.. |
bullet.gd
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d7d65fa2f2
-improved physics ccd
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11 éve |
bullet.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
bullet.xml
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d7d65fa2f2
-improved physics ccd
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11 éve |
coin.gd
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
coin.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
coin.xml
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
enemy.gd
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d7d65fa2f2
-improved physics ccd
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11 éve |
enemy.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
enemy.xml
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
engine.cfg
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6572d51288
-Fixes to OpenSSL compilation (more)
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11 éve |
icon.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
moving_platform.gd
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
moving_platform.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
moving_platform.xml
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d7d65fa2f2
-improved physics ccd
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11 éve |
music.ogg
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
osb_fire.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
osb_jump.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
osb_left.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
osb_right.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
parallax_bg.xml
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
plank.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
plankpin.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
player.gd
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fbdd925d9b
-Work in progress visual shader editor *DOES NOT WORK YET*
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10 éve |
player.xml
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fbdd925d9b
-Work in progress visual shader editor *DOES NOT WORK YET*
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10 éve |
robot_demo.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
scroll_bg_cloud_1.png
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0b806ee0fc
GODOT IS OPEN SOURCE
|
11 éve |
scroll_bg_cloud_2.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
scroll_bg_cloud_3.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
scroll_bg_fg_1.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
scroll_bg_fg_2.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
scroll_bg_sky.png
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
seesaw.xml
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
sound_coin.wav
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
sound_explode.wav
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
sound_hit.wav
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
sound_jump.wav
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
sound_shoot.wav
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 éve |
stage.xml
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9d182e93a3
Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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10 éve |
tiles_demo.png
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9d182e93a3
Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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10 éve |
tileset.xml
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9d182e93a3
Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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10 éve |
tileset_edit.xml
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9d182e93a3
Added body mode property to TileMap to select between static and kinematic physics bodies. Kinematic allow use of TileMaps for moving platforms for example.
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10 éve |
types.cache
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0b806ee0fc
GODOT IS OPEN SOURCE
|
11 éve |