java_godot_lib_jni.cpp 15 KB

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  1. /*************************************************************************/
  2. /* java_godot_lib_jni.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "java_godot_lib_jni.h"
  31. #include "java_godot_io_wrapper.h"
  32. #include "java_godot_wrapper.h"
  33. #include "android/asset_manager_jni.h"
  34. #include "api/java_class_wrapper.h"
  35. #include "audio_driver_jandroid.h"
  36. #include "core/engine.h"
  37. #include "core/input/input_filter.h"
  38. #include "core/project_settings.h"
  39. #include "dir_access_jandroid.h"
  40. #include "display_server_android.h"
  41. #include "file_access_android.h"
  42. #include "file_access_jandroid.h"
  43. #include "jni_utils.h"
  44. #include "main/main.h"
  45. #include "net_socket_android.h"
  46. #include "os_android.h"
  47. #include "string_android.h"
  48. #include "thread_jandroid.h"
  49. #include <unistd.h>
  50. #include <android/native_window_jni.h>
  51. static JavaClassWrapper *java_class_wrapper = nullptr;
  52. static OS_Android *os_android = nullptr;
  53. static GodotJavaWrapper *godot_java = nullptr;
  54. static GodotIOJavaWrapper *godot_io_java = nullptr;
  55. static bool initialized = false;
  56. static int step = 0;
  57. static Size2 new_size;
  58. static Vector3 accelerometer;
  59. static Vector3 gravity;
  60. static Vector3 magnetometer;
  61. static Vector3 gyroscope;
  62. extern "C" {
  63. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
  64. if (godot_io_java) {
  65. godot_io_java->set_vk_height(p_height);
  66. }
  67. }
  68. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject activity, jobject p_asset_manager, jboolean p_use_apk_expansion) {
  69. initialized = true;
  70. JavaVM *jvm;
  71. env->GetJavaVM(&jvm);
  72. // create our wrapper classes
  73. godot_java = new GodotJavaWrapper(env, activity); // our activity is our godot instance is our activity..
  74. godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env));
  75. ThreadAndroid::make_default(jvm);
  76. #ifdef USE_JAVA_FILE_ACCESS
  77. FileAccessJAndroid::setup(godot_io_java->get_instance());
  78. #else
  79. jobject amgr = env->NewGlobalRef(p_asset_manager);
  80. FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
  81. #endif
  82. DirAccessJAndroid::setup(godot_io_java->get_instance());
  83. AudioDriverAndroid::setup(godot_io_java->get_instance());
  84. NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
  85. os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
  86. char wd[500];
  87. getcwd(wd, 500);
  88. godot_java->on_video_init(env);
  89. }
  90. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz, jobject activity) {
  91. // lets cleanup
  92. if (godot_io_java) {
  93. delete godot_io_java;
  94. }
  95. if (godot_java) {
  96. delete godot_java;
  97. }
  98. if (os_android) {
  99. delete os_android;
  100. }
  101. }
  102. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) {
  103. ThreadAndroid::setup_thread();
  104. const char **cmdline = nullptr;
  105. jstring *j_cmdline = nullptr;
  106. int cmdlen = 0;
  107. if (p_cmdline) {
  108. cmdlen = env->GetArrayLength(p_cmdline);
  109. if (cmdlen) {
  110. cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *));
  111. cmdline[cmdlen] = nullptr;
  112. j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring));
  113. for (int i = 0; i < cmdlen; i++) {
  114. jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
  115. const char *rawString = env->GetStringUTFChars(string, 0);
  116. cmdline[i] = rawString;
  117. j_cmdline[i] = string;
  118. }
  119. }
  120. }
  121. Error err = Main::setup("apk", cmdlen, (char **)cmdline, false);
  122. if (cmdline) {
  123. if (j_cmdline) {
  124. for (int i = 0; i < cmdlen; ++i) {
  125. env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
  126. }
  127. free(j_cmdline);
  128. }
  129. free(cmdline);
  130. }
  131. if (err != OK) {
  132. return; //should exit instead and print the error
  133. }
  134. java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
  135. }
  136. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jint width, jint height) {
  137. if (os_android)
  138. os_android->set_display_size(Size2i(width, height));
  139. }
  140. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
  141. if (os_android) {
  142. if (step == 0) {
  143. // During startup
  144. os_android->set_context_is_16_bits(!p_32_bits);
  145. if (p_surface) {
  146. ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
  147. os_android->set_native_window(native_window);
  148. }
  149. } else {
  150. // Rendering context recreated because it was lost; restart app to let it reload everything
  151. os_android->main_loop_end();
  152. godot_java->restart(env);
  153. step = -1; // Ensure no further steps are attempted
  154. }
  155. }
  156. }
  157. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
  158. if (step == 0)
  159. return;
  160. os_android->main_loop_request_go_back();
  161. }
  162. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
  163. if (step == -1)
  164. return;
  165. if (step == 0) {
  166. // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id,
  167. // but for Godot purposes, the main thread is the one running the game loop
  168. Main::setup2(Thread::get_caller_id());
  169. ++step;
  170. return;
  171. }
  172. if (step == 1) {
  173. if (!Main::start()) {
  174. return; //should exit instead and print the error
  175. }
  176. os_android->main_loop_begin();
  177. godot_java->on_godot_main_loop_started(env);
  178. ++step;
  179. }
  180. DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
  181. DisplayServerAndroid::get_singleton()->process_gravity(gravity);
  182. DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
  183. DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
  184. if (os_android->main_loop_iterate()) {
  185. godot_java->force_quit(env);
  186. }
  187. }
  188. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) {
  189. if (step == 0)
  190. return;
  191. Vector<DisplayServerAndroid::TouchPos> points;
  192. for (int i = 0; i < count; i++) {
  193. jint p[3];
  194. env->GetIntArrayRegion(positions, i * 3, 3, p);
  195. DisplayServerAndroid::TouchPos tp;
  196. tp.pos = Point2(p[1], p[2]);
  197. tp.id = p[0];
  198. points.push_back(tp);
  199. }
  200. DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
  201. /*
  202. if (os_android)
  203. os_android->process_touch(ev,pointer,points);
  204. */
  205. }
  206. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) {
  207. if (step == 0)
  208. return;
  209. DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
  210. }
  211. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
  212. if (step == 0)
  213. return;
  214. DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y));
  215. }
  216. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
  217. if (step == 0)
  218. return;
  219. DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y));
  220. }
  221. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
  222. if (step == 0)
  223. return;
  224. DisplayServerAndroid::JoypadEvent jevent;
  225. jevent.device = p_device;
  226. jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON;
  227. jevent.index = p_button;
  228. jevent.pressed = p_pressed;
  229. DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
  230. }
  231. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
  232. if (step == 0)
  233. return;
  234. DisplayServerAndroid::JoypadEvent jevent;
  235. jevent.device = p_device;
  236. jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS;
  237. jevent.index = p_axis;
  238. jevent.value = p_value;
  239. DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
  240. }
  241. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
  242. if (step == 0)
  243. return;
  244. DisplayServerAndroid::JoypadEvent jevent;
  245. jevent.device = p_device;
  246. jevent.type = DisplayServerAndroid::JOY_EVENT_HAT;
  247. int hat = 0;
  248. if (p_hat_x != 0) {
  249. if (p_hat_x < 0)
  250. hat |= InputFilter::HAT_MASK_LEFT;
  251. else
  252. hat |= InputFilter::HAT_MASK_RIGHT;
  253. }
  254. if (p_hat_y != 0) {
  255. if (p_hat_y < 0)
  256. hat |= InputFilter::HAT_MASK_UP;
  257. else
  258. hat |= InputFilter::HAT_MASK_DOWN;
  259. }
  260. jevent.hat = hat;
  261. DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
  262. }
  263. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
  264. if (os_android) {
  265. String name = jstring_to_string(p_name, env);
  266. InputFilter::get_singleton()->joy_connection_changed(p_device, p_connected, name);
  267. }
  268. }
  269. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
  270. if (step == 0)
  271. return;
  272. DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
  273. }
  274. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  275. accelerometer = Vector3(x, y, z);
  276. }
  277. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  278. gravity = Vector3(x, y, z);
  279. }
  280. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  281. magnetometer = Vector3(x, y, z);
  282. }
  283. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
  284. gyroscope = Vector3(x, y, z);
  285. }
  286. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
  287. if (step == 0)
  288. return;
  289. os_android->main_loop_focusin();
  290. }
  291. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
  292. if (step == 0)
  293. return;
  294. os_android->main_loop_focusout();
  295. }
  296. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) {
  297. ThreadAndroid::setup_thread();
  298. AudioDriverAndroid::thread_func(env);
  299. }
  300. JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
  301. String js = jstring_to_string(path, env);
  302. return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
  303. }
  304. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
  305. Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
  306. ERR_FAIL_COND(!obj);
  307. int res = env->PushLocalFrame(16);
  308. ERR_FAIL_COND(res != 0);
  309. String str_method = jstring_to_string(method, env);
  310. int count = env->GetArrayLength(params);
  311. Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
  312. Variant **vptr = (Variant **)alloca(sizeof(Variant *) * count);
  313. for (int i = 0; i < count; i++) {
  314. jobject obj = env->GetObjectArrayElement(params, i);
  315. Variant v;
  316. if (obj)
  317. v = _jobject_to_variant(env, obj);
  318. memnew_placement(&vlist[i], Variant);
  319. vlist[i] = v;
  320. vptr[i] = &vlist[i];
  321. env->DeleteLocalRef(obj);
  322. };
  323. Callable::CallError err;
  324. obj->call(str_method, (const Variant **)vptr, count, err);
  325. // something
  326. env->PopLocalFrame(nullptr);
  327. }
  328. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
  329. Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
  330. ERR_FAIL_COND(!obj);
  331. int res = env->PushLocalFrame(16);
  332. ERR_FAIL_COND(res != 0);
  333. String str_method = jstring_to_string(method, env);
  334. int count = env->GetArrayLength(params);
  335. Variant args[VARIANT_ARG_MAX];
  336. for (int i = 0; i < MIN(count, VARIANT_ARG_MAX); i++) {
  337. jobject obj = env->GetObjectArrayElement(params, i);
  338. if (obj)
  339. args[i] = _jobject_to_variant(env, obj);
  340. env->DeleteLocalRef(obj);
  341. };
  342. obj->call_deferred(str_method, args[0], args[1], args[2], args[3], args[4]);
  343. // something
  344. env->PopLocalFrame(nullptr);
  345. }
  346. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
  347. String permission = jstring_to_string(p_permission, env);
  348. if (permission == "android.permission.RECORD_AUDIO" && p_result) {
  349. AudioDriver::get_singleton()->capture_start();
  350. }
  351. if (os_android->get_main_loop()) {
  352. os_android->get_main_loop()->emit_signal("on_request_permissions_result", permission, p_result == JNI_TRUE);
  353. }
  354. }
  355. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
  356. if (step == 0)
  357. return;
  358. if (os_android->get_main_loop()) {
  359. os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_RESUMED);
  360. }
  361. }
  362. JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
  363. if (step == 0)
  364. return;
  365. if (os_android->get_main_loop()) {
  366. os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APP_PAUSED);
  367. }
  368. }
  369. }