rendering_device_vulkan.cpp 276 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371337233733374337533763377337833793380338133823383338433853386338733883389339033913392339333943395339633973398339934003401340234033404340534063407340834093410341134123413341434153416341734183419342034213422342334243425342634273428342934303431343234333434343534363437343834393440344134423443344434453446344734483449345034513452345334543455345634573458345934603461346234633464346534663467346834693470347134723473347434753476347734783479348034813482348334843485348634873488348934903491349234933494349534963497349834993500350135023503350435053506350735083509351035113512351335143515351635173518351935203521352235233524352535263527352835293530353135323533353435353536353735383539354035413542354335443545354635473548354935503551355235533554355535563557355835593560356135623563356435653566356735683569357035713572357335743575357635773578357935803581358235833584358535863587358835893590359135923593359435953596359735983599360036013602360336043605360636073608360936103611361236133614361536163617361836193620362136223623362436253626362736283629363036313632363336343635363636373638363936403641364236433644364536463647364836493650365136523653365436553656365736583659366036613662366336643665366636673668366936703671367236733674367536763677367836793680368136823683368436853686368736883689369036913692369336943695369636973698369937003701370237033704370537063707370837093710371137123713371437153716371737183719372037213722372337243725372637273728372937303731373237333734373537363737373837393740374137423743374437453746374737483749375037513752375337543755375637573758375937603761376237633764376537663767376837693770377137723773377437753776377737783779378037813782378337843785378637873788378937903791379237933794379537963797379837993800380138023803380438053806380738083809381038113812381338143815381638173818381938203821382238233824382538263827382838293830383138323833383438353836383738383839384038413842384338443845384638473848384938503851385238533854385538563857385838593860386138623863386438653866386738683869387038713872387338743875387638773878387938803881388238833884388538863887388838893890389138923893389438953896389738983899390039013902390339043905390639073908390939103911391239133914391539163917391839193920392139223923392439253926392739283929393039313932393339343935393639373938393939403941394239433944394539463947394839493950395139523953395439553956395739583959396039613962396339643965396639673968396939703971397239733974397539763977397839793980398139823983398439853986398739883989399039913992399339943995399639973998399940004001400240034004400540064007400840094010401140124013401440154016401740184019402040214022402340244025402640274028402940304031403240334034403540364037403840394040404140424043404440454046404740484049405040514052405340544055405640574058405940604061406240634064406540664067406840694070407140724073407440754076407740784079408040814082408340844085408640874088408940904091409240934094409540964097409840994100410141024103410441054106410741084109411041114112411341144115411641174118411941204121412241234124412541264127412841294130413141324133413441354136413741384139414041414142414341444145414641474148414941504151415241534154415541564157415841594160416141624163416441654166416741684169417041714172417341744175417641774178417941804181418241834184418541864187418841894190419141924193419441954196419741984199420042014202420342044205420642074208420942104211421242134214421542164217421842194220422142224223422442254226422742284229423042314232423342344235423642374238423942404241424242434244424542464247424842494250425142524253425442554256425742584259426042614262426342644265426642674268426942704271427242734274427542764277427842794280428142824283428442854286428742884289429042914292429342944295429642974298429943004301430243034304430543064307430843094310431143124313431443154316431743184319432043214322432343244325432643274328432943304331433243334334433543364337433843394340434143424343434443454346434743484349435043514352435343544355435643574358435943604361436243634364436543664367436843694370437143724373437443754376437743784379438043814382438343844385438643874388438943904391439243934394439543964397439843994400440144024403440444054406440744084409441044114412441344144415441644174418441944204421442244234424442544264427442844294430443144324433443444354436443744384439444044414442444344444445444644474448444944504451445244534454445544564457445844594460446144624463446444654466446744684469447044714472447344744475447644774478447944804481448244834484448544864487448844894490449144924493449444954496449744984499450045014502450345044505450645074508450945104511451245134514451545164517451845194520452145224523452445254526452745284529453045314532453345344535453645374538453945404541454245434544454545464547454845494550455145524553455445554556455745584559456045614562456345644565456645674568456945704571457245734574457545764577457845794580458145824583458445854586458745884589459045914592459345944595459645974598459946004601460246034604460546064607460846094610461146124613461446154616461746184619462046214622462346244625462646274628462946304631463246334634463546364637463846394640464146424643464446454646464746484649465046514652465346544655465646574658465946604661466246634664466546664667466846694670467146724673467446754676467746784679468046814682468346844685468646874688468946904691469246934694469546964697469846994700470147024703470447054706470747084709471047114712471347144715471647174718471947204721472247234724472547264727472847294730473147324733473447354736473747384739474047414742474347444745474647474748474947504751475247534754475547564757475847594760476147624763476447654766476747684769477047714772477347744775477647774778477947804781478247834784478547864787478847894790479147924793479447954796479747984799480048014802480348044805480648074808480948104811481248134814481548164817481848194820482148224823482448254826482748284829483048314832483348344835483648374838483948404841484248434844484548464847484848494850485148524853485448554856485748584859486048614862486348644865486648674868486948704871487248734874487548764877487848794880488148824883488448854886488748884889489048914892489348944895489648974898489949004901490249034904490549064907490849094910491149124913491449154916491749184919492049214922492349244925492649274928492949304931493249334934493549364937493849394940494149424943494449454946494749484949495049514952495349544955495649574958495949604961496249634964496549664967496849694970497149724973497449754976497749784979498049814982498349844985498649874988498949904991499249934994499549964997499849995000500150025003500450055006500750085009501050115012501350145015501650175018501950205021502250235024502550265027502850295030503150325033503450355036503750385039504050415042504350445045504650475048504950505051505250535054505550565057505850595060506150625063506450655066506750685069507050715072507350745075507650775078507950805081508250835084508550865087508850895090509150925093509450955096509750985099510051015102510351045105510651075108510951105111511251135114511551165117511851195120512151225123512451255126512751285129513051315132513351345135513651375138513951405141514251435144514551465147514851495150515151525153515451555156515751585159516051615162516351645165516651675168516951705171517251735174517551765177517851795180518151825183518451855186518751885189519051915192519351945195519651975198519952005201520252035204520552065207520852095210521152125213521452155216521752185219522052215222522352245225522652275228522952305231523252335234523552365237523852395240524152425243524452455246524752485249525052515252525352545255525652575258525952605261526252635264526552665267526852695270527152725273527452755276527752785279528052815282528352845285528652875288528952905291529252935294529552965297529852995300530153025303530453055306530753085309531053115312531353145315531653175318531953205321532253235324532553265327532853295330533153325333533453355336533753385339534053415342534353445345534653475348534953505351535253535354535553565357535853595360536153625363536453655366536753685369537053715372537353745375537653775378537953805381538253835384538553865387538853895390539153925393539453955396539753985399540054015402540354045405540654075408540954105411541254135414541554165417541854195420542154225423542454255426542754285429543054315432543354345435543654375438543954405441544254435444544554465447544854495450545154525453545454555456545754585459546054615462546354645465546654675468546954705471547254735474547554765477547854795480548154825483548454855486548754885489549054915492549354945495549654975498549955005501550255035504550555065507550855095510551155125513551455155516551755185519552055215522552355245525552655275528552955305531553255335534553555365537553855395540554155425543554455455546554755485549555055515552555355545555555655575558555955605561556255635564556555665567556855695570557155725573557455755576557755785579558055815582558355845585558655875588558955905591559255935594559555965597559855995600560156025603560456055606560756085609561056115612561356145615561656175618561956205621562256235624562556265627562856295630563156325633563456355636563756385639564056415642564356445645564656475648564956505651565256535654565556565657565856595660566156625663566456655666566756685669567056715672567356745675567656775678567956805681568256835684568556865687568856895690569156925693569456955696569756985699570057015702570357045705570657075708570957105711571257135714571557165717571857195720572157225723572457255726572757285729573057315732573357345735573657375738573957405741574257435744574557465747574857495750575157525753575457555756575757585759576057615762576357645765576657675768576957705771577257735774577557765777577857795780578157825783578457855786578757885789579057915792579357945795579657975798579958005801580258035804580558065807580858095810581158125813581458155816581758185819582058215822582358245825582658275828582958305831583258335834583558365837583858395840584158425843584458455846584758485849585058515852585358545855585658575858585958605861586258635864586558665867586858695870587158725873587458755876587758785879588058815882588358845885588658875888588958905891589258935894589558965897589858995900590159025903590459055906590759085909591059115912591359145915591659175918591959205921592259235924592559265927592859295930593159325933593459355936593759385939594059415942594359445945594659475948594959505951595259535954595559565957595859595960596159625963596459655966596759685969597059715972597359745975597659775978597959805981598259835984598559865987598859895990599159925993599459955996599759985999600060016002600360046005600660076008600960106011601260136014601560166017601860196020602160226023602460256026602760286029603060316032603360346035603660376038603960406041604260436044604560466047604860496050605160526053605460556056605760586059606060616062606360646065606660676068606960706071607260736074607560766077607860796080608160826083608460856086608760886089609060916092609360946095609660976098609961006101610261036104610561066107610861096110611161126113611461156116611761186119612061216122612361246125612661276128612961306131613261336134613561366137613861396140614161426143614461456146614761486149615061516152615361546155615661576158615961606161616261636164616561666167616861696170617161726173617461756176617761786179618061816182618361846185618661876188618961906191619261936194619561966197619861996200620162026203620462056206620762086209621062116212621362146215621662176218621962206221622262236224622562266227622862296230623162326233623462356236623762386239624062416242624362446245624662476248624962506251625262536254625562566257625862596260626162626263626462656266626762686269627062716272627362746275627662776278627962806281628262836284628562866287628862896290629162926293629462956296629762986299630063016302630363046305630663076308630963106311631263136314631563166317631863196320632163226323632463256326632763286329633063316332633363346335633663376338633963406341634263436344634563466347634863496350635163526353635463556356635763586359636063616362636363646365636663676368636963706371637263736374637563766377637863796380638163826383638463856386638763886389639063916392639363946395639663976398639964006401640264036404640564066407640864096410641164126413641464156416641764186419642064216422642364246425642664276428642964306431643264336434643564366437643864396440644164426443644464456446644764486449645064516452645364546455645664576458645964606461646264636464646564666467646864696470647164726473647464756476647764786479648064816482648364846485648664876488648964906491649264936494649564966497649864996500650165026503650465056506650765086509651065116512651365146515651665176518651965206521652265236524652565266527652865296530653165326533653465356536653765386539654065416542654365446545654665476548654965506551655265536554655565566557655865596560656165626563656465656566656765686569657065716572657365746575657665776578657965806581658265836584658565866587658865896590659165926593659465956596659765986599660066016602660366046605660666076608660966106611661266136614661566166617661866196620662166226623662466256626662766286629663066316632663366346635663666376638663966406641664266436644664566466647664866496650665166526653665466556656665766586659666066616662666366646665666666676668666966706671667266736674667566766677667866796680668166826683668466856686668766886689669066916692669366946695669666976698669967006701670267036704670567066707670867096710671167126713671467156716671767186719672067216722672367246725672667276728672967306731673267336734673567366737673867396740674167426743674467456746674767486749675067516752675367546755675667576758675967606761676267636764676567666767676867696770677167726773677467756776677767786779678067816782678367846785678667876788678967906791679267936794679567966797679867996800680168026803680468056806680768086809681068116812681368146815681668176818681968206821682268236824682568266827682868296830683168326833683468356836683768386839684068416842684368446845684668476848684968506851685268536854685568566857685868596860686168626863686468656866686768686869687068716872687368746875687668776878687968806881688268836884688568866887688868896890689168926893689468956896689768986899690069016902690369046905690669076908690969106911691269136914691569166917691869196920692169226923692469256926692769286929693069316932693369346935693669376938693969406941694269436944694569466947694869496950695169526953695469556956695769586959696069616962696369646965696669676968696969706971697269736974697569766977697869796980698169826983698469856986698769886989699069916992699369946995699669976998699970007001700270037004700570067007700870097010701170127013
  1. /*************************************************************************/
  2. /* rendering_device_vulkan.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "rendering_device_vulkan.h"
  31. #include "core/hashfuncs.h"
  32. #include "core/os/file_access.h"
  33. #include "core/os/os.h"
  34. #include "core/project_settings.h"
  35. #include "drivers/vulkan/vulkan_context.h"
  36. #include "thirdparty/spirv-reflect/spirv_reflect.h"
  37. void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
  38. if (!dependency_map.has(p_depends_on)) {
  39. dependency_map[p_depends_on] = Set<RID>();
  40. }
  41. dependency_map[p_depends_on].insert(p_id);
  42. if (!reverse_dependency_map.has(p_id)) {
  43. reverse_dependency_map[p_id] = Set<RID>();
  44. }
  45. reverse_dependency_map[p_id].insert(p_depends_on);
  46. }
  47. void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
  48. //direct dependencies must be freed
  49. Map<RID, Set<RID> >::Element *E = dependency_map.find(p_id);
  50. if (E) {
  51. while (E->get().size()) {
  52. free(E->get().front()->get());
  53. }
  54. dependency_map.erase(E);
  55. }
  56. //reverse depenencies must be unreferenced
  57. E = reverse_dependency_map.find(p_id);
  58. if (E) {
  59. for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) {
  60. Map<RID, Set<RID> >::Element *G = dependency_map.find(F->get());
  61. ERR_CONTINUE(!G);
  62. ERR_CONTINUE(!G->get().has(p_id));
  63. G->get().erase(p_id);
  64. }
  65. reverse_dependency_map.erase(E);
  66. }
  67. }
  68. const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMAT_MAX] = {
  69. VK_FORMAT_R4G4_UNORM_PACK8,
  70. VK_FORMAT_R4G4B4A4_UNORM_PACK16,
  71. VK_FORMAT_B4G4R4A4_UNORM_PACK16,
  72. VK_FORMAT_R5G6B5_UNORM_PACK16,
  73. VK_FORMAT_B5G6R5_UNORM_PACK16,
  74. VK_FORMAT_R5G5B5A1_UNORM_PACK16,
  75. VK_FORMAT_B5G5R5A1_UNORM_PACK16,
  76. VK_FORMAT_A1R5G5B5_UNORM_PACK16,
  77. VK_FORMAT_R8_UNORM,
  78. VK_FORMAT_R8_SNORM,
  79. VK_FORMAT_R8_USCALED,
  80. VK_FORMAT_R8_SSCALED,
  81. VK_FORMAT_R8_UINT,
  82. VK_FORMAT_R8_SINT,
  83. VK_FORMAT_R8_SRGB,
  84. VK_FORMAT_R8G8_UNORM,
  85. VK_FORMAT_R8G8_SNORM,
  86. VK_FORMAT_R8G8_USCALED,
  87. VK_FORMAT_R8G8_SSCALED,
  88. VK_FORMAT_R8G8_UINT,
  89. VK_FORMAT_R8G8_SINT,
  90. VK_FORMAT_R8G8_SRGB,
  91. VK_FORMAT_R8G8B8_UNORM,
  92. VK_FORMAT_R8G8B8_SNORM,
  93. VK_FORMAT_R8G8B8_USCALED,
  94. VK_FORMAT_R8G8B8_SSCALED,
  95. VK_FORMAT_R8G8B8_UINT,
  96. VK_FORMAT_R8G8B8_SINT,
  97. VK_FORMAT_R8G8B8_SRGB,
  98. VK_FORMAT_B8G8R8_UNORM,
  99. VK_FORMAT_B8G8R8_SNORM,
  100. VK_FORMAT_B8G8R8_USCALED,
  101. VK_FORMAT_B8G8R8_SSCALED,
  102. VK_FORMAT_B8G8R8_UINT,
  103. VK_FORMAT_B8G8R8_SINT,
  104. VK_FORMAT_B8G8R8_SRGB,
  105. VK_FORMAT_R8G8B8A8_UNORM,
  106. VK_FORMAT_R8G8B8A8_SNORM,
  107. VK_FORMAT_R8G8B8A8_USCALED,
  108. VK_FORMAT_R8G8B8A8_SSCALED,
  109. VK_FORMAT_R8G8B8A8_UINT,
  110. VK_FORMAT_R8G8B8A8_SINT,
  111. VK_FORMAT_R8G8B8A8_SRGB,
  112. VK_FORMAT_B8G8R8A8_UNORM,
  113. VK_FORMAT_B8G8R8A8_SNORM,
  114. VK_FORMAT_B8G8R8A8_USCALED,
  115. VK_FORMAT_B8G8R8A8_SSCALED,
  116. VK_FORMAT_B8G8R8A8_UINT,
  117. VK_FORMAT_B8G8R8A8_SINT,
  118. VK_FORMAT_B8G8R8A8_SRGB,
  119. VK_FORMAT_A8B8G8R8_UNORM_PACK32,
  120. VK_FORMAT_A8B8G8R8_SNORM_PACK32,
  121. VK_FORMAT_A8B8G8R8_USCALED_PACK32,
  122. VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
  123. VK_FORMAT_A8B8G8R8_UINT_PACK32,
  124. VK_FORMAT_A8B8G8R8_SINT_PACK32,
  125. VK_FORMAT_A8B8G8R8_SRGB_PACK32,
  126. VK_FORMAT_A2R10G10B10_UNORM_PACK32,
  127. VK_FORMAT_A2R10G10B10_SNORM_PACK32,
  128. VK_FORMAT_A2R10G10B10_USCALED_PACK32,
  129. VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
  130. VK_FORMAT_A2R10G10B10_UINT_PACK32,
  131. VK_FORMAT_A2R10G10B10_SINT_PACK32,
  132. VK_FORMAT_A2B10G10R10_UNORM_PACK32,
  133. VK_FORMAT_A2B10G10R10_SNORM_PACK32,
  134. VK_FORMAT_A2B10G10R10_USCALED_PACK32,
  135. VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
  136. VK_FORMAT_A2B10G10R10_UINT_PACK32,
  137. VK_FORMAT_A2B10G10R10_SINT_PACK32,
  138. VK_FORMAT_R16_UNORM,
  139. VK_FORMAT_R16_SNORM,
  140. VK_FORMAT_R16_USCALED,
  141. VK_FORMAT_R16_SSCALED,
  142. VK_FORMAT_R16_UINT,
  143. VK_FORMAT_R16_SINT,
  144. VK_FORMAT_R16_SFLOAT,
  145. VK_FORMAT_R16G16_UNORM,
  146. VK_FORMAT_R16G16_SNORM,
  147. VK_FORMAT_R16G16_USCALED,
  148. VK_FORMAT_R16G16_SSCALED,
  149. VK_FORMAT_R16G16_UINT,
  150. VK_FORMAT_R16G16_SINT,
  151. VK_FORMAT_R16G16_SFLOAT,
  152. VK_FORMAT_R16G16B16_UNORM,
  153. VK_FORMAT_R16G16B16_SNORM,
  154. VK_FORMAT_R16G16B16_USCALED,
  155. VK_FORMAT_R16G16B16_SSCALED,
  156. VK_FORMAT_R16G16B16_UINT,
  157. VK_FORMAT_R16G16B16_SINT,
  158. VK_FORMAT_R16G16B16_SFLOAT,
  159. VK_FORMAT_R16G16B16A16_UNORM,
  160. VK_FORMAT_R16G16B16A16_SNORM,
  161. VK_FORMAT_R16G16B16A16_USCALED,
  162. VK_FORMAT_R16G16B16A16_SSCALED,
  163. VK_FORMAT_R16G16B16A16_UINT,
  164. VK_FORMAT_R16G16B16A16_SINT,
  165. VK_FORMAT_R16G16B16A16_SFLOAT,
  166. VK_FORMAT_R32_UINT,
  167. VK_FORMAT_R32_SINT,
  168. VK_FORMAT_R32_SFLOAT,
  169. VK_FORMAT_R32G32_UINT,
  170. VK_FORMAT_R32G32_SINT,
  171. VK_FORMAT_R32G32_SFLOAT,
  172. VK_FORMAT_R32G32B32_UINT,
  173. VK_FORMAT_R32G32B32_SINT,
  174. VK_FORMAT_R32G32B32_SFLOAT,
  175. VK_FORMAT_R32G32B32A32_UINT,
  176. VK_FORMAT_R32G32B32A32_SINT,
  177. VK_FORMAT_R32G32B32A32_SFLOAT,
  178. VK_FORMAT_R64_UINT,
  179. VK_FORMAT_R64_SINT,
  180. VK_FORMAT_R64_SFLOAT,
  181. VK_FORMAT_R64G64_UINT,
  182. VK_FORMAT_R64G64_SINT,
  183. VK_FORMAT_R64G64_SFLOAT,
  184. VK_FORMAT_R64G64B64_UINT,
  185. VK_FORMAT_R64G64B64_SINT,
  186. VK_FORMAT_R64G64B64_SFLOAT,
  187. VK_FORMAT_R64G64B64A64_UINT,
  188. VK_FORMAT_R64G64B64A64_SINT,
  189. VK_FORMAT_R64G64B64A64_SFLOAT,
  190. VK_FORMAT_B10G11R11_UFLOAT_PACK32,
  191. VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
  192. VK_FORMAT_D16_UNORM,
  193. VK_FORMAT_X8_D24_UNORM_PACK32,
  194. VK_FORMAT_D32_SFLOAT,
  195. VK_FORMAT_S8_UINT,
  196. VK_FORMAT_D16_UNORM_S8_UINT,
  197. VK_FORMAT_D24_UNORM_S8_UINT,
  198. VK_FORMAT_D32_SFLOAT_S8_UINT,
  199. VK_FORMAT_BC1_RGB_UNORM_BLOCK,
  200. VK_FORMAT_BC1_RGB_SRGB_BLOCK,
  201. VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
  202. VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
  203. VK_FORMAT_BC2_UNORM_BLOCK,
  204. VK_FORMAT_BC2_SRGB_BLOCK,
  205. VK_FORMAT_BC3_UNORM_BLOCK,
  206. VK_FORMAT_BC3_SRGB_BLOCK,
  207. VK_FORMAT_BC4_UNORM_BLOCK,
  208. VK_FORMAT_BC4_SNORM_BLOCK,
  209. VK_FORMAT_BC5_UNORM_BLOCK,
  210. VK_FORMAT_BC5_SNORM_BLOCK,
  211. VK_FORMAT_BC6H_UFLOAT_BLOCK,
  212. VK_FORMAT_BC6H_SFLOAT_BLOCK,
  213. VK_FORMAT_BC7_UNORM_BLOCK,
  214. VK_FORMAT_BC7_SRGB_BLOCK,
  215. VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
  216. VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
  217. VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
  218. VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
  219. VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
  220. VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
  221. VK_FORMAT_EAC_R11_UNORM_BLOCK,
  222. VK_FORMAT_EAC_R11_SNORM_BLOCK,
  223. VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
  224. VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
  225. VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
  226. VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
  227. VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
  228. VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
  229. VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
  230. VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
  231. VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
  232. VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
  233. VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
  234. VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
  235. VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
  236. VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
  237. VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
  238. VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
  239. VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
  240. VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
  241. VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
  242. VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
  243. VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
  244. VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
  245. VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
  246. VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
  247. VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
  248. VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
  249. VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
  250. VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
  251. VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
  252. VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
  253. VK_FORMAT_G8B8G8R8_422_UNORM,
  254. VK_FORMAT_B8G8R8G8_422_UNORM,
  255. VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
  256. VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
  257. VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
  258. VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
  259. VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
  260. VK_FORMAT_R10X6_UNORM_PACK16,
  261. VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
  262. VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
  263. VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
  264. VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
  265. VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
  266. VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
  267. VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
  268. VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
  269. VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
  270. VK_FORMAT_R12X4_UNORM_PACK16,
  271. VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
  272. VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
  273. VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
  274. VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
  275. VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
  276. VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
  277. VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
  278. VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
  279. VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
  280. VK_FORMAT_G16B16G16R16_422_UNORM,
  281. VK_FORMAT_B16G16R16G16_422_UNORM,
  282. VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
  283. VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
  284. VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
  285. VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
  286. VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
  287. VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
  288. VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
  289. VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
  290. VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
  291. VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
  292. VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
  293. VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
  294. VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
  295. };
  296. const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = {
  297. "R4G4_Unorm_Pack8",
  298. "R4G4B4A4_Unorm_Pack16",
  299. "B4G4R4A4_Unorm_Pack16",
  300. "R5G6B5_Unorm_Pack16",
  301. "B5G6R5_Unorm_Pack16",
  302. "R5G5B5A1_Unorm_Pack16",
  303. "B5G5R5A1_Unorm_Pack16",
  304. "A1R5G5B5_Unorm_Pack16",
  305. "R8_Unorm",
  306. "R8_Snorm",
  307. "R8_Uscaled",
  308. "R8_Sscaled",
  309. "R8_Uint",
  310. "R8_Sint",
  311. "R8_Srgb",
  312. "R8G8_Unorm",
  313. "R8G8_Snorm",
  314. "R8G8_Uscaled",
  315. "R8G8_Sscaled",
  316. "R8G8_Uint",
  317. "R8G8_Sint",
  318. "R8G8_Srgb",
  319. "R8G8B8_Unorm",
  320. "R8G8B8_Snorm",
  321. "R8G8B8_Uscaled",
  322. "R8G8B8_Sscaled",
  323. "R8G8B8_Uint",
  324. "R8G8B8_Sint",
  325. "R8G8B8_Srgb",
  326. "B8G8R8_Unorm",
  327. "B8G8R8_Snorm",
  328. "B8G8R8_Uscaled",
  329. "B8G8R8_Sscaled",
  330. "B8G8R8_Uint",
  331. "B8G8R8_Sint",
  332. "B8G8R8_Srgb",
  333. "R8G8B8A8_Unorm",
  334. "R8G8B8A8_Snorm",
  335. "R8G8B8A8_Uscaled",
  336. "R8G8B8A8_Sscaled",
  337. "R8G8B8A8_Uint",
  338. "R8G8B8A8_Sint",
  339. "R8G8B8A8_Srgb",
  340. "B8G8R8A8_Unorm",
  341. "B8G8R8A8_Snorm",
  342. "B8G8R8A8_Uscaled",
  343. "B8G8R8A8_Sscaled",
  344. "B8G8R8A8_Uint",
  345. "B8G8R8A8_Sint",
  346. "B8G8R8A8_Srgb",
  347. "A8B8G8R8_Unorm_Pack32",
  348. "A8B8G8R8_Snorm_Pack32",
  349. "A8B8G8R8_Uscaled_Pack32",
  350. "A8B8G8R8_Sscaled_Pack32",
  351. "A8B8G8R8_Uint_Pack32",
  352. "A8B8G8R8_Sint_Pack32",
  353. "A8B8G8R8_Srgb_Pack32",
  354. "A2R10G10B10_Unorm_Pack32",
  355. "A2R10G10B10_Snorm_Pack32",
  356. "A2R10G10B10_Uscaled_Pack32",
  357. "A2R10G10B10_Sscaled_Pack32",
  358. "A2R10G10B10_Uint_Pack32",
  359. "A2R10G10B10_Sint_Pack32",
  360. "A2B10G10R10_Unorm_Pack32",
  361. "A2B10G10R10_Snorm_Pack32",
  362. "A2B10G10R10_Uscaled_Pack32",
  363. "A2B10G10R10_Sscaled_Pack32",
  364. "A2B10G10R10_Uint_Pack32",
  365. "A2B10G10R10_Sint_Pack32",
  366. "R16_Unorm",
  367. "R16_Snorm",
  368. "R16_Uscaled",
  369. "R16_Sscaled",
  370. "R16_Uint",
  371. "R16_Sint",
  372. "R16_Sfloat",
  373. "R16G16_Unorm",
  374. "R16G16_Snorm",
  375. "R16G16_Uscaled",
  376. "R16G16_Sscaled",
  377. "R16G16_Uint",
  378. "R16G16_Sint",
  379. "R16G16_Sfloat",
  380. "R16G16B16_Unorm",
  381. "R16G16B16_Snorm",
  382. "R16G16B16_Uscaled",
  383. "R16G16B16_Sscaled",
  384. "R16G16B16_Uint",
  385. "R16G16B16_Sint",
  386. "R16G16B16_Sfloat",
  387. "R16G16B16A16_Unorm",
  388. "R16G16B16A16_Snorm",
  389. "R16G16B16A16_Uscaled",
  390. "R16G16B16A16_Sscaled",
  391. "R16G16B16A16_Uint",
  392. "R16G16B16A16_Sint",
  393. "R16G16B16A16_Sfloat",
  394. "R32_Uint",
  395. "R32_Sint",
  396. "R32_Sfloat",
  397. "R32G32_Uint",
  398. "R32G32_Sint",
  399. "R32G32_Sfloat",
  400. "R32G32B32_Uint",
  401. "R32G32B32_Sint",
  402. "R32G32B32_Sfloat",
  403. "R32G32B32A32_Uint",
  404. "R32G32B32A32_Sint",
  405. "R32G32B32A32_Sfloat",
  406. "R64_Uint",
  407. "R64_Sint",
  408. "R64_Sfloat",
  409. "R64G64_Uint",
  410. "R64G64_Sint",
  411. "R64G64_Sfloat",
  412. "R64G64B64_Uint",
  413. "R64G64B64_Sint",
  414. "R64G64B64_Sfloat",
  415. "R64G64B64A64_Uint",
  416. "R64G64B64A64_Sint",
  417. "R64G64B64A64_Sfloat",
  418. "B10G11R11_Ufloat_Pack32",
  419. "E5B9G9R9_Ufloat_Pack32",
  420. "D16_Unorm",
  421. "X8_D24_Unorm_Pack32",
  422. "D32_Sfloat",
  423. "S8_Uint",
  424. "D16_Unorm_S8_Uint",
  425. "D24_Unorm_S8_Uint",
  426. "D32_Sfloat_S8_Uint",
  427. "Bc1_Rgb_Unorm_Block",
  428. "Bc1_Rgb_Srgb_Block",
  429. "Bc1_Rgba_Unorm_Block",
  430. "Bc1_Rgba_Srgb_Block",
  431. "Bc2_Unorm_Block",
  432. "Bc2_Srgb_Block",
  433. "Bc3_Unorm_Block",
  434. "Bc3_Srgb_Block",
  435. "Bc4_Unorm_Block",
  436. "Bc4_Snorm_Block",
  437. "Bc5_Unorm_Block",
  438. "Bc5_Snorm_Block",
  439. "Bc6H_Ufloat_Block",
  440. "Bc6H_Sfloat_Block",
  441. "Bc7_Unorm_Block",
  442. "Bc7_Srgb_Block",
  443. "Etc2_R8G8B8_Unorm_Block",
  444. "Etc2_R8G8B8_Srgb_Block",
  445. "Etc2_R8G8B8A1_Unorm_Block",
  446. "Etc2_R8G8B8A1_Srgb_Block",
  447. "Etc2_R8G8B8A8_Unorm_Block",
  448. "Etc2_R8G8B8A8_Srgb_Block",
  449. "Eac_R11_Unorm_Block",
  450. "Eac_R11_Snorm_Block",
  451. "Eac_R11G11_Unorm_Block",
  452. "Eac_R11G11_Snorm_Block",
  453. "Astc_4X4_Unorm_Block",
  454. "Astc_4X4_Srgb_Block",
  455. "Astc_5X4_Unorm_Block",
  456. "Astc_5X4_Srgb_Block",
  457. "Astc_5X5_Unorm_Block",
  458. "Astc_5X5_Srgb_Block",
  459. "Astc_6X5_Unorm_Block",
  460. "Astc_6X5_Srgb_Block",
  461. "Astc_6X6_Unorm_Block",
  462. "Astc_6X6_Srgb_Block",
  463. "Astc_8X5_Unorm_Block",
  464. "Astc_8X5_Srgb_Block",
  465. "Astc_8X6_Unorm_Block",
  466. "Astc_8X6_Srgb_Block",
  467. "Astc_8X8_Unorm_Block",
  468. "Astc_8X8_Srgb_Block",
  469. "Astc_10X5_Unorm_Block",
  470. "Astc_10X5_Srgb_Block",
  471. "Astc_10X6_Unorm_Block",
  472. "Astc_10X6_Srgb_Block",
  473. "Astc_10X8_Unorm_Block",
  474. "Astc_10X8_Srgb_Block",
  475. "Astc_10X10_Unorm_Block",
  476. "Astc_10X10_Srgb_Block",
  477. "Astc_12X10_Unorm_Block",
  478. "Astc_12X10_Srgb_Block",
  479. "Astc_12X12_Unorm_Block",
  480. "Astc_12X12_Srgb_Block",
  481. "G8B8G8R8_422_Unorm",
  482. "B8G8R8G8_422_Unorm",
  483. "G8_B8_R8_3Plane_420_Unorm",
  484. "G8_B8R8_2Plane_420_Unorm",
  485. "G8_B8_R8_3Plane_422_Unorm",
  486. "G8_B8R8_2Plane_422_Unorm",
  487. "G8_B8_R8_3Plane_444_Unorm",
  488. "R10X6_Unorm_Pack16",
  489. "R10X6G10X6_Unorm_2Pack16",
  490. "R10X6G10X6B10X6A10X6_Unorm_4Pack16",
  491. "G10X6B10X6G10X6R10X6_422_Unorm_4Pack16",
  492. "B10X6G10X6R10X6G10X6_422_Unorm_4Pack16",
  493. "G10X6_B10X6_R10X6_3Plane_420_Unorm_3Pack16",
  494. "G10X6_B10X6R10X6_2Plane_420_Unorm_3Pack16",
  495. "G10X6_B10X6_R10X6_3Plane_422_Unorm_3Pack16",
  496. "G10X6_B10X6R10X6_2Plane_422_Unorm_3Pack16",
  497. "G10X6_B10X6_R10X6_3Plane_444_Unorm_3Pack16",
  498. "R12X4_Unorm_Pack16",
  499. "R12X4G12X4_Unorm_2Pack16",
  500. "R12X4G12X4B12X4A12X4_Unorm_4Pack16",
  501. "G12X4B12X4G12X4R12X4_422_Unorm_4Pack16",
  502. "B12X4G12X4R12X4G12X4_422_Unorm_4Pack16",
  503. "G12X4_B12X4_R12X4_3Plane_420_Unorm_3Pack16",
  504. "G12X4_B12X4R12X4_2Plane_420_Unorm_3Pack16",
  505. "G12X4_B12X4_R12X4_3Plane_422_Unorm_3Pack16",
  506. "G12X4_B12X4R12X4_2Plane_422_Unorm_3Pack16",
  507. "G12X4_B12X4_R12X4_3Plane_444_Unorm_3Pack16",
  508. "G16B16G16R16_422_Unorm",
  509. "B16G16R16G16_422_Unorm",
  510. "G16_B16_R16_3Plane_420_Unorm",
  511. "G16_B16R16_2Plane_420_Unorm",
  512. "G16_B16_R16_3Plane_422_Unorm",
  513. "G16_B16R16_2Plane_422_Unorm",
  514. "G16_B16_R16_3Plane_444_Unorm",
  515. "Pvrtc1_2Bpp_Unorm_Block_Img",
  516. "Pvrtc1_4Bpp_Unorm_Block_Img",
  517. "Pvrtc2_2Bpp_Unorm_Block_Img",
  518. "Pvrtc2_4Bpp_Unorm_Block_Img",
  519. "Pvrtc1_2Bpp_Srgb_Block_Img",
  520. "Pvrtc1_4Bpp_Srgb_Block_Img",
  521. "Pvrtc2_2Bpp_Srgb_Block_Img",
  522. "Pvrtc2_4Bpp_Srgb_Block_Img"
  523. };
  524. int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
  525. switch (p_format) {
  526. case DATA_FORMAT_R8_UNORM:
  527. case DATA_FORMAT_R8_SNORM:
  528. case DATA_FORMAT_R8_UINT:
  529. case DATA_FORMAT_R8_SINT:
  530. case DATA_FORMAT_R8G8_UNORM:
  531. case DATA_FORMAT_R8G8_SNORM:
  532. case DATA_FORMAT_R8G8_UINT:
  533. case DATA_FORMAT_R8G8_SINT:
  534. case DATA_FORMAT_R8G8B8_UNORM:
  535. case DATA_FORMAT_R8G8B8_SNORM:
  536. case DATA_FORMAT_R8G8B8_UINT:
  537. case DATA_FORMAT_R8G8B8_SINT:
  538. case DATA_FORMAT_B8G8R8_UNORM:
  539. case DATA_FORMAT_B8G8R8_SNORM:
  540. case DATA_FORMAT_B8G8R8_UINT:
  541. case DATA_FORMAT_B8G8R8_SINT:
  542. case DATA_FORMAT_R8G8B8A8_UNORM:
  543. case DATA_FORMAT_R8G8B8A8_SNORM:
  544. case DATA_FORMAT_R8G8B8A8_UINT:
  545. case DATA_FORMAT_R8G8B8A8_SINT:
  546. case DATA_FORMAT_B8G8R8A8_UNORM:
  547. case DATA_FORMAT_B8G8R8A8_SNORM:
  548. case DATA_FORMAT_B8G8R8A8_UINT:
  549. case DATA_FORMAT_B8G8R8A8_SINT: return 4;
  550. case DATA_FORMAT_R16_UNORM:
  551. case DATA_FORMAT_R16_SNORM:
  552. case DATA_FORMAT_R16_UINT:
  553. case DATA_FORMAT_R16_SINT:
  554. case DATA_FORMAT_R16_SFLOAT: return 4;
  555. case DATA_FORMAT_R16G16_UNORM:
  556. case DATA_FORMAT_R16G16_SNORM:
  557. case DATA_FORMAT_R16G16_UINT:
  558. case DATA_FORMAT_R16G16_SINT:
  559. case DATA_FORMAT_R16G16_SFLOAT: return 4;
  560. case DATA_FORMAT_R16G16B16_UNORM:
  561. case DATA_FORMAT_R16G16B16_SNORM:
  562. case DATA_FORMAT_R16G16B16_UINT:
  563. case DATA_FORMAT_R16G16B16_SINT:
  564. case DATA_FORMAT_R16G16B16_SFLOAT: return 8;
  565. case DATA_FORMAT_R16G16B16A16_UNORM:
  566. case DATA_FORMAT_R16G16B16A16_SNORM:
  567. case DATA_FORMAT_R16G16B16A16_UINT:
  568. case DATA_FORMAT_R16G16B16A16_SINT:
  569. case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
  570. case DATA_FORMAT_R32_UINT:
  571. case DATA_FORMAT_R32_SINT:
  572. case DATA_FORMAT_R32_SFLOAT: return 4;
  573. case DATA_FORMAT_R32G32_UINT:
  574. case DATA_FORMAT_R32G32_SINT:
  575. case DATA_FORMAT_R32G32_SFLOAT: return 8;
  576. case DATA_FORMAT_R32G32B32_UINT:
  577. case DATA_FORMAT_R32G32B32_SINT:
  578. case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
  579. case DATA_FORMAT_R32G32B32A32_UINT:
  580. case DATA_FORMAT_R32G32B32A32_SINT:
  581. case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
  582. case DATA_FORMAT_R64_UINT:
  583. case DATA_FORMAT_R64_SINT:
  584. case DATA_FORMAT_R64_SFLOAT: return 8;
  585. case DATA_FORMAT_R64G64_UINT:
  586. case DATA_FORMAT_R64G64_SINT:
  587. case DATA_FORMAT_R64G64_SFLOAT: return 16;
  588. case DATA_FORMAT_R64G64B64_UINT:
  589. case DATA_FORMAT_R64G64B64_SINT:
  590. case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
  591. case DATA_FORMAT_R64G64B64A64_UINT:
  592. case DATA_FORMAT_R64G64B64A64_SINT:
  593. case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
  594. default: return 0;
  595. }
  596. }
  597. uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) {
  598. switch (p_format) {
  599. case DATA_FORMAT_R4G4_UNORM_PACK8: return 1;
  600. case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
  601. case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
  602. case DATA_FORMAT_R5G6B5_UNORM_PACK16:
  603. case DATA_FORMAT_B5G6R5_UNORM_PACK16:
  604. case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
  605. case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
  606. case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2;
  607. case DATA_FORMAT_R8_UNORM:
  608. case DATA_FORMAT_R8_SNORM:
  609. case DATA_FORMAT_R8_USCALED:
  610. case DATA_FORMAT_R8_SSCALED:
  611. case DATA_FORMAT_R8_UINT:
  612. case DATA_FORMAT_R8_SINT:
  613. case DATA_FORMAT_R8_SRGB: return 1;
  614. case DATA_FORMAT_R8G8_UNORM:
  615. case DATA_FORMAT_R8G8_SNORM:
  616. case DATA_FORMAT_R8G8_USCALED:
  617. case DATA_FORMAT_R8G8_SSCALED:
  618. case DATA_FORMAT_R8G8_UINT:
  619. case DATA_FORMAT_R8G8_SINT:
  620. case DATA_FORMAT_R8G8_SRGB: return 2;
  621. case DATA_FORMAT_R8G8B8_UNORM:
  622. case DATA_FORMAT_R8G8B8_SNORM:
  623. case DATA_FORMAT_R8G8B8_USCALED:
  624. case DATA_FORMAT_R8G8B8_SSCALED:
  625. case DATA_FORMAT_R8G8B8_UINT:
  626. case DATA_FORMAT_R8G8B8_SINT:
  627. case DATA_FORMAT_R8G8B8_SRGB:
  628. case DATA_FORMAT_B8G8R8_UNORM:
  629. case DATA_FORMAT_B8G8R8_SNORM:
  630. case DATA_FORMAT_B8G8R8_USCALED:
  631. case DATA_FORMAT_B8G8R8_SSCALED:
  632. case DATA_FORMAT_B8G8R8_UINT:
  633. case DATA_FORMAT_B8G8R8_SINT:
  634. case DATA_FORMAT_B8G8R8_SRGB: return 3;
  635. case DATA_FORMAT_R8G8B8A8_UNORM:
  636. case DATA_FORMAT_R8G8B8A8_SNORM:
  637. case DATA_FORMAT_R8G8B8A8_USCALED:
  638. case DATA_FORMAT_R8G8B8A8_SSCALED:
  639. case DATA_FORMAT_R8G8B8A8_UINT:
  640. case DATA_FORMAT_R8G8B8A8_SINT:
  641. case DATA_FORMAT_R8G8B8A8_SRGB:
  642. case DATA_FORMAT_B8G8R8A8_UNORM:
  643. case DATA_FORMAT_B8G8R8A8_SNORM:
  644. case DATA_FORMAT_B8G8R8A8_USCALED:
  645. case DATA_FORMAT_B8G8R8A8_SSCALED:
  646. case DATA_FORMAT_B8G8R8A8_UINT:
  647. case DATA_FORMAT_B8G8R8A8_SINT:
  648. case DATA_FORMAT_B8G8R8A8_SRGB: return 4;
  649. case DATA_FORMAT_A8B8G8R8_UNORM_PACK32:
  650. case DATA_FORMAT_A8B8G8R8_SNORM_PACK32:
  651. case DATA_FORMAT_A8B8G8R8_USCALED_PACK32:
  652. case DATA_FORMAT_A8B8G8R8_SSCALED_PACK32:
  653. case DATA_FORMAT_A8B8G8R8_UINT_PACK32:
  654. case DATA_FORMAT_A8B8G8R8_SINT_PACK32:
  655. case DATA_FORMAT_A8B8G8R8_SRGB_PACK32:
  656. case DATA_FORMAT_A2R10G10B10_UNORM_PACK32:
  657. case DATA_FORMAT_A2R10G10B10_SNORM_PACK32:
  658. case DATA_FORMAT_A2R10G10B10_USCALED_PACK32:
  659. case DATA_FORMAT_A2R10G10B10_SSCALED_PACK32:
  660. case DATA_FORMAT_A2R10G10B10_UINT_PACK32:
  661. case DATA_FORMAT_A2R10G10B10_SINT_PACK32:
  662. case DATA_FORMAT_A2B10G10R10_UNORM_PACK32:
  663. case DATA_FORMAT_A2B10G10R10_SNORM_PACK32:
  664. case DATA_FORMAT_A2B10G10R10_USCALED_PACK32:
  665. case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32:
  666. case DATA_FORMAT_A2B10G10R10_UINT_PACK32:
  667. case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4;
  668. case DATA_FORMAT_R16_UNORM:
  669. case DATA_FORMAT_R16_SNORM:
  670. case DATA_FORMAT_R16_USCALED:
  671. case DATA_FORMAT_R16_SSCALED:
  672. case DATA_FORMAT_R16_UINT:
  673. case DATA_FORMAT_R16_SINT:
  674. case DATA_FORMAT_R16_SFLOAT: return 2;
  675. case DATA_FORMAT_R16G16_UNORM:
  676. case DATA_FORMAT_R16G16_SNORM:
  677. case DATA_FORMAT_R16G16_USCALED:
  678. case DATA_FORMAT_R16G16_SSCALED:
  679. case DATA_FORMAT_R16G16_UINT:
  680. case DATA_FORMAT_R16G16_SINT:
  681. case DATA_FORMAT_R16G16_SFLOAT: return 4;
  682. case DATA_FORMAT_R16G16B16_UNORM:
  683. case DATA_FORMAT_R16G16B16_SNORM:
  684. case DATA_FORMAT_R16G16B16_USCALED:
  685. case DATA_FORMAT_R16G16B16_SSCALED:
  686. case DATA_FORMAT_R16G16B16_UINT:
  687. case DATA_FORMAT_R16G16B16_SINT:
  688. case DATA_FORMAT_R16G16B16_SFLOAT: return 6;
  689. case DATA_FORMAT_R16G16B16A16_UNORM:
  690. case DATA_FORMAT_R16G16B16A16_SNORM:
  691. case DATA_FORMAT_R16G16B16A16_USCALED:
  692. case DATA_FORMAT_R16G16B16A16_SSCALED:
  693. case DATA_FORMAT_R16G16B16A16_UINT:
  694. case DATA_FORMAT_R16G16B16A16_SINT:
  695. case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
  696. case DATA_FORMAT_R32_UINT:
  697. case DATA_FORMAT_R32_SINT:
  698. case DATA_FORMAT_R32_SFLOAT: return 4;
  699. case DATA_FORMAT_R32G32_UINT:
  700. case DATA_FORMAT_R32G32_SINT:
  701. case DATA_FORMAT_R32G32_SFLOAT: return 8;
  702. case DATA_FORMAT_R32G32B32_UINT:
  703. case DATA_FORMAT_R32G32B32_SINT:
  704. case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
  705. case DATA_FORMAT_R32G32B32A32_UINT:
  706. case DATA_FORMAT_R32G32B32A32_SINT:
  707. case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
  708. case DATA_FORMAT_R64_UINT:
  709. case DATA_FORMAT_R64_SINT:
  710. case DATA_FORMAT_R64_SFLOAT: return 8;
  711. case DATA_FORMAT_R64G64_UINT:
  712. case DATA_FORMAT_R64G64_SINT:
  713. case DATA_FORMAT_R64G64_SFLOAT: return 16;
  714. case DATA_FORMAT_R64G64B64_UINT:
  715. case DATA_FORMAT_R64G64B64_SINT:
  716. case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
  717. case DATA_FORMAT_R64G64B64A64_UINT:
  718. case DATA_FORMAT_R64G64B64A64_SINT:
  719. case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
  720. case DATA_FORMAT_B10G11R11_UFLOAT_PACK32:
  721. case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4;
  722. case DATA_FORMAT_D16_UNORM: return 2;
  723. case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4;
  724. case DATA_FORMAT_D32_SFLOAT: return 4;
  725. case DATA_FORMAT_S8_UINT: return 1;
  726. case DATA_FORMAT_D16_UNORM_S8_UINT: return 4;
  727. case DATA_FORMAT_D24_UNORM_S8_UINT: return 4;
  728. case DATA_FORMAT_D32_SFLOAT_S8_UINT:
  729. return 5; //?
  730. case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
  731. case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
  732. case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
  733. case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
  734. case DATA_FORMAT_BC2_UNORM_BLOCK:
  735. case DATA_FORMAT_BC2_SRGB_BLOCK:
  736. case DATA_FORMAT_BC3_UNORM_BLOCK:
  737. case DATA_FORMAT_BC3_SRGB_BLOCK:
  738. case DATA_FORMAT_BC4_UNORM_BLOCK:
  739. case DATA_FORMAT_BC4_SNORM_BLOCK:
  740. case DATA_FORMAT_BC5_UNORM_BLOCK:
  741. case DATA_FORMAT_BC5_SNORM_BLOCK:
  742. case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
  743. case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
  744. case DATA_FORMAT_BC7_UNORM_BLOCK:
  745. case DATA_FORMAT_BC7_SRGB_BLOCK: return 1;
  746. case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
  747. case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
  748. case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
  749. case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
  750. case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
  751. case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1;
  752. case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
  753. case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
  754. case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
  755. case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1;
  756. case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK:
  757. case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
  758. case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
  759. case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
  760. case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
  761. case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
  762. case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
  763. case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
  764. case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
  765. case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
  766. case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
  767. case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
  768. case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
  769. case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
  770. case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
  771. case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
  772. case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
  773. case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
  774. case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
  775. case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
  776. case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
  777. case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
  778. case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
  779. case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
  780. case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
  781. case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
  782. case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
  783. case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1;
  784. case DATA_FORMAT_G8B8G8R8_422_UNORM:
  785. case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4;
  786. case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
  787. case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM:
  788. case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM:
  789. case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM:
  790. case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4;
  791. case DATA_FORMAT_R10X6_UNORM_PACK16:
  792. case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16:
  793. case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:
  794. case DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:
  795. case DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:
  796. case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:
  797. case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
  798. case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:
  799. case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:
  800. case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:
  801. case DATA_FORMAT_R12X4_UNORM_PACK16:
  802. case DATA_FORMAT_R12X4G12X4_UNORM_2PACK16:
  803. case DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:
  804. case DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:
  805. case DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:
  806. case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:
  807. case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:
  808. case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:
  809. case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:
  810. case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2;
  811. case DATA_FORMAT_G16B16G16R16_422_UNORM:
  812. case DATA_FORMAT_B16G16R16G16_422_UNORM:
  813. case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM:
  814. case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM:
  815. case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM:
  816. case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
  817. case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8;
  818. case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
  819. case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
  820. case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
  821. case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
  822. case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
  823. case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
  824. case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
  825. case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
  826. default: {
  827. ERR_PRINT("Format not handled, bug");
  828. }
  829. }
  830. return 1;
  831. }
  832. // https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf
  833. void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) {
  834. switch (p_format) {
  835. case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
  836. case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
  837. case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
  838. case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
  839. case DATA_FORMAT_BC2_UNORM_BLOCK:
  840. case DATA_FORMAT_BC2_SRGB_BLOCK:
  841. case DATA_FORMAT_BC3_UNORM_BLOCK:
  842. case DATA_FORMAT_BC3_SRGB_BLOCK:
  843. case DATA_FORMAT_BC4_UNORM_BLOCK:
  844. case DATA_FORMAT_BC4_SNORM_BLOCK:
  845. case DATA_FORMAT_BC5_UNORM_BLOCK:
  846. case DATA_FORMAT_BC5_SNORM_BLOCK:
  847. case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
  848. case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
  849. case DATA_FORMAT_BC7_UNORM_BLOCK:
  850. case DATA_FORMAT_BC7_SRGB_BLOCK:
  851. case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
  852. case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
  853. case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
  854. case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
  855. case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
  856. case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
  857. case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
  858. case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
  859. case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
  860. case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
  861. case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
  862. case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
  863. case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
  864. case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
  865. case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
  866. case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
  867. case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
  868. case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
  869. case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
  870. case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
  871. case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
  872. case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
  873. case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
  874. case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
  875. case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
  876. case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
  877. case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
  878. case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
  879. case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
  880. case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
  881. case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
  882. case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
  883. case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
  884. case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
  885. case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
  886. case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
  887. case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
  888. case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
  889. r_w = 4;
  890. r_h = 4;
  891. return;
  892. case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
  893. case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
  894. case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
  895. case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
  896. r_w = 4;
  897. r_h = 4;
  898. return;
  899. case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
  900. case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
  901. case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
  902. case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
  903. r_w = 8;
  904. r_h = 4;
  905. return;
  906. default: {
  907. r_w = 1;
  908. r_h = 1;
  909. }
  910. }
  911. }
  912. uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) {
  913. switch (p_format) {
  914. case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
  915. case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
  916. case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
  917. case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8;
  918. case DATA_FORMAT_BC2_UNORM_BLOCK:
  919. case DATA_FORMAT_BC2_SRGB_BLOCK: return 16;
  920. case DATA_FORMAT_BC3_UNORM_BLOCK:
  921. case DATA_FORMAT_BC3_SRGB_BLOCK: return 16;
  922. case DATA_FORMAT_BC4_UNORM_BLOCK:
  923. case DATA_FORMAT_BC4_SNORM_BLOCK: return 8;
  924. case DATA_FORMAT_BC5_UNORM_BLOCK:
  925. case DATA_FORMAT_BC5_SNORM_BLOCK: return 16;
  926. case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
  927. case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16;
  928. case DATA_FORMAT_BC7_UNORM_BLOCK:
  929. case DATA_FORMAT_BC7_SRGB_BLOCK: return 16;
  930. case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
  931. case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8;
  932. case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
  933. case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8;
  934. case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
  935. case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16;
  936. case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
  937. case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8;
  938. case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
  939. case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16;
  940. case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
  941. case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
  942. case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
  943. case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
  944. case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
  945. case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
  946. case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
  947. case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
  948. case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
  949. case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
  950. case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
  951. case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
  952. case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
  953. case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
  954. case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
  955. case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
  956. case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
  957. case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
  958. case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
  959. case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
  960. case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
  961. case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
  962. case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
  963. case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
  964. case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
  965. case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
  966. case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
  967. case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
  968. return 8; //wrong
  969. case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
  970. case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
  971. case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
  972. case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
  973. case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
  974. case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
  975. case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
  976. case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
  977. return 8; //what varies is resolution
  978. default: {
  979. }
  980. }
  981. return 1;
  982. }
  983. uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) {
  984. switch (p_format) {
  985. case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: //these formats are half byte size, so rshift is 1
  986. case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
  987. case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
  988. case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
  989. case DATA_FORMAT_BC4_UNORM_BLOCK:
  990. case DATA_FORMAT_BC4_SNORM_BLOCK:
  991. case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
  992. case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
  993. case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
  994. case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
  995. case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
  996. case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
  997. case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
  998. case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
  999. case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
  1000. case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
  1001. case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1
  1002. case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
  1003. case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
  1004. case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2;
  1005. default: {
  1006. }
  1007. }
  1008. return 0;
  1009. }
  1010. bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) {
  1011. switch (p_format) {
  1012. case DATA_FORMAT_S8_UINT:
  1013. case DATA_FORMAT_D16_UNORM_S8_UINT:
  1014. case DATA_FORMAT_D24_UNORM_S8_UINT:
  1015. case DATA_FORMAT_D32_SFLOAT_S8_UINT: {
  1016. return true;
  1017. }
  1018. default: {
  1019. }
  1020. }
  1021. return false;
  1022. }
  1023. uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) {
  1024. ERR_FAIL_COND_V(p_mipmaps == 0, 0);
  1025. uint32_t w = p_width;
  1026. uint32_t h = p_height;
  1027. uint32_t d = p_depth;
  1028. uint32_t size = 0;
  1029. uint32_t pixel_size = get_image_format_pixel_size(p_format);
  1030. uint32_t pixel_rshift = get_compressed_image_format_pixel_rshift(p_format);
  1031. uint32_t blockw, blockh;
  1032. get_compressed_image_format_block_dimensions(p_format, blockw, blockh);
  1033. for (uint32_t i = 0; i < p_mipmaps; i++) {
  1034. uint32_t bw = w % blockw != 0 ? w + (blockw - w % blockw) : w;
  1035. uint32_t bh = h % blockh != 0 ? h + (blockh - h % blockh) : h;
  1036. uint32_t s = bw * bh;
  1037. s *= pixel_size;
  1038. s >>= pixel_rshift;
  1039. size += s * d;
  1040. if (r_blockw) {
  1041. *r_blockw = bw;
  1042. }
  1043. if (r_blockh) {
  1044. *r_blockh = bh;
  1045. }
  1046. if (r_depth) {
  1047. *r_depth = d;
  1048. }
  1049. w = MAX(blockw, w >> 1);
  1050. h = MAX(blockh, h >> 1);
  1051. d = MAX(1, d >> 1);
  1052. }
  1053. return size;
  1054. }
  1055. uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
  1056. //formats and block size don't really matter here since they can all go down to 1px (even if block is larger)
  1057. int w = p_width;
  1058. int h = p_height;
  1059. int d = p_depth;
  1060. int mipmaps = 1;
  1061. while (true) {
  1062. if (w == 1 && h == 1 && d == 1) {
  1063. break;
  1064. }
  1065. w = MAX(1, w >> 1);
  1066. h = MAX(1, h >> 1);
  1067. d = MAX(1, d >> 1);
  1068. mipmaps++;
  1069. };
  1070. return mipmaps;
  1071. }
  1072. ///////////////////////
  1073. const VkCompareOp RenderingDeviceVulkan::compare_operators[RenderingDevice::COMPARE_OP_MAX] = {
  1074. VK_COMPARE_OP_NEVER,
  1075. VK_COMPARE_OP_LESS,
  1076. VK_COMPARE_OP_EQUAL,
  1077. VK_COMPARE_OP_LESS_OR_EQUAL,
  1078. VK_COMPARE_OP_GREATER,
  1079. VK_COMPARE_OP_NOT_EQUAL,
  1080. VK_COMPARE_OP_GREATER_OR_EQUAL,
  1081. VK_COMPARE_OP_ALWAYS
  1082. };
  1083. const VkStencilOp RenderingDeviceVulkan::stencil_operations[RenderingDevice::STENCIL_OP_MAX] = {
  1084. VK_STENCIL_OP_KEEP,
  1085. VK_STENCIL_OP_ZERO,
  1086. VK_STENCIL_OP_REPLACE,
  1087. VK_STENCIL_OP_INCREMENT_AND_CLAMP,
  1088. VK_STENCIL_OP_DECREMENT_AND_CLAMP,
  1089. VK_STENCIL_OP_INVERT,
  1090. VK_STENCIL_OP_INCREMENT_AND_WRAP,
  1091. VK_STENCIL_OP_DECREMENT_AND_WRAP
  1092. };
  1093. const VkSampleCountFlagBits RenderingDeviceVulkan::rasterization_sample_count[RenderingDevice::TEXTURE_SAMPLES_MAX] = {
  1094. VK_SAMPLE_COUNT_1_BIT,
  1095. VK_SAMPLE_COUNT_2_BIT,
  1096. VK_SAMPLE_COUNT_4_BIT,
  1097. VK_SAMPLE_COUNT_8_BIT,
  1098. VK_SAMPLE_COUNT_16_BIT,
  1099. VK_SAMPLE_COUNT_32_BIT,
  1100. VK_SAMPLE_COUNT_64_BIT,
  1101. };
  1102. const VkLogicOp RenderingDeviceVulkan::logic_operations[RenderingDevice::LOGIC_OP_MAX] = {
  1103. VK_LOGIC_OP_CLEAR,
  1104. VK_LOGIC_OP_AND,
  1105. VK_LOGIC_OP_AND_REVERSE,
  1106. VK_LOGIC_OP_COPY,
  1107. VK_LOGIC_OP_AND_INVERTED,
  1108. VK_LOGIC_OP_NO_OP,
  1109. VK_LOGIC_OP_XOR,
  1110. VK_LOGIC_OP_OR,
  1111. VK_LOGIC_OP_NOR,
  1112. VK_LOGIC_OP_EQUIVALENT,
  1113. VK_LOGIC_OP_INVERT,
  1114. VK_LOGIC_OP_OR_REVERSE,
  1115. VK_LOGIC_OP_COPY_INVERTED,
  1116. VK_LOGIC_OP_OR_INVERTED,
  1117. VK_LOGIC_OP_NAND,
  1118. VK_LOGIC_OP_SET
  1119. };
  1120. const VkBlendFactor RenderingDeviceVulkan::blend_factors[RenderingDevice::BLEND_FACTOR_MAX] = {
  1121. VK_BLEND_FACTOR_ZERO,
  1122. VK_BLEND_FACTOR_ONE,
  1123. VK_BLEND_FACTOR_SRC_COLOR,
  1124. VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
  1125. VK_BLEND_FACTOR_DST_COLOR,
  1126. VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
  1127. VK_BLEND_FACTOR_SRC_ALPHA,
  1128. VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
  1129. VK_BLEND_FACTOR_DST_ALPHA,
  1130. VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
  1131. VK_BLEND_FACTOR_CONSTANT_COLOR,
  1132. VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
  1133. VK_BLEND_FACTOR_CONSTANT_ALPHA,
  1134. VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
  1135. VK_BLEND_FACTOR_SRC_ALPHA_SATURATE,
  1136. VK_BLEND_FACTOR_SRC1_COLOR,
  1137. VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
  1138. VK_BLEND_FACTOR_SRC1_ALPHA,
  1139. VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
  1140. };
  1141. const VkBlendOp RenderingDeviceVulkan::blend_operations[RenderingDevice::BLEND_OP_MAX] = {
  1142. VK_BLEND_OP_ADD,
  1143. VK_BLEND_OP_SUBTRACT,
  1144. VK_BLEND_OP_REVERSE_SUBTRACT,
  1145. VK_BLEND_OP_MIN,
  1146. VK_BLEND_OP_MAX
  1147. };
  1148. const VkSamplerAddressMode RenderingDeviceVulkan::address_modes[RenderingDevice::SAMPLER_REPEAT_MODE_MAX] = {
  1149. VK_SAMPLER_ADDRESS_MODE_REPEAT,
  1150. VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT,
  1151. VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
  1152. VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
  1153. VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
  1154. };
  1155. const VkBorderColor RenderingDeviceVulkan::sampler_border_colors[RenderingDevice::SAMPLER_BORDER_COLOR_MAX] = {
  1156. VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
  1157. VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,
  1158. VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
  1159. VK_BORDER_COLOR_INT_OPAQUE_BLACK,
  1160. VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
  1161. VK_BORDER_COLOR_INT_OPAQUE_WHITE
  1162. };
  1163. const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXTURE_TYPE_MAX] = {
  1164. VK_IMAGE_TYPE_1D,
  1165. VK_IMAGE_TYPE_2D,
  1166. VK_IMAGE_TYPE_3D,
  1167. VK_IMAGE_TYPE_2D,
  1168. VK_IMAGE_TYPE_1D,
  1169. VK_IMAGE_TYPE_2D,
  1170. VK_IMAGE_TYPE_2D
  1171. };
  1172. /***************************/
  1173. /**** BUFFER MANAGEMENT ****/
  1174. /***************************/
  1175. Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
  1176. VkBufferCreateInfo bufferInfo;
  1177. bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
  1178. bufferInfo.pNext = NULL;
  1179. bufferInfo.flags = 0;
  1180. bufferInfo.size = p_size;
  1181. bufferInfo.usage = p_usage;
  1182. bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
  1183. bufferInfo.queueFamilyIndexCount = 0;
  1184. bufferInfo.pQueueFamilyIndices = 0;
  1185. VmaAllocationCreateInfo allocInfo;
  1186. allocInfo.flags = 0;
  1187. allocInfo.usage = p_mapping;
  1188. allocInfo.requiredFlags = 0;
  1189. allocInfo.preferredFlags = 0;
  1190. allocInfo.memoryTypeBits = 0;
  1191. allocInfo.pool = NULL;
  1192. allocInfo.pUserData = NULL;
  1193. VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, NULL);
  1194. ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size));
  1195. p_buffer->size = p_size;
  1196. p_buffer->buffer_info.buffer = p_buffer->buffer;
  1197. p_buffer->buffer_info.offset = 0;
  1198. p_buffer->buffer_info.range = p_size;
  1199. return OK;
  1200. }
  1201. Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
  1202. ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
  1203. vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
  1204. p_buffer->buffer = NULL;
  1205. p_buffer->allocation = NULL;
  1206. p_buffer->size = 0;
  1207. return OK;
  1208. }
  1209. Error RenderingDeviceVulkan::_insert_staging_block() {
  1210. VkBufferCreateInfo bufferInfo;
  1211. bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
  1212. bufferInfo.pNext = NULL;
  1213. bufferInfo.flags = 0;
  1214. bufferInfo.size = staging_buffer_block_size;
  1215. bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
  1216. bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
  1217. bufferInfo.queueFamilyIndexCount = 0;
  1218. bufferInfo.pQueueFamilyIndices = 0;
  1219. VmaAllocationCreateInfo allocInfo;
  1220. allocInfo.flags = 0;
  1221. allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
  1222. allocInfo.requiredFlags = 0;
  1223. allocInfo.preferredFlags = 0;
  1224. allocInfo.memoryTypeBits = 0;
  1225. allocInfo.pool = NULL;
  1226. allocInfo.pUserData = NULL;
  1227. StagingBufferBlock block;
  1228. VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, NULL);
  1229. ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
  1230. block.frame_used = 0;
  1231. block.fill_amount = 0;
  1232. staging_buffer_blocks.insert(staging_buffer_current, block);
  1233. return OK;
  1234. }
  1235. Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment, bool p_on_draw_command_buffer) {
  1236. //determine a block to use
  1237. r_alloc_size = p_amount;
  1238. while (true) {
  1239. r_alloc_offset = 0;
  1240. //see if we can use current block
  1241. if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
  1242. //we used this block this frame, let's see if there is still room
  1243. uint32_t write_from = staging_buffer_blocks[staging_buffer_current].fill_amount;
  1244. {
  1245. uint32_t align_remainder = write_from % p_required_align;
  1246. if (align_remainder != 0) {
  1247. write_from += p_required_align - align_remainder;
  1248. }
  1249. }
  1250. int32_t available_bytes = int32_t(staging_buffer_block_size) - int32_t(write_from);
  1251. if ((int32_t)p_amount < available_bytes) {
  1252. //all is good, we should be ok, all will fit
  1253. r_alloc_offset = write_from;
  1254. } else if (p_can_segment && available_bytes >= (int32_t)p_required_align) {
  1255. //ok all won't fit but at least we can fit a chunkie
  1256. //all is good, update what needs to be written to
  1257. r_alloc_offset = write_from;
  1258. r_alloc_size = available_bytes - (available_bytes % p_required_align);
  1259. } else {
  1260. //can't fit it into this buffer.
  1261. //will need to try next buffer
  1262. staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
  1263. // before doing anything, though, let's check that we didn't manage to fill all blocks
  1264. // possible in a single frame
  1265. if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
  1266. //guess we did.. ok, let's see if we can insert a new block..
  1267. if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
  1268. //we can, so we are safe
  1269. Error err = _insert_staging_block();
  1270. if (err) {
  1271. return err;
  1272. }
  1273. //claim for this frame
  1274. staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
  1275. } else {
  1276. // Ok, worst case scenario, all the staging buffers belong to this frame
  1277. // and this frame is not even done.
  1278. // If this is the main thread, it means the user is likely loading a lot of resources at once,
  1279. // otherwise, the thread should just be blocked until the next frame (currently unimplemented)
  1280. if (false) { //separate thread from render
  1281. //block_until_next_frame()
  1282. continue;
  1283. } else {
  1284. //flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands
  1285. _flush(true);
  1286. //clear the whole staging buffer
  1287. for (int i = 0; i < staging_buffer_blocks.size(); i++) {
  1288. staging_buffer_blocks.write[i].frame_used = 0;
  1289. staging_buffer_blocks.write[i].fill_amount = 0;
  1290. }
  1291. //claim current
  1292. staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
  1293. }
  1294. }
  1295. } else {
  1296. //not from current frame, so continue and try again
  1297. continue;
  1298. }
  1299. }
  1300. } else if (staging_buffer_blocks[staging_buffer_current].frame_used <= frames_drawn - frame_count) {
  1301. //this is an old block, which was already processed, let's reuse
  1302. staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
  1303. staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0;
  1304. } else if (staging_buffer_blocks[staging_buffer_current].frame_used > frames_drawn - frame_count) {
  1305. //this block may still be in use, let's not touch it unless we have to, so.. can we create a new one?
  1306. if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
  1307. //we are still allowed to create a new block, so let's do that and insert it for current pos
  1308. Error err = _insert_staging_block();
  1309. if (err) {
  1310. return err;
  1311. }
  1312. //claim for this frame
  1313. staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
  1314. } else {
  1315. // oops, we are out of room and we can't create more.
  1316. // let's flush older frames.
  1317. // The logic here is that if a game is loading a lot of data from the main thread, it will need to be stalled anyway.
  1318. // If loading from a separate thread, we can block that thread until next frame when more room is made (not currently implemented, though).
  1319. if (false) {
  1320. //separate thread from render
  1321. //block_until_next_frame()
  1322. continue; //and try again
  1323. } else {
  1324. _flush(false);
  1325. for (int i = 0; i < staging_buffer_blocks.size(); i++) {
  1326. //clear all blocks but the ones from this frame
  1327. int block_idx = (i + staging_buffer_current) % staging_buffer_blocks.size();
  1328. if (staging_buffer_blocks[block_idx].frame_used == frames_drawn) {
  1329. break; //ok, we reached something from this frame, abort
  1330. }
  1331. staging_buffer_blocks.write[block_idx].frame_used = 0;
  1332. staging_buffer_blocks.write[block_idx].fill_amount = 0;
  1333. }
  1334. //claim for current frame
  1335. staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
  1336. }
  1337. }
  1338. }
  1339. //all was good, break
  1340. break;
  1341. }
  1342. staging_buffer_used = true;
  1343. return OK;
  1344. }
  1345. Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) {
  1346. //submitting may get chunked for various reasons, so convert this to a task
  1347. size_t to_submit = p_data_size;
  1348. size_t submit_from = 0;
  1349. while (to_submit > 0) {
  1350. uint32_t block_write_offset;
  1351. uint32_t block_write_amount;
  1352. Error err = _staging_buffer_allocate(MIN(to_submit, staging_buffer_block_size), p_required_align, block_write_offset, block_write_amount, p_use_draw_command_buffer);
  1353. if (err) {
  1354. return err;
  1355. }
  1356. //map staging buffer (It's CPU and coherent)
  1357. void *data_ptr = NULL;
  1358. {
  1359. VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
  1360. if (vkerr) {
  1361. ERR_FAIL_V(ERR_CANT_CREATE);
  1362. }
  1363. }
  1364. //copy to staging buffer
  1365. copymem(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount);
  1366. //unmap
  1367. vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
  1368. //insert a command to copy this
  1369. VkBufferCopy region;
  1370. region.srcOffset = block_write_offset;
  1371. region.dstOffset = submit_from + p_offset;
  1372. region.size = block_write_amount;
  1373. vkCmdCopyBuffer(p_use_draw_command_buffer ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, p_buffer->buffer, 1, &region);
  1374. staging_buffer_blocks.write[staging_buffer_current].fill_amount = block_write_offset + block_write_amount;
  1375. to_submit -= block_write_amount;
  1376. submit_from += block_write_amount;
  1377. }
  1378. return OK;
  1379. }
  1380. void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
  1381. VkMemoryBarrier mem_barrier;
  1382. mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
  1383. mem_barrier.pNext = NULL;
  1384. mem_barrier.srcAccessMask = p_src_access;
  1385. mem_barrier.dstAccessMask = p_dst_sccess;
  1386. vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, NULL, 0, NULL);
  1387. }
  1388. void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
  1389. VkBufferMemoryBarrier buffer_mem_barrier;
  1390. buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
  1391. buffer_mem_barrier.pNext = NULL;
  1392. buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1393. buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1394. buffer_mem_barrier.srcAccessMask = p_src_access;
  1395. buffer_mem_barrier.dstAccessMask = p_dst_sccess;
  1396. buffer_mem_barrier.buffer = buffer;
  1397. buffer_mem_barrier.offset = p_from;
  1398. buffer_mem_barrier.size = p_size;
  1399. vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, NULL, 1, &buffer_mem_barrier, 0, NULL);
  1400. }
  1401. /*****************/
  1402. /**** TEXTURE ****/
  1403. /*****************/
  1404. RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<PoolVector<uint8_t> > &p_data) {
  1405. _THREAD_SAFE_METHOD_
  1406. VkImageCreateInfo image_create_info;
  1407. image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
  1408. image_create_info.pNext = NULL;
  1409. image_create_info.flags = 0;
  1410. VkImageFormatListCreateInfoKHR format_list_create_info;
  1411. Vector<VkFormat> allowed_formats;
  1412. if (p_format.shareable_formats.size()) {
  1413. image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
  1414. for (int i = 0; i < p_format.shareable_formats.size(); i++) {
  1415. allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
  1416. }
  1417. format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
  1418. format_list_create_info.pNext = NULL;
  1419. format_list_create_info.viewFormatCount = allowed_formats.size();
  1420. format_list_create_info.pViewFormats = allowed_formats.ptr();
  1421. image_create_info.pNext = &format_list_create_info;
  1422. ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(),
  1423. "If supplied a list of shareable formats, the current format must be present in the list");
  1424. ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
  1425. "If supplied a list of shareable formats, the current view format override must be present in the list");
  1426. }
  1427. if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) {
  1428. image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
  1429. }
  1430. /*if (p_format.type == TEXTURE_TYPE_2D || p_format.type == TEXTURE_TYPE_2D_ARRAY) {
  1431. image_create_info.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
  1432. }*/
  1433. ERR_FAIL_INDEX_V(p_format.type, TEXTURE_TYPE_MAX, RID());
  1434. image_create_info.imageType = vulkan_image_type[p_format.type];
  1435. ERR_FAIL_COND_V_MSG(p_format.width < 1, RID(), "Width must be equal or greater than 1 for all textures");
  1436. image_create_info.format = vulkan_formats[p_format.format];
  1437. image_create_info.extent.width = p_format.width;
  1438. if (image_create_info.imageType == VK_IMAGE_TYPE_3D || image_create_info.imageType == VK_IMAGE_TYPE_2D) {
  1439. ERR_FAIL_COND_V_MSG(p_format.height < 1, RID(), "Height must be equal or greater than 1 for 2D and 3D textures");
  1440. image_create_info.extent.height = p_format.height;
  1441. } else {
  1442. image_create_info.extent.height = 1;
  1443. }
  1444. if (image_create_info.imageType == VK_IMAGE_TYPE_3D) {
  1445. ERR_FAIL_COND_V_MSG(p_format.depth < 1, RID(), "Depth must be equal or greater than 1 for 3D textures");
  1446. image_create_info.extent.depth = p_format.depth;
  1447. } else {
  1448. image_create_info.extent.depth = 1;
  1449. }
  1450. ERR_FAIL_COND_V(p_format.mipmaps < 1, RID());
  1451. image_create_info.mipLevels = p_format.mipmaps;
  1452. if (p_format.type == TEXTURE_TYPE_1D_ARRAY || p_format.type == TEXTURE_TYPE_2D_ARRAY || p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) {
  1453. ERR_FAIL_COND_V_MSG(p_format.array_layers < 1, RID(),
  1454. "Amount of layers must be equal or greater than 1 for arrays and cubemaps.");
  1455. ERR_FAIL_COND_V_MSG((p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(),
  1456. "Cubemap and cubemap array textures must provide a layer number that is multiple of 6");
  1457. image_create_info.arrayLayers = p_format.array_layers;
  1458. } else {
  1459. image_create_info.arrayLayers = 1;
  1460. }
  1461. ERR_FAIL_INDEX_V(p_format.samples, TEXTURE_SAMPLES_MAX, RID());
  1462. image_create_info.samples = rasterization_sample_count[p_format.samples];
  1463. image_create_info.tiling = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
  1464. //usage
  1465. image_create_info.usage = 0;
  1466. if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
  1467. image_create_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
  1468. }
  1469. if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
  1470. image_create_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
  1471. }
  1472. if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  1473. image_create_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
  1474. }
  1475. if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1476. image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
  1477. }
  1478. if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) {
  1479. image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
  1480. }
  1481. if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
  1482. image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
  1483. }
  1484. if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
  1485. image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
  1486. }
  1487. image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
  1488. image_create_info.queueFamilyIndexCount = 0;
  1489. image_create_info.pQueueFamilyIndices = NULL;
  1490. image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  1491. uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth);
  1492. ERR_FAIL_COND_V_MSG(required_mipmaps < image_create_info.mipLevels, RID(),
  1493. "Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ").");
  1494. if (p_data.size()) {
  1495. ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(),
  1496. "Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later");
  1497. int expected_images = image_create_info.arrayLayers;
  1498. ERR_FAIL_COND_V_MSG(p_data.size() != expected_images, RID(),
  1499. "Default supplied data for image format is of invalid length (" + itos(p_data.size()) + "), should be (" + itos(expected_images) + ").");
  1500. for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
  1501. uint32_t required_size = get_image_format_required_size(p_format.format, image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth, image_create_info.mipLevels);
  1502. ERR_FAIL_COND_V_MSG((uint32_t)p_data[i].size() != required_size, RID(),
  1503. "Data for slice index " + itos(i) + " (mapped to layer " + itos(i) + ") differs in size (supplied: " + itos(p_data[i].size()) + ") than what is required by the format (" + itos(required_size) + ").");
  1504. }
  1505. }
  1506. {
  1507. //validate that this image is supported for the intended use
  1508. VkFormatProperties properties;
  1509. vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), image_create_info.format, &properties);
  1510. VkFormatFeatureFlags flags;
  1511. String format_text = "'" + String(named_formats[p_format.format]) + "'";
  1512. if (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) {
  1513. flags = properties.linearTilingFeatures;
  1514. format_text += " (with CPU read bit)";
  1515. } else {
  1516. flags = properties.optimalTilingFeatures;
  1517. }
  1518. if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
  1519. ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as sampling texture.");
  1520. }
  1521. if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
  1522. ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as color attachment.");
  1523. }
  1524. if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
  1525. printf("vkformat: %x\n", image_create_info.format);
  1526. ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as depth-stencil attachment.");
  1527. }
  1528. if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
  1529. ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as storage image.");
  1530. }
  1531. if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
  1532. ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as atomic storage image.");
  1533. }
  1534. }
  1535. //some view validation
  1536. if (p_view.format_override != DATA_FORMAT_MAX) {
  1537. ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
  1538. }
  1539. ERR_FAIL_INDEX_V(p_view.swizzle_r, TEXTURE_SWIZZLE_MAX, RID());
  1540. ERR_FAIL_INDEX_V(p_view.swizzle_g, TEXTURE_SWIZZLE_MAX, RID());
  1541. ERR_FAIL_INDEX_V(p_view.swizzle_b, TEXTURE_SWIZZLE_MAX, RID());
  1542. ERR_FAIL_INDEX_V(p_view.swizzle_a, TEXTURE_SWIZZLE_MAX, RID());
  1543. //allocate memory
  1544. VmaAllocationCreateInfo allocInfo;
  1545. allocInfo.flags = 0;
  1546. allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
  1547. allocInfo.requiredFlags = 0;
  1548. allocInfo.preferredFlags = 0;
  1549. allocInfo.memoryTypeBits = 0;
  1550. allocInfo.pool = NULL;
  1551. allocInfo.pUserData = NULL;
  1552. Texture texture;
  1553. VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info);
  1554. ERR_FAIL_COND_V(err, RID());
  1555. texture.type = p_format.type;
  1556. texture.format = p_format.format;
  1557. texture.width = image_create_info.extent.width;
  1558. texture.height = image_create_info.extent.height;
  1559. texture.depth = image_create_info.extent.depth;
  1560. texture.layers = image_create_info.arrayLayers;
  1561. texture.mipmaps = image_create_info.mipLevels;
  1562. texture.usage_flags = p_format.usage_bits;
  1563. texture.samples = p_format.samples;
  1564. texture.allowed_shared_formats = p_format.shareable_formats;
  1565. //set base layout based on usage priority
  1566. if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
  1567. //first priority, readable
  1568. texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  1569. } else if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
  1570. //second priority, storage
  1571. texture.layout = VK_IMAGE_LAYOUT_GENERAL;
  1572. } else if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  1573. //third priority, color or depth
  1574. texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  1575. } else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1576. texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
  1577. } else {
  1578. texture.layout = VK_IMAGE_LAYOUT_GENERAL;
  1579. }
  1580. if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1581. texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
  1582. texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
  1583. if (format_has_stencil(p_format.format)) {
  1584. texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
  1585. }
  1586. } else {
  1587. texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
  1588. texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
  1589. }
  1590. texture.bound = false;
  1591. //create view
  1592. VkImageViewCreateInfo image_view_create_info;
  1593. image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
  1594. image_view_create_info.pNext = NULL;
  1595. image_view_create_info.flags = 0;
  1596. image_view_create_info.image = texture.image;
  1597. static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
  1598. VK_IMAGE_VIEW_TYPE_1D,
  1599. VK_IMAGE_VIEW_TYPE_2D,
  1600. VK_IMAGE_VIEW_TYPE_3D,
  1601. VK_IMAGE_VIEW_TYPE_CUBE,
  1602. VK_IMAGE_VIEW_TYPE_1D_ARRAY,
  1603. VK_IMAGE_VIEW_TYPE_2D_ARRAY,
  1604. VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
  1605. };
  1606. image_view_create_info.viewType = view_types[p_format.type];
  1607. if (p_view.format_override == DATA_FORMAT_MAX) {
  1608. image_view_create_info.format = image_create_info.format;
  1609. } else {
  1610. image_view_create_info.format = vulkan_formats[p_view.format_override];
  1611. }
  1612. static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
  1613. VK_COMPONENT_SWIZZLE_IDENTITY,
  1614. VK_COMPONENT_SWIZZLE_ZERO,
  1615. VK_COMPONENT_SWIZZLE_ONE,
  1616. VK_COMPONENT_SWIZZLE_R,
  1617. VK_COMPONENT_SWIZZLE_G,
  1618. VK_COMPONENT_SWIZZLE_B,
  1619. VK_COMPONENT_SWIZZLE_A
  1620. };
  1621. image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
  1622. image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
  1623. image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
  1624. image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
  1625. image_view_create_info.subresourceRange.baseMipLevel = 0;
  1626. image_view_create_info.subresourceRange.levelCount = image_create_info.mipLevels;
  1627. image_view_create_info.subresourceRange.baseArrayLayer = 0;
  1628. image_view_create_info.subresourceRange.layerCount = image_create_info.arrayLayers;
  1629. if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1630. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
  1631. } else {
  1632. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  1633. }
  1634. err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
  1635. if (err) {
  1636. vmaDestroyImage(allocator, texture.image, texture.allocation);
  1637. ERR_FAIL_V(RID());
  1638. }
  1639. //barrier to set layout
  1640. {
  1641. VkImageMemoryBarrier image_memory_barrier;
  1642. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  1643. image_memory_barrier.pNext = NULL;
  1644. image_memory_barrier.srcAccessMask = 0;
  1645. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
  1646. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  1647. image_memory_barrier.newLayout = texture.layout;
  1648. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1649. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1650. image_memory_barrier.image = texture.image;
  1651. image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
  1652. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  1653. image_memory_barrier.subresourceRange.levelCount = image_create_info.mipLevels;
  1654. image_memory_barrier.subresourceRange.baseArrayLayer = 0;
  1655. image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers;
  1656. vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  1657. }
  1658. RID id = texture_owner.make_rid(texture);
  1659. if (p_data.size()) {
  1660. for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
  1661. texture_update(id, i, p_data[i]);
  1662. }
  1663. }
  1664. return id;
  1665. }
  1666. RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) {
  1667. _THREAD_SAFE_METHOD_
  1668. Texture *src_texture = texture_owner.getornull(p_with_texture);
  1669. ERR_FAIL_COND_V(!src_texture, RID());
  1670. if (src_texture->owner.is_valid()) { //ahh this is a share
  1671. p_with_texture = src_texture->owner;
  1672. src_texture = texture_owner.getornull(src_texture->owner);
  1673. ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
  1674. }
  1675. //create view
  1676. Texture texture = *src_texture;
  1677. VkImageViewCreateInfo image_view_create_info;
  1678. image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
  1679. image_view_create_info.pNext = NULL;
  1680. image_view_create_info.flags = 0;
  1681. image_view_create_info.image = texture.image;
  1682. static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
  1683. VK_IMAGE_VIEW_TYPE_1D,
  1684. VK_IMAGE_VIEW_TYPE_2D,
  1685. VK_IMAGE_VIEW_TYPE_3D,
  1686. VK_IMAGE_VIEW_TYPE_CUBE,
  1687. VK_IMAGE_VIEW_TYPE_1D_ARRAY,
  1688. VK_IMAGE_VIEW_TYPE_2D_ARRAY,
  1689. VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
  1690. };
  1691. image_view_create_info.viewType = view_types[texture.type];
  1692. if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
  1693. image_view_create_info.format = vulkan_formats[texture.format];
  1694. } else {
  1695. ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
  1696. ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
  1697. "Format override is not in the list of allowed shareable formats for original texture.");
  1698. image_view_create_info.format = vulkan_formats[p_view.format_override];
  1699. }
  1700. static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
  1701. VK_COMPONENT_SWIZZLE_IDENTITY,
  1702. VK_COMPONENT_SWIZZLE_ZERO,
  1703. VK_COMPONENT_SWIZZLE_ONE,
  1704. VK_COMPONENT_SWIZZLE_R,
  1705. VK_COMPONENT_SWIZZLE_G,
  1706. VK_COMPONENT_SWIZZLE_B,
  1707. VK_COMPONENT_SWIZZLE_A
  1708. };
  1709. image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
  1710. image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
  1711. image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
  1712. image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
  1713. image_view_create_info.subresourceRange.baseMipLevel = 0;
  1714. image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
  1715. image_view_create_info.subresourceRange.layerCount = texture.layers;
  1716. image_view_create_info.subresourceRange.baseArrayLayer = 0;
  1717. if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1718. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
  1719. } else {
  1720. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  1721. }
  1722. VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
  1723. if (err) {
  1724. ERR_FAIL_V(RID());
  1725. }
  1726. texture.owner = p_with_texture;
  1727. RID id = texture_owner.make_rid(texture);
  1728. _add_dependency(id, p_with_texture);
  1729. return id;
  1730. }
  1731. RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) {
  1732. _THREAD_SAFE_METHOD_
  1733. Texture *src_texture = texture_owner.getornull(p_with_texture);
  1734. ERR_FAIL_COND_V(!src_texture, RID());
  1735. if (src_texture->owner.is_valid()) { //ahh this is a share
  1736. p_with_texture = src_texture->owner;
  1737. src_texture = texture_owner.getornull(src_texture->owner);
  1738. ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
  1739. }
  1740. ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(),
  1741. "Can only create a cubemap slice from a cubemap or cubemap array mipmap");
  1742. ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_3D && src_texture->type != TEXTURE_TYPE_3D, RID(),
  1743. "Can only create a 3D slice from a 3D texture");
  1744. //create view
  1745. ERR_FAIL_INDEX_V(p_mipmap, src_texture->mipmaps, RID());
  1746. ERR_FAIL_INDEX_V(p_layer, src_texture->layers, RID());
  1747. Texture texture = *src_texture;
  1748. get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height);
  1749. texture.mipmaps = 1;
  1750. texture.layers = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1;
  1751. VkImageViewCreateInfo image_view_create_info;
  1752. image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
  1753. image_view_create_info.pNext = NULL;
  1754. image_view_create_info.flags = 0;
  1755. image_view_create_info.image = texture.image;
  1756. static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
  1757. VK_IMAGE_VIEW_TYPE_1D,
  1758. VK_IMAGE_VIEW_TYPE_2D,
  1759. VK_IMAGE_VIEW_TYPE_2D,
  1760. VK_IMAGE_VIEW_TYPE_2D,
  1761. VK_IMAGE_VIEW_TYPE_1D,
  1762. VK_IMAGE_VIEW_TYPE_2D,
  1763. VK_IMAGE_VIEW_TYPE_2D,
  1764. };
  1765. image_view_create_info.viewType = p_slice_type == TEXTURE_SLICE_CUBEMAP ? VK_IMAGE_VIEW_TYPE_CUBE : (p_slice_type == TEXTURE_SLICE_3D ? VK_IMAGE_VIEW_TYPE_3D : view_types[texture.type]);
  1766. if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
  1767. image_view_create_info.format = vulkan_formats[texture.format];
  1768. } else {
  1769. ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
  1770. ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
  1771. "Format override is not in the list of allowed shareable formats for original texture.");
  1772. image_view_create_info.format = vulkan_formats[p_view.format_override];
  1773. }
  1774. static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
  1775. VK_COMPONENT_SWIZZLE_IDENTITY,
  1776. VK_COMPONENT_SWIZZLE_ZERO,
  1777. VK_COMPONENT_SWIZZLE_ONE,
  1778. VK_COMPONENT_SWIZZLE_R,
  1779. VK_COMPONENT_SWIZZLE_G,
  1780. VK_COMPONENT_SWIZZLE_B,
  1781. VK_COMPONENT_SWIZZLE_A
  1782. };
  1783. image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
  1784. image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
  1785. image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
  1786. image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
  1787. if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
  1788. ERR_FAIL_COND_V_MSG(p_layer >= src_texture->layers, RID(),
  1789. "Specified layer is invalid for cubemap");
  1790. ERR_FAIL_COND_V_MSG((p_layer % 6) != 0, RID(),
  1791. "Specified layer must be a multiple of 6.");
  1792. }
  1793. image_view_create_info.subresourceRange.baseMipLevel = p_mipmap;
  1794. image_view_create_info.subresourceRange.levelCount = 1;
  1795. image_view_create_info.subresourceRange.layerCount = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1;
  1796. image_view_create_info.subresourceRange.baseArrayLayer = p_layer;
  1797. if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  1798. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
  1799. } else {
  1800. image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  1801. }
  1802. VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
  1803. if (err) {
  1804. ERR_FAIL_V(RID());
  1805. }
  1806. texture.owner = p_with_texture;
  1807. RID id = texture_owner.make_rid(texture);
  1808. _add_dependency(id, p_with_texture);
  1809. return id;
  1810. }
  1811. Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const PoolVector<uint8_t> &p_data, bool p_sync_with_draw) {
  1812. _THREAD_SAFE_METHOD_
  1813. ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
  1814. "Updating textures in 'sync to draw' mode is forbidden during creation of a draw list");
  1815. Texture *texture = texture_owner.getornull(p_texture);
  1816. ERR_FAIL_COND_V(!texture, ERR_INVALID_PARAMETER);
  1817. if (texture->owner != RID()) {
  1818. p_texture = texture->owner;
  1819. texture = texture_owner.getornull(texture->owner);
  1820. ERR_FAIL_COND_V(!texture, ERR_BUG); //this is a bug
  1821. }
  1822. ERR_FAIL_COND_V_MSG(texture->bound, ERR_CANT_ACQUIRE_RESOURCE,
  1823. "Texture can't be updated while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
  1824. ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT), ERR_INVALID_PARAMETER,
  1825. "Texture requires the TEXTURE_USAGE_CAN_UPDATE_BIT in order to be updatable.");
  1826. uint32_t layer_count = texture->layers;
  1827. if (texture->type == TEXTURE_TYPE_CUBE || texture->type == TEXTURE_TYPE_CUBE_ARRAY) {
  1828. layer_count *= 6;
  1829. }
  1830. ERR_FAIL_COND_V(p_layer >= layer_count, ERR_INVALID_PARAMETER);
  1831. uint32_t width, height;
  1832. uint32_t image_size = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, texture->mipmaps, &width, &height);
  1833. uint32_t required_size = image_size;
  1834. uint32_t required_align = get_compressed_image_format_block_byte_size(texture->format);
  1835. if (required_align == 1) {
  1836. required_align = get_image_format_pixel_size(texture->format);
  1837. }
  1838. if ((required_align % 4) != 0) { //alignment rules are really strange
  1839. required_align *= 4;
  1840. }
  1841. ERR_FAIL_COND_V_MSG(required_size != (uint32_t)p_data.size(), ERR_INVALID_PARAMETER,
  1842. "Required size for texture update (" + itos(required_size) + ") does not match data supplied size (" + itos(p_data.size()) + ").");
  1843. uint32_t region_size = texture_upload_region_size_px;
  1844. PoolVector<uint8_t>::Read r = p_data.read();
  1845. VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
  1846. //barrier to transfer
  1847. {
  1848. VkImageMemoryBarrier image_memory_barrier;
  1849. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  1850. image_memory_barrier.pNext = NULL;
  1851. image_memory_barrier.srcAccessMask = 0;
  1852. image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  1853. image_memory_barrier.oldLayout = texture->layout;
  1854. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  1855. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1856. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1857. image_memory_barrier.image = texture->image;
  1858. image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
  1859. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  1860. image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
  1861. image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
  1862. image_memory_barrier.subresourceRange.layerCount = 1;
  1863. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  1864. }
  1865. uint32_t mipmap_offset = 0;
  1866. for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) {
  1867. uint32_t depth;
  1868. uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth);
  1869. const uint8_t *read_ptr_mipmap = r.ptr() + mipmap_offset;
  1870. image_size = image_total - mipmap_offset;
  1871. for (uint32_t z = 0; z < depth; z++) { //for 3D textures, depth may be > 0
  1872. const uint8_t *read_ptr = read_ptr_mipmap + image_size * z / depth;
  1873. for (uint32_t x = 0; x < width; x += region_size) {
  1874. for (uint32_t y = 0; y < height; y += region_size) {
  1875. uint32_t region_w = MIN(region_size, width - x);
  1876. uint32_t region_h = MIN(region_size, height - y);
  1877. uint32_t pixel_size = get_image_format_pixel_size(texture->format);
  1878. uint32_t to_allocate = region_w * region_h * pixel_size;
  1879. to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
  1880. uint32_t alloc_offset, alloc_size;
  1881. Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, p_sync_with_draw);
  1882. ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
  1883. uint8_t *write_ptr;
  1884. { //map
  1885. void *data_ptr = NULL;
  1886. VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
  1887. if (vkerr) {
  1888. ERR_FAIL_V(ERR_CANT_CREATE);
  1889. }
  1890. write_ptr = (uint8_t *)data_ptr;
  1891. write_ptr += alloc_offset;
  1892. }
  1893. uint32_t block_w, block_h;
  1894. get_compressed_image_format_block_dimensions(texture->format, block_w, block_h);
  1895. ERR_FAIL_COND_V(region_w % block_w, ERR_BUG);
  1896. ERR_FAIL_COND_V(region_h % block_h, ERR_BUG);
  1897. if (block_w != 1 || block_h != 1) {
  1898. //compressed image (blocks)
  1899. //must copy a block region
  1900. uint32_t block_size = get_compressed_image_format_block_byte_size(texture->format);
  1901. //re-create current variables in blocky format
  1902. uint32_t xb = x / block_w;
  1903. uint32_t yb = y / block_h;
  1904. uint32_t wb = width / block_w;
  1905. //uint32_t hb = height / block_h;
  1906. uint32_t region_wb = region_w / block_w;
  1907. uint32_t region_hb = region_h / block_h;
  1908. for (uint32_t xr = 0; xr < region_wb; xr++) {
  1909. for (uint32_t yr = 0; yr < region_hb; yr++) {
  1910. uint32_t src_offset = ((yr + yb) * wb + xr + xb) * block_size;
  1911. uint32_t dst_offset = (yr * region_wb + xr) * block_size;
  1912. //copy block
  1913. for (uint32_t i = 0; i < block_size; i++) {
  1914. write_ptr[dst_offset + i] = read_ptr[src_offset + i];
  1915. }
  1916. }
  1917. }
  1918. } else {
  1919. //regular image (pixels)
  1920. //must copy a pixel region
  1921. for (uint32_t xr = 0; xr < region_w; xr++) {
  1922. for (uint32_t yr = 0; yr < region_h; yr++) {
  1923. uint32_t src_offset = ((yr + y) * width + xr + x) * pixel_size;
  1924. uint32_t dst_offset = (yr * region_w + xr) * pixel_size;
  1925. //copy block
  1926. for (uint32_t i = 0; i < pixel_size; i++) {
  1927. write_ptr[dst_offset + i] = read_ptr[src_offset + i];
  1928. }
  1929. }
  1930. }
  1931. }
  1932. { //unmap
  1933. vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
  1934. }
  1935. VkBufferImageCopy buffer_image_copy;
  1936. buffer_image_copy.bufferOffset = alloc_offset;
  1937. buffer_image_copy.bufferRowLength = 0; //tigthly packed
  1938. buffer_image_copy.bufferImageHeight = 0; //tigthly packed
  1939. buffer_image_copy.imageSubresource.aspectMask = texture->read_aspect_mask;
  1940. buffer_image_copy.imageSubresource.mipLevel = mm_i;
  1941. buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
  1942. buffer_image_copy.imageSubresource.layerCount = 1;
  1943. buffer_image_copy.imageOffset.x = x;
  1944. buffer_image_copy.imageOffset.y = y;
  1945. buffer_image_copy.imageOffset.z = z;
  1946. buffer_image_copy.imageExtent.width = region_w;
  1947. buffer_image_copy.imageExtent.height = region_h;
  1948. buffer_image_copy.imageExtent.depth = 1;
  1949. vkCmdCopyBufferToImage(command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy);
  1950. staging_buffer_blocks.write[staging_buffer_current].fill_amount += alloc_size;
  1951. }
  1952. }
  1953. }
  1954. mipmap_offset = image_total;
  1955. }
  1956. //barrier to restore layout
  1957. {
  1958. VkImageMemoryBarrier image_memory_barrier;
  1959. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  1960. image_memory_barrier.pNext = NULL;
  1961. image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  1962. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
  1963. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  1964. image_memory_barrier.newLayout = texture->layout;
  1965. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1966. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  1967. image_memory_barrier.image = texture->image;
  1968. image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
  1969. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  1970. image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
  1971. image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
  1972. image_memory_barrier.subresourceRange.layerCount = 1;
  1973. vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  1974. }
  1975. return OK;
  1976. }
  1977. PoolVector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) {
  1978. uint32_t width, height, depth;
  1979. uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth);
  1980. PoolVector<uint8_t> image_data;
  1981. image_data.resize(image_size);
  1982. void *img_mem;
  1983. vmaMapMemory(allocator, p_allocation, &img_mem);
  1984. uint32_t blockw, blockh;
  1985. get_compressed_image_format_block_dimensions(tex->format, blockw, blockh);
  1986. uint32_t block_size = get_compressed_image_format_block_byte_size(tex->format);
  1987. uint32_t pixel_size = get_image_format_pixel_size(tex->format);
  1988. {
  1989. PoolVector<uint8_t>::Write w = image_data.write();
  1990. uint32_t mipmap_offset = 0;
  1991. for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) {
  1992. uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth);
  1993. uint8_t *write_ptr_mipmap = w.ptr() + mipmap_offset;
  1994. image_size = image_total - mipmap_offset;
  1995. VkImageSubresource image_sub_resorce;
  1996. image_sub_resorce.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  1997. image_sub_resorce.arrayLayer = p_layer;
  1998. image_sub_resorce.mipLevel = mm_i;
  1999. VkSubresourceLayout layout;
  2000. vkGetImageSubresourceLayout(device, p_image, &image_sub_resorce, &layout);
  2001. for (uint32_t z = 0; z < depth; z++) {
  2002. uint8_t *write_ptr = write_ptr_mipmap + z * image_size / depth;
  2003. const uint8_t *slice_read_ptr = ((uint8_t *)img_mem) + layout.offset + z * layout.depthPitch;
  2004. if (block_size > 1) {
  2005. //compressed
  2006. uint32_t line_width = (block_size * (width / blockw));
  2007. for (uint32_t y = 0; y < height / blockh; y++) {
  2008. const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
  2009. uint8_t *wptr = write_ptr + y * line_width;
  2010. copymem(wptr, rptr, line_width);
  2011. }
  2012. } else {
  2013. //uncompressed
  2014. for (uint32_t y = 0; y < height; y++) {
  2015. const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
  2016. uint8_t *wptr = write_ptr + y * pixel_size * width;
  2017. copymem(wptr, rptr, pixel_size * width);
  2018. }
  2019. }
  2020. }
  2021. mipmap_offset = image_total;
  2022. }
  2023. }
  2024. vmaUnmapMemory(allocator, p_allocation);
  2025. return image_data;
  2026. }
  2027. PoolVector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) {
  2028. _THREAD_SAFE_METHOD_
  2029. Texture *tex = texture_owner.getornull(p_texture);
  2030. ERR_FAIL_COND_V(!tex, PoolVector<uint8_t>());
  2031. ERR_FAIL_COND_V_MSG(tex->bound, PoolVector<uint8_t>(),
  2032. "Texture can't be retrieved while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
  2033. ERR_FAIL_COND_V_MSG(!(tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), PoolVector<uint8_t>(),
  2034. "Texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved.");
  2035. uint32_t layer_count = tex->layers;
  2036. if (tex->type == TEXTURE_TYPE_CUBE || tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
  2037. layer_count *= 6;
  2038. }
  2039. ERR_FAIL_COND_V(p_layer >= layer_count, PoolVector<uint8_t>());
  2040. if (tex->usage_flags & TEXTURE_USAGE_CPU_READ_BIT) {
  2041. //does not need anything fancy, map and read.
  2042. return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer);
  2043. } else {
  2044. //compute total image size
  2045. uint32_t width, height, depth;
  2046. uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
  2047. //allocate buffer
  2048. VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
  2049. Buffer tmp_buffer;
  2050. _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
  2051. { //Source image barrier
  2052. VkImageMemoryBarrier image_memory_barrier;
  2053. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2054. image_memory_barrier.pNext = NULL;
  2055. image_memory_barrier.srcAccessMask = 0;
  2056. image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
  2057. image_memory_barrier.oldLayout = tex->layout;
  2058. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
  2059. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2060. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2061. image_memory_barrier.image = tex->image;
  2062. image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
  2063. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  2064. image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
  2065. image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
  2066. image_memory_barrier.subresourceRange.layerCount = 1;
  2067. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2068. }
  2069. uint32_t computed_w = tex->width;
  2070. uint32_t computed_h = tex->height;
  2071. uint32_t computed_d = tex->depth;
  2072. uint32_t prev_size = 0;
  2073. uint32_t offset = 0;
  2074. for (uint32_t i = 0; i < tex->mipmaps; i++) {
  2075. VkBufferImageCopy buffer_image_copy;
  2076. uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1);
  2077. uint32_t size = image_size - prev_size;
  2078. prev_size = image_size;
  2079. buffer_image_copy.bufferOffset = offset;
  2080. buffer_image_copy.bufferImageHeight = 0;
  2081. buffer_image_copy.bufferRowLength = 0;
  2082. buffer_image_copy.imageSubresource.aspectMask = tex->read_aspect_mask;
  2083. buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
  2084. buffer_image_copy.imageSubresource.layerCount = 1;
  2085. buffer_image_copy.imageSubresource.mipLevel = i;
  2086. buffer_image_copy.imageOffset.x = 0;
  2087. buffer_image_copy.imageOffset.y = 0;
  2088. buffer_image_copy.imageOffset.z = 0;
  2089. buffer_image_copy.imageExtent.width = computed_w;
  2090. buffer_image_copy.imageExtent.height = computed_h;
  2091. buffer_image_copy.imageExtent.depth = computed_d;
  2092. vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy);
  2093. computed_w = MAX(1, computed_w >> 1);
  2094. computed_h = MAX(1, computed_h >> 1);
  2095. computed_d = MAX(1, computed_d >> 1);
  2096. offset += size;
  2097. }
  2098. { //restore src
  2099. VkImageMemoryBarrier image_memory_barrier;
  2100. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2101. image_memory_barrier.pNext = NULL;
  2102. image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
  2103. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
  2104. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
  2105. image_memory_barrier.newLayout = tex->layout;
  2106. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2107. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2108. image_memory_barrier.image = tex->image;
  2109. image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
  2110. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  2111. image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
  2112. image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
  2113. image_memory_barrier.subresourceRange.layerCount = 1;
  2114. vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2115. }
  2116. _flush(true);
  2117. void *buffer_mem;
  2118. VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
  2119. if (vkerr) {
  2120. ERR_FAIL_V(PoolVector<uint8_t>());
  2121. }
  2122. PoolVector<uint8_t> buffer_data;
  2123. {
  2124. buffer_data.resize(buffer_size);
  2125. PoolVector<uint8_t>::Write w = buffer_data.write();
  2126. copymem(w.ptr(), buffer_mem, buffer_size);
  2127. }
  2128. vmaUnmapMemory(allocator, tmp_buffer.allocation);
  2129. _buffer_free(&tmp_buffer);
  2130. return buffer_data;
  2131. }
  2132. }
  2133. bool RenderingDeviceVulkan::texture_is_shared(RID p_texture) {
  2134. _THREAD_SAFE_METHOD_
  2135. Texture *tex = texture_owner.getornull(p_texture);
  2136. ERR_FAIL_COND_V(!tex, false);
  2137. return tex->owner.is_valid();
  2138. }
  2139. bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
  2140. return texture_owner.owns(p_texture);
  2141. }
  2142. Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, bool p_sync_with_draw) {
  2143. _THREAD_SAFE_METHOD_
  2144. Texture *src_tex = texture_owner.getornull(p_from_texture);
  2145. ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
  2146. ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER,
  2147. "Source texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
  2148. ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER,
  2149. "Source texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved.");
  2150. uint32_t src_layer_count = src_tex->layers;
  2151. uint32_t src_width, src_height, src_depth;
  2152. get_image_format_required_size(src_tex->format, src_tex->width, src_tex->height, src_tex->depth, p_src_mipmap + 1, &src_width, &src_height, &src_depth);
  2153. if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
  2154. src_layer_count *= 6;
  2155. }
  2156. ERR_FAIL_COND_V(p_from.x < 0 || p_from.x + p_size.x > src_width, ERR_INVALID_PARAMETER);
  2157. ERR_FAIL_COND_V(p_from.y < 0 || p_from.y + p_size.y > src_height, ERR_INVALID_PARAMETER);
  2158. ERR_FAIL_COND_V(p_from.z < 0 || p_from.z + p_size.z > src_depth, ERR_INVALID_PARAMETER);
  2159. ERR_FAIL_COND_V(p_src_mipmap >= src_tex->mipmaps, ERR_INVALID_PARAMETER);
  2160. ERR_FAIL_COND_V(p_src_layer >= src_layer_count, ERR_INVALID_PARAMETER);
  2161. Texture *dst_tex = texture_owner.getornull(p_to_texture);
  2162. ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER);
  2163. ERR_FAIL_COND_V_MSG(p_sync_with_draw && dst_tex->bound, ERR_INVALID_PARAMETER,
  2164. "Destination texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
  2165. ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
  2166. "Destination texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be retrieved.");
  2167. uint32_t dst_layer_count = dst_tex->layers;
  2168. uint32_t dst_width, dst_height, dst_depth;
  2169. get_image_format_required_size(dst_tex->format, dst_tex->width, dst_tex->height, dst_tex->depth, p_dst_mipmap + 1, &dst_width, &dst_height, &dst_depth);
  2170. if (dst_tex->type == TEXTURE_TYPE_CUBE || dst_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
  2171. dst_layer_count *= 6;
  2172. }
  2173. ERR_FAIL_COND_V(p_to.x < 0 || p_to.x + p_size.x > dst_width, ERR_INVALID_PARAMETER);
  2174. ERR_FAIL_COND_V(p_to.y < 0 || p_to.y + p_size.y > dst_height, ERR_INVALID_PARAMETER);
  2175. ERR_FAIL_COND_V(p_to.z < 0 || p_to.z + p_size.z > dst_depth, ERR_INVALID_PARAMETER);
  2176. ERR_FAIL_COND_V(p_dst_mipmap >= dst_tex->mipmaps, ERR_INVALID_PARAMETER);
  2177. ERR_FAIL_COND_V(p_dst_layer >= dst_layer_count, ERR_INVALID_PARAMETER);
  2178. ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER,
  2179. "Source and destination texture must be of the same type (color or depth).");
  2180. VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
  2181. {
  2182. //PRE Copy the image
  2183. { //Source
  2184. VkImageMemoryBarrier image_memory_barrier;
  2185. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2186. image_memory_barrier.pNext = NULL;
  2187. image_memory_barrier.srcAccessMask = 0;
  2188. image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
  2189. image_memory_barrier.oldLayout = src_tex->layout;
  2190. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
  2191. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2192. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2193. image_memory_barrier.image = src_tex->image;
  2194. image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
  2195. image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
  2196. image_memory_barrier.subresourceRange.levelCount = 1;
  2197. image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
  2198. image_memory_barrier.subresourceRange.layerCount = 1;
  2199. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2200. }
  2201. { //Dest
  2202. VkImageMemoryBarrier image_memory_barrier;
  2203. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2204. image_memory_barrier.pNext = NULL;
  2205. image_memory_barrier.srcAccessMask = 0;
  2206. image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  2207. image_memory_barrier.oldLayout = dst_tex->layout;
  2208. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  2209. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2210. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2211. image_memory_barrier.image = dst_tex->image;
  2212. image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
  2213. image_memory_barrier.subresourceRange.baseMipLevel = p_dst_mipmap;
  2214. image_memory_barrier.subresourceRange.levelCount = 1;
  2215. image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer;
  2216. image_memory_barrier.subresourceRange.layerCount = 1;
  2217. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2218. }
  2219. //COPY
  2220. {
  2221. VkImageCopy image_copy_region;
  2222. image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
  2223. image_copy_region.srcSubresource.baseArrayLayer = p_src_layer;
  2224. image_copy_region.srcSubresource.layerCount = 1;
  2225. image_copy_region.srcSubresource.mipLevel = p_src_mipmap;
  2226. image_copy_region.srcOffset.x = p_from.x;
  2227. image_copy_region.srcOffset.y = p_from.y;
  2228. image_copy_region.srcOffset.z = p_from.z;
  2229. image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask;
  2230. image_copy_region.dstSubresource.baseArrayLayer = p_dst_layer;
  2231. image_copy_region.dstSubresource.layerCount = 1;
  2232. image_copy_region.dstSubresource.mipLevel = p_dst_mipmap;
  2233. image_copy_region.dstOffset.x = p_to.x;
  2234. image_copy_region.dstOffset.y = p_to.y;
  2235. image_copy_region.dstOffset.z = p_to.z;
  2236. image_copy_region.extent.width = p_size.x;
  2237. image_copy_region.extent.height = p_size.y;
  2238. image_copy_region.extent.depth = p_size.z;
  2239. vkCmdCopyImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
  2240. }
  2241. // RESTORE LAYOUT for SRC and DST
  2242. { //restore src
  2243. VkImageMemoryBarrier image_memory_barrier;
  2244. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2245. image_memory_barrier.pNext = NULL;
  2246. image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
  2247. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  2248. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
  2249. image_memory_barrier.newLayout = src_tex->layout;
  2250. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2251. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2252. image_memory_barrier.image = src_tex->image;
  2253. image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
  2254. image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
  2255. image_memory_barrier.subresourceRange.levelCount = src_tex->mipmaps;
  2256. image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
  2257. image_memory_barrier.subresourceRange.layerCount = 1;
  2258. vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2259. }
  2260. { //make dst readable
  2261. VkImageMemoryBarrier image_memory_barrier;
  2262. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2263. image_memory_barrier.pNext = NULL;
  2264. image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  2265. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  2266. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  2267. image_memory_barrier.newLayout = dst_tex->layout;
  2268. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2269. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2270. image_memory_barrier.image = dst_tex->image;
  2271. image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  2272. image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
  2273. image_memory_barrier.subresourceRange.levelCount = 1;
  2274. image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
  2275. image_memory_barrier.subresourceRange.layerCount = 1;
  2276. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2277. }
  2278. }
  2279. return OK;
  2280. }
  2281. Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) {
  2282. _THREAD_SAFE_METHOD_
  2283. Texture *src_tex = texture_owner.getornull(p_texture);
  2284. ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
  2285. ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER,
  2286. "Source texture can't be cleared while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
  2287. ERR_FAIL_COND_V(p_layers == 0, ERR_INVALID_PARAMETER);
  2288. ERR_FAIL_COND_V(p_mipmaps == 0, ERR_INVALID_PARAMETER);
  2289. ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
  2290. "Source texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be cleared.");
  2291. uint32_t src_layer_count = src_tex->layers;
  2292. if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
  2293. src_layer_count *= 6;
  2294. }
  2295. ERR_FAIL_COND_V(p_base_mipmap + p_mipmaps > src_tex->mipmaps, ERR_INVALID_PARAMETER);
  2296. ERR_FAIL_COND_V(p_base_layer + p_layers > src_layer_count, ERR_INVALID_PARAMETER);
  2297. VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
  2298. VkImageLayout layout = src_tex->layout;
  2299. if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
  2300. VkImageMemoryBarrier image_memory_barrier;
  2301. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2302. image_memory_barrier.pNext = NULL;
  2303. image_memory_barrier.srcAccessMask = 0;
  2304. image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  2305. image_memory_barrier.oldLayout = src_tex->layout;
  2306. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  2307. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2308. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2309. image_memory_barrier.image = src_tex->image;
  2310. image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
  2311. image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
  2312. image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
  2313. image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
  2314. image_memory_barrier.subresourceRange.layerCount = p_layers;
  2315. layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  2316. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2317. }
  2318. VkClearColorValue clear_color;
  2319. clear_color.float32[0] = p_color.r;
  2320. clear_color.float32[1] = p_color.g;
  2321. clear_color.float32[2] = p_color.b;
  2322. clear_color.float32[3] = p_color.a;
  2323. VkImageSubresourceRange range;
  2324. range.aspectMask = src_tex->read_aspect_mask;
  2325. range.baseArrayLayer = p_base_layer;
  2326. range.layerCount = p_layers;
  2327. range.baseMipLevel = p_base_mipmap;
  2328. range.levelCount = p_mipmaps;
  2329. vkCmdClearColorImage(command_buffer, src_tex->image, layout, &clear_color, 1, &range);
  2330. if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
  2331. VkImageMemoryBarrier image_memory_barrier;
  2332. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  2333. image_memory_barrier.pNext = NULL;
  2334. image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
  2335. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
  2336. image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
  2337. image_memory_barrier.newLayout = src_tex->layout;
  2338. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2339. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  2340. image_memory_barrier.image = src_tex->image;
  2341. image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
  2342. image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
  2343. image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
  2344. image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
  2345. image_memory_barrier.subresourceRange.layerCount = p_layers;
  2346. vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  2347. }
  2348. return OK;
  2349. }
  2350. bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const {
  2351. ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false);
  2352. _THREAD_SAFE_METHOD_
  2353. //validate that this image is supported for the intended use
  2354. VkFormatProperties properties;
  2355. vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties);
  2356. VkFormatFeatureFlags flags;
  2357. if (p_usage & TEXTURE_USAGE_CPU_READ_BIT) {
  2358. flags = properties.linearTilingFeatures;
  2359. } else {
  2360. flags = properties.optimalTilingFeatures;
  2361. }
  2362. if (p_usage & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
  2363. return false;
  2364. }
  2365. if (p_usage & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
  2366. return false;
  2367. }
  2368. if (p_usage & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
  2369. return false;
  2370. }
  2371. if (p_usage & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
  2372. return false;
  2373. }
  2374. if (p_usage & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
  2375. return false;
  2376. }
  2377. return true;
  2378. }
  2379. /********************/
  2380. /**** ATTACHMENT ****/
  2381. /********************/
  2382. VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, int *r_color_attachment_count) {
  2383. Vector<VkAttachmentDescription> attachments;
  2384. Vector<VkAttachmentReference> color_references;
  2385. Vector<VkAttachmentReference> depth_stencil_references;
  2386. Vector<VkAttachmentReference> resolve_references;
  2387. for (int i = 0; i < p_format.size(); i++) {
  2388. VkAttachmentDescription description;
  2389. description.flags = 0;
  2390. ERR_FAIL_INDEX_V(p_format[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
  2391. description.format = vulkan_formats[p_format[i].format];
  2392. ERR_FAIL_INDEX_V(p_format[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
  2393. description.samples = rasterization_sample_count[p_format[i].samples];
  2394. //anything below does not really matter, as vulkan just ignores it when creating a pipeline
  2395. ERR_FAIL_COND_V_MSG(!(p_format[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)), VK_NULL_HANDLE,
  2396. "Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set.");
  2397. bool is_depth_stencil = p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
  2398. bool is_sampled = p_format[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
  2399. bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
  2400. switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
  2401. case INITIAL_ACTION_CLEAR: {
  2402. description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  2403. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  2404. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2405. } break;
  2406. case INITIAL_ACTION_KEEP: {
  2407. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2408. description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  2409. description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
  2410. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2411. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2412. description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  2413. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2414. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  2415. } else {
  2416. description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2417. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2418. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2419. }
  2420. } break;
  2421. case INITIAL_ACTION_CONTINUE: {
  2422. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2423. description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  2424. description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  2425. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2426. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2427. description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  2428. description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; //don't care what is there
  2429. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  2430. } else {
  2431. description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2432. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2433. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2434. }
  2435. } break;
  2436. default: {
  2437. ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
  2438. }
  2439. }
  2440. switch (is_depth_stencil ? p_final_depth_action : p_final_color_action) {
  2441. case FINAL_ACTION_READ: {
  2442. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2443. description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  2444. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2445. description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
  2446. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2447. description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  2448. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
  2449. description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
  2450. } else {
  2451. description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2452. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2453. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2454. }
  2455. } break;
  2456. case FINAL_ACTION_DISCARD: {
  2457. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2458. description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2459. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2460. description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
  2461. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2462. description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2463. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2464. description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
  2465. } else {
  2466. description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2467. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2468. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2469. }
  2470. } break;
  2471. case FINAL_ACTION_CONTINUE: {
  2472. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2473. description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  2474. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
  2475. description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  2476. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2477. description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  2478. description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
  2479. description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
  2480. } else {
  2481. description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2482. description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
  2483. description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
  2484. }
  2485. } break;
  2486. default: {
  2487. ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
  2488. }
  2489. }
  2490. attachments.push_back(description);
  2491. VkAttachmentReference reference;
  2492. reference.attachment = i;
  2493. if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  2494. reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  2495. color_references.push_back(reference);
  2496. } else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  2497. reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
  2498. depth_stencil_references.push_back(reference);
  2499. } else if (p_format[i].usage_flags & TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT) {
  2500. reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
  2501. resolve_references.push_back(reference);
  2502. } else {
  2503. ERR_FAIL_V_MSG(VK_NULL_HANDLE, "Texture index " + itos(i) + " is neither color, depth stencil or resolve so it can't be used as attachment.");
  2504. }
  2505. }
  2506. ERR_FAIL_COND_V_MSG(depth_stencil_references.size() > 1, VK_NULL_HANDLE,
  2507. "Formats can only have one depth/stencil attachment, supplied (" + itos(depth_stencil_references.size()) + ").");
  2508. ERR_FAIL_COND_V_MSG(resolve_references.size() > 1, VK_NULL_HANDLE,
  2509. "Formats can only have one resolve attachment, supplied (" + itos(resolve_references.size()) + ").");
  2510. VkSubpassDescription subpass;
  2511. subpass.flags = 0;
  2512. subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
  2513. subpass.inputAttachmentCount = 0; //unsupported for now
  2514. subpass.pInputAttachments = NULL;
  2515. subpass.colorAttachmentCount = color_references.size();
  2516. subpass.pColorAttachments = color_references.ptr();
  2517. subpass.pDepthStencilAttachment = depth_stencil_references.ptr();
  2518. subpass.pResolveAttachments = resolve_references.ptr();
  2519. subpass.preserveAttachmentCount = 0;
  2520. subpass.pPreserveAttachments = NULL;
  2521. VkRenderPassCreateInfo render_pass_create_info;
  2522. render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
  2523. render_pass_create_info.pNext = NULL;
  2524. render_pass_create_info.flags = 0;
  2525. render_pass_create_info.attachmentCount = attachments.size();
  2526. render_pass_create_info.pAttachments = attachments.ptr();
  2527. render_pass_create_info.subpassCount = 1;
  2528. render_pass_create_info.pSubpasses = &subpass;
  2529. render_pass_create_info.dependencyCount = 0;
  2530. render_pass_create_info.pDependencies = NULL;
  2531. VkRenderPass render_pass;
  2532. VkResult res = vkCreateRenderPass(device, &render_pass_create_info, NULL, &render_pass);
  2533. ERR_FAIL_COND_V(res, VK_NULL_HANDLE);
  2534. if (r_color_attachment_count) {
  2535. *r_color_attachment_count = color_references.size();
  2536. }
  2537. return render_pass;
  2538. }
  2539. RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format) {
  2540. _THREAD_SAFE_METHOD_
  2541. FramebufferFormatKey key;
  2542. key.attachments = p_format;
  2543. const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
  2544. if (E) {
  2545. //exists, return
  2546. return E->get();
  2547. }
  2548. int color_references;
  2549. VkRenderPass render_pass = _render_pass_create(p_format, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, &color_references); //actions don't matter for this use case
  2550. if (render_pass == VK_NULL_HANDLE) { //was likely invalid
  2551. return INVALID_ID;
  2552. }
  2553. FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT));
  2554. E = framebuffer_format_cache.insert(key, id);
  2555. FramebufferFormat fb_format;
  2556. fb_format.E = E;
  2557. fb_format.color_attachments = color_references;
  2558. fb_format.render_pass = render_pass;
  2559. fb_format.samples = p_format[0].samples;
  2560. framebuffer_formats[id] = fb_format;
  2561. return id;
  2562. }
  2563. RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format) {
  2564. Map<FramebufferFormatID, FramebufferFormat>::Element *E = framebuffer_formats.find(p_format);
  2565. ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1);
  2566. return E->get().samples;
  2567. }
  2568. /***********************/
  2569. /**** RENDER TARGET ****/
  2570. /***********************/
  2571. RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check) {
  2572. _THREAD_SAFE_METHOD_
  2573. Vector<AttachmentFormat> attachments;
  2574. Size2i size;
  2575. for (int i = 0; i < p_texture_attachments.size(); i++) {
  2576. Texture *texture = texture_owner.getornull(p_texture_attachments[i]);
  2577. ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture index supplied for framebuffer (" + itos(i) + ") is not a valid texture.");
  2578. if (i == 0) {
  2579. size.width = texture->width;
  2580. size.height = texture->height;
  2581. } else {
  2582. ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
  2583. "All textures in a framebuffer should be the same size.");
  2584. }
  2585. AttachmentFormat af;
  2586. af.format = texture->format;
  2587. af.samples = texture->samples;
  2588. af.usage_flags = texture->usage_flags;
  2589. attachments.push_back(af);
  2590. }
  2591. FramebufferFormatID format_id = framebuffer_format_create(attachments);
  2592. if (format_id == INVALID_ID) {
  2593. return RID();
  2594. }
  2595. ERR_FAIL_COND_V_MSG(p_format_check != INVALID_ID && format_id != p_format_check, RID(),
  2596. "The format used to check this framebuffer differs from the intended framebuffer format.");
  2597. Framebuffer framebuffer;
  2598. framebuffer.format_id = format_id;
  2599. framebuffer.texture_ids = p_texture_attachments;
  2600. framebuffer.size = size;
  2601. RID id = framebuffer_owner.make_rid(framebuffer);
  2602. for (int i = 0; i < p_texture_attachments.size(); i++) {
  2603. _add_dependency(id, p_texture_attachments[i]);
  2604. }
  2605. return id;
  2606. }
  2607. RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) {
  2608. _THREAD_SAFE_METHOD_
  2609. Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
  2610. ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
  2611. return framebuffer->format_id;
  2612. }
  2613. /*****************/
  2614. /**** SAMPLER ****/
  2615. /*****************/
  2616. RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
  2617. _THREAD_SAFE_METHOD_
  2618. VkSamplerCreateInfo sampler_create_info;
  2619. sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
  2620. sampler_create_info.pNext = NULL;
  2621. sampler_create_info.flags = 0;
  2622. sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
  2623. sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
  2624. sampler_create_info.mipmapMode = p_state.mip_filter == SAMPLER_FILTER_LINEAR ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST;
  2625. ERR_FAIL_INDEX_V(p_state.repeat_u, SAMPLER_REPEAT_MODE_MAX, RID());
  2626. sampler_create_info.addressModeU = address_modes[p_state.repeat_u];
  2627. ERR_FAIL_INDEX_V(p_state.repeat_v, SAMPLER_REPEAT_MODE_MAX, RID());
  2628. sampler_create_info.addressModeV = address_modes[p_state.repeat_v];
  2629. ERR_FAIL_INDEX_V(p_state.repeat_w, SAMPLER_REPEAT_MODE_MAX, RID());
  2630. sampler_create_info.addressModeW = address_modes[p_state.repeat_w];
  2631. sampler_create_info.mipLodBias = p_state.lod_bias;
  2632. sampler_create_info.anisotropyEnable = p_state.use_anisotropy;
  2633. sampler_create_info.maxAnisotropy = p_state.anisotropy_max;
  2634. sampler_create_info.compareEnable = p_state.enable_compare;
  2635. ERR_FAIL_INDEX_V(p_state.compare_op, COMPARE_OP_MAX, RID());
  2636. sampler_create_info.compareOp = compare_operators[p_state.compare_op];
  2637. sampler_create_info.minLod = p_state.min_lod;
  2638. sampler_create_info.maxLod = p_state.max_lod;
  2639. ERR_FAIL_INDEX_V(p_state.border_color, SAMPLER_BORDER_COLOR_MAX, RID());
  2640. sampler_create_info.borderColor = sampler_border_colors[p_state.border_color];
  2641. sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw;
  2642. VkSampler sampler;
  2643. VkResult res = vkCreateSampler(device, &sampler_create_info, NULL, &sampler);
  2644. ERR_FAIL_COND_V(res, RID());
  2645. return sampler_owner.make_rid(sampler);
  2646. }
  2647. /**********************/
  2648. /**** VERTEX ARRAY ****/
  2649. /**********************/
  2650. RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
  2651. _THREAD_SAFE_METHOD_
  2652. ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
  2653. Buffer buffer;
  2654. _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
  2655. if (p_data.size()) {
  2656. uint64_t data_size = p_data.size();
  2657. PoolVector<uint8_t>::Read r = p_data.read();
  2658. _buffer_update(&buffer, 0, r.ptr(), data_size);
  2659. _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, false);
  2660. }
  2661. return vertex_buffer_owner.make_rid(buffer);
  2662. }
  2663. // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
  2664. RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexDescription> &p_vertex_formats) {
  2665. _THREAD_SAFE_METHOD_
  2666. VertexDescriptionKey key;
  2667. key.vertex_formats = p_vertex_formats;
  2668. VertexFormatID *idptr = vertex_format_cache.getptr(key);
  2669. if (idptr) {
  2670. return *idptr;
  2671. }
  2672. //does not exist, create one and cache it
  2673. VertexDescriptionCache vdcache;
  2674. vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size());
  2675. vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size());
  2676. Set<int> used_locations;
  2677. for (int i = 0; i < p_vertex_formats.size(); i++) {
  2678. ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX);
  2679. ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID);
  2680. ERR_FAIL_COND_V_MSG(get_format_vertex_size(p_vertex_formats[i].format) == 0, INVALID_ID,
  2681. "Data format for attachment (" + itos(i) + ") is not valid for a vertex array.");
  2682. vdcache.bindings[i].binding = i;
  2683. vdcache.bindings[i].stride = p_vertex_formats[i].stride;
  2684. vdcache.bindings[i].inputRate = p_vertex_formats[i].frequency == VERTEX_FREQUENCY_INSTANCE ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
  2685. vdcache.attributes[i].binding = i;
  2686. vdcache.attributes[i].location = p_vertex_formats[i].location;
  2687. vdcache.attributes[i].format = vulkan_formats[p_vertex_formats[i].format];
  2688. vdcache.attributes[i].offset = p_vertex_formats[i].offset;
  2689. used_locations.insert(p_vertex_formats[i].location);
  2690. }
  2691. vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
  2692. vdcache.create_info.pNext = NULL;
  2693. vdcache.create_info.flags = 0;
  2694. vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size();
  2695. vdcache.create_info.pVertexAttributeDescriptions = vdcache.attributes;
  2696. vdcache.create_info.vertexBindingDescriptionCount = p_vertex_formats.size();
  2697. vdcache.create_info.pVertexBindingDescriptions = vdcache.bindings;
  2698. vdcache.vertex_formats = p_vertex_formats;
  2699. VertexFormatID id = VertexFormatID(vertex_format_cache.size()) | (VertexFormatID(ID_TYPE_VERTEX_FORMAT) << ID_BASE_SHIFT);
  2700. vertex_format_cache[key] = id;
  2701. vertex_formats[id] = vdcache;
  2702. return id;
  2703. }
  2704. RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) {
  2705. _THREAD_SAFE_METHOD_
  2706. ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
  2707. const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
  2708. ERR_FAIL_COND_V(vd.vertex_formats.size() != p_src_buffers.size(), RID());
  2709. for (int i = 0; i < p_src_buffers.size(); i++) {
  2710. ERR_FAIL_COND_V(!vertex_buffer_owner.owns(p_src_buffers[i]), RID());
  2711. }
  2712. VertexArray vertex_array;
  2713. vertex_array.vertex_count = p_vertex_count;
  2714. vertex_array.description = p_vertex_format;
  2715. vertex_array.max_instances_allowed = 0xFFFFFFFF; //by default as many as you want
  2716. for (int i = 0; i < p_src_buffers.size(); i++) {
  2717. Buffer *buffer = vertex_buffer_owner.getornull(p_src_buffers[i]);
  2718. //validate with buffer
  2719. {
  2720. const VertexDescription &atf = vd.vertex_formats[i];
  2721. uint32_t element_size = get_format_vertex_size(atf.format);
  2722. ERR_FAIL_COND_V(element_size == 0, RID()); //should never happens since this was prevalidated
  2723. if (atf.frequency == VERTEX_FREQUENCY_VERTEX) {
  2724. //validate size for regular drawing
  2725. uint64_t total_size = uint64_t(atf.stride) * (p_vertex_count - 1) + atf.offset + element_size;
  2726. ERR_FAIL_COND_V_MSG(total_size > buffer->size, RID(),
  2727. "Attachment (" + itos(i) + ") will read past the end of the buffer.");
  2728. } else {
  2729. //validate size for instances drawing
  2730. uint64_t available = buffer->size - atf.offset;
  2731. ERR_FAIL_COND_V_MSG(available < element_size, RID(),
  2732. "Attachment (" + itos(i) + ") uses instancing, but it's just too small.");
  2733. uint32_t instances_allowed = available / atf.stride;
  2734. vertex_array.max_instances_allowed = MIN(instances_allowed, vertex_array.max_instances_allowed);
  2735. }
  2736. }
  2737. vertex_array.buffers.push_back(buffer->buffer);
  2738. vertex_array.offsets.push_back(0); //offset unused, but passing anyway
  2739. }
  2740. RID id = vertex_array_owner.make_rid(vertex_array);
  2741. for (int i = 0; i < p_src_buffers.size(); i++) {
  2742. _add_dependency(id, p_src_buffers[i]);
  2743. }
  2744. return id;
  2745. }
  2746. RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const PoolVector<uint8_t> &p_data, bool p_use_restart_indices) {
  2747. _THREAD_SAFE_METHOD_
  2748. ERR_FAIL_COND_V(p_index_count == 0, RID());
  2749. IndexBuffer index_buffer;
  2750. index_buffer.index_type = (p_format == INDEX_BUFFER_FORMAT_UINT16) ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32;
  2751. index_buffer.supports_restart_indices = p_use_restart_indices;
  2752. index_buffer.index_count = p_index_count;
  2753. uint32_t size_bytes = p_index_count * ((p_format == INDEX_BUFFER_FORMAT_UINT16) ? 2 : 4);
  2754. #ifdef DEBUG_ENABLED
  2755. if (p_data.size()) {
  2756. index_buffer.max_index = 0;
  2757. ERR_FAIL_COND_V_MSG((uint32_t)p_data.size() != size_bytes, RID(),
  2758. "Default index buffer initializer array size (" + itos(p_data.size()) + ") does not match format required size (" + itos(size_bytes) + ").");
  2759. PoolVector<uint8_t>::Read r = p_data.read();
  2760. if (p_format == INDEX_BUFFER_FORMAT_UINT16) {
  2761. const uint16_t *index16 = (const uint16_t *)r.ptr();
  2762. for (uint32_t i = 0; i < p_index_count; i++) {
  2763. if (p_use_restart_indices && index16[i] == 0xFFFF) {
  2764. continue; //restart index, ingnore
  2765. }
  2766. index_buffer.max_index = MAX(index16[i], index_buffer.max_index);
  2767. }
  2768. } else {
  2769. const uint32_t *index32 = (const uint32_t *)r.ptr();
  2770. for (uint32_t i = 0; i < p_index_count; i++) {
  2771. if (p_use_restart_indices && index32[i] == 0xFFFFFFFF) {
  2772. continue; //restart index, ingnore
  2773. }
  2774. index_buffer.max_index = MAX(index32[i], index_buffer.max_index);
  2775. }
  2776. }
  2777. } else {
  2778. index_buffer.max_index = 0xFFFFFFFF;
  2779. }
  2780. #else
  2781. index_buffer.max_index = 0xFFFFFFFF;
  2782. #endif
  2783. _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
  2784. if (p_data.size()) {
  2785. uint64_t data_size = p_data.size();
  2786. PoolVector<uint8_t>::Read r = p_data.read();
  2787. _buffer_update(&index_buffer, 0, r.ptr(), data_size);
  2788. _buffer_memory_barrier(index_buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT, false);
  2789. }
  2790. return index_buffer_owner.make_rid(index_buffer);
  2791. }
  2792. RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) {
  2793. _THREAD_SAFE_METHOD_
  2794. ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID());
  2795. IndexBuffer *index_buffer = index_buffer_owner.getornull(p_index_buffer);
  2796. ERR_FAIL_COND_V(p_index_count == 0, RID());
  2797. ERR_FAIL_COND_V(p_index_offset + p_index_count > index_buffer->index_count, RID());
  2798. IndexArray index_array;
  2799. index_array.max_index = index_buffer->max_index;
  2800. index_array.buffer = index_buffer->buffer;
  2801. index_array.offset = p_index_offset;
  2802. index_array.indices = p_index_count;
  2803. index_array.index_type = index_buffer->index_type;
  2804. index_array.supports_restart_indices = index_buffer->supports_restart_indices;
  2805. RID id = index_array_owner.make_rid(index_array);
  2806. _add_dependency(id, p_index_buffer);
  2807. return id;
  2808. }
  2809. /****************/
  2810. /**** SHADER ****/
  2811. /****************/
  2812. static const char *shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = {
  2813. "Vertex",
  2814. "Fragment",
  2815. "TesselationControl",
  2816. "TesselationEvaluation",
  2817. "Compute"
  2818. };
  2819. static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = {
  2820. "Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment"
  2821. };
  2822. static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MAX] = {
  2823. VK_SHADER_STAGE_VERTEX_BIT,
  2824. VK_SHADER_STAGE_FRAGMENT_BIT,
  2825. VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
  2826. VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
  2827. VK_SHADER_STAGE_COMPUTE_BIT,
  2828. };
  2829. String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
  2830. String ret;
  2831. const Shader *shader = shader_owner.getornull(p_shader);
  2832. ERR_FAIL_COND_V(!shader, String());
  2833. for (int i = 0; i < shader->sets.size(); i++) {
  2834. if (p_set >= 0 && i != p_set) {
  2835. continue;
  2836. }
  2837. for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) {
  2838. const UniformInfo &ui = shader->sets[i].uniform_info[j];
  2839. if (ret != String()) {
  2840. ret += "\n";
  2841. }
  2842. ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Length: " + itos(ui.length);
  2843. }
  2844. }
  2845. return ret;
  2846. }
  2847. #if 0
  2848. bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) {
  2849. VkDescriptorSetLayoutBinding layout_binding;
  2850. UniformInfo info;
  2851. switch (reflection.getType()->getBasicType()) {
  2852. case glslang::EbtSampler: {
  2853. //print_line("DEBUG: IsSampler");
  2854. if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) {
  2855. //texture buffers
  2856. if (reflection.getType()->getSampler().isCombined()) {
  2857. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  2858. info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER;
  2859. //print_line("DEBUG: SAMPLER: texel combined");
  2860. } else if (reflection.getType()->getSampler().isTexture()) {
  2861. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  2862. info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
  2863. //print_line("DEBUG: SAMPLER: texel alone");
  2864. } else if (reflection.getType()->getSampler().isImage()) {
  2865. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
  2866. info.type = UNIFORM_TYPE_IMAGE_BUFFER;
  2867. //print_line("DEBUG: SAMPLER: texel buffer");
  2868. } else {
  2869. if (r_error) {
  2870. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported buffer type.";
  2871. }
  2872. return false;
  2873. }
  2874. } else if (reflection.getType()->getSampler().isCombined()) {
  2875. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
  2876. info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
  2877. //print_line("DEBUG: SAMPLER: combined");
  2878. } else if (reflection.getType()->getSampler().isPureSampler()) {
  2879. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
  2880. info.type = UNIFORM_TYPE_SAMPLER;
  2881. //print_line("DEBUG: SAMPLER: sampler");
  2882. } else if (reflection.getType()->getSampler().isTexture()) {
  2883. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
  2884. info.type = UNIFORM_TYPE_TEXTURE;
  2885. //print_line("DEBUG: SAMPLER: image");
  2886. } else if (reflection.getType()->getSampler().isImage()) {
  2887. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
  2888. info.type = UNIFORM_TYPE_IMAGE;
  2889. //print_line("DEBUG: SAMPLER: storage image");
  2890. } else {
  2891. //print_line("DEBUG: sampler unknown");
  2892. if (r_error) {
  2893. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported sampler type.";
  2894. }
  2895. return false;
  2896. }
  2897. if (reflection.getType()->isArray()) {
  2898. layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
  2899. //print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
  2900. } else {
  2901. layout_binding.descriptorCount = 1;
  2902. }
  2903. info.length = layout_binding.descriptorCount;
  2904. } break;
  2905. /*case glslang::EbtStruct: {
  2906. print_line("DEBUG: Struct");
  2907. } break;*/
  2908. case glslang::EbtBlock: {
  2909. //print_line("DEBUG: Block");
  2910. if (reflection.getType()->getQualifier().storage == glslang::EvqUniform) {
  2911. if (reflection.getType()->getQualifier().layoutPushConstant) {
  2912. uint32_t len = reflection.size;
  2913. if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) {
  2914. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' push constants for different stages should all be the same size.";
  2915. return false;
  2916. }
  2917. push_constant.push_constant_size = len;
  2918. push_constant.push_constants_vk_stage |= shader_stage_masks[p_stage];
  2919. return true;
  2920. }
  2921. //print_line("DEBUG: Uniform buffer");
  2922. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
  2923. info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
  2924. } else if (reflection.getType()->getQualifier().storage == glslang::EvqBuffer) {
  2925. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
  2926. info.type = UNIFORM_TYPE_STORAGE_BUFFER;
  2927. //print_line("DEBUG: Storage buffer");
  2928. } else {
  2929. if (r_error) {
  2930. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ").";
  2931. }
  2932. return false;
  2933. }
  2934. if (reflection.getType()->isArray()) {
  2935. layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
  2936. //print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
  2937. } else {
  2938. layout_binding.descriptorCount = 1;
  2939. }
  2940. info.length = reflection.size;
  2941. } break;
  2942. /*case glslang::EbtReference: {
  2943. } break;*/
  2944. /*case glslang::EbtAtomicUint: {
  2945. } break;*/
  2946. default: {
  2947. if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) {
  2948. //member of uniform block?
  2949. return true;
  2950. }
  2951. if (r_error) {
  2952. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' unsupported uniform type.";
  2953. }
  2954. return false;
  2955. }
  2956. }
  2957. if (!reflection.getType()->getQualifier().hasBinding()) {
  2958. if (r_error) {
  2959. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' lacks a binding number.";
  2960. }
  2961. return false;
  2962. }
  2963. uint32_t set = reflection.getType()->getQualifier().hasSet() ? reflection.getType()->getQualifier().layoutSet : 0;
  2964. if (set >= MAX_UNIFORM_SETS) {
  2965. if (r_error) {
  2966. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").";
  2967. }
  2968. return false;
  2969. }
  2970. if (set >= limits.maxBoundDescriptorSets) {
  2971. if (r_error) {
  2972. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").";
  2973. }
  2974. return false;
  2975. }
  2976. uint32_t binding = reflection.getType()->getQualifier().layoutBinding;
  2977. if (set < (uint32_t)bindings.size()) {
  2978. //check if this already exists
  2979. for (int i = 0; i < bindings[set].size(); i++) {
  2980. if (bindings[set][i].binding == binding) {
  2981. //already exists, verify that it's the same type
  2982. if (bindings[set][i].descriptorType != layout_binding.descriptorType) {
  2983. if (r_error) {
  2984. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type.";
  2985. }
  2986. return false;
  2987. }
  2988. //also, verify that it's the same size
  2989. if (bindings[set][i].descriptorCount != layout_binding.descriptorCount || uniform_infos[set][i].length != info.length) {
  2990. if (r_error) {
  2991. *r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size.";
  2992. }
  2993. return false;
  2994. }
  2995. //just append stage mask and return
  2996. bindings.write[set].write[i].stageFlags |= shader_stage_masks[p_stage];
  2997. uniform_infos.write[set].write[i].stages |= 1 << p_stage;
  2998. return true;
  2999. }
  3000. }
  3001. }
  3002. layout_binding.binding = binding;
  3003. layout_binding.stageFlags = shader_stage_masks[p_stage];
  3004. layout_binding.pImmutableSamplers = NULL; //no support for this yet
  3005. info.stages = 1 << p_stage;
  3006. info.binding = binding;
  3007. if (set >= (uint32_t)bindings.size()) {
  3008. bindings.resize(set + 1);
  3009. uniform_infos.resize(set + 1);
  3010. }
  3011. #if 0
  3012. print_line("stage: " + String(shader_stage_names[p_stage]) + " set: " + itos(set) + " binding: " + itos(info.binding) + " type:" + shader_uniform_names[info.type] + " length: " + itos(info.length));
  3013. #endif
  3014. bindings.write[set].push_back(layout_binding);
  3015. uniform_infos.write[set].push_back(info);
  3016. return true;
  3017. }
  3018. #endif
  3019. RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) {
  3020. //descriptor layouts
  3021. Vector<Vector<VkDescriptorSetLayoutBinding> > set_bindings;
  3022. Vector<Vector<UniformInfo> > uniform_info;
  3023. Shader::PushConstant push_constant;
  3024. push_constant.push_constant_size = 0;
  3025. push_constant.push_constants_vk_stage = 0;
  3026. uint32_t vertex_input_mask = 0;
  3027. uint32_t fragment_outputs = 0;
  3028. uint32_t stages_processed = 0;
  3029. bool is_compute = false;
  3030. for (int i = 0; i < p_stages.size(); i++) {
  3031. if (p_stages[i].shader_stage == SHADER_STAGE_COMPUTE) {
  3032. is_compute = true;
  3033. ERR_FAIL_COND_V_MSG(p_stages.size() != 1, RID(),
  3034. "Compute shaders can only receive one stage, dedicated to compute.");
  3035. }
  3036. ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_stages[i].shader_stage), RID(),
  3037. "Stage " + String(shader_stage_names[p_stages[i].shader_stage]) + " submitted more than once.");
  3038. {
  3039. SpvReflectShaderModule module;
  3040. PoolVector<uint8_t>::Read spirv = p_stages[i].spir_v.read();
  3041. SpvReflectResult result = spvReflectCreateShaderModule(p_stages[i].spir_v.size(), spirv.ptr(), &module);
  3042. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3043. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed parsing shader.");
  3044. uint32_t binding_count = 0;
  3045. result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, NULL);
  3046. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3047. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating descriptor bindings.");
  3048. uint32_t stage = p_stages[i].shader_stage;
  3049. if (binding_count > 0) {
  3050. //Parse bindings
  3051. Vector<SpvReflectDescriptorBinding *> bindings;
  3052. bindings.resize(binding_count);
  3053. result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
  3054. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3055. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed getting descriptor bindings.");
  3056. for (uint32_t j = 0; j < binding_count; j++) {
  3057. const SpvReflectDescriptorBinding &binding = *bindings[j];
  3058. VkDescriptorSetLayoutBinding layout_binding;
  3059. UniformInfo info;
  3060. bool need_array_dimensions = false;
  3061. bool need_block_size = false;
  3062. switch (binding.descriptor_type) {
  3063. case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
  3064. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
  3065. info.type = UNIFORM_TYPE_SAMPLER;
  3066. need_array_dimensions = true;
  3067. } break;
  3068. case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
  3069. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
  3070. info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
  3071. need_array_dimensions = true;
  3072. } break;
  3073. case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
  3074. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
  3075. info.type = UNIFORM_TYPE_TEXTURE;
  3076. need_array_dimensions = true;
  3077. } break;
  3078. case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
  3079. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
  3080. info.type = UNIFORM_TYPE_IMAGE;
  3081. need_array_dimensions = true;
  3082. } break;
  3083. case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
  3084. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  3085. info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
  3086. need_array_dimensions = true;
  3087. } break;
  3088. case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
  3089. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
  3090. info.type = UNIFORM_TYPE_IMAGE_BUFFER;
  3091. need_array_dimensions = true;
  3092. } break;
  3093. case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
  3094. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
  3095. info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
  3096. need_block_size = true;
  3097. } break;
  3098. case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
  3099. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
  3100. info.type = UNIFORM_TYPE_STORAGE_BUFFER;
  3101. need_block_size = true;
  3102. } break;
  3103. case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
  3104. ERR_PRINT("Dynamic uniform buffer not supported.");
  3105. continue;
  3106. } break;
  3107. case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
  3108. ERR_PRINT("Dynamic storage buffer not supported.");
  3109. continue;
  3110. } break;
  3111. case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
  3112. layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
  3113. info.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
  3114. } break;
  3115. }
  3116. if (need_array_dimensions) {
  3117. if (binding.array.dims_count == 0) {
  3118. info.length = 1;
  3119. } else {
  3120. for (uint32_t k = 0; k < binding.array.dims_count; k++) {
  3121. if (k == 0) {
  3122. info.length = binding.array.dims[0];
  3123. } else {
  3124. info.length *= binding.array.dims[k];
  3125. }
  3126. }
  3127. }
  3128. layout_binding.descriptorCount = info.length;
  3129. } else if (need_block_size) {
  3130. info.length = binding.block.size;
  3131. layout_binding.descriptorCount = 1;
  3132. } else {
  3133. info.length = 0;
  3134. layout_binding.descriptorCount = 1;
  3135. }
  3136. info.binding = binding.binding;
  3137. uint32_t set = binding.set;
  3138. //print_line("Stage: " + String(shader_stage_names[stage]) + " set=" + itos(set) + " binding=" + itos(info.binding) + " type=" + shader_uniform_names[info.type] + " length=" + itos(info.length));
  3139. ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, RID(),
  3140. "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
  3141. ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, RID(),
  3142. "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
  3143. if (set < (uint32_t)set_bindings.size()) {
  3144. //check if this already exists
  3145. bool exists = false;
  3146. for (int k = 0; k < set_bindings[set].size(); k++) {
  3147. if (set_bindings[set][k].binding == (uint32_t)info.binding) {
  3148. //already exists, verify that it's the same type
  3149. ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorType != layout_binding.descriptorType, RID(),
  3150. "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type.");
  3151. //also, verify that it's the same size
  3152. ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorCount != layout_binding.descriptorCount || uniform_info[set][k].length != info.length, RID(),
  3153. "On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size.");
  3154. //just append stage mask and return
  3155. set_bindings.write[set].write[k].stageFlags |= shader_stage_masks[stage];
  3156. uniform_info.write[set].write[k].stages |= 1 << stage;
  3157. exists = true;
  3158. }
  3159. }
  3160. if (exists) {
  3161. continue; //merged
  3162. }
  3163. }
  3164. layout_binding.binding = info.binding;
  3165. layout_binding.stageFlags = shader_stage_masks[stage];
  3166. layout_binding.pImmutableSamplers = NULL; //no support for this yet
  3167. info.stages = 1 << stage;
  3168. info.binding = info.binding;
  3169. if (set >= (uint32_t)set_bindings.size()) {
  3170. set_bindings.resize(set + 1);
  3171. uniform_info.resize(set + 1);
  3172. }
  3173. set_bindings.write[set].push_back(layout_binding);
  3174. uniform_info.write[set].push_back(info);
  3175. }
  3176. }
  3177. if (stage == SHADER_STAGE_VERTEX) {
  3178. uint32_t iv_count = 0;
  3179. result = spvReflectEnumerateInputVariables(&module, &iv_count, NULL);
  3180. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3181. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating input variables.");
  3182. if (iv_count) {
  3183. Vector<SpvReflectInterfaceVariable *> input_vars;
  3184. input_vars.resize(iv_count);
  3185. result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
  3186. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3187. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining input variables.");
  3188. for (uint32_t j = 0; j < iv_count; j++) {
  3189. if (input_vars[j] && input_vars[j]->decoration_flags == 0) { //regular input
  3190. vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
  3191. }
  3192. }
  3193. }
  3194. }
  3195. if (stage == SHADER_STAGE_FRAGMENT) {
  3196. uint32_t ov_count = 0;
  3197. result = spvReflectEnumerateOutputVariables(&module, &ov_count, NULL);
  3198. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3199. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating output variables.");
  3200. if (ov_count) {
  3201. Vector<SpvReflectInterfaceVariable *> output_vars;
  3202. output_vars.resize(ov_count);
  3203. result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
  3204. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3205. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining output variables.");
  3206. for (uint32_t j = 0; j < ov_count; j++) {
  3207. if (output_vars[j]) {
  3208. fragment_outputs = MAX(fragment_outputs, output_vars[j]->location + 1);
  3209. }
  3210. }
  3211. }
  3212. }
  3213. uint32_t pc_count = 0;
  3214. result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, NULL);
  3215. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3216. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating push constants.");
  3217. if (pc_count) {
  3218. ERR_FAIL_COND_V_MSG(pc_count > 1, RID(),
  3219. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
  3220. Vector<SpvReflectBlockVariable *> pconstants;
  3221. pconstants.resize(pc_count);
  3222. result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
  3223. ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
  3224. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining push constants.");
  3225. #if 0
  3226. if (pconstants[0] == NULL) {
  3227. FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
  3228. f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
  3229. memdelete(f);
  3230. }
  3231. #endif
  3232. ERR_FAIL_COND_V_MSG(push_constant.push_constant_size && push_constant.push_constant_size != pconstants[0]->size, RID(),
  3233. "Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
  3234. push_constant.push_constant_size = pconstants[0]->size;
  3235. push_constant.push_constants_vk_stage |= shader_stage_masks[stage];
  3236. //print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
  3237. }
  3238. // Destroy the reflection data when no longer required.
  3239. spvReflectDestroyShaderModule(&module);
  3240. }
  3241. stages_processed |= (1 << p_stages[i].shader_stage);
  3242. }
  3243. //all good, let's create modules
  3244. _THREAD_SAFE_METHOD_
  3245. Shader shader;
  3246. shader.vertex_input_mask = vertex_input_mask;
  3247. shader.fragment_outputs = fragment_outputs;
  3248. shader.push_constant = push_constant;
  3249. shader.is_compute = is_compute;
  3250. String error_text;
  3251. bool success = true;
  3252. for (int i = 0; i < p_stages.size(); i++) {
  3253. VkShaderModuleCreateInfo shader_module_create_info;
  3254. shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
  3255. shader_module_create_info.pNext = NULL;
  3256. shader_module_create_info.flags = 0;
  3257. shader_module_create_info.codeSize = p_stages[i].spir_v.size();
  3258. PoolVector<uint8_t>::Read r = p_stages[i].spir_v.read();
  3259. shader_module_create_info.pCode = (const uint32_t *)r.ptr();
  3260. VkShaderModule module;
  3261. VkResult res = vkCreateShaderModule(device, &shader_module_create_info, NULL, &module);
  3262. if (res) {
  3263. success = false;
  3264. error_text = "Error creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]);
  3265. break;
  3266. }
  3267. const VkShaderStageFlagBits shader_stage_bits[SHADER_STAGE_MAX] = {
  3268. VK_SHADER_STAGE_VERTEX_BIT,
  3269. VK_SHADER_STAGE_FRAGMENT_BIT,
  3270. VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
  3271. VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
  3272. VK_SHADER_STAGE_COMPUTE_BIT,
  3273. };
  3274. VkPipelineShaderStageCreateInfo shader_stage;
  3275. shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
  3276. shader_stage.pNext = NULL;
  3277. shader_stage.flags = 0;
  3278. shader_stage.stage = shader_stage_bits[p_stages[i].shader_stage];
  3279. shader_stage.module = module;
  3280. shader_stage.pName = "main";
  3281. shader_stage.pSpecializationInfo = NULL;
  3282. shader.pipeline_stages.push_back(shader_stage);
  3283. }
  3284. //proceed to create descriptor sets
  3285. if (success) {
  3286. for (int i = 0; i < set_bindings.size(); i++) {
  3287. //empty ones are fine if they were not used according to spec (binding count will be 0)
  3288. VkDescriptorSetLayoutCreateInfo layout_create_info;
  3289. layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
  3290. layout_create_info.pNext = NULL;
  3291. layout_create_info.flags = 0;
  3292. layout_create_info.bindingCount = set_bindings[i].size();
  3293. layout_create_info.pBindings = set_bindings[i].ptr();
  3294. VkDescriptorSetLayout layout;
  3295. VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &layout);
  3296. if (res) {
  3297. error_text = "Error creating descriptor set layout for set " + itos(i);
  3298. success = false;
  3299. break;
  3300. }
  3301. Shader::Set set;
  3302. set.descriptor_set_layout = layout;
  3303. set.uniform_info = uniform_info[i];
  3304. //sort and hash
  3305. set.uniform_info.sort();
  3306. uint32_t format = 0; //no format, default
  3307. if (set.uniform_info.size()) {
  3308. //has data, needs an actual format;
  3309. UniformSetFormat usformat;
  3310. usformat.uniform_info = set.uniform_info;
  3311. Map<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat);
  3312. if (E) {
  3313. format = E->get();
  3314. } else {
  3315. format = uniform_set_format_cache.size() + 1;
  3316. uniform_set_format_cache.insert(usformat, format);
  3317. }
  3318. }
  3319. shader.sets.push_back(set);
  3320. shader.set_formats.push_back(format);
  3321. }
  3322. }
  3323. if (success) {
  3324. //create pipeline layout
  3325. VkPipelineLayoutCreateInfo pipeline_layout_create_info;
  3326. pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
  3327. pipeline_layout_create_info.pNext = NULL;
  3328. pipeline_layout_create_info.flags = 0;
  3329. pipeline_layout_create_info.setLayoutCount = shader.sets.size();
  3330. Vector<VkDescriptorSetLayout> layouts;
  3331. layouts.resize(shader.sets.size());
  3332. for (int i = 0; i < layouts.size(); i++) {
  3333. layouts.write[i] = shader.sets[i].descriptor_set_layout;
  3334. }
  3335. pipeline_layout_create_info.pSetLayouts = layouts.ptr();
  3336. if (push_constant.push_constant_size) {
  3337. VkPushConstantRange push_constant_range;
  3338. push_constant_range.stageFlags = push_constant.push_constants_vk_stage;
  3339. push_constant_range.offset = 0;
  3340. push_constant_range.size = push_constant.push_constant_size;
  3341. pipeline_layout_create_info.pushConstantRangeCount = 1;
  3342. pipeline_layout_create_info.pPushConstantRanges = &push_constant_range;
  3343. } else {
  3344. pipeline_layout_create_info.pushConstantRangeCount = 0;
  3345. pipeline_layout_create_info.pPushConstantRanges = NULL;
  3346. }
  3347. VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout);
  3348. if (err) {
  3349. error_text = "Error creating pipeline layout.";
  3350. success = false;
  3351. }
  3352. }
  3353. if (!success) {
  3354. //clean up if failed
  3355. for (int i = 0; i < shader.pipeline_stages.size(); i++) {
  3356. vkDestroyShaderModule(device, shader.pipeline_stages[i].module, NULL);
  3357. }
  3358. for (int i = 0; i < shader.sets.size(); i++) {
  3359. vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, NULL);
  3360. }
  3361. ERR_FAIL_V_MSG(RID(), error_text);
  3362. }
  3363. return shader_owner.make_rid(shader);
  3364. }
  3365. uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) {
  3366. _THREAD_SAFE_METHOD_
  3367. const Shader *shader = shader_owner.getornull(p_shader);
  3368. ERR_FAIL_COND_V(!shader, 0);
  3369. return shader->vertex_input_mask;
  3370. }
  3371. /******************/
  3372. /**** UNIFORMS ****/
  3373. /******************/
  3374. RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
  3375. _THREAD_SAFE_METHOD_
  3376. ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
  3377. Buffer buffer;
  3378. Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
  3379. ERR_FAIL_COND_V(err != OK, RID());
  3380. if (p_data.size()) {
  3381. uint64_t data_size = p_data.size();
  3382. PoolVector<uint8_t>::Read r = p_data.read();
  3383. _buffer_update(&buffer, 0, r.ptr(), data_size);
  3384. _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT, false);
  3385. }
  3386. return uniform_buffer_owner.make_rid(buffer);
  3387. }
  3388. RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
  3389. _THREAD_SAFE_METHOD_
  3390. ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
  3391. Buffer buffer;
  3392. Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
  3393. ERR_FAIL_COND_V(err != OK, RID());
  3394. if (p_data.size()) {
  3395. uint64_t data_size = p_data.size();
  3396. PoolVector<uint8_t>::Read r = p_data.read();
  3397. _buffer_update(&buffer, 0, r.ptr(), data_size);
  3398. _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, false);
  3399. }
  3400. return storage_buffer_owner.make_rid(buffer);
  3401. }
  3402. RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const PoolVector<uint8_t> &p_data) {
  3403. _THREAD_SAFE_METHOD_
  3404. uint32_t element_size = get_format_vertex_size(p_format);
  3405. ERR_FAIL_COND_V_MSG(element_size == 0, RID(), "Format requested is not supported for texture buffers");
  3406. uint64_t size_bytes = uint64_t(element_size) * p_size_elements;
  3407. ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
  3408. TextureBuffer texture_buffer;
  3409. Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
  3410. ERR_FAIL_COND_V(err != OK, RID());
  3411. if (p_data.size()) {
  3412. uint64_t data_size = p_data.size();
  3413. PoolVector<uint8_t>::Read r = p_data.read();
  3414. _buffer_update(&texture_buffer.buffer, 0, r.ptr(), data_size);
  3415. _buffer_memory_barrier(texture_buffer.buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, false);
  3416. }
  3417. VkBufferViewCreateInfo view_create_info;
  3418. view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
  3419. view_create_info.pNext = NULL;
  3420. view_create_info.flags = 0;
  3421. view_create_info.buffer = texture_buffer.buffer.buffer;
  3422. view_create_info.format = vulkan_formats[p_format];
  3423. view_create_info.offset = 0;
  3424. view_create_info.range = size_bytes;
  3425. texture_buffer.view = VK_NULL_HANDLE;
  3426. VkResult res = vkCreateBufferView(device, &view_create_info, NULL, &texture_buffer.view);
  3427. if (res) {
  3428. _buffer_free(&texture_buffer.buffer);
  3429. ERR_FAIL_V_MSG(RID(), "Unable to create buffer view");
  3430. }
  3431. //allocate the view
  3432. return texture_buffer_owner.make_rid(texture_buffer);
  3433. }
  3434. RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) {
  3435. if (!descriptor_pools.has(p_key)) {
  3436. descriptor_pools[p_key] = Set<DescriptorPool *>();
  3437. }
  3438. DescriptorPool *pool = NULL;
  3439. for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) {
  3440. if (E->get()->usage < max_descriptors_per_pool) {
  3441. pool = E->get();
  3442. break;
  3443. }
  3444. }
  3445. if (!pool) {
  3446. //create a new one
  3447. pool = memnew(DescriptorPool);
  3448. pool->usage = 0;
  3449. VkDescriptorPoolCreateInfo descriptor_pool_create_info;
  3450. descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
  3451. descriptor_pool_create_info.pNext = NULL;
  3452. descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // can't think how somebody may NOT need this flag..
  3453. descriptor_pool_create_info.maxSets = max_descriptors_per_pool;
  3454. Vector<VkDescriptorPoolSize> sizes;
  3455. //here comes more vulkan API strangeness
  3456. if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER]) {
  3457. VkDescriptorPoolSize s;
  3458. s.type = VK_DESCRIPTOR_TYPE_SAMPLER;
  3459. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER] * max_descriptors_per_pool;
  3460. sizes.push_back(s);
  3461. }
  3462. if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE]) {
  3463. VkDescriptorPoolSize s;
  3464. s.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
  3465. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE] * max_descriptors_per_pool;
  3466. sizes.push_back(s);
  3467. }
  3468. if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE]) {
  3469. VkDescriptorPoolSize s;
  3470. s.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
  3471. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_TEXTURE] * max_descriptors_per_pool;
  3472. sizes.push_back(s);
  3473. }
  3474. if (p_key.uniform_type[UNIFORM_TYPE_IMAGE]) {
  3475. VkDescriptorPoolSize s;
  3476. s.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
  3477. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE] * max_descriptors_per_pool;
  3478. sizes.push_back(s);
  3479. }
  3480. if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] || p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) {
  3481. VkDescriptorPoolSize s;
  3482. s.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  3483. s.descriptorCount = (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] + p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) * max_descriptors_per_pool;
  3484. sizes.push_back(s);
  3485. }
  3486. if (p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER]) {
  3487. VkDescriptorPoolSize s;
  3488. s.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
  3489. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER] * max_descriptors_per_pool;
  3490. sizes.push_back(s);
  3491. }
  3492. if (p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER]) {
  3493. VkDescriptorPoolSize s;
  3494. s.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
  3495. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER] * max_descriptors_per_pool;
  3496. sizes.push_back(s);
  3497. }
  3498. if (p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER]) {
  3499. VkDescriptorPoolSize s;
  3500. s.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
  3501. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER] * max_descriptors_per_pool;
  3502. sizes.push_back(s);
  3503. }
  3504. if (p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT]) {
  3505. VkDescriptorPoolSize s;
  3506. s.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
  3507. s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT] * max_descriptors_per_pool;
  3508. sizes.push_back(s);
  3509. }
  3510. descriptor_pool_create_info.poolSizeCount = sizes.size();
  3511. descriptor_pool_create_info.pPoolSizes = sizes.ptr();
  3512. VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &pool->pool);
  3513. ERR_FAIL_COND_V(res, NULL);
  3514. descriptor_pools[p_key].insert(pool);
  3515. }
  3516. pool->usage++;
  3517. return pool;
  3518. }
  3519. void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool) {
  3520. #ifdef DEBUG_ENABLED
  3521. ERR_FAIL_COND(!descriptor_pools[p_key].has(p_pool));
  3522. #endif
  3523. ERR_FAIL_COND(p_pool->usage == 0);
  3524. p_pool->usage--;
  3525. if (p_pool->usage == 0) {
  3526. vkDestroyDescriptorPool(device, p_pool->pool, NULL);
  3527. descriptor_pools[p_key].erase(p_pool);
  3528. memdelete(p_pool);
  3529. if (descriptor_pools[p_key].empty()) {
  3530. descriptor_pools.erase(p_key);
  3531. }
  3532. }
  3533. }
  3534. RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) {
  3535. _THREAD_SAFE_METHOD_
  3536. ERR_FAIL_COND_V(p_uniforms.size() == 0, RID());
  3537. Shader *shader = shader_owner.getornull(p_shader);
  3538. ERR_FAIL_COND_V(!shader, RID());
  3539. ERR_FAIL_COND_V_MSG(p_shader_set >= (uint32_t)shader->sets.size() || shader->sets[p_shader_set].uniform_info.size() == 0, RID(),
  3540. "Desired set (" + itos(p_shader_set) + ") not used by shader.");
  3541. //see that all sets in shader are satisfied
  3542. const Shader::Set &set = shader->sets[p_shader_set];
  3543. uint32_t uniform_count = p_uniforms.size();
  3544. const Uniform *uniforms = p_uniforms.ptr();
  3545. uint32_t set_uniform_count = set.uniform_info.size();
  3546. const UniformInfo *set_uniforms = set.uniform_info.ptr();
  3547. Vector<VkWriteDescriptorSet> writes;
  3548. DescriptorPoolKey pool_key;
  3549. //to keep them alive until update call
  3550. List<Vector<VkDescriptorBufferInfo> > buffer_infos;
  3551. List<Vector<VkBufferView> > buffer_views;
  3552. List<Vector<VkDescriptorImageInfo> > image_infos;
  3553. //used for verification to make sure a uniform set does not use a framebuffer bound texture
  3554. Vector<RID> attachable_textures;
  3555. Vector<Texture *> mutable_sampled_textures;
  3556. Vector<Texture *> mutable_storage_textures;
  3557. for (uint32_t i = 0; i < set_uniform_count; i++) {
  3558. const UniformInfo &set_uniform = set_uniforms[i];
  3559. int uniform_idx = -1;
  3560. for (int j = 0; j < (int)uniform_count; j++) {
  3561. if (uniforms[j].binding == set_uniform.binding) {
  3562. uniform_idx = j;
  3563. }
  3564. }
  3565. ERR_FAIL_COND_V_MSG(uniform_idx == -1, RID(),
  3566. "All the shader bindings for the given set must be covered by the uniforms provided.");
  3567. const Uniform &uniform = uniforms[uniform_idx];
  3568. ERR_FAIL_COND_V_MSG(uniform.type != set_uniform.type, RID(),
  3569. "Mismatch uniform type for binding (" + itos(set_uniform.binding) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.type] + "'.");
  3570. VkWriteDescriptorSet write; //common header
  3571. write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
  3572. write.pNext = NULL;
  3573. write.dstSet = NULL; //will assign afterwards when everything is valid
  3574. write.dstBinding = set_uniform.binding;
  3575. uint32_t type_size = 1;
  3576. switch (uniform.type) {
  3577. case UNIFORM_TYPE_SAMPLER: {
  3578. if (uniform.ids.size() != set_uniform.length) {
  3579. if (set_uniform.length > 1) {
  3580. ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3581. } else {
  3582. ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.ids.size()) + ").");
  3583. }
  3584. }
  3585. Vector<VkDescriptorImageInfo> image_info;
  3586. for (int j = 0; j < uniform.ids.size(); j++) {
  3587. VkSampler *sampler = sampler_owner.getornull(uniform.ids[j]);
  3588. ERR_FAIL_COND_V_MSG(!sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
  3589. VkDescriptorImageInfo img_info;
  3590. img_info.sampler = *sampler;
  3591. img_info.imageView = VK_NULL_HANDLE;
  3592. img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  3593. image_info.push_back(img_info);
  3594. }
  3595. write.dstArrayElement = 0;
  3596. write.descriptorCount = uniform.ids.size();
  3597. write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
  3598. write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
  3599. write.pBufferInfo = NULL;
  3600. write.pTexelBufferView = NULL;
  3601. type_size = uniform.ids.size();
  3602. } break;
  3603. case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
  3604. if (uniform.ids.size() != set_uniform.length * 2) {
  3605. if (set_uniform.length > 1) {
  3606. ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3607. } else {
  3608. ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
  3609. }
  3610. }
  3611. Vector<VkDescriptorImageInfo> image_info;
  3612. for (int j = 0; j < uniform.ids.size(); j += 2) {
  3613. VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
  3614. ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
  3615. Texture *texture = texture_owner.getornull(uniform.ids[j + 1]);
  3616. ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
  3617. ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
  3618. "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
  3619. VkDescriptorImageInfo img_info;
  3620. img_info.sampler = *sampler;
  3621. img_info.imageView = texture->view;
  3622. if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
  3623. attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]);
  3624. }
  3625. if (texture->owner.is_valid()) {
  3626. texture = texture_owner.getornull(texture->owner);
  3627. ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
  3628. }
  3629. img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  3630. image_info.push_back(img_info);
  3631. if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
  3632. //can also be used as storage, add to mutable sampled
  3633. mutable_sampled_textures.push_back(texture);
  3634. }
  3635. }
  3636. write.dstArrayElement = 0;
  3637. write.descriptorCount = uniform.ids.size() / 2;
  3638. write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
  3639. write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
  3640. write.pBufferInfo = NULL;
  3641. write.pTexelBufferView = NULL;
  3642. type_size = uniform.ids.size() / 2;
  3643. } break;
  3644. case UNIFORM_TYPE_TEXTURE: {
  3645. if (uniform.ids.size() != set_uniform.length) {
  3646. if (set_uniform.length > 1) {
  3647. ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3648. } else {
  3649. ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
  3650. }
  3651. }
  3652. Vector<VkDescriptorImageInfo> image_info;
  3653. for (int j = 0; j < uniform.ids.size(); j++) {
  3654. Texture *texture = texture_owner.getornull(uniform.ids[j]);
  3655. ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
  3656. ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
  3657. "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
  3658. VkDescriptorImageInfo img_info;
  3659. img_info.sampler = NULL;
  3660. img_info.imageView = texture->view;
  3661. if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
  3662. attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]);
  3663. }
  3664. if (texture->owner.is_valid()) {
  3665. texture = texture_owner.getornull(texture->owner);
  3666. ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
  3667. }
  3668. img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  3669. image_info.push_back(img_info);
  3670. if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
  3671. //can also be used as storage, add to mutable sampled
  3672. mutable_sampled_textures.push_back(texture);
  3673. }
  3674. }
  3675. write.dstArrayElement = 0;
  3676. write.descriptorCount = uniform.ids.size();
  3677. write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
  3678. write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
  3679. write.pBufferInfo = NULL;
  3680. write.pTexelBufferView = NULL;
  3681. type_size = uniform.ids.size();
  3682. } break;
  3683. case UNIFORM_TYPE_IMAGE: {
  3684. if (uniform.ids.size() != set_uniform.length) {
  3685. if (set_uniform.length > 1) {
  3686. ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3687. } else {
  3688. ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
  3689. }
  3690. }
  3691. Vector<VkDescriptorImageInfo> image_info;
  3692. for (int j = 0; j < uniform.ids.size(); j++) {
  3693. Texture *texture = texture_owner.getornull(uniform.ids[j]);
  3694. ERR_FAIL_COND_V_MSG(!texture, RID(),
  3695. "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
  3696. ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), RID(),
  3697. "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
  3698. VkDescriptorImageInfo img_info;
  3699. img_info.sampler = NULL;
  3700. img_info.imageView = texture->view;
  3701. if (texture->owner.is_valid()) {
  3702. texture = texture_owner.getornull(texture->owner);
  3703. ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
  3704. }
  3705. img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
  3706. image_info.push_back(img_info);
  3707. if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
  3708. //can also be used as storage, add to mutable sampled
  3709. mutable_storage_textures.push_back(texture);
  3710. }
  3711. }
  3712. write.dstArrayElement = 0;
  3713. write.descriptorCount = uniform.ids.size();
  3714. write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
  3715. write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
  3716. write.pBufferInfo = NULL;
  3717. write.pTexelBufferView = NULL;
  3718. type_size = uniform.ids.size();
  3719. } break;
  3720. case UNIFORM_TYPE_TEXTURE_BUFFER: {
  3721. if (uniform.ids.size() != set_uniform.length) {
  3722. if (set_uniform.length > 1) {
  3723. ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3724. } else {
  3725. ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
  3726. }
  3727. }
  3728. Vector<VkDescriptorBufferInfo> buffer_info;
  3729. Vector<VkBufferView> buffer_view;
  3730. for (int j = 0; j < uniform.ids.size(); j++) {
  3731. TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j]);
  3732. ERR_FAIL_COND_V_MSG(!buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer.");
  3733. buffer_info.push_back(buffer->buffer.buffer_info);
  3734. buffer_view.push_back(buffer->view);
  3735. }
  3736. write.dstArrayElement = 0;
  3737. write.descriptorCount = uniform.ids.size();
  3738. write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  3739. write.pImageInfo = NULL;
  3740. write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
  3741. write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
  3742. type_size = uniform.ids.size();
  3743. } break;
  3744. case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
  3745. if (uniform.ids.size() != set_uniform.length * 2) {
  3746. if (set_uniform.length > 1) {
  3747. ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
  3748. } else {
  3749. ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
  3750. }
  3751. }
  3752. Vector<VkDescriptorImageInfo> image_info;
  3753. Vector<VkDescriptorBufferInfo> buffer_info;
  3754. Vector<VkBufferView> buffer_view;
  3755. for (int j = 0; j < uniform.ids.size(); j += 2) {
  3756. VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
  3757. ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
  3758. TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j + 1]);
  3759. VkDescriptorImageInfo img_info;
  3760. img_info.sampler = *sampler;
  3761. img_info.imageView = VK_NULL_HANDLE;
  3762. img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
  3763. image_info.push_back(img_info);
  3764. ERR_FAIL_COND_V_MSG(!buffer, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid texture buffer.");
  3765. buffer_info.push_back(buffer->buffer.buffer_info);
  3766. buffer_view.push_back(buffer->view);
  3767. }
  3768. write.dstArrayElement = 0;
  3769. write.descriptorCount = uniform.ids.size() / 2;
  3770. write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
  3771. write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
  3772. write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
  3773. write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
  3774. type_size = uniform.ids.size() / 2;
  3775. } break;
  3776. case UNIFORM_TYPE_IMAGE_BUFFER: {
  3777. //todo
  3778. } break;
  3779. case UNIFORM_TYPE_UNIFORM_BUFFER: {
  3780. ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
  3781. "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
  3782. Buffer *buffer = uniform_buffer_owner.getornull(uniform.ids[0]);
  3783. ERR_FAIL_COND_V_MSG(!buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
  3784. ERR_FAIL_COND_V_MSG(buffer->size != (uint32_t)set_uniform.length, RID(),
  3785. "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
  3786. write.dstArrayElement = 0;
  3787. write.descriptorCount = 1;
  3788. write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
  3789. write.pImageInfo = NULL;
  3790. write.pBufferInfo = &buffer->buffer_info;
  3791. write.pTexelBufferView = NULL;
  3792. } break;
  3793. case UNIFORM_TYPE_STORAGE_BUFFER: {
  3794. ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
  3795. "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
  3796. Buffer *buffer = storage_buffer_owner.getornull(uniform.ids[0]);
  3797. ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
  3798. //if 0, then its sized on link time
  3799. ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(),
  3800. "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
  3801. write.dstArrayElement = 0;
  3802. write.descriptorCount = 1;
  3803. write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
  3804. write.pImageInfo = NULL;
  3805. write.pBufferInfo = &buffer->buffer_info;
  3806. write.pTexelBufferView = NULL;
  3807. } break;
  3808. case UNIFORM_TYPE_INPUT_ATTACHMENT: {
  3809. } break;
  3810. default: {
  3811. }
  3812. }
  3813. writes.push_back(write);
  3814. ERR_FAIL_COND_V_MSG(pool_key.uniform_type[set_uniform.type] == MAX_DESCRIPTOR_POOL_ELEMENT, RID(),
  3815. "Uniform set reached the limit of bindings for the same type (" + itos(MAX_DESCRIPTOR_POOL_ELEMENT) + ").");
  3816. pool_key.uniform_type[set_uniform.type] += type_size;
  3817. }
  3818. //need a descriptor pool
  3819. DescriptorPool *pool = _descriptor_pool_allocate(pool_key);
  3820. ERR_FAIL_COND_V(!pool, RID());
  3821. VkDescriptorSetAllocateInfo descriptor_set_allocate_info;
  3822. descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
  3823. descriptor_set_allocate_info.pNext = NULL;
  3824. descriptor_set_allocate_info.descriptorPool = pool->pool;
  3825. descriptor_set_allocate_info.descriptorSetCount = 1;
  3826. descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout;
  3827. VkDescriptorSet descriptor_set;
  3828. VkResult res = vkAllocateDescriptorSets(device, &descriptor_set_allocate_info, &descriptor_set);
  3829. if (res) {
  3830. _descriptor_pool_free(pool_key, pool); // meh
  3831. ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets.");
  3832. }
  3833. UniformSet uniform_set;
  3834. uniform_set.pool = pool;
  3835. uniform_set.pool_key = pool_key;
  3836. uniform_set.descriptor_set = descriptor_set;
  3837. uniform_set.format = shader->set_formats[p_shader_set];
  3838. uniform_set.attachable_textures = attachable_textures;
  3839. uniform_set.mutable_sampled_textures = mutable_sampled_textures;
  3840. uniform_set.mutable_storage_textures = mutable_storage_textures;
  3841. uniform_set.shader_set = p_shader_set;
  3842. uniform_set.shader_id = p_shader;
  3843. RID id = uniform_set_owner.make_rid(uniform_set);
  3844. //add dependencies
  3845. _add_dependency(id, p_shader);
  3846. for (uint32_t i = 0; i < uniform_count; i++) {
  3847. const Uniform &uniform = uniforms[i];
  3848. int id_count = uniform.ids.size();
  3849. const RID *ids = uniform.ids.ptr();
  3850. for (int j = 0; j < id_count; j++) {
  3851. _add_dependency(id, ids[j]);
  3852. }
  3853. }
  3854. //write the contents
  3855. if (writes.size()) {
  3856. for (int i = 0; i < writes.size(); i++) {
  3857. writes.write[i].dstSet = descriptor_set;
  3858. }
  3859. vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, NULL);
  3860. }
  3861. return id;
  3862. }
  3863. bool RenderingDeviceVulkan::uniform_set_is_valid(RID p_uniform_set) {
  3864. return uniform_set_owner.owns(p_uniform_set);
  3865. }
  3866. Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, bool p_sync_with_draw) {
  3867. _THREAD_SAFE_METHOD_
  3868. ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
  3869. "Updating buffers in 'sync to draw' mode is forbidden during creation of a draw list");
  3870. VkPipelineStageFlags dst_stage_mask;
  3871. VkAccessFlags dst_access;
  3872. Buffer *buffer = NULL;
  3873. if (vertex_buffer_owner.owns(p_buffer)) {
  3874. dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
  3875. dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
  3876. buffer = vertex_buffer_owner.getornull(p_buffer);
  3877. } else if (index_buffer_owner.owns(p_buffer)) {
  3878. dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
  3879. dst_access = VK_ACCESS_INDEX_READ_BIT;
  3880. buffer = index_buffer_owner.getornull(p_buffer);
  3881. } else if (uniform_buffer_owner.owns(p_buffer)) {
  3882. dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
  3883. dst_access = VK_ACCESS_UNIFORM_READ_BIT;
  3884. buffer = uniform_buffer_owner.getornull(p_buffer);
  3885. } else if (texture_buffer_owner.owns(p_buffer)) {
  3886. dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
  3887. dst_access = VK_ACCESS_SHADER_READ_BIT;
  3888. buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
  3889. } else if (storage_buffer_owner.owns(p_buffer)) {
  3890. dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
  3891. dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  3892. buffer = storage_buffer_owner.getornull(p_buffer);
  3893. } else {
  3894. ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
  3895. }
  3896. ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER,
  3897. "Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end.");
  3898. Error err = _buffer_update(buffer, p_offset, (uint8_t *)p_data, p_size, p_sync_with_draw);
  3899. if (err) {
  3900. return err;
  3901. }
  3902. _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, p_sync_with_draw);
  3903. return err;
  3904. }
  3905. PoolVector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
  3906. _THREAD_SAFE_METHOD_
  3907. Buffer *buffer = NULL;
  3908. if (vertex_buffer_owner.owns(p_buffer)) {
  3909. buffer = vertex_buffer_owner.getornull(p_buffer);
  3910. } else if (index_buffer_owner.owns(p_buffer)) {
  3911. buffer = index_buffer_owner.getornull(p_buffer);
  3912. } else if (texture_buffer_owner.owns(p_buffer)) {
  3913. buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
  3914. } else if (storage_buffer_owner.owns(p_buffer)) {
  3915. buffer = storage_buffer_owner.getornull(p_buffer);
  3916. } else {
  3917. ERR_FAIL_V_MSG(PoolVector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
  3918. }
  3919. VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
  3920. Buffer tmp_buffer;
  3921. _buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
  3922. VkBufferCopy region;
  3923. region.srcOffset = 0;
  3924. region.dstOffset = 0;
  3925. region.size = buffer->size;
  3926. vkCmdCopyBuffer(command_buffer, buffer->buffer, tmp_buffer.buffer, 1, &region); //dst buffer is in CPU, but I wonder if src buffer needs a barrier for this..
  3927. //flush everything so memory can be safely mapped
  3928. _flush(true);
  3929. void *buffer_mem;
  3930. VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
  3931. if (vkerr) {
  3932. ERR_FAIL_V(PoolVector<uint8_t>());
  3933. }
  3934. PoolVector<uint8_t> buffer_data;
  3935. {
  3936. buffer_data.resize(buffer->size);
  3937. PoolVector<uint8_t>::Write w = buffer_data.write();
  3938. copymem(w.ptr(), buffer_mem, buffer->size);
  3939. }
  3940. vmaUnmapMemory(allocator, tmp_buffer.allocation);
  3941. _buffer_free(&tmp_buffer);
  3942. return buffer_data;
  3943. }
  3944. /*************************/
  3945. /**** RENDER PIPELINE ****/
  3946. /*************************/
  3947. RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) {
  3948. _THREAD_SAFE_METHOD_
  3949. //needs a shader
  3950. Shader *shader = shader_owner.getornull(p_shader);
  3951. ERR_FAIL_COND_V(!shader, RID());
  3952. ERR_FAIL_COND_V_MSG(shader->is_compute, RID(),
  3953. "Compute shaders can't be used in render pipelines");
  3954. if (p_framebuffer_format == INVALID_ID) {
  3955. //if nothing provided, use an empty one (no attachments)
  3956. p_framebuffer_format = framebuffer_format_create(Vector<AttachmentFormat>());
  3957. }
  3958. ERR_FAIL_COND_V(!framebuffer_formats.has(p_framebuffer_format), RID());
  3959. const FramebufferFormat &fb_format = framebuffer_formats[p_framebuffer_format];
  3960. { //validate shader vs framebuffer
  3961. ERR_FAIL_COND_V_MSG(shader->fragment_outputs != fb_format.color_attachments, RID(),
  3962. "Mismatch fragment output bindings (" + itos(shader->fragment_outputs) + ") and framebuffer color buffers (" + itos(fb_format.color_attachments) + ") when binding both in render pipeline.");
  3963. }
  3964. //vertex
  3965. VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info;
  3966. if (p_vertex_format != INVALID_ID) {
  3967. //uses vertices, else it does not
  3968. ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
  3969. const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
  3970. pipeline_vertex_input_state_create_info = vd.create_info;
  3971. //validate with inputs
  3972. for (uint32_t i = 0; i < 32; i++) {
  3973. if (!(shader->vertex_input_mask & (1 << i))) {
  3974. continue;
  3975. }
  3976. bool found = false;
  3977. for (int j = 0; j < vd.vertex_formats.size(); j++) {
  3978. if (vd.vertex_formats[j].location == i) {
  3979. found = true;
  3980. }
  3981. }
  3982. ERR_FAIL_COND_V_MSG(!found, RID(),
  3983. "Shader vertex input location (" + itos(i) + ") not provided in vertex input description for pipeline creation.");
  3984. }
  3985. } else {
  3986. //does not use vertices
  3987. pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
  3988. pipeline_vertex_input_state_create_info.pNext = NULL;
  3989. pipeline_vertex_input_state_create_info.flags = 0;
  3990. pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0;
  3991. pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = NULL;
  3992. pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0;
  3993. pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = NULL;
  3994. ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(),
  3995. "Shader contains vertex inputs, but no vertex input description was provided for pipeline creation.");
  3996. }
  3997. //input assembly
  3998. ERR_FAIL_INDEX_V(p_render_primitive, RENDER_PRIMITIVE_MAX, RID());
  3999. VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info;
  4000. input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
  4001. input_assembly_create_info.pNext = NULL;
  4002. input_assembly_create_info.flags = 0;
  4003. static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = {
  4004. VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
  4005. VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
  4006. VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
  4007. VK_PRIMITIVE_TOPOLOGY_LINE_STRIP,
  4008. VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
  4009. VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
  4010. VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY,
  4011. VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
  4012. VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY,
  4013. VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
  4014. VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
  4015. };
  4016. input_assembly_create_info.topology = topology_list[p_render_primitive];
  4017. input_assembly_create_info.primitiveRestartEnable = (p_render_primitive == RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX);
  4018. //tesselation
  4019. VkPipelineTessellationStateCreateInfo tesselation_create_info;
  4020. tesselation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
  4021. tesselation_create_info.pNext = NULL;
  4022. tesselation_create_info.flags = 0;
  4023. ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID());
  4024. tesselation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
  4025. VkPipelineViewportStateCreateInfo viewport_state_create_info;
  4026. viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
  4027. viewport_state_create_info.pNext = NULL;
  4028. viewport_state_create_info.flags = 0;
  4029. viewport_state_create_info.viewportCount = 1; //if VR extensions are supported at some point, this will have to be customizable in the framebuffer format
  4030. viewport_state_create_info.pViewports = NULL;
  4031. viewport_state_create_info.scissorCount = 1;
  4032. viewport_state_create_info.pScissors = NULL;
  4033. //rasterization
  4034. VkPipelineRasterizationStateCreateInfo rasterization_state_create_info;
  4035. rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
  4036. rasterization_state_create_info.pNext = NULL;
  4037. rasterization_state_create_info.flags = 0;
  4038. rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp;
  4039. rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives;
  4040. rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL);
  4041. static VkCullModeFlags cull_mode[3] = {
  4042. VK_CULL_MODE_NONE,
  4043. VK_CULL_MODE_FRONT_BIT,
  4044. VK_CULL_MODE_BACK_BIT
  4045. };
  4046. ERR_FAIL_INDEX_V(p_rasterization_state.cull_mode, 3, RID());
  4047. rasterization_state_create_info.cullMode = cull_mode[p_rasterization_state.cull_mode];
  4048. rasterization_state_create_info.frontFace = (p_rasterization_state.front_face == POLYGON_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
  4049. rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enable;
  4050. rasterization_state_create_info.depthBiasConstantFactor = p_rasterization_state.depth_bias_constant_factor;
  4051. rasterization_state_create_info.depthBiasClamp = p_rasterization_state.depth_bias_clamp;
  4052. rasterization_state_create_info.depthBiasSlopeFactor = p_rasterization_state.depth_bias_slope_factor;
  4053. rasterization_state_create_info.lineWidth = p_rasterization_state.line_width;
  4054. //multisample
  4055. VkPipelineMultisampleStateCreateInfo multisample_state_create_info;
  4056. multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
  4057. multisample_state_create_info.pNext = NULL;
  4058. multisample_state_create_info.flags = 0;
  4059. multisample_state_create_info.rasterizationSamples = rasterization_sample_count[p_multisample_state.sample_count];
  4060. multisample_state_create_info.sampleShadingEnable = p_multisample_state.enable_sample_shading;
  4061. multisample_state_create_info.minSampleShading = p_multisample_state.min_sample_shading;
  4062. Vector<VkSampleMask> sample_mask;
  4063. if (p_multisample_state.sample_mask.size()) {
  4064. //use sample mask
  4065. int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = {
  4066. 1, 2, 4, 8, 16, 32, 64
  4067. };
  4068. ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID());
  4069. sample_mask.resize(p_multisample_state.sample_mask.size());
  4070. for (int i = 0; i < p_multisample_state.sample_mask.size(); i++) {
  4071. VkSampleMask mask = p_multisample_state.sample_mask[i];
  4072. sample_mask.push_back(mask);
  4073. }
  4074. multisample_state_create_info.pSampleMask = sample_mask.ptr();
  4075. } else {
  4076. multisample_state_create_info.pSampleMask = NULL;
  4077. }
  4078. multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage;
  4079. multisample_state_create_info.alphaToOneEnable = p_multisample_state.enable_alpha_to_one;
  4080. //depth stencil
  4081. VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info;
  4082. depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
  4083. depth_stencil_state_create_info.pNext = NULL;
  4084. depth_stencil_state_create_info.flags = 0;
  4085. depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test;
  4086. depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write;
  4087. ERR_FAIL_INDEX_V(p_depth_stencil_state.depth_compare_operator, COMPARE_OP_MAX, RID());
  4088. depth_stencil_state_create_info.depthCompareOp = compare_operators[p_depth_stencil_state.depth_compare_operator];
  4089. depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range;
  4090. depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil;
  4091. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.fail, STENCIL_OP_MAX, RID());
  4092. depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.fail];
  4093. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.pass, STENCIL_OP_MAX, RID());
  4094. depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.pass];
  4095. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.depth_fail, STENCIL_OP_MAX, RID());
  4096. depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.depth_fail];
  4097. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.compare, COMPARE_OP_MAX, RID());
  4098. depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_front.compare];
  4099. depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.stencil_operation_front.compare_mask;
  4100. depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.stencil_operation_front.write_mask;
  4101. depth_stencil_state_create_info.front.reference = p_depth_stencil_state.stencil_operation_front.reference;
  4102. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.fail, STENCIL_OP_MAX, RID());
  4103. depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.fail];
  4104. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.pass, STENCIL_OP_MAX, RID());
  4105. depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.pass];
  4106. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.depth_fail, STENCIL_OP_MAX, RID());
  4107. depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.depth_fail];
  4108. ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.compare, COMPARE_OP_MAX, RID());
  4109. depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_back.compare];
  4110. depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.stencil_operation_back.compare_mask;
  4111. depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.stencil_operation_back.write_mask;
  4112. depth_stencil_state_create_info.back.reference = p_depth_stencil_state.stencil_operation_back.reference;
  4113. depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min;
  4114. depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max;
  4115. //blend state
  4116. VkPipelineColorBlendStateCreateInfo color_blend_state_create_info;
  4117. color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
  4118. color_blend_state_create_info.pNext = NULL;
  4119. color_blend_state_create_info.flags = 0;
  4120. color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op;
  4121. ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID());
  4122. color_blend_state_create_info.logicOp = logic_operations[p_blend_state.logic_op];
  4123. ERR_FAIL_COND_V(fb_format.color_attachments != p_blend_state.attachments.size(), RID());
  4124. Vector<VkPipelineColorBlendAttachmentState> attachment_states;
  4125. for (int i = 0; i < p_blend_state.attachments.size(); i++) {
  4126. VkPipelineColorBlendAttachmentState state;
  4127. state.blendEnable = p_blend_state.attachments[i].enable_blend;
  4128. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID());
  4129. state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor];
  4130. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID());
  4131. state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor];
  4132. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID());
  4133. state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op];
  4134. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
  4135. state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor];
  4136. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
  4137. state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor];
  4138. ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID());
  4139. state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op];
  4140. state.colorWriteMask = 0;
  4141. if (p_blend_state.attachments[i].write_r) {
  4142. state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
  4143. }
  4144. if (p_blend_state.attachments[i].write_g) {
  4145. state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
  4146. }
  4147. if (p_blend_state.attachments[i].write_b) {
  4148. state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
  4149. }
  4150. if (p_blend_state.attachments[i].write_a) {
  4151. state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
  4152. }
  4153. attachment_states.push_back(state);
  4154. };
  4155. color_blend_state_create_info.attachmentCount = attachment_states.size();
  4156. color_blend_state_create_info.pAttachments = attachment_states.ptr();
  4157. color_blend_state_create_info.blendConstants[0] = p_blend_state.blend_constant.r;
  4158. color_blend_state_create_info.blendConstants[1] = p_blend_state.blend_constant.g;
  4159. color_blend_state_create_info.blendConstants[2] = p_blend_state.blend_constant.b;
  4160. color_blend_state_create_info.blendConstants[3] = p_blend_state.blend_constant.a;
  4161. //dynamic state
  4162. VkPipelineDynamicStateCreateInfo dynamic_state_create_info;
  4163. dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
  4164. dynamic_state_create_info.pNext = NULL;
  4165. dynamic_state_create_info.flags = 0;
  4166. Vector<VkDynamicState> dynamic_states; //vulkan is weird..
  4167. dynamic_states.push_back(VK_DYNAMIC_STATE_VIEWPORT); //viewport and scissor are always dynamic
  4168. dynamic_states.push_back(VK_DYNAMIC_STATE_SCISSOR);
  4169. if (p_dynamic_state_flags & DYNAMIC_STATE_LINE_WIDTH) {
  4170. dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_WIDTH);
  4171. }
  4172. if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BIAS) {
  4173. dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BIAS);
  4174. }
  4175. if (p_dynamic_state_flags & DYNAMIC_STATE_BLEND_CONSTANTS) {
  4176. dynamic_states.push_back(VK_DYNAMIC_STATE_BLEND_CONSTANTS);
  4177. }
  4178. if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BOUNDS) {
  4179. dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BOUNDS);
  4180. }
  4181. if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_COMPARE_MASK) {
  4182. dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK);
  4183. }
  4184. if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_WRITE_MASK) {
  4185. dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK);
  4186. }
  4187. if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_REFERENCE) {
  4188. dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
  4189. }
  4190. dynamic_state_create_info.dynamicStateCount = dynamic_states.size();
  4191. dynamic_state_create_info.pDynamicStates = dynamic_states.ptr();
  4192. //finally, pipeline create info
  4193. VkGraphicsPipelineCreateInfo graphics_pipeline_create_info;
  4194. graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
  4195. graphics_pipeline_create_info.pNext = NULL;
  4196. graphics_pipeline_create_info.flags = 0;
  4197. graphics_pipeline_create_info.stageCount = shader->pipeline_stages.size();
  4198. graphics_pipeline_create_info.pStages = shader->pipeline_stages.ptr();
  4199. graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info;
  4200. graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info;
  4201. graphics_pipeline_create_info.pTessellationState = &tesselation_create_info;
  4202. graphics_pipeline_create_info.pViewportState = &viewport_state_create_info;
  4203. graphics_pipeline_create_info.pRasterizationState = &rasterization_state_create_info;
  4204. graphics_pipeline_create_info.pMultisampleState = &multisample_state_create_info;
  4205. graphics_pipeline_create_info.pDepthStencilState = &depth_stencil_state_create_info;
  4206. graphics_pipeline_create_info.pColorBlendState = &color_blend_state_create_info;
  4207. graphics_pipeline_create_info.pDynamicState = &dynamic_state_create_info;
  4208. graphics_pipeline_create_info.layout = shader->pipeline_layout;
  4209. graphics_pipeline_create_info.renderPass = fb_format.render_pass;
  4210. graphics_pipeline_create_info.subpass = 0;
  4211. graphics_pipeline_create_info.basePipelineHandle = NULL;
  4212. graphics_pipeline_create_info.basePipelineIndex = 0;
  4213. RenderPipeline pipeline;
  4214. VkResult err = vkCreateGraphicsPipelines(device, NULL, 1, &graphics_pipeline_create_info, NULL, &pipeline.pipeline);
  4215. ERR_FAIL_COND_V(err, RID());
  4216. pipeline.set_formats = shader->set_formats;
  4217. pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
  4218. pipeline.pipeline_layout = shader->pipeline_layout;
  4219. pipeline.shader = p_shader;
  4220. pipeline.push_constant_size = shader->push_constant.push_constant_size;
  4221. #ifdef DEBUG_ENABLED
  4222. pipeline.validation.dynamic_state = p_dynamic_state_flags;
  4223. pipeline.validation.framebuffer_format = p_framebuffer_format;
  4224. pipeline.validation.vertex_format = p_vertex_format;
  4225. pipeline.validation.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable;
  4226. static const uint32_t primitive_divisor[RENDER_PRIMITIVE_MAX] = {
  4227. 1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1
  4228. };
  4229. pipeline.validation.primitive_divisor = primitive_divisor[p_render_primitive];
  4230. static const uint32_t primitive_minimum[RENDER_PRIMITIVE_MAX] = {
  4231. 1,
  4232. 2,
  4233. 2,
  4234. 2,
  4235. 2,
  4236. 3,
  4237. 3,
  4238. 3,
  4239. 3,
  4240. 3,
  4241. 1,
  4242. };
  4243. pipeline.validation.primitive_minimum = primitive_minimum[p_render_primitive];
  4244. #endif
  4245. //create ID to associate with this pipeline
  4246. RID id = render_pipeline_owner.make_rid(pipeline);
  4247. //now add aall the dependencies
  4248. _add_dependency(id, p_shader);
  4249. return id;
  4250. }
  4251. bool RenderingDeviceVulkan::render_pipeline_is_valid(RID p_pipeline) {
  4252. _THREAD_SAFE_METHOD_
  4253. return render_pipeline_owner.owns(p_pipeline);
  4254. }
  4255. /**************************/
  4256. /**** COMPUTE PIPELINE ****/
  4257. /**************************/
  4258. RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
  4259. _THREAD_SAFE_METHOD_
  4260. //needs a shader
  4261. Shader *shader = shader_owner.getornull(p_shader);
  4262. ERR_FAIL_COND_V(!shader, RID());
  4263. ERR_FAIL_COND_V_MSG(!shader->is_compute, RID(),
  4264. "Non-compute shaders can't be used in compute pipelines");
  4265. //finally, pipeline create info
  4266. VkComputePipelineCreateInfo compute_pipeline_create_info;
  4267. compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
  4268. compute_pipeline_create_info.pNext = NULL;
  4269. compute_pipeline_create_info.flags = 0;
  4270. compute_pipeline_create_info.stage = shader->pipeline_stages[0];
  4271. compute_pipeline_create_info.layout = shader->pipeline_layout;
  4272. compute_pipeline_create_info.basePipelineHandle = NULL;
  4273. compute_pipeline_create_info.basePipelineIndex = 0;
  4274. ComputePipeline pipeline;
  4275. VkResult err = vkCreateComputePipelines(device, NULL, 1, &compute_pipeline_create_info, NULL, &pipeline.pipeline);
  4276. ERR_FAIL_COND_V(err, RID());
  4277. pipeline.set_formats = shader->set_formats;
  4278. pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
  4279. pipeline.pipeline_layout = shader->pipeline_layout;
  4280. pipeline.shader = p_shader;
  4281. pipeline.push_constant_size = shader->push_constant.push_constant_size;
  4282. //create ID to associate with this pipeline
  4283. RID id = compute_pipeline_owner.make_rid(pipeline);
  4284. //now add aall the dependencies
  4285. _add_dependency(id, p_shader);
  4286. return id;
  4287. }
  4288. bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
  4289. return compute_pipeline_owner.owns(p_pipeline);
  4290. }
  4291. /****************/
  4292. /**** SCREEN ****/
  4293. /****************/
  4294. int RenderingDeviceVulkan::screen_get_width(int p_screen) const {
  4295. _THREAD_SAFE_METHOD_
  4296. return context->window_get_width(p_screen);
  4297. }
  4298. int RenderingDeviceVulkan::screen_get_height(int p_screen) const {
  4299. _THREAD_SAFE_METHOD_
  4300. return context->window_get_height(p_screen);
  4301. }
  4302. RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
  4303. _THREAD_SAFE_METHOD_
  4304. //very hacky, but not used often per frame so I guess ok
  4305. VkFormat vkformat = context->get_screen_format();
  4306. DataFormat format = DATA_FORMAT_MAX;
  4307. for (int i = 0; i < DATA_FORMAT_MAX; i++) {
  4308. if (vkformat == vulkan_formats[i]) {
  4309. format = DataFormat(i);
  4310. break;
  4311. }
  4312. }
  4313. ERR_FAIL_COND_V(format == DATA_FORMAT_MAX, INVALID_ID);
  4314. AttachmentFormat attachment;
  4315. attachment.format = format;
  4316. attachment.samples = TEXTURE_SAMPLES_1;
  4317. attachment.usage_flags = TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
  4318. Vector<AttachmentFormat> screen_attachment;
  4319. screen_attachment.push_back(attachment);
  4320. return const_cast<RenderingDeviceVulkan *>(this)->framebuffer_format_create(screen_attachment);
  4321. }
  4322. /*******************/
  4323. /**** DRAW LIST ****/
  4324. /*******************/
  4325. RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(int p_screen, const Color &p_clear_color) {
  4326. _THREAD_SAFE_METHOD_
  4327. ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
  4328. ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
  4329. VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
  4330. draw_list = memnew(DrawList);
  4331. draw_list->command_buffer = command_buffer;
  4332. #ifdef DEBUG_ENABLED
  4333. draw_list->validation.framebuffer_format = screen_get_framebuffer_format();
  4334. #endif
  4335. draw_list_count = 0;
  4336. draw_list_split = false;
  4337. VkRenderPassBeginInfo render_pass_begin;
  4338. render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
  4339. render_pass_begin.pNext = NULL;
  4340. render_pass_begin.renderPass = context->window_get_render_pass(p_screen);
  4341. render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen);
  4342. render_pass_begin.renderArea.extent.width = context->window_get_width(p_screen);
  4343. render_pass_begin.renderArea.extent.height = context->window_get_height(p_screen);
  4344. render_pass_begin.renderArea.offset.x = 0;
  4345. render_pass_begin.renderArea.offset.y = 0;
  4346. render_pass_begin.clearValueCount = 1;
  4347. VkClearValue clear_value;
  4348. clear_value.color.float32[0] = p_clear_color.r;
  4349. clear_value.color.float32[1] = p_clear_color.g;
  4350. clear_value.color.float32[2] = p_clear_color.b;
  4351. clear_value.color.float32[3] = p_clear_color.a;
  4352. render_pass_begin.pClearValues = &clear_value;
  4353. vkCmdBeginRenderPass(command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE);
  4354. uint32_t size_x = screen_get_width(p_screen);
  4355. uint32_t size_y = screen_get_height(p_screen);
  4356. VkViewport viewport;
  4357. viewport.x = 0;
  4358. viewport.y = 0;
  4359. viewport.width = size_x;
  4360. viewport.height = size_y;
  4361. viewport.minDepth = 0;
  4362. viewport.maxDepth = 1.0;
  4363. vkCmdSetViewport(command_buffer, 0, 1, &viewport);
  4364. VkRect2D scissor;
  4365. scissor.offset.x = 0;
  4366. scissor.offset.y = 0;
  4367. scissor.extent.width = size_x;
  4368. scissor.extent.height = size_y;
  4369. vkCmdSetScissor(command_buffer, 0, 1, &scissor);
  4370. return ID_TYPE_DRAW_LIST;
  4371. }
  4372. Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass) {
  4373. Framebuffer::VersionKey vk;
  4374. vk.initial_color_action = p_initial_color_action;
  4375. vk.final_color_action = p_final_color_action;
  4376. vk.initial_depth_action = p_initial_depth_action;
  4377. vk.final_depth_action = p_final_depth_action;
  4378. if (!p_framebuffer->framebuffers.has(vk)) {
  4379. //need to create this version
  4380. Framebuffer::Version version;
  4381. version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action);
  4382. VkFramebufferCreateInfo framebuffer_create_info;
  4383. framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
  4384. framebuffer_create_info.pNext = NULL;
  4385. framebuffer_create_info.flags = 0;
  4386. framebuffer_create_info.renderPass = version.render_pass;
  4387. Vector<VkImageView> attachments;
  4388. for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) {
  4389. Texture *texture = texture_owner.getornull(p_framebuffer->texture_ids[i]);
  4390. ERR_FAIL_COND_V(!texture, ERR_BUG);
  4391. attachments.push_back(texture->view);
  4392. ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
  4393. ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
  4394. }
  4395. framebuffer_create_info.attachmentCount = attachments.size();
  4396. framebuffer_create_info.pAttachments = attachments.ptr();
  4397. framebuffer_create_info.width = p_framebuffer->size.width;
  4398. framebuffer_create_info.height = p_framebuffer->size.height;
  4399. framebuffer_create_info.layers = 1;
  4400. VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, NULL, &version.framebuffer);
  4401. ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
  4402. p_framebuffer->framebuffers.insert(vk, version);
  4403. }
  4404. const Framebuffer::Version &version = p_framebuffer->framebuffers[vk];
  4405. *r_framebuffer = version.framebuffer;
  4406. *r_render_pass = version.render_pass;
  4407. return OK;
  4408. }
  4409. Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents) {
  4410. VkRenderPassBeginInfo render_pass_begin;
  4411. render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
  4412. render_pass_begin.pNext = NULL;
  4413. render_pass_begin.renderPass = render_pass;
  4414. render_pass_begin.framebuffer = vkframebuffer;
  4415. render_pass_begin.renderArea.extent.width = viewport_size.width;
  4416. render_pass_begin.renderArea.extent.height = viewport_size.height;
  4417. render_pass_begin.renderArea.offset.x = viewport_offset.x;
  4418. render_pass_begin.renderArea.offset.y = viewport_offset.y;
  4419. Vector<VkClearValue> clear_values;
  4420. clear_values.resize(framebuffer->texture_ids.size());
  4421. {
  4422. int color_index = 0;
  4423. for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
  4424. Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
  4425. VkClearValue clear_value;
  4426. if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  4427. ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); //a bug
  4428. Color clear_color = p_clear_colors[color_index];
  4429. clear_value.color.float32[0] = clear_color.r;
  4430. clear_value.color.float32[1] = clear_color.g;
  4431. clear_value.color.float32[2] = clear_color.b;
  4432. clear_value.color.float32[3] = clear_color.a;
  4433. color_index++;
  4434. } else if (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  4435. clear_value.depthStencil.depth = p_clear_depth;
  4436. clear_value.depthStencil.stencil = p_clear_stencil;
  4437. } else {
  4438. clear_value.color.float32[0] = 0;
  4439. clear_value.color.float32[1] = 0;
  4440. clear_value.color.float32[2] = 0;
  4441. clear_value.color.float32[3] = 0;
  4442. }
  4443. clear_values.write[i] = clear_value;
  4444. }
  4445. }
  4446. render_pass_begin.clearValueCount = clear_values.size();
  4447. render_pass_begin.pClearValues = clear_values.ptr();
  4448. vkCmdBeginRenderPass(command_buffer, &render_pass_begin, subpass_contents);
  4449. //mark textures as bound
  4450. draw_list_bound_textures.clear();
  4451. draw_list_unbind_color_textures = p_final_color_action != FINAL_ACTION_CONTINUE;
  4452. draw_list_unbind_depth_textures = p_final_depth_action != FINAL_ACTION_CONTINUE;
  4453. for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
  4454. Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
  4455. texture->bound = true;
  4456. draw_list_bound_textures.push_back(framebuffer->texture_ids[i]);
  4457. }
  4458. return OK;
  4459. }
  4460. void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) {
  4461. Vector<VkClearAttachment> clear_attachments;
  4462. int color_index = 0;
  4463. for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
  4464. Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
  4465. VkClearAttachment clear_at;
  4466. if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
  4467. ERR_FAIL_INDEX(color_index, p_clear_colors.size()); //a bug
  4468. Color clear_color = p_clear_colors[color_index];
  4469. clear_at.clearValue.color.float32[0] = clear_color.r;
  4470. clear_at.clearValue.color.float32[1] = clear_color.g;
  4471. clear_at.clearValue.color.float32[2] = clear_color.b;
  4472. clear_at.clearValue.color.float32[3] = clear_color.a;
  4473. clear_at.colorAttachment = color_index++;
  4474. clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
  4475. } else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
  4476. clear_at.clearValue.depthStencil.depth = p_depth;
  4477. clear_at.clearValue.depthStencil.stencil = p_stencil;
  4478. clear_at.colorAttachment = 0;
  4479. clear_at.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
  4480. if (format_has_stencil(texture->format)) {
  4481. clear_at.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
  4482. }
  4483. } else {
  4484. ERR_CONTINUE(true);
  4485. }
  4486. clear_attachments.push_back(clear_at);
  4487. }
  4488. VkClearRect cr;
  4489. cr.baseArrayLayer = 0;
  4490. cr.layerCount = 1;
  4491. cr.rect.offset.x = viewport_offset.x;
  4492. cr.rect.offset.y = viewport_offset.y;
  4493. cr.rect.extent.width = viewport_size.width;
  4494. cr.rect.extent.height = viewport_size.height;
  4495. vkCmdClearAttachments(draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr);
  4496. }
  4497. RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
  4498. _THREAD_SAFE_METHOD_
  4499. ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
  4500. ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
  4501. Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
  4502. ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
  4503. Point2i viewport_offset;
  4504. Point2i viewport_size = framebuffer->size;
  4505. bool needs_clear_color = false;
  4506. bool needs_clear_depth = false;
  4507. if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { //check custom region
  4508. Rect2i viewport(viewport_offset, viewport_size);
  4509. Rect2i regioni = p_region;
  4510. if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
  4511. ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
  4512. ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
  4513. ERR_FAIL_V_MSG(INVALID_ID, "When supplying a custom region, it must be contained within the framebuffer rectangle");
  4514. }
  4515. viewport_offset = regioni.position;
  4516. viewport_size = regioni.size;
  4517. if (p_initial_color_action == INITIAL_ACTION_CLEAR) {
  4518. needs_clear_color = true;
  4519. p_initial_color_action = INITIAL_ACTION_KEEP;
  4520. }
  4521. if (p_initial_depth_action == INITIAL_ACTION_CLEAR) {
  4522. needs_clear_depth = true;
  4523. p_initial_depth_action = INITIAL_ACTION_KEEP;
  4524. }
  4525. }
  4526. if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
  4527. int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
  4528. ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, INVALID_ID,
  4529. "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
  4530. }
  4531. VkFramebuffer vkframebuffer;
  4532. VkRenderPass render_pass;
  4533. Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
  4534. ERR_FAIL_COND_V(err != OK, INVALID_ID);
  4535. VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
  4536. err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, command_buffer, VK_SUBPASS_CONTENTS_INLINE);
  4537. if (err != OK) {
  4538. return INVALID_ID;
  4539. }
  4540. draw_list = memnew(DrawList);
  4541. draw_list->command_buffer = command_buffer;
  4542. #ifdef DEBUG_ENABLED
  4543. draw_list->validation.framebuffer_format = framebuffer->format_id;
  4544. #endif
  4545. draw_list_count = 0;
  4546. draw_list_split = false;
  4547. if (needs_clear_color || needs_clear_depth) {
  4548. _draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
  4549. }
  4550. VkViewport viewport;
  4551. viewport.x = viewport_offset.x;
  4552. viewport.y = viewport_offset.y;
  4553. viewport.width = viewport_size.width;
  4554. viewport.height = viewport_size.height;
  4555. viewport.minDepth = 0;
  4556. viewport.maxDepth = 1.0;
  4557. vkCmdSetViewport(command_buffer, 0, 1, &viewport);
  4558. VkRect2D scissor;
  4559. scissor.offset.x = viewport_offset.x;
  4560. scissor.offset.y = viewport_offset.y;
  4561. scissor.extent.width = viewport_size.width;
  4562. scissor.extent.height = viewport_size.height;
  4563. vkCmdSetScissor(command_buffer, 0, 1, &scissor);
  4564. draw_list->viewport = Rect2i(viewport_offset, viewport_size);
  4565. return ID_TYPE_DRAW_LIST;
  4566. }
  4567. Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
  4568. _THREAD_SAFE_METHOD_
  4569. ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION);
  4570. Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
  4571. ERR_FAIL_COND_V(!framebuffer, ERR_INVALID_DECLARATION);
  4572. Point2i viewport_offset;
  4573. Point2i viewport_size = framebuffer->size;
  4574. bool needs_clear_color = false;
  4575. bool needs_clear_depth = false;
  4576. if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { //check custom region
  4577. Rect2i viewport(viewport_offset, viewport_size);
  4578. Rect2i regioni = p_region;
  4579. if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
  4580. ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
  4581. ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
  4582. ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "When supplying a custom region, it must be contained within the framebuffer rectangle");
  4583. }
  4584. viewport_offset = regioni.position;
  4585. viewport_size = regioni.size;
  4586. if (p_initial_color_action == INITIAL_ACTION_CLEAR) {
  4587. needs_clear_color = true;
  4588. p_initial_color_action = INITIAL_ACTION_KEEP;
  4589. }
  4590. if (p_initial_depth_action == INITIAL_ACTION_CLEAR) {
  4591. needs_clear_depth = true;
  4592. p_initial_depth_action = INITIAL_ACTION_KEEP;
  4593. }
  4594. }
  4595. if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
  4596. int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
  4597. ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, ERR_INVALID_PARAMETER,
  4598. "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
  4599. }
  4600. if (p_splits > (uint32_t)split_draw_list_allocators.size()) {
  4601. uint32_t from = split_draw_list_allocators.size();
  4602. split_draw_list_allocators.resize(p_splits);
  4603. for (uint32_t i = from; i < p_splits; i++) {
  4604. VkCommandPoolCreateInfo cmd_pool_info;
  4605. cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
  4606. cmd_pool_info.pNext = NULL;
  4607. cmd_pool_info.queueFamilyIndex = context->get_graphics_queue();
  4608. cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
  4609. VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &split_draw_list_allocators.write[i].command_pool);
  4610. ERR_FAIL_COND_V(res, ERR_CANT_CREATE);
  4611. for (int j = 0; j < frame_count; j++) {
  4612. VkCommandBuffer command_buffer;
  4613. VkCommandBufferAllocateInfo cmdbuf;
  4614. //no command buffer exists, create it.
  4615. cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
  4616. cmdbuf.pNext = NULL;
  4617. cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
  4618. cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
  4619. cmdbuf.commandBufferCount = 1;
  4620. VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer);
  4621. ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
  4622. split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer);
  4623. }
  4624. }
  4625. }
  4626. VkFramebuffer vkframebuffer;
  4627. VkRenderPass render_pass;
  4628. Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
  4629. ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
  4630. VkCommandBuffer frame_command_buffer = frames[frame].draw_command_buffer;
  4631. err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, frame_command_buffer, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
  4632. if (err != OK) {
  4633. return ERR_CANT_CREATE;
  4634. }
  4635. draw_list = memnew_arr(DrawList, p_splits);
  4636. draw_list_count = p_splits;
  4637. draw_list_split = true;
  4638. for (uint32_t i = 0; i < p_splits; i++) {
  4639. //take a command buffer and initialize it
  4640. VkCommandBuffer command_buffer = split_draw_list_allocators[p_splits].command_buffers[frame];
  4641. VkCommandBufferInheritanceInfo inheritance_info;
  4642. inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
  4643. inheritance_info.pNext = NULL;
  4644. inheritance_info.renderPass = render_pass;
  4645. inheritance_info.subpass = 0;
  4646. inheritance_info.framebuffer = vkframebuffer;
  4647. inheritance_info.occlusionQueryEnable = false;
  4648. inheritance_info.queryFlags = 0; //?
  4649. inheritance_info.pipelineStatistics = 0;
  4650. VkCommandBufferBeginInfo cmdbuf_begin;
  4651. cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  4652. cmdbuf_begin.pNext = NULL;
  4653. cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
  4654. cmdbuf_begin.pInheritanceInfo = &inheritance_info;
  4655. VkResult res = vkResetCommandBuffer(command_buffer, 0);
  4656. if (res) {
  4657. memdelete_arr(draw_list);
  4658. draw_list = NULL;
  4659. ERR_FAIL_V(ERR_CANT_CREATE);
  4660. }
  4661. res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
  4662. if (res) {
  4663. memdelete_arr(draw_list);
  4664. draw_list = NULL;
  4665. ERR_FAIL_V(ERR_CANT_CREATE);
  4666. }
  4667. draw_list[i].command_buffer = command_buffer;
  4668. #ifdef DEBUG_ENABLED
  4669. draw_list[i].validation.framebuffer_format = framebuffer->format_id;
  4670. #endif
  4671. if (i == 0 && (needs_clear_color || needs_clear_depth)) {
  4672. _draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
  4673. }
  4674. VkViewport viewport;
  4675. viewport.x = viewport_offset.x;
  4676. viewport.y = viewport_offset.y;
  4677. viewport.width = viewport_size.width;
  4678. viewport.height = viewport_size.height;
  4679. viewport.minDepth = 0;
  4680. viewport.maxDepth = 1.0;
  4681. vkCmdSetViewport(command_buffer, 0, 1, &viewport);
  4682. VkRect2D scissor;
  4683. scissor.offset.x = viewport_offset.x;
  4684. scissor.offset.y = viewport_offset.y;
  4685. scissor.extent.width = viewport_size.width;
  4686. scissor.extent.height = viewport_size.height;
  4687. vkCmdSetScissor(command_buffer, 0, 1, &scissor);
  4688. r_split_ids[i] = (DrawListID(1) << DrawListID(ID_TYPE_SPLIT_DRAW_LIST)) + i;
  4689. draw_list[i].viewport = Rect2i(viewport_offset, viewport_size);
  4690. }
  4691. return OK;
  4692. }
  4693. RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) {
  4694. if (p_id < 0) {
  4695. return NULL;
  4696. }
  4697. if (!draw_list) {
  4698. return NULL;
  4699. } else if (p_id == ID_TYPE_DRAW_LIST) {
  4700. if (draw_list_split) {
  4701. return NULL;
  4702. }
  4703. return draw_list;
  4704. } else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) {
  4705. if (!draw_list_split) {
  4706. return NULL;
  4707. }
  4708. uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); //mask
  4709. if (index >= draw_list_count) {
  4710. return NULL;
  4711. }
  4712. return &draw_list[index];
  4713. } else {
  4714. return NULL;
  4715. }
  4716. }
  4717. void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) {
  4718. DrawList *dl = _get_draw_list_ptr(p_list);
  4719. ERR_FAIL_COND(!dl);
  4720. #ifdef DEBUG_ENABLED
  4721. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4722. #endif
  4723. const RenderPipeline *pipeline = render_pipeline_owner.getornull(p_render_pipeline);
  4724. ERR_FAIL_COND(!pipeline);
  4725. #ifdef DEBUG_ENABLED
  4726. ERR_FAIL_COND(pipeline->validation.framebuffer_format != dl->validation.framebuffer_format);
  4727. #endif
  4728. if (p_render_pipeline == dl->state.pipeline) {
  4729. return; //redundant state, return.
  4730. }
  4731. dl->state.pipeline = p_render_pipeline;
  4732. dl->state.pipeline_layout = pipeline->pipeline_layout;
  4733. vkCmdBindPipeline(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
  4734. if (dl->state.pipeline_shader != pipeline->shader) {
  4735. // shader changed, so descriptor sets may become incompatible.
  4736. //go through ALL sets, and unbind them (and all those above) if the format is different
  4737. uint32_t pcount = pipeline->set_formats.size(); //formats count in this pipeline
  4738. dl->state.set_count = MAX(dl->state.set_count, pcount);
  4739. const uint32_t *pformats = pipeline->set_formats.ptr(); //pipeline set formats
  4740. bool sets_valid = true; //once invalid, all above become invalid
  4741. for (uint32_t i = 0; i < pcount; i++) {
  4742. //if a part of the format is different, invalidate it (and the rest)
  4743. if (!sets_valid || dl->state.sets[i].pipeline_expected_format != pformats[i]) {
  4744. dl->state.sets[i].bound = false;
  4745. dl->state.sets[i].pipeline_expected_format = pformats[i];
  4746. sets_valid = false;
  4747. }
  4748. }
  4749. for (uint32_t i = pcount; i < dl->state.set_count; i++) {
  4750. //unbind the ones above (not used) if exist
  4751. dl->state.sets[i].bound = false;
  4752. }
  4753. dl->state.set_count = pcount; //update set count
  4754. if (pipeline->push_constant_size) {
  4755. dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
  4756. #ifdef DEBUG_ENABLED
  4757. dl->validation.pipeline_push_constant_suppplied = false;
  4758. #endif
  4759. }
  4760. }
  4761. #ifdef DEBUG_ENABLED
  4762. //update render pass pipeline info
  4763. dl->validation.pipeline_active = true;
  4764. dl->validation.pipeline_dynamic_state = pipeline->validation.dynamic_state;
  4765. dl->validation.pipeline_vertex_format = pipeline->validation.vertex_format;
  4766. dl->validation.pipeline_uses_restart_indices = pipeline->validation.uses_restart_indices;
  4767. dl->validation.pipeline_primitive_divisor = pipeline->validation.primitive_divisor;
  4768. dl->validation.pipeline_primitive_minimum = pipeline->validation.primitive_minimum;
  4769. dl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
  4770. #endif
  4771. }
  4772. void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) {
  4773. #ifdef DEBUG_ENABLED
  4774. ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
  4775. "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
  4776. #endif
  4777. DrawList *dl = _get_draw_list_ptr(p_list);
  4778. ERR_FAIL_COND(!dl);
  4779. #ifdef DEBUG_ENABLED
  4780. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4781. #endif
  4782. const UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
  4783. ERR_FAIL_COND(!uniform_set);
  4784. if (p_index > dl->state.set_count) {
  4785. dl->state.set_count = p_index;
  4786. }
  4787. dl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; //update set pointer
  4788. dl->state.sets[p_index].bound = false; //needs rebind
  4789. dl->state.sets[p_index].uniform_set_format = uniform_set->format;
  4790. dl->state.sets[p_index].uniform_set = p_uniform_set;
  4791. #ifdef DEBUG_ENABLED
  4792. { //validate that textures bound are not attached as framebuffer bindings
  4793. uint32_t attachable_count = uniform_set->attachable_textures.size();
  4794. const RID *attachable_ptr = uniform_set->attachable_textures.ptr();
  4795. uint32_t bound_count = draw_list_bound_textures.size();
  4796. const RID *bound_ptr = draw_list_bound_textures.ptr();
  4797. for (uint32_t i = 0; i < attachable_count; i++) {
  4798. for (uint32_t j = 0; j < bound_count; j++) {
  4799. ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j],
  4800. "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed.");
  4801. }
  4802. }
  4803. }
  4804. #endif
  4805. }
  4806. void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array) {
  4807. DrawList *dl = _get_draw_list_ptr(p_list);
  4808. ERR_FAIL_COND(!dl);
  4809. #ifdef DEBUG_ENABLED
  4810. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4811. #endif
  4812. const VertexArray *vertex_array = vertex_array_owner.getornull(p_vertex_array);
  4813. ERR_FAIL_COND(!vertex_array);
  4814. if (dl->state.vertex_array == p_vertex_array) {
  4815. return; //already set
  4816. }
  4817. dl->state.vertex_array = p_vertex_array;
  4818. #ifdef DEBUG_ENABLED
  4819. dl->validation.vertex_format = vertex_array->description;
  4820. dl->validation.vertex_max_instances_allowed = vertex_array->max_instances_allowed;
  4821. #endif
  4822. dl->validation.vertex_array_size = vertex_array->vertex_count;
  4823. vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr());
  4824. }
  4825. void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
  4826. DrawList *dl = _get_draw_list_ptr(p_list);
  4827. ERR_FAIL_COND(!dl);
  4828. #ifdef DEBUG_ENABLED
  4829. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4830. #endif
  4831. const IndexArray *index_array = index_array_owner.getornull(p_index_array);
  4832. ERR_FAIL_COND(!index_array);
  4833. if (dl->state.index_array == p_index_array) {
  4834. return; //already set
  4835. }
  4836. dl->state.index_array = p_index_array;
  4837. #ifdef DEBUG_ENABLED
  4838. dl->validation.index_array_max_index = index_array->max_index;
  4839. #endif
  4840. dl->validation.index_array_size = index_array->indices;
  4841. dl->validation.index_array_offset = index_array->offset;
  4842. vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type);
  4843. }
  4844. void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
  4845. DrawList *dl = _get_draw_list_ptr(p_list);
  4846. ERR_FAIL_COND(!dl);
  4847. #ifdef DEBUG_ENABLED
  4848. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4849. #endif
  4850. vkCmdSetLineWidth(dl->command_buffer, p_width);
  4851. }
  4852. void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size) {
  4853. DrawList *dl = _get_draw_list_ptr(p_list);
  4854. ERR_FAIL_COND(!dl);
  4855. #ifdef DEBUG_ENABLED
  4856. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4857. #endif
  4858. #ifdef DEBUG_ENABLED
  4859. ERR_FAIL_COND_MSG(p_data_size != dl->validation.pipeline_push_constant_size,
  4860. "This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
  4861. #endif
  4862. vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
  4863. #ifdef DEBUG_ENABLED
  4864. dl->validation.pipeline_push_constant_suppplied = true;
  4865. #endif
  4866. }
  4867. void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) {
  4868. DrawList *dl = _get_draw_list_ptr(p_list);
  4869. ERR_FAIL_COND(!dl);
  4870. #ifdef DEBUG_ENABLED
  4871. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4872. #endif
  4873. #ifdef DEBUG_ENABLED
  4874. ERR_FAIL_COND_MSG(!dl->validation.pipeline_active,
  4875. "No render pipeline was set before attempting to draw.");
  4876. if (dl->validation.pipeline_vertex_format != INVALID_ID) {
  4877. //pipeline uses vertices, validate format
  4878. ERR_FAIL_COND_MSG(dl->validation.vertex_format == INVALID_ID,
  4879. "No vertex array was bound, and render pipeline expects vertices.");
  4880. //make sure format is right
  4881. ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != dl->validation.vertex_format,
  4882. "The vertex format used to create the pipeline does not match the vertex format bound.");
  4883. //make sure amount of instances is valid
  4884. ERR_FAIL_COND_MSG(p_instances > dl->validation.vertex_max_instances_allowed,
  4885. "Amount of instances requested (" + itos(p_instances) + " is larger than the maximum amount suported by the bound vertex array (" + itos(dl->validation.vertex_max_instances_allowed) + ").");
  4886. }
  4887. if (dl->validation.pipeline_push_constant_size > 0) {
  4888. //using push constants, check that they were supplied
  4889. ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_suppplied,
  4890. "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
  4891. }
  4892. #endif
  4893. //Bind descriptor sets
  4894. for (uint32_t i = 0; i < dl->state.set_count; i++) {
  4895. if (dl->state.sets[i].pipeline_expected_format == 0) {
  4896. continue; //nothing expected by this pipeline
  4897. }
  4898. #ifdef DEBUG_ENABLED
  4899. if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) {
  4900. if (dl->state.sets[i].uniform_set_format == 0) {
  4901. ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
  4902. } else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) {
  4903. UniformSet *us = uniform_set_owner.getornull(dl->state.sets[i].uniform_set);
  4904. ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
  4905. } else {
  4906. ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
  4907. }
  4908. }
  4909. #endif
  4910. if (!dl->state.sets[i].bound) {
  4911. //All good, see if this requires re-binding
  4912. vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, NULL);
  4913. dl->state.sets[i].bound = true;
  4914. }
  4915. }
  4916. if (p_use_indices) {
  4917. #ifdef DEBUG_ENABLED
  4918. ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
  4919. "Procedural vertices can't be used together with indices.");
  4920. ERR_FAIL_COND_MSG(!dl->validation.index_array_size,
  4921. "Draw command requested indices, but no index buffer was set.");
  4922. if (dl->validation.pipeline_vertex_format != INVALID_ID) {
  4923. //uses vertices, do some vertex validations
  4924. ERR_FAIL_COND_MSG(dl->validation.vertex_array_size < dl->validation.index_array_max_index,
  4925. "Index array references (max index: " + itos(dl->validation.index_array_max_index) + ") indices beyond the vertex array size (" + itos(dl->validation.vertex_array_size) + ").");
  4926. }
  4927. ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices,
  4928. "The usage of restart indices in index buffer does not match the render primitive in the pipeline.");
  4929. #endif
  4930. uint32_t to_draw = dl->validation.index_array_size;
  4931. #ifdef DEBUG_ENABLED
  4932. ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
  4933. "Too few indices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
  4934. ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
  4935. "Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
  4936. #endif
  4937. vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0);
  4938. } else {
  4939. uint32_t to_draw;
  4940. if (p_procedural_vertices > 0) {
  4941. #ifdef DEBUG_ENABLED
  4942. ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
  4943. "Procedural vertices requested, but pipeline expects a vertex array.");
  4944. #endif
  4945. to_draw = p_procedural_vertices;
  4946. } else {
  4947. #ifdef DEBUG_ENABLED
  4948. ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
  4949. "Draw command lacks indices, but pipeline format does not use vertices.");
  4950. #endif
  4951. to_draw = dl->validation.vertex_array_size;
  4952. }
  4953. #ifdef DEBUG_ENABLED
  4954. ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
  4955. "Too few vertices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
  4956. ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
  4957. "Vertex amount (" + itos(to_draw) + ") must be a multiple of the amount of vertices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
  4958. #endif
  4959. vkCmdDraw(dl->command_buffer, to_draw, p_instances, 0, 0);
  4960. }
  4961. }
  4962. void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Rect2 &p_rect) {
  4963. DrawList *dl = _get_draw_list_ptr(p_list);
  4964. ERR_FAIL_COND(!dl);
  4965. #ifdef DEBUG_ENABLED
  4966. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4967. #endif
  4968. Rect2i rect = p_rect;
  4969. rect.position += dl->viewport.position;
  4970. rect = dl->viewport.clip(rect);
  4971. if (rect.get_area() == 0) {
  4972. return;
  4973. }
  4974. VkRect2D scissor;
  4975. scissor.offset.x = rect.position.x;
  4976. scissor.offset.y = rect.position.y;
  4977. scissor.extent.width = rect.size.width;
  4978. scissor.extent.height = rect.size.height;
  4979. vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
  4980. }
  4981. void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
  4982. DrawList *dl = _get_draw_list_ptr(p_list);
  4983. ERR_FAIL_COND(!dl);
  4984. #ifdef DEBUG_ENABLED
  4985. ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
  4986. #endif
  4987. VkRect2D scissor;
  4988. scissor.offset.x = dl->viewport.position.x;
  4989. scissor.offset.y = dl->viewport.position.y;
  4990. scissor.extent.width = dl->viewport.size.width;
  4991. scissor.extent.height = dl->viewport.size.height;
  4992. vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
  4993. }
  4994. void RenderingDeviceVulkan::draw_list_end() {
  4995. _THREAD_SAFE_METHOD_
  4996. ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
  4997. if (draw_list_split) {
  4998. //send all command buffers
  4999. VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * draw_list_count);
  5000. for (uint32_t i = 0; i < draw_list_count; i++) {
  5001. vkEndCommandBuffer(draw_list->command_buffer);
  5002. command_buffers[i] = draw_list->command_buffer;
  5003. }
  5004. vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers);
  5005. vkCmdEndRenderPass(frames[frame].draw_command_buffer);
  5006. memdelete_arr(draw_list);
  5007. draw_list = NULL;
  5008. } else {
  5009. //just end the list
  5010. vkCmdEndRenderPass(draw_list->command_buffer);
  5011. memdelete(draw_list);
  5012. draw_list = NULL;
  5013. }
  5014. for (int i = 0; i < draw_list_bound_textures.size(); i++) {
  5015. Texture *texture = texture_owner.getornull(draw_list_bound_textures[i]);
  5016. ERR_CONTINUE(!texture); //wtf
  5017. if (draw_list_unbind_color_textures && (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
  5018. texture->bound = false;
  5019. }
  5020. if (draw_list_unbind_depth_textures && (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
  5021. texture->bound = false;
  5022. }
  5023. }
  5024. draw_list_bound_textures.clear();
  5025. // To ensure proper synchronization, we must make sure rendering is done before:
  5026. // * Some buffer is copied
  5027. // * Another render pass happens (since we may be done
  5028. _memory_barrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, true);
  5029. }
  5030. /***********************/
  5031. /**** COMPUTE LISTS ****/
  5032. /***********************/
  5033. RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin() {
  5034. ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
  5035. ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
  5036. compute_list = memnew(ComputeList);
  5037. compute_list->command_buffer = frames[frame].draw_command_buffer;
  5038. return ID_TYPE_COMPUTE_LIST;
  5039. }
  5040. void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) {
  5041. ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
  5042. ERR_FAIL_COND(!compute_list);
  5043. ComputeList *cl = compute_list;
  5044. const ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_compute_pipeline);
  5045. ERR_FAIL_COND(!pipeline);
  5046. if (p_compute_pipeline == cl->state.pipeline) {
  5047. return; //redundant state, return.
  5048. }
  5049. cl->state.pipeline = p_compute_pipeline;
  5050. cl->state.pipeline_layout = pipeline->pipeline_layout;
  5051. vkCmdBindPipeline(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline);
  5052. if (cl->state.pipeline_shader != pipeline->shader) {
  5053. // shader changed, so descriptor sets may become incompatible.
  5054. //go through ALL sets, and unbind them (and all those above) if the format is different
  5055. uint32_t pcount = pipeline->set_formats.size(); //formats count in this pipeline
  5056. cl->state.set_count = MAX(cl->state.set_count, pcount);
  5057. const uint32_t *pformats = pipeline->set_formats.ptr(); //pipeline set formats
  5058. bool sets_valid = true; //once invalid, all above become invalid
  5059. for (uint32_t i = 0; i < pcount; i++) {
  5060. //if a part of the format is different, invalidate it (and the rest)
  5061. if (!sets_valid || cl->state.sets[i].pipeline_expected_format != pformats[i]) {
  5062. cl->state.sets[i].bound = false;
  5063. cl->state.sets[i].pipeline_expected_format = pformats[i];
  5064. sets_valid = false;
  5065. }
  5066. }
  5067. for (uint32_t i = pcount; i < cl->state.set_count; i++) {
  5068. //unbind the ones above (not used) if exist
  5069. cl->state.sets[i].bound = false;
  5070. }
  5071. cl->state.set_count = pcount; //update set count
  5072. if (pipeline->push_constant_size) {
  5073. cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
  5074. #ifdef DEBUG_ENABLED
  5075. cl->validation.pipeline_push_constant_suppplied = false;
  5076. #endif
  5077. }
  5078. }
  5079. #ifdef DEBUG_ENABLED
  5080. //update compute pass pipeline info
  5081. cl->validation.pipeline_active = true;
  5082. cl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
  5083. #endif
  5084. }
  5085. void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
  5086. ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
  5087. ERR_FAIL_COND(!compute_list);
  5088. ComputeList *cl = compute_list;
  5089. #ifdef DEBUG_ENABLED
  5090. ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
  5091. "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
  5092. #endif
  5093. #ifdef DEBUG_ENABLED
  5094. ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
  5095. #endif
  5096. UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
  5097. ERR_FAIL_COND(!uniform_set);
  5098. if (p_index > cl->state.set_count) {
  5099. cl->state.set_count = p_index;
  5100. }
  5101. cl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; //update set pointer
  5102. cl->state.sets[p_index].bound = false; //needs rebind
  5103. cl->state.sets[p_index].uniform_set_format = uniform_set->format;
  5104. cl->state.sets[p_index].uniform_set = p_uniform_set;
  5105. uint32_t textures_to_sampled_count = uniform_set->mutable_sampled_textures.size();
  5106. Texture **textures_to_sampled = uniform_set->mutable_sampled_textures.ptrw();
  5107. for (uint32_t i = 0; i < textures_to_sampled_count; i++) {
  5108. if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
  5109. VkImageMemoryBarrier image_memory_barrier;
  5110. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  5111. image_memory_barrier.pNext = NULL;
  5112. image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  5113. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  5114. image_memory_barrier.oldLayout = textures_to_sampled[i]->layout;
  5115. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  5116. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5117. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5118. image_memory_barrier.image = textures_to_sampled[i]->image;
  5119. image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask;
  5120. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  5121. image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps;
  5122. image_memory_barrier.subresourceRange.baseArrayLayer = 0;
  5123. image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers;
  5124. vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  5125. textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  5126. cl->state.textures_to_sampled_layout.erase(textures_to_sampled[i]);
  5127. }
  5128. }
  5129. uint32_t textures_to_storage_count = uniform_set->mutable_storage_textures.size();
  5130. Texture **textures_to_storage = uniform_set->mutable_storage_textures.ptrw();
  5131. for (uint32_t i = 0; i < textures_to_storage_count; i++) {
  5132. if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) {
  5133. VkImageMemoryBarrier image_memory_barrier;
  5134. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  5135. image_memory_barrier.pNext = NULL;
  5136. image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  5137. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  5138. image_memory_barrier.oldLayout = textures_to_storage[i]->layout;
  5139. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
  5140. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5141. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5142. image_memory_barrier.image = textures_to_storage[i]->image;
  5143. image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask;
  5144. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  5145. image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps;
  5146. image_memory_barrier.subresourceRange.baseArrayLayer = 0;
  5147. image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers;
  5148. vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  5149. textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL;
  5150. cl->state.textures_to_sampled_layout.insert(textures_to_storage[i]); //needs to go back to sampled layout afterwards
  5151. }
  5152. }
  5153. #if 0
  5154. { //validate that textures bound are not attached as framebuffer bindings
  5155. uint32_t attachable_count = uniform_set->attachable_textures.size();
  5156. const RID *attachable_ptr = uniform_set->attachable_textures.ptr();
  5157. uint32_t bound_count = draw_list_bound_textures.size();
  5158. const RID *bound_ptr = draw_list_bound_textures.ptr();
  5159. for (uint32_t i = 0; i < attachable_count; i++) {
  5160. for (uint32_t j = 0; j < bound_count; j++) {
  5161. ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j],
  5162. "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed.");
  5163. }
  5164. }
  5165. }
  5166. #endif
  5167. }
  5168. void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size) {
  5169. ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
  5170. ERR_FAIL_COND(!compute_list);
  5171. ComputeList *cl = compute_list;
  5172. #ifdef DEBUG_ENABLED
  5173. ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
  5174. #endif
  5175. #ifdef DEBUG_ENABLED
  5176. ERR_FAIL_COND_MSG(p_data_size != cl->validation.pipeline_push_constant_size,
  5177. "This compute pipeline requires (" + itos(cl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
  5178. #endif
  5179. vkCmdPushConstants(cl->command_buffer, cl->state.pipeline_layout, cl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
  5180. #ifdef DEBUG_ENABLED
  5181. cl->validation.pipeline_push_constant_suppplied = true;
  5182. #endif
  5183. }
  5184. void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
  5185. ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
  5186. ERR_FAIL_COND(!compute_list);
  5187. ComputeList *cl = compute_list;
  5188. #ifdef DEBUG_ENABLED
  5189. ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0],
  5190. "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
  5191. ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1],
  5192. "Dispatch amount of Y compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
  5193. ERR_FAIL_COND_MSG(p_z_groups > limits.maxComputeWorkGroupCount[2],
  5194. "Dispatch amount of Z compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
  5195. ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
  5196. #endif
  5197. #ifdef DEBUG_ENABLED
  5198. ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw.");
  5199. if (cl->validation.pipeline_push_constant_size > 0) {
  5200. //using push constants, check that they were supplied
  5201. ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_suppplied,
  5202. "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
  5203. }
  5204. #endif
  5205. //Bind descriptor sets
  5206. for (uint32_t i = 0; i < cl->state.set_count; i++) {
  5207. if (cl->state.sets[i].pipeline_expected_format == 0) {
  5208. continue; //nothing expected by this pipeline
  5209. }
  5210. #ifdef DEBUG_ENABLED
  5211. if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) {
  5212. if (cl->state.sets[i].uniform_set_format == 0) {
  5213. ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
  5214. } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
  5215. UniformSet *us = uniform_set_owner.getornull(cl->state.sets[i].uniform_set);
  5216. ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
  5217. } else {
  5218. ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
  5219. }
  5220. }
  5221. #endif
  5222. if (!cl->state.sets[i].bound) {
  5223. //All good, see if this requires re-binding
  5224. vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, NULL);
  5225. cl->state.sets[i].bound = true;
  5226. }
  5227. }
  5228. vkCmdDispatch(cl->command_buffer, p_x_groups, p_y_groups, p_z_groups);
  5229. }
  5230. void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
  5231. _memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, true);
  5232. }
  5233. void RenderingDeviceVulkan::compute_list_end() {
  5234. ERR_FAIL_COND(!compute_list);
  5235. for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) {
  5236. VkImageMemoryBarrier image_memory_barrier;
  5237. image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
  5238. image_memory_barrier.pNext = NULL;
  5239. image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
  5240. image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
  5241. image_memory_barrier.oldLayout = E->get()->layout;
  5242. image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  5243. image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5244. image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  5245. image_memory_barrier.image = E->get()->image;
  5246. image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask;
  5247. image_memory_barrier.subresourceRange.baseMipLevel = 0;
  5248. image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps;
  5249. image_memory_barrier.subresourceRange.baseArrayLayer = 0;
  5250. image_memory_barrier.subresourceRange.layerCount = E->get()->layers;
  5251. vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
  5252. E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
  5253. }
  5254. memdelete(compute_list);
  5255. compute_list = NULL;
  5256. _memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT, true);
  5257. }
  5258. #if 0
  5259. void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) {
  5260. VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer;
  5261. ERR_FAIL_COND(!frame_cmdbuf);
  5262. VkRenderPassBeginInfo render_pass_begin;
  5263. render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
  5264. render_pass_begin.pNext = NULL;
  5265. render_pass_begin.renderPass = context->get_render_pass();
  5266. render_pass_begin.framebuffer = context->get_frame_framebuffer(frame);
  5267. render_pass_begin.renderArea.extent.width = context->get_screen_width(p_screen);
  5268. render_pass_begin.renderArea.extent.height = context->get_screen_height(p_screen);
  5269. render_pass_begin.renderArea.offset.x = 0;
  5270. render_pass_begin.renderArea.offset.y = 0;
  5271. render_pass_begin.clearValueCount = 1;
  5272. VkClearValue clear_value;
  5273. clear_value.color.float32[0] = p_clear_color.r;
  5274. clear_value.color.float32[1] = p_clear_color.g;
  5275. clear_value.color.float32[2] = p_clear_color.b;
  5276. clear_value.color.float32[3] = p_clear_color.a;
  5277. render_pass_begin.pClearValues = &clear_value;
  5278. vkCmdBeginRenderPass(frame_cmdbuf, &render_pass_begin, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
  5279. ID screen_format = screen_get_framebuffer_format();
  5280. {
  5281. VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count);
  5282. uint32_t command_buffer_count = 0;
  5283. for (uint32_t i = 0; i < p_draw_list_count; i++) {
  5284. DrawList *dl = _get_draw_list_ptr(p_draw_lists[i]);
  5285. ERR_CONTINUE_MSG(!dl, "Draw list index (" + itos(i) + ") is not a valid draw list ID.");
  5286. ERR_CONTINUE_MSG(dl->validation.framebuffer_format != p_format_check,
  5287. "Draw list index (" + itos(i) + ") is created with a framebuffer format incompatible with this render pass.");
  5288. if (dl->validation.active) {
  5289. //needs to be closed, so close it.
  5290. vkEndCommandBuffer(dl->command_buffer);
  5291. dl->validation.active = false;
  5292. }
  5293. command_buffers[command_buffer_count++] = dl->command_buffer;
  5294. }
  5295. print_line("to draw: " + itos(command_buffer_count));
  5296. vkCmdExecuteCommands(p_primary, command_buffer_count, command_buffers);
  5297. }
  5298. vkCmdEndRenderPass(frame_cmdbuf);
  5299. }
  5300. #endif
  5301. void RenderingDeviceVulkan::_free_internal(RID p_id) {
  5302. //push everything so it's disposed of next time this frame index is processed (means, it's safe to do it)
  5303. if (texture_owner.owns(p_id)) {
  5304. Texture *texture = texture_owner.getornull(p_id);
  5305. frames[frame].textures_to_dispose_of.push_back(*texture);
  5306. texture_owner.free(p_id);
  5307. } else if (framebuffer_owner.owns(p_id)) {
  5308. Framebuffer *framebuffer = framebuffer_owner.getornull(p_id);
  5309. frames[frame].framebuffers_to_dispose_of.push_back(*framebuffer);
  5310. framebuffer_owner.free(p_id);
  5311. } else if (sampler_owner.owns(p_id)) {
  5312. VkSampler *sampler = sampler_owner.getornull(p_id);
  5313. frames[frame].samplers_to_dispose_of.push_back(*sampler);
  5314. sampler_owner.free(p_id);
  5315. } else if (vertex_buffer_owner.owns(p_id)) {
  5316. Buffer *vertex_buffer = vertex_buffer_owner.getornull(p_id);
  5317. frames[frame].buffers_to_dispose_of.push_back(*vertex_buffer);
  5318. vertex_buffer_owner.free(p_id);
  5319. } else if (vertex_array_owner.owns(p_id)) {
  5320. vertex_array_owner.free(p_id);
  5321. } else if (index_buffer_owner.owns(p_id)) {
  5322. IndexBuffer *index_buffer = index_buffer_owner.getornull(p_id);
  5323. Buffer b;
  5324. b.allocation = index_buffer->allocation;
  5325. b.buffer = index_buffer->buffer;
  5326. b.size = index_buffer->size;
  5327. frames[frame].buffers_to_dispose_of.push_back(b);
  5328. index_buffer_owner.free(p_id);
  5329. } else if (index_array_owner.owns(p_id)) {
  5330. index_array_owner.free(p_id);
  5331. } else if (shader_owner.owns(p_id)) {
  5332. Shader *shader = shader_owner.getornull(p_id);
  5333. frames[frame].shaders_to_dispose_of.push_back(*shader);
  5334. shader_owner.free(p_id);
  5335. } else if (uniform_buffer_owner.owns(p_id)) {
  5336. Buffer *uniform_buffer = uniform_buffer_owner.getornull(p_id);
  5337. frames[frame].buffers_to_dispose_of.push_back(*uniform_buffer);
  5338. uniform_buffer_owner.free(p_id);
  5339. } else if (texture_buffer_owner.owns(p_id)) {
  5340. TextureBuffer *texture_buffer = texture_buffer_owner.getornull(p_id);
  5341. frames[frame].buffers_to_dispose_of.push_back(texture_buffer->buffer);
  5342. frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view);
  5343. texture_buffer_owner.free(p_id);
  5344. } else if (storage_buffer_owner.owns(p_id)) {
  5345. Buffer *storage_buffer = storage_buffer_owner.getornull(p_id);
  5346. frames[frame].buffers_to_dispose_of.push_back(*storage_buffer);
  5347. storage_buffer_owner.free(p_id);
  5348. } else if (uniform_set_owner.owns(p_id)) {
  5349. UniformSet *uniform_set = uniform_set_owner.getornull(p_id);
  5350. frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set);
  5351. uniform_set_owner.free(p_id);
  5352. } else if (render_pipeline_owner.owns(p_id)) {
  5353. RenderPipeline *pipeline = render_pipeline_owner.getornull(p_id);
  5354. frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline);
  5355. render_pipeline_owner.free(p_id);
  5356. } else if (compute_pipeline_owner.owns(p_id)) {
  5357. ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_id);
  5358. frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline);
  5359. compute_pipeline_owner.free(p_id);
  5360. } else {
  5361. ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()));
  5362. }
  5363. }
  5364. void RenderingDeviceVulkan::free(RID p_id) {
  5365. _THREAD_SAFE_METHOD_
  5366. _free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems
  5367. _free_internal(p_id);
  5368. }
  5369. void RenderingDeviceVulkan::swap_buffers() {
  5370. _THREAD_SAFE_METHOD_
  5371. { //finalize frame
  5372. if (draw_list) {
  5373. ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
  5374. }
  5375. if (compute_list) {
  5376. ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
  5377. }
  5378. { //complete the setup buffer (that needs to be processed before anything else)
  5379. vkEndCommandBuffer(frames[frame].setup_command_buffer);
  5380. vkEndCommandBuffer(frames[frame].draw_command_buffer);
  5381. }
  5382. screen_prepared = false;
  5383. }
  5384. //swap buffers
  5385. context->swap_buffers();
  5386. { //advance frame
  5387. frame = (frame + 1) % frame_count;
  5388. //erase pending resources
  5389. _free_pending_resources(frame);
  5390. //create setup command buffer and set as the setup buffer
  5391. {
  5392. VkCommandBufferBeginInfo cmdbuf_begin;
  5393. cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  5394. cmdbuf_begin.pNext = NULL;
  5395. cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  5396. cmdbuf_begin.pInheritanceInfo = NULL;
  5397. VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
  5398. ERR_FAIL_COND(err);
  5399. err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
  5400. ERR_FAIL_COND(err);
  5401. context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
  5402. err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
  5403. ERR_FAIL_COND(err);
  5404. context->append_command_buffer(frames[frame].draw_command_buffer);
  5405. }
  5406. //advance current frame
  5407. frames_drawn++;
  5408. //advance staging buffer if used
  5409. if (staging_buffer_used) {
  5410. staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
  5411. staging_buffer_used = false;
  5412. }
  5413. if (frames[frame].timestamp_count) {
  5414. vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
  5415. SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
  5416. SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
  5417. }
  5418. frames[frame].timestamp_result_count = frames[frame].timestamp_count;
  5419. frames[frame].timestamp_count = 0;
  5420. frames[frame].index = Engine::get_singleton()->get_frames_drawn();
  5421. }
  5422. }
  5423. void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
  5424. //free in dependency usage order, so nothing weird happens
  5425. //pipelines
  5426. while (frames[p_frame].render_pipelines_to_dispose_of.front()) {
  5427. RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get();
  5428. vkDestroyPipeline(device, pipeline->pipeline, NULL);
  5429. frames[p_frame].render_pipelines_to_dispose_of.pop_front();
  5430. }
  5431. while (frames[p_frame].compute_pipelines_to_dispose_of.front()) {
  5432. ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get();
  5433. vkDestroyPipeline(device, pipeline->pipeline, NULL);
  5434. frames[p_frame].compute_pipelines_to_dispose_of.pop_front();
  5435. }
  5436. //uniform sets
  5437. while (frames[p_frame].uniform_sets_to_dispose_of.front()) {
  5438. UniformSet *uniform_set = &frames[p_frame].uniform_sets_to_dispose_of.front()->get();
  5439. vkFreeDescriptorSets(device, uniform_set->pool->pool, 1, &uniform_set->descriptor_set);
  5440. _descriptor_pool_free(uniform_set->pool_key, uniform_set->pool);
  5441. frames[p_frame].uniform_sets_to_dispose_of.pop_front();
  5442. }
  5443. //buffer views
  5444. while (frames[p_frame].buffer_views_to_dispose_of.front()) {
  5445. VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get();
  5446. vkDestroyBufferView(device, buffer_view, NULL);
  5447. frames[p_frame].buffer_views_to_dispose_of.pop_front();
  5448. }
  5449. //shaders
  5450. while (frames[p_frame].shaders_to_dispose_of.front()) {
  5451. Shader *shader = &frames[p_frame].shaders_to_dispose_of.front()->get();
  5452. //descriptor set layout for each set
  5453. for (int i = 0; i < shader->sets.size(); i++) {
  5454. vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, NULL);
  5455. }
  5456. //pipeline layout
  5457. vkDestroyPipelineLayout(device, shader->pipeline_layout, NULL);
  5458. //shaders themselves
  5459. for (int i = 0; i < shader->pipeline_stages.size(); i++) {
  5460. vkDestroyShaderModule(device, shader->pipeline_stages[i].module, NULL);
  5461. }
  5462. frames[p_frame].shaders_to_dispose_of.pop_front();
  5463. }
  5464. //samplers
  5465. while (frames[p_frame].samplers_to_dispose_of.front()) {
  5466. VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get();
  5467. vkDestroySampler(device, sampler, NULL);
  5468. frames[p_frame].samplers_to_dispose_of.pop_front();
  5469. }
  5470. //framebuffers
  5471. while (frames[p_frame].framebuffers_to_dispose_of.front()) {
  5472. Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get();
  5473. for (Map<Framebuffer::VersionKey, Framebuffer::Version>::Element *E = framebuffer->framebuffers.front(); E; E = E->next()) {
  5474. //first framebuffer, then render pass because it depends on it
  5475. vkDestroyFramebuffer(device, E->get().framebuffer, NULL);
  5476. vkDestroyRenderPass(device, E->get().render_pass, NULL);
  5477. }
  5478. frames[p_frame].framebuffers_to_dispose_of.pop_front();
  5479. }
  5480. //textures
  5481. while (frames[p_frame].textures_to_dispose_of.front()) {
  5482. Texture *texture = &frames[p_frame].textures_to_dispose_of.front()->get();
  5483. if (texture->bound) {
  5484. WARN_PRINT("Deleted a texture while it was bound..");
  5485. }
  5486. vkDestroyImageView(device, texture->view, NULL);
  5487. if (texture->owner.is_null()) {
  5488. //actually owns the image and the allocation too
  5489. vmaDestroyImage(allocator, texture->image, texture->allocation);
  5490. }
  5491. frames[p_frame].textures_to_dispose_of.pop_front();
  5492. }
  5493. //buffers
  5494. while (frames[p_frame].buffers_to_dispose_of.front()) {
  5495. _buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get());
  5496. frames[p_frame].buffers_to_dispose_of.pop_front();
  5497. }
  5498. }
  5499. void RenderingDeviceVulkan::prepare_screen_for_drawing() {
  5500. _THREAD_SAFE_METHOD_
  5501. context->prepare_buffers();
  5502. screen_prepared = true;
  5503. }
  5504. uint32_t RenderingDeviceVulkan::get_frame_delay() const {
  5505. return frame_count;
  5506. }
  5507. void RenderingDeviceVulkan::_flush(bool p_current_frame) {
  5508. //not doing this crashes RADV (undefined behavior)
  5509. if (p_current_frame) {
  5510. vkEndCommandBuffer(frames[frame].setup_command_buffer);
  5511. vkEndCommandBuffer(frames[frame].draw_command_buffer);
  5512. }
  5513. context->flush(p_current_frame, p_current_frame);
  5514. //re-create the setup command
  5515. if (p_current_frame) {
  5516. VkCommandBufferBeginInfo cmdbuf_begin;
  5517. cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  5518. cmdbuf_begin.pNext = NULL;
  5519. cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  5520. cmdbuf_begin.pInheritanceInfo = NULL;
  5521. VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
  5522. ERR_FAIL_COND(err);
  5523. context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
  5524. }
  5525. if (p_current_frame) {
  5526. VkCommandBufferBeginInfo cmdbuf_begin;
  5527. cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  5528. cmdbuf_begin.pNext = NULL;
  5529. cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  5530. cmdbuf_begin.pInheritanceInfo = NULL;
  5531. VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
  5532. ERR_FAIL_COND(err);
  5533. context->append_command_buffer(frames[frame].draw_command_buffer);
  5534. }
  5535. }
  5536. void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
  5537. context = p_context;
  5538. device = p_context->get_device();
  5539. frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
  5540. limits = p_context->get_device_limits();
  5541. max_timestamp_query_elements = 256;
  5542. { //initialize allocator
  5543. VmaAllocatorCreateInfo allocatorInfo;
  5544. memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo));
  5545. allocatorInfo.physicalDevice = p_context->get_physical_device();
  5546. allocatorInfo.device = device;
  5547. vmaCreateAllocator(&allocatorInfo, &allocator);
  5548. }
  5549. frames = memnew_arr(Frame, frame_count);
  5550. frame = 0;
  5551. //create setup and frame buffers
  5552. for (int i = 0; i < frame_count; i++) {
  5553. frames[i].index = 0;
  5554. { //create command pool, one per frame is recommended
  5555. VkCommandPoolCreateInfo cmd_pool_info;
  5556. cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
  5557. cmd_pool_info.pNext = NULL;
  5558. cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue();
  5559. cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
  5560. VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &frames[i].command_pool);
  5561. ERR_FAIL_COND(res);
  5562. }
  5563. { //create command buffers
  5564. VkCommandBufferAllocateInfo cmdbuf;
  5565. //no command buffer exists, create it.
  5566. cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
  5567. cmdbuf.pNext = NULL;
  5568. cmdbuf.commandPool = frames[i].command_pool;
  5569. cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
  5570. cmdbuf.commandBufferCount = 1;
  5571. VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].setup_command_buffer);
  5572. ERR_CONTINUE(err);
  5573. err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].draw_command_buffer);
  5574. ERR_CONTINUE(err);
  5575. }
  5576. {
  5577. //create query pool
  5578. VkQueryPoolCreateInfo query_pool_create_info;
  5579. query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
  5580. query_pool_create_info.flags = 0;
  5581. query_pool_create_info.pNext = NULL;
  5582. query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
  5583. query_pool_create_info.queryCount = max_timestamp_query_elements;
  5584. query_pool_create_info.pipelineStatistics = 0;
  5585. vkCreateQueryPool(device, &query_pool_create_info, NULL, &frames[i].timestamp_pool);
  5586. frames[i].timestamp_names = memnew_arr(String, max_timestamp_query_elements);
  5587. frames[i].timestamp_cpu_values = memnew_arr(uint64_t, max_timestamp_query_elements);
  5588. frames[i].timestamp_count = 0;
  5589. frames[i].timestamp_result_names = memnew_arr(String, max_timestamp_query_elements);
  5590. frames[i].timestamp_cpu_result_values = memnew_arr(uint64_t, max_timestamp_query_elements);
  5591. frames[i].timestamp_result_values = memnew_arr(uint64_t, max_timestamp_query_elements);
  5592. frames[i].timestamp_result_count = 0;
  5593. }
  5594. }
  5595. {
  5596. //begin the first command buffer for the first frame, so
  5597. //setting up things can be done in the meantime until swap_buffers(), which is called before advance.
  5598. VkCommandBufferBeginInfo cmdbuf_begin;
  5599. cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
  5600. cmdbuf_begin.pNext = NULL;
  5601. cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
  5602. cmdbuf_begin.pInheritanceInfo = NULL;
  5603. VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
  5604. ERR_FAIL_COND(err);
  5605. context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
  5606. err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
  5607. ERR_FAIL_COND(err);
  5608. context->append_command_buffer(frames[0].draw_command_buffer);
  5609. }
  5610. staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
  5611. staging_buffer_block_size = MAX(4, staging_buffer_block_size);
  5612. staging_buffer_block_size *= 1024; //kb -> bytes
  5613. staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128);
  5614. staging_buffer_max_size = MAX(1, staging_buffer_max_size);
  5615. staging_buffer_max_size *= 1024 * 1024;
  5616. if (staging_buffer_max_size < staging_buffer_block_size * 4) {
  5617. //validate enough blocks
  5618. staging_buffer_max_size = staging_buffer_block_size * 4;
  5619. }
  5620. texture_upload_region_size_px = GLOBAL_DEF("rendering/vulkan/staging_buffer/texture_upload_region_size_px", 64);
  5621. texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px);
  5622. frames_drawn = frame_count; //start from frame count, so everything else is immediately old
  5623. //ensure current staging block is valid and at least one per frame exists
  5624. staging_buffer_current = 0;
  5625. staging_buffer_used = false;
  5626. for (int i = 0; i < frame_count; i++) {
  5627. //staging was never used, create a block
  5628. Error err = _insert_staging_block();
  5629. ERR_CONTINUE(err != OK);
  5630. }
  5631. max_descriptors_per_pool = GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64);
  5632. //check to make sure DescriptorPoolKey is good
  5633. ERR_FAIL_COND(sizeof(uint64_t) * 3 < UNIFORM_TYPE_MAX * sizeof(uint16_t));
  5634. draw_list = NULL;
  5635. draw_list_count = 0;
  5636. draw_list_split = false;
  5637. compute_list = NULL;
  5638. }
  5639. template <class T>
  5640. void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) {
  5641. List<RID> owned;
  5642. p_owner.get_owned_list(&owned);
  5643. if (owned.size()) {
  5644. WARN_PRINT(itos(owned.size()) + " RIDs of type '" + p_type + "' were leaked.");
  5645. for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
  5646. free(E->get());
  5647. }
  5648. }
  5649. }
  5650. void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_to_draw) {
  5651. ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
  5652. {
  5653. VkMemoryBarrier memoryBarrier;
  5654. memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
  5655. memoryBarrier.pNext = NULL;
  5656. memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
  5657. VK_ACCESS_INDEX_READ_BIT |
  5658. VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
  5659. VK_ACCESS_UNIFORM_READ_BIT |
  5660. VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
  5661. VK_ACCESS_SHADER_READ_BIT |
  5662. VK_ACCESS_SHADER_WRITE_BIT |
  5663. VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
  5664. VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
  5665. VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
  5666. VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
  5667. VK_ACCESS_TRANSFER_READ_BIT |
  5668. VK_ACCESS_TRANSFER_WRITE_BIT |
  5669. VK_ACCESS_HOST_READ_BIT |
  5670. VK_ACCESS_HOST_WRITE_BIT;
  5671. memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
  5672. VK_ACCESS_INDEX_READ_BIT |
  5673. VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
  5674. VK_ACCESS_UNIFORM_READ_BIT |
  5675. VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
  5676. VK_ACCESS_SHADER_READ_BIT |
  5677. VK_ACCESS_SHADER_WRITE_BIT |
  5678. VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
  5679. VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
  5680. VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
  5681. VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
  5682. VK_ACCESS_TRANSFER_READ_BIT |
  5683. VK_ACCESS_TRANSFER_WRITE_BIT |
  5684. VK_ACCESS_HOST_READ_BIT |
  5685. VK_ACCESS_HOST_WRITE_BIT;
  5686. vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, NULL, 0, NULL);
  5687. }
  5688. vkCmdWriteTimestamp(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count);
  5689. frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
  5690. frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec();
  5691. frames[frame].timestamp_count++;
  5692. }
  5693. uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const {
  5694. return frames[frame].timestamp_result_count;
  5695. }
  5696. uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const {
  5697. return frames[frame].index;
  5698. }
  5699. uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const {
  5700. ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
  5701. return frames[frame].timestamp_result_values[p_index] * limits.timestampPeriod;
  5702. }
  5703. uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const {
  5704. ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
  5705. return frames[frame].timestamp_cpu_result_values[p_index];
  5706. }
  5707. String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const {
  5708. ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
  5709. return frames[frame].timestamp_result_names[p_index];
  5710. }
  5711. int RenderingDeviceVulkan::limit_get(Limit p_limit) {
  5712. switch (p_limit) {
  5713. case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets;
  5714. case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments;
  5715. case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages;
  5716. case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers;
  5717. case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers;
  5718. case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages;
  5719. case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers;
  5720. case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue;
  5721. case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight;
  5722. case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth;
  5723. case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers;
  5724. case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D;
  5725. case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D;
  5726. case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D;
  5727. case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube;
  5728. case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages;
  5729. case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers;
  5730. case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers;
  5731. case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages;
  5732. case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers;
  5733. case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize;
  5734. case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange;
  5735. case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset;
  5736. case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes;
  5737. case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings;
  5738. case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride;
  5739. case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment;
  5740. case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0];
  5741. case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1];
  5742. case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2];
  5743. case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations;
  5744. case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0];
  5745. case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1];
  5746. case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2];
  5747. default: ERR_FAIL_V(0);
  5748. }
  5749. return 0;
  5750. }
  5751. void RenderingDeviceVulkan::finalize() {
  5752. //free all resources
  5753. _flush(false);
  5754. _free_rids(render_pipeline_owner, "Pipeline");
  5755. _free_rids(compute_pipeline_owner, "Compute");
  5756. _free_rids(uniform_set_owner, "UniformSet");
  5757. _free_rids(texture_buffer_owner, "TextureBuffer");
  5758. _free_rids(storage_buffer_owner, "StorageBuffer");
  5759. _free_rids(uniform_buffer_owner, "UniformBuffer");
  5760. _free_rids(shader_owner, "Shader");
  5761. _free_rids(index_array_owner, "IndexArray");
  5762. _free_rids(index_buffer_owner, "IndexBuffer");
  5763. _free_rids(vertex_array_owner, "VertexArray");
  5764. _free_rids(vertex_buffer_owner, "VertexBuffer");
  5765. _free_rids(framebuffer_owner, "Framebuffer");
  5766. _free_rids(sampler_owner, "Sampler");
  5767. {
  5768. //for textures it's a bit more difficult because they may be shared
  5769. List<RID> owned;
  5770. texture_owner.get_owned_list(&owned);
  5771. if (owned.size()) {
  5772. WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked.");
  5773. //free shared first
  5774. for (List<RID>::Element *E = owned.front(); E;) {
  5775. List<RID>::Element *N = E->next();
  5776. if (texture_is_shared(E->get())) {
  5777. free(E->get());
  5778. owned.erase(E->get());
  5779. }
  5780. E = N;
  5781. }
  5782. //free non shared second, this will avoid an error trying to free unexisting textures due to dependencies.
  5783. for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
  5784. free(E->get());
  5785. }
  5786. }
  5787. }
  5788. //free everything pending
  5789. for (int i = 0; i < frame_count; i++) {
  5790. int f = (frame + i) % frame_count;
  5791. _free_pending_resources(f);
  5792. vkDestroyCommandPool(device, frames[i].command_pool, NULL);
  5793. vkDestroyQueryPool(device, frames[i].timestamp_pool, NULL);
  5794. memdelete_arr(frames[i].timestamp_names);
  5795. memdelete_arr(frames[i].timestamp_cpu_values);
  5796. memdelete_arr(frames[i].timestamp_result_names);
  5797. memdelete_arr(frames[i].timestamp_result_values);
  5798. memdelete_arr(frames[i].timestamp_cpu_result_values);
  5799. }
  5800. for (int i = 0; i < split_draw_list_allocators.size(); i++) {
  5801. vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, NULL);
  5802. }
  5803. memdelete_arr(frames);
  5804. for (int i = 0; i < staging_buffer_blocks.size(); i++) {
  5805. vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
  5806. }
  5807. //all these should be clear at this point
  5808. ERR_FAIL_COND(descriptor_pools.size());
  5809. ERR_FAIL_COND(dependency_map.size());
  5810. ERR_FAIL_COND(reverse_dependency_map.size());
  5811. }
  5812. RenderingDeviceVulkan::RenderingDeviceVulkan() {
  5813. screen_prepared = false;
  5814. }