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- /*************************************************************************/
- /* os_android.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_android.h"
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "core/io/file_access_buffered_fa.h"
- #include "drivers/unix/dir_access_unix.h"
- #include "drivers/unix/file_access_unix.h"
- #include "main/main.h"
- #include "servers/visual/visual_server_raster.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include "file_access_android.h"
- #include "core/globals.h"
- #ifdef ANDROID_NATIVE_ACTIVITY
- #include "dir_access_android.h"
- #include "file_access_android.h"
- #else
- #include "dir_access_jandroid.h"
- #include "file_access_jandroid.h"
- #endif
- int OS_Android::get_video_driver_count() const {
- return 1;
- }
- const char *OS_Android::get_video_driver_name(int p_driver) const {
- return "GLES2";
- }
- OS::VideoMode OS_Android::get_default_video_mode() const {
- return OS::VideoMode();
- }
- int OS_Android::get_audio_driver_count() const {
- return 1;
- }
- const char *OS_Android::get_audio_driver_name(int p_driver) const {
- return "Android";
- }
- void OS_Android::initialize_core() {
- OS_Unix::initialize_core();
- #ifdef ANDROID_NATIVE_ACTIVITY
- FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
- DirAccess::make_default<DirAccessAndroid>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
- #else
- if (use_apk_expansion)
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
- else {
- #ifdef USE_JAVA_FILE_ACCESS
- FileAccess::make_default<FileAccessBufferedFA<FileAccessJAndroid> >(FileAccess::ACCESS_RESOURCES);
- #else
- //FileAccess::make_default<FileAccessBufferedFA<FileAccessAndroid> >(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessAndroid>(FileAccess::ACCESS_RESOURCES);
- #endif
- }
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);
- //FileAccessBufferedFA<FileAccessUnix>::make_default();
- if (use_apk_expansion)
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_RESOURCES);
- else
- DirAccess::make_default<DirAccessJAndroid>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessUnix>(DirAccess::ACCESS_FILESYSTEM);
- #endif
- }
- void OS_Android::set_opengl_extensions(const char *p_gl_extensions) {
- ERR_FAIL_COND(!p_gl_extensions);
- gl_extensions = p_gl_extensions;
- }
- void OS_Android::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- use_gl2 = p_video_driver != 1;
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, use_gl2);
- AudioDriverManagerSW::add_driver(&audio_driver_android);
- RasterizerGLES2 *rasterizer_gles22 = memnew(RasterizerGLES2(false, use_reload_hooks, false, use_reload_hooks));
- if (gl_extensions)
- rasterizer_gles22->set_extensions(gl_extensions);
- rasterizer = rasterizer_gles22;
- rasterizer->set_force_16_bits_fbo(use_16bits_fbo);
- visual_server = memnew(VisualServerRaster(rasterizer));
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, false));
- };
- visual_server->init();
- AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
- if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) {
- ERR_PRINT("Initializing audio failed.");
- }
- sample_manager = memnew(SampleManagerMallocSW);
- audio_server = memnew(AudioServerSW(sample_manager));
- audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR, true);
- audio_server->init();
- spatial_sound_server = memnew(SpatialSoundServerSW);
- spatial_sound_server->init();
- spatial_sound_2d_server = memnew(SpatialSound2DServerSW);
- spatial_sound_2d_server->init();
- //
- physics_server = memnew(PhysicsServerSW);
- physics_server->init();
- //physics_2d_server = memnew( Physics2DServerSW );
- physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
- physics_2d_server->init();
- input = memnew(InputDefault);
- input->set_fallback_mapping("Default Android Gamepad");
- }
- void OS_Android::set_main_loop(MainLoop *p_main_loop) {
- main_loop = p_main_loop;
- input->set_main_loop(p_main_loop);
- }
- void OS_Android::delete_main_loop() {
- memdelete(main_loop);
- }
- void OS_Android::finalize() {
- memdelete(input);
- }
- void OS_Android::vprint(const char *p_format, va_list p_list, bool p_stderr) {
- __android_log_vprint(p_stderr ? ANDROID_LOG_ERROR : ANDROID_LOG_INFO, "godot", p_format, p_list);
- }
- void OS_Android::print(const char *p_format, ...) {
- va_list argp;
- va_start(argp, p_format);
- __android_log_vprint(ANDROID_LOG_INFO, "godot", p_format, argp);
- va_end(argp);
- }
- void OS_Android::alert(const String &p_alert, const String &p_title) {
- print("ALERT: %s\n", p_alert.utf8().get_data());
- if (alert_func)
- alert_func(p_alert, p_title);
- }
- void OS_Android::set_mouse_show(bool p_show) {
- //android has no mouse...
- }
- void OS_Android::set_mouse_grab(bool p_grab) {
- //it really has no mouse...!
- }
- bool OS_Android::is_mouse_grab_enabled() const {
- //*sigh* technology has evolved so much since i was a kid..
- return false;
- }
- Point2 OS_Android::get_mouse_pos() const {
- return Point2();
- }
- int OS_Android::get_mouse_button_state() const {
- return 0;
- }
- void OS_Android::set_window_title(const String &p_title) {
- }
- void OS_Android::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- }
- OS::VideoMode OS_Android::get_video_mode(int p_screen) const {
- return default_videomode;
- }
- void OS_Android::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- p_list->push_back(default_videomode);
- }
- void OS_Android::set_keep_screen_on(bool p_enabled) {
- OS::set_keep_screen_on(p_enabled);
- if (set_keep_screen_on_func) {
- set_keep_screen_on_func(p_enabled);
- }
- }
- Size2 OS_Android::get_window_size() const {
- return Vector2(default_videomode.width, default_videomode.height);
- }
- String OS_Android::get_name() {
- return "Android";
- }
- MainLoop *OS_Android::get_main_loop() const {
- return main_loop;
- }
- bool OS_Android::can_draw() const {
- return true; //always?
- }
- void OS_Android::set_cursor_shape(CursorShape p_shape) {
- //android really really really has no mouse.. how amazing..
- }
- void OS_Android::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- // Since android has no mouse, we do not need to change its texture (how amazing !)
- }
- void OS_Android::main_loop_begin() {
- if (main_loop)
- main_loop->init();
- }
- bool OS_Android::main_loop_iterate() {
- if (!main_loop)
- return false;
- return Main::iteration();
- }
- void OS_Android::main_loop_end() {
- if (main_loop)
- main_loop->finish();
- }
- void OS_Android::main_loop_focusout() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
- audio_driver_android.set_pause(true);
- }
- void OS_Android::main_loop_focusin() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
- audio_driver_android.set_pause(false);
- }
- void OS_Android::process_joy_event(OS_Android::JoystickEvent p_event) {
- switch (p_event.type) {
- case JOY_EVENT_BUTTON:
- last_id = input->joy_button(last_id, p_event.device, p_event.index, p_event.pressed);
- break;
- case JOY_EVENT_AXIS:
- InputDefault::JoyAxis value;
- value.min = -1;
- value.value = p_event.value;
- last_id = input->joy_axis(last_id, p_event.device, p_event.index, value);
- break;
- case JOY_EVENT_HAT:
- last_id = input->joy_hat(last_id, p_event.device, p_event.hat);
- break;
- default:
- return;
- }
- }
- void OS_Android::process_event(InputEvent p_event) {
- p_event.ID = last_id++;
- input->parse_input_event(p_event);
- }
- void OS_Android::process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points) {
- // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));
- switch (p_what) {
- case 0: { //gesture begin
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.ID = last_id++;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
- input->parse_input_event(ev);
- for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.ID = last_id++;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
- input->parse_input_event(ev);
- }
- }
- touch.resize(p_points.size());
- for (int i = 0; i < p_points.size(); i++) {
- touch[i].id = p_points[i].id;
- touch[i].pos = p_points[i].pos;
- }
- {
- //send mouse
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.ID = last_id++;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = true;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
- input->set_mouse_pos(Point2(touch[0].pos.x, touch[0].pos.y));
- last_mouse = touch[0].pos;
- input->parse_input_event(ev);
- }
- //send touch
- for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.ID = last_id++;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = true;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
- input->parse_input_event(ev);
- }
- } break;
- case 1: { //motion
- if (p_points.size()) {
- //send mouse, should look for point 0?
- InputEvent ev;
- ev.type = InputEvent::MOUSE_MOTION;
- ev.ID = last_id++;
- ev.mouse_motion.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_motion.x = p_points[0].pos.x;
- ev.mouse_motion.y = p_points[0].pos.y;
- input->set_mouse_pos(Point2(ev.mouse_motion.x, ev.mouse_motion.y));
- ev.mouse_motion.speed_x = input->get_mouse_speed().x;
- ev.mouse_motion.speed_y = input->get_mouse_speed().y;
- ev.mouse_motion.relative_x = p_points[0].pos.x - last_mouse.x;
- ev.mouse_motion.relative_y = p_points[0].pos.y - last_mouse.y;
- last_mouse = p_points[0].pos;
- input->parse_input_event(ev);
- }
- ERR_FAIL_COND(touch.size() != p_points.size());
- for (int i = 0; i < touch.size(); i++) {
- int idx = -1;
- for (int j = 0; j < p_points.size(); j++) {
- if (touch[i].id == p_points[j].id) {
- idx = j;
- break;
- }
- }
- ERR_CONTINUE(idx == -1);
- if (touch[i].pos == p_points[idx].pos)
- continue; //no move unncesearily
- InputEvent ev;
- ev.type = InputEvent::SCREEN_DRAG;
- ev.ID = last_id++;
- ev.screen_drag.index = touch[i].id;
- ev.screen_drag.x = p_points[idx].pos.x;
- ev.screen_drag.y = p_points[idx].pos.y;
- ev.screen_drag.relative_x = p_points[idx].pos.x - touch[i].pos.x;
- ev.screen_drag.relative_y = p_points[idx].pos.y - touch[i].pos.y;
- input->parse_input_event(ev);
- touch[i].pos = p_points[idx].pos;
- }
- } break;
- case 2: { //release
- if (touch.size()) {
- //end all if exist
- InputEvent ev;
- ev.type = InputEvent::MOUSE_BUTTON;
- ev.ID = last_id++;
- ev.mouse_button.button_index = BUTTON_LEFT;
- ev.mouse_button.button_mask = BUTTON_MASK_LEFT;
- ev.mouse_button.pressed = false;
- ev.mouse_button.x = touch[0].pos.x;
- ev.mouse_button.y = touch[0].pos.y;
- ev.mouse_button.global_x = touch[0].pos.x;
- ev.mouse_button.global_y = touch[0].pos.y;
- input->set_mouse_pos(Point2(touch[0].pos.x, touch[0].pos.y));
- input->parse_input_event(ev);
- for (int i = 0; i < touch.size(); i++) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.ID = last_id++;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
- input->parse_input_event(ev);
- }
- touch.clear();
- }
- } break;
- case 3: { // add tuchi
- ERR_FAIL_INDEX(p_pointer, p_points.size());
- TouchPos tp = p_points[p_pointer];
- touch.push_back(tp);
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.ID = last_id++;
- ev.screen_touch.index = tp.id;
- ev.screen_touch.pressed = true;
- ev.screen_touch.x = tp.pos.x;
- ev.screen_touch.y = tp.pos.y;
- input->parse_input_event(ev);
- } break;
- case 4: {
- for (int i = 0; i < touch.size(); i++) {
- if (touch[i].id == p_pointer) {
- InputEvent ev;
- ev.type = InputEvent::SCREEN_TOUCH;
- ev.ID = last_id++;
- ev.screen_touch.index = touch[i].id;
- ev.screen_touch.pressed = false;
- ev.screen_touch.x = touch[i].pos.x;
- ev.screen_touch.y = touch[i].pos.y;
- input->parse_input_event(ev);
- touch.remove(i);
- i--;
- }
- }
- } break;
- }
- }
- void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) {
- input->set_accelerometer(p_accelerometer);
- }
- void OS_Android::process_gravitymeter(const Vector3 &p_gravitymeter) {
- input->set_gravity(p_gravitymeter);
- }
- void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) {
- input->set_magnetometer(p_magnetometer);
- }
- void OS_Android::process_gyroscope(const Vector3 &p_gyroscope) {
- input->set_gyroscope(p_gyroscope);
- }
- bool OS_Android::has_touchscreen_ui_hint() const {
- return true;
- }
- bool OS_Android::has_virtual_keyboard() const {
- return true;
- }
- void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
- if (show_virtual_keyboard_func) {
- show_virtual_keyboard_func(p_existing_text);
- } else {
- ERR_PRINT("Virtual keyboard not available");
- };
- }
- void OS_Android::hide_virtual_keyboard() {
- if (hide_virtual_keyboard_func) {
- hide_virtual_keyboard_func();
- } else {
- ERR_PRINT("Virtual keyboard not available");
- };
- }
- void OS_Android::init_video_mode(int p_video_width, int p_video_height) {
- default_videomode.width = p_video_width;
- default_videomode.height = p_video_height;
- default_videomode.fullscreen = true;
- default_videomode.resizable = false;
- }
- void OS_Android::main_loop_request_quit() {
- if (main_loop)
- main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
- }
- void OS_Android::set_display_size(Size2 p_size) {
- default_videomode.width = p_size.x;
- default_videomode.height = p_size.y;
- }
- void OS_Android::reload_gfx() {
- if (gfx_init_func)
- gfx_init_func(gfx_init_ud, use_gl2);
- if (rasterizer)
- rasterizer->reload_vram();
- }
- Error OS_Android::shell_open(String p_uri) {
- if (open_uri_func)
- return open_uri_func(p_uri) ? ERR_CANT_OPEN : OK;
- return ERR_UNAVAILABLE;
- }
- String OS_Android::get_resource_dir() const {
- return "/"; //android has it's own filesystem for resources inside the APK
- }
- String OS_Android::get_locale() const {
- if (get_locale_func)
- return get_locale_func();
- return OS_Unix::get_locale();
- }
- void OS_Android::set_clipboard(const String &p_text) {
- if (set_clipboard_func) {
- set_clipboard_func(p_text);
- } else {
- OS_Unix::set_clipboard(p_text);
- }
- }
- String OS_Android::get_clipboard() const {
- if (get_clipboard_func) {
- return get_clipboard_func();
- }
- return OS_Unix::get_clipboard();
- }
- String OS_Android::get_model_name() const {
- if (get_model_func)
- return get_model_func();
- return OS_Unix::get_model_name();
- }
- int OS_Android::get_screen_dpi(int p_screen) const {
- if (get_screen_dpi_func) {
- return get_screen_dpi_func();
- }
- return 160;
- }
- void OS_Android::set_need_reload_hooks(bool p_needs_them) {
- use_reload_hooks = p_needs_them;
- }
- String OS_Android::get_data_dir() const {
- if (data_dir_cache != String())
- return data_dir_cache;
- if (get_data_dir_func) {
- String data_dir = get_data_dir_func();
- //store current dir
- char real_current_dir_name[2048];
- getcwd(real_current_dir_name, 2048);
- //go to data dir
- chdir(data_dir.utf8().get_data());
- //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink)
- char data_current_dir_name[2048];
- getcwd(data_current_dir_name, 2048);
- //cache by parsing utf8
- data_dir_cache.parse_utf8(data_current_dir_name);
- //restore original dir so we don't mess things up
- chdir(real_current_dir_name);
- return data_dir_cache;
- }
- return ".";
- //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");
- }
- void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) {
- if (set_screen_orientation_func)
- set_screen_orientation_func(p_orientation);
- }
- String OS_Android::get_unique_ID() const {
- if (get_unique_id_func)
- return get_unique_id_func();
- return OS::get_unique_ID();
- }
- Error OS_Android::native_video_play(String p_path, float p_volume) {
- if (video_play_func)
- video_play_func(p_path);
- return OK;
- }
- bool OS_Android::native_video_is_playing() {
- if (video_is_playing_func)
- return video_is_playing_func();
- return false;
- }
- void OS_Android::native_video_pause() {
- if (video_pause_func)
- video_pause_func();
- }
- String OS_Android::get_system_dir(SystemDir p_dir) const {
- if (get_system_dir_func)
- return get_system_dir_func(p_dir);
- return String(".");
- }
- void OS_Android::native_video_stop() {
- if (video_stop_func)
- video_stop_func();
- }
- void OS_Android::set_context_is_16_bits(bool p_is_16) {
- use_16bits_fbo = p_is_16;
- if (rasterizer)
- rasterizer->set_force_16_bits_fbo(p_is_16);
- }
- void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) {
- return input->joy_connection_changed(p_device, p_connected, p_name, "");
- }
- bool OS_Android::is_joy_known(int p_device) {
- return input->is_joy_mapped(p_device);
- }
- void OS_Android::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) {
- const char *err_details;
- if (p_rationale && p_rationale[0])
- err_details = p_rationale;
- else
- err_details = p_code;
- switch (p_type) {
- case ERR_ERROR:
- print("ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- if (emit_error_signal) {
- emit_error_signal("Error", p_function, err_details, p_file, p_line);
- }
- break;
- case ERR_WARNING:
- print("WARNING: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- if (emit_error_signal) {
- emit_error_signal("Warning", p_function, err_details, p_file, p_line);
- }
- break;
- case ERR_SCRIPT:
- print("SCRIPT ERROR: %s: %s\n", p_function, err_details);
- print(" At: %s:%i\n", p_file, p_line);
- if (emit_error_signal) {
- emit_error_signal("Script error", p_function, err_details, p_file, p_line);
- }
- break;
- }
- }
- String OS_Android::get_joy_guid(int p_device) const {
- return input->get_joy_guid_remapped(p_device);
- }
- OS_Android::OS_Android(GFXInitFunc p_gfx_init_func, void *p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func, GetLocaleFunc p_get_locale_func, GetModelFunc p_get_model_func, GetScreenDPIFunc p_get_screen_dpi_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient, GetUniqueIDFunc p_get_unique_id, GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, AlertFunc p_alert_func, bool p_use_apk_expansion, SetClipboardFunc p_set_clipboard_func, GetClipboardFunc p_get_clipboard_func, EmitErrorSignal p_emit_error_signal) {
- use_apk_expansion = p_use_apk_expansion;
- default_videomode.width = 800;
- default_videomode.height = 600;
- default_videomode.fullscreen = true;
- default_videomode.resizable = false;
- gfx_init_func = p_gfx_init_func;
- gfx_init_ud = p_gfx_init_ud;
- main_loop = NULL;
- last_id = 1;
- gl_extensions = NULL;
- rasterizer = NULL;
- use_gl2 = false;
- open_uri_func = p_open_uri_func;
- get_data_dir_func = p_get_data_dir_func;
- get_locale_func = p_get_locale_func;
- get_model_func = p_get_model_func;
- get_screen_dpi_func = p_get_screen_dpi_func;
- get_unique_id_func = p_get_unique_id;
- get_system_dir_func = p_get_sdir_func;
- video_play_func = p_video_play_func;
- video_is_playing_func = p_video_is_playing_func;
- video_pause_func = p_video_pause_func;
- video_stop_func = p_video_stop_func;
- show_virtual_keyboard_func = p_show_vk;
- hide_virtual_keyboard_func = p_hide_vk;
- set_screen_orientation_func = p_screen_orient;
- set_keep_screen_on_func = p_set_keep_screen_on_func;
- alert_func = p_alert_func;
- use_reload_hooks = false;
- set_clipboard_func = p_set_clipboard_func;
- get_clipboard_func = p_get_clipboard_func;
- emit_error_signal = p_emit_error_signal;
- }
- OS_Android::~OS_Android() {
- }
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