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- using Godot;
- using System;
- using System.Collections.Generic;
- using Godot.Collections;
- using GodotTools.Internals;
- using GodotTools.ProjectEditor;
- using File = GodotTools.Utils.File;
- using Directory = GodotTools.Utils.Directory;
- namespace GodotTools
- {
- public static class CSharpProject
- {
- public static string GenerateGameProject(string dir, string name)
- {
- try
- {
- return ProjectGenerator.GenGameProject(dir, name, compileItems: new string[] { });
- }
- catch (Exception e)
- {
- GD.PushError(e.ToString());
- return string.Empty;
- }
- }
- public static void AddItem(string projectPath, string itemType, string include)
- {
- if (!(bool) Internal.GlobalDef("mono/project/auto_update_project", true))
- return;
- ProjectUtils.AddItemToProjectChecked(projectPath, itemType, include);
- }
- public static void FixApiHintPath(string projectPath)
- {
- try
- {
- ProjectUtils.FixApiHintPath(projectPath);
- }
- catch (Exception e)
- {
- GD.PushError(e.ToString());
- }
- }
- private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
- private static ulong ConvertToTimestamp(this DateTime value)
- {
- TimeSpan elapsedTime = value - Epoch;
- return (ulong) elapsedTime.TotalSeconds;
- }
- public static void GenerateScriptsMetadata(string projectPath, string outputPath)
- {
- if (File.Exists(outputPath))
- File.Delete(outputPath);
- var oldDict = Internal.GetScriptsMetadataOrNothing();
- var newDict = new Godot.Collections.Dictionary<string, object>();
- foreach (var includeFile in ProjectUtils.GetIncludeFiles(projectPath, "Compile"))
- {
- string projectIncludeFile = ("res://" + includeFile).SimplifyGodotPath();
- ulong modifiedTime = File.GetLastWriteTime(projectIncludeFile).ConvertToTimestamp();
- if (oldDict.TryGetValue(projectIncludeFile, out var oldFileVar))
- {
- var oldFileDict = (Dictionary) oldFileVar;
- if (ulong.TryParse(oldFileDict["modified_time"] as string, out ulong storedModifiedTime))
- {
- if (storedModifiedTime == modifiedTime)
- {
- // No changes so no need to parse again
- newDict[projectIncludeFile] = oldFileDict;
- continue;
- }
- }
- }
- ScriptClassParser.ParseFileOrThrow(projectIncludeFile, out var classes);
- string searchName = System.IO.Path.GetFileNameWithoutExtension(projectIncludeFile);
- var classDict = new Dictionary();
- foreach (var classDecl in classes)
- {
- if (classDecl.BaseCount == 0)
- continue; // Does not inherit nor implement anything, so it can't be a script class
- string classCmp = classDecl.Nested ?
- classDecl.Name.Substring(classDecl.Name.LastIndexOf(".", StringComparison.Ordinal) + 1) :
- classDecl.Name;
- if (classCmp != searchName)
- continue;
- classDict["namespace"] = classDecl.Namespace;
- classDict["class_name"] = classDecl.Name;
- classDict["nested"] = classDecl.Nested;
- break;
- }
- if (classDict.Count == 0)
- continue; // Not found
- newDict[projectIncludeFile] = new Dictionary {["modified_time"] = $"{modifiedTime}", ["class"] = classDict};
- }
- if (newDict.Count > 0)
- {
- string json = JSON.Print(newDict);
- string baseDir = outputPath.GetBaseDir();
- if (!Directory.Exists(baseDir))
- Directory.CreateDirectory(baseDir);
- File.WriteAllText(outputPath, json);
- }
- }
- }
- }
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