Carl Olsson 8bb1e19d73 Replace body_mode property with use_kinematic flag. 10 éve
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bullet.gd d7d65fa2f2 -improved physics ccd 11 éve
bullet.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
bullet.xml d7d65fa2f2 -improved physics ccd 11 éve
coin.gd 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
coin.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
coin.xml 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
enemy.gd d7d65fa2f2 -improved physics ccd 11 éve
enemy.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
enemy.xml 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
engine.cfg 6572d51288 -Fixes to OpenSSL compilation (more) 11 éve
icon.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
moving_platform.gd 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
moving_platform.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
moving_platform.xml d7d65fa2f2 -improved physics ccd 11 éve
music.ogg 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
osb_fire.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
osb_jump.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
osb_left.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
osb_right.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
parallax_bg.xml 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
plank.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
plankpin.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
player.gd fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 10 éve
player.xml fbdd925d9b -Work in progress visual shader editor *DOES NOT WORK YET* 10 éve
robot_demo.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_cloud_1.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_cloud_2.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_cloud_3.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_fg_1.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_fg_2.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
scroll_bg_sky.png 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
seesaw.xml 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
sound_coin.wav 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
sound_explode.wav 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
sound_hit.wav 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
sound_jump.wav 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
sound_shoot.wav 0b806ee0fc GODOT IS OPEN SOURCE 11 éve
stage.xml 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 10 éve
tiles_demo.png 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 10 éve
tileset.xml 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 10 éve
tileset_edit.xml 9d182e93a3 Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example. 10 éve
types.cache 0b806ee0fc GODOT IS OPEN SOURCE 11 éve