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- /*************************************************************************/
- /* event_stream_chibi.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef EVENT_STREAM_CHIBI_H
- #define EVENT_STREAM_CHIBI_H
- #include "cp_file_access_wrapper.h"
- #include "cp_mixer.h"
- #include "cp_player_data.h"
- #include "cp_sample_manager.h"
- #include "cp_song.h"
- #include "io/resource_loader.h"
- #include "os/file_access.h"
- #include "resource.h"
- #include "scene/resources/event_stream.h"
- #include "servers/audio_server.h"
- /** SAMPLE MANAGER **/
- class CPSampleManagerImpl : public CPSampleManager {
- struct SampleData {
- RID rid;
- bool stereo;
- bool is16;
- int len;
- int mixfreq;
- int loop_begin;
- int loop_end;
- int locks;
- DVector<uint8_t> lock;
- DVector<uint8_t>::Write w;
- CPSample_Loop_Type loop_type;
- };
- _FORCE_INLINE_ SampleData *_getsd(CPSample_ID p_id) {
- return ((SampleData *)p_id._private);
- }
- Set<SampleData *> valid;
- public:
- _FORCE_INLINE_ RID get_rid(CPSample_ID p_id) { return _getsd(p_id)->rid; }
- virtual CPSample_ID create(bool p_16bits, bool p_stereo, int32_t p_len);
- virtual void recreate(CPSample_ID p_id, bool p_16bits, bool p_stereo, int32_t p_len);
- virtual void destroy(CPSample_ID p_id);
- virtual bool check(CPSample_ID p_id); // return false if invalid
- virtual void set_c5_freq(CPSample_ID p_id, int32_t p_freq);
- virtual void set_loop_begin(CPSample_ID p_id, int32_t p_begin);
- virtual void set_loop_end(CPSample_ID p_id, int32_t p_end);
- virtual void set_loop_type(CPSample_ID p_id, CPSample_Loop_Type p_type);
- virtual void set_chunk(CPSample_ID p_id, int32_t p_index, void *p_data, int p_data_len);
- virtual int32_t get_loop_begin(CPSample_ID p_id);
- virtual int32_t get_loop_end(CPSample_ID p_id);
- virtual CPSample_Loop_Type get_loop_type(CPSample_ID p_id);
- virtual int32_t get_c5_freq(CPSample_ID p_id);
- virtual int32_t get_size(CPSample_ID p_id);
- virtual bool is_16bits(CPSample_ID p_id);
- virtual bool is_stereo(CPSample_ID p_id);
- virtual bool lock_data(CPSample_ID p_id);
- virtual void *get_data(CPSample_ID p_id); /* WARNING: Not all sample managers
- may be able to implement this, it depends on the mixer in use! */
- virtual int16_t get_data(CPSample_ID p_id, int p_sample, int p_channel = 0); /// Does not need locking
- virtual void set_data(CPSample_ID p_id, int p_sample, int16_t p_data, int p_channel = 0); /// Does not need locking
- virtual void unlock_data(CPSample_ID p_id);
- virtual void get_chunk(CPSample_ID p_id, int32_t p_index, void *p_data, int p_data_len);
- };
- /** MIXER **/
- class CPMixerImpl : public CPMixer {
- enum {
- MAX_VOICES = 64
- };
- struct Voice {
- AudioMixer::ChannelID channel;
- CPSample_ID sample;
- float freq_mult;
- float reverb;
- Voice() { reverb = 0.0; }
- };
- Voice voices[MAX_VOICES];
- int callback_interval;
- int callback_timeout;
- void (*callback)(void *);
- void *userdata;
- float voice_scale;
- float tempo_scale;
- float pitch_scale;
- AudioMixer::ReverbRoomType reverb_type;
- AudioMixer *mixer;
- public:
- void process_usecs(int p_usec, float p_volume, float p_pitch_scale, float p_tempo_scale);
- /* Callback */
- virtual void set_callback_interval(int p_interval_us); //in usecs, for tracker it's 2500000/tempo
- virtual void set_callback(void (*p_callback)(void *), void *p_userdata);
- /* Voice Control */
- virtual void setup_voice(int p_voice_index, CPSample_ID p_sample_id, int32_t p_start_index);
- virtual void stop_voice(int p_voice_index);
- virtual void set_voice_frequency(int p_voice_index, int32_t p_freq); //in freq*FREQUENCY_BITS
- virtual void set_voice_panning(int p_voice_index, int p_pan);
- virtual void set_voice_volume(int p_voice_index, int p_vol);
- virtual void set_voice_filter(int p_filter, bool p_enabled, uint8_t p_cutoff, uint8_t p_resonance);
- virtual void set_voice_reverb_send(int p_voice_index, int p_reverb);
- virtual void set_voice_chorus_send(int p_voice_index, int p_chorus); /* 0 - 255 */
- virtual void set_reverb_mode(ReverbMode p_mode);
- virtual void set_chorus_params(unsigned int p_delay_ms, unsigned int p_separation_ms, unsigned int p_depth_ms10, unsigned int p_speed_hz10);
- /* Info retrieving */
- virtual int32_t get_voice_sample_pos_index(int p_voice_index);
- virtual int get_voice_panning(int p_voice_index);
- virtual int get_voice_volume(int p_voice_index);
- virtual CPSample_ID get_voice_sample_id(int p_voice_index);
- virtual bool is_voice_active(int p_voice_index);
- virtual int get_active_voice_count() { return 0; }
- virtual int get_total_voice_count() { return MAX_VOICES; }
- virtual uint32_t get_mix_frequency() { return 0; }
- /* Methods below only work with software mixers, meant for software-based sound drivers, hardware mixers ignore them */
- virtual int32_t process(int32_t p_frames) { return 0; }
- virtual int32_t *get_mixdown_buffer_ptr() { return NULL; }
- virtual void set_mix_frequency(int32_t p_mix_frequency){};
- CPMixerImpl(AudioMixer *p_mixer = NULL);
- virtual ~CPMixerImpl() {}
- };
- /** FILE ACCESS **/
- class CPFileAccessWrapperImpl : public CPFileAccessWrapper {
- FileAccess *f;
- public:
- virtual Error open(const char *p_filename, int p_mode_flags);
- virtual void close();
- virtual void seek(uint32_t p_position);
- virtual void seek_end();
- virtual uint32_t get_pos();
- virtual bool eof_reached();
- virtual uint8_t get_byte();
- virtual void get_byte_array(uint8_t *p_dest, int p_elements);
- virtual void get_word_array(uint16_t *p_dest, int p_elements);
- virtual uint16_t get_word();
- virtual uint32_t get_dword();
- virtual void set_endian_conversion(bool p_swap);
- virtual bool is_open();
- virtual Error get_error();
- virtual void store_byte(uint8_t p_dest);
- virtual void store_byte_array(const uint8_t *p_dest, int p_elements);
- virtual void store_word(uint16_t p_dest);
- virtual void store_dword(uint32_t p_dest);
- CPFileAccessWrapperImpl() { f = NULL; }
- virtual ~CPFileAccessWrapperImpl() {
- if (f) memdelete(f);
- }
- };
- /////////////////////
- class EventStreamChibi;
- class EventStreamPlaybackChibi : public EventStreamPlayback {
- OBJ_TYPE(EventStreamPlaybackChibi, EventStreamPlayback);
- CPMixerImpl mixer;
- uint64_t total_usec;
- Ref<EventStreamChibi> stream;
- mutable CPPlayer *player;
- bool loop;
- int last_order;
- int loops;
- virtual Error _play();
- virtual bool _update(AudioMixer *p_mixer, uint64_t p_usec);
- virtual void _stop();
- float volume;
- float tempo_scale;
- float pitch_scale;
- public:
- virtual void set_paused(bool p_paused);
- virtual bool is_paused() const;
- virtual void set_loop(bool p_loop);
- virtual bool is_loop_enabled() const;
- virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
- virtual void set_volume(float p_vol);
- virtual float get_volume() const;
- virtual void set_pitch_scale(float p_pitch_scale);
- virtual float get_pitch_scale() const;
- virtual void set_tempo_scale(float p_tempo_scale);
- virtual float get_tempo_scale() const;
- virtual void set_channel_volume(int p_channel, float p_volume);
- virtual float get_channel_volume(int p_channel) const;
- virtual float get_last_note_time(int p_channel) const;
- EventStreamPlaybackChibi(Ref<EventStreamChibi> p_stream = Ref<EventStreamChibi>());
- ~EventStreamPlaybackChibi();
- };
- class EventStreamChibi : public EventStream {
- OBJ_TYPE(EventStreamChibi, EventStream);
- friend class ResourceFormatLoaderChibi;
- friend class EventStreamPlaybackChibi;
- //I think i didn't know what const was when i wrote this more than a decade ago
- //so it goes mutable :(
- mutable CPSong song;
- public:
- virtual Ref<EventStreamPlayback> instance_playback();
- virtual String get_stream_name() const;
- virtual float get_length() const;
- virtual int get_channel_count() const { return 64; } //tracker limit
- EventStreamChibi();
- };
- class ResourceFormatLoaderChibi : public ResourceFormatLoader {
- public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- };
- void initialize_chibi();
- void finalize_chibi();
- #endif // EVENT_STREAM_CHIBI_H
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