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- #include "light_occluder_2d.h"
- void OccluderPolygon2D::set_polygon(const DVector<Vector2>& p_polygon) {
- polygon=p_polygon;
- VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,p_polygon,closed);
- emit_changed();
- }
- DVector<Vector2> OccluderPolygon2D::get_polygon() const{
- return polygon;
- }
- void OccluderPolygon2D::set_closed(bool p_closed) {
- if (closed==p_closed)
- return;
- closed=p_closed;
- VS::get_singleton()->canvas_occluder_polygon_set_shape(occ_polygon,polygon,closed);
- emit_changed();
- }
- bool OccluderPolygon2D::is_closed() const{
- return closed;
- }
- void OccluderPolygon2D::set_cull_mode(CullMode p_mode){
- cull=p_mode;
- VS::get_singleton()->canvas_occluder_polygon_set_cull_mode(occ_polygon,VS::CanvasOccluderPolygonCullMode(p_mode));
- }
- OccluderPolygon2D::CullMode OccluderPolygon2D::get_cull_mode() const{
- return cull;
- }
- RID OccluderPolygon2D::get_rid() const {
- return occ_polygon;
- }
- void OccluderPolygon2D::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_closed","closed"),&OccluderPolygon2D::set_closed);
- ObjectTypeDB::bind_method(_MD("is_closed"),&OccluderPolygon2D::is_closed);
- ObjectTypeDB::bind_method(_MD("set_cull_mode","cull_mode"),&OccluderPolygon2D::set_cull_mode);
- ObjectTypeDB::bind_method(_MD("get_cull_mode"),&OccluderPolygon2D::get_cull_mode);
- ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&OccluderPolygon2D::set_polygon);
- ObjectTypeDB::bind_method(_MD("get_polygon"),&OccluderPolygon2D::get_polygon);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"polygon"),_SCS("set_polygon"),_SCS("get_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::BOOL,"closed"),_SCS("set_closed"),_SCS("is_closed"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mode",PROPERTY_HINT_ENUM,"Disabled,ClockWise,CounterClockWise"),_SCS("set_cull_mode"),_SCS("get_cull_mode"));
- BIND_CONSTANT(CULL_DISABLED);
- BIND_CONSTANT(CULL_CLOCKWISE);
- BIND_CONSTANT(CULL_COUNTER_CLOCKWISE);
- }
- OccluderPolygon2D::OccluderPolygon2D() {
- occ_polygon=VS::get_singleton()->canvas_occluder_polygon_create();
- closed=true;
- cull=CULL_DISABLED;
- }
- OccluderPolygon2D::~OccluderPolygon2D() {
- VS::get_singleton()->free(occ_polygon);
- }
- #ifdef DEBUG_ENABLED
- void LightOccluder2D::_poly_changed() {
- update();
- }
- #endif
- void LightOccluder2D::_notification(int p_what) {
- if (p_what==NOTIFICATION_ENTER_CANVAS) {
- VS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder,get_canvas());
- VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform());
- }
- if (p_what==NOTIFICATION_TRANSFORM_CHANGED) {
- VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform());
- }
- if (p_what==NOTIFICATION_DRAW) {
- if (get_tree()->is_editor_hint()) {
- if (occluder_polygon.is_valid()) {
- DVector<Vector2> poly = occluder_polygon->get_polygon();
- if (poly.size()) {
- if (occluder_polygon->is_closed()) {
- Vector<Color> color;
- color.push_back(Color(0,0,0,0.6));
- draw_polygon(Variant(poly),color);
- } else {
- int ps=poly.size();
- DVector<Vector2>::Read r = poly.read();
- for(int i=0;i<ps-1;i++) {
- draw_line(r[i],r[i+1],Color(0,0,0,0.6),3);
- }
- }
- }
- }
- }
- }
- if (p_what==NOTIFICATION_EXIT_CANVAS) {
- VS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder,RID());
- }
- }
- void LightOccluder2D::set_occluder_polygon(const Ref<OccluderPolygon2D>& p_polygon) {
- #ifdef DEBUG_ENABLED
- if (occluder_polygon.is_valid())
- occluder_polygon->disconnect("changed",this,"_poly_changed");
- #endif
- occluder_polygon=p_polygon;
- if (occluder_polygon.is_valid())
- VS::get_singleton()->canvas_light_occluder_set_polygon(occluder,occluder_polygon->get_rid());
- else
- VS::get_singleton()->canvas_light_occluder_set_polygon(occluder,RID());
- #ifdef DEBUG_ENABLED
- if (occluder_polygon.is_valid())
- occluder_polygon->connect("changed",this,"_poly_changed");
- update();
- #endif
- }
- Ref<OccluderPolygon2D> LightOccluder2D::get_occluder_polygon() const {
- return occluder_polygon;
- }
- void LightOccluder2D::set_occluder_light_mask(int p_mask) {
- mask=p_mask;
- VS::get_singleton()->canvas_light_occluder_set_light_mask(occluder,mask);
- }
- int LightOccluder2D::get_occluder_light_mask() const{
- return mask;
- }
- void LightOccluder2D::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_occluder_polygon","polygon:OccluderPolygon2D"),&LightOccluder2D::set_occluder_polygon);
- ObjectTypeDB::bind_method(_MD("get_occluder_polygon:OccluderPolygon2D"),&LightOccluder2D::get_occluder_polygon);
- ObjectTypeDB::bind_method(_MD("set_occluder_light_mask","mask"),&LightOccluder2D::set_occluder_light_mask);
- ObjectTypeDB::bind_method(_MD("get_occluder_light_mask"),&LightOccluder2D::get_occluder_light_mask);
- #ifdef DEBUG_ENABLED
- ObjectTypeDB::bind_method("_poly_changed",&LightOccluder2D::_poly_changed);
- #endif
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D"),_SCS("set_occluder_polygon"),_SCS("get_occluder_polygon"));
- ADD_PROPERTY( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask"));
- }
- LightOccluder2D::LightOccluder2D() {
- occluder=VS::get_singleton()->canvas_light_occluder_create();
- mask=1;
- }
- LightOccluder2D::~LightOccluder2D() {
- VS::get_singleton()->free(occluder);
- }
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