audio_driver_javascript.cpp 3.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273
  1. /*************************************************************************/
  2. /* audio_driver_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "audio_driver_javascript.h"
  31. #include <string.h>
  32. #define MAX_NUMBER_INTERFACES 3
  33. #define MAX_NUMBER_OUTPUT_DEVICES 6
  34. /* Structure for passing information to callback function */
  35. //AudioDriverJavaScript* AudioDriverJavaScript::s_ad=NULL;
  36. const char *AudioDriverJavaScript::get_name() const {
  37. return "JavaScript";
  38. }
  39. Error AudioDriverJavaScript::init() {
  40. return OK;
  41. }
  42. void AudioDriverJavaScript::start() {
  43. }
  44. int AudioDriverJavaScript::get_mix_rate() const {
  45. return 44100;
  46. }
  47. AudioDriverSW::OutputFormat AudioDriverJavaScript::get_output_format() const {
  48. return OUTPUT_STEREO;
  49. }
  50. void AudioDriverJavaScript::lock() {
  51. //if (active && mutex)
  52. // mutex->lock();
  53. }
  54. void AudioDriverJavaScript::unlock() {
  55. //if (active && mutex)
  56. // mutex->unlock();
  57. }
  58. void AudioDriverJavaScript::finish() {
  59. }
  60. AudioDriverJavaScript::AudioDriverJavaScript() {
  61. }