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- /*
- * Copyright 2016-2021 The Brenwill Workshop Ltd.
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /*
- * At your option, you may choose to accept this material under either:
- * 1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or
- * 2. The MIT License, found at <http://opensource.org/licenses/MIT>.
- */
- #include "spirv_msl.hpp"
- #include "GLSL.std.450.h"
- #include <algorithm>
- #include <assert.h>
- #include <numeric>
- using namespace spv;
- using namespace SPIRV_CROSS_NAMESPACE;
- using namespace std;
- static const uint32_t k_unknown_location = ~0u;
- static const uint32_t k_unknown_component = ~0u;
- static const char *force_inline = "static inline __attribute__((always_inline))";
- CompilerMSL::CompilerMSL(std::vector<uint32_t> spirv_)
- : CompilerGLSL(std::move(spirv_))
- {
- }
- CompilerMSL::CompilerMSL(const uint32_t *ir_, size_t word_count)
- : CompilerGLSL(ir_, word_count)
- {
- }
- CompilerMSL::CompilerMSL(const ParsedIR &ir_)
- : CompilerGLSL(ir_)
- {
- }
- CompilerMSL::CompilerMSL(ParsedIR &&ir_)
- : CompilerGLSL(std::move(ir_))
- {
- }
- void CompilerMSL::add_msl_shader_input(const MSLShaderInterfaceVariable &si)
- {
- inputs_by_location[{si.location, si.component}] = si;
- if (si.builtin != BuiltInMax && !inputs_by_builtin.count(si.builtin))
- inputs_by_builtin[si.builtin] = si;
- }
- void CompilerMSL::add_msl_shader_output(const MSLShaderInterfaceVariable &so)
- {
- outputs_by_location[{so.location, so.component}] = so;
- if (so.builtin != BuiltInMax && !outputs_by_builtin.count(so.builtin))
- outputs_by_builtin[so.builtin] = so;
- }
- void CompilerMSL::add_msl_resource_binding(const MSLResourceBinding &binding)
- {
- StageSetBinding tuple = { binding.stage, binding.desc_set, binding.binding };
- resource_bindings[tuple] = { binding, false };
- // If we might need to pad argument buffer members to positionally align
- // arg buffer indexes, also maintain a lookup by argument buffer index.
- if (msl_options.pad_argument_buffer_resources)
- {
- StageSetBinding arg_idx_tuple = { binding.stage, binding.desc_set, k_unknown_component };
- #define ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(rez) \
- arg_idx_tuple.binding = binding.msl_##rez; \
- resource_arg_buff_idx_to_binding_number[arg_idx_tuple] = binding.binding
- switch (binding.basetype)
- {
- case SPIRType::Void:
- case SPIRType::Boolean:
- case SPIRType::SByte:
- case SPIRType::UByte:
- case SPIRType::Short:
- case SPIRType::UShort:
- case SPIRType::Int:
- case SPIRType::UInt:
- case SPIRType::Int64:
- case SPIRType::UInt64:
- case SPIRType::AtomicCounter:
- case SPIRType::Half:
- case SPIRType::Float:
- case SPIRType::Double:
- ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(buffer);
- break;
- case SPIRType::Image:
- ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(texture);
- break;
- case SPIRType::Sampler:
- ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(sampler);
- break;
- case SPIRType::SampledImage:
- ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(texture);
- ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP(sampler);
- break;
- default:
- SPIRV_CROSS_THROW("Unexpected argument buffer resource base type. When padding argument buffer elements, "
- "all descriptor set resources must be supplied with a base type by the app.");
- }
- #undef ADD_ARG_IDX_TO_BINDING_NUM_LOOKUP
- }
- }
- void CompilerMSL::add_dynamic_buffer(uint32_t desc_set, uint32_t binding, uint32_t index)
- {
- SetBindingPair pair = { desc_set, binding };
- buffers_requiring_dynamic_offset[pair] = { index, 0 };
- }
- void CompilerMSL::add_inline_uniform_block(uint32_t desc_set, uint32_t binding)
- {
- SetBindingPair pair = { desc_set, binding };
- inline_uniform_blocks.insert(pair);
- }
- void CompilerMSL::add_discrete_descriptor_set(uint32_t desc_set)
- {
- if (desc_set < kMaxArgumentBuffers)
- argument_buffer_discrete_mask |= 1u << desc_set;
- }
- void CompilerMSL::set_argument_buffer_device_address_space(uint32_t desc_set, bool device_storage)
- {
- if (desc_set < kMaxArgumentBuffers)
- {
- if (device_storage)
- argument_buffer_device_storage_mask |= 1u << desc_set;
- else
- argument_buffer_device_storage_mask &= ~(1u << desc_set);
- }
- }
- bool CompilerMSL::is_msl_shader_input_used(uint32_t location)
- {
- // Don't report internal location allocations to app.
- return location_inputs_in_use.count(location) != 0 &&
- location_inputs_in_use_fallback.count(location) == 0;
- }
- bool CompilerMSL::is_msl_shader_output_used(uint32_t location)
- {
- // Don't report internal location allocations to app.
- return location_outputs_in_use.count(location) != 0 &&
- location_outputs_in_use_fallback.count(location) == 0;
- }
- uint32_t CompilerMSL::get_automatic_builtin_input_location(spv::BuiltIn builtin) const
- {
- auto itr = builtin_to_automatic_input_location.find(builtin);
- if (itr == builtin_to_automatic_input_location.end())
- return k_unknown_location;
- else
- return itr->second;
- }
- uint32_t CompilerMSL::get_automatic_builtin_output_location(spv::BuiltIn builtin) const
- {
- auto itr = builtin_to_automatic_output_location.find(builtin);
- if (itr == builtin_to_automatic_output_location.end())
- return k_unknown_location;
- else
- return itr->second;
- }
- bool CompilerMSL::is_msl_resource_binding_used(ExecutionModel model, uint32_t desc_set, uint32_t binding) const
- {
- StageSetBinding tuple = { model, desc_set, binding };
- auto itr = resource_bindings.find(tuple);
- return itr != end(resource_bindings) && itr->second.second;
- }
- bool CompilerMSL::is_var_runtime_size_array(const SPIRVariable &var) const
- {
- auto& type = get_variable_data_type(var);
- return is_runtime_size_array(type) && get_resource_array_size(type, var.self) == 0;
- }
- // Returns the size of the array of resources used by the variable with the specified type and id.
- // The size is first retrieved from the type, but in the case of runtime array sizing,
- // the size is retrieved from the resource binding added using add_msl_resource_binding().
- uint32_t CompilerMSL::get_resource_array_size(const SPIRType &type, uint32_t id) const
- {
- uint32_t array_size = to_array_size_literal(type);
- // If we have argument buffers, we need to honor the ABI by using the correct array size
- // from the layout. Only use shader declared size if we're not using argument buffers.
- uint32_t desc_set = get_decoration(id, DecorationDescriptorSet);
- if (!descriptor_set_is_argument_buffer(desc_set) && array_size)
- return array_size;
- StageSetBinding tuple = { get_entry_point().model, desc_set,
- get_decoration(id, DecorationBinding) };
- auto itr = resource_bindings.find(tuple);
- return itr != end(resource_bindings) ? itr->second.first.count : array_size;
- }
- uint32_t CompilerMSL::get_automatic_msl_resource_binding(uint32_t id) const
- {
- return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexPrimary);
- }
- uint32_t CompilerMSL::get_automatic_msl_resource_binding_secondary(uint32_t id) const
- {
- return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexSecondary);
- }
- uint32_t CompilerMSL::get_automatic_msl_resource_binding_tertiary(uint32_t id) const
- {
- return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexTertiary);
- }
- uint32_t CompilerMSL::get_automatic_msl_resource_binding_quaternary(uint32_t id) const
- {
- return get_extended_decoration(id, SPIRVCrossDecorationResourceIndexQuaternary);
- }
- void CompilerMSL::set_fragment_output_components(uint32_t location, uint32_t components)
- {
- fragment_output_components[location] = components;
- }
- bool CompilerMSL::builtin_translates_to_nonarray(spv::BuiltIn builtin) const
- {
- return (builtin == BuiltInSampleMask);
- }
- void CompilerMSL::build_implicit_builtins()
- {
- bool need_sample_pos = active_input_builtins.get(BuiltInSamplePosition);
- bool need_vertex_params = capture_output_to_buffer && get_execution_model() == ExecutionModelVertex &&
- !msl_options.vertex_for_tessellation;
- bool need_tesc_params = is_tesc_shader();
- bool need_tese_params = is_tese_shader() && msl_options.raw_buffer_tese_input;
- bool need_subgroup_mask =
- active_input_builtins.get(BuiltInSubgroupEqMask) || active_input_builtins.get(BuiltInSubgroupGeMask) ||
- active_input_builtins.get(BuiltInSubgroupGtMask) || active_input_builtins.get(BuiltInSubgroupLeMask) ||
- active_input_builtins.get(BuiltInSubgroupLtMask);
- bool need_subgroup_ge_mask = !msl_options.is_ios() && (active_input_builtins.get(BuiltInSubgroupGeMask) ||
- active_input_builtins.get(BuiltInSubgroupGtMask));
- bool need_multiview = get_execution_model() == ExecutionModelVertex && !msl_options.view_index_from_device_index &&
- msl_options.multiview_layered_rendering &&
- (msl_options.multiview || active_input_builtins.get(BuiltInViewIndex));
- bool need_dispatch_base =
- msl_options.dispatch_base && get_execution_model() == ExecutionModelGLCompute &&
- (active_input_builtins.get(BuiltInWorkgroupId) || active_input_builtins.get(BuiltInGlobalInvocationId));
- bool need_grid_params = get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation;
- bool need_vertex_base_params =
- need_grid_params &&
- (active_input_builtins.get(BuiltInVertexId) || active_input_builtins.get(BuiltInVertexIndex) ||
- active_input_builtins.get(BuiltInBaseVertex) || active_input_builtins.get(BuiltInInstanceId) ||
- active_input_builtins.get(BuiltInInstanceIndex) || active_input_builtins.get(BuiltInBaseInstance));
- bool need_local_invocation_index = msl_options.emulate_subgroups && active_input_builtins.get(BuiltInSubgroupId);
- bool need_workgroup_size = msl_options.emulate_subgroups && active_input_builtins.get(BuiltInNumSubgroups);
- bool force_frag_depth_passthrough =
- get_execution_model() == ExecutionModelFragment && !uses_explicit_early_fragment_test() && need_subpass_input &&
- msl_options.enable_frag_depth_builtin && msl_options.input_attachment_is_ds_attachment;
- if (need_subpass_input || need_sample_pos || need_subgroup_mask || need_vertex_params || need_tesc_params ||
- need_tese_params || need_multiview || need_dispatch_base || need_vertex_base_params || need_grid_params ||
- needs_sample_id || needs_subgroup_invocation_id || needs_subgroup_size || needs_helper_invocation ||
- has_additional_fixed_sample_mask() || need_local_invocation_index || need_workgroup_size || force_frag_depth_passthrough)
- {
- bool has_frag_coord = false;
- bool has_sample_id = false;
- bool has_vertex_idx = false;
- bool has_base_vertex = false;
- bool has_instance_idx = false;
- bool has_base_instance = false;
- bool has_invocation_id = false;
- bool has_primitive_id = false;
- bool has_subgroup_invocation_id = false;
- bool has_subgroup_size = false;
- bool has_view_idx = false;
- bool has_layer = false;
- bool has_helper_invocation = false;
- bool has_local_invocation_index = false;
- bool has_workgroup_size = false;
- bool has_frag_depth = false;
- uint32_t workgroup_id_type = 0;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- if (var.storage != StorageClassInput && var.storage != StorageClassOutput)
- return;
- if (!interface_variable_exists_in_entry_point(var.self))
- return;
- if (!has_decoration(var.self, DecorationBuiltIn))
- return;
- BuiltIn builtin = ir.meta[var.self].decoration.builtin_type;
- if (var.storage == StorageClassOutput)
- {
- if (has_additional_fixed_sample_mask() && builtin == BuiltInSampleMask)
- {
- builtin_sample_mask_id = var.self;
- mark_implicit_builtin(StorageClassOutput, BuiltInSampleMask, var.self);
- does_shader_write_sample_mask = true;
- }
- if (force_frag_depth_passthrough && builtin == BuiltInFragDepth)
- {
- builtin_frag_depth_id = var.self;
- mark_implicit_builtin(StorageClassOutput, BuiltInFragDepth, var.self);
- has_frag_depth = true;
- }
- }
- if (var.storage != StorageClassInput)
- return;
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- if (need_subpass_input && (!msl_options.use_framebuffer_fetch_subpasses))
- {
- switch (builtin)
- {
- case BuiltInFragCoord:
- mark_implicit_builtin(StorageClassInput, BuiltInFragCoord, var.self);
- builtin_frag_coord_id = var.self;
- has_frag_coord = true;
- break;
- case BuiltInLayer:
- if (!msl_options.arrayed_subpass_input || msl_options.multiview)
- break;
- mark_implicit_builtin(StorageClassInput, BuiltInLayer, var.self);
- builtin_layer_id = var.self;
- has_layer = true;
- break;
- case BuiltInViewIndex:
- if (!msl_options.multiview)
- break;
- mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var.self);
- builtin_view_idx_id = var.self;
- has_view_idx = true;
- break;
- default:
- break;
- }
- }
- if ((need_sample_pos || needs_sample_id) && builtin == BuiltInSampleId)
- {
- builtin_sample_id_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInSampleId, var.self);
- has_sample_id = true;
- }
- if (need_vertex_params)
- {
- switch (builtin)
- {
- case BuiltInVertexIndex:
- builtin_vertex_idx_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInVertexIndex, var.self);
- has_vertex_idx = true;
- break;
- case BuiltInBaseVertex:
- builtin_base_vertex_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInBaseVertex, var.self);
- has_base_vertex = true;
- break;
- case BuiltInInstanceIndex:
- builtin_instance_idx_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var.self);
- has_instance_idx = true;
- break;
- case BuiltInBaseInstance:
- builtin_base_instance_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var.self);
- has_base_instance = true;
- break;
- default:
- break;
- }
- }
- if (need_tesc_params && builtin == BuiltInInvocationId)
- {
- builtin_invocation_id_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInInvocationId, var.self);
- has_invocation_id = true;
- }
- if ((need_tesc_params || need_tese_params) && builtin == BuiltInPrimitiveId)
- {
- builtin_primitive_id_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInPrimitiveId, var.self);
- has_primitive_id = true;
- }
- if (need_tese_params && builtin == BuiltInTessLevelOuter)
- {
- tess_level_outer_var_id = var.self;
- }
- if (need_tese_params && builtin == BuiltInTessLevelInner)
- {
- tess_level_inner_var_id = var.self;
- }
- if ((need_subgroup_mask || needs_subgroup_invocation_id) && builtin == BuiltInSubgroupLocalInvocationId)
- {
- builtin_subgroup_invocation_id_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInSubgroupLocalInvocationId, var.self);
- has_subgroup_invocation_id = true;
- }
- if ((need_subgroup_ge_mask || needs_subgroup_size) && builtin == BuiltInSubgroupSize)
- {
- builtin_subgroup_size_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInSubgroupSize, var.self);
- has_subgroup_size = true;
- }
- if (need_multiview)
- {
- switch (builtin)
- {
- case BuiltInInstanceIndex:
- // The view index here is derived from the instance index.
- builtin_instance_idx_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var.self);
- has_instance_idx = true;
- break;
- case BuiltInBaseInstance:
- // If a non-zero base instance is used, we need to adjust for it when calculating the view index.
- builtin_base_instance_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var.self);
- has_base_instance = true;
- break;
- case BuiltInViewIndex:
- builtin_view_idx_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var.self);
- has_view_idx = true;
- break;
- default:
- break;
- }
- }
- if (needs_helper_invocation && builtin == BuiltInHelperInvocation)
- {
- builtin_helper_invocation_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInHelperInvocation, var.self);
- has_helper_invocation = true;
- }
- if (need_local_invocation_index && builtin == BuiltInLocalInvocationIndex)
- {
- builtin_local_invocation_index_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInLocalInvocationIndex, var.self);
- has_local_invocation_index = true;
- }
- if (need_workgroup_size && builtin == BuiltInLocalInvocationId)
- {
- builtin_workgroup_size_id = var.self;
- mark_implicit_builtin(StorageClassInput, BuiltInWorkgroupSize, var.self);
- has_workgroup_size = true;
- }
- // The base workgroup needs to have the same type and vector size
- // as the workgroup or invocation ID, so keep track of the type that
- // was used.
- if (need_dispatch_base && workgroup_id_type == 0 &&
- (builtin == BuiltInWorkgroupId || builtin == BuiltInGlobalInvocationId))
- workgroup_id_type = var.basetype;
- });
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- if ((!has_frag_coord || (msl_options.multiview && !has_view_idx) ||
- (msl_options.arrayed_subpass_input && !msl_options.multiview && !has_layer)) &&
- (!msl_options.use_framebuffer_fetch_subpasses) && need_subpass_input)
- {
- if (!has_frag_coord)
- {
- uint32_t offset = ir.increase_bound_by(3);
- uint32_t type_id = offset;
- uint32_t type_ptr_id = offset + 1;
- uint32_t var_id = offset + 2;
- // Create gl_FragCoord.
- SPIRType vec4_type { OpTypeVector };
- vec4_type.basetype = SPIRType::Float;
- vec4_type.width = 32;
- vec4_type.vecsize = 4;
- set<SPIRType>(type_id, vec4_type);
- SPIRType vec4_type_ptr = vec4_type;
- vec4_type_ptr.op = OpTypePointer;
- vec4_type_ptr.pointer = true;
- vec4_type_ptr.pointer_depth++;
- vec4_type_ptr.parent_type = type_id;
- vec4_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, vec4_type_ptr);
- ptr_type.self = type_id;
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInFragCoord);
- builtin_frag_coord_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInFragCoord, var_id);
- }
- if (!has_layer && msl_options.arrayed_subpass_input && !msl_options.multiview)
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_Layer.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInLayer);
- builtin_layer_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInLayer, var_id);
- }
- if (!has_view_idx && msl_options.multiview)
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_ViewIndex.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInViewIndex);
- builtin_view_idx_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var_id);
- }
- }
- if (!has_sample_id && (need_sample_pos || needs_sample_id))
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_SampleID.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInSampleId);
- builtin_sample_id_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInSampleId, var_id);
- }
- if ((need_vertex_params && (!has_vertex_idx || !has_base_vertex || !has_instance_idx || !has_base_instance)) ||
- (need_multiview && (!has_instance_idx || !has_base_instance || !has_view_idx)))
- {
- uint32_t type_ptr_id = ir.increase_bound_by(1);
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- if (need_vertex_params && !has_vertex_idx)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_VertexIndex.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInVertexIndex);
- builtin_vertex_idx_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInVertexIndex, var_id);
- }
- if (need_vertex_params && !has_base_vertex)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_BaseVertex.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInBaseVertex);
- builtin_base_vertex_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInBaseVertex, var_id);
- }
- if (!has_instance_idx) // Needed by both multiview and tessellation
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_InstanceIndex.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInInstanceIndex);
- builtin_instance_idx_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInInstanceIndex, var_id);
- }
- if (!has_base_instance) // Needed by both multiview and tessellation
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_BaseInstance.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInBaseInstance);
- builtin_base_instance_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInBaseInstance, var_id);
- }
- if (need_multiview)
- {
- // Multiview shaders are not allowed to write to gl_Layer, ostensibly because
- // it is implicitly written from gl_ViewIndex, but we have to do that explicitly.
- // Note that we can't just abuse gl_ViewIndex for this purpose: it's an input, but
- // gl_Layer is an output in vertex-pipeline shaders.
- uint32_t type_ptr_out_id = ir.increase_bound_by(2);
- SPIRType uint_type_ptr_out = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr_out.pointer = true;
- uint_type_ptr_out.pointer_depth++;
- uint_type_ptr_out.parent_type = get_uint_type_id();
- uint_type_ptr_out.storage = StorageClassOutput;
- auto &ptr_out_type = set<SPIRType>(type_ptr_out_id, uint_type_ptr_out);
- ptr_out_type.self = get_uint_type_id();
- uint32_t var_id = type_ptr_out_id + 1;
- set<SPIRVariable>(var_id, type_ptr_out_id, StorageClassOutput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInLayer);
- builtin_layer_id = var_id;
- mark_implicit_builtin(StorageClassOutput, BuiltInLayer, var_id);
- }
- if (need_multiview && !has_view_idx)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_ViewIndex.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInViewIndex);
- builtin_view_idx_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInViewIndex, var_id);
- }
- }
- if ((need_tesc_params && (msl_options.multi_patch_workgroup || !has_invocation_id || !has_primitive_id)) ||
- (need_tese_params && !has_primitive_id) || need_grid_params)
- {
- uint32_t type_ptr_id = ir.increase_bound_by(1);
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- if ((need_tesc_params && msl_options.multi_patch_workgroup) || need_grid_params)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_GlobalInvocationID.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInGlobalInvocationId);
- builtin_invocation_id_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInGlobalInvocationId, var_id);
- }
- else if (need_tesc_params && !has_invocation_id)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_InvocationID.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInInvocationId);
- builtin_invocation_id_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInInvocationId, var_id);
- }
- if ((need_tesc_params || need_tese_params) && !has_primitive_id)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- // Create gl_PrimitiveID.
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInPrimitiveId);
- builtin_primitive_id_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInPrimitiveId, var_id);
- }
- if (need_grid_params)
- {
- uint32_t var_id = ir.increase_bound_by(1);
- set<SPIRVariable>(var_id, build_extended_vector_type(get_uint_type_id(), 3), StorageClassInput);
- set_extended_decoration(var_id, SPIRVCrossDecorationBuiltInStageInputSize);
- get_entry_point().interface_variables.push_back(var_id);
- set_name(var_id, "spvStageInputSize");
- builtin_stage_input_size_id = var_id;
- }
- }
- if (!has_subgroup_invocation_id && (need_subgroup_mask || needs_subgroup_invocation_id))
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_SubgroupInvocationID.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInSubgroupLocalInvocationId);
- builtin_subgroup_invocation_id_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInSubgroupLocalInvocationId, var_id);
- }
- if (!has_subgroup_size && (need_subgroup_ge_mask || needs_subgroup_size))
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_SubgroupSize.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInSubgroupSize);
- builtin_subgroup_size_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInSubgroupSize, var_id);
- }
- if (need_dispatch_base || need_vertex_base_params)
- {
- if (workgroup_id_type == 0)
- workgroup_id_type = build_extended_vector_type(get_uint_type_id(), 3);
- uint32_t var_id;
- if (msl_options.supports_msl_version(1, 2))
- {
- // If we have MSL 1.2, we can (ab)use the [[grid_origin]] builtin
- // to convey this information and save a buffer slot.
- uint32_t offset = ir.increase_bound_by(1);
- var_id = offset;
- set<SPIRVariable>(var_id, workgroup_id_type, StorageClassInput);
- set_extended_decoration(var_id, SPIRVCrossDecorationBuiltInDispatchBase);
- get_entry_point().interface_variables.push_back(var_id);
- }
- else
- {
- // Otherwise, we need to fall back to a good ol' fashioned buffer.
- uint32_t offset = ir.increase_bound_by(2);
- var_id = offset;
- uint32_t type_id = offset + 1;
- SPIRType var_type = get<SPIRType>(workgroup_id_type);
- var_type.storage = StorageClassUniform;
- set<SPIRType>(type_id, var_type);
- set<SPIRVariable>(var_id, type_id, StorageClassUniform);
- // This should never match anything.
- set_decoration(var_id, DecorationDescriptorSet, ~(5u));
- set_decoration(var_id, DecorationBinding, msl_options.indirect_params_buffer_index);
- set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary,
- msl_options.indirect_params_buffer_index);
- }
- set_name(var_id, "spvDispatchBase");
- builtin_dispatch_base_id = var_id;
- }
- if (has_additional_fixed_sample_mask() && !does_shader_write_sample_mask)
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t var_id = offset + 1;
- // Create gl_SampleMask.
- SPIRType uint_type_ptr_out = get_uint_type();
- uint_type_ptr_out.op = OpTypePointer;
- uint_type_ptr_out.pointer = true;
- uint_type_ptr_out.pointer_depth++;
- uint_type_ptr_out.parent_type = get_uint_type_id();
- uint_type_ptr_out.storage = StorageClassOutput;
- auto &ptr_out_type = set<SPIRType>(offset, uint_type_ptr_out);
- ptr_out_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, offset, StorageClassOutput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInSampleMask);
- builtin_sample_mask_id = var_id;
- mark_implicit_builtin(StorageClassOutput, BuiltInSampleMask, var_id);
- }
- if (!has_helper_invocation && needs_helper_invocation)
- {
- uint32_t offset = ir.increase_bound_by(3);
- uint32_t type_id = offset;
- uint32_t type_ptr_id = offset + 1;
- uint32_t var_id = offset + 2;
- // Create gl_HelperInvocation.
- SPIRType bool_type { OpTypeBool };
- bool_type.basetype = SPIRType::Boolean;
- bool_type.width = 8;
- bool_type.vecsize = 1;
- set<SPIRType>(type_id, bool_type);
- SPIRType bool_type_ptr_in = bool_type;
- bool_type_ptr_in.op = spv::OpTypePointer;
- bool_type_ptr_in.pointer = true;
- bool_type_ptr_in.pointer_depth++;
- bool_type_ptr_in.parent_type = type_id;
- bool_type_ptr_in.storage = StorageClassInput;
- auto &ptr_in_type = set<SPIRType>(type_ptr_id, bool_type_ptr_in);
- ptr_in_type.self = type_id;
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInHelperInvocation);
- builtin_helper_invocation_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInHelperInvocation, var_id);
- }
- if (need_local_invocation_index && !has_local_invocation_index)
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_LocalInvocationIndex.
- SPIRType uint_type_ptr = get_uint_type();
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = get_uint_type_id();
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = get_uint_type_id();
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInLocalInvocationIndex);
- builtin_local_invocation_index_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInLocalInvocationIndex, var_id);
- }
- if (need_workgroup_size && !has_workgroup_size)
- {
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t type_ptr_id = offset;
- uint32_t var_id = offset + 1;
- // Create gl_WorkgroupSize.
- uint32_t type_id = build_extended_vector_type(get_uint_type_id(), 3);
- SPIRType uint_type_ptr = get<SPIRType>(type_id);
- uint_type_ptr.op = OpTypePointer;
- uint_type_ptr.pointer = true;
- uint_type_ptr.pointer_depth++;
- uint_type_ptr.parent_type = type_id;
- uint_type_ptr.storage = StorageClassInput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, uint_type_ptr);
- ptr_type.self = type_id;
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassInput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInWorkgroupSize);
- builtin_workgroup_size_id = var_id;
- mark_implicit_builtin(StorageClassInput, BuiltInWorkgroupSize, var_id);
- }
- if (!has_frag_depth && force_frag_depth_passthrough)
- {
- uint32_t offset = ir.increase_bound_by(3);
- uint32_t type_id = offset;
- uint32_t type_ptr_id = offset + 1;
- uint32_t var_id = offset + 2;
- // Create gl_FragDepth
- SPIRType float_type { OpTypeFloat };
- float_type.basetype = SPIRType::Float;
- float_type.width = 32;
- float_type.vecsize = 1;
- set<SPIRType>(type_id, float_type);
- SPIRType float_type_ptr_in = float_type;
- float_type_ptr_in.op = spv::OpTypePointer;
- float_type_ptr_in.pointer = true;
- float_type_ptr_in.pointer_depth++;
- float_type_ptr_in.parent_type = type_id;
- float_type_ptr_in.storage = StorageClassOutput;
- auto &ptr_in_type = set<SPIRType>(type_ptr_id, float_type_ptr_in);
- ptr_in_type.self = type_id;
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassOutput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInFragDepth);
- builtin_frag_depth_id = var_id;
- mark_implicit_builtin(StorageClassOutput, BuiltInFragDepth, var_id);
- active_output_builtins.set(BuiltInFragDepth);
- }
- }
- if (needs_swizzle_buffer_def)
- {
- uint32_t var_id = build_constant_uint_array_pointer();
- set_name(var_id, "spvSwizzleConstants");
- // This should never match anything.
- set_decoration(var_id, DecorationDescriptorSet, kSwizzleBufferBinding);
- set_decoration(var_id, DecorationBinding, msl_options.swizzle_buffer_index);
- set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.swizzle_buffer_index);
- swizzle_buffer_id = var_id;
- }
- if (needs_buffer_size_buffer())
- {
- uint32_t var_id = build_constant_uint_array_pointer();
- set_name(var_id, "spvBufferSizeConstants");
- // This should never match anything.
- set_decoration(var_id, DecorationDescriptorSet, kBufferSizeBufferBinding);
- set_decoration(var_id, DecorationBinding, msl_options.buffer_size_buffer_index);
- set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.buffer_size_buffer_index);
- buffer_size_buffer_id = var_id;
- }
- if (needs_view_mask_buffer())
- {
- uint32_t var_id = build_constant_uint_array_pointer();
- set_name(var_id, "spvViewMask");
- // This should never match anything.
- set_decoration(var_id, DecorationDescriptorSet, ~(4u));
- set_decoration(var_id, DecorationBinding, msl_options.view_mask_buffer_index);
- set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary, msl_options.view_mask_buffer_index);
- view_mask_buffer_id = var_id;
- }
- if (!buffers_requiring_dynamic_offset.empty())
- {
- uint32_t var_id = build_constant_uint_array_pointer();
- set_name(var_id, "spvDynamicOffsets");
- // This should never match anything.
- set_decoration(var_id, DecorationDescriptorSet, ~(5u));
- set_decoration(var_id, DecorationBinding, msl_options.dynamic_offsets_buffer_index);
- set_extended_decoration(var_id, SPIRVCrossDecorationResourceIndexPrimary,
- msl_options.dynamic_offsets_buffer_index);
- dynamic_offsets_buffer_id = var_id;
- }
- // If we're returning a struct from a vertex-like entry point, we must return a position attribute.
- bool need_position = (get_execution_model() == ExecutionModelVertex || is_tese_shader()) &&
- !capture_output_to_buffer && !get_is_rasterization_disabled() &&
- !active_output_builtins.get(BuiltInPosition);
- if (need_position)
- {
- // If we can get away with returning void from entry point, we don't need to care.
- // If there is at least one other stage output, we need to return [[position]],
- // so we need to create one if it doesn't appear in the SPIR-V. Before adding the
- // implicit variable, check if it actually exists already, but just has not been used
- // or initialized, and if so, mark it as active, and do not create the implicit variable.
- bool has_output = false;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- if (var.storage == StorageClassOutput && interface_variable_exists_in_entry_point(var.self))
- {
- has_output = true;
- // Check if the var is the Position builtin
- if (has_decoration(var.self, DecorationBuiltIn) && get_decoration(var.self, DecorationBuiltIn) == BuiltInPosition)
- active_output_builtins.set(BuiltInPosition);
- // If the var is a struct, check if any members is the Position builtin
- auto &var_type = get_variable_element_type(var);
- if (var_type.basetype == SPIRType::Struct)
- {
- auto mbr_cnt = var_type.member_types.size();
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- auto builtin = BuiltInMax;
- bool is_builtin = is_member_builtin(var_type, mbr_idx, &builtin);
- if (is_builtin && builtin == BuiltInPosition)
- active_output_builtins.set(BuiltInPosition);
- }
- }
- }
- });
- need_position = has_output && !active_output_builtins.get(BuiltInPosition);
- }
- if (need_position)
- {
- uint32_t offset = ir.increase_bound_by(3);
- uint32_t type_id = offset;
- uint32_t type_ptr_id = offset + 1;
- uint32_t var_id = offset + 2;
- // Create gl_Position.
- SPIRType vec4_type { OpTypeVector };
- vec4_type.basetype = SPIRType::Float;
- vec4_type.width = 32;
- vec4_type.vecsize = 4;
- set<SPIRType>(type_id, vec4_type);
- SPIRType vec4_type_ptr = vec4_type;
- vec4_type_ptr.op = OpTypePointer;
- vec4_type_ptr.pointer = true;
- vec4_type_ptr.pointer_depth++;
- vec4_type_ptr.parent_type = type_id;
- vec4_type_ptr.storage = StorageClassOutput;
- auto &ptr_type = set<SPIRType>(type_ptr_id, vec4_type_ptr);
- ptr_type.self = type_id;
- set<SPIRVariable>(var_id, type_ptr_id, StorageClassOutput);
- set_decoration(var_id, DecorationBuiltIn, BuiltInPosition);
- mark_implicit_builtin(StorageClassOutput, BuiltInPosition, var_id);
- }
- }
- // Checks if the specified builtin variable (e.g. gl_InstanceIndex) is marked as active.
- // If not, it marks it as active and forces a recompilation.
- // This might be used when the optimization of inactive builtins was too optimistic (e.g. when "spvOut" is emitted).
- void CompilerMSL::ensure_builtin(spv::StorageClass storage, spv::BuiltIn builtin)
- {
- Bitset *active_builtins = nullptr;
- switch (storage)
- {
- case StorageClassInput:
- active_builtins = &active_input_builtins;
- break;
- case StorageClassOutput:
- active_builtins = &active_output_builtins;
- break;
- default:
- break;
- }
- // At this point, the specified builtin variable must have already been declared in the entry point.
- // If not, mark as active and force recompile.
- if (active_builtins != nullptr && !active_builtins->get(builtin))
- {
- active_builtins->set(builtin);
- force_recompile();
- }
- }
- void CompilerMSL::mark_implicit_builtin(StorageClass storage, BuiltIn builtin, uint32_t id)
- {
- Bitset *active_builtins = nullptr;
- switch (storage)
- {
- case StorageClassInput:
- active_builtins = &active_input_builtins;
- break;
- case StorageClassOutput:
- active_builtins = &active_output_builtins;
- break;
- default:
- break;
- }
- assert(active_builtins != nullptr);
- active_builtins->set(builtin);
- auto &var = get_entry_point().interface_variables;
- if (find(begin(var), end(var), VariableID(id)) == end(var))
- var.push_back(id);
- }
- uint32_t CompilerMSL::build_constant_uint_array_pointer()
- {
- uint32_t offset = ir.increase_bound_by(3);
- uint32_t type_ptr_id = offset;
- uint32_t type_ptr_ptr_id = offset + 1;
- uint32_t var_id = offset + 2;
- // Create a buffer to hold extra data, including the swizzle constants.
- SPIRType uint_type_pointer = get_uint_type();
- uint_type_pointer.op = OpTypePointer;
- uint_type_pointer.pointer = true;
- uint_type_pointer.pointer_depth++;
- uint_type_pointer.parent_type = get_uint_type_id();
- uint_type_pointer.storage = StorageClassUniform;
- set<SPIRType>(type_ptr_id, uint_type_pointer);
- set_decoration(type_ptr_id, DecorationArrayStride, 4);
- SPIRType uint_type_pointer2 = uint_type_pointer;
- uint_type_pointer2.pointer_depth++;
- uint_type_pointer2.parent_type = type_ptr_id;
- set<SPIRType>(type_ptr_ptr_id, uint_type_pointer2);
- set<SPIRVariable>(var_id, type_ptr_ptr_id, StorageClassUniformConstant);
- return var_id;
- }
- static string create_sampler_address(const char *prefix, MSLSamplerAddress addr)
- {
- switch (addr)
- {
- case MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE:
- return join(prefix, "address::clamp_to_edge");
- case MSL_SAMPLER_ADDRESS_CLAMP_TO_ZERO:
- return join(prefix, "address::clamp_to_zero");
- case MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER:
- return join(prefix, "address::clamp_to_border");
- case MSL_SAMPLER_ADDRESS_REPEAT:
- return join(prefix, "address::repeat");
- case MSL_SAMPLER_ADDRESS_MIRRORED_REPEAT:
- return join(prefix, "address::mirrored_repeat");
- default:
- SPIRV_CROSS_THROW("Invalid sampler addressing mode.");
- }
- }
- SPIRType &CompilerMSL::get_stage_in_struct_type()
- {
- auto &si_var = get<SPIRVariable>(stage_in_var_id);
- return get_variable_data_type(si_var);
- }
- SPIRType &CompilerMSL::get_stage_out_struct_type()
- {
- auto &so_var = get<SPIRVariable>(stage_out_var_id);
- return get_variable_data_type(so_var);
- }
- SPIRType &CompilerMSL::get_patch_stage_in_struct_type()
- {
- auto &si_var = get<SPIRVariable>(patch_stage_in_var_id);
- return get_variable_data_type(si_var);
- }
- SPIRType &CompilerMSL::get_patch_stage_out_struct_type()
- {
- auto &so_var = get<SPIRVariable>(patch_stage_out_var_id);
- return get_variable_data_type(so_var);
- }
- std::string CompilerMSL::get_tess_factor_struct_name()
- {
- if (is_tessellating_triangles())
- return "MTLTriangleTessellationFactorsHalf";
- return "MTLQuadTessellationFactorsHalf";
- }
- SPIRType &CompilerMSL::get_uint_type()
- {
- return get<SPIRType>(get_uint_type_id());
- }
- uint32_t CompilerMSL::get_uint_type_id()
- {
- if (uint_type_id != 0)
- return uint_type_id;
- uint_type_id = ir.increase_bound_by(1);
- SPIRType type { OpTypeInt };
- type.basetype = SPIRType::UInt;
- type.width = 32;
- set<SPIRType>(uint_type_id, type);
- return uint_type_id;
- }
- void CompilerMSL::emit_entry_point_declarations()
- {
- // FIXME: Get test coverage here ...
- // Constant arrays of non-primitive types (i.e. matrices) won't link properly into Metal libraries
- declare_complex_constant_arrays();
- // Emit constexpr samplers here.
- for (auto &samp : constexpr_samplers_by_id)
- {
- auto &var = get<SPIRVariable>(samp.first);
- auto &type = get<SPIRType>(var.basetype);
- if (type.basetype == SPIRType::Sampler)
- add_resource_name(samp.first);
- SmallVector<string> args;
- auto &s = samp.second;
- if (s.coord != MSL_SAMPLER_COORD_NORMALIZED)
- args.push_back("coord::pixel");
- if (s.min_filter == s.mag_filter)
- {
- if (s.min_filter != MSL_SAMPLER_FILTER_NEAREST)
- args.push_back("filter::linear");
- }
- else
- {
- if (s.min_filter != MSL_SAMPLER_FILTER_NEAREST)
- args.push_back("min_filter::linear");
- if (s.mag_filter != MSL_SAMPLER_FILTER_NEAREST)
- args.push_back("mag_filter::linear");
- }
- switch (s.mip_filter)
- {
- case MSL_SAMPLER_MIP_FILTER_NONE:
- // Default
- break;
- case MSL_SAMPLER_MIP_FILTER_NEAREST:
- args.push_back("mip_filter::nearest");
- break;
- case MSL_SAMPLER_MIP_FILTER_LINEAR:
- args.push_back("mip_filter::linear");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid mip filter.");
- }
- if (s.s_address == s.t_address && s.s_address == s.r_address)
- {
- if (s.s_address != MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE)
- args.push_back(create_sampler_address("", s.s_address));
- }
- else
- {
- if (s.s_address != MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE)
- args.push_back(create_sampler_address("s_", s.s_address));
- if (s.t_address != MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE)
- args.push_back(create_sampler_address("t_", s.t_address));
- if (s.r_address != MSL_SAMPLER_ADDRESS_CLAMP_TO_EDGE)
- args.push_back(create_sampler_address("r_", s.r_address));
- }
- if (s.compare_enable)
- {
- switch (s.compare_func)
- {
- case MSL_SAMPLER_COMPARE_FUNC_ALWAYS:
- args.push_back("compare_func::always");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_NEVER:
- args.push_back("compare_func::never");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_EQUAL:
- args.push_back("compare_func::equal");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_NOT_EQUAL:
- args.push_back("compare_func::not_equal");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_LESS:
- args.push_back("compare_func::less");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_LESS_EQUAL:
- args.push_back("compare_func::less_equal");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_GREATER:
- args.push_back("compare_func::greater");
- break;
- case MSL_SAMPLER_COMPARE_FUNC_GREATER_EQUAL:
- args.push_back("compare_func::greater_equal");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid sampler compare function.");
- }
- }
- if (s.s_address == MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER || s.t_address == MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER ||
- s.r_address == MSL_SAMPLER_ADDRESS_CLAMP_TO_BORDER)
- {
- switch (s.border_color)
- {
- case MSL_SAMPLER_BORDER_COLOR_OPAQUE_BLACK:
- args.push_back("border_color::opaque_black");
- break;
- case MSL_SAMPLER_BORDER_COLOR_OPAQUE_WHITE:
- args.push_back("border_color::opaque_white");
- break;
- case MSL_SAMPLER_BORDER_COLOR_TRANSPARENT_BLACK:
- args.push_back("border_color::transparent_black");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid sampler border color.");
- }
- }
- if (s.anisotropy_enable)
- args.push_back(join("max_anisotropy(", s.max_anisotropy, ")"));
- if (s.lod_clamp_enable)
- {
- args.push_back(join("lod_clamp(", format_float(s.lod_clamp_min), ", ", format_float(s.lod_clamp_max), ")"));
- }
- // If we would emit no arguments, then omit the parentheses entirely. Otherwise,
- // we'll wind up with a "most vexing parse" situation.
- if (args.empty())
- statement("constexpr sampler ",
- type.basetype == SPIRType::SampledImage ? to_sampler_expression(samp.first) : to_name(samp.first),
- ";");
- else
- statement("constexpr sampler ",
- type.basetype == SPIRType::SampledImage ? to_sampler_expression(samp.first) : to_name(samp.first),
- "(", merge(args), ");");
- }
- // Emit dynamic buffers here.
- for (auto &dynamic_buffer : buffers_requiring_dynamic_offset)
- {
- if (!dynamic_buffer.second.second)
- {
- // Could happen if no buffer was used at requested binding point.
- continue;
- }
- const auto &var = get<SPIRVariable>(dynamic_buffer.second.second);
- uint32_t var_id = var.self;
- const auto &type = get_variable_data_type(var);
- string name = to_name(var.self);
- uint32_t desc_set = get_decoration(var.self, DecorationDescriptorSet);
- uint32_t arg_id = argument_buffer_ids[desc_set];
- uint32_t base_index = dynamic_buffer.second.first;
- if (is_array(type))
- {
- is_using_builtin_array = true;
- statement(get_argument_address_space(var), " ", type_to_glsl(type), "* ", to_restrict(var_id, true), name,
- type_to_array_glsl(type, var_id), " =");
- uint32_t array_size = get_resource_array_size(type, var_id);
- if (array_size == 0)
- SPIRV_CROSS_THROW("Size of runtime array with dynamic offset could not be determined from resource bindings.");
- begin_scope();
- for (uint32_t i = 0; i < array_size; i++)
- {
- statement("(", get_argument_address_space(var), " ", type_to_glsl(type), "* ",
- to_restrict(var_id, false), ")((", get_argument_address_space(var), " char* ",
- to_restrict(var_id, false), ")", to_name(arg_id), ".", ensure_valid_name(name, "m"),
- "[", i, "]", " + ", to_name(dynamic_offsets_buffer_id), "[", base_index + i, "]),");
- }
- end_scope_decl();
- statement_no_indent("");
- is_using_builtin_array = false;
- }
- else
- {
- statement(get_argument_address_space(var), " auto& ", to_restrict(var_id, true), name, " = *(",
- get_argument_address_space(var), " ", type_to_glsl(type), "* ", to_restrict(var_id, false), ")((",
- get_argument_address_space(var), " char* ", to_restrict(var_id, false), ")", to_name(arg_id), ".",
- ensure_valid_name(name, "m"), " + ", to_name(dynamic_offsets_buffer_id), "[", base_index, "]);");
- }
- }
- bool has_runtime_array_declaration = false;
- for (SPIRVariable *arg : entry_point_bindings)
- {
- const auto &var = *arg;
- const auto &type = get_variable_data_type(var);
- const auto &buffer_type = get_variable_element_type(var);
- const string name = to_name(var.self);
- if (is_var_runtime_size_array(var))
- {
- if (msl_options.argument_buffers_tier < Options::ArgumentBuffersTier::Tier2)
- {
- SPIRV_CROSS_THROW("Unsized array of descriptors requires argument buffer tier 2");
- }
- string resource_name;
- if (descriptor_set_is_argument_buffer(get_decoration(var.self, DecorationDescriptorSet)))
- resource_name = ir.meta[var.self].decoration.qualified_alias;
- else
- resource_name = name + "_";
- switch (type.basetype)
- {
- case SPIRType::Image:
- case SPIRType::Sampler:
- case SPIRType::AccelerationStructure:
- statement("spvDescriptorArray<", type_to_glsl(buffer_type, var.self), "> ", name, " {", resource_name, "};");
- break;
- case SPIRType::SampledImage:
- statement("spvDescriptorArray<", type_to_glsl(buffer_type, var.self), "> ", name, " {", resource_name, "};");
- // Unsupported with argument buffer for now.
- statement("spvDescriptorArray<sampler> ", name, "Smplr {", name, "Smplr_};");
- break;
- case SPIRType::Struct:
- statement("spvDescriptorArray<", get_argument_address_space(var), " ", type_to_glsl(buffer_type), "*> ",
- name, " {", resource_name, "};");
- break;
- default:
- break;
- }
- has_runtime_array_declaration = true;
- }
- else if (!type.array.empty() && type.basetype == SPIRType::Struct)
- {
- // Emit only buffer arrays here.
- statement(get_argument_address_space(var), " ", type_to_glsl(buffer_type), "* ",
- to_restrict(var.self, true), name, "[] =");
- begin_scope();
- uint32_t array_size = get_resource_array_size(type, var.self);
- for (uint32_t i = 0; i < array_size; ++i)
- statement(name, "_", i, ",");
- end_scope_decl();
- statement_no_indent("");
- }
- }
- if (has_runtime_array_declaration)
- statement_no_indent("");
- // Emit buffer aliases here.
- for (auto &var_id : buffer_aliases_discrete)
- {
- const auto &var = get<SPIRVariable>(var_id);
- const auto &type = get_variable_data_type(var);
- auto addr_space = get_argument_address_space(var);
- auto name = to_name(var_id);
- uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
- uint32_t desc_binding = get_decoration(var_id, DecorationBinding);
- auto alias_name = join("spvBufferAliasSet", desc_set, "Binding", desc_binding);
- statement(addr_space, " auto& ", to_restrict(var_id, true),
- name,
- " = *(", addr_space, " ", type_to_glsl(type), "*)", alias_name, ";");
- }
- // Discrete descriptors are processed in entry point emission every compiler iteration.
- buffer_aliases_discrete.clear();
- for (auto &var_pair : buffer_aliases_argument)
- {
- uint32_t var_id = var_pair.first;
- uint32_t alias_id = var_pair.second;
- const auto &var = get<SPIRVariable>(var_id);
- const auto &type = get_variable_data_type(var);
- auto addr_space = get_argument_address_space(var);
- if (type.array.empty())
- {
- statement(addr_space, " auto& ", to_restrict(var_id, true), to_name(var_id), " = (", addr_space, " ",
- type_to_glsl(type), "&)", ir.meta[alias_id].decoration.qualified_alias, ";");
- }
- else
- {
- const char *desc_addr_space = descriptor_address_space(var_id, var.storage, "thread");
- // Esoteric type cast. Reference to array of pointers.
- // Auto here defers to UBO or SSBO. The address space of the reference needs to refer to the
- // address space of the argument buffer itself, which is usually constant, but can be const device for
- // large argument buffers.
- is_using_builtin_array = true;
- statement(desc_addr_space, " auto& ", to_restrict(var_id, true), to_name(var_id), " = (", addr_space, " ",
- type_to_glsl(type), "* ", desc_addr_space, " (&)",
- type_to_array_glsl(type, var_id), ")", ir.meta[alias_id].decoration.qualified_alias, ";");
- is_using_builtin_array = false;
- }
- }
- // Emit disabled fragment outputs.
- std::sort(disabled_frag_outputs.begin(), disabled_frag_outputs.end());
- for (uint32_t var_id : disabled_frag_outputs)
- {
- auto &var = get<SPIRVariable>(var_id);
- add_local_variable_name(var_id);
- statement(CompilerGLSL::variable_decl(var), ";");
- var.deferred_declaration = false;
- }
- }
- string CompilerMSL::compile()
- {
- replace_illegal_entry_point_names();
- ir.fixup_reserved_names();
- // Do not deal with GLES-isms like precision, older extensions and such.
- options.vulkan_semantics = true;
- options.es = false;
- options.version = 450;
- backend.null_pointer_literal = "nullptr";
- backend.float_literal_suffix = false;
- backend.uint32_t_literal_suffix = true;
- backend.int16_t_literal_suffix = "";
- backend.uint16_t_literal_suffix = "";
- backend.basic_int_type = "int";
- backend.basic_uint_type = "uint";
- backend.basic_int8_type = "char";
- backend.basic_uint8_type = "uchar";
- backend.basic_int16_type = "short";
- backend.basic_uint16_type = "ushort";
- backend.boolean_mix_function = "select";
- backend.swizzle_is_function = false;
- backend.shared_is_implied = false;
- backend.use_initializer_list = true;
- backend.use_typed_initializer_list = true;
- backend.native_row_major_matrix = false;
- backend.unsized_array_supported = false;
- backend.can_declare_arrays_inline = false;
- backend.allow_truncated_access_chain = true;
- backend.comparison_image_samples_scalar = true;
- backend.native_pointers = true;
- backend.nonuniform_qualifier = "";
- backend.support_small_type_sampling_result = true;
- backend.supports_empty_struct = true;
- backend.support_64bit_switch = true;
- backend.boolean_in_struct_remapped_type = SPIRType::Short;
- // Allow Metal to use the array<T> template unless we force it off.
- backend.can_return_array = !msl_options.force_native_arrays;
- backend.array_is_value_type = !msl_options.force_native_arrays;
- // Arrays which are part of buffer objects are never considered to be value types (just plain C-style).
- backend.array_is_value_type_in_buffer_blocks = false;
- backend.support_pointer_to_pointer = true;
- backend.implicit_c_integer_promotion_rules = true;
- capture_output_to_buffer = msl_options.capture_output_to_buffer;
- is_rasterization_disabled = msl_options.disable_rasterization || capture_output_to_buffer;
- // Initialize array here rather than constructor, MSVC 2013 workaround.
- for (auto &id : next_metal_resource_ids)
- id = 0;
- fixup_anonymous_struct_names();
- fixup_type_alias();
- replace_illegal_names();
- sync_entry_point_aliases_and_names();
- build_function_control_flow_graphs_and_analyze();
- update_active_builtins();
- analyze_image_and_sampler_usage();
- analyze_sampled_image_usage();
- analyze_interlocked_resource_usage();
- preprocess_op_codes();
- build_implicit_builtins();
- if (needs_manual_helper_invocation_updates() &&
- (active_input_builtins.get(BuiltInHelperInvocation) || needs_helper_invocation))
- {
- string builtin_helper_invocation = builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput);
- string discard_expr = join(builtin_helper_invocation, " = true, discard_fragment()");
- if (msl_options.force_fragment_with_side_effects_execution)
- discard_expr = join("!", builtin_helper_invocation, " ? (", discard_expr, ") : (void)0");
- backend.discard_literal = discard_expr;
- backend.demote_literal = discard_expr;
- }
- else
- {
- backend.discard_literal = "discard_fragment()";
- backend.demote_literal = "discard_fragment()";
- }
- fixup_image_load_store_access();
- set_enabled_interface_variables(get_active_interface_variables());
- if (msl_options.force_active_argument_buffer_resources)
- activate_argument_buffer_resources();
- if (swizzle_buffer_id)
- add_active_interface_variable(swizzle_buffer_id);
- if (buffer_size_buffer_id)
- add_active_interface_variable(buffer_size_buffer_id);
- if (view_mask_buffer_id)
- add_active_interface_variable(view_mask_buffer_id);
- if (dynamic_offsets_buffer_id)
- add_active_interface_variable(dynamic_offsets_buffer_id);
- if (builtin_layer_id)
- add_active_interface_variable(builtin_layer_id);
- if (builtin_dispatch_base_id && !msl_options.supports_msl_version(1, 2))
- add_active_interface_variable(builtin_dispatch_base_id);
- if (builtin_sample_mask_id)
- add_active_interface_variable(builtin_sample_mask_id);
- if (builtin_frag_depth_id)
- add_active_interface_variable(builtin_frag_depth_id);
- // Create structs to hold input, output and uniform variables.
- // Do output first to ensure out. is declared at top of entry function.
- qual_pos_var_name = "";
- stage_out_var_id = add_interface_block(StorageClassOutput);
- patch_stage_out_var_id = add_interface_block(StorageClassOutput, true);
- stage_in_var_id = add_interface_block(StorageClassInput);
- if (is_tese_shader())
- patch_stage_in_var_id = add_interface_block(StorageClassInput, true);
- if (is_tesc_shader())
- stage_out_ptr_var_id = add_interface_block_pointer(stage_out_var_id, StorageClassOutput);
- if (is_tessellation_shader())
- stage_in_ptr_var_id = add_interface_block_pointer(stage_in_var_id, StorageClassInput);
- // Metal vertex functions that define no output must disable rasterization and return void.
- if (!stage_out_var_id)
- is_rasterization_disabled = true;
- // Convert the use of global variables to recursively-passed function parameters
- localize_global_variables();
- extract_global_variables_from_functions();
- // Mark any non-stage-in structs to be tightly packed.
- mark_packable_structs();
- reorder_type_alias();
- // Add fixup hooks required by shader inputs and outputs. This needs to happen before
- // the loop, so the hooks aren't added multiple times.
- fix_up_shader_inputs_outputs();
- // If we are using argument buffers, we create argument buffer structures for them here.
- // These buffers will be used in the entry point, not the individual resources.
- if (msl_options.argument_buffers)
- {
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("Argument buffers can only be used with MSL 2.0 and up.");
- analyze_argument_buffers();
- }
- uint32_t pass_count = 0;
- do
- {
- reset(pass_count);
- // Start bindings at zero.
- next_metal_resource_index_buffer = 0;
- next_metal_resource_index_texture = 0;
- next_metal_resource_index_sampler = 0;
- for (auto &id : next_metal_resource_ids)
- id = 0;
- // Move constructor for this type is broken on GCC 4.9 ...
- buffer.reset();
- emit_header();
- emit_custom_templates();
- emit_custom_functions();
- emit_specialization_constants_and_structs();
- emit_resources();
- emit_function(get<SPIRFunction>(ir.default_entry_point), Bitset());
- pass_count++;
- } while (is_forcing_recompilation());
- return buffer.str();
- }
- // Register the need to output any custom functions.
- void CompilerMSL::preprocess_op_codes()
- {
- OpCodePreprocessor preproc(*this);
- traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), preproc);
- suppress_missing_prototypes = preproc.suppress_missing_prototypes;
- if (preproc.uses_atomics)
- {
- add_header_line("#include <metal_atomic>");
- add_pragma_line("#pragma clang diagnostic ignored \"-Wunused-variable\"");
- }
- // Before MSL 2.1 (2.2 for textures), Metal vertex functions that write to
- // resources must disable rasterization and return void.
- if ((preproc.uses_buffer_write && !msl_options.supports_msl_version(2, 1)) ||
- (preproc.uses_image_write && !msl_options.supports_msl_version(2, 2)))
- is_rasterization_disabled = true;
- // Tessellation control shaders are run as compute functions in Metal, and so
- // must capture their output to a buffer.
- if (is_tesc_shader() || (get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation))
- {
- is_rasterization_disabled = true;
- capture_output_to_buffer = true;
- }
- if (preproc.needs_subgroup_invocation_id)
- needs_subgroup_invocation_id = true;
- if (preproc.needs_subgroup_size)
- needs_subgroup_size = true;
- // build_implicit_builtins() hasn't run yet, and in fact, this needs to execute
- // before then so that gl_SampleID will get added; so we also need to check if
- // that function would add gl_FragCoord.
- if (preproc.needs_sample_id || msl_options.force_sample_rate_shading ||
- (is_sample_rate() && (active_input_builtins.get(BuiltInFragCoord) ||
- (need_subpass_input_ms && !msl_options.use_framebuffer_fetch_subpasses))))
- needs_sample_id = true;
- if (preproc.needs_helper_invocation)
- needs_helper_invocation = true;
- // OpKill is removed by the parser, so we need to identify those by inspecting
- // blocks.
- ir.for_each_typed_id<SPIRBlock>([&preproc](uint32_t, SPIRBlock &block) {
- if (block.terminator == SPIRBlock::Kill)
- preproc.uses_discard = true;
- });
- // Fragment shaders that both write to storage resources and discard fragments
- // need checks on the writes, to work around Metal allowing these writes despite
- // the fragment being dead. We also require to force Metal to execute fragment
- // shaders instead of being prematurely discarded.
- if (preproc.uses_discard && (preproc.uses_buffer_write || preproc.uses_image_write))
- {
- bool should_enable = (msl_options.check_discarded_frag_stores || msl_options.force_fragment_with_side_effects_execution);
- frag_shader_needs_discard_checks |= msl_options.check_discarded_frag_stores;
- needs_helper_invocation |= should_enable;
- // Fragment discard store checks imply manual HelperInvocation updates.
- msl_options.manual_helper_invocation_updates |= should_enable;
- }
- if (is_intersection_query())
- {
- add_header_line("#if __METAL_VERSION__ >= 230");
- add_header_line("#include <metal_raytracing>");
- add_header_line("using namespace metal::raytracing;");
- add_header_line("#endif");
- }
- }
- // Move the Private and Workgroup global variables to the entry function.
- // Non-constant variables cannot have global scope in Metal.
- void CompilerMSL::localize_global_variables()
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- auto iter = global_variables.begin();
- while (iter != global_variables.end())
- {
- uint32_t v_id = *iter;
- auto &var = get<SPIRVariable>(v_id);
- if (var.storage == StorageClassPrivate || var.storage == StorageClassWorkgroup)
- {
- if (!variable_is_lut(var))
- entry_func.add_local_variable(v_id);
- iter = global_variables.erase(iter);
- }
- else
- iter++;
- }
- }
- // For any global variable accessed directly by a function,
- // extract that variable and add it as an argument to that function.
- void CompilerMSL::extract_global_variables_from_functions()
- {
- // Uniforms
- unordered_set<uint32_t> global_var_ids;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- // Some builtins resolve directly to a function call which does not need any declared variables.
- // Skip these.
- if (var.storage == StorageClassInput && has_decoration(var.self, DecorationBuiltIn))
- {
- auto bi_type = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- if (bi_type == BuiltInHelperInvocation && !needs_manual_helper_invocation_updates())
- return;
- if (bi_type == BuiltInHelperInvocation && needs_manual_helper_invocation_updates())
- {
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires version 2.3 on iOS.");
- else if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires version 2.1 on macOS.");
- // Make sure this is declared and initialized.
- // Force this to have the proper name.
- set_name(var.self, builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput));
- auto &entry_func = this->get<SPIRFunction>(ir.default_entry_point);
- entry_func.add_local_variable(var.self);
- vars_needing_early_declaration.push_back(var.self);
- entry_func.fixup_hooks_in.push_back([this, &var]()
- { statement(to_name(var.self), " = simd_is_helper_thread();"); });
- }
- }
- if (var.storage == StorageClassInput || var.storage == StorageClassOutput ||
- var.storage == StorageClassUniform || var.storage == StorageClassUniformConstant ||
- var.storage == StorageClassPushConstant || var.storage == StorageClassStorageBuffer)
- {
- global_var_ids.insert(var.self);
- }
- });
- // Local vars that are declared in the main function and accessed directly by a function
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- for (auto &var : entry_func.local_variables)
- if (get<SPIRVariable>(var).storage != StorageClassFunction)
- global_var_ids.insert(var);
- std::set<uint32_t> added_arg_ids;
- unordered_set<uint32_t> processed_func_ids;
- extract_global_variables_from_function(ir.default_entry_point, added_arg_ids, global_var_ids, processed_func_ids);
- }
- // MSL does not support the use of global variables for shader input content.
- // For any global variable accessed directly by the specified function, extract that variable,
- // add it as an argument to that function, and the arg to the added_arg_ids collection.
- void CompilerMSL::extract_global_variables_from_function(uint32_t func_id, std::set<uint32_t> &added_arg_ids,
- unordered_set<uint32_t> &global_var_ids,
- unordered_set<uint32_t> &processed_func_ids)
- {
- // Avoid processing a function more than once
- if (processed_func_ids.find(func_id) != processed_func_ids.end())
- {
- // Return function global variables
- added_arg_ids = function_global_vars[func_id];
- return;
- }
- processed_func_ids.insert(func_id);
- auto &func = get<SPIRFunction>(func_id);
- // Recursively establish global args added to functions on which we depend.
- for (auto block : func.blocks)
- {
- auto &b = get<SPIRBlock>(block);
- for (auto &i : b.ops)
- {
- auto ops = stream(i);
- auto op = static_cast<Op>(i.op);
- switch (op)
- {
- case OpLoad:
- case OpInBoundsAccessChain:
- case OpAccessChain:
- case OpPtrAccessChain:
- case OpArrayLength:
- {
- uint32_t base_id = ops[2];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- auto &type = get<SPIRType>(ops[0]);
- if (type.basetype == SPIRType::Image && type.image.dim == DimSubpassData &&
- (!msl_options.use_framebuffer_fetch_subpasses))
- {
- // Implicitly reads gl_FragCoord.
- assert(builtin_frag_coord_id != 0);
- added_arg_ids.insert(builtin_frag_coord_id);
- if (msl_options.multiview)
- {
- // Implicitly reads gl_ViewIndex.
- assert(builtin_view_idx_id != 0);
- added_arg_ids.insert(builtin_view_idx_id);
- }
- else if (msl_options.arrayed_subpass_input)
- {
- // Implicitly reads gl_Layer.
- assert(builtin_layer_id != 0);
- added_arg_ids.insert(builtin_layer_id);
- }
- }
- break;
- }
- case OpFunctionCall:
- {
- // First see if any of the function call args are globals
- for (uint32_t arg_idx = 3; arg_idx < i.length; arg_idx++)
- {
- uint32_t arg_id = ops[arg_idx];
- if (global_var_ids.find(arg_id) != global_var_ids.end())
- added_arg_ids.insert(arg_id);
- }
- // Then recurse into the function itself to extract globals used internally in the function
- uint32_t inner_func_id = ops[2];
- std::set<uint32_t> inner_func_args;
- extract_global_variables_from_function(inner_func_id, inner_func_args, global_var_ids,
- processed_func_ids);
- added_arg_ids.insert(inner_func_args.begin(), inner_func_args.end());
- break;
- }
- case OpStore:
- {
- uint32_t base_id = ops[0];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- {
- added_arg_ids.insert(base_id);
- if (msl_options.input_attachment_is_ds_attachment && base_id == builtin_frag_depth_id)
- writes_to_depth = true;
- }
- uint32_t rvalue_id = ops[1];
- if (global_var_ids.find(rvalue_id) != global_var_ids.end())
- added_arg_ids.insert(rvalue_id);
- if (needs_frag_discard_checks())
- added_arg_ids.insert(builtin_helper_invocation_id);
- break;
- }
- case OpSelect:
- {
- uint32_t base_id = ops[3];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- base_id = ops[4];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- break;
- }
- case OpAtomicExchange:
- case OpAtomicCompareExchange:
- case OpAtomicStore:
- case OpAtomicIIncrement:
- case OpAtomicIDecrement:
- case OpAtomicIAdd:
- case OpAtomicFAddEXT:
- case OpAtomicISub:
- case OpAtomicSMin:
- case OpAtomicUMin:
- case OpAtomicSMax:
- case OpAtomicUMax:
- case OpAtomicAnd:
- case OpAtomicOr:
- case OpAtomicXor:
- case OpImageWrite:
- {
- if (needs_frag_discard_checks())
- added_arg_ids.insert(builtin_helper_invocation_id);
- uint32_t ptr = 0;
- if (op == OpAtomicStore || op == OpImageWrite)
- ptr = ops[0];
- else
- ptr = ops[2];
- if (global_var_ids.find(ptr) != global_var_ids.end())
- added_arg_ids.insert(ptr);
- break;
- }
- // Emulate texture2D atomic operations
- case OpImageTexelPointer:
- {
- // When using the pointer, we need to know which variable it is actually loaded from.
- uint32_t base_id = ops[2];
- auto *var = maybe_get_backing_variable(base_id);
- if (var)
- {
- if (atomic_image_vars_emulated.count(var->self) &&
- !get<SPIRType>(var->basetype).array.empty())
- {
- SPIRV_CROSS_THROW(
- "Cannot emulate array of storage images with atomics. Use MSL 3.1 for native support.");
- }
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- }
- break;
- }
- case OpExtInst:
- {
- uint32_t extension_set = ops[2];
- if (get<SPIRExtension>(extension_set).ext == SPIRExtension::GLSL)
- {
- auto op_450 = static_cast<GLSLstd450>(ops[3]);
- switch (op_450)
- {
- case GLSLstd450InterpolateAtCentroid:
- case GLSLstd450InterpolateAtSample:
- case GLSLstd450InterpolateAtOffset:
- {
- // For these, we really need the stage-in block. It is theoretically possible to pass the
- // interpolant object, but a) doing so would require us to create an entirely new variable
- // with Interpolant type, and b) if we have a struct or array, handling all the members and
- // elements could get unwieldy fast.
- added_arg_ids.insert(stage_in_var_id);
- break;
- }
- case GLSLstd450Modf:
- case GLSLstd450Frexp:
- {
- uint32_t base_id = ops[5];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- break;
- }
- default:
- break;
- }
- }
- break;
- }
- case OpGroupNonUniformInverseBallot:
- {
- added_arg_ids.insert(builtin_subgroup_invocation_id_id);
- break;
- }
- case OpGroupNonUniformBallotFindLSB:
- case OpGroupNonUniformBallotFindMSB:
- {
- added_arg_ids.insert(builtin_subgroup_size_id);
- break;
- }
- case OpGroupNonUniformBallotBitCount:
- {
- auto operation = static_cast<GroupOperation>(ops[3]);
- switch (operation)
- {
- case GroupOperationReduce:
- added_arg_ids.insert(builtin_subgroup_size_id);
- break;
- case GroupOperationInclusiveScan:
- case GroupOperationExclusiveScan:
- added_arg_ids.insert(builtin_subgroup_invocation_id_id);
- break;
- default:
- break;
- }
- break;
- }
- case OpDemoteToHelperInvocation:
- if (needs_manual_helper_invocation_updates() &&
- (active_input_builtins.get(BuiltInHelperInvocation) || needs_helper_invocation))
- added_arg_ids.insert(builtin_helper_invocation_id);
- break;
- case OpIsHelperInvocationEXT:
- if (needs_manual_helper_invocation_updates())
- added_arg_ids.insert(builtin_helper_invocation_id);
- break;
- case OpRayQueryInitializeKHR:
- case OpRayQueryProceedKHR:
- case OpRayQueryTerminateKHR:
- case OpRayQueryGenerateIntersectionKHR:
- case OpRayQueryConfirmIntersectionKHR:
- {
- // Ray query accesses memory directly, need check pass down object if using Private storage class.
- uint32_t base_id = ops[0];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- break;
- }
- case OpRayQueryGetRayTMinKHR:
- case OpRayQueryGetRayFlagsKHR:
- case OpRayQueryGetWorldRayOriginKHR:
- case OpRayQueryGetWorldRayDirectionKHR:
- case OpRayQueryGetIntersectionCandidateAABBOpaqueKHR:
- case OpRayQueryGetIntersectionTypeKHR:
- case OpRayQueryGetIntersectionTKHR:
- case OpRayQueryGetIntersectionInstanceCustomIndexKHR:
- case OpRayQueryGetIntersectionInstanceIdKHR:
- case OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR:
- case OpRayQueryGetIntersectionGeometryIndexKHR:
- case OpRayQueryGetIntersectionPrimitiveIndexKHR:
- case OpRayQueryGetIntersectionBarycentricsKHR:
- case OpRayQueryGetIntersectionFrontFaceKHR:
- case OpRayQueryGetIntersectionObjectRayDirectionKHR:
- case OpRayQueryGetIntersectionObjectRayOriginKHR:
- case OpRayQueryGetIntersectionObjectToWorldKHR:
- case OpRayQueryGetIntersectionWorldToObjectKHR:
- {
- // Ray query accesses memory directly, need check pass down object if using Private storage class.
- uint32_t base_id = ops[2];
- if (global_var_ids.find(base_id) != global_var_ids.end())
- added_arg_ids.insert(base_id);
- break;
- }
- default:
- break;
- }
- if (needs_manual_helper_invocation_updates() && b.terminator == SPIRBlock::Kill &&
- (active_input_builtins.get(BuiltInHelperInvocation) || needs_helper_invocation))
- added_arg_ids.insert(builtin_helper_invocation_id);
- // TODO: Add all other operations which can affect memory.
- // We should consider a more unified system here to reduce boiler-plate.
- // This kind of analysis is done in several places ...
- }
- }
- function_global_vars[func_id] = added_arg_ids;
- // Add the global variables as arguments to the function
- if (func_id != ir.default_entry_point)
- {
- bool control_point_added_in = false;
- bool control_point_added_out = false;
- bool patch_added_in = false;
- bool patch_added_out = false;
- for (uint32_t arg_id : added_arg_ids)
- {
- auto &var = get<SPIRVariable>(arg_id);
- uint32_t type_id = var.basetype;
- auto *p_type = &get<SPIRType>(type_id);
- BuiltIn bi_type = BuiltIn(get_decoration(arg_id, DecorationBuiltIn));
- bool is_patch = has_decoration(arg_id, DecorationPatch) || is_patch_block(*p_type);
- bool is_block = has_decoration(p_type->self, DecorationBlock);
- bool is_control_point_storage =
- !is_patch && ((is_tessellation_shader() && var.storage == StorageClassInput) ||
- (is_tesc_shader() && var.storage == StorageClassOutput));
- bool is_patch_block_storage = is_patch && is_block && var.storage == StorageClassOutput;
- bool is_builtin = is_builtin_variable(var);
- bool variable_is_stage_io =
- !is_builtin || bi_type == BuiltInPosition || bi_type == BuiltInPointSize ||
- bi_type == BuiltInClipDistance || bi_type == BuiltInCullDistance ||
- p_type->basetype == SPIRType::Struct;
- bool is_redirected_to_global_stage_io = (is_control_point_storage || is_patch_block_storage) &&
- variable_is_stage_io;
- // If output is masked it is not considered part of the global stage IO interface.
- if (is_redirected_to_global_stage_io && var.storage == StorageClassOutput)
- is_redirected_to_global_stage_io = !is_stage_output_variable_masked(var);
- if (is_redirected_to_global_stage_io)
- {
- // Tessellation control shaders see inputs and per-point outputs as arrays.
- // Similarly, tessellation evaluation shaders see per-point inputs as arrays.
- // We collected them into a structure; we must pass the array of this
- // structure to the function.
- std::string name;
- if (is_patch)
- name = var.storage == StorageClassInput ? patch_stage_in_var_name : patch_stage_out_var_name;
- else
- name = var.storage == StorageClassInput ? "gl_in" : "gl_out";
- if (var.storage == StorageClassOutput && has_decoration(p_type->self, DecorationBlock))
- {
- // If we're redirecting a block, we might still need to access the original block
- // variable if we're masking some members.
- for (uint32_t mbr_idx = 0; mbr_idx < uint32_t(p_type->member_types.size()); mbr_idx++)
- {
- if (is_stage_output_block_member_masked(var, mbr_idx, true))
- {
- func.add_parameter(var.basetype, var.self, true);
- break;
- }
- }
- }
- if (var.storage == StorageClassInput)
- {
- auto &added_in = is_patch ? patch_added_in : control_point_added_in;
- if (added_in)
- continue;
- arg_id = is_patch ? patch_stage_in_var_id : stage_in_ptr_var_id;
- added_in = true;
- }
- else if (var.storage == StorageClassOutput)
- {
- auto &added_out = is_patch ? patch_added_out : control_point_added_out;
- if (added_out)
- continue;
- arg_id = is_patch ? patch_stage_out_var_id : stage_out_ptr_var_id;
- added_out = true;
- }
- type_id = get<SPIRVariable>(arg_id).basetype;
- uint32_t next_id = ir.increase_bound_by(1);
- func.add_parameter(type_id, next_id, true);
- set<SPIRVariable>(next_id, type_id, StorageClassFunction, 0, arg_id);
- set_name(next_id, name);
- if (is_tese_shader() && msl_options.raw_buffer_tese_input && var.storage == StorageClassInput)
- set_decoration(next_id, DecorationNonWritable);
- }
- else if (is_builtin && has_decoration(p_type->self, DecorationBlock))
- {
- // Get the pointee type
- type_id = get_pointee_type_id(type_id);
- p_type = &get<SPIRType>(type_id);
- uint32_t mbr_idx = 0;
- for (auto &mbr_type_id : p_type->member_types)
- {
- BuiltIn builtin = BuiltInMax;
- is_builtin = is_member_builtin(*p_type, mbr_idx, &builtin);
- if (is_builtin && has_active_builtin(builtin, var.storage))
- {
- // Add a arg variable with the same type and decorations as the member
- uint32_t next_ids = ir.increase_bound_by(2);
- uint32_t ptr_type_id = next_ids + 0;
- uint32_t var_id = next_ids + 1;
- // Make sure we have an actual pointer type,
- // so that we will get the appropriate address space when declaring these builtins.
- auto &ptr = set<SPIRType>(ptr_type_id, get<SPIRType>(mbr_type_id));
- ptr.self = mbr_type_id;
- ptr.storage = var.storage;
- ptr.pointer = true;
- ptr.pointer_depth++;
- ptr.parent_type = mbr_type_id;
- func.add_parameter(mbr_type_id, var_id, true);
- set<SPIRVariable>(var_id, ptr_type_id, StorageClassFunction);
- ir.meta[var_id].decoration = ir.meta[type_id].members[mbr_idx];
- }
- mbr_idx++;
- }
- }
- else
- {
- uint32_t next_id = ir.increase_bound_by(1);
- func.add_parameter(type_id, next_id, true);
- set<SPIRVariable>(next_id, type_id, StorageClassFunction, 0, arg_id);
- // Ensure the new variable has all the same meta info
- ir.meta[next_id] = ir.meta[arg_id];
- }
- }
- }
- }
- // For all variables that are some form of non-input-output interface block, mark that all the structs
- // that are recursively contained within the type referenced by that variable should be packed tightly.
- void CompilerMSL::mark_packable_structs()
- {
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- if (var.storage != StorageClassFunction && !is_hidden_variable(var))
- {
- auto &type = this->get<SPIRType>(var.basetype);
- if (type.pointer &&
- (type.storage == StorageClassUniform || type.storage == StorageClassUniformConstant ||
- type.storage == StorageClassPushConstant || type.storage == StorageClassStorageBuffer) &&
- (has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock)))
- mark_as_packable(type);
- }
- if (var.storage == StorageClassWorkgroup)
- {
- auto *type = &this->get<SPIRType>(var.basetype);
- if (type->basetype == SPIRType::Struct)
- mark_as_workgroup_struct(*type);
- }
- });
- // Physical storage buffer pointers can appear outside of the context of a variable, if the address
- // is calculated from a ulong or uvec2 and cast to a pointer, so check if they need to be packed too.
- ir.for_each_typed_id<SPIRType>([&](uint32_t, SPIRType &type) {
- if (type.basetype == SPIRType::Struct && type.pointer && type.storage == StorageClassPhysicalStorageBuffer)
- mark_as_packable(type);
- });
- }
- // If the specified type is a struct, it and any nested structs
- // are marked as packable with the SPIRVCrossDecorationBufferBlockRepacked decoration,
- void CompilerMSL::mark_as_packable(SPIRType &type)
- {
- // If this is not the base type (eg. it's a pointer or array), tunnel down
- if (type.parent_type)
- {
- mark_as_packable(get<SPIRType>(type.parent_type));
- return;
- }
- // Handle possible recursion when a struct contains a pointer to its own type nested somewhere.
- if (type.basetype == SPIRType::Struct && !has_extended_decoration(type.self, SPIRVCrossDecorationBufferBlockRepacked))
- {
- set_extended_decoration(type.self, SPIRVCrossDecorationBufferBlockRepacked);
- // Recurse
- uint32_t mbr_cnt = uint32_t(type.member_types.size());
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- uint32_t mbr_type_id = type.member_types[mbr_idx];
- auto &mbr_type = get<SPIRType>(mbr_type_id);
- mark_as_packable(mbr_type);
- if (mbr_type.type_alias)
- {
- auto &mbr_type_alias = get<SPIRType>(mbr_type.type_alias);
- mark_as_packable(mbr_type_alias);
- }
- }
- }
- }
- // If the specified type is a struct, it and any nested structs
- // are marked as used with workgroup storage using the SPIRVCrossDecorationWorkgroupStruct decoration.
- void CompilerMSL::mark_as_workgroup_struct(SPIRType &type)
- {
- // If this is not the base type (eg. it's a pointer or array), tunnel down
- if (type.parent_type)
- {
- mark_as_workgroup_struct(get<SPIRType>(type.parent_type));
- return;
- }
- // Handle possible recursion when a struct contains a pointer to its own type nested somewhere.
- if (type.basetype == SPIRType::Struct && !has_extended_decoration(type.self, SPIRVCrossDecorationWorkgroupStruct))
- {
- set_extended_decoration(type.self, SPIRVCrossDecorationWorkgroupStruct);
- // Recurse
- uint32_t mbr_cnt = uint32_t(type.member_types.size());
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- uint32_t mbr_type_id = type.member_types[mbr_idx];
- auto &mbr_type = get<SPIRType>(mbr_type_id);
- mark_as_workgroup_struct(mbr_type);
- if (mbr_type.type_alias)
- {
- auto &mbr_type_alias = get<SPIRType>(mbr_type.type_alias);
- mark_as_workgroup_struct(mbr_type_alias);
- }
- }
- }
- }
- // If a shader input exists at the location, it is marked as being used by this shader
- void CompilerMSL::mark_location_as_used_by_shader(uint32_t location, const SPIRType &type,
- StorageClass storage, bool fallback)
- {
- uint32_t count = type_to_location_count(type);
- switch (storage)
- {
- case StorageClassInput:
- for (uint32_t i = 0; i < count; i++)
- {
- location_inputs_in_use.insert(location + i);
- if (fallback)
- location_inputs_in_use_fallback.insert(location + i);
- }
- break;
- case StorageClassOutput:
- for (uint32_t i = 0; i < count; i++)
- {
- location_outputs_in_use.insert(location + i);
- if (fallback)
- location_outputs_in_use_fallback.insert(location + i);
- }
- break;
- default:
- return;
- }
- }
- uint32_t CompilerMSL::get_target_components_for_fragment_location(uint32_t location) const
- {
- auto itr = fragment_output_components.find(location);
- if (itr == end(fragment_output_components))
- return 4;
- else
- return itr->second;
- }
- uint32_t CompilerMSL::build_extended_vector_type(uint32_t type_id, uint32_t components, SPIRType::BaseType basetype)
- {
- assert(components > 1);
- uint32_t new_type_id = ir.increase_bound_by(1);
- const auto *p_old_type = &get<SPIRType>(type_id);
- const SPIRType *old_ptr_t = nullptr;
- const SPIRType *old_array_t = nullptr;
- if (is_pointer(*p_old_type))
- {
- old_ptr_t = p_old_type;
- p_old_type = &get_pointee_type(*old_ptr_t);
- }
- if (is_array(*p_old_type))
- {
- old_array_t = p_old_type;
- p_old_type = &get_type(old_array_t->parent_type);
- }
- auto *type = &set<SPIRType>(new_type_id, *p_old_type);
- assert(is_scalar(*type) || is_vector(*type));
- type->op = OpTypeVector;
- type->vecsize = components;
- if (basetype != SPIRType::Unknown)
- type->basetype = basetype;
- type->self = new_type_id;
- // We want parent type to point to the scalar type.
- type->parent_type = is_scalar(*p_old_type) ? TypeID(p_old_type->self) : p_old_type->parent_type;
- assert(is_scalar(get<SPIRType>(type->parent_type)));
- type->array.clear();
- type->array_size_literal.clear();
- type->pointer = false;
- if (old_array_t)
- {
- uint32_t array_type_id = ir.increase_bound_by(1);
- type = &set<SPIRType>(array_type_id, *type);
- type->op = OpTypeArray;
- type->parent_type = new_type_id;
- type->array = old_array_t->array;
- type->array_size_literal = old_array_t->array_size_literal;
- new_type_id = array_type_id;
- }
- if (old_ptr_t)
- {
- uint32_t ptr_type_id = ir.increase_bound_by(1);
- type = &set<SPIRType>(ptr_type_id, *type);
- type->op = OpTypePointer;
- type->parent_type = new_type_id;
- type->storage = old_ptr_t->storage;
- type->pointer = true;
- type->pointer_depth++;
- new_type_id = ptr_type_id;
- }
- return new_type_id;
- }
- uint32_t CompilerMSL::build_msl_interpolant_type(uint32_t type_id, bool is_noperspective)
- {
- uint32_t new_type_id = ir.increase_bound_by(1);
- SPIRType &type = set<SPIRType>(new_type_id, get<SPIRType>(type_id));
- type.basetype = SPIRType::Interpolant;
- type.parent_type = type_id;
- // In Metal, the pull-model interpolant type encodes perspective-vs-no-perspective in the type itself.
- // Add this decoration so we know which argument to pass to the template.
- if (is_noperspective)
- set_decoration(new_type_id, DecorationNoPerspective);
- return new_type_id;
- }
- bool CompilerMSL::add_component_variable_to_interface_block(spv::StorageClass storage, const std::string &ib_var_ref,
- SPIRVariable &var,
- const SPIRType &type,
- InterfaceBlockMeta &meta)
- {
- // Deal with Component decorations.
- const InterfaceBlockMeta::LocationMeta *location_meta = nullptr;
- uint32_t location = ~0u;
- if (has_decoration(var.self, DecorationLocation))
- {
- location = get_decoration(var.self, DecorationLocation);
- auto location_meta_itr = meta.location_meta.find(location);
- if (location_meta_itr != end(meta.location_meta))
- location_meta = &location_meta_itr->second;
- }
- // Check if we need to pad fragment output to match a certain number of components.
- if (location_meta)
- {
- bool pad_fragment_output = has_decoration(var.self, DecorationLocation) &&
- msl_options.pad_fragment_output_components &&
- get_entry_point().model == ExecutionModelFragment && storage == StorageClassOutput;
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- uint32_t start_component = get_decoration(var.self, DecorationComponent);
- uint32_t type_components = type.vecsize;
- uint32_t num_components = location_meta->num_components;
- if (pad_fragment_output)
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation);
- num_components = max<uint32_t>(num_components, get_target_components_for_fragment_location(locn));
- }
- // We have already declared an IO block member as m_location_N.
- // Just emit an early-declared variable and fixup as needed.
- // Arrays need to be unrolled here since each location might need a different number of components.
- entry_func.add_local_variable(var.self);
- vars_needing_early_declaration.push_back(var.self);
- if (var.storage == StorageClassInput)
- {
- entry_func.fixup_hooks_in.push_back([=, &type, &var]() {
- if (!type.array.empty())
- {
- uint32_t array_size = to_array_size_literal(type);
- for (uint32_t loc_off = 0; loc_off < array_size; loc_off++)
- {
- statement(to_name(var.self), "[", loc_off, "]", " = ", ib_var_ref,
- ".m_location_", location + loc_off,
- vector_swizzle(type_components, start_component), ";");
- }
- }
- else
- {
- statement(to_name(var.self), " = ", ib_var_ref, ".m_location_", location,
- vector_swizzle(type_components, start_component), ";");
- }
- });
- }
- else
- {
- entry_func.fixup_hooks_out.push_back([=, &type, &var]() {
- if (!type.array.empty())
- {
- uint32_t array_size = to_array_size_literal(type);
- for (uint32_t loc_off = 0; loc_off < array_size; loc_off++)
- {
- statement(ib_var_ref, ".m_location_", location + loc_off,
- vector_swizzle(type_components, start_component), " = ",
- to_name(var.self), "[", loc_off, "];");
- }
- }
- else
- {
- statement(ib_var_ref, ".m_location_", location,
- vector_swizzle(type_components, start_component), " = ", to_name(var.self), ";");
- }
- });
- }
- return true;
- }
- else
- return false;
- }
- void CompilerMSL::add_plain_variable_to_interface_block(StorageClass storage, const string &ib_var_ref,
- SPIRType &ib_type, SPIRVariable &var, InterfaceBlockMeta &meta)
- {
- bool is_builtin = is_builtin_variable(var);
- BuiltIn builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- bool is_flat = has_decoration(var.self, DecorationFlat);
- bool is_noperspective = has_decoration(var.self, DecorationNoPerspective);
- bool is_centroid = has_decoration(var.self, DecorationCentroid);
- bool is_sample = has_decoration(var.self, DecorationSample);
- // Add a reference to the variable type to the interface struct.
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- uint32_t type_id = ensure_correct_builtin_type(var.basetype, builtin);
- var.basetype = type_id;
- type_id = get_pointee_type_id(var.basetype);
- if (meta.strip_array && is_array(get<SPIRType>(type_id)))
- type_id = get<SPIRType>(type_id).parent_type;
- auto &type = get<SPIRType>(type_id);
- uint32_t target_components = 0;
- uint32_t type_components = type.vecsize;
- bool padded_output = false;
- bool padded_input = false;
- uint32_t start_component = 0;
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- if (add_component_variable_to_interface_block(storage, ib_var_ref, var, type, meta))
- return;
- bool pad_fragment_output = has_decoration(var.self, DecorationLocation) &&
- msl_options.pad_fragment_output_components &&
- get_entry_point().model == ExecutionModelFragment && storage == StorageClassOutput;
- if (pad_fragment_output)
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation);
- target_components = get_target_components_for_fragment_location(locn);
- if (type_components < target_components)
- {
- // Make a new type here.
- type_id = build_extended_vector_type(type_id, target_components);
- padded_output = true;
- }
- }
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types.push_back(build_msl_interpolant_type(type_id, is_noperspective));
- else
- ib_type.member_types.push_back(type_id);
- // Give the member a name
- string mbr_name = ensure_valid_name(to_expression(var.self), "m");
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- // Update the original variable reference to include the structure reference
- string qual_var_name = ib_var_ref + "." + mbr_name;
- // If using pull-model interpolation, need to add a call to the correct interpolation method.
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- {
- if (is_centroid)
- qual_var_name += ".interpolate_at_centroid()";
- else if (is_sample)
- qual_var_name += join(".interpolate_at_sample(", to_expression(builtin_sample_id_id), ")");
- else
- qual_var_name += ".interpolate_at_center()";
- }
- if (padded_output || padded_input)
- {
- entry_func.add_local_variable(var.self);
- vars_needing_early_declaration.push_back(var.self);
- if (padded_output)
- {
- entry_func.fixup_hooks_out.push_back([=, &var]() {
- statement(qual_var_name, vector_swizzle(type_components, start_component), " = ", to_name(var.self),
- ";");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- statement(to_name(var.self), " = ", qual_var_name, vector_swizzle(type_components, start_component),
- ";");
- });
- }
- }
- else if (!meta.strip_array)
- ir.meta[var.self].decoration.qualified_alias = qual_var_name;
- if (var.storage == StorageClassOutput && var.initializer != ID(0))
- {
- if (padded_output || padded_input)
- {
- entry_func.fixup_hooks_in.push_back(
- [=, &var]() { statement(to_name(var.self), " = ", to_expression(var.initializer), ";"); });
- }
- else
- {
- if (meta.strip_array)
- {
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- uint32_t index = get_extended_decoration(var.self, SPIRVCrossDecorationInterfaceMemberIndex);
- auto invocation = to_tesc_invocation_id();
- statement(to_expression(stage_out_ptr_var_id), "[",
- invocation, "].",
- to_member_name(ib_type, index), " = ", to_expression(var.initializer), "[",
- invocation, "];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- statement(qual_var_name, " = ", to_expression(var.initializer), ";");
- });
- }
- }
- }
- // Copy the variable location from the original variable to the member
- if (get_decoration_bitset(var.self).get(DecorationLocation))
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation);
- uint32_t comp = get_decoration(var.self, DecorationComponent);
- if (storage == StorageClassInput)
- {
- type_id = ensure_correct_input_type(var.basetype, locn, comp, 0, meta.strip_array);
- var.basetype = type_id;
- type_id = get_pointee_type_id(type_id);
- if (meta.strip_array && is_array(get<SPIRType>(type_id)))
- type_id = get<SPIRType>(type_id).parent_type;
- if (pull_model_inputs.count(var.self))
- ib_type.member_types[ib_mbr_idx] = build_msl_interpolant_type(type_id, is_noperspective);
- else
- ib_type.member_types[ib_mbr_idx] = type_id;
- }
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- if (comp)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationComponent, comp);
- mark_location_as_used_by_shader(locn, get<SPIRType>(type_id), storage);
- }
- else if (is_builtin && is_tessellation_shader() && storage == StorageClassInput && inputs_by_builtin.count(builtin))
- {
- uint32_t locn = inputs_by_builtin[builtin].location;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, type, storage);
- }
- else if (is_builtin && capture_output_to_buffer && storage == StorageClassOutput && outputs_by_builtin.count(builtin))
- {
- uint32_t locn = outputs_by_builtin[builtin].location;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, type, storage);
- }
- if (get_decoration_bitset(var.self).get(DecorationComponent))
- {
- uint32_t component = get_decoration(var.self, DecorationComponent);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationComponent, component);
- }
- if (get_decoration_bitset(var.self).get(DecorationIndex))
- {
- uint32_t index = get_decoration(var.self, DecorationIndex);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationIndex, index);
- }
- // Mark the member as builtin if needed
- if (is_builtin)
- {
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- if (builtin == BuiltInPosition && storage == StorageClassOutput)
- qual_pos_var_name = qual_var_name;
- }
- // Copy interpolation decorations if needed
- if (storage != StorageClassInput || !pull_model_inputs.count(var.self))
- {
- if (is_flat)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationFlat);
- if (is_noperspective)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationNoPerspective);
- if (is_centroid)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationCentroid);
- if (is_sample)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationSample);
- }
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceOrigID, var.self);
- }
- void CompilerMSL::add_composite_variable_to_interface_block(StorageClass storage, const string &ib_var_ref,
- SPIRType &ib_type, SPIRVariable &var,
- InterfaceBlockMeta &meta)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- auto &var_type = meta.strip_array ? get_variable_element_type(var) : get_variable_data_type(var);
- uint32_t elem_cnt = 0;
- if (add_component_variable_to_interface_block(storage, ib_var_ref, var, var_type, meta))
- return;
- if (is_matrix(var_type))
- {
- if (is_array(var_type))
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-matrices in input and output variables.");
- elem_cnt = var_type.columns;
- }
- else if (is_array(var_type))
- {
- if (var_type.array.size() != 1)
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-arrays in input and output variables.");
- elem_cnt = to_array_size_literal(var_type);
- }
- bool is_builtin = is_builtin_variable(var);
- BuiltIn builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- bool is_flat = has_decoration(var.self, DecorationFlat);
- bool is_noperspective = has_decoration(var.self, DecorationNoPerspective);
- bool is_centroid = has_decoration(var.self, DecorationCentroid);
- bool is_sample = has_decoration(var.self, DecorationSample);
- auto *usable_type = &var_type;
- if (usable_type->pointer)
- usable_type = &get<SPIRType>(usable_type->parent_type);
- while (is_array(*usable_type) || is_matrix(*usable_type))
- usable_type = &get<SPIRType>(usable_type->parent_type);
- // If a builtin, force it to have the proper name.
- if (is_builtin)
- set_name(var.self, builtin_to_glsl(builtin, StorageClassFunction));
- bool flatten_from_ib_var = false;
- string flatten_from_ib_mbr_name;
- if (storage == StorageClassOutput && is_builtin && builtin == BuiltInClipDistance)
- {
- // Also declare [[clip_distance]] attribute here.
- uint32_t clip_array_mbr_idx = uint32_t(ib_type.member_types.size());
- ib_type.member_types.push_back(get_variable_data_type_id(var));
- set_member_decoration(ib_type.self, clip_array_mbr_idx, DecorationBuiltIn, BuiltInClipDistance);
- flatten_from_ib_mbr_name = builtin_to_glsl(BuiltInClipDistance, StorageClassOutput);
- set_member_name(ib_type.self, clip_array_mbr_idx, flatten_from_ib_mbr_name);
- // When we flatten, we flatten directly from the "out" struct,
- // not from a function variable.
- flatten_from_ib_var = true;
- if (!msl_options.enable_clip_distance_user_varying)
- return;
- }
- else if (!meta.strip_array)
- {
- // Only flatten/unflatten IO composites for non-tessellation cases where arrays are not stripped.
- entry_func.add_local_variable(var.self);
- // We need to declare the variable early and at entry-point scope.
- vars_needing_early_declaration.push_back(var.self);
- }
- for (uint32_t i = 0; i < elem_cnt; i++)
- {
- // Add a reference to the variable type to the interface struct.
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- uint32_t target_components = 0;
- bool padded_output = false;
- uint32_t type_id = usable_type->self;
- // Check if we need to pad fragment output to match a certain number of components.
- if (get_decoration_bitset(var.self).get(DecorationLocation) && msl_options.pad_fragment_output_components &&
- get_entry_point().model == ExecutionModelFragment && storage == StorageClassOutput)
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation) + i;
- target_components = get_target_components_for_fragment_location(locn);
- if (usable_type->vecsize < target_components)
- {
- // Make a new type here.
- type_id = build_extended_vector_type(usable_type->self, target_components);
- padded_output = true;
- }
- }
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types.push_back(build_msl_interpolant_type(get_pointee_type_id(type_id), is_noperspective));
- else
- ib_type.member_types.push_back(get_pointee_type_id(type_id));
- // Give the member a name
- string mbr_name = ensure_valid_name(join(to_expression(var.self), "_", i), "m");
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- // There is no qualified alias since we need to flatten the internal array on return.
- if (get_decoration_bitset(var.self).get(DecorationLocation))
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation) + i;
- uint32_t comp = get_decoration(var.self, DecorationComponent);
- if (storage == StorageClassInput)
- {
- var.basetype = ensure_correct_input_type(var.basetype, locn, comp, 0, meta.strip_array);
- uint32_t mbr_type_id = ensure_correct_input_type(usable_type->self, locn, comp, 0, meta.strip_array);
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types[ib_mbr_idx] = build_msl_interpolant_type(mbr_type_id, is_noperspective);
- else
- ib_type.member_types[ib_mbr_idx] = mbr_type_id;
- }
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- if (comp)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationComponent, comp);
- mark_location_as_used_by_shader(locn, *usable_type, storage);
- }
- else if (is_builtin && is_tessellation_shader() && storage == StorageClassInput && inputs_by_builtin.count(builtin))
- {
- uint32_t locn = inputs_by_builtin[builtin].location + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, *usable_type, storage);
- }
- else if (is_builtin && capture_output_to_buffer && storage == StorageClassOutput && outputs_by_builtin.count(builtin))
- {
- uint32_t locn = outputs_by_builtin[builtin].location + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, *usable_type, storage);
- }
- else if (is_builtin && (builtin == BuiltInClipDistance || builtin == BuiltInCullDistance))
- {
- // Declare the Clip/CullDistance as [[user(clip/cullN)]].
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationIndex, i);
- }
- if (get_decoration_bitset(var.self).get(DecorationIndex))
- {
- uint32_t index = get_decoration(var.self, DecorationIndex);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationIndex, index);
- }
- if (storage != StorageClassInput || !pull_model_inputs.count(var.self))
- {
- // Copy interpolation decorations if needed
- if (is_flat)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationFlat);
- if (is_noperspective)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationNoPerspective);
- if (is_centroid)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationCentroid);
- if (is_sample)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationSample);
- }
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceOrigID, var.self);
- // Only flatten/unflatten IO composites for non-tessellation cases where arrays are not stripped.
- if (!meta.strip_array)
- {
- switch (storage)
- {
- case StorageClassInput:
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- if (pull_model_inputs.count(var.self))
- {
- string lerp_call;
- if (is_centroid)
- lerp_call = ".interpolate_at_centroid()";
- else if (is_sample)
- lerp_call = join(".interpolate_at_sample(", to_expression(builtin_sample_id_id), ")");
- else
- lerp_call = ".interpolate_at_center()";
- statement(to_name(var.self), "[", i, "] = ", ib_var_ref, ".", mbr_name, lerp_call, ";");
- }
- else
- {
- statement(to_name(var.self), "[", i, "] = ", ib_var_ref, ".", mbr_name, ";");
- }
- });
- break;
- case StorageClassOutput:
- entry_func.fixup_hooks_out.push_back([=, &var]() {
- if (padded_output)
- {
- auto &padded_type = this->get<SPIRType>(type_id);
- statement(
- ib_var_ref, ".", mbr_name, " = ",
- remap_swizzle(padded_type, usable_type->vecsize, join(to_name(var.self), "[", i, "]")),
- ";");
- }
- else if (flatten_from_ib_var)
- statement(ib_var_ref, ".", mbr_name, " = ", ib_var_ref, ".", flatten_from_ib_mbr_name, "[", i,
- "];");
- else
- statement(ib_var_ref, ".", mbr_name, " = ", to_name(var.self), "[", i, "];");
- });
- break;
- default:
- break;
- }
- }
- }
- }
- void CompilerMSL::add_composite_member_variable_to_interface_block(StorageClass storage,
- const string &ib_var_ref, SPIRType &ib_type,
- SPIRVariable &var, SPIRType &var_type,
- uint32_t mbr_idx, InterfaceBlockMeta &meta,
- const string &mbr_name_qual,
- const string &var_chain_qual,
- uint32_t &location, uint32_t &var_mbr_idx,
- const Bitset &interpolation_qual)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- BuiltIn builtin = BuiltInMax;
- bool is_builtin = is_member_builtin(var_type, mbr_idx, &builtin);
- bool is_flat = interpolation_qual.get(DecorationFlat) ||
- has_member_decoration(var_type.self, mbr_idx, DecorationFlat) ||
- has_decoration(var.self, DecorationFlat);
- bool is_noperspective = interpolation_qual.get(DecorationNoPerspective) ||
- has_member_decoration(var_type.self, mbr_idx, DecorationNoPerspective) ||
- has_decoration(var.self, DecorationNoPerspective);
- bool is_centroid = interpolation_qual.get(DecorationCentroid) ||
- has_member_decoration(var_type.self, mbr_idx, DecorationCentroid) ||
- has_decoration(var.self, DecorationCentroid);
- bool is_sample = interpolation_qual.get(DecorationSample) ||
- has_member_decoration(var_type.self, mbr_idx, DecorationSample) ||
- has_decoration(var.self, DecorationSample);
- Bitset inherited_qual;
- if (is_flat)
- inherited_qual.set(DecorationFlat);
- if (is_noperspective)
- inherited_qual.set(DecorationNoPerspective);
- if (is_centroid)
- inherited_qual.set(DecorationCentroid);
- if (is_sample)
- inherited_qual.set(DecorationSample);
- uint32_t mbr_type_id = var_type.member_types[mbr_idx];
- auto &mbr_type = get<SPIRType>(mbr_type_id);
- bool mbr_is_indexable = false;
- uint32_t elem_cnt = 1;
- if (is_matrix(mbr_type))
- {
- if (is_array(mbr_type))
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-matrices in input and output variables.");
- mbr_is_indexable = true;
- elem_cnt = mbr_type.columns;
- }
- else if (is_array(mbr_type))
- {
- if (mbr_type.array.size() != 1)
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-arrays in input and output variables.");
- mbr_is_indexable = true;
- elem_cnt = to_array_size_literal(mbr_type);
- }
- auto *usable_type = &mbr_type;
- if (usable_type->pointer)
- usable_type = &get<SPIRType>(usable_type->parent_type);
- while (is_array(*usable_type) || is_matrix(*usable_type))
- usable_type = &get<SPIRType>(usable_type->parent_type);
- bool flatten_from_ib_var = false;
- string flatten_from_ib_mbr_name;
- if (storage == StorageClassOutput && is_builtin && builtin == BuiltInClipDistance)
- {
- // Also declare [[clip_distance]] attribute here.
- uint32_t clip_array_mbr_idx = uint32_t(ib_type.member_types.size());
- ib_type.member_types.push_back(mbr_type_id);
- set_member_decoration(ib_type.self, clip_array_mbr_idx, DecorationBuiltIn, BuiltInClipDistance);
- flatten_from_ib_mbr_name = builtin_to_glsl(BuiltInClipDistance, StorageClassOutput);
- set_member_name(ib_type.self, clip_array_mbr_idx, flatten_from_ib_mbr_name);
- // When we flatten, we flatten directly from the "out" struct,
- // not from a function variable.
- flatten_from_ib_var = true;
- if (!msl_options.enable_clip_distance_user_varying)
- return;
- }
- // Recursively handle nested structures.
- if (mbr_type.basetype == SPIRType::Struct)
- {
- for (uint32_t i = 0; i < elem_cnt; i++)
- {
- string mbr_name = append_member_name(mbr_name_qual, var_type, mbr_idx) + (mbr_is_indexable ? join("_", i) : "");
- string var_chain = join(var_chain_qual, ".", to_member_name(var_type, mbr_idx), (mbr_is_indexable ? join("[", i, "]") : ""));
- uint32_t sub_mbr_cnt = uint32_t(mbr_type.member_types.size());
- for (uint32_t sub_mbr_idx = 0; sub_mbr_idx < sub_mbr_cnt; sub_mbr_idx++)
- {
- add_composite_member_variable_to_interface_block(storage, ib_var_ref, ib_type,
- var, mbr_type, sub_mbr_idx,
- meta, mbr_name, var_chain,
- location, var_mbr_idx, inherited_qual);
- // FIXME: Recursive structs and tessellation breaks here.
- var_mbr_idx++;
- }
- }
- return;
- }
- for (uint32_t i = 0; i < elem_cnt; i++)
- {
- // Add a reference to the variable type to the interface struct.
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types.push_back(build_msl_interpolant_type(usable_type->self, is_noperspective));
- else
- ib_type.member_types.push_back(usable_type->self);
- // Give the member a name
- string mbr_name = ensure_valid_name(append_member_name(mbr_name_qual, var_type, mbr_idx) + (mbr_is_indexable ? join("_", i) : ""), "m");
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- // Once we determine the location of the first member within nested structures,
- // from a var of the topmost structure, the remaining flattened members of
- // the nested structures will have consecutive location values. At this point,
- // we've recursively tunnelled into structs, arrays, and matrices, and are
- // down to a single location for each member now.
- if (!is_builtin && location != UINT32_MAX)
- {
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, *usable_type, storage);
- location++;
- }
- else if (has_member_decoration(var_type.self, mbr_idx, DecorationLocation))
- {
- location = get_member_decoration(var_type.self, mbr_idx, DecorationLocation) + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, *usable_type, storage);
- location++;
- }
- else if (has_decoration(var.self, DecorationLocation))
- {
- location = get_accumulated_member_location(var, mbr_idx, meta.strip_array) + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, *usable_type, storage);
- location++;
- }
- else if (is_builtin && is_tessellation_shader() && storage == StorageClassInput && inputs_by_builtin.count(builtin))
- {
- location = inputs_by_builtin[builtin].location + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, *usable_type, storage);
- location++;
- }
- else if (is_builtin && capture_output_to_buffer && storage == StorageClassOutput && outputs_by_builtin.count(builtin))
- {
- location = outputs_by_builtin[builtin].location + i;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, *usable_type, storage);
- location++;
- }
- else if (is_builtin && (builtin == BuiltInClipDistance || builtin == BuiltInCullDistance))
- {
- // Declare the Clip/CullDistance as [[user(clip/cullN)]].
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationIndex, i);
- }
- if (has_member_decoration(var_type.self, mbr_idx, DecorationComponent))
- SPIRV_CROSS_THROW("DecorationComponent on matrices and arrays is not supported.");
- if (storage != StorageClassInput || !pull_model_inputs.count(var.self))
- {
- // Copy interpolation decorations if needed
- if (is_flat)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationFlat);
- if (is_noperspective)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationNoPerspective);
- if (is_centroid)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationCentroid);
- if (is_sample)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationSample);
- }
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceOrigID, var.self);
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceMemberIndex, var_mbr_idx);
- // Unflatten or flatten from [[stage_in]] or [[stage_out]] as appropriate.
- if (!meta.strip_array && meta.allow_local_declaration)
- {
- string var_chain = join(var_chain_qual, ".", to_member_name(var_type, mbr_idx), (mbr_is_indexable ? join("[", i, "]") : ""));
- switch (storage)
- {
- case StorageClassInput:
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- string lerp_call;
- if (pull_model_inputs.count(var.self))
- {
- if (is_centroid)
- lerp_call = ".interpolate_at_centroid()";
- else if (is_sample)
- lerp_call = join(".interpolate_at_sample(", to_expression(builtin_sample_id_id), ")");
- else
- lerp_call = ".interpolate_at_center()";
- }
- statement(var_chain, " = ", ib_var_ref, ".", mbr_name, lerp_call, ";");
- });
- break;
- case StorageClassOutput:
- entry_func.fixup_hooks_out.push_back([=]() {
- if (flatten_from_ib_var)
- statement(ib_var_ref, ".", mbr_name, " = ", ib_var_ref, ".", flatten_from_ib_mbr_name, "[", i, "];");
- else
- statement(ib_var_ref, ".", mbr_name, " = ", var_chain, ";");
- });
- break;
- default:
- break;
- }
- }
- }
- }
- void CompilerMSL::add_plain_member_variable_to_interface_block(StorageClass storage,
- const string &ib_var_ref, SPIRType &ib_type,
- SPIRVariable &var, SPIRType &var_type,
- uint32_t mbr_idx, InterfaceBlockMeta &meta,
- const string &mbr_name_qual,
- const string &var_chain_qual,
- uint32_t &location, uint32_t &var_mbr_idx)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- BuiltIn builtin = BuiltInMax;
- bool is_builtin = is_member_builtin(var_type, mbr_idx, &builtin);
- bool is_flat =
- has_member_decoration(var_type.self, mbr_idx, DecorationFlat) || has_decoration(var.self, DecorationFlat);
- bool is_noperspective = has_member_decoration(var_type.self, mbr_idx, DecorationNoPerspective) ||
- has_decoration(var.self, DecorationNoPerspective);
- bool is_centroid = has_member_decoration(var_type.self, mbr_idx, DecorationCentroid) ||
- has_decoration(var.self, DecorationCentroid);
- bool is_sample =
- has_member_decoration(var_type.self, mbr_idx, DecorationSample) || has_decoration(var.self, DecorationSample);
- // Add a reference to the member to the interface struct.
- uint32_t mbr_type_id = var_type.member_types[mbr_idx];
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- mbr_type_id = ensure_correct_builtin_type(mbr_type_id, builtin);
- var_type.member_types[mbr_idx] = mbr_type_id;
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types.push_back(build_msl_interpolant_type(mbr_type_id, is_noperspective));
- else
- ib_type.member_types.push_back(mbr_type_id);
- // Give the member a name
- string mbr_name = ensure_valid_name(append_member_name(mbr_name_qual, var_type, mbr_idx), "m");
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- // Update the original variable reference to include the structure reference
- string qual_var_name = ib_var_ref + "." + mbr_name;
- // If using pull-model interpolation, need to add a call to the correct interpolation method.
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- {
- if (is_centroid)
- qual_var_name += ".interpolate_at_centroid()";
- else if (is_sample)
- qual_var_name += join(".interpolate_at_sample(", to_expression(builtin_sample_id_id), ")");
- else
- qual_var_name += ".interpolate_at_center()";
- }
- bool flatten_stage_out = false;
- string var_chain = var_chain_qual + "." + to_member_name(var_type, mbr_idx);
- if (is_builtin && !meta.strip_array)
- {
- // For the builtin gl_PerVertex, we cannot treat it as a block anyways,
- // so redirect to qualified name.
- set_member_qualified_name(var_type.self, mbr_idx, qual_var_name);
- }
- else if (!meta.strip_array && meta.allow_local_declaration)
- {
- // Unflatten or flatten from [[stage_in]] or [[stage_out]] as appropriate.
- switch (storage)
- {
- case StorageClassInput:
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(var_chain, " = ", qual_var_name, ";");
- });
- break;
- case StorageClassOutput:
- flatten_stage_out = true;
- entry_func.fixup_hooks_out.push_back([=]() {
- statement(qual_var_name, " = ", var_chain, ";");
- });
- break;
- default:
- break;
- }
- }
- // Once we determine the location of the first member within nested structures,
- // from a var of the topmost structure, the remaining flattened members of
- // the nested structures will have consecutive location values. At this point,
- // we've recursively tunnelled into structs, arrays, and matrices, and are
- // down to a single location for each member now.
- if (!is_builtin && location != UINT32_MAX)
- {
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(mbr_type_id), storage);
- location += type_to_location_count(get<SPIRType>(mbr_type_id));
- }
- else if (has_member_decoration(var_type.self, mbr_idx, DecorationLocation))
- {
- location = get_member_decoration(var_type.self, mbr_idx, DecorationLocation);
- uint32_t comp = get_member_decoration(var_type.self, mbr_idx, DecorationComponent);
- if (storage == StorageClassInput)
- {
- mbr_type_id = ensure_correct_input_type(mbr_type_id, location, comp, 0, meta.strip_array);
- var_type.member_types[mbr_idx] = mbr_type_id;
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types[ib_mbr_idx] = build_msl_interpolant_type(mbr_type_id, is_noperspective);
- else
- ib_type.member_types[ib_mbr_idx] = mbr_type_id;
- }
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(mbr_type_id), storage);
- location += type_to_location_count(get<SPIRType>(mbr_type_id));
- }
- else if (has_decoration(var.self, DecorationLocation))
- {
- location = get_accumulated_member_location(var, mbr_idx, meta.strip_array);
- if (storage == StorageClassInput)
- {
- mbr_type_id = ensure_correct_input_type(mbr_type_id, location, 0, 0, meta.strip_array);
- var_type.member_types[mbr_idx] = mbr_type_id;
- if (storage == StorageClassInput && pull_model_inputs.count(var.self))
- ib_type.member_types[ib_mbr_idx] = build_msl_interpolant_type(mbr_type_id, is_noperspective);
- else
- ib_type.member_types[ib_mbr_idx] = mbr_type_id;
- }
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(mbr_type_id), storage);
- location += type_to_location_count(get<SPIRType>(mbr_type_id));
- }
- else if (is_builtin && is_tessellation_shader() && storage == StorageClassInput && inputs_by_builtin.count(builtin))
- {
- location = inputs_by_builtin[builtin].location;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(mbr_type_id), storage);
- location += type_to_location_count(get<SPIRType>(mbr_type_id));
- }
- else if (is_builtin && capture_output_to_buffer && storage == StorageClassOutput && outputs_by_builtin.count(builtin))
- {
- location = outputs_by_builtin[builtin].location;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(mbr_type_id), storage);
- location += type_to_location_count(get<SPIRType>(mbr_type_id));
- }
- // Copy the component location, if present.
- if (has_member_decoration(var_type.self, mbr_idx, DecorationComponent))
- {
- uint32_t comp = get_member_decoration(var_type.self, mbr_idx, DecorationComponent);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationComponent, comp);
- }
- // Mark the member as builtin if needed
- if (is_builtin)
- {
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- if (builtin == BuiltInPosition && storage == StorageClassOutput)
- qual_pos_var_name = qual_var_name;
- }
- const SPIRConstant *c = nullptr;
- if (!flatten_stage_out && var.storage == StorageClassOutput &&
- var.initializer != ID(0) && (c = maybe_get<SPIRConstant>(var.initializer)))
- {
- if (meta.strip_array)
- {
- entry_func.fixup_hooks_in.push_back([=, &var]() {
- auto &type = this->get<SPIRType>(var.basetype);
- uint32_t index = get_extended_member_decoration(var.self, mbr_idx, SPIRVCrossDecorationInterfaceMemberIndex);
- auto invocation = to_tesc_invocation_id();
- auto constant_chain = join(to_expression(var.initializer), "[", invocation, "]");
- statement(to_expression(stage_out_ptr_var_id), "[",
- invocation, "].",
- to_member_name(ib_type, index), " = ",
- constant_chain, ".", to_member_name(type, mbr_idx), ";");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(qual_var_name, " = ", constant_expression(
- this->get<SPIRConstant>(c->subconstants[mbr_idx])), ";");
- });
- }
- }
- if (storage != StorageClassInput || !pull_model_inputs.count(var.self))
- {
- // Copy interpolation decorations if needed
- if (is_flat)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationFlat);
- if (is_noperspective)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationNoPerspective);
- if (is_centroid)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationCentroid);
- if (is_sample)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationSample);
- }
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceOrigID, var.self);
- set_extended_member_decoration(ib_type.self, ib_mbr_idx, SPIRVCrossDecorationInterfaceMemberIndex, var_mbr_idx);
- }
- // In Metal, the tessellation levels are stored as tightly packed half-precision floating point values.
- // But, stage-in attribute offsets and strides must be multiples of four, so we can't pass the levels
- // individually. Therefore, we must pass them as vectors. Triangles get a single float4, with the outer
- // levels in 'xyz' and the inner level in 'w'. Quads get a float4 containing the outer levels and a
- // float2 containing the inner levels.
- void CompilerMSL::add_tess_level_input_to_interface_block(const std::string &ib_var_ref, SPIRType &ib_type,
- SPIRVariable &var)
- {
- auto &var_type = get_variable_element_type(var);
- BuiltIn builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- bool triangles = is_tessellating_triangles();
- string mbr_name;
- // Add a reference to the variable type to the interface struct.
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- const auto mark_locations = [&](const SPIRType &new_var_type) {
- if (get_decoration_bitset(var.self).get(DecorationLocation))
- {
- uint32_t locn = get_decoration(var.self, DecorationLocation);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, new_var_type, StorageClassInput);
- }
- else if (inputs_by_builtin.count(builtin))
- {
- uint32_t locn = inputs_by_builtin[builtin].location;
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, locn);
- mark_location_as_used_by_shader(locn, new_var_type, StorageClassInput);
- }
- };
- if (triangles)
- {
- // Triangles are tricky, because we want only one member in the struct.
- mbr_name = "gl_TessLevel";
- // If we already added the other one, we can skip this step.
- if (!added_builtin_tess_level)
- {
- uint32_t type_id = build_extended_vector_type(var_type.self, 4);
- ib_type.member_types.push_back(type_id);
- // Give the member a name
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- // We cannot decorate both, but the important part is that
- // it's marked as builtin so we can get automatic attribute assignment if needed.
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- mark_locations(var_type);
- added_builtin_tess_level = true;
- }
- }
- else
- {
- mbr_name = builtin_to_glsl(builtin, StorageClassFunction);
- uint32_t type_id = build_extended_vector_type(var_type.self, builtin == BuiltInTessLevelOuter ? 4 : 2);
- uint32_t ptr_type_id = ir.increase_bound_by(1);
- auto &new_var_type = set<SPIRType>(ptr_type_id, get<SPIRType>(type_id));
- new_var_type.pointer = true;
- new_var_type.pointer_depth++;
- new_var_type.storage = StorageClassInput;
- new_var_type.parent_type = type_id;
- ib_type.member_types.push_back(type_id);
- // Give the member a name
- set_member_name(ib_type.self, ib_mbr_idx, mbr_name);
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationBuiltIn, builtin);
- mark_locations(new_var_type);
- }
- add_tess_level_input(ib_var_ref, mbr_name, var);
- }
- void CompilerMSL::add_tess_level_input(const std::string &base_ref, const std::string &mbr_name, SPIRVariable &var)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- BuiltIn builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- // Force the variable to have the proper name.
- string var_name = builtin_to_glsl(builtin, StorageClassFunction);
- set_name(var.self, var_name);
- // We need to declare the variable early and at entry-point scope.
- entry_func.add_local_variable(var.self);
- vars_needing_early_declaration.push_back(var.self);
- bool triangles = is_tessellating_triangles();
- if (builtin == BuiltInTessLevelOuter)
- {
- entry_func.fixup_hooks_in.push_back(
- [=]()
- {
- statement(var_name, "[0] = ", base_ref, ".", mbr_name, "[0];");
- statement(var_name, "[1] = ", base_ref, ".", mbr_name, "[1];");
- statement(var_name, "[2] = ", base_ref, ".", mbr_name, "[2];");
- if (!triangles)
- statement(var_name, "[3] = ", base_ref, ".", mbr_name, "[3];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- if (triangles)
- {
- if (msl_options.raw_buffer_tese_input)
- statement(var_name, "[0] = ", base_ref, ".", mbr_name, ";");
- else
- statement(var_name, "[0] = ", base_ref, ".", mbr_name, "[3];");
- }
- else
- {
- statement(var_name, "[0] = ", base_ref, ".", mbr_name, "[0];");
- statement(var_name, "[1] = ", base_ref, ".", mbr_name, "[1];");
- }
- });
- }
- }
- bool CompilerMSL::variable_storage_requires_stage_io(spv::StorageClass storage) const
- {
- if (storage == StorageClassOutput)
- return !capture_output_to_buffer;
- else if (storage == StorageClassInput)
- return !(is_tesc_shader() && msl_options.multi_patch_workgroup) &&
- !(is_tese_shader() && msl_options.raw_buffer_tese_input);
- else
- return false;
- }
- string CompilerMSL::to_tesc_invocation_id()
- {
- if (msl_options.multi_patch_workgroup)
- {
- // n.b. builtin_invocation_id_id here is the dispatch global invocation ID,
- // not the TC invocation ID.
- return join(to_expression(builtin_invocation_id_id), ".x % ", get_entry_point().output_vertices);
- }
- else
- return builtin_to_glsl(BuiltInInvocationId, StorageClassInput);
- }
- void CompilerMSL::emit_local_masked_variable(const SPIRVariable &masked_var, bool strip_array)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- bool threadgroup_storage = variable_decl_is_remapped_storage(masked_var, StorageClassWorkgroup);
- if (threadgroup_storage && msl_options.multi_patch_workgroup)
- {
- // We need one threadgroup block per patch, so fake this.
- entry_func.fixup_hooks_in.push_back([this, &masked_var]() {
- auto &type = get_variable_data_type(masked_var);
- add_local_variable_name(masked_var.self);
- const uint32_t max_control_points_per_patch = 32u;
- uint32_t max_num_instances =
- (max_control_points_per_patch + get_entry_point().output_vertices - 1u) /
- get_entry_point().output_vertices;
- statement("threadgroup ", type_to_glsl(type), " ",
- "spvStorage", to_name(masked_var.self), "[", max_num_instances, "]",
- type_to_array_glsl(type, 0), ";");
- // Assign a threadgroup slice to each PrimitiveID.
- // We assume here that workgroup size is rounded to 32,
- // since that's the maximum number of control points per patch.
- // We cannot size the array based on fixed dispatch parameters,
- // since Metal does not allow that. :(
- // FIXME: We will likely need an option to support passing down target workgroup size,
- // so we can emit appropriate size here.
- statement("threadgroup auto ",
- "&", to_name(masked_var.self),
- " = spvStorage", to_name(masked_var.self), "[",
- "(", to_expression(builtin_invocation_id_id), ".x / ",
- get_entry_point().output_vertices, ") % ",
- max_num_instances, "];");
- });
- }
- else
- {
- entry_func.add_local_variable(masked_var.self);
- }
- if (!threadgroup_storage)
- {
- vars_needing_early_declaration.push_back(masked_var.self);
- }
- else if (masked_var.initializer)
- {
- // Cannot directly initialize threadgroup variables. Need fixup hooks.
- ID initializer = masked_var.initializer;
- if (strip_array)
- {
- entry_func.fixup_hooks_in.push_back([this, &masked_var, initializer]() {
- auto invocation = to_tesc_invocation_id();
- statement(to_expression(masked_var.self), "[",
- invocation, "] = ",
- to_expression(initializer), "[",
- invocation, "];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([this, &masked_var, initializer]() {
- statement(to_expression(masked_var.self), " = ", to_expression(initializer), ";");
- });
- }
- }
- }
- void CompilerMSL::add_variable_to_interface_block(StorageClass storage, const string &ib_var_ref, SPIRType &ib_type,
- SPIRVariable &var, InterfaceBlockMeta &meta)
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- // Tessellation control I/O variables and tessellation evaluation per-point inputs are
- // usually declared as arrays. In these cases, we want to add the element type to the
- // interface block, since in Metal it's the interface block itself which is arrayed.
- auto &var_type = meta.strip_array ? get_variable_element_type(var) : get_variable_data_type(var);
- bool is_builtin = is_builtin_variable(var);
- auto builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- bool is_block = has_decoration(var_type.self, DecorationBlock);
- // If stage variables are masked out, emit them as plain variables instead.
- // For builtins, we query them one by one later.
- // IO blocks are not masked here, we need to mask them per-member instead.
- if (storage == StorageClassOutput && is_stage_output_variable_masked(var))
- {
- // If we ignore an output, we must still emit it, since it might be used by app.
- // Instead, just emit it as early declaration.
- emit_local_masked_variable(var, meta.strip_array);
- return;
- }
- if (storage == StorageClassInput && has_decoration(var.self, DecorationPerVertexKHR))
- SPIRV_CROSS_THROW("PerVertexKHR decoration is not supported in MSL.");
- // If variable names alias, they will end up with wrong names in the interface struct, because
- // there might be aliases in the member name cache and there would be a mismatch in fixup_in code.
- // Make sure to register the variables as unique resource names ahead of time.
- // This would normally conflict with the name cache when emitting local variables,
- // but this happens in the setup stage, before we hit compilation loops.
- // The name cache is cleared before we actually emit code, so this is safe.
- add_resource_name(var.self);
- if (var_type.basetype == SPIRType::Struct)
- {
- bool block_requires_flattening =
- variable_storage_requires_stage_io(storage) || (is_block && var_type.array.empty());
- bool needs_local_declaration = !is_builtin && block_requires_flattening && meta.allow_local_declaration;
- if (needs_local_declaration)
- {
- // For I/O blocks or structs, we will need to pass the block itself around
- // to functions if they are used globally in leaf functions.
- // Rather than passing down member by member,
- // we unflatten I/O blocks while running the shader,
- // and pass the actual struct type down to leaf functions.
- // We then unflatten inputs, and flatten outputs in the "fixup" stages.
- emit_local_masked_variable(var, meta.strip_array);
- }
- if (!block_requires_flattening)
- {
- // In Metal tessellation shaders, the interface block itself is arrayed. This makes things
- // very complicated, since stage-in structures in MSL don't support nested structures.
- // Luckily, for stage-out when capturing output, we can avoid this and just add
- // composite members directly, because the stage-out structure is stored to a buffer,
- // not returned.
- add_plain_variable_to_interface_block(storage, ib_var_ref, ib_type, var, meta);
- }
- else
- {
- bool masked_block = false;
- uint32_t location = UINT32_MAX;
- uint32_t var_mbr_idx = 0;
- uint32_t elem_cnt = 1;
- if (is_matrix(var_type))
- {
- if (is_array(var_type))
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-matrices in input and output variables.");
- elem_cnt = var_type.columns;
- }
- else if (is_array(var_type))
- {
- if (var_type.array.size() != 1)
- SPIRV_CROSS_THROW("MSL cannot emit arrays-of-arrays in input and output variables.");
- elem_cnt = to_array_size_literal(var_type);
- }
- for (uint32_t elem_idx = 0; elem_idx < elem_cnt; elem_idx++)
- {
- // Flatten the struct members into the interface struct
- for (uint32_t mbr_idx = 0; mbr_idx < uint32_t(var_type.member_types.size()); mbr_idx++)
- {
- builtin = BuiltInMax;
- is_builtin = is_member_builtin(var_type, mbr_idx, &builtin);
- auto &mbr_type = get<SPIRType>(var_type.member_types[mbr_idx]);
- if (storage == StorageClassOutput && is_stage_output_block_member_masked(var, mbr_idx, meta.strip_array))
- {
- location = UINT32_MAX; // Skip this member and resolve location again on next var member
- if (is_block)
- masked_block = true;
- // Non-builtin block output variables are just ignored, since they will still access
- // the block variable as-is. They're just not flattened.
- if (is_builtin && !meta.strip_array)
- {
- // Emit a fake variable instead.
- uint32_t ids = ir.increase_bound_by(2);
- uint32_t ptr_type_id = ids + 0;
- uint32_t var_id = ids + 1;
- auto ptr_type = mbr_type;
- ptr_type.pointer = true;
- ptr_type.pointer_depth++;
- ptr_type.parent_type = var_type.member_types[mbr_idx];
- ptr_type.storage = StorageClassOutput;
- uint32_t initializer = 0;
- if (var.initializer)
- if (auto *c = maybe_get<SPIRConstant>(var.initializer))
- initializer = c->subconstants[mbr_idx];
- set<SPIRType>(ptr_type_id, ptr_type);
- set<SPIRVariable>(var_id, ptr_type_id, StorageClassOutput, initializer);
- entry_func.add_local_variable(var_id);
- vars_needing_early_declaration.push_back(var_id);
- set_name(var_id, builtin_to_glsl(builtin, StorageClassOutput));
- set_decoration(var_id, DecorationBuiltIn, builtin);
- }
- }
- else if (!is_builtin || has_active_builtin(builtin, storage))
- {
- bool is_composite_type = is_matrix(mbr_type) || is_array(mbr_type) || mbr_type.basetype == SPIRType::Struct;
- bool attribute_load_store =
- storage == StorageClassInput && get_execution_model() != ExecutionModelFragment;
- bool storage_is_stage_io = variable_storage_requires_stage_io(storage);
- // Clip/CullDistance always need to be declared as user attributes.
- if (builtin == BuiltInClipDistance || builtin == BuiltInCullDistance)
- is_builtin = false;
- const string var_name = to_name(var.self);
- string mbr_name_qual = var_name;
- string var_chain_qual = var_name;
- if (elem_cnt > 1)
- {
- mbr_name_qual += join("_", elem_idx);
- var_chain_qual += join("[", elem_idx, "]");
- }
- if ((!is_builtin || attribute_load_store) && storage_is_stage_io && is_composite_type)
- {
- add_composite_member_variable_to_interface_block(storage, ib_var_ref, ib_type,
- var, var_type, mbr_idx, meta,
- mbr_name_qual, var_chain_qual,
- location, var_mbr_idx, {});
- }
- else
- {
- add_plain_member_variable_to_interface_block(storage, ib_var_ref, ib_type,
- var, var_type, mbr_idx, meta,
- mbr_name_qual, var_chain_qual,
- location, var_mbr_idx);
- }
- }
- var_mbr_idx++;
- }
- }
- // If we're redirecting a block, we might still need to access the original block
- // variable if we're masking some members.
- if (masked_block && !needs_local_declaration && (!is_builtin_variable(var) || is_tesc_shader()))
- {
- if (is_builtin_variable(var))
- {
- // Ensure correct names for the block members if we're actually going to
- // declare gl_PerVertex.
- for (uint32_t mbr_idx = 0; mbr_idx < uint32_t(var_type.member_types.size()); mbr_idx++)
- {
- set_member_name(var_type.self, mbr_idx, builtin_to_glsl(
- BuiltIn(get_member_decoration(var_type.self, mbr_idx, DecorationBuiltIn)),
- StorageClassOutput));
- }
- set_name(var_type.self, "gl_PerVertex");
- set_name(var.self, "gl_out_masked");
- stage_out_masked_builtin_type_id = var_type.self;
- }
- emit_local_masked_variable(var, meta.strip_array);
- }
- }
- }
- else if (is_tese_shader() && storage == StorageClassInput && !meta.strip_array && is_builtin &&
- (builtin == BuiltInTessLevelOuter || builtin == BuiltInTessLevelInner))
- {
- add_tess_level_input_to_interface_block(ib_var_ref, ib_type, var);
- }
- else if (var_type.basetype == SPIRType::Boolean || var_type.basetype == SPIRType::Char ||
- type_is_integral(var_type) || type_is_floating_point(var_type))
- {
- if (!is_builtin || has_active_builtin(builtin, storage))
- {
- bool is_composite_type = is_matrix(var_type) || is_array(var_type);
- bool storage_is_stage_io = variable_storage_requires_stage_io(storage);
- bool attribute_load_store = storage == StorageClassInput && get_execution_model() != ExecutionModelFragment;
- // Clip/CullDistance always needs to be declared as user attributes.
- if (builtin == BuiltInClipDistance || builtin == BuiltInCullDistance)
- is_builtin = false;
- // MSL does not allow matrices or arrays in input or output variables, so need to handle it specially.
- if ((!is_builtin || attribute_load_store) && storage_is_stage_io && is_composite_type)
- {
- add_composite_variable_to_interface_block(storage, ib_var_ref, ib_type, var, meta);
- }
- else
- {
- add_plain_variable_to_interface_block(storage, ib_var_ref, ib_type, var, meta);
- }
- }
- }
- }
- // Fix up the mapping of variables to interface member indices, which is used to compile access chains
- // for per-vertex variables in a tessellation control shader.
- void CompilerMSL::fix_up_interface_member_indices(StorageClass storage, uint32_t ib_type_id)
- {
- // Only needed for tessellation shaders and pull-model interpolants.
- // Need to redirect interface indices back to variables themselves.
- // For structs, each member of the struct need a separate instance.
- if (!is_tesc_shader() && !(is_tese_shader() && storage == StorageClassInput) &&
- !(get_execution_model() == ExecutionModelFragment && storage == StorageClassInput &&
- !pull_model_inputs.empty()))
- return;
- auto mbr_cnt = uint32_t(ir.meta[ib_type_id].members.size());
- for (uint32_t i = 0; i < mbr_cnt; i++)
- {
- uint32_t var_id = get_extended_member_decoration(ib_type_id, i, SPIRVCrossDecorationInterfaceOrigID);
- if (!var_id)
- continue;
- auto &var = get<SPIRVariable>(var_id);
- auto &type = get_variable_element_type(var);
- bool flatten_composites = variable_storage_requires_stage_io(var.storage);
- bool is_block = has_decoration(type.self, DecorationBlock);
- uint32_t mbr_idx = uint32_t(-1);
- if (type.basetype == SPIRType::Struct && (flatten_composites || is_block))
- mbr_idx = get_extended_member_decoration(ib_type_id, i, SPIRVCrossDecorationInterfaceMemberIndex);
- if (mbr_idx != uint32_t(-1))
- {
- // Only set the lowest InterfaceMemberIndex for each variable member.
- // IB struct members will be emitted in-order w.r.t. interface member index.
- if (!has_extended_member_decoration(var_id, mbr_idx, SPIRVCrossDecorationInterfaceMemberIndex))
- set_extended_member_decoration(var_id, mbr_idx, SPIRVCrossDecorationInterfaceMemberIndex, i);
- }
- else
- {
- // Only set the lowest InterfaceMemberIndex for each variable.
- // IB struct members will be emitted in-order w.r.t. interface member index.
- if (!has_extended_decoration(var_id, SPIRVCrossDecorationInterfaceMemberIndex))
- set_extended_decoration(var_id, SPIRVCrossDecorationInterfaceMemberIndex, i);
- }
- }
- }
- // Add an interface structure for the type of storage, which is either StorageClassInput or StorageClassOutput.
- // Returns the ID of the newly added variable, or zero if no variable was added.
- uint32_t CompilerMSL::add_interface_block(StorageClass storage, bool patch)
- {
- // Accumulate the variables that should appear in the interface struct.
- SmallVector<SPIRVariable *> vars;
- bool incl_builtins = storage == StorageClassOutput || is_tessellation_shader();
- bool has_seen_barycentric = false;
- InterfaceBlockMeta meta;
- // Varying interfaces between stages which use "user()" attribute can be dealt with
- // without explicit packing and unpacking of components. For any variables which link against the runtime
- // in some way (vertex attributes, fragment output, etc), we'll need to deal with it somehow.
- bool pack_components =
- (storage == StorageClassInput && get_execution_model() == ExecutionModelVertex) ||
- (storage == StorageClassOutput && get_execution_model() == ExecutionModelFragment) ||
- (storage == StorageClassOutput && get_execution_model() == ExecutionModelVertex && capture_output_to_buffer);
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t var_id, SPIRVariable &var) {
- if (var.storage != storage)
- return;
- auto &type = this->get<SPIRType>(var.basetype);
- bool is_builtin = is_builtin_variable(var);
- bool is_block = has_decoration(type.self, DecorationBlock);
- auto bi_type = BuiltInMax;
- bool builtin_is_gl_in_out = false;
- if (is_builtin && !is_block)
- {
- bi_type = BuiltIn(get_decoration(var_id, DecorationBuiltIn));
- builtin_is_gl_in_out = bi_type == BuiltInPosition || bi_type == BuiltInPointSize ||
- bi_type == BuiltInClipDistance || bi_type == BuiltInCullDistance;
- }
- if (is_builtin && is_block)
- builtin_is_gl_in_out = true;
- uint32_t location = get_decoration(var_id, DecorationLocation);
- bool builtin_is_stage_in_out = builtin_is_gl_in_out ||
- bi_type == BuiltInLayer || bi_type == BuiltInViewportIndex ||
- bi_type == BuiltInBaryCoordKHR || bi_type == BuiltInBaryCoordNoPerspKHR ||
- bi_type == BuiltInFragDepth ||
- bi_type == BuiltInFragStencilRefEXT || bi_type == BuiltInSampleMask;
- // These builtins are part of the stage in/out structs.
- bool is_interface_block_builtin =
- builtin_is_stage_in_out || (is_tese_shader() && !msl_options.raw_buffer_tese_input &&
- (bi_type == BuiltInTessLevelOuter || bi_type == BuiltInTessLevelInner));
- bool is_active = interface_variable_exists_in_entry_point(var.self);
- if (is_builtin && is_active)
- {
- // Only emit the builtin if it's active in this entry point. Interface variable list might lie.
- if (is_block)
- {
- // If any builtin is active, the block is active.
- uint32_t mbr_cnt = uint32_t(type.member_types.size());
- for (uint32_t i = 0; !is_active && i < mbr_cnt; i++)
- is_active = has_active_builtin(BuiltIn(get_member_decoration(type.self, i, DecorationBuiltIn)), storage);
- }
- else
- {
- is_active = has_active_builtin(bi_type, storage);
- }
- }
- bool filter_patch_decoration = (has_decoration(var_id, DecorationPatch) || is_patch_block(type)) == patch;
- bool hidden = is_hidden_variable(var, incl_builtins);
- // ClipDistance is never hidden, we need to emulate it when used as an input.
- if (bi_type == BuiltInClipDistance || bi_type == BuiltInCullDistance)
- hidden = false;
- // It's not enough to simply avoid marking fragment outputs if the pipeline won't
- // accept them. We can't put them in the struct at all, or otherwise the compiler
- // complains that the outputs weren't explicitly marked.
- // Frag depth and stencil outputs are incompatible with explicit early fragment tests.
- // In GLSL, depth and stencil outputs are just ignored when explicit early fragment tests are required.
- // In Metal, it's a compilation error, so we need to exclude them from the output struct.
- if (get_execution_model() == ExecutionModelFragment && storage == StorageClassOutput && !patch &&
- ((is_builtin && ((bi_type == BuiltInFragDepth && (!msl_options.enable_frag_depth_builtin || uses_explicit_early_fragment_test())) ||
- (bi_type == BuiltInFragStencilRefEXT && (!msl_options.enable_frag_stencil_ref_builtin || uses_explicit_early_fragment_test())))) ||
- (!is_builtin && !(msl_options.enable_frag_output_mask & (1 << location)))))
- {
- hidden = true;
- disabled_frag_outputs.push_back(var_id);
- // If a builtin, force it to have the proper name, and mark it as not part of the output struct.
- if (is_builtin)
- {
- set_name(var_id, builtin_to_glsl(bi_type, StorageClassFunction));
- mask_stage_output_by_builtin(bi_type);
- }
- }
- // Barycentric inputs must be emitted in stage-in, because they can have interpolation arguments.
- if (is_active && (bi_type == BuiltInBaryCoordKHR || bi_type == BuiltInBaryCoordNoPerspKHR))
- {
- if (has_seen_barycentric)
- SPIRV_CROSS_THROW("Cannot declare both BaryCoordNV and BaryCoordNoPerspNV in same shader in MSL.");
- has_seen_barycentric = true;
- hidden = false;
- }
- if (is_active && !hidden && type.pointer && filter_patch_decoration &&
- (!is_builtin || is_interface_block_builtin))
- {
- vars.push_back(&var);
- if (!is_builtin)
- {
- // Need to deal specially with DecorationComponent.
- // Multiple variables can alias the same Location, and try to make sure each location is declared only once.
- // We will swizzle data in and out to make this work.
- // This is only relevant for vertex inputs and fragment outputs.
- // Technically tessellation as well, but it is too complicated to support.
- uint32_t component = get_decoration(var_id, DecorationComponent);
- if (component != 0)
- {
- if (is_tessellation_shader())
- SPIRV_CROSS_THROW("Component decoration is not supported in tessellation shaders.");
- else if (pack_components)
- {
- uint32_t array_size = 1;
- if (!type.array.empty())
- array_size = to_array_size_literal(type);
- for (uint32_t location_offset = 0; location_offset < array_size; location_offset++)
- {
- auto &location_meta = meta.location_meta[location + location_offset];
- location_meta.num_components = max<uint32_t>(location_meta.num_components, component + type.vecsize);
- // For variables sharing location, decorations and base type must match.
- location_meta.base_type_id = type.self;
- location_meta.flat = has_decoration(var.self, DecorationFlat);
- location_meta.noperspective = has_decoration(var.self, DecorationNoPerspective);
- location_meta.centroid = has_decoration(var.self, DecorationCentroid);
- location_meta.sample = has_decoration(var.self, DecorationSample);
- }
- }
- }
- }
- }
- if (is_tese_shader() && msl_options.raw_buffer_tese_input && patch && storage == StorageClassInput &&
- (bi_type == BuiltInTessLevelOuter || bi_type == BuiltInTessLevelInner))
- {
- // In this case, we won't add the builtin to the interface struct,
- // but we still need the hook to run to populate the arrays.
- string base_ref = join(tess_factor_buffer_var_name, "[", to_expression(builtin_primitive_id_id), "]");
- const char *mbr_name =
- bi_type == BuiltInTessLevelOuter ? "edgeTessellationFactor" : "insideTessellationFactor";
- add_tess_level_input(base_ref, mbr_name, var);
- if (inputs_by_builtin.count(bi_type))
- {
- uint32_t locn = inputs_by_builtin[bi_type].location;
- mark_location_as_used_by_shader(locn, type, StorageClassInput);
- }
- }
- });
- // If no variables qualify, leave.
- // For patch input in a tessellation evaluation shader, the per-vertex stage inputs
- // are included in a special patch control point array.
- if (vars.empty() &&
- !(!msl_options.raw_buffer_tese_input && storage == StorageClassInput && patch && stage_in_var_id))
- return 0;
- // Add a new typed variable for this interface structure.
- // The initializer expression is allocated here, but populated when the function
- // declaraion is emitted, because it is cleared after each compilation pass.
- uint32_t next_id = ir.increase_bound_by(3);
- uint32_t ib_type_id = next_id++;
- auto &ib_type = set<SPIRType>(ib_type_id, OpTypeStruct);
- ib_type.basetype = SPIRType::Struct;
- ib_type.storage = storage;
- set_decoration(ib_type_id, DecorationBlock);
- uint32_t ib_var_id = next_id++;
- auto &var = set<SPIRVariable>(ib_var_id, ib_type_id, storage, 0);
- var.initializer = next_id++;
- string ib_var_ref;
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- switch (storage)
- {
- case StorageClassInput:
- ib_var_ref = patch ? patch_stage_in_var_name : stage_in_var_name;
- switch (get_execution_model())
- {
- case ExecutionModelTessellationControl:
- // Add a hook to populate the shared workgroup memory containing the gl_in array.
- entry_func.fixup_hooks_in.push_back([=]() {
- // Can't use PatchVertices, PrimitiveId, or InvocationId yet; the hooks for those may not have run yet.
- if (msl_options.multi_patch_workgroup)
- {
- // n.b. builtin_invocation_id_id here is the dispatch global invocation ID,
- // not the TC invocation ID.
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "* gl_in = &",
- input_buffer_var_name, "[min(", to_expression(builtin_invocation_id_id), ".x / ",
- get_entry_point().output_vertices,
- ", spvIndirectParams[1] - 1) * spvIndirectParams[0]];");
- }
- else
- {
- // It's safe to use InvocationId here because it's directly mapped to a
- // Metal builtin, and therefore doesn't need a hook.
- statement("if (", to_expression(builtin_invocation_id_id), " < spvIndirectParams[0])");
- statement(" ", input_wg_var_name, "[", to_expression(builtin_invocation_id_id),
- "] = ", ib_var_ref, ";");
- statement("threadgroup_barrier(mem_flags::mem_threadgroup);");
- statement("if (", to_expression(builtin_invocation_id_id),
- " >= ", get_entry_point().output_vertices, ")");
- statement(" return;");
- }
- });
- break;
- case ExecutionModelTessellationEvaluation:
- if (!msl_options.raw_buffer_tese_input)
- break;
- if (patch)
- {
- entry_func.fixup_hooks_in.push_back(
- [=]()
- {
- statement("const device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", patch_input_buffer_var_name, "[", to_expression(builtin_primitive_id_id),
- "];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back(
- [=]()
- {
- statement("const device ", to_name(ir.default_entry_point), "_", ib_var_ref, "* gl_in = &",
- input_buffer_var_name, "[", to_expression(builtin_primitive_id_id), " * ",
- get_entry_point().output_vertices, "];");
- });
- }
- break;
- default:
- break;
- }
- break;
- case StorageClassOutput:
- {
- ib_var_ref = patch ? patch_stage_out_var_name : stage_out_var_name;
- // Add the output interface struct as a local variable to the entry function.
- // If the entry point should return the output struct, set the entry function
- // to return the output interface struct, otherwise to return nothing.
- // Watch out for the rare case where the terminator of the last entry point block is a
- // Kill, instead of a Return. Based on SPIR-V's block-domination rules, we assume that
- // any block that has a Kill will also have a terminating Return, except the last block.
- // Indicate the output var requires early initialization.
- bool ep_should_return_output = !get_is_rasterization_disabled();
- uint32_t rtn_id = ep_should_return_output ? ib_var_id : 0;
- if (!capture_output_to_buffer)
- {
- entry_func.add_local_variable(ib_var_id);
- for (auto &blk_id : entry_func.blocks)
- {
- auto &blk = get<SPIRBlock>(blk_id);
- if (blk.terminator == SPIRBlock::Return || (blk.terminator == SPIRBlock::Kill && blk_id == entry_func.blocks.back()))
- blk.return_value = rtn_id;
- }
- vars_needing_early_declaration.push_back(ib_var_id);
- }
- else
- {
- switch (get_execution_model())
- {
- case ExecutionModelVertex:
- case ExecutionModelTessellationEvaluation:
- // Instead of declaring a struct variable to hold the output and then
- // copying that to the output buffer, we'll declare the output variable
- // as a reference to the final output element in the buffer. Then we can
- // avoid the extra copy.
- entry_func.fixup_hooks_in.push_back([=]() {
- if (stage_out_var_id)
- {
- // The first member of the indirect buffer is always the number of vertices
- // to draw.
- // We zero-base the InstanceID & VertexID variables for HLSL emulation elsewhere, so don't do it twice
- if (get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation)
- {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", output_buffer_var_name, "[", to_expression(builtin_invocation_id_id),
- ".y * ", to_expression(builtin_stage_input_size_id), ".x + ",
- to_expression(builtin_invocation_id_id), ".x];");
- }
- else if (msl_options.enable_base_index_zero)
- {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", output_buffer_var_name, "[", to_expression(builtin_instance_idx_id),
- " * spvIndirectParams[0] + ", to_expression(builtin_vertex_idx_id), "];");
- }
- else
- {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", output_buffer_var_name, "[(", to_expression(builtin_instance_idx_id),
- " - ", to_expression(builtin_base_instance_id), ") * spvIndirectParams[0] + ",
- to_expression(builtin_vertex_idx_id), " - ",
- to_expression(builtin_base_vertex_id), "];");
- }
- }
- });
- break;
- case ExecutionModelTessellationControl:
- if (msl_options.multi_patch_workgroup)
- {
- // We cannot use PrimitiveId here, because the hook may not have run yet.
- if (patch)
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", patch_output_buffer_var_name, "[", to_expression(builtin_invocation_id_id),
- ".x / ", get_entry_point().output_vertices, "];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "* gl_out = &",
- output_buffer_var_name, "[", to_expression(builtin_invocation_id_id), ".x - ",
- to_expression(builtin_invocation_id_id), ".x % ",
- get_entry_point().output_vertices, "];");
- });
- }
- }
- else
- {
- if (patch)
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "& ", ib_var_ref,
- " = ", patch_output_buffer_var_name, "[", to_expression(builtin_primitive_id_id),
- "];");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("device ", to_name(ir.default_entry_point), "_", ib_var_ref, "* gl_out = &",
- output_buffer_var_name, "[", to_expression(builtin_primitive_id_id), " * ",
- get_entry_point().output_vertices, "];");
- });
- }
- }
- break;
- default:
- break;
- }
- }
- break;
- }
- default:
- break;
- }
- set_name(ib_type_id, to_name(ir.default_entry_point) + "_" + ib_var_ref);
- set_name(ib_var_id, ib_var_ref);
- for (auto *p_var : vars)
- {
- bool strip_array = (is_tesc_shader() || (is_tese_shader() && storage == StorageClassInput)) && !patch;
- // Fixing up flattened stores in TESC is impossible since the memory is group shared either via
- // device (not masked) or threadgroup (masked) storage classes and it's race condition city.
- meta.strip_array = strip_array;
- meta.allow_local_declaration = !strip_array && !(is_tesc_shader() && storage == StorageClassOutput);
- add_variable_to_interface_block(storage, ib_var_ref, ib_type, *p_var, meta);
- }
- if (((is_tesc_shader() && msl_options.multi_patch_workgroup) ||
- (is_tese_shader() && msl_options.raw_buffer_tese_input)) &&
- storage == StorageClassInput)
- {
- // For tessellation inputs, add all outputs from the previous stage to ensure
- // the struct containing them is the correct size and layout.
- for (auto &input : inputs_by_location)
- {
- if (location_inputs_in_use.count(input.first.location) != 0)
- continue;
- if (patch != (input.second.rate == MSL_SHADER_VARIABLE_RATE_PER_PATCH))
- continue;
- // Tessellation levels have their own struct, so there's no need to add them here.
- if (input.second.builtin == BuiltInTessLevelOuter || input.second.builtin == BuiltInTessLevelInner)
- continue;
- // Create a fake variable to put at the location.
- uint32_t offset = ir.increase_bound_by(5);
- uint32_t type_id = offset;
- uint32_t vec_type_id = offset + 1;
- uint32_t array_type_id = offset + 2;
- uint32_t ptr_type_id = offset + 3;
- uint32_t var_id = offset + 4;
- SPIRType type { OpTypeInt };
- switch (input.second.format)
- {
- case MSL_SHADER_VARIABLE_FORMAT_UINT16:
- case MSL_SHADER_VARIABLE_FORMAT_ANY16:
- type.basetype = SPIRType::UShort;
- type.width = 16;
- break;
- case MSL_SHADER_VARIABLE_FORMAT_ANY32:
- default:
- type.basetype = SPIRType::UInt;
- type.width = 32;
- break;
- }
- set<SPIRType>(type_id, type);
- if (input.second.vecsize > 1)
- {
- type.op = OpTypeVector;
- type.vecsize = input.second.vecsize;
- set<SPIRType>(vec_type_id, type);
- type_id = vec_type_id;
- }
- type.op = OpTypeArray;
- type.array.push_back(0);
- type.array_size_literal.push_back(true);
- type.parent_type = type_id;
- set<SPIRType>(array_type_id, type);
- type.self = type_id;
- type.op = OpTypePointer;
- type.pointer = true;
- type.pointer_depth++;
- type.parent_type = array_type_id;
- type.storage = storage;
- auto &ptr_type = set<SPIRType>(ptr_type_id, type);
- ptr_type.self = array_type_id;
- auto &fake_var = set<SPIRVariable>(var_id, ptr_type_id, storage);
- set_decoration(var_id, DecorationLocation, input.first.location);
- if (input.first.component)
- set_decoration(var_id, DecorationComponent, input.first.component);
- meta.strip_array = true;
- meta.allow_local_declaration = false;
- add_variable_to_interface_block(storage, ib_var_ref, ib_type, fake_var, meta);
- }
- }
- if (capture_output_to_buffer && storage == StorageClassOutput)
- {
- // For captured output, add all inputs from the next stage to ensure
- // the struct containing them is the correct size and layout. This is
- // necessary for certain implicit builtins that may nonetheless be read,
- // even when they aren't written.
- for (auto &output : outputs_by_location)
- {
- if (location_outputs_in_use.count(output.first.location) != 0)
- continue;
- // Create a fake variable to put at the location.
- uint32_t offset = ir.increase_bound_by(5);
- uint32_t type_id = offset;
- uint32_t vec_type_id = offset + 1;
- uint32_t array_type_id = offset + 2;
- uint32_t ptr_type_id = offset + 3;
- uint32_t var_id = offset + 4;
- SPIRType type { OpTypeInt };
- switch (output.second.format)
- {
- case MSL_SHADER_VARIABLE_FORMAT_UINT16:
- case MSL_SHADER_VARIABLE_FORMAT_ANY16:
- type.basetype = SPIRType::UShort;
- type.width = 16;
- break;
- case MSL_SHADER_VARIABLE_FORMAT_ANY32:
- default:
- type.basetype = SPIRType::UInt;
- type.width = 32;
- break;
- }
- set<SPIRType>(type_id, type);
- if (output.second.vecsize > 1)
- {
- type.op = OpTypeVector;
- type.vecsize = output.second.vecsize;
- set<SPIRType>(vec_type_id, type);
- type_id = vec_type_id;
- }
- if (is_tesc_shader())
- {
- type.op = OpTypeArray;
- type.array.push_back(0);
- type.array_size_literal.push_back(true);
- type.parent_type = type_id;
- set<SPIRType>(array_type_id, type);
- }
- type.op = OpTypePointer;
- type.pointer = true;
- type.pointer_depth++;
- type.parent_type = is_tesc_shader() ? array_type_id : type_id;
- type.storage = storage;
- auto &ptr_type = set<SPIRType>(ptr_type_id, type);
- ptr_type.self = type.parent_type;
- auto &fake_var = set<SPIRVariable>(var_id, ptr_type_id, storage);
- set_decoration(var_id, DecorationLocation, output.first.location);
- if (output.first.component)
- set_decoration(var_id, DecorationComponent, output.first.component);
- meta.strip_array = true;
- meta.allow_local_declaration = false;
- add_variable_to_interface_block(storage, ib_var_ref, ib_type, fake_var, meta);
- }
- }
- // When multiple variables need to access same location,
- // unroll locations one by one and we will flatten output or input as necessary.
- for (auto &loc : meta.location_meta)
- {
- uint32_t location = loc.first;
- auto &location_meta = loc.second;
- uint32_t ib_mbr_idx = uint32_t(ib_type.member_types.size());
- uint32_t type_id = build_extended_vector_type(location_meta.base_type_id, location_meta.num_components);
- ib_type.member_types.push_back(type_id);
- set_member_name(ib_type.self, ib_mbr_idx, join("m_location_", location));
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationLocation, location);
- mark_location_as_used_by_shader(location, get<SPIRType>(type_id), storage);
- if (location_meta.flat)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationFlat);
- if (location_meta.noperspective)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationNoPerspective);
- if (location_meta.centroid)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationCentroid);
- if (location_meta.sample)
- set_member_decoration(ib_type.self, ib_mbr_idx, DecorationSample);
- }
- // Sort the members of the structure by their locations.
- MemberSorter member_sorter(ib_type, ir.meta[ib_type_id], MemberSorter::LocationThenBuiltInType);
- member_sorter.sort();
- // The member indices were saved to the original variables, but after the members
- // were sorted, those indices are now likely incorrect. Fix those up now.
- fix_up_interface_member_indices(storage, ib_type_id);
- // For patch inputs, add one more member, holding the array of control point data.
- if (is_tese_shader() && !msl_options.raw_buffer_tese_input && storage == StorageClassInput && patch &&
- stage_in_var_id)
- {
- uint32_t pcp_type_id = ir.increase_bound_by(1);
- auto &pcp_type = set<SPIRType>(pcp_type_id, ib_type);
- pcp_type.basetype = SPIRType::ControlPointArray;
- pcp_type.parent_type = pcp_type.type_alias = get_stage_in_struct_type().self;
- pcp_type.storage = storage;
- ir.meta[pcp_type_id] = ir.meta[ib_type.self];
- uint32_t mbr_idx = uint32_t(ib_type.member_types.size());
- ib_type.member_types.push_back(pcp_type_id);
- set_member_name(ib_type.self, mbr_idx, "gl_in");
- }
- if (storage == StorageClassInput)
- set_decoration(ib_var_id, DecorationNonWritable);
- return ib_var_id;
- }
- uint32_t CompilerMSL::add_interface_block_pointer(uint32_t ib_var_id, StorageClass storage)
- {
- if (!ib_var_id)
- return 0;
- uint32_t ib_ptr_var_id;
- uint32_t next_id = ir.increase_bound_by(3);
- auto &ib_type = expression_type(ib_var_id);
- if (is_tesc_shader() || (is_tese_shader() && msl_options.raw_buffer_tese_input))
- {
- // Tessellation control per-vertex I/O is presented as an array, so we must
- // do the same with our struct here.
- uint32_t ib_ptr_type_id = next_id++;
- auto &ib_ptr_type = set<SPIRType>(ib_ptr_type_id, ib_type);
- ib_ptr_type.op = OpTypePointer;
- ib_ptr_type.parent_type = ib_ptr_type.type_alias = ib_type.self;
- ib_ptr_type.pointer = true;
- ib_ptr_type.pointer_depth++;
- ib_ptr_type.storage = storage == StorageClassInput ?
- ((is_tesc_shader() && msl_options.multi_patch_workgroup) ||
- (is_tese_shader() && msl_options.raw_buffer_tese_input) ?
- StorageClassStorageBuffer :
- StorageClassWorkgroup) :
- StorageClassStorageBuffer;
- ir.meta[ib_ptr_type_id] = ir.meta[ib_type.self];
- // To ensure that get_variable_data_type() doesn't strip off the pointer,
- // which we need, use another pointer.
- uint32_t ib_ptr_ptr_type_id = next_id++;
- auto &ib_ptr_ptr_type = set<SPIRType>(ib_ptr_ptr_type_id, ib_ptr_type);
- ib_ptr_ptr_type.parent_type = ib_ptr_type_id;
- ib_ptr_ptr_type.type_alias = ib_type.self;
- ib_ptr_ptr_type.storage = StorageClassFunction;
- ir.meta[ib_ptr_ptr_type_id] = ir.meta[ib_type.self];
- ib_ptr_var_id = next_id;
- set<SPIRVariable>(ib_ptr_var_id, ib_ptr_ptr_type_id, StorageClassFunction, 0);
- set_name(ib_ptr_var_id, storage == StorageClassInput ? "gl_in" : "gl_out");
- if (storage == StorageClassInput)
- set_decoration(ib_ptr_var_id, DecorationNonWritable);
- }
- else
- {
- // Tessellation evaluation per-vertex inputs are also presented as arrays.
- // But, in Metal, this array uses a very special type, 'patch_control_point<T>',
- // which is a container that can be used to access the control point data.
- // To represent this, a special 'ControlPointArray' type has been added to the
- // SPIRV-Cross type system. It should only be generated by and seen in the MSL
- // backend (i.e. this one).
- uint32_t pcp_type_id = next_id++;
- auto &pcp_type = set<SPIRType>(pcp_type_id, ib_type);
- pcp_type.basetype = SPIRType::ControlPointArray;
- pcp_type.parent_type = pcp_type.type_alias = ib_type.self;
- pcp_type.storage = storage;
- ir.meta[pcp_type_id] = ir.meta[ib_type.self];
- ib_ptr_var_id = next_id;
- set<SPIRVariable>(ib_ptr_var_id, pcp_type_id, storage, 0);
- set_name(ib_ptr_var_id, "gl_in");
- ir.meta[ib_ptr_var_id].decoration.qualified_alias = join(patch_stage_in_var_name, ".gl_in");
- }
- return ib_ptr_var_id;
- }
- // Ensure that the type is compatible with the builtin.
- // If it is, simply return the given type ID.
- // Otherwise, create a new type, and return it's ID.
- uint32_t CompilerMSL::ensure_correct_builtin_type(uint32_t type_id, BuiltIn builtin)
- {
- auto &type = get<SPIRType>(type_id);
- auto &pointee_type = get_pointee_type(type);
- if ((builtin == BuiltInSampleMask && is_array(pointee_type)) ||
- ((builtin == BuiltInLayer || builtin == BuiltInViewportIndex || builtin == BuiltInFragStencilRefEXT) &&
- pointee_type.basetype != SPIRType::UInt))
- {
- uint32_t next_id = ir.increase_bound_by(is_pointer(type) ? 2 : 1);
- uint32_t base_type_id = next_id++;
- auto &base_type = set<SPIRType>(base_type_id, OpTypeInt);
- base_type.basetype = SPIRType::UInt;
- base_type.width = 32;
- if (!is_pointer(type))
- return base_type_id;
- uint32_t ptr_type_id = next_id++;
- auto &ptr_type = set<SPIRType>(ptr_type_id, base_type);
- ptr_type.op = spv::OpTypePointer;
- ptr_type.pointer = true;
- ptr_type.pointer_depth++;
- ptr_type.storage = type.storage;
- ptr_type.parent_type = base_type_id;
- return ptr_type_id;
- }
- return type_id;
- }
- // Ensure that the type is compatible with the shader input.
- // If it is, simply return the given type ID.
- // Otherwise, create a new type, and return its ID.
- uint32_t CompilerMSL::ensure_correct_input_type(uint32_t type_id, uint32_t location, uint32_t component, uint32_t num_components, bool strip_array)
- {
- auto &type = get<SPIRType>(type_id);
- uint32_t max_array_dimensions = strip_array ? 1 : 0;
- // Struct and array types must match exactly.
- if (type.basetype == SPIRType::Struct || type.array.size() > max_array_dimensions)
- return type_id;
- auto p_va = inputs_by_location.find({location, component});
- if (p_va == end(inputs_by_location))
- {
- if (num_components > type.vecsize)
- return build_extended_vector_type(type_id, num_components);
- else
- return type_id;
- }
- if (num_components == 0)
- num_components = p_va->second.vecsize;
- switch (p_va->second.format)
- {
- case MSL_SHADER_VARIABLE_FORMAT_UINT8:
- {
- switch (type.basetype)
- {
- case SPIRType::UByte:
- case SPIRType::UShort:
- case SPIRType::UInt:
- if (num_components > type.vecsize)
- return build_extended_vector_type(type_id, num_components);
- else
- return type_id;
- case SPIRType::Short:
- return build_extended_vector_type(type_id, num_components > type.vecsize ? num_components : type.vecsize,
- SPIRType::UShort);
- case SPIRType::Int:
- return build_extended_vector_type(type_id, num_components > type.vecsize ? num_components : type.vecsize,
- SPIRType::UInt);
- default:
- SPIRV_CROSS_THROW("Vertex attribute type mismatch between host and shader");
- }
- }
- case MSL_SHADER_VARIABLE_FORMAT_UINT16:
- {
- switch (type.basetype)
- {
- case SPIRType::UShort:
- case SPIRType::UInt:
- if (num_components > type.vecsize)
- return build_extended_vector_type(type_id, num_components);
- else
- return type_id;
- case SPIRType::Int:
- return build_extended_vector_type(type_id, num_components > type.vecsize ? num_components : type.vecsize,
- SPIRType::UInt);
- default:
- SPIRV_CROSS_THROW("Vertex attribute type mismatch between host and shader");
- }
- }
- default:
- if (num_components > type.vecsize)
- type_id = build_extended_vector_type(type_id, num_components);
- break;
- }
- return type_id;
- }
- void CompilerMSL::mark_struct_members_packed(const SPIRType &type)
- {
- // Handle possible recursion when a struct contains a pointer to its own type nested somewhere.
- if (has_extended_decoration(type.self, SPIRVCrossDecorationPhysicalTypePacked))
- return;
- set_extended_decoration(type.self, SPIRVCrossDecorationPhysicalTypePacked);
- // Problem case! Struct needs to be placed at an awkward alignment.
- // Mark every member of the child struct as packed.
- uint32_t mbr_cnt = uint32_t(type.member_types.size());
- for (uint32_t i = 0; i < mbr_cnt; i++)
- {
- auto &mbr_type = get<SPIRType>(type.member_types[i]);
- if (mbr_type.basetype == SPIRType::Struct)
- {
- // Recursively mark structs as packed.
- auto *struct_type = &mbr_type;
- while (!struct_type->array.empty())
- struct_type = &get<SPIRType>(struct_type->parent_type);
- mark_struct_members_packed(*struct_type);
- }
- else if (!is_scalar(mbr_type))
- set_extended_member_decoration(type.self, i, SPIRVCrossDecorationPhysicalTypePacked);
- }
- }
- void CompilerMSL::mark_scalar_layout_structs(const SPIRType &type)
- {
- uint32_t mbr_cnt = uint32_t(type.member_types.size());
- for (uint32_t i = 0; i < mbr_cnt; i++)
- {
- // Handle possible recursion when a struct contains a pointer to its own type nested somewhere.
- auto &mbr_type = get<SPIRType>(type.member_types[i]);
- if (mbr_type.basetype == SPIRType::Struct && !(mbr_type.pointer && mbr_type.storage == StorageClassPhysicalStorageBuffer))
- {
- auto *struct_type = &mbr_type;
- while (!struct_type->array.empty())
- struct_type = &get<SPIRType>(struct_type->parent_type);
- if (has_extended_decoration(struct_type->self, SPIRVCrossDecorationPhysicalTypePacked))
- continue;
- uint32_t msl_alignment = get_declared_struct_member_alignment_msl(type, i);
- uint32_t msl_size = get_declared_struct_member_size_msl(type, i);
- uint32_t spirv_offset = type_struct_member_offset(type, i);
- uint32_t spirv_offset_next;
- if (i + 1 < mbr_cnt)
- spirv_offset_next = type_struct_member_offset(type, i + 1);
- else
- spirv_offset_next = spirv_offset + msl_size;
- // Both are complicated cases. In scalar layout, a struct of float3 might just consume 12 bytes,
- // and the next member will be placed at offset 12.
- bool struct_is_misaligned = (spirv_offset % msl_alignment) != 0;
- bool struct_is_too_large = spirv_offset + msl_size > spirv_offset_next;
- uint32_t array_stride = 0;
- bool struct_needs_explicit_padding = false;
- // Verify that if a struct is used as an array that ArrayStride matches the effective size of the struct.
- if (!mbr_type.array.empty())
- {
- array_stride = type_struct_member_array_stride(type, i);
- uint32_t dimensions = uint32_t(mbr_type.array.size() - 1);
- for (uint32_t dim = 0; dim < dimensions; dim++)
- {
- uint32_t array_size = to_array_size_literal(mbr_type, dim);
- array_stride /= max<uint32_t>(array_size, 1u);
- }
- // Set expected struct size based on ArrayStride.
- struct_needs_explicit_padding = true;
- // If struct size is larger than array stride, we might be able to fit, if we tightly pack.
- if (get_declared_struct_size_msl(*struct_type) > array_stride)
- struct_is_too_large = true;
- }
- if (struct_is_misaligned || struct_is_too_large)
- mark_struct_members_packed(*struct_type);
- mark_scalar_layout_structs(*struct_type);
- if (struct_needs_explicit_padding)
- {
- msl_size = get_declared_struct_size_msl(*struct_type, true, true);
- if (array_stride < msl_size)
- {
- SPIRV_CROSS_THROW("Cannot express an array stride smaller than size of struct type.");
- }
- else
- {
- if (has_extended_decoration(struct_type->self, SPIRVCrossDecorationPaddingTarget))
- {
- if (array_stride !=
- get_extended_decoration(struct_type->self, SPIRVCrossDecorationPaddingTarget))
- SPIRV_CROSS_THROW(
- "A struct is used with different array strides. Cannot express this in MSL.");
- }
- else
- set_extended_decoration(struct_type->self, SPIRVCrossDecorationPaddingTarget, array_stride);
- }
- }
- }
- }
- }
- // Sort the members of the struct type by offset, and pack and then pad members where needed
- // to align MSL members with SPIR-V offsets. The struct members are iterated twice. Packing
- // occurs first, followed by padding, because packing a member reduces both its size and its
- // natural alignment, possibly requiring a padding member to be added ahead of it.
- void CompilerMSL::align_struct(SPIRType &ib_type, unordered_set<uint32_t> &aligned_structs)
- {
- // We align structs recursively, so stop any redundant work.
- ID &ib_type_id = ib_type.self;
- if (aligned_structs.count(ib_type_id))
- return;
- aligned_structs.insert(ib_type_id);
- // Sort the members of the interface structure by their offset.
- // They should already be sorted per SPIR-V spec anyway.
- MemberSorter member_sorter(ib_type, ir.meta[ib_type_id], MemberSorter::Offset);
- member_sorter.sort();
- auto mbr_cnt = uint32_t(ib_type.member_types.size());
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- // Pack any dependent struct types before we pack a parent struct.
- auto &mbr_type = get<SPIRType>(ib_type.member_types[mbr_idx]);
- if (mbr_type.basetype == SPIRType::Struct)
- align_struct(mbr_type, aligned_structs);
- }
- // Test the alignment of each member, and if a member should be closer to the previous
- // member than the default spacing expects, it is likely that the previous member is in
- // a packed format. If so, and the previous member is packable, pack it.
- // For example ... this applies to any 3-element vector that is followed by a scalar.
- uint32_t msl_offset = 0;
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- // This checks the member in isolation, if the member needs some kind of type remapping to conform to SPIR-V
- // offsets, array strides and matrix strides.
- ensure_member_packing_rules_msl(ib_type, mbr_idx);
- // Align current offset to the current member's default alignment. If the member was packed, it will observe
- // the updated alignment here.
- uint32_t msl_align_mask = get_declared_struct_member_alignment_msl(ib_type, mbr_idx) - 1;
- uint32_t aligned_msl_offset = (msl_offset + msl_align_mask) & ~msl_align_mask;
- // Fetch the member offset as declared in the SPIRV.
- uint32_t spirv_mbr_offset = get_member_decoration(ib_type_id, mbr_idx, DecorationOffset);
- if (spirv_mbr_offset > aligned_msl_offset)
- {
- // Since MSL and SPIR-V have slightly different struct member alignment and
- // size rules, we'll pad to standard C-packing rules with a char[] array. If the member is farther
- // away than C-packing, expects, add an inert padding member before the the member.
- uint32_t padding_bytes = spirv_mbr_offset - aligned_msl_offset;
- set_extended_member_decoration(ib_type_id, mbr_idx, SPIRVCrossDecorationPaddingTarget, padding_bytes);
- // Re-align as a sanity check that aligning post-padding matches up.
- msl_offset += padding_bytes;
- aligned_msl_offset = (msl_offset + msl_align_mask) & ~msl_align_mask;
- }
- else if (spirv_mbr_offset < aligned_msl_offset)
- {
- // This should not happen, but deal with unexpected scenarios.
- // It *might* happen if a sub-struct has a larger alignment requirement in MSL than SPIR-V.
- SPIRV_CROSS_THROW("Cannot represent buffer block correctly in MSL.");
- }
- assert(aligned_msl_offset == spirv_mbr_offset);
- // Increment the current offset to be positioned immediately after the current member.
- // Don't do this for the last member since it can be unsized, and it is not relevant for padding purposes here.
- if (mbr_idx + 1 < mbr_cnt)
- msl_offset = aligned_msl_offset + get_declared_struct_member_size_msl(ib_type, mbr_idx);
- }
- }
- bool CompilerMSL::validate_member_packing_rules_msl(const SPIRType &type, uint32_t index) const
- {
- auto &mbr_type = get<SPIRType>(type.member_types[index]);
- uint32_t spirv_offset = get_member_decoration(type.self, index, DecorationOffset);
- if (index + 1 < type.member_types.size())
- {
- // First, we will check offsets. If SPIR-V offset + MSL size > SPIR-V offset of next member,
- // we *must* perform some kind of remapping, no way getting around it.
- // We can always pad after this member if necessary, so that case is fine.
- uint32_t spirv_offset_next = get_member_decoration(type.self, index + 1, DecorationOffset);
- assert(spirv_offset_next >= spirv_offset);
- uint32_t maximum_size = spirv_offset_next - spirv_offset;
- uint32_t msl_mbr_size = get_declared_struct_member_size_msl(type, index);
- if (msl_mbr_size > maximum_size)
- return false;
- }
- if (is_array(mbr_type))
- {
- // If we have an array type, array stride must match exactly with SPIR-V.
- // An exception to this requirement is if we have one array element.
- // This comes from DX scalar layout workaround.
- // If app tries to be cheeky and access the member out of bounds, this will not work, but this is the best we can do.
- // In OpAccessChain with logical memory models, access chains must be in-bounds in SPIR-V specification.
- bool relax_array_stride = mbr_type.array.back() == 1 && mbr_type.array_size_literal.back();
- if (!relax_array_stride)
- {
- uint32_t spirv_array_stride = type_struct_member_array_stride(type, index);
- uint32_t msl_array_stride = get_declared_struct_member_array_stride_msl(type, index);
- if (spirv_array_stride != msl_array_stride)
- return false;
- }
- }
- if (is_matrix(mbr_type))
- {
- // Need to check MatrixStride as well.
- uint32_t spirv_matrix_stride = type_struct_member_matrix_stride(type, index);
- uint32_t msl_matrix_stride = get_declared_struct_member_matrix_stride_msl(type, index);
- if (spirv_matrix_stride != msl_matrix_stride)
- return false;
- }
- // Now, we check alignment.
- uint32_t msl_alignment = get_declared_struct_member_alignment_msl(type, index);
- if ((spirv_offset % msl_alignment) != 0)
- return false;
- // We're in the clear.
- return true;
- }
- // Here we need to verify that the member type we declare conforms to Offset, ArrayStride or MatrixStride restrictions.
- // If there is a mismatch, we need to emit remapped types, either normal types, or "packed_X" types.
- // In odd cases we need to emit packed and remapped types, for e.g. weird matrices or arrays with weird array strides.
- void CompilerMSL::ensure_member_packing_rules_msl(SPIRType &ib_type, uint32_t index)
- {
- if (validate_member_packing_rules_msl(ib_type, index))
- return;
- // We failed validation.
- // This case will be nightmare-ish to deal with. This could possibly happen if struct alignment does not quite
- // match up with what we want. Scalar block layout comes to mind here where we might have to work around the rule
- // that struct alignment == max alignment of all members and struct size depends on this alignment.
- // Can't repack structs, but can repack pointers to structs.
- auto &mbr_type = get<SPIRType>(ib_type.member_types[index]);
- bool is_buff_ptr = mbr_type.pointer && mbr_type.storage == StorageClassPhysicalStorageBuffer;
- if (mbr_type.basetype == SPIRType::Struct && !is_buff_ptr)
- SPIRV_CROSS_THROW("Cannot perform any repacking for structs when it is used as a member of another struct.");
- // Perform remapping here.
- // There is nothing to be gained by using packed scalars, so don't attempt it.
- if (!is_scalar(ib_type))
- set_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypePacked);
- // Try validating again, now with packed.
- if (validate_member_packing_rules_msl(ib_type, index))
- return;
- // We're in deep trouble, and we need to create a new PhysicalType which matches up with what we expect.
- // A lot of work goes here ...
- // We will need remapping on Load and Store to translate the types between Logical and Physical.
- // First, we check if we have small vector std140 array.
- // We detect this if we have an array of vectors, and array stride is greater than number of elements.
- if (!mbr_type.array.empty() && !is_matrix(mbr_type))
- {
- uint32_t array_stride = type_struct_member_array_stride(ib_type, index);
- // Hack off array-of-arrays until we find the array stride per element we must have to make it work.
- uint32_t dimensions = uint32_t(mbr_type.array.size() - 1);
- for (uint32_t dim = 0; dim < dimensions; dim++)
- array_stride /= max<uint32_t>(to_array_size_literal(mbr_type, dim), 1u);
- // Pointers are 8 bytes
- uint32_t mbr_width_in_bytes = is_buff_ptr ? 8 : (mbr_type.width / 8);
- uint32_t elems_per_stride = array_stride / mbr_width_in_bytes;
- if (elems_per_stride == 3)
- SPIRV_CROSS_THROW("Cannot use ArrayStride of 3 elements in remapping scenarios.");
- else if (elems_per_stride > 4 && elems_per_stride != 8)
- SPIRV_CROSS_THROW("Cannot represent vectors with more than 4 elements in MSL.");
- if (elems_per_stride == 8)
- {
- if (mbr_type.width == 16)
- add_spv_func_and_recompile(SPVFuncImplPaddedStd140);
- else
- SPIRV_CROSS_THROW("Unexpected type in std140 wide array resolve.");
- }
- auto physical_type = mbr_type;
- physical_type.vecsize = elems_per_stride;
- physical_type.parent_type = 0;
- // If this is a physical buffer pointer, replace type with a ulongn vector.
- if (is_buff_ptr)
- {
- physical_type.width = 64;
- physical_type.basetype = to_unsigned_basetype(physical_type.width);
- physical_type.pointer = false;
- physical_type.pointer_depth = false;
- physical_type.forward_pointer = false;
- }
- uint32_t type_id = ir.increase_bound_by(1);
- set<SPIRType>(type_id, physical_type);
- set_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypeID, type_id);
- set_decoration(type_id, DecorationArrayStride, array_stride);
- // Remove packed_ for vectors of size 1, 2 and 4.
- unset_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypePacked);
- }
- else if (is_matrix(mbr_type))
- {
- // MatrixStride might be std140-esque.
- uint32_t matrix_stride = type_struct_member_matrix_stride(ib_type, index);
- uint32_t elems_per_stride = matrix_stride / (mbr_type.width / 8);
- if (elems_per_stride == 3)
- SPIRV_CROSS_THROW("Cannot use ArrayStride of 3 elements in remapping scenarios.");
- else if (elems_per_stride > 4 && elems_per_stride != 8)
- SPIRV_CROSS_THROW("Cannot represent vectors with more than 4 elements in MSL.");
- if (elems_per_stride == 8)
- {
- if (mbr_type.basetype != SPIRType::Half)
- SPIRV_CROSS_THROW("Unexpected type in std140 wide matrix stride resolve.");
- add_spv_func_and_recompile(SPVFuncImplPaddedStd140);
- }
- bool row_major = has_member_decoration(ib_type.self, index, DecorationRowMajor);
- auto physical_type = mbr_type;
- physical_type.parent_type = 0;
- if (row_major)
- physical_type.columns = elems_per_stride;
- else
- physical_type.vecsize = elems_per_stride;
- uint32_t type_id = ir.increase_bound_by(1);
- set<SPIRType>(type_id, physical_type);
- set_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypeID, type_id);
- // Remove packed_ for vectors of size 1, 2 and 4.
- unset_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypePacked);
- }
- else
- SPIRV_CROSS_THROW("Found a buffer packing case which we cannot represent in MSL.");
- // Try validating again, now with physical type remapping.
- if (validate_member_packing_rules_msl(ib_type, index))
- return;
- // We might have a particular odd scalar layout case where the last element of an array
- // does not take up as much space as the ArrayStride or MatrixStride. This can happen with DX cbuffers.
- // The "proper" workaround for this is extremely painful and essentially impossible in the edge case of float3[],
- // so we hack around it by declaring the offending array or matrix with one less array size/col/row,
- // and rely on padding to get the correct value. We will technically access arrays out of bounds into the padding region,
- // but it should spill over gracefully without too much trouble. We rely on behavior like this for unsized arrays anyways.
- // E.g. we might observe a physical layout of:
- // { float2 a[2]; float b; } in cbuffer layout where ArrayStride of a is 16, but offset of b is 24, packed right after a[1] ...
- uint32_t type_id = get_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypeID);
- auto &type = get<SPIRType>(type_id);
- // Modify the physical type in-place. This is safe since each physical type workaround is a copy.
- if (is_array(type))
- {
- if (type.array.back() > 1)
- {
- if (!type.array_size_literal.back())
- SPIRV_CROSS_THROW("Cannot apply scalar layout workaround with spec constant array size.");
- type.array.back() -= 1;
- }
- else
- {
- // We have an array of size 1, so we cannot decrement that. Our only option now is to
- // force a packed layout instead, and drop the physical type remap since ArrayStride is meaningless now.
- unset_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypeID);
- set_extended_member_decoration(ib_type.self, index, SPIRVCrossDecorationPhysicalTypePacked);
- }
- }
- else if (is_matrix(type))
- {
- bool row_major = has_member_decoration(ib_type.self, index, DecorationRowMajor);
- if (!row_major)
- {
- // Slice off one column. If we only have 2 columns, this might turn the matrix into a vector with one array element instead.
- if (type.columns > 2)
- {
- type.columns--;
- }
- else if (type.columns == 2)
- {
- type.columns = 1;
- assert(type.array.empty());
- type.op = OpTypeArray;
- type.array.push_back(1);
- type.array_size_literal.push_back(true);
- }
- }
- else
- {
- // Slice off one row. If we only have 2 rows, this might turn the matrix into a vector with one array element instead.
- if (type.vecsize > 2)
- {
- type.vecsize--;
- }
- else if (type.vecsize == 2)
- {
- type.vecsize = type.columns;
- type.columns = 1;
- assert(type.array.empty());
- type.op = OpTypeArray;
- type.array.push_back(1);
- type.array_size_literal.push_back(true);
- }
- }
- }
- // This better validate now, or we must fail gracefully.
- if (!validate_member_packing_rules_msl(ib_type, index))
- SPIRV_CROSS_THROW("Found a buffer packing case which we cannot represent in MSL.");
- }
- void CompilerMSL::emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression)
- {
- auto &type = expression_type(rhs_expression);
- bool lhs_remapped_type = has_extended_decoration(lhs_expression, SPIRVCrossDecorationPhysicalTypeID);
- bool lhs_packed_type = has_extended_decoration(lhs_expression, SPIRVCrossDecorationPhysicalTypePacked);
- auto *lhs_e = maybe_get<SPIRExpression>(lhs_expression);
- auto *rhs_e = maybe_get<SPIRExpression>(rhs_expression);
- bool transpose = lhs_e && lhs_e->need_transpose;
- if (has_decoration(lhs_expression, DecorationBuiltIn) &&
- BuiltIn(get_decoration(lhs_expression, DecorationBuiltIn)) == BuiltInSampleMask &&
- is_array(type))
- {
- // Storing an array to SampleMask, have to remove the array-ness before storing.
- statement(to_expression(lhs_expression), " = ", to_enclosed_unpacked_expression(rhs_expression), "[0];");
- register_write(lhs_expression);
- }
- else if (!lhs_remapped_type && !lhs_packed_type)
- {
- // No physical type remapping, and no packed type, so can just emit a store directly.
- // We might not be dealing with remapped physical types or packed types,
- // but we might be doing a clean store to a row-major matrix.
- // In this case, we just flip transpose states, and emit the store, a transpose must be in the RHS expression, if any.
- if (is_matrix(type) && lhs_e && lhs_e->need_transpose)
- {
- lhs_e->need_transpose = false;
- if (rhs_e && rhs_e->need_transpose)
- {
- // Direct copy, but might need to unpack RHS.
- // Skip the transpose, as we will transpose when writing to LHS and transpose(transpose(T)) == T.
- rhs_e->need_transpose = false;
- statement(to_expression(lhs_expression), " = ", to_unpacked_row_major_matrix_expression(rhs_expression),
- ";");
- rhs_e->need_transpose = true;
- }
- else
- statement(to_expression(lhs_expression), " = transpose(", to_unpacked_expression(rhs_expression), ");");
- lhs_e->need_transpose = true;
- register_write(lhs_expression);
- }
- else if (lhs_e && lhs_e->need_transpose)
- {
- lhs_e->need_transpose = false;
- // Storing a column to a row-major matrix. Unroll the write.
- for (uint32_t c = 0; c < type.vecsize; c++)
- {
- auto lhs_expr = to_dereferenced_expression(lhs_expression);
- auto column_index = lhs_expr.find_last_of('[');
- if (column_index != string::npos)
- {
- statement(lhs_expr.insert(column_index, join('[', c, ']')), " = ",
- to_extract_component_expression(rhs_expression, c), ";");
- }
- }
- lhs_e->need_transpose = true;
- register_write(lhs_expression);
- }
- else
- CompilerGLSL::emit_store_statement(lhs_expression, rhs_expression);
- }
- else if (!lhs_remapped_type && !is_matrix(type) && !transpose)
- {
- // Even if the target type is packed, we can directly store to it. We cannot store to packed matrices directly,
- // since they are declared as array of vectors instead, and we need the fallback path below.
- CompilerGLSL::emit_store_statement(lhs_expression, rhs_expression);
- }
- else
- {
- // Special handling when storing to a remapped physical type.
- // This is mostly to deal with std140 padded matrices or vectors.
- TypeID physical_type_id = lhs_remapped_type ?
- ID(get_extended_decoration(lhs_expression, SPIRVCrossDecorationPhysicalTypeID)) :
- type.self;
- auto &physical_type = get<SPIRType>(physical_type_id);
- string cast_addr_space = "thread";
- auto *p_var_lhs = maybe_get_backing_variable(lhs_expression);
- if (p_var_lhs)
- cast_addr_space = get_type_address_space(get<SPIRType>(p_var_lhs->basetype), lhs_expression);
- if (is_matrix(type))
- {
- const char *packed_pfx = lhs_packed_type ? "packed_" : "";
- // Packed matrices are stored as arrays of packed vectors, so we need
- // to assign the vectors one at a time.
- // For row-major matrices, we need to transpose the *right-hand* side,
- // not the left-hand side.
- // Lots of cases to cover here ...
- bool rhs_transpose = rhs_e && rhs_e->need_transpose;
- SPIRType write_type = type;
- string cast_expr;
- // We're dealing with transpose manually.
- if (rhs_transpose)
- rhs_e->need_transpose = false;
- if (transpose)
- {
- // We're dealing with transpose manually.
- lhs_e->need_transpose = false;
- write_type.vecsize = type.columns;
- write_type.columns = 1;
- if (physical_type.columns != type.columns)
- cast_expr = join("(", cast_addr_space, " ", packed_pfx, type_to_glsl(write_type), "&)");
- if (rhs_transpose)
- {
- // If RHS is also transposed, we can just copy row by row.
- for (uint32_t i = 0; i < type.vecsize; i++)
- {
- statement(cast_expr, to_enclosed_expression(lhs_expression), "[", i, "]", " = ",
- to_unpacked_row_major_matrix_expression(rhs_expression), "[", i, "];");
- }
- }
- else
- {
- auto vector_type = expression_type(rhs_expression);
- vector_type.vecsize = vector_type.columns;
- vector_type.columns = 1;
- // Transpose on the fly. Emitting a lot of full transpose() ops and extracting lanes seems very bad,
- // so pick out individual components instead.
- for (uint32_t i = 0; i < type.vecsize; i++)
- {
- string rhs_row = type_to_glsl_constructor(vector_type) + "(";
- for (uint32_t j = 0; j < vector_type.vecsize; j++)
- {
- rhs_row += join(to_enclosed_unpacked_expression(rhs_expression), "[", j, "][", i, "]");
- if (j + 1 < vector_type.vecsize)
- rhs_row += ", ";
- }
- rhs_row += ")";
- statement(cast_expr, to_enclosed_expression(lhs_expression), "[", i, "]", " = ", rhs_row, ";");
- }
- }
- // We're dealing with transpose manually.
- lhs_e->need_transpose = true;
- }
- else
- {
- write_type.columns = 1;
- if (physical_type.vecsize != type.vecsize)
- cast_expr = join("(", cast_addr_space, " ", packed_pfx, type_to_glsl(write_type), "&)");
- if (rhs_transpose)
- {
- auto vector_type = expression_type(rhs_expression);
- vector_type.columns = 1;
- // Transpose on the fly. Emitting a lot of full transpose() ops and extracting lanes seems very bad,
- // so pick out individual components instead.
- for (uint32_t i = 0; i < type.columns; i++)
- {
- string rhs_row = type_to_glsl_constructor(vector_type) + "(";
- for (uint32_t j = 0; j < vector_type.vecsize; j++)
- {
- // Need to explicitly unpack expression since we've mucked with transpose state.
- auto unpacked_expr = to_unpacked_row_major_matrix_expression(rhs_expression);
- rhs_row += join(unpacked_expr, "[", j, "][", i, "]");
- if (j + 1 < vector_type.vecsize)
- rhs_row += ", ";
- }
- rhs_row += ")";
- statement(cast_expr, to_enclosed_expression(lhs_expression), "[", i, "]", " = ", rhs_row, ";");
- }
- }
- else
- {
- // Copy column-by-column.
- for (uint32_t i = 0; i < type.columns; i++)
- {
- statement(cast_expr, to_enclosed_expression(lhs_expression), "[", i, "]", " = ",
- to_enclosed_unpacked_expression(rhs_expression), "[", i, "];");
- }
- }
- }
- // We're dealing with transpose manually.
- if (rhs_transpose)
- rhs_e->need_transpose = true;
- }
- else if (transpose)
- {
- lhs_e->need_transpose = false;
- SPIRType write_type = type;
- write_type.vecsize = 1;
- write_type.columns = 1;
- // Storing a column to a row-major matrix. Unroll the write.
- for (uint32_t c = 0; c < type.vecsize; c++)
- {
- auto lhs_expr = to_enclosed_expression(lhs_expression);
- auto column_index = lhs_expr.find_last_of('[');
- // Get rid of any ".data" half8 handling here, we're casting to scalar anyway.
- auto end_column_index = lhs_expr.find_last_of(']');
- auto end_dot_index = lhs_expr.find_last_of('.');
- if (end_dot_index != string::npos && end_dot_index > end_column_index)
- lhs_expr.resize(end_dot_index);
- if (column_index != string::npos)
- {
- statement("((", cast_addr_space, " ", type_to_glsl(write_type), "*)&",
- lhs_expr.insert(column_index, join('[', c, ']', ")")), " = ",
- to_extract_component_expression(rhs_expression, c), ";");
- }
- }
- lhs_e->need_transpose = true;
- }
- else if ((is_matrix(physical_type) || is_array(physical_type)) &&
- physical_type.vecsize <= 4 &&
- physical_type.vecsize > type.vecsize)
- {
- assert(type.vecsize >= 1 && type.vecsize <= 3);
- // If we have packed types, we cannot use swizzled stores.
- // We could technically unroll the store for each element if needed.
- // When remapping to a std140 physical type, we always get float4,
- // and the packed decoration should always be removed.
- assert(!lhs_packed_type);
- string lhs = to_dereferenced_expression(lhs_expression);
- string rhs = to_pointer_expression(rhs_expression);
- // Unpack the expression so we can store to it with a float or float2.
- // It's still an l-value, so it's fine. Most other unpacking of expressions turn them into r-values instead.
- lhs = join("(", cast_addr_space, " ", type_to_glsl(type), "&)", enclose_expression(lhs));
- if (!optimize_read_modify_write(expression_type(rhs_expression), lhs, rhs))
- statement(lhs, " = ", rhs, ";");
- }
- else if (!is_matrix(type))
- {
- string lhs = to_dereferenced_expression(lhs_expression);
- string rhs = to_pointer_expression(rhs_expression);
- if (!optimize_read_modify_write(expression_type(rhs_expression), lhs, rhs))
- statement(lhs, " = ", rhs, ";");
- }
- register_write(lhs_expression);
- }
- }
- static bool expression_ends_with(const string &expr_str, const std::string &ending)
- {
- if (expr_str.length() >= ending.length())
- return (expr_str.compare(expr_str.length() - ending.length(), ending.length(), ending) == 0);
- else
- return false;
- }
- // Converts the format of the current expression from packed to unpacked,
- // by wrapping the expression in a constructor of the appropriate type.
- // Also, handle special physical ID remapping scenarios, similar to emit_store_statement().
- string CompilerMSL::unpack_expression_type(string expr_str, const SPIRType &type, uint32_t physical_type_id,
- bool packed, bool row_major)
- {
- // Trivial case, nothing to do.
- if (physical_type_id == 0 && !packed)
- return expr_str;
- const SPIRType *physical_type = nullptr;
- if (physical_type_id)
- physical_type = &get<SPIRType>(physical_type_id);
- static const char *swizzle_lut[] = {
- ".x",
- ".xy",
- ".xyz",
- "",
- };
- // TODO: Move everything to the template wrapper?
- bool uses_std140_wrapper = physical_type && physical_type->vecsize > 4;
- if (physical_type && is_vector(*physical_type) && is_array(*physical_type) &&
- !uses_std140_wrapper &&
- physical_type->vecsize > type.vecsize && !expression_ends_with(expr_str, swizzle_lut[type.vecsize - 1]))
- {
- // std140 array cases for vectors.
- assert(type.vecsize >= 1 && type.vecsize <= 3);
- return enclose_expression(expr_str) + swizzle_lut[type.vecsize - 1];
- }
- else if (physical_type && is_matrix(*physical_type) && is_vector(type) &&
- !uses_std140_wrapper &&
- physical_type->vecsize > type.vecsize)
- {
- // Extract column from padded matrix.
- assert(type.vecsize >= 1 && type.vecsize <= 4);
- return enclose_expression(expr_str) + swizzle_lut[type.vecsize - 1];
- }
- else if (is_matrix(type))
- {
- // Packed matrices are stored as arrays of packed vectors. Unfortunately,
- // we can't just pass the array straight to the matrix constructor. We have to
- // pass each vector individually, so that they can be unpacked to normal vectors.
- if (!physical_type)
- physical_type = &type;
- uint32_t vecsize = type.vecsize;
- uint32_t columns = type.columns;
- if (row_major)
- swap(vecsize, columns);
- uint32_t physical_vecsize = row_major ? physical_type->columns : physical_type->vecsize;
- const char *base_type = type.width == 16 ? "half" : "float";
- string unpack_expr = join(base_type, columns, "x", vecsize, "(");
- const char *load_swiz = "";
- const char *data_swiz = physical_vecsize > 4 ? ".data" : "";
- if (physical_vecsize != vecsize)
- load_swiz = swizzle_lut[vecsize - 1];
- for (uint32_t i = 0; i < columns; i++)
- {
- if (i > 0)
- unpack_expr += ", ";
- if (packed)
- unpack_expr += join(base_type, physical_vecsize, "(", expr_str, "[", i, "]", ")", load_swiz);
- else
- unpack_expr += join(expr_str, "[", i, "]", data_swiz, load_swiz);
- }
- unpack_expr += ")";
- return unpack_expr;
- }
- else
- {
- return join(type_to_glsl(type), "(", expr_str, ")");
- }
- }
- // Emits the file header info
- void CompilerMSL::emit_header()
- {
- // This particular line can be overridden during compilation, so make it a flag and not a pragma line.
- if (suppress_missing_prototypes)
- statement("#pragma clang diagnostic ignored \"-Wmissing-prototypes\"");
- if (suppress_incompatible_pointer_types_discard_qualifiers)
- statement("#pragma clang diagnostic ignored \"-Wincompatible-pointer-types-discards-qualifiers\"");
- // Disable warning about missing braces for array<T> template to make arrays a value type
- if (spv_function_implementations.count(SPVFuncImplUnsafeArray) != 0)
- statement("#pragma clang diagnostic ignored \"-Wmissing-braces\"");
- for (auto &pragma : pragma_lines)
- statement(pragma);
- if (!pragma_lines.empty() || suppress_missing_prototypes)
- statement("");
- statement("#include <metal_stdlib>");
- statement("#include <simd/simd.h>");
- for (auto &header : header_lines)
- statement(header);
- statement("");
- statement("using namespace metal;");
- statement("");
- for (auto &td : typedef_lines)
- statement(td);
- if (!typedef_lines.empty())
- statement("");
- }
- void CompilerMSL::add_pragma_line(const string &line)
- {
- auto rslt = pragma_lines.insert(line);
- if (rslt.second)
- force_recompile();
- }
- void CompilerMSL::add_typedef_line(const string &line)
- {
- auto rslt = typedef_lines.insert(line);
- if (rslt.second)
- force_recompile();
- }
- // Template struct like spvUnsafeArray<> need to be declared *before* any resources are declared
- void CompilerMSL::emit_custom_templates()
- {
- static const char * const address_spaces[] = {
- "thread", "constant", "device", "threadgroup", "threadgroup_imageblock", "ray_data", "object_data"
- };
- for (const auto &spv_func : spv_function_implementations)
- {
- switch (spv_func)
- {
- case SPVFuncImplUnsafeArray:
- statement("template<typename T, size_t Num>");
- statement("struct spvUnsafeArray");
- begin_scope();
- statement("T elements[Num ? Num : 1];");
- statement("");
- statement("thread T& operator [] (size_t pos) thread");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("constexpr const thread T& operator [] (size_t pos) const thread");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("");
- statement("device T& operator [] (size_t pos) device");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("constexpr const device T& operator [] (size_t pos) const device");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("");
- statement("constexpr const constant T& operator [] (size_t pos) const constant");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("");
- statement("threadgroup T& operator [] (size_t pos) threadgroup");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- statement("constexpr const threadgroup T& operator [] (size_t pos) const threadgroup");
- begin_scope();
- statement("return elements[pos];");
- end_scope();
- end_scope_decl();
- statement("");
- break;
- case SPVFuncImplStorageMatrix:
- statement("template<typename T, int Cols, int Rows=Cols>");
- statement("struct spvStorageMatrix");
- begin_scope();
- statement("vec<T, Rows> columns[Cols];");
- statement("");
- for (size_t method_idx = 0; method_idx < sizeof(address_spaces) / sizeof(address_spaces[0]); ++method_idx)
- {
- // Some address spaces require particular features.
- if (method_idx == 4) // threadgroup_imageblock
- statement("#ifdef __HAVE_IMAGEBLOCKS__");
- else if (method_idx == 5) // ray_data
- statement("#ifdef __HAVE_RAYTRACING__");
- else if (method_idx == 6) // object_data
- statement("#ifdef __HAVE_MESH__");
- const string &method_as = address_spaces[method_idx];
- statement("spvStorageMatrix() ", method_as, " = default;");
- if (method_idx != 1) // constant
- {
- statement(method_as, " spvStorageMatrix& operator=(initializer_list<vec<T, Rows>> cols) ",
- method_as);
- begin_scope();
- statement("size_t i;");
- statement("thread vec<T, Rows>* col;");
- statement("for (i = 0, col = cols.begin(); i < Cols; ++i, ++col)");
- statement(" columns[i] = *col;");
- statement("return *this;");
- end_scope();
- }
- statement("");
- for (size_t param_idx = 0; param_idx < sizeof(address_spaces) / sizeof(address_spaces[0]); ++param_idx)
- {
- if (param_idx != method_idx)
- {
- if (param_idx == 4) // threadgroup_imageblock
- statement("#ifdef __HAVE_IMAGEBLOCKS__");
- else if (param_idx == 5) // ray_data
- statement("#ifdef __HAVE_RAYTRACING__");
- else if (param_idx == 6) // object_data
- statement("#ifdef __HAVE_MESH__");
- }
- const string ¶m_as = address_spaces[param_idx];
- statement("spvStorageMatrix(const ", param_as, " matrix<T, Cols, Rows>& m) ", method_as);
- begin_scope();
- statement("for (size_t i = 0; i < Cols; ++i)");
- statement(" columns[i] = m.columns[i];");
- end_scope();
- statement("spvStorageMatrix(const ", param_as, " spvStorageMatrix& m) ", method_as, " = default;");
- if (method_idx != 1) // constant
- {
- statement(method_as, " spvStorageMatrix& operator=(const ", param_as,
- " matrix<T, Cols, Rows>& m) ", method_as);
- begin_scope();
- statement("for (size_t i = 0; i < Cols; ++i)");
- statement(" columns[i] = m.columns[i];");
- statement("return *this;");
- end_scope();
- statement(method_as, " spvStorageMatrix& operator=(const ", param_as, " spvStorageMatrix& m) ",
- method_as, " = default;");
- }
- if (param_idx != method_idx && param_idx >= 4)
- statement("#endif");
- statement("");
- }
- statement("operator matrix<T, Cols, Rows>() const ", method_as);
- begin_scope();
- statement("matrix<T, Cols, Rows> m;");
- statement("for (int i = 0; i < Cols; ++i)");
- statement(" m.columns[i] = columns[i];");
- statement("return m;");
- end_scope();
- statement("");
- statement("vec<T, Rows> operator[](size_t idx) const ", method_as);
- begin_scope();
- statement("return columns[idx];");
- end_scope();
- if (method_idx != 1) // constant
- {
- statement(method_as, " vec<T, Rows>& operator[](size_t idx) ", method_as);
- begin_scope();
- statement("return columns[idx];");
- end_scope();
- }
- if (method_idx >= 4)
- statement("#endif");
- statement("");
- }
- end_scope_decl();
- statement("");
- statement("template<typename T, int Cols, int Rows>");
- statement("matrix<T, Rows, Cols> transpose(spvStorageMatrix<T, Cols, Rows> m)");
- begin_scope();
- statement("return transpose(matrix<T, Cols, Rows>(m));");
- end_scope();
- statement("");
- statement("typedef spvStorageMatrix<half, 2, 2> spvStorage_half2x2;");
- statement("typedef spvStorageMatrix<half, 2, 3> spvStorage_half2x3;");
- statement("typedef spvStorageMatrix<half, 2, 4> spvStorage_half2x4;");
- statement("typedef spvStorageMatrix<half, 3, 2> spvStorage_half3x2;");
- statement("typedef spvStorageMatrix<half, 3, 3> spvStorage_half3x3;");
- statement("typedef spvStorageMatrix<half, 3, 4> spvStorage_half3x4;");
- statement("typedef spvStorageMatrix<half, 4, 2> spvStorage_half4x2;");
- statement("typedef spvStorageMatrix<half, 4, 3> spvStorage_half4x3;");
- statement("typedef spvStorageMatrix<half, 4, 4> spvStorage_half4x4;");
- statement("typedef spvStorageMatrix<float, 2, 2> spvStorage_float2x2;");
- statement("typedef spvStorageMatrix<float, 2, 3> spvStorage_float2x3;");
- statement("typedef spvStorageMatrix<float, 2, 4> spvStorage_float2x4;");
- statement("typedef spvStorageMatrix<float, 3, 2> spvStorage_float3x2;");
- statement("typedef spvStorageMatrix<float, 3, 3> spvStorage_float3x3;");
- statement("typedef spvStorageMatrix<float, 3, 4> spvStorage_float3x4;");
- statement("typedef spvStorageMatrix<float, 4, 2> spvStorage_float4x2;");
- statement("typedef spvStorageMatrix<float, 4, 3> spvStorage_float4x3;");
- statement("typedef spvStorageMatrix<float, 4, 4> spvStorage_float4x4;");
- statement("");
- break;
- default:
- break;
- }
- }
- }
- // Emits any needed custom function bodies.
- // Metal helper functions must be static force-inline, i.e. static inline __attribute__((always_inline))
- // otherwise they will cause problems when linked together in a single Metallib.
- void CompilerMSL::emit_custom_functions()
- {
- // Use when outputting overloaded functions to cover different address spaces.
- static const char *texture_addr_spaces[] = { "device", "constant", "thread" };
- static uint32_t texture_addr_space_count = sizeof(texture_addr_spaces) / sizeof(char*);
- if (spv_function_implementations.count(SPVFuncImplArrayCopyMultidim))
- spv_function_implementations.insert(SPVFuncImplArrayCopy);
- if (spv_function_implementations.count(SPVFuncImplDynamicImageSampler))
- {
- // Unfortunately, this one needs a lot of the other functions to compile OK.
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW(
- "spvDynamicImageSampler requires default-constructible texture objects, which require MSL 2.0.");
- spv_function_implementations.insert(SPVFuncImplForwardArgs);
- spv_function_implementations.insert(SPVFuncImplTextureSwizzle);
- if (msl_options.swizzle_texture_samples)
- spv_function_implementations.insert(SPVFuncImplGatherSwizzle);
- for (uint32_t i = SPVFuncImplChromaReconstructNearest2Plane;
- i <= SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint3Plane; i++)
- spv_function_implementations.insert(static_cast<SPVFuncImpl>(i));
- spv_function_implementations.insert(SPVFuncImplExpandITUFullRange);
- spv_function_implementations.insert(SPVFuncImplExpandITUNarrowRange);
- spv_function_implementations.insert(SPVFuncImplConvertYCbCrBT709);
- spv_function_implementations.insert(SPVFuncImplConvertYCbCrBT601);
- spv_function_implementations.insert(SPVFuncImplConvertYCbCrBT2020);
- }
- for (uint32_t i = SPVFuncImplChromaReconstructNearest2Plane;
- i <= SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint3Plane; i++)
- if (spv_function_implementations.count(static_cast<SPVFuncImpl>(i)))
- spv_function_implementations.insert(SPVFuncImplForwardArgs);
- if (spv_function_implementations.count(SPVFuncImplTextureSwizzle) ||
- spv_function_implementations.count(SPVFuncImplGatherSwizzle) ||
- spv_function_implementations.count(SPVFuncImplGatherCompareSwizzle))
- {
- spv_function_implementations.insert(SPVFuncImplForwardArgs);
- spv_function_implementations.insert(SPVFuncImplGetSwizzle);
- }
- for (const auto &spv_func : spv_function_implementations)
- {
- switch (spv_func)
- {
- case SPVFuncImplMod:
- statement("// Implementation of the GLSL mod() function, which is slightly different than Metal fmod()");
- statement("template<typename Tx, typename Ty>");
- statement("inline Tx mod(Tx x, Ty y)");
- begin_scope();
- statement("return x - y * floor(x / y);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplRadians:
- statement("// Implementation of the GLSL radians() function");
- statement("template<typename T>");
- statement("inline T radians(T d)");
- begin_scope();
- statement("return d * T(0.01745329251);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplDegrees:
- statement("// Implementation of the GLSL degrees() function");
- statement("template<typename T>");
- statement("inline T degrees(T r)");
- begin_scope();
- statement("return r * T(57.2957795131);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplFindILsb:
- statement("// Implementation of the GLSL findLSB() function");
- statement("template<typename T>");
- statement("inline T spvFindLSB(T x)");
- begin_scope();
- statement("return select(ctz(x), T(-1), x == T(0));");
- end_scope();
- statement("");
- break;
- case SPVFuncImplFindUMsb:
- statement("// Implementation of the unsigned GLSL findMSB() function");
- statement("template<typename T>");
- statement("inline T spvFindUMSB(T x)");
- begin_scope();
- statement("return select(clz(T(0)) - (clz(x) + T(1)), T(-1), x == T(0));");
- end_scope();
- statement("");
- break;
- case SPVFuncImplFindSMsb:
- statement("// Implementation of the signed GLSL findMSB() function");
- statement("template<typename T>");
- statement("inline T spvFindSMSB(T x)");
- begin_scope();
- statement("T v = select(x, T(-1) - x, x < T(0));");
- statement("return select(clz(T(0)) - (clz(v) + T(1)), T(-1), v == T(0));");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSSign:
- statement("// Implementation of the GLSL sign() function for integer types");
- statement("template<typename T, typename E = typename enable_if<is_integral<T>::value>::type>");
- statement("inline T sign(T x)");
- begin_scope();
- statement("return select(select(select(x, T(0), x == T(0)), T(1), x > T(0)), T(-1), x < T(0));");
- end_scope();
- statement("");
- break;
- case SPVFuncImplArrayCopy:
- case SPVFuncImplArrayCopyMultidim:
- {
- // Unfortunately we cannot template on the address space, so combinatorial explosion it is.
- static const char *function_name_tags[] = {
- "FromConstantToStack", "FromConstantToThreadGroup", "FromStackToStack",
- "FromStackToThreadGroup", "FromThreadGroupToStack", "FromThreadGroupToThreadGroup",
- "FromDeviceToDevice", "FromConstantToDevice", "FromStackToDevice",
- "FromThreadGroupToDevice", "FromDeviceToStack", "FromDeviceToThreadGroup",
- };
- static const char *src_address_space[] = {
- "constant", "constant", "thread const", "thread const",
- "threadgroup const", "threadgroup const", "device const", "constant",
- "thread const", "threadgroup const", "device const", "device const",
- };
- static const char *dst_address_space[] = {
- "thread", "threadgroup", "thread", "threadgroup", "thread", "threadgroup",
- "device", "device", "device", "device", "thread", "threadgroup",
- };
- for (uint32_t variant = 0; variant < 12; variant++)
- {
- bool is_multidim = spv_func == SPVFuncImplArrayCopyMultidim;
- const char* dim = is_multidim ? "[N][M]" : "[N]";
- statement("template<typename T, uint N", is_multidim ? ", uint M>" : ">");
- statement("inline void spvArrayCopy", function_name_tags[variant], "(",
- dst_address_space[variant], " T (&dst)", dim, ", ",
- src_address_space[variant], " T (&src)", dim, ")");
- begin_scope();
- statement("for (uint i = 0; i < N; i++)");
- begin_scope();
- if (is_multidim)
- statement("spvArrayCopy", function_name_tags[variant], "(dst[i], src[i]);");
- else
- statement("dst[i] = src[i];");
- end_scope();
- end_scope();
- statement("");
- }
- break;
- }
- // Support for Metal 2.1's new texture_buffer type.
- case SPVFuncImplTexelBufferCoords:
- {
- if (msl_options.texel_buffer_texture_width > 0)
- {
- string tex_width_str = convert_to_string(msl_options.texel_buffer_texture_width);
- statement("// Returns 2D texture coords corresponding to 1D texel buffer coords");
- statement(force_inline);
- statement("uint2 spvTexelBufferCoord(uint tc)");
- begin_scope();
- statement(join("return uint2(tc % ", tex_width_str, ", tc / ", tex_width_str, ");"));
- end_scope();
- statement("");
- }
- else
- {
- statement("// Returns 2D texture coords corresponding to 1D texel buffer coords");
- statement(
- "#define spvTexelBufferCoord(tc, tex) uint2((tc) % (tex).get_width(), (tc) / (tex).get_width())");
- statement("");
- }
- break;
- }
- // Emulate texture2D atomic operations
- case SPVFuncImplImage2DAtomicCoords:
- {
- if (msl_options.supports_msl_version(1, 2))
- {
- statement("// The required alignment of a linear texture of R32Uint format.");
- statement("constant uint spvLinearTextureAlignmentOverride [[function_constant(",
- msl_options.r32ui_alignment_constant_id, ")]];");
- statement("constant uint spvLinearTextureAlignment = ",
- "is_function_constant_defined(spvLinearTextureAlignmentOverride) ? ",
- "spvLinearTextureAlignmentOverride : ", msl_options.r32ui_linear_texture_alignment, ";");
- }
- else
- {
- statement("// The required alignment of a linear texture of R32Uint format.");
- statement("constant uint spvLinearTextureAlignment = ", msl_options.r32ui_linear_texture_alignment,
- ";");
- }
- statement("// Returns buffer coords corresponding to 2D texture coords for emulating 2D texture atomics");
- statement("#define spvImage2DAtomicCoord(tc, tex) (((((tex).get_width() + ",
- " spvLinearTextureAlignment / 4 - 1) & ~(",
- " spvLinearTextureAlignment / 4 - 1)) * (tc).y) + (tc).x)");
- statement("");
- break;
- }
- // Fix up gradient vectors when sampling a cube texture for Apple Silicon.
- // h/t Alexey Knyazev (https://github.com/KhronosGroup/MoltenVK/issues/2068#issuecomment-1817799067) for the code.
- case SPVFuncImplGradientCube:
- statement("static inline gradientcube spvGradientCube(float3 P, float3 dPdx, float3 dPdy)");
- begin_scope();
- statement("// Major axis selection");
- statement("float3 absP = abs(P);");
- statement("bool xMajor = absP.x >= max(absP.y, absP.z);");
- statement("bool yMajor = absP.y >= absP.z;");
- statement("float3 Q = xMajor ? P.yzx : (yMajor ? P.xzy : P);");
- statement("float3 dQdx = xMajor ? dPdx.yzx : (yMajor ? dPdx.xzy : dPdx);");
- statement("float3 dQdy = xMajor ? dPdy.yzx : (yMajor ? dPdy.xzy : dPdy);");
- statement_no_indent("");
- statement("// Skip a couple of operations compared to usual projection");
- statement("float4 d = float4(dQdx.xy, dQdy.xy) - (Q.xy / Q.z).xyxy * float4(dQdx.zz, dQdy.zz);");
- statement_no_indent("");
- statement("// Final swizzle to put the intermediate values into non-ignored components");
- statement("// X major: X and Z");
- statement("// Y major: X and Y");
- statement("// Z major: Y and Z");
- statement("return gradientcube(xMajor ? d.xxy : d.xyx, xMajor ? d.zzw : d.zwz);");
- end_scope();
- statement("");
- break;
- // "fadd" intrinsic support
- case SPVFuncImplFAdd:
- statement("template<typename T>");
- statement("[[clang::optnone]] T spvFAdd(T l, T r)");
- begin_scope();
- statement("return fma(T(1), l, r);");
- end_scope();
- statement("");
- break;
- // "fsub" intrinsic support
- case SPVFuncImplFSub:
- statement("template<typename T>");
- statement("[[clang::optnone]] T spvFSub(T l, T r)");
- begin_scope();
- statement("return fma(T(-1), r, l);");
- end_scope();
- statement("");
- break;
- // "fmul' intrinsic support
- case SPVFuncImplFMul:
- statement("template<typename T>");
- statement("[[clang::optnone]] T spvFMul(T l, T r)");
- begin_scope();
- statement("return fma(l, r, T(0));");
- end_scope();
- statement("");
- statement("template<typename T, int Cols, int Rows>");
- statement("[[clang::optnone]] vec<T, Cols> spvFMulVectorMatrix(vec<T, Rows> v, matrix<T, Cols, Rows> m)");
- begin_scope();
- statement("vec<T, Cols> res = vec<T, Cols>(0);");
- statement("for (uint i = Rows; i > 0; --i)");
- begin_scope();
- statement("vec<T, Cols> tmp(0);");
- statement("for (uint j = 0; j < Cols; ++j)");
- begin_scope();
- statement("tmp[j] = m[j][i - 1];");
- end_scope();
- statement("res = fma(tmp, vec<T, Cols>(v[i - 1]), res);");
- end_scope();
- statement("return res;");
- end_scope();
- statement("");
- statement("template<typename T, int Cols, int Rows>");
- statement("[[clang::optnone]] vec<T, Rows> spvFMulMatrixVector(matrix<T, Cols, Rows> m, vec<T, Cols> v)");
- begin_scope();
- statement("vec<T, Rows> res = vec<T, Rows>(0);");
- statement("for (uint i = Cols; i > 0; --i)");
- begin_scope();
- statement("res = fma(m[i - 1], vec<T, Rows>(v[i - 1]), res);");
- end_scope();
- statement("return res;");
- end_scope();
- statement("");
- statement("template<typename T, int LCols, int LRows, int RCols, int RRows>");
- statement("[[clang::optnone]] matrix<T, RCols, LRows> spvFMulMatrixMatrix(matrix<T, LCols, LRows> l, matrix<T, RCols, RRows> r)");
- begin_scope();
- statement("matrix<T, RCols, LRows> res;");
- statement("for (uint i = 0; i < RCols; i++)");
- begin_scope();
- statement("vec<T, RCols> tmp(0);");
- statement("for (uint j = 0; j < LCols; j++)");
- begin_scope();
- statement("tmp = fma(vec<T, RCols>(r[i][j]), l[j], tmp);");
- end_scope();
- statement("res[i] = tmp;");
- end_scope();
- statement("return res;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplQuantizeToF16:
- // Ensure fast-math is disabled to match Vulkan results.
- // SpvHalfTypeSelector is used to match the half* template type to the float* template type.
- // Depending on GPU, MSL does not always flush converted subnormal halfs to zero,
- // as required by OpQuantizeToF16, so check for subnormals and flush them to zero.
- statement("template <typename F> struct SpvHalfTypeSelector;");
- statement("template <> struct SpvHalfTypeSelector<float> { public: using H = half; };");
- statement("template<uint N> struct SpvHalfTypeSelector<vec<float, N>> { using H = vec<half, N>; };");
- statement("template<typename F, typename H = typename SpvHalfTypeSelector<F>::H>");
- statement("[[clang::optnone]] F spvQuantizeToF16(F fval)");
- begin_scope();
- statement("H hval = H(fval);");
- statement("hval = select(copysign(H(0), hval), hval, isnormal(hval) || isinf(hval) || isnan(hval));");
- statement("return F(hval);");
- end_scope();
- statement("");
- break;
- // Emulate texturecube_array with texture2d_array for iOS where this type is not available
- case SPVFuncImplCubemapTo2DArrayFace:
- statement(force_inline);
- statement("float3 spvCubemapTo2DArrayFace(float3 P)");
- begin_scope();
- statement("float3 Coords = abs(P.xyz);");
- statement("float CubeFace = 0;");
- statement("float ProjectionAxis = 0;");
- statement("float u = 0;");
- statement("float v = 0;");
- statement("if (Coords.x >= Coords.y && Coords.x >= Coords.z)");
- begin_scope();
- statement("CubeFace = P.x >= 0 ? 0 : 1;");
- statement("ProjectionAxis = Coords.x;");
- statement("u = P.x >= 0 ? -P.z : P.z;");
- statement("v = -P.y;");
- end_scope();
- statement("else if (Coords.y >= Coords.x && Coords.y >= Coords.z)");
- begin_scope();
- statement("CubeFace = P.y >= 0 ? 2 : 3;");
- statement("ProjectionAxis = Coords.y;");
- statement("u = P.x;");
- statement("v = P.y >= 0 ? P.z : -P.z;");
- end_scope();
- statement("else");
- begin_scope();
- statement("CubeFace = P.z >= 0 ? 4 : 5;");
- statement("ProjectionAxis = Coords.z;");
- statement("u = P.z >= 0 ? P.x : -P.x;");
- statement("v = -P.y;");
- end_scope();
- statement("u = 0.5 * (u/ProjectionAxis + 1);");
- statement("v = 0.5 * (v/ProjectionAxis + 1);");
- statement("return float3(u, v, CubeFace);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplInverse4x4:
- statement("// Returns the determinant of a 2x2 matrix.");
- statement(force_inline);
- statement("float spvDet2x2(float a1, float a2, float b1, float b2)");
- begin_scope();
- statement("return a1 * b2 - b1 * a2;");
- end_scope();
- statement("");
- statement("// Returns the determinant of a 3x3 matrix.");
- statement(force_inline);
- statement("float spvDet3x3(float a1, float a2, float a3, float b1, float b2, float b3, float c1, "
- "float c2, float c3)");
- begin_scope();
- statement("return a1 * spvDet2x2(b2, b3, c2, c3) - b1 * spvDet2x2(a2, a3, c2, c3) + c1 * spvDet2x2(a2, a3, "
- "b2, b3);");
- end_scope();
- statement("");
- statement("// Returns the inverse of a matrix, by using the algorithm of calculating the classical");
- statement("// adjoint and dividing by the determinant. The contents of the matrix are changed.");
- statement(force_inline);
- statement("float4x4 spvInverse4x4(float4x4 m)");
- begin_scope();
- statement("float4x4 adj; // The adjoint matrix (inverse after dividing by determinant)");
- statement_no_indent("");
- statement("// Create the transpose of the cofactors, as the classical adjoint of the matrix.");
- statement("adj[0][0] = spvDet3x3(m[1][1], m[1][2], m[1][3], m[2][1], m[2][2], m[2][3], m[3][1], m[3][2], "
- "m[3][3]);");
- statement("adj[0][1] = -spvDet3x3(m[0][1], m[0][2], m[0][3], m[2][1], m[2][2], m[2][3], m[3][1], m[3][2], "
- "m[3][3]);");
- statement("adj[0][2] = spvDet3x3(m[0][1], m[0][2], m[0][3], m[1][1], m[1][2], m[1][3], m[3][1], m[3][2], "
- "m[3][3]);");
- statement("adj[0][3] = -spvDet3x3(m[0][1], m[0][2], m[0][3], m[1][1], m[1][2], m[1][3], m[2][1], m[2][2], "
- "m[2][3]);");
- statement_no_indent("");
- statement("adj[1][0] = -spvDet3x3(m[1][0], m[1][2], m[1][3], m[2][0], m[2][2], m[2][3], m[3][0], m[3][2], "
- "m[3][3]);");
- statement("adj[1][1] = spvDet3x3(m[0][0], m[0][2], m[0][3], m[2][0], m[2][2], m[2][3], m[3][0], m[3][2], "
- "m[3][3]);");
- statement("adj[1][2] = -spvDet3x3(m[0][0], m[0][2], m[0][3], m[1][0], m[1][2], m[1][3], m[3][0], m[3][2], "
- "m[3][3]);");
- statement("adj[1][3] = spvDet3x3(m[0][0], m[0][2], m[0][3], m[1][0], m[1][2], m[1][3], m[2][0], m[2][2], "
- "m[2][3]);");
- statement_no_indent("");
- statement("adj[2][0] = spvDet3x3(m[1][0], m[1][1], m[1][3], m[2][0], m[2][1], m[2][3], m[3][0], m[3][1], "
- "m[3][3]);");
- statement("adj[2][1] = -spvDet3x3(m[0][0], m[0][1], m[0][3], m[2][0], m[2][1], m[2][3], m[3][0], m[3][1], "
- "m[3][3]);");
- statement("adj[2][2] = spvDet3x3(m[0][0], m[0][1], m[0][3], m[1][0], m[1][1], m[1][3], m[3][0], m[3][1], "
- "m[3][3]);");
- statement("adj[2][3] = -spvDet3x3(m[0][0], m[0][1], m[0][3], m[1][0], m[1][1], m[1][3], m[2][0], m[2][1], "
- "m[2][3]);");
- statement_no_indent("");
- statement("adj[3][0] = -spvDet3x3(m[1][0], m[1][1], m[1][2], m[2][0], m[2][1], m[2][2], m[3][0], m[3][1], "
- "m[3][2]);");
- statement("adj[3][1] = spvDet3x3(m[0][0], m[0][1], m[0][2], m[2][0], m[2][1], m[2][2], m[3][0], m[3][1], "
- "m[3][2]);");
- statement("adj[3][2] = -spvDet3x3(m[0][0], m[0][1], m[0][2], m[1][0], m[1][1], m[1][2], m[3][0], m[3][1], "
- "m[3][2]);");
- statement("adj[3][3] = spvDet3x3(m[0][0], m[0][1], m[0][2], m[1][0], m[1][1], m[1][2], m[2][0], m[2][1], "
- "m[2][2]);");
- statement_no_indent("");
- statement("// Calculate the determinant as a combination of the cofactors of the first row.");
- statement("float det = (adj[0][0] * m[0][0]) + (adj[0][1] * m[1][0]) + (adj[0][2] * m[2][0]) + (adj[0][3] "
- "* m[3][0]);");
- statement_no_indent("");
- statement("// Divide the classical adjoint matrix by the determinant.");
- statement("// If determinant is zero, matrix is not invertable, so leave it unchanged.");
- statement("return (det != 0.0f) ? (adj * (1.0f / det)) : m;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplInverse3x3:
- if (spv_function_implementations.count(SPVFuncImplInverse4x4) == 0)
- {
- statement("// Returns the determinant of a 2x2 matrix.");
- statement(force_inline);
- statement("float spvDet2x2(float a1, float a2, float b1, float b2)");
- begin_scope();
- statement("return a1 * b2 - b1 * a2;");
- end_scope();
- statement("");
- }
- statement("// Returns the inverse of a matrix, by using the algorithm of calculating the classical");
- statement("// adjoint and dividing by the determinant. The contents of the matrix are changed.");
- statement(force_inline);
- statement("float3x3 spvInverse3x3(float3x3 m)");
- begin_scope();
- statement("float3x3 adj; // The adjoint matrix (inverse after dividing by determinant)");
- statement_no_indent("");
- statement("// Create the transpose of the cofactors, as the classical adjoint of the matrix.");
- statement("adj[0][0] = spvDet2x2(m[1][1], m[1][2], m[2][1], m[2][2]);");
- statement("adj[0][1] = -spvDet2x2(m[0][1], m[0][2], m[2][1], m[2][2]);");
- statement("adj[0][2] = spvDet2x2(m[0][1], m[0][2], m[1][1], m[1][2]);");
- statement_no_indent("");
- statement("adj[1][0] = -spvDet2x2(m[1][0], m[1][2], m[2][0], m[2][2]);");
- statement("adj[1][1] = spvDet2x2(m[0][0], m[0][2], m[2][0], m[2][2]);");
- statement("adj[1][2] = -spvDet2x2(m[0][0], m[0][2], m[1][0], m[1][2]);");
- statement_no_indent("");
- statement("adj[2][0] = spvDet2x2(m[1][0], m[1][1], m[2][0], m[2][1]);");
- statement("adj[2][1] = -spvDet2x2(m[0][0], m[0][1], m[2][0], m[2][1]);");
- statement("adj[2][2] = spvDet2x2(m[0][0], m[0][1], m[1][0], m[1][1]);");
- statement_no_indent("");
- statement("// Calculate the determinant as a combination of the cofactors of the first row.");
- statement("float det = (adj[0][0] * m[0][0]) + (adj[0][1] * m[1][0]) + (adj[0][2] * m[2][0]);");
- statement_no_indent("");
- statement("// Divide the classical adjoint matrix by the determinant.");
- statement("// If determinant is zero, matrix is not invertable, so leave it unchanged.");
- statement("return (det != 0.0f) ? (adj * (1.0f / det)) : m;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplInverse2x2:
- statement("// Returns the inverse of a matrix, by using the algorithm of calculating the classical");
- statement("// adjoint and dividing by the determinant. The contents of the matrix are changed.");
- statement(force_inline);
- statement("float2x2 spvInverse2x2(float2x2 m)");
- begin_scope();
- statement("float2x2 adj; // The adjoint matrix (inverse after dividing by determinant)");
- statement_no_indent("");
- statement("// Create the transpose of the cofactors, as the classical adjoint of the matrix.");
- statement("adj[0][0] = m[1][1];");
- statement("adj[0][1] = -m[0][1];");
- statement_no_indent("");
- statement("adj[1][0] = -m[1][0];");
- statement("adj[1][1] = m[0][0];");
- statement_no_indent("");
- statement("// Calculate the determinant as a combination of the cofactors of the first row.");
- statement("float det = (adj[0][0] * m[0][0]) + (adj[0][1] * m[1][0]);");
- statement_no_indent("");
- statement("// Divide the classical adjoint matrix by the determinant.");
- statement("// If determinant is zero, matrix is not invertable, so leave it unchanged.");
- statement("return (det != 0.0f) ? (adj * (1.0f / det)) : m;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplForwardArgs:
- statement("template<typename T> struct spvRemoveReference { typedef T type; };");
- statement("template<typename T> struct spvRemoveReference<thread T&> { typedef T type; };");
- statement("template<typename T> struct spvRemoveReference<thread T&&> { typedef T type; };");
- statement("template<typename T> inline constexpr thread T&& spvForward(thread typename "
- "spvRemoveReference<T>::type& x)");
- begin_scope();
- statement("return static_cast<thread T&&>(x);");
- end_scope();
- statement("template<typename T> inline constexpr thread T&& spvForward(thread typename "
- "spvRemoveReference<T>::type&& x)");
- begin_scope();
- statement("return static_cast<thread T&&>(x);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplGetSwizzle:
- statement("enum class spvSwizzle : uint");
- begin_scope();
- statement("none = 0,");
- statement("zero,");
- statement("one,");
- statement("red,");
- statement("green,");
- statement("blue,");
- statement("alpha");
- end_scope_decl();
- statement("");
- statement("template<typename T>");
- statement("inline T spvGetSwizzle(vec<T, 4> x, T c, spvSwizzle s)");
- begin_scope();
- statement("switch (s)");
- begin_scope();
- statement("case spvSwizzle::none:");
- statement(" return c;");
- statement("case spvSwizzle::zero:");
- statement(" return 0;");
- statement("case spvSwizzle::one:");
- statement(" return 1;");
- statement("case spvSwizzle::red:");
- statement(" return x.r;");
- statement("case spvSwizzle::green:");
- statement(" return x.g;");
- statement("case spvSwizzle::blue:");
- statement(" return x.b;");
- statement("case spvSwizzle::alpha:");
- statement(" return x.a;");
- end_scope();
- end_scope();
- statement("");
- break;
- case SPVFuncImplTextureSwizzle:
- statement("// Wrapper function that swizzles texture samples and fetches.");
- statement("template<typename T>");
- statement("inline vec<T, 4> spvTextureSwizzle(vec<T, 4> x, uint s)");
- begin_scope();
- statement("if (!s)");
- statement(" return x;");
- statement("return vec<T, 4>(spvGetSwizzle(x, x.r, spvSwizzle((s >> 0) & 0xFF)), "
- "spvGetSwizzle(x, x.g, spvSwizzle((s >> 8) & 0xFF)), spvGetSwizzle(x, x.b, spvSwizzle((s >> 16) "
- "& 0xFF)), "
- "spvGetSwizzle(x, x.a, spvSwizzle((s >> 24) & 0xFF)));");
- end_scope();
- statement("");
- statement("template<typename T>");
- statement("inline T spvTextureSwizzle(T x, uint s)");
- begin_scope();
- statement("return spvTextureSwizzle(vec<T, 4>(x, 0, 0, 1), s).x;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplGatherSwizzle:
- statement("// Wrapper function that swizzles texture gathers.");
- statement("template<typename T, template<typename, access = access::sample, typename = void> class Tex, "
- "typename... Ts>");
- statement("inline vec<T, 4> spvGatherSwizzle(const thread Tex<T>& t, sampler s, "
- "uint sw, component c, Ts... params) METAL_CONST_ARG(c)");
- begin_scope();
- statement("if (sw)");
- begin_scope();
- statement("switch (spvSwizzle((sw >> (uint(c) * 8)) & 0xFF))");
- begin_scope();
- statement("case spvSwizzle::none:");
- statement(" break;");
- statement("case spvSwizzle::zero:");
- statement(" return vec<T, 4>(0, 0, 0, 0);");
- statement("case spvSwizzle::one:");
- statement(" return vec<T, 4>(1, 1, 1, 1);");
- statement("case spvSwizzle::red:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::x);");
- statement("case spvSwizzle::green:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::y);");
- statement("case spvSwizzle::blue:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::z);");
- statement("case spvSwizzle::alpha:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::w);");
- end_scope();
- end_scope();
- // texture::gather insists on its component parameter being a constant
- // expression, so we need this silly workaround just to compile the shader.
- statement("switch (c)");
- begin_scope();
- statement("case component::x:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::x);");
- statement("case component::y:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::y);");
- statement("case component::z:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::z);");
- statement("case component::w:");
- statement(" return t.gather(s, spvForward<Ts>(params)..., component::w);");
- end_scope();
- end_scope();
- statement("");
- break;
- case SPVFuncImplGatherCompareSwizzle:
- statement("// Wrapper function that swizzles depth texture gathers.");
- statement("template<typename T, template<typename, access = access::sample, typename = void> class Tex, "
- "typename... Ts>");
- statement("inline vec<T, 4> spvGatherCompareSwizzle(const thread Tex<T>& t, sampler "
- "s, uint sw, Ts... params) ");
- begin_scope();
- statement("if (sw)");
- begin_scope();
- statement("switch (spvSwizzle(sw & 0xFF))");
- begin_scope();
- statement("case spvSwizzle::none:");
- statement("case spvSwizzle::red:");
- statement(" break;");
- statement("case spvSwizzle::zero:");
- statement("case spvSwizzle::green:");
- statement("case spvSwizzle::blue:");
- statement("case spvSwizzle::alpha:");
- statement(" return vec<T, 4>(0, 0, 0, 0);");
- statement("case spvSwizzle::one:");
- statement(" return vec<T, 4>(1, 1, 1, 1);");
- end_scope();
- end_scope();
- statement("return t.gather_compare(s, spvForward<Ts>(params)...);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplGatherConstOffsets:
- // Because we are passing a texture reference, we have to output an overloaded version of this function for each address space.
- for (uint32_t i = 0; i < texture_addr_space_count; i++)
- {
- statement("// Wrapper function that processes a ", texture_addr_spaces[i], " texture gather with a constant offset array.");
- statement("template<typename T, template<typename, access = access::sample, typename = void> class Tex, "
- "typename Toff, typename... Tp>");
- statement("inline vec<T, 4> spvGatherConstOffsets(const ", texture_addr_spaces[i], " Tex<T>& t, sampler s, "
- "Toff coffsets, component c, Tp... params) METAL_CONST_ARG(c)");
- begin_scope();
- statement("vec<T, 4> rslts[4];");
- statement("for (uint i = 0; i < 4; i++)");
- begin_scope();
- statement("switch (c)");
- begin_scope();
- // Work around texture::gather() requiring its component parameter to be a constant expression
- statement("case component::x:");
- statement(" rslts[i] = t.gather(s, spvForward<Tp>(params)..., coffsets[i], component::x);");
- statement(" break;");
- statement("case component::y:");
- statement(" rslts[i] = t.gather(s, spvForward<Tp>(params)..., coffsets[i], component::y);");
- statement(" break;");
- statement("case component::z:");
- statement(" rslts[i] = t.gather(s, spvForward<Tp>(params)..., coffsets[i], component::z);");
- statement(" break;");
- statement("case component::w:");
- statement(" rslts[i] = t.gather(s, spvForward<Tp>(params)..., coffsets[i], component::w);");
- statement(" break;");
- end_scope();
- end_scope();
- // Pull all values from the i0j0 component of each gather footprint
- statement("return vec<T, 4>(rslts[0].w, rslts[1].w, rslts[2].w, rslts[3].w);");
- end_scope();
- statement("");
- }
- break;
- case SPVFuncImplGatherCompareConstOffsets:
- // Because we are passing a texture reference, we have to output an overloaded version of this function for each address space.
- for (uint32_t i = 0; i < texture_addr_space_count; i++)
- {
- statement("// Wrapper function that processes a ", texture_addr_spaces[i], " texture gather with a constant offset array.");
- statement("template<typename T, template<typename, access = access::sample, typename = void> class Tex, "
- "typename Toff, typename... Tp>");
- statement("inline vec<T, 4> spvGatherCompareConstOffsets(const ", texture_addr_spaces[i], " Tex<T>& t, sampler s, "
- "Toff coffsets, Tp... params)");
- begin_scope();
- statement("vec<T, 4> rslts[4];");
- statement("for (uint i = 0; i < 4; i++)");
- begin_scope();
- statement(" rslts[i] = t.gather_compare(s, spvForward<Tp>(params)..., coffsets[i]);");
- end_scope();
- // Pull all values from the i0j0 component of each gather footprint
- statement("return vec<T, 4>(rslts[0].w, rslts[1].w, rslts[2].w, rslts[3].w);");
- end_scope();
- statement("");
- }
- break;
- case SPVFuncImplSubgroupBroadcast:
- // Metal doesn't allow broadcasting boolean values directly, but we can work around that by broadcasting
- // them as integers.
- statement("template<typename T>");
- statement("inline T spvSubgroupBroadcast(T value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_broadcast(value, lane);");
- else
- statement("return simd_broadcast(value, lane);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupBroadcast(bool value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_broadcast((ushort)value, lane);");
- else
- statement("return !!simd_broadcast((ushort)value, lane);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupBroadcast(vec<bool, N> value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_broadcast((vec<ushort, N>)value, lane);");
- else
- statement("return (vec<bool, N>)simd_broadcast((vec<ushort, N>)value, lane);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBroadcastFirst:
- statement("template<typename T>");
- statement("inline T spvSubgroupBroadcastFirst(T value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_broadcast_first(value);");
- else
- statement("return simd_broadcast_first(value);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupBroadcastFirst(bool value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_broadcast_first((ushort)value);");
- else
- statement("return !!simd_broadcast_first((ushort)value);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupBroadcastFirst(vec<bool, N> value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_broadcast_first((vec<ushort, N>)value);");
- else
- statement("return (vec<bool, N>)simd_broadcast_first((vec<ushort, N>)value);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBallot:
- statement("inline uint4 spvSubgroupBallot(bool value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- {
- statement("return uint4((quad_vote::vote_t)quad_ballot(value), 0, 0, 0);");
- }
- else if (msl_options.is_ios())
- {
- // The current simd_vote on iOS uses a 32-bit integer-like object.
- statement("return uint4((simd_vote::vote_t)simd_ballot(value), 0, 0, 0);");
- }
- else
- {
- statement("simd_vote vote = simd_ballot(value);");
- statement("// simd_ballot() returns a 64-bit integer-like object, but");
- statement("// SPIR-V callers expect a uint4. We must convert.");
- statement("// FIXME: This won't include higher bits if Apple ever supports");
- statement("// 128 lanes in an SIMD-group.");
- statement("return uint4(as_type<uint2>((simd_vote::vote_t)vote), 0, 0);");
- }
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBallotBitExtract:
- statement("inline bool spvSubgroupBallotBitExtract(uint4 ballot, uint bit)");
- begin_scope();
- statement("return !!extract_bits(ballot[bit / 32], bit % 32, 1);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBallotFindLSB:
- statement("inline uint spvSubgroupBallotFindLSB(uint4 ballot, uint gl_SubgroupSize)");
- begin_scope();
- if (msl_options.is_ios())
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, gl_SubgroupSize), uint3(0));");
- }
- else
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), "
- "extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));");
- }
- statement("ballot &= mask;");
- statement("return select(ctz(ballot.x), select(32 + ctz(ballot.y), select(64 + ctz(ballot.z), select(96 + "
- "ctz(ballot.w), uint(-1), ballot.w == 0), ballot.z == 0), ballot.y == 0), ballot.x == 0);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBallotFindMSB:
- statement("inline uint spvSubgroupBallotFindMSB(uint4 ballot, uint gl_SubgroupSize)");
- begin_scope();
- if (msl_options.is_ios())
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, gl_SubgroupSize), uint3(0));");
- }
- else
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), "
- "extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));");
- }
- statement("ballot &= mask;");
- statement("return select(128 - (clz(ballot.w) + 1), select(96 - (clz(ballot.z) + 1), select(64 - "
- "(clz(ballot.y) + 1), select(32 - (clz(ballot.x) + 1), uint(-1), ballot.x == 0), ballot.y == 0), "
- "ballot.z == 0), ballot.w == 0);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupBallotBitCount:
- statement("inline uint spvPopCount4(uint4 ballot)");
- begin_scope();
- statement("return popcount(ballot.x) + popcount(ballot.y) + popcount(ballot.z) + popcount(ballot.w);");
- end_scope();
- statement("");
- statement("inline uint spvSubgroupBallotBitCount(uint4 ballot, uint gl_SubgroupSize)");
- begin_scope();
- if (msl_options.is_ios())
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, gl_SubgroupSize), uint3(0));");
- }
- else
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), "
- "extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));");
- }
- statement("return spvPopCount4(ballot & mask);");
- end_scope();
- statement("");
- statement("inline uint spvSubgroupBallotInclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)");
- begin_scope();
- if (msl_options.is_ios())
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, gl_SubgroupInvocationID + 1), uint3(0));");
- }
- else
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID + 1, 32u)), "
- "extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0)), "
- "uint2(0));");
- }
- statement("return spvPopCount4(ballot & mask);");
- end_scope();
- statement("");
- statement("inline uint spvSubgroupBallotExclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)");
- begin_scope();
- if (msl_options.is_ios())
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, gl_SubgroupInvocationID), uint2(0));");
- }
- else
- {
- statement("uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID, 32u)), "
- "extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID - 32, 0)), uint2(0));");
- }
- statement("return spvPopCount4(ballot & mask);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupAllEqual:
- // Metal doesn't provide a function to evaluate this directly. But, we can
- // implement this by comparing every thread's value to one thread's value
- // (in this case, the value of the first active thread). Then, by the transitive
- // property of equality, if all comparisons return true, then they are all equal.
- statement("template<typename T>");
- statement("inline bool spvSubgroupAllEqual(T value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_all(all(value == quad_broadcast_first(value)));");
- else
- statement("return simd_all(all(value == simd_broadcast_first(value)));");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupAllEqual(bool value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_all(value) || !quad_any(value);");
- else
- statement("return simd_all(value) || !simd_any(value);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline bool spvSubgroupAllEqual(vec<bool, N> value)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_all(all(value == (vec<bool, N>)quad_broadcast_first((vec<ushort, N>)value)));");
- else
- statement("return simd_all(all(value == (vec<bool, N>)simd_broadcast_first((vec<ushort, N>)value)));");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupShuffle:
- statement("template<typename T>");
- statement("inline T spvSubgroupShuffle(T value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_shuffle(value, lane);");
- else
- statement("return simd_shuffle(value, lane);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupShuffle(bool value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_shuffle((ushort)value, lane);");
- else
- statement("return !!simd_shuffle((ushort)value, lane);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupShuffle(vec<bool, N> value, ushort lane)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_shuffle((vec<ushort, N>)value, lane);");
- else
- statement("return (vec<bool, N>)simd_shuffle((vec<ushort, N>)value, lane);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupShuffleXor:
- statement("template<typename T>");
- statement("inline T spvSubgroupShuffleXor(T value, ushort mask)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_shuffle_xor(value, mask);");
- else
- statement("return simd_shuffle_xor(value, mask);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupShuffleXor(bool value, ushort mask)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_shuffle_xor((ushort)value, mask);");
- else
- statement("return !!simd_shuffle_xor((ushort)value, mask);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupShuffleXor(vec<bool, N> value, ushort mask)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_shuffle_xor((vec<ushort, N>)value, mask);");
- else
- statement("return (vec<bool, N>)simd_shuffle_xor((vec<ushort, N>)value, mask);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupShuffleUp:
- statement("template<typename T>");
- statement("inline T spvSubgroupShuffleUp(T value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_shuffle_up(value, delta);");
- else
- statement("return simd_shuffle_up(value, delta);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupShuffleUp(bool value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_shuffle_up((ushort)value, delta);");
- else
- statement("return !!simd_shuffle_up((ushort)value, delta);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupShuffleUp(vec<bool, N> value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_shuffle_up((vec<ushort, N>)value, delta);");
- else
- statement("return (vec<bool, N>)simd_shuffle_up((vec<ushort, N>)value, delta);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplSubgroupShuffleDown:
- statement("template<typename T>");
- statement("inline T spvSubgroupShuffleDown(T value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return quad_shuffle_down(value, delta);");
- else
- statement("return simd_shuffle_down(value, delta);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvSubgroupShuffleDown(bool value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return !!quad_shuffle_down((ushort)value, delta);");
- else
- statement("return !!simd_shuffle_down((ushort)value, delta);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvSubgroupShuffleDown(vec<bool, N> value, ushort delta)");
- begin_scope();
- if (msl_options.use_quadgroup_operation())
- statement("return (vec<bool, N>)quad_shuffle_down((vec<ushort, N>)value, delta);");
- else
- statement("return (vec<bool, N>)simd_shuffle_down((vec<ushort, N>)value, delta);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplQuadBroadcast:
- statement("template<typename T>");
- statement("inline T spvQuadBroadcast(T value, uint lane)");
- begin_scope();
- statement("return quad_broadcast(value, lane);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvQuadBroadcast(bool value, uint lane)");
- begin_scope();
- statement("return !!quad_broadcast((ushort)value, lane);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvQuadBroadcast(vec<bool, N> value, uint lane)");
- begin_scope();
- statement("return (vec<bool, N>)quad_broadcast((vec<ushort, N>)value, lane);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplQuadSwap:
- // We can implement this easily based on the following table giving
- // the target lane ID from the direction and current lane ID:
- // Direction
- // | 0 | 1 | 2 |
- // ---+---+---+---+
- // L 0 | 1 2 3
- // a 1 | 0 3 2
- // n 2 | 3 0 1
- // e 3 | 2 1 0
- // Notice that target = source ^ (direction + 1).
- statement("template<typename T>");
- statement("inline T spvQuadSwap(T value, uint dir)");
- begin_scope();
- statement("return quad_shuffle_xor(value, dir + 1);");
- end_scope();
- statement("");
- statement("template<>");
- statement("inline bool spvQuadSwap(bool value, uint dir)");
- begin_scope();
- statement("return !!quad_shuffle_xor((ushort)value, dir + 1);");
- end_scope();
- statement("");
- statement("template<uint N>");
- statement("inline vec<bool, N> spvQuadSwap(vec<bool, N> value, uint dir)");
- begin_scope();
- statement("return (vec<bool, N>)quad_shuffle_xor((vec<ushort, N>)value, dir + 1);");
- end_scope();
- statement("");
- break;
- case SPVFuncImplReflectScalar:
- // Metal does not support scalar versions of these functions.
- // Ensure fast-math is disabled to match Vulkan results.
- statement("template<typename T>");
- statement("[[clang::optnone]] T spvReflect(T i, T n)");
- begin_scope();
- statement("return i - T(2) * i * n * n;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplRefractScalar:
- // Metal does not support scalar versions of these functions.
- statement("template<typename T>");
- statement("inline T spvRefract(T i, T n, T eta)");
- begin_scope();
- statement("T NoI = n * i;");
- statement("T NoI2 = NoI * NoI;");
- statement("T k = T(1) - eta * eta * (T(1) - NoI2);");
- statement("if (k < T(0))");
- begin_scope();
- statement("return T(0);");
- end_scope();
- statement("else");
- begin_scope();
- statement("return eta * i - (eta * NoI + sqrt(k)) * n;");
- end_scope();
- end_scope();
- statement("");
- break;
- case SPVFuncImplFaceForwardScalar:
- // Metal does not support scalar versions of these functions.
- statement("template<typename T>");
- statement("inline T spvFaceForward(T n, T i, T nref)");
- begin_scope();
- statement("return i * nref < T(0) ? n : -n;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructNearest2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructNearest(texture2d<T> plane0, texture2d<T> plane1, sampler "
- "samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("ycbcr.br = plane1.sample(samp, coord, spvForward<LodOptions>(options)...).rg;");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructNearest3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructNearest(texture2d<T> plane0, texture2d<T> plane1, "
- "texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("ycbcr.b = plane1.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("ycbcr.r = plane2.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear422CositedEven2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear422CositedEven(texture2d<T> plane0, texture2d<T> "
- "plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("if (fract(coord.x * plane1.get_width()) != 0.0)");
- begin_scope();
- statement("ycbcr.br = vec<T, 2>(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), 0.5).rg);");
- end_scope();
- statement("else");
- begin_scope();
- statement("ycbcr.br = plane1.sample(samp, coord, spvForward<LodOptions>(options)...).rg;");
- end_scope();
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear422CositedEven3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear422CositedEven(texture2d<T> plane0, texture2d<T> "
- "plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("if (fract(coord.x * plane1.get_width()) != 0.0)");
- begin_scope();
- statement("ycbcr.b = T(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), 0.5).r);");
- statement("ycbcr.r = T(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), 0.5).r);");
- end_scope();
- statement("else");
- begin_scope();
- statement("ycbcr.b = plane1.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("ycbcr.r = plane2.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- end_scope();
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear422Midpoint2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear422Midpoint(texture2d<T> plane0, texture2d<T> "
- "plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("int2 offs = int2(fract(coord.x * plane1.get_width()) != 0.0 ? 1 : -1, 0);");
- statement("ycbcr.br = vec<T, 2>(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., offs), 0.25).rg);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear422Midpoint3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear422Midpoint(texture2d<T> plane0, texture2d<T> "
- "plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("int2 offs = int2(fract(coord.x * plane1.get_width()) != 0.0 ? 1 : -1, 0);");
- statement("ycbcr.b = T(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., offs), 0.25).r);");
- statement("ycbcr.r = T(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., offs), 0.25).r);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XCositedEvenYCositedEven(texture2d<T> plane0, "
- "texture2d<T> plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract(round(coord * float2(plane0.get_width(), plane0.get_height())) * 0.5);");
- statement("ycbcr.br = vec<T, 2>(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).rg);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XCositedEvenYCositedEven(texture2d<T> plane0, "
- "texture2d<T> plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract(round(coord * float2(plane0.get_width(), plane0.get_height())) * 0.5);");
- statement("ycbcr.b = T(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("ycbcr.r = T(mix(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XMidpointYCositedEven(texture2d<T> plane0, "
- "texture2d<T> plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0.5, "
- "0)) * 0.5);");
- statement("ycbcr.br = vec<T, 2>(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).rg);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XMidpointYCositedEven(texture2d<T> plane0, "
- "texture2d<T> plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0.5, "
- "0)) * 0.5);");
- statement("ycbcr.b = T(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("ycbcr.r = T(mix(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XCositedEvenYMidpoint(texture2d<T> plane0, "
- "texture2d<T> plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0, "
- "0.5)) * 0.5);");
- statement("ycbcr.br = vec<T, 2>(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).rg);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XCositedEvenYMidpoint(texture2d<T> plane0, "
- "texture2d<T> plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0, "
- "0.5)) * 0.5);");
- statement("ycbcr.b = T(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("ycbcr.r = T(mix(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint2Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XMidpointYMidpoint(texture2d<T> plane0, "
- "texture2d<T> plane1, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0.5, "
- "0.5)) * 0.5);");
- statement("ycbcr.br = vec<T, 2>(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).rg);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint3Plane:
- statement("template<typename T, typename... LodOptions>");
- statement("inline vec<T, 4> spvChromaReconstructLinear420XMidpointYMidpoint(texture2d<T> plane0, "
- "texture2d<T> plane1, texture2d<T> plane2, sampler samp, float2 coord, LodOptions... options)");
- begin_scope();
- statement("vec<T, 4> ycbcr = vec<T, 4>(0, 0, 0, 1);");
- statement("ycbcr.g = plane0.sample(samp, coord, spvForward<LodOptions>(options)...).r;");
- statement("float2 ab = fract((round(coord * float2(plane0.get_width(), plane0.get_height())) - float2(0.5, "
- "0.5)) * 0.5);");
- statement("ycbcr.b = T(mix(mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane1.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("ycbcr.r = T(mix(mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)...), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 0)), ab.x), "
- "mix(plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(0, 1)), "
- "plane2.sample(samp, coord, spvForward<LodOptions>(options)..., int2(1, 1)), ab.x), ab.y).r);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplExpandITUFullRange:
- statement("template<typename T>");
- statement("inline vec<T, 4> spvExpandITUFullRange(vec<T, 4> ycbcr, int n)");
- begin_scope();
- statement("ycbcr.br -= exp2(T(n-1))/(exp2(T(n))-1);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplExpandITUNarrowRange:
- statement("template<typename T>");
- statement("inline vec<T, 4> spvExpandITUNarrowRange(vec<T, 4> ycbcr, int n)");
- begin_scope();
- statement("ycbcr.g = (ycbcr.g * (exp2(T(n)) - 1) - ldexp(T(16), n - 8))/ldexp(T(219), n - 8);");
- statement("ycbcr.br = (ycbcr.br * (exp2(T(n)) - 1) - ldexp(T(128), n - 8))/ldexp(T(224), n - 8);");
- statement("return ycbcr;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplConvertYCbCrBT709:
- statement("// cf. Khronos Data Format Specification, section 15.1.1");
- statement("constant float3x3 spvBT709Factors = {{1, 1, 1}, {0, -0.13397432/0.7152, 1.8556}, {1.5748, "
- "-0.33480248/0.7152, 0}};");
- statement("");
- statement("template<typename T>");
- statement("inline vec<T, 4> spvConvertYCbCrBT709(vec<T, 4> ycbcr)");
- begin_scope();
- statement("vec<T, 4> rgba;");
- statement("rgba.rgb = vec<T, 3>(spvBT709Factors * ycbcr.gbr);");
- statement("rgba.a = ycbcr.a;");
- statement("return rgba;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplConvertYCbCrBT601:
- statement("// cf. Khronos Data Format Specification, section 15.1.2");
- statement("constant float3x3 spvBT601Factors = {{1, 1, 1}, {0, -0.202008/0.587, 1.772}, {1.402, "
- "-0.419198/0.587, 0}};");
- statement("");
- statement("template<typename T>");
- statement("inline vec<T, 4> spvConvertYCbCrBT601(vec<T, 4> ycbcr)");
- begin_scope();
- statement("vec<T, 4> rgba;");
- statement("rgba.rgb = vec<T, 3>(spvBT601Factors * ycbcr.gbr);");
- statement("rgba.a = ycbcr.a;");
- statement("return rgba;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplConvertYCbCrBT2020:
- statement("// cf. Khronos Data Format Specification, section 15.1.3");
- statement("constant float3x3 spvBT2020Factors = {{1, 1, 1}, {0, -0.11156702/0.6780, 1.8814}, {1.4746, "
- "-0.38737742/0.6780, 0}};");
- statement("");
- statement("template<typename T>");
- statement("inline vec<T, 4> spvConvertYCbCrBT2020(vec<T, 4> ycbcr)");
- begin_scope();
- statement("vec<T, 4> rgba;");
- statement("rgba.rgb = vec<T, 3>(spvBT2020Factors * ycbcr.gbr);");
- statement("rgba.a = ycbcr.a;");
- statement("return rgba;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplDynamicImageSampler:
- statement("enum class spvFormatResolution");
- begin_scope();
- statement("_444 = 0,");
- statement("_422,");
- statement("_420");
- end_scope_decl();
- statement("");
- statement("enum class spvChromaFilter");
- begin_scope();
- statement("nearest = 0,");
- statement("linear");
- end_scope_decl();
- statement("");
- statement("enum class spvXChromaLocation");
- begin_scope();
- statement("cosited_even = 0,");
- statement("midpoint");
- end_scope_decl();
- statement("");
- statement("enum class spvYChromaLocation");
- begin_scope();
- statement("cosited_even = 0,");
- statement("midpoint");
- end_scope_decl();
- statement("");
- statement("enum class spvYCbCrModelConversion");
- begin_scope();
- statement("rgb_identity = 0,");
- statement("ycbcr_identity,");
- statement("ycbcr_bt_709,");
- statement("ycbcr_bt_601,");
- statement("ycbcr_bt_2020");
- end_scope_decl();
- statement("");
- statement("enum class spvYCbCrRange");
- begin_scope();
- statement("itu_full = 0,");
- statement("itu_narrow");
- end_scope_decl();
- statement("");
- statement("struct spvComponentBits");
- begin_scope();
- statement("constexpr explicit spvComponentBits(int v) thread : value(v) {}");
- statement("uchar value : 6;");
- end_scope_decl();
- statement("// A class corresponding to metal::sampler which holds sampler");
- statement("// Y'CbCr conversion info.");
- statement("struct spvYCbCrSampler");
- begin_scope();
- statement("constexpr spvYCbCrSampler() thread : val(build()) {}");
- statement("template<typename... Ts>");
- statement("constexpr spvYCbCrSampler(Ts... t) thread : val(build(t...)) {}");
- statement("constexpr spvYCbCrSampler(const thread spvYCbCrSampler& s) thread = default;");
- statement("");
- statement("spvFormatResolution get_resolution() const thread");
- begin_scope();
- statement("return spvFormatResolution((val & resolution_mask) >> resolution_base);");
- end_scope();
- statement("spvChromaFilter get_chroma_filter() const thread");
- begin_scope();
- statement("return spvChromaFilter((val & chroma_filter_mask) >> chroma_filter_base);");
- end_scope();
- statement("spvXChromaLocation get_x_chroma_offset() const thread");
- begin_scope();
- statement("return spvXChromaLocation((val & x_chroma_off_mask) >> x_chroma_off_base);");
- end_scope();
- statement("spvYChromaLocation get_y_chroma_offset() const thread");
- begin_scope();
- statement("return spvYChromaLocation((val & y_chroma_off_mask) >> y_chroma_off_base);");
- end_scope();
- statement("spvYCbCrModelConversion get_ycbcr_model() const thread");
- begin_scope();
- statement("return spvYCbCrModelConversion((val & ycbcr_model_mask) >> ycbcr_model_base);");
- end_scope();
- statement("spvYCbCrRange get_ycbcr_range() const thread");
- begin_scope();
- statement("return spvYCbCrRange((val & ycbcr_range_mask) >> ycbcr_range_base);");
- end_scope();
- statement("int get_bpc() const thread { return (val & bpc_mask) >> bpc_base; }");
- statement("");
- statement("private:");
- statement("ushort val;");
- statement("");
- statement("constexpr static constant ushort resolution_bits = 2;");
- statement("constexpr static constant ushort chroma_filter_bits = 2;");
- statement("constexpr static constant ushort x_chroma_off_bit = 1;");
- statement("constexpr static constant ushort y_chroma_off_bit = 1;");
- statement("constexpr static constant ushort ycbcr_model_bits = 3;");
- statement("constexpr static constant ushort ycbcr_range_bit = 1;");
- statement("constexpr static constant ushort bpc_bits = 6;");
- statement("");
- statement("constexpr static constant ushort resolution_base = 0;");
- statement("constexpr static constant ushort chroma_filter_base = 2;");
- statement("constexpr static constant ushort x_chroma_off_base = 4;");
- statement("constexpr static constant ushort y_chroma_off_base = 5;");
- statement("constexpr static constant ushort ycbcr_model_base = 6;");
- statement("constexpr static constant ushort ycbcr_range_base = 9;");
- statement("constexpr static constant ushort bpc_base = 10;");
- statement("");
- statement(
- "constexpr static constant ushort resolution_mask = ((1 << resolution_bits) - 1) << resolution_base;");
- statement("constexpr static constant ushort chroma_filter_mask = ((1 << chroma_filter_bits) - 1) << "
- "chroma_filter_base;");
- statement("constexpr static constant ushort x_chroma_off_mask = ((1 << x_chroma_off_bit) - 1) << "
- "x_chroma_off_base;");
- statement("constexpr static constant ushort y_chroma_off_mask = ((1 << y_chroma_off_bit) - 1) << "
- "y_chroma_off_base;");
- statement("constexpr static constant ushort ycbcr_model_mask = ((1 << ycbcr_model_bits) - 1) << "
- "ycbcr_model_base;");
- statement("constexpr static constant ushort ycbcr_range_mask = ((1 << ycbcr_range_bit) - 1) << "
- "ycbcr_range_base;");
- statement("constexpr static constant ushort bpc_mask = ((1 << bpc_bits) - 1) << bpc_base;");
- statement("");
- statement("static constexpr ushort build()");
- begin_scope();
- statement("return 0;");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvFormatResolution res, Ts... t)");
- begin_scope();
- statement("return (ushort(res) << resolution_base) | (build(t...) & ~resolution_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvChromaFilter filt, Ts... t)");
- begin_scope();
- statement("return (ushort(filt) << chroma_filter_base) | (build(t...) & ~chroma_filter_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvXChromaLocation loc, Ts... t)");
- begin_scope();
- statement("return (ushort(loc) << x_chroma_off_base) | (build(t...) & ~x_chroma_off_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvYChromaLocation loc, Ts... t)");
- begin_scope();
- statement("return (ushort(loc) << y_chroma_off_base) | (build(t...) & ~y_chroma_off_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvYCbCrModelConversion model, Ts... t)");
- begin_scope();
- statement("return (ushort(model) << ycbcr_model_base) | (build(t...) & ~ycbcr_model_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvYCbCrRange range, Ts... t)");
- begin_scope();
- statement("return (ushort(range) << ycbcr_range_base) | (build(t...) & ~ycbcr_range_mask);");
- end_scope();
- statement("");
- statement("template<typename... Ts>");
- statement("static constexpr ushort build(spvComponentBits bpc, Ts... t)");
- begin_scope();
- statement("return (ushort(bpc.value) << bpc_base) | (build(t...) & ~bpc_mask);");
- end_scope();
- end_scope_decl();
- statement("");
- statement("// A class which can hold up to three textures and a sampler, including");
- statement("// Y'CbCr conversion info, used to pass combined image-samplers");
- statement("// dynamically to functions.");
- statement("template<typename T>");
- statement("struct spvDynamicImageSampler");
- begin_scope();
- statement("texture2d<T> plane0;");
- statement("texture2d<T> plane1;");
- statement("texture2d<T> plane2;");
- statement("sampler samp;");
- statement("spvYCbCrSampler ycbcr_samp;");
- statement("uint swizzle = 0;");
- statement("");
- if (msl_options.swizzle_texture_samples)
- {
- statement("constexpr spvDynamicImageSampler(texture2d<T> tex, sampler samp, uint sw) thread :");
- statement(" plane0(tex), samp(samp), swizzle(sw) {}");
- }
- else
- {
- statement("constexpr spvDynamicImageSampler(texture2d<T> tex, sampler samp) thread :");
- statement(" plane0(tex), samp(samp) {}");
- }
- statement("constexpr spvDynamicImageSampler(texture2d<T> tex, sampler samp, spvYCbCrSampler ycbcr_samp, "
- "uint sw) thread :");
- statement(" plane0(tex), samp(samp), ycbcr_samp(ycbcr_samp), swizzle(sw) {}");
- statement("constexpr spvDynamicImageSampler(texture2d<T> plane0, texture2d<T> plane1,");
- statement(" sampler samp, spvYCbCrSampler ycbcr_samp, uint sw) thread :");
- statement(" plane0(plane0), plane1(plane1), samp(samp), ycbcr_samp(ycbcr_samp), swizzle(sw) {}");
- statement(
- "constexpr spvDynamicImageSampler(texture2d<T> plane0, texture2d<T> plane1, texture2d<T> plane2,");
- statement(" sampler samp, spvYCbCrSampler ycbcr_samp, uint sw) thread :");
- statement(" plane0(plane0), plane1(plane1), plane2(plane2), samp(samp), ycbcr_samp(ycbcr_samp), "
- "swizzle(sw) {}");
- statement("");
- // XXX This is really hard to follow... I've left comments to make it a bit easier.
- statement("template<typename... LodOptions>");
- statement("vec<T, 4> do_sample(float2 coord, LodOptions... options) const thread");
- begin_scope();
- statement("if (!is_null_texture(plane1))");
- begin_scope();
- statement("if (ycbcr_samp.get_resolution() == spvFormatResolution::_444 ||");
- statement(" ycbcr_samp.get_chroma_filter() == spvChromaFilter::nearest)");
- begin_scope();
- statement("if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructNearest(plane0, plane1, plane2, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- statement(
- "return spvChromaReconstructNearest(plane0, plane1, samp, coord, spvForward<LodOptions>(options)...);");
- end_scope(); // if (resolution == 422 || chroma_filter == nearest)
- statement("switch (ycbcr_samp.get_resolution())");
- begin_scope();
- statement("case spvFormatResolution::_444: break;");
- statement("case spvFormatResolution::_422:");
- begin_scope();
- statement("switch (ycbcr_samp.get_x_chroma_offset())");
- begin_scope();
- statement("case spvXChromaLocation::cosited_even:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear422CositedEven(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear422CositedEven(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- statement("case spvXChromaLocation::midpoint:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear422Midpoint(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear422Midpoint(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- end_scope(); // switch (x_chroma_offset)
- end_scope(); // case 422:
- statement("case spvFormatResolution::_420:");
- begin_scope();
- statement("switch (ycbcr_samp.get_x_chroma_offset())");
- begin_scope();
- statement("case spvXChromaLocation::cosited_even:");
- begin_scope();
- statement("switch (ycbcr_samp.get_y_chroma_offset())");
- begin_scope();
- statement("case spvYChromaLocation::cosited_even:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear420XCositedEvenYCositedEven(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear420XCositedEvenYCositedEven(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- statement("case spvYChromaLocation::midpoint:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear420XCositedEvenYMidpoint(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear420XCositedEvenYMidpoint(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- end_scope(); // switch (y_chroma_offset)
- end_scope(); // case x::cosited_even:
- statement("case spvXChromaLocation::midpoint:");
- begin_scope();
- statement("switch (ycbcr_samp.get_y_chroma_offset())");
- begin_scope();
- statement("case spvYChromaLocation::cosited_even:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear420XMidpointYCositedEven(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear420XMidpointYCositedEven(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- statement("case spvYChromaLocation::midpoint:");
- statement(" if (!is_null_texture(plane2))");
- statement(" return spvChromaReconstructLinear420XMidpointYMidpoint(");
- statement(" plane0, plane1, plane2, samp,");
- statement(" coord, spvForward<LodOptions>(options)...);");
- statement(" return spvChromaReconstructLinear420XMidpointYMidpoint(");
- statement(" plane0, plane1, samp, coord,");
- statement(" spvForward<LodOptions>(options)...);");
- end_scope(); // switch (y_chroma_offset)
- end_scope(); // case x::midpoint
- end_scope(); // switch (x_chroma_offset)
- end_scope(); // case 420:
- end_scope(); // switch (resolution)
- end_scope(); // if (multiplanar)
- statement("return plane0.sample(samp, coord, spvForward<LodOptions>(options)...);");
- end_scope(); // do_sample()
- statement("template <typename... LodOptions>");
- statement("vec<T, 4> sample(float2 coord, LodOptions... options) const thread");
- begin_scope();
- statement(
- "vec<T, 4> s = spvTextureSwizzle(do_sample(coord, spvForward<LodOptions>(options)...), swizzle);");
- statement("if (ycbcr_samp.get_ycbcr_model() == spvYCbCrModelConversion::rgb_identity)");
- statement(" return s;");
- statement("");
- statement("switch (ycbcr_samp.get_ycbcr_range())");
- begin_scope();
- statement("case spvYCbCrRange::itu_full:");
- statement(" s = spvExpandITUFullRange(s, ycbcr_samp.get_bpc());");
- statement(" break;");
- statement("case spvYCbCrRange::itu_narrow:");
- statement(" s = spvExpandITUNarrowRange(s, ycbcr_samp.get_bpc());");
- statement(" break;");
- end_scope();
- statement("");
- statement("switch (ycbcr_samp.get_ycbcr_model())");
- begin_scope();
- statement("case spvYCbCrModelConversion::rgb_identity:"); // Silence Clang warning
- statement("case spvYCbCrModelConversion::ycbcr_identity:");
- statement(" return s;");
- statement("case spvYCbCrModelConversion::ycbcr_bt_709:");
- statement(" return spvConvertYCbCrBT709(s);");
- statement("case spvYCbCrModelConversion::ycbcr_bt_601:");
- statement(" return spvConvertYCbCrBT601(s);");
- statement("case spvYCbCrModelConversion::ycbcr_bt_2020:");
- statement(" return spvConvertYCbCrBT2020(s);");
- end_scope();
- end_scope();
- statement("");
- // Sampler Y'CbCr conversion forbids offsets.
- statement("vec<T, 4> sample(float2 coord, int2 offset) const thread");
- begin_scope();
- if (msl_options.swizzle_texture_samples)
- statement("return spvTextureSwizzle(plane0.sample(samp, coord, offset), swizzle);");
- else
- statement("return plane0.sample(samp, coord, offset);");
- end_scope();
- statement("template<typename lod_options>");
- statement("vec<T, 4> sample(float2 coord, lod_options options, int2 offset) const thread");
- begin_scope();
- if (msl_options.swizzle_texture_samples)
- statement("return spvTextureSwizzle(plane0.sample(samp, coord, options, offset), swizzle);");
- else
- statement("return plane0.sample(samp, coord, options, offset);");
- end_scope();
- statement("#if __HAVE_MIN_LOD_CLAMP__");
- statement("vec<T, 4> sample(float2 coord, bias b, min_lod_clamp min_lod, int2 offset) const thread");
- begin_scope();
- statement("return plane0.sample(samp, coord, b, min_lod, offset);");
- end_scope();
- statement(
- "vec<T, 4> sample(float2 coord, gradient2d grad, min_lod_clamp min_lod, int2 offset) const thread");
- begin_scope();
- statement("return plane0.sample(samp, coord, grad, min_lod, offset);");
- end_scope();
- statement("#endif");
- statement("");
- // Y'CbCr conversion forbids all operations but sampling.
- statement("vec<T, 4> read(uint2 coord, uint lod = 0) const thread");
- begin_scope();
- statement("return plane0.read(coord, lod);");
- end_scope();
- statement("");
- statement("vec<T, 4> gather(float2 coord, int2 offset = int2(0), component c = component::x) const thread");
- begin_scope();
- if (msl_options.swizzle_texture_samples)
- statement("return spvGatherSwizzle(plane0, samp, swizzle, c, coord, offset);");
- else
- statement("return plane0.gather(samp, coord, offset, c);");
- end_scope();
- end_scope_decl();
- statement("");
- break;
- case SPVFuncImplRayQueryIntersectionParams:
- statement("intersection_params spvMakeIntersectionParams(uint flags)");
- begin_scope();
- statement("intersection_params ip;");
- statement("if ((flags & ", RayFlagsOpaqueKHRMask, ") != 0)");
- statement(" ip.force_opacity(forced_opacity::opaque);");
- statement("if ((flags & ", RayFlagsNoOpaqueKHRMask, ") != 0)");
- statement(" ip.force_opacity(forced_opacity::non_opaque);");
- statement("if ((flags & ", RayFlagsTerminateOnFirstHitKHRMask, ") != 0)");
- statement(" ip.accept_any_intersection(true);");
- // RayFlagsSkipClosestHitShaderKHRMask is not available in MSL
- statement("if ((flags & ", RayFlagsCullBackFacingTrianglesKHRMask, ") != 0)");
- statement(" ip.set_triangle_cull_mode(triangle_cull_mode::back);");
- statement("if ((flags & ", RayFlagsCullFrontFacingTrianglesKHRMask, ") != 0)");
- statement(" ip.set_triangle_cull_mode(triangle_cull_mode::front);");
- statement("if ((flags & ", RayFlagsCullOpaqueKHRMask, ") != 0)");
- statement(" ip.set_opacity_cull_mode(opacity_cull_mode::opaque);");
- statement("if ((flags & ", RayFlagsCullNoOpaqueKHRMask, ") != 0)");
- statement(" ip.set_opacity_cull_mode(opacity_cull_mode::non_opaque);");
- statement("if ((flags & ", RayFlagsSkipTrianglesKHRMask, ") != 0)");
- statement(" ip.set_geometry_cull_mode(geometry_cull_mode::triangle);");
- statement("if ((flags & ", RayFlagsSkipAABBsKHRMask, ") != 0)");
- statement(" ip.set_geometry_cull_mode(geometry_cull_mode::bounding_box);");
- statement("return ip;");
- end_scope();
- statement("");
- break;
- case SPVFuncImplVariableDescriptor:
- statement("template<typename T>");
- statement("struct spvDescriptor");
- begin_scope();
- statement("T value;");
- end_scope_decl();
- statement("");
- break;
- case SPVFuncImplVariableSizedDescriptor:
- statement("template<typename T>");
- statement("struct spvBufferDescriptor");
- begin_scope();
- statement("T value;");
- statement("int length;");
- statement("const device T& operator -> () const device");
- begin_scope();
- statement("return value;");
- end_scope();
- statement("const device T& operator * () const device");
- begin_scope();
- statement("return value;");
- end_scope();
- end_scope_decl();
- statement("");
- break;
- case SPVFuncImplVariableDescriptorArray:
- if (spv_function_implementations.count(SPVFuncImplVariableDescriptor) != 0)
- {
- statement("template<typename T>");
- statement("struct spvDescriptorArray");
- begin_scope();
- statement("spvDescriptorArray(const device spvDescriptor<T>* ptr) : ptr(&ptr->value)");
- begin_scope();
- end_scope();
- statement("const device T& operator [] (size_t i) const");
- begin_scope();
- statement("return ptr[i];");
- end_scope();
- statement("const device T* ptr;");
- end_scope_decl();
- statement("");
- }
- else
- {
- statement("template<typename T>");
- statement("struct spvDescriptorArray;");
- statement("");
- }
- if (msl_options.runtime_array_rich_descriptor &&
- spv_function_implementations.count(SPVFuncImplVariableSizedDescriptor) != 0)
- {
- statement("template<typename T>");
- statement("struct spvDescriptorArray<device T*>");
- begin_scope();
- statement("spvDescriptorArray(const device spvBufferDescriptor<device T*>* ptr) : ptr(ptr)");
- begin_scope();
- end_scope();
- statement("const device T* operator [] (size_t i) const");
- begin_scope();
- statement("return ptr[i].value;");
- end_scope();
- statement("const int length(int i) const");
- begin_scope();
- statement("return ptr[i].length;");
- end_scope();
- statement("const device spvBufferDescriptor<device T*>* ptr;");
- end_scope_decl();
- statement("");
- }
- break;
- case SPVFuncImplPaddedStd140:
- // .data is used in access chain.
- statement("template <typename T>");
- statement("struct spvPaddedStd140 { alignas(16) T data; };");
- statement("template <typename T, int n>");
- statement("using spvPaddedStd140Matrix = spvPaddedStd140<T>[n];");
- statement("");
- break;
- case SPVFuncImplReduceAdd:
- // Metal doesn't support __builtin_reduce_add or simd_reduce_add, so we need this.
- // Metal also doesn't support the other vector builtins, which would have been useful to make this a single template.
- statement("template <typename T>");
- statement("T reduce_add(vec<T, 2> v) { return v.x + v.y; }");
- statement("template <typename T>");
- statement("T reduce_add(vec<T, 3> v) { return v.x + v.y + v.z; }");
- statement("template <typename T>");
- statement("T reduce_add(vec<T, 4> v) { return v.x + v.y + v.z + v.w; }");
- statement("");
- break;
- case SPVFuncImplImageFence:
- statement("template <typename ImageT>");
- statement("void spvImageFence(ImageT img) { img.fence(); }");
- statement("");
- break;
- case SPVFuncImplTextureCast:
- statement("template <typename T, typename U>");
- statement("T spvTextureCast(U img)");
- begin_scope();
- // MSL complains if you try to cast the texture itself, but casting the reference type is ... ok? *shrug*
- // Gotta go what you gotta do I suppose.
- statement("return reinterpret_cast<thread const T &>(img);");
- end_scope();
- statement("");
- break;
- default:
- break;
- }
- }
- }
- static string inject_top_level_storage_qualifier(const string &expr, const string &qualifier)
- {
- // Easier to do this through text munging since the qualifier does not exist in the type system at all,
- // and plumbing in all that information is not very helpful.
- size_t last_reference = expr.find_last_of('&');
- size_t last_pointer = expr.find_last_of('*');
- size_t last_significant = string::npos;
- if (last_reference == string::npos)
- last_significant = last_pointer;
- else if (last_pointer == string::npos)
- last_significant = last_reference;
- else
- last_significant = max<size_t>(last_reference, last_pointer);
- if (last_significant == string::npos)
- return join(qualifier, " ", expr);
- else
- {
- return join(expr.substr(0, last_significant + 1), " ",
- qualifier, expr.substr(last_significant + 1, string::npos));
- }
- }
- void CompilerMSL::declare_constant_arrays()
- {
- bool fully_inlined = ir.ids_for_type[TypeFunction].size() == 1;
- // MSL cannot declare arrays inline (except when declaring a variable), so we must move them out to
- // global constants directly, so we are able to use constants as variable expressions.
- bool emitted = false;
- ir.for_each_typed_id<SPIRConstant>([&](uint32_t, SPIRConstant &c) {
- if (c.specialization)
- return;
- auto &type = this->get<SPIRType>(c.constant_type);
- // Constant arrays of non-primitive types (i.e. matrices) won't link properly into Metal libraries.
- // FIXME: However, hoisting constants to main() means we need to pass down constant arrays to leaf functions if they are used there.
- // If there are multiple functions in the module, drop this case to avoid breaking use cases which do not need to
- // link into Metal libraries. This is hacky.
- if (is_array(type) && (!fully_inlined || is_scalar(type) || is_vector(type)))
- {
- add_resource_name(c.self);
- auto name = to_name(c.self);
- statement(inject_top_level_storage_qualifier(variable_decl(type, name), "constant"),
- " = ", constant_expression(c), ";");
- emitted = true;
- }
- });
- if (emitted)
- statement("");
- }
- // Constant arrays of non-primitive types (i.e. matrices) won't link properly into Metal libraries
- void CompilerMSL::declare_complex_constant_arrays()
- {
- // If we do not have a fully inlined module, we did not opt in to
- // declaring constant arrays of complex types. See CompilerMSL::declare_constant_arrays().
- bool fully_inlined = ir.ids_for_type[TypeFunction].size() == 1;
- if (!fully_inlined)
- return;
- // MSL cannot declare arrays inline (except when declaring a variable), so we must move them out to
- // global constants directly, so we are able to use constants as variable expressions.
- bool emitted = false;
- ir.for_each_typed_id<SPIRConstant>([&](uint32_t, SPIRConstant &c) {
- if (c.specialization)
- return;
- auto &type = this->get<SPIRType>(c.constant_type);
- if (is_array(type) && !(is_scalar(type) || is_vector(type)))
- {
- add_resource_name(c.self);
- auto name = to_name(c.self);
- statement("", variable_decl(type, name), " = ", constant_expression(c), ";");
- emitted = true;
- }
- });
- if (emitted)
- statement("");
- }
- void CompilerMSL::emit_resources()
- {
- declare_constant_arrays();
- // Emit the special [[stage_in]] and [[stage_out]] interface blocks which we created.
- emit_interface_block(stage_out_var_id);
- emit_interface_block(patch_stage_out_var_id);
- emit_interface_block(stage_in_var_id);
- emit_interface_block(patch_stage_in_var_id);
- }
- // Emit declarations for the specialization Metal function constants
- void CompilerMSL::emit_specialization_constants_and_structs()
- {
- SpecializationConstant wg_x, wg_y, wg_z;
- ID workgroup_size_id = get_work_group_size_specialization_constants(wg_x, wg_y, wg_z);
- bool emitted = false;
- unordered_set<uint32_t> declared_structs;
- unordered_set<uint32_t> aligned_structs;
- // First, we need to deal with scalar block layout.
- // It is possible that a struct may have to be placed at an alignment which does not match the innate alignment of the struct itself.
- // In that case, if such a case exists for a struct, we must force that all elements of the struct become packed_ types.
- // This makes the struct alignment as small as physically possible.
- // When we actually align the struct later, we can insert padding as necessary to make the packed members behave like normally aligned types.
- ir.for_each_typed_id<SPIRType>([&](uint32_t type_id, const SPIRType &type) {
- if (type.basetype == SPIRType::Struct &&
- has_extended_decoration(type_id, SPIRVCrossDecorationBufferBlockRepacked))
- mark_scalar_layout_structs(type);
- });
- bool builtin_block_type_is_required = false;
- // Very special case. If gl_PerVertex is initialized as an array (tessellation)
- // we have to potentially emit the gl_PerVertex struct type so that we can emit a constant LUT.
- ir.for_each_typed_id<SPIRConstant>([&](uint32_t, SPIRConstant &c) {
- auto &type = this->get<SPIRType>(c.constant_type);
- if (is_array(type) && has_decoration(type.self, DecorationBlock) && is_builtin_type(type))
- builtin_block_type_is_required = true;
- });
- // Very particular use of the soft loop lock.
- // align_struct may need to create custom types on the fly, but we don't care about
- // these types for purpose of iterating over them in ir.ids_for_type and friends.
- auto loop_lock = ir.create_loop_soft_lock();
- // Physical storage buffer pointers can have cyclical references,
- // so emit forward declarations of them before other structs.
- // Ignore type_id because we want the underlying struct type from the pointer.
- ir.for_each_typed_id<SPIRType>([&](uint32_t /* type_id */, const SPIRType &type) {
- if (type.basetype == SPIRType::Struct &&
- type.pointer && type.storage == StorageClassPhysicalStorageBuffer &&
- declared_structs.count(type.self) == 0)
- {
- statement("struct ", to_name(type.self), ";");
- declared_structs.insert(type.self);
- emitted = true;
- }
- });
- if (emitted)
- statement("");
- emitted = false;
- declared_structs.clear();
- // It is possible to have multiple spec constants that use the same spec constant ID.
- // The most common cause of this is defining spec constants in GLSL while also declaring
- // the workgroup size to use those spec constants. But, Metal forbids declaring more than
- // one variable with the same function constant ID.
- // In this case, we must only declare one variable with the [[function_constant(id)]]
- // attribute, and use its initializer to initialize all the spec constants with
- // that ID.
- std::unordered_map<uint32_t, ConstantID> unique_func_constants;
- for (auto &id_ : ir.ids_for_constant_undef_or_type)
- {
- auto &id = ir.ids[id_];
- if (id.get_type() == TypeConstant)
- {
- auto &c = id.get<SPIRConstant>();
- if (c.self == workgroup_size_id)
- {
- // TODO: This can be expressed as a [[threads_per_threadgroup]] input semantic, but we need to know
- // the work group size at compile time in SPIR-V, and [[threads_per_threadgroup]] would need to be passed around as a global.
- // The work group size may be a specialization constant.
- statement("constant uint3 ", builtin_to_glsl(BuiltInWorkgroupSize, StorageClassWorkgroup),
- " [[maybe_unused]] = ", constant_expression(get<SPIRConstant>(workgroup_size_id)), ";");
- emitted = true;
- }
- else if (c.specialization)
- {
- auto &type = get<SPIRType>(c.constant_type);
- string sc_type_name = type_to_glsl(type);
- add_resource_name(c.self);
- string sc_name = to_name(c.self);
- // Function constants are only supported in MSL 1.2 and later.
- // If we don't support it just declare the "default" directly.
- // This "default" value can be overridden to the true specialization constant by the API user.
- // Specialization constants which are used as array length expressions cannot be function constants in MSL,
- // so just fall back to macros.
- if (msl_options.supports_msl_version(1, 2) && has_decoration(c.self, DecorationSpecId) &&
- !c.is_used_as_array_length)
- {
- // Only scalar, non-composite values can be function constants.
- uint32_t constant_id = get_decoration(c.self, DecorationSpecId);
- if (!unique_func_constants.count(constant_id))
- unique_func_constants.insert(make_pair(constant_id, c.self));
- SPIRType::BaseType sc_tmp_type = expression_type(unique_func_constants[constant_id]).basetype;
- string sc_tmp_name = to_name(unique_func_constants[constant_id]) + "_tmp";
- if (unique_func_constants[constant_id] == c.self)
- statement("constant ", sc_type_name, " ", sc_tmp_name, " [[function_constant(", constant_id,
- ")]];");
- statement("constant ", sc_type_name, " ", sc_name, " = is_function_constant_defined(", sc_tmp_name,
- ") ? ", bitcast_expression(type, sc_tmp_type, sc_tmp_name), " : ", constant_expression(c),
- ";");
- }
- else if (has_decoration(c.self, DecorationSpecId))
- {
- // Fallback to macro overrides.
- c.specialization_constant_macro_name =
- constant_value_macro_name(get_decoration(c.self, DecorationSpecId));
- statement("#ifndef ", c.specialization_constant_macro_name);
- statement("#define ", c.specialization_constant_macro_name, " ", constant_expression(c));
- statement("#endif");
- statement("constant ", sc_type_name, " ", sc_name, " = ", c.specialization_constant_macro_name,
- ";");
- }
- else
- {
- // Composite specialization constants must be built from other specialization constants.
- statement("constant ", sc_type_name, " ", sc_name, " = ", constant_expression(c), ";");
- }
- emitted = true;
- }
- }
- else if (id.get_type() == TypeConstantOp)
- {
- auto &c = id.get<SPIRConstantOp>();
- auto &type = get<SPIRType>(c.basetype);
- add_resource_name(c.self);
- auto name = to_name(c.self);
- statement("constant ", variable_decl(type, name), " = ", constant_op_expression(c), ";");
- emitted = true;
- }
- else if (id.get_type() == TypeType)
- {
- // Output non-builtin interface structs. These include local function structs
- // and structs nested within uniform and read-write buffers.
- auto &type = id.get<SPIRType>();
- TypeID type_id = type.self;
- bool is_struct = (type.basetype == SPIRType::Struct) && type.array.empty() && !type.pointer;
- bool is_block =
- has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock);
- bool is_builtin_block = is_block && is_builtin_type(type);
- bool is_declarable_struct = is_struct && (!is_builtin_block || builtin_block_type_is_required);
- // We'll declare this later.
- if (stage_out_var_id && get_stage_out_struct_type().self == type_id)
- is_declarable_struct = false;
- if (patch_stage_out_var_id && get_patch_stage_out_struct_type().self == type_id)
- is_declarable_struct = false;
- if (stage_in_var_id && get_stage_in_struct_type().self == type_id)
- is_declarable_struct = false;
- if (patch_stage_in_var_id && get_patch_stage_in_struct_type().self == type_id)
- is_declarable_struct = false;
- // Special case. Declare builtin struct anyways if we need to emit a threadgroup version of it.
- if (stage_out_masked_builtin_type_id == type_id)
- is_declarable_struct = true;
- // Align and emit declarable structs...but avoid declaring each more than once.
- if (is_declarable_struct && declared_structs.count(type_id) == 0)
- {
- if (emitted)
- statement("");
- emitted = false;
- declared_structs.insert(type_id);
- if (has_extended_decoration(type_id, SPIRVCrossDecorationBufferBlockRepacked))
- align_struct(type, aligned_structs);
- // Make sure we declare the underlying struct type, and not the "decorated" type with pointers, etc.
- emit_struct(get<SPIRType>(type_id));
- }
- }
- else if (id.get_type() == TypeUndef)
- {
- auto &undef = id.get<SPIRUndef>();
- auto &type = get<SPIRType>(undef.basetype);
- // OpUndef can be void for some reason ...
- if (type.basetype == SPIRType::Void)
- return;
- // Undefined global memory is not allowed in MSL.
- // Declare constant and init to zeros. Use {}, as global constructors can break Metal.
- statement(
- inject_top_level_storage_qualifier(variable_decl(type, to_name(undef.self), undef.self), "constant"),
- " = {};");
- emitted = true;
- }
- }
- if (emitted)
- statement("");
- }
- void CompilerMSL::emit_binary_ptr_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op)
- {
- bool forward = should_forward(op0) && should_forward(op1);
- emit_op(result_type, result_id, join(to_ptr_expression(op0), " ", op, " ", to_ptr_expression(op1)), forward);
- inherit_expression_dependencies(result_id, op0);
- inherit_expression_dependencies(result_id, op1);
- }
- string CompilerMSL::to_ptr_expression(uint32_t id, bool register_expression_read)
- {
- auto *e = maybe_get<SPIRExpression>(id);
- auto expr = enclose_expression(e && e->need_transpose ? e->expression : to_expression(id, register_expression_read));
- if (!should_dereference(id))
- expr = address_of_expression(expr);
- return expr;
- }
- void CompilerMSL::emit_binary_unord_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
- const char *op)
- {
- bool forward = should_forward(op0) && should_forward(op1);
- emit_op(result_type, result_id,
- join("(isunordered(", to_enclosed_unpacked_expression(op0), ", ", to_enclosed_unpacked_expression(op1),
- ") || ", to_enclosed_unpacked_expression(op0), " ", op, " ", to_enclosed_unpacked_expression(op1),
- ")"),
- forward);
- inherit_expression_dependencies(result_id, op0);
- inherit_expression_dependencies(result_id, op1);
- }
- bool CompilerMSL::emit_tessellation_io_load(uint32_t result_type_id, uint32_t id, uint32_t ptr)
- {
- auto &ptr_type = expression_type(ptr);
- auto &result_type = get<SPIRType>(result_type_id);
- if (ptr_type.storage != StorageClassInput && ptr_type.storage != StorageClassOutput)
- return false;
- if (ptr_type.storage == StorageClassOutput && is_tese_shader())
- return false;
- if (has_decoration(ptr, DecorationPatch))
- return false;
- bool ptr_is_io_variable = ir.ids[ptr].get_type() == TypeVariable;
- bool flattened_io = variable_storage_requires_stage_io(ptr_type.storage);
- bool flat_data_type = flattened_io &&
- (is_matrix(result_type) || is_array(result_type) || result_type.basetype == SPIRType::Struct);
- // Edge case, even with multi-patch workgroups, we still need to unroll load
- // if we're loading control points directly.
- if (ptr_is_io_variable && is_array(result_type))
- flat_data_type = true;
- if (!flat_data_type)
- return false;
- // Now, we must unflatten a composite type and take care of interleaving array access with gl_in/gl_out.
- // Lots of painful code duplication since we *really* should not unroll these kinds of loads in entry point fixup
- // unless we're forced to do this when the code is emitting inoptimal OpLoads.
- string expr;
- uint32_t interface_index = get_extended_decoration(ptr, SPIRVCrossDecorationInterfaceMemberIndex);
- auto *var = maybe_get_backing_variable(ptr);
- auto &expr_type = get_pointee_type(ptr_type.self);
- const auto &iface_type = expression_type(stage_in_ptr_var_id);
- if (!flattened_io)
- {
- // Simplest case for multi-patch workgroups, just unroll array as-is.
- if (interface_index == uint32_t(-1))
- return false;
- expr += type_to_glsl(result_type) + "({ ";
- uint32_t num_control_points = to_array_size_literal(result_type, uint32_t(result_type.array.size()) - 1);
- for (uint32_t i = 0; i < num_control_points; i++)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- if (i + 1 < num_control_points)
- expr += ", ";
- }
- expr += " })";
- }
- else if (result_type.array.size() > 2)
- {
- SPIRV_CROSS_THROW("Cannot load tessellation IO variables with more than 2 dimensions.");
- }
- else if (result_type.array.size() == 2)
- {
- if (!ptr_is_io_variable)
- SPIRV_CROSS_THROW("Loading an array-of-array must be loaded directly from an IO variable.");
- if (interface_index == uint32_t(-1))
- SPIRV_CROSS_THROW("Interface index is unknown. Cannot continue.");
- if (result_type.basetype == SPIRType::Struct || is_matrix(result_type))
- SPIRV_CROSS_THROW("Cannot load array-of-array of composite type in tessellation IO.");
- expr += type_to_glsl(result_type) + "({ ";
- uint32_t num_control_points = to_array_size_literal(result_type, 1);
- uint32_t base_interface_index = interface_index;
- auto &sub_type = get<SPIRType>(result_type.parent_type);
- for (uint32_t i = 0; i < num_control_points; i++)
- {
- expr += type_to_glsl(sub_type) + "({ ";
- interface_index = base_interface_index;
- uint32_t array_size = to_array_size_literal(result_type, 0);
- for (uint32_t j = 0; j < array_size; j++, interface_index++)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- if (!is_matrix(sub_type) && sub_type.basetype != SPIRType::Struct &&
- expr_type.vecsize > sub_type.vecsize)
- expr += vector_swizzle(sub_type.vecsize, 0);
- if (j + 1 < array_size)
- expr += ", ";
- }
- expr += " })";
- if (i + 1 < num_control_points)
- expr += ", ";
- }
- expr += " })";
- }
- else if (result_type.basetype == SPIRType::Struct)
- {
- bool is_array_of_struct = is_array(result_type);
- if (is_array_of_struct && !ptr_is_io_variable)
- SPIRV_CROSS_THROW("Loading array of struct from IO variable must come directly from IO variable.");
- uint32_t num_control_points = 1;
- if (is_array_of_struct)
- {
- num_control_points = to_array_size_literal(result_type, 0);
- expr += type_to_glsl(result_type) + "({ ";
- }
- auto &struct_type = is_array_of_struct ? get<SPIRType>(result_type.parent_type) : result_type;
- assert(struct_type.array.empty());
- for (uint32_t i = 0; i < num_control_points; i++)
- {
- expr += type_to_glsl(struct_type) + "{ ";
- for (uint32_t j = 0; j < uint32_t(struct_type.member_types.size()); j++)
- {
- // The base interface index is stored per variable for structs.
- if (var)
- {
- interface_index =
- get_extended_member_decoration(var->self, j, SPIRVCrossDecorationInterfaceMemberIndex);
- }
- if (interface_index == uint32_t(-1))
- SPIRV_CROSS_THROW("Interface index is unknown. Cannot continue.");
- const auto &mbr_type = get<SPIRType>(struct_type.member_types[j]);
- const auto &expr_mbr_type = get<SPIRType>(expr_type.member_types[j]);
- if (is_matrix(mbr_type) && ptr_type.storage == StorageClassInput)
- {
- expr += type_to_glsl(mbr_type) + "(";
- for (uint32_t k = 0; k < mbr_type.columns; k++, interface_index++)
- {
- if (is_array_of_struct)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(
- stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- }
- else
- expr += to_expression(ptr) + "." + to_member_name(iface_type, interface_index);
- if (expr_mbr_type.vecsize > mbr_type.vecsize)
- expr += vector_swizzle(mbr_type.vecsize, 0);
- if (k + 1 < mbr_type.columns)
- expr += ", ";
- }
- expr += ")";
- }
- else if (is_array(mbr_type))
- {
- expr += type_to_glsl(mbr_type) + "({ ";
- uint32_t array_size = to_array_size_literal(mbr_type, 0);
- for (uint32_t k = 0; k < array_size; k++, interface_index++)
- {
- if (is_array_of_struct)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(
- stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- }
- else
- expr += to_expression(ptr) + "." + to_member_name(iface_type, interface_index);
- if (expr_mbr_type.vecsize > mbr_type.vecsize)
- expr += vector_swizzle(mbr_type.vecsize, 0);
- if (k + 1 < array_size)
- expr += ", ";
- }
- expr += " })";
- }
- else
- {
- if (is_array_of_struct)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT,
- &meta);
- }
- else
- expr += to_expression(ptr) + "." + to_member_name(iface_type, interface_index);
- if (expr_mbr_type.vecsize > mbr_type.vecsize)
- expr += vector_swizzle(mbr_type.vecsize, 0);
- }
- if (j + 1 < struct_type.member_types.size())
- expr += ", ";
- }
- expr += " }";
- if (i + 1 < num_control_points)
- expr += ", ";
- }
- if (is_array_of_struct)
- expr += " })";
- }
- else if (is_matrix(result_type))
- {
- bool is_array_of_matrix = is_array(result_type);
- if (is_array_of_matrix && !ptr_is_io_variable)
- SPIRV_CROSS_THROW("Loading array of matrix from IO variable must come directly from IO variable.");
- if (interface_index == uint32_t(-1))
- SPIRV_CROSS_THROW("Interface index is unknown. Cannot continue.");
- if (is_array_of_matrix)
- {
- // Loading a matrix from each control point.
- uint32_t base_interface_index = interface_index;
- uint32_t num_control_points = to_array_size_literal(result_type, 0);
- expr += type_to_glsl(result_type) + "({ ";
- auto &matrix_type = get_variable_element_type(get<SPIRVariable>(ptr));
- for (uint32_t i = 0; i < num_control_points; i++)
- {
- interface_index = base_interface_index;
- expr += type_to_glsl(matrix_type) + "(";
- for (uint32_t j = 0; j < result_type.columns; j++, interface_index++)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- if (expr_type.vecsize > result_type.vecsize)
- expr += vector_swizzle(result_type.vecsize, 0);
- if (j + 1 < result_type.columns)
- expr += ", ";
- }
- expr += ")";
- if (i + 1 < num_control_points)
- expr += ", ";
- }
- expr += " })";
- }
- else
- {
- expr += type_to_glsl(result_type) + "(";
- for (uint32_t i = 0; i < result_type.columns; i++, interface_index++)
- {
- expr += to_expression(ptr) + "." + to_member_name(iface_type, interface_index);
- if (expr_type.vecsize > result_type.vecsize)
- expr += vector_swizzle(result_type.vecsize, 0);
- if (i + 1 < result_type.columns)
- expr += ", ";
- }
- expr += ")";
- }
- }
- else if (ptr_is_io_variable)
- {
- assert(is_array(result_type));
- assert(result_type.array.size() == 1);
- if (interface_index == uint32_t(-1))
- SPIRV_CROSS_THROW("Interface index is unknown. Cannot continue.");
- // We're loading an array directly from a global variable.
- // This means we're loading one member from each control point.
- expr += type_to_glsl(result_type) + "({ ";
- uint32_t num_control_points = to_array_size_literal(result_type, 0);
- for (uint32_t i = 0; i < num_control_points; i++)
- {
- const uint32_t indices[2] = { i, interface_index };
- AccessChainMeta meta;
- expr += access_chain_internal(stage_in_ptr_var_id, indices, 2,
- ACCESS_CHAIN_INDEX_IS_LITERAL_BIT | ACCESS_CHAIN_PTR_CHAIN_BIT, &meta);
- if (expr_type.vecsize > result_type.vecsize)
- expr += vector_swizzle(result_type.vecsize, 0);
- if (i + 1 < num_control_points)
- expr += ", ";
- }
- expr += " })";
- }
- else
- {
- // We're loading an array from a concrete control point.
- assert(is_array(result_type));
- assert(result_type.array.size() == 1);
- if (interface_index == uint32_t(-1))
- SPIRV_CROSS_THROW("Interface index is unknown. Cannot continue.");
- expr += type_to_glsl(result_type) + "({ ";
- uint32_t array_size = to_array_size_literal(result_type, 0);
- for (uint32_t i = 0; i < array_size; i++, interface_index++)
- {
- expr += to_expression(ptr) + "." + to_member_name(iface_type, interface_index);
- if (expr_type.vecsize > result_type.vecsize)
- expr += vector_swizzle(result_type.vecsize, 0);
- if (i + 1 < array_size)
- expr += ", ";
- }
- expr += " })";
- }
- emit_op(result_type_id, id, expr, false);
- register_read(id, ptr, false);
- return true;
- }
- bool CompilerMSL::emit_tessellation_access_chain(const uint32_t *ops, uint32_t length)
- {
- // If this is a per-vertex output, remap it to the I/O array buffer.
- // Any object which did not go through IO flattening shenanigans will go there instead.
- // We will unflatten on-demand instead as needed, but not all possible cases can be supported, especially with arrays.
- auto *var = maybe_get_backing_variable(ops[2]);
- bool patch = false;
- bool flat_data = false;
- bool ptr_is_chain = false;
- bool flatten_composites = false;
- bool is_block = false;
- bool is_arrayed = false;
- if (var)
- {
- auto &type = get_variable_data_type(*var);
- is_block = has_decoration(type.self, DecorationBlock);
- is_arrayed = !type.array.empty();
- flatten_composites = variable_storage_requires_stage_io(var->storage);
- patch = has_decoration(ops[2], DecorationPatch) || is_patch_block(type);
- // Should match strip_array in add_interface_block.
- flat_data = var->storage == StorageClassInput || (var->storage == StorageClassOutput && is_tesc_shader());
- // Patch inputs are treated as normal block IO variables, so they don't deal with this path at all.
- if (patch && (!is_block || is_arrayed || var->storage == StorageClassInput))
- flat_data = false;
- // We might have a chained access chain, where
- // we first take the access chain to the control point, and then we chain into a member or something similar.
- // In this case, we need to skip gl_in/gl_out remapping.
- // Also, skip ptr chain for patches.
- ptr_is_chain = var->self != ID(ops[2]);
- }
- bool builtin_variable = false;
- bool variable_is_flat = false;
- if (var && flat_data)
- {
- builtin_variable = is_builtin_variable(*var);
- BuiltIn bi_type = BuiltInMax;
- if (builtin_variable && !is_block)
- bi_type = BuiltIn(get_decoration(var->self, DecorationBuiltIn));
- variable_is_flat = !builtin_variable || is_block ||
- bi_type == BuiltInPosition || bi_type == BuiltInPointSize ||
- bi_type == BuiltInClipDistance || bi_type == BuiltInCullDistance;
- }
- if (variable_is_flat)
- {
- // If output is masked, it is emitted as a "normal" variable, just go through normal code paths.
- // Only check this for the first level of access chain.
- // Dealing with this for partial access chains should be possible, but awkward.
- if (var->storage == StorageClassOutput && !ptr_is_chain)
- {
- bool masked = false;
- if (is_block)
- {
- uint32_t relevant_member_index = patch ? 3 : 4;
- // FIXME: This won't work properly if the application first access chains into gl_out element,
- // then access chains into the member. Super weird, but theoretically possible ...
- if (length > relevant_member_index)
- {
- uint32_t mbr_idx = get<SPIRConstant>(ops[relevant_member_index]).scalar();
- masked = is_stage_output_block_member_masked(*var, mbr_idx, true);
- }
- }
- else if (var)
- masked = is_stage_output_variable_masked(*var);
- if (masked)
- return false;
- }
- AccessChainMeta meta;
- SmallVector<uint32_t> indices;
- uint32_t next_id = ir.increase_bound_by(1);
- indices.reserve(length - 3 + 1);
- uint32_t first_non_array_index = (ptr_is_chain ? 3 : 4) - (patch ? 1 : 0);
- VariableID stage_var_id;
- if (patch)
- stage_var_id = var->storage == StorageClassInput ? patch_stage_in_var_id : patch_stage_out_var_id;
- else
- stage_var_id = var->storage == StorageClassInput ? stage_in_ptr_var_id : stage_out_ptr_var_id;
- VariableID ptr = ptr_is_chain ? VariableID(ops[2]) : stage_var_id;
- if (!ptr_is_chain && !patch)
- {
- // Index into gl_in/gl_out with first array index.
- indices.push_back(ops[first_non_array_index - 1]);
- }
- auto &result_ptr_type = get<SPIRType>(ops[0]);
- uint32_t const_mbr_id = next_id++;
- uint32_t index = get_extended_decoration(ops[2], SPIRVCrossDecorationInterfaceMemberIndex);
- // If we have a pointer chain expression, and we are no longer pointing to a composite
- // object, we are in the clear. There is no longer a need to flatten anything.
- bool further_access_chain_is_trivial = false;
- if (ptr_is_chain && flatten_composites)
- {
- auto &ptr_type = expression_type(ptr);
- if (!is_array(ptr_type) && !is_matrix(ptr_type) && ptr_type.basetype != SPIRType::Struct)
- further_access_chain_is_trivial = true;
- }
- if (!further_access_chain_is_trivial && (flatten_composites || is_block))
- {
- uint32_t i = first_non_array_index;
- auto *type = &get_variable_element_type(*var);
- if (index == uint32_t(-1) && length >= (first_non_array_index + 1))
- {
- // Maybe this is a struct type in the input class, in which case
- // we put it as a decoration on the corresponding member.
- uint32_t mbr_idx = get_constant(ops[first_non_array_index]).scalar();
- index = get_extended_member_decoration(var->self, mbr_idx,
- SPIRVCrossDecorationInterfaceMemberIndex);
- assert(index != uint32_t(-1));
- i++;
- type = &get<SPIRType>(type->member_types[mbr_idx]);
- }
- // In this case, we're poking into flattened structures and arrays, so now we have to
- // combine the following indices. If we encounter a non-constant index,
- // we're hosed.
- for (; flatten_composites && i < length; ++i)
- {
- if (!is_array(*type) && !is_matrix(*type) && type->basetype != SPIRType::Struct)
- break;
- auto *c = maybe_get<SPIRConstant>(ops[i]);
- if (!c || c->specialization)
- SPIRV_CROSS_THROW("Trying to dynamically index into an array interface variable in tessellation. "
- "This is currently unsupported.");
- // We're in flattened space, so just increment the member index into IO block.
- // We can only do this once in the current implementation, so either:
- // Struct, Matrix or 1-dimensional array for a control point.
- if (type->basetype == SPIRType::Struct && var->storage == StorageClassOutput)
- {
- // Need to consider holes, since individual block members might be masked away.
- uint32_t mbr_idx = c->scalar();
- for (uint32_t j = 0; j < mbr_idx; j++)
- if (!is_stage_output_block_member_masked(*var, j, true))
- index++;
- }
- else
- index += c->scalar();
- if (type->parent_type)
- type = &get<SPIRType>(type->parent_type);
- else if (type->basetype == SPIRType::Struct)
- type = &get<SPIRType>(type->member_types[c->scalar()]);
- }
- // We're not going to emit the actual member name, we let any further OpLoad take care of that.
- // Tag the access chain with the member index we're referencing.
- auto &result_pointee_type = get_pointee_type(result_ptr_type);
- bool defer_access_chain = flatten_composites && (is_matrix(result_pointee_type) || is_array(result_pointee_type) ||
- result_pointee_type.basetype == SPIRType::Struct);
- if (!defer_access_chain)
- {
- // Access the appropriate member of gl_in/gl_out.
- set<SPIRConstant>(const_mbr_id, get_uint_type_id(), index, false);
- indices.push_back(const_mbr_id);
- // Member index is now irrelevant.
- index = uint32_t(-1);
- // Append any straggling access chain indices.
- if (i < length)
- indices.insert(indices.end(), ops + i, ops + length);
- }
- else
- {
- // We must have consumed the entire access chain if we're deferring it.
- assert(i == length);
- }
- if (index != uint32_t(-1))
- set_extended_decoration(ops[1], SPIRVCrossDecorationInterfaceMemberIndex, index);
- else
- unset_extended_decoration(ops[1], SPIRVCrossDecorationInterfaceMemberIndex);
- }
- else
- {
- if (index != uint32_t(-1))
- {
- set<SPIRConstant>(const_mbr_id, get_uint_type_id(), index, false);
- indices.push_back(const_mbr_id);
- }
- // Member index is now irrelevant.
- index = uint32_t(-1);
- unset_extended_decoration(ops[1], SPIRVCrossDecorationInterfaceMemberIndex);
- indices.insert(indices.end(), ops + first_non_array_index, ops + length);
- }
- // We use the pointer to the base of the input/output array here,
- // so this is always a pointer chain.
- string e;
- if (!ptr_is_chain)
- {
- // This is the start of an access chain, use ptr_chain to index into control point array.
- e = access_chain(ptr, indices.data(), uint32_t(indices.size()), result_ptr_type, &meta, !patch);
- }
- else
- {
- // If we're accessing a struct, we need to use member indices which are based on the IO block,
- // not actual struct type, so we have to use a split access chain here where
- // first path resolves the control point index, i.e. gl_in[index], and second half deals with
- // looking up flattened member name.
- // However, it is possible that we partially accessed a struct,
- // by taking pointer to member inside the control-point array.
- // For this case, we fall back to a natural access chain since we have already dealt with remapping struct members.
- // One way to check this here is if we have 2 implied read expressions.
- // First one is the gl_in/gl_out struct itself, then an index into that array.
- // If we have traversed further, we use a normal access chain formulation.
- auto *ptr_expr = maybe_get<SPIRExpression>(ptr);
- bool split_access_chain_formulation = flatten_composites && ptr_expr &&
- ptr_expr->implied_read_expressions.size() == 2 &&
- !further_access_chain_is_trivial;
- if (split_access_chain_formulation)
- {
- e = join(to_expression(ptr),
- access_chain_internal(stage_var_id, indices.data(), uint32_t(indices.size()),
- ACCESS_CHAIN_CHAIN_ONLY_BIT, &meta));
- }
- else
- {
- e = access_chain_internal(ptr, indices.data(), uint32_t(indices.size()), 0, &meta);
- }
- }
- // Get the actual type of the object that was accessed. If it's a vector type and we changed it,
- // then we'll need to add a swizzle.
- // For this, we can't necessarily rely on the type of the base expression, because it might be
- // another access chain, and it will therefore already have the "correct" type.
- auto *expr_type = &get_variable_data_type(*var);
- if (has_extended_decoration(ops[2], SPIRVCrossDecorationTessIOOriginalInputTypeID))
- expr_type = &get<SPIRType>(get_extended_decoration(ops[2], SPIRVCrossDecorationTessIOOriginalInputTypeID));
- for (uint32_t i = 3; i < length; i++)
- {
- if (!is_array(*expr_type) && expr_type->basetype == SPIRType::Struct)
- expr_type = &get<SPIRType>(expr_type->member_types[get<SPIRConstant>(ops[i]).scalar()]);
- else
- expr_type = &get<SPIRType>(expr_type->parent_type);
- }
- if (!is_array(*expr_type) && !is_matrix(*expr_type) && expr_type->basetype != SPIRType::Struct &&
- expr_type->vecsize > result_ptr_type.vecsize)
- e += vector_swizzle(result_ptr_type.vecsize, 0);
- auto &expr = set<SPIRExpression>(ops[1], std::move(e), ops[0], should_forward(ops[2]));
- expr.loaded_from = var->self;
- expr.need_transpose = meta.need_transpose;
- expr.access_chain = true;
- // Mark the result as being packed if necessary.
- if (meta.storage_is_packed)
- set_extended_decoration(ops[1], SPIRVCrossDecorationPhysicalTypePacked);
- if (meta.storage_physical_type != 0)
- set_extended_decoration(ops[1], SPIRVCrossDecorationPhysicalTypeID, meta.storage_physical_type);
- if (meta.storage_is_invariant)
- set_decoration(ops[1], DecorationInvariant);
- // Save the type we found in case the result is used in another access chain.
- set_extended_decoration(ops[1], SPIRVCrossDecorationTessIOOriginalInputTypeID, expr_type->self);
- // If we have some expression dependencies in our access chain, this access chain is technically a forwarded
- // temporary which could be subject to invalidation.
- // Need to assume we're forwarded while calling inherit_expression_depdendencies.
- forwarded_temporaries.insert(ops[1]);
- // The access chain itself is never forced to a temporary, but its dependencies might.
- suppressed_usage_tracking.insert(ops[1]);
- for (uint32_t i = 2; i < length; i++)
- {
- inherit_expression_dependencies(ops[1], ops[i]);
- add_implied_read_expression(expr, ops[i]);
- }
- // If we have no dependencies after all, i.e., all indices in the access chain are immutable temporaries,
- // we're not forwarded after all.
- if (expr.expression_dependencies.empty())
- forwarded_temporaries.erase(ops[1]);
- return true;
- }
- // If this is the inner tessellation level, and we're tessellating triangles,
- // drop the last index. It isn't an array in this case, so we can't have an
- // array reference here. We need to make this ID a variable instead of an
- // expression so we don't try to dereference it as a variable pointer.
- // Don't do this if the index is a constant 1, though. We need to drop stores
- // to that one.
- auto *m = ir.find_meta(var ? var->self : ID(0));
- if (is_tesc_shader() && var && m && m->decoration.builtin_type == BuiltInTessLevelInner &&
- is_tessellating_triangles())
- {
- auto *c = maybe_get<SPIRConstant>(ops[3]);
- if (c && c->scalar() == 1)
- return false;
- auto &dest_var = set<SPIRVariable>(ops[1], *var);
- dest_var.basetype = ops[0];
- ir.meta[ops[1]] = ir.meta[ops[2]];
- inherit_expression_dependencies(ops[1], ops[2]);
- return true;
- }
- return false;
- }
- bool CompilerMSL::is_out_of_bounds_tessellation_level(uint32_t id_lhs)
- {
- if (!is_tessellating_triangles())
- return false;
- // In SPIR-V, TessLevelInner always has two elements and TessLevelOuter always has
- // four. This is true even if we are tessellating triangles. This allows clients
- // to use a single tessellation control shader with multiple tessellation evaluation
- // shaders.
- // In Metal, however, only the first element of TessLevelInner and the first three
- // of TessLevelOuter are accessible. This stems from how in Metal, the tessellation
- // levels must be stored to a dedicated buffer in a particular format that depends
- // on the patch type. Therefore, in Triangles mode, any store to the second
- // inner level or the fourth outer level must be dropped.
- const auto *e = maybe_get<SPIRExpression>(id_lhs);
- if (!e || !e->access_chain)
- return false;
- BuiltIn builtin = BuiltIn(get_decoration(e->loaded_from, DecorationBuiltIn));
- if (builtin != BuiltInTessLevelInner && builtin != BuiltInTessLevelOuter)
- return false;
- auto *c = maybe_get<SPIRConstant>(e->implied_read_expressions[1]);
- if (!c)
- return false;
- return (builtin == BuiltInTessLevelInner && c->scalar() == 1) ||
- (builtin == BuiltInTessLevelOuter && c->scalar() == 3);
- }
- bool CompilerMSL::prepare_access_chain_for_scalar_access(std::string &expr, const SPIRType &type,
- spv::StorageClass storage, bool &is_packed)
- {
- // If there is any risk of writes happening with the access chain in question,
- // and there is a risk of concurrent write access to other components,
- // we must cast the access chain to a plain pointer to ensure we only access the exact scalars we expect.
- // The MSL compiler refuses to allow component-level access for any non-packed vector types.
- if (!is_packed && (storage == StorageClassStorageBuffer || storage == StorageClassWorkgroup))
- {
- const char *addr_space = storage == StorageClassWorkgroup ? "threadgroup" : "device";
- expr = join("((", addr_space, " ", type_to_glsl(type), "*)&", enclose_expression(expr), ")");
- // Further indexing should happen with packed rules (array index, not swizzle).
- is_packed = true;
- return true;
- }
- else
- return false;
- }
- bool CompilerMSL::access_chain_needs_stage_io_builtin_translation(uint32_t base)
- {
- auto *var = maybe_get_backing_variable(base);
- if (!var || !is_tessellation_shader())
- return true;
- // We only need to rewrite builtin access chains when accessing flattened builtins like gl_ClipDistance_N.
- // Avoid overriding it back to just gl_ClipDistance.
- // This can only happen in scenarios where we cannot flatten/unflatten access chains, so, the only case
- // where this triggers is evaluation shader inputs.
- bool redirect_builtin = is_tese_shader() ? var->storage == StorageClassOutput : false;
- return redirect_builtin;
- }
- // Sets the interface member index for an access chain to a pull-model interpolant.
- void CompilerMSL::fix_up_interpolant_access_chain(const uint32_t *ops, uint32_t length)
- {
- auto *var = maybe_get_backing_variable(ops[2]);
- if (!var || !pull_model_inputs.count(var->self))
- return;
- // Get the base index.
- uint32_t interface_index;
- auto &var_type = get_variable_data_type(*var);
- auto &result_type = get<SPIRType>(ops[0]);
- auto *type = &var_type;
- if (has_extended_decoration(ops[2], SPIRVCrossDecorationInterfaceMemberIndex))
- {
- interface_index = get_extended_decoration(ops[2], SPIRVCrossDecorationInterfaceMemberIndex);
- }
- else
- {
- // Assume an access chain into a struct variable.
- assert(var_type.basetype == SPIRType::Struct);
- auto &c = get<SPIRConstant>(ops[3 + var_type.array.size()]);
- interface_index =
- get_extended_member_decoration(var->self, c.scalar(), SPIRVCrossDecorationInterfaceMemberIndex);
- }
- // Accumulate indices. We'll have to skip over the one for the struct, if present, because we already accounted
- // for that getting the base index.
- for (uint32_t i = 3; i < length; ++i)
- {
- if (is_vector(*type) && !is_array(*type) && is_scalar(result_type))
- {
- // We don't want to combine the next index. Actually, we need to save it
- // so we know to apply a swizzle to the result of the interpolation.
- set_extended_decoration(ops[1], SPIRVCrossDecorationInterpolantComponentExpr, ops[i]);
- break;
- }
- auto *c = maybe_get<SPIRConstant>(ops[i]);
- if (!c || c->specialization)
- SPIRV_CROSS_THROW("Trying to dynamically index into an array interface variable using pull-model "
- "interpolation. This is currently unsupported.");
- if (type->parent_type)
- type = &get<SPIRType>(type->parent_type);
- else if (type->basetype == SPIRType::Struct)
- type = &get<SPIRType>(type->member_types[c->scalar()]);
- if (!has_extended_decoration(ops[2], SPIRVCrossDecorationInterfaceMemberIndex) &&
- i - 3 == var_type.array.size())
- continue;
- interface_index += c->scalar();
- }
- // Save this to the access chain itself so we can recover it later when calling an interpolation function.
- set_extended_decoration(ops[1], SPIRVCrossDecorationInterfaceMemberIndex, interface_index);
- }
- // If the physical type of a physical buffer pointer has been changed
- // to a ulong or ulongn vector, add a cast back to the pointer type.
- void CompilerMSL::check_physical_type_cast(std::string &expr, const SPIRType *type, uint32_t physical_type)
- {
- auto *p_physical_type = maybe_get<SPIRType>(physical_type);
- if (p_physical_type &&
- p_physical_type->storage == StorageClassPhysicalStorageBuffer &&
- p_physical_type->basetype == to_unsigned_basetype(64))
- {
- if (p_physical_type->vecsize > 1)
- expr += ".x";
- expr = join("((", type_to_glsl(*type), ")", expr, ")");
- }
- }
- // Override for MSL-specific syntax instructions
- void CompilerMSL::emit_instruction(const Instruction &instruction)
- {
- #define MSL_BOP(op) emit_binary_op(ops[0], ops[1], ops[2], ops[3], #op)
- #define MSL_PTR_BOP(op) emit_binary_ptr_op(ops[0], ops[1], ops[2], ops[3], #op)
- // MSL does care about implicit integer promotion, but those cases are all handled in common code.
- #define MSL_BOP_CAST(op, type) \
- emit_binary_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, opcode_is_sign_invariant(opcode), false)
- #define MSL_UOP(op) emit_unary_op(ops[0], ops[1], ops[2], #op)
- #define MSL_QFOP(op) emit_quaternary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], ops[5], #op)
- #define MSL_TFOP(op) emit_trinary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], #op)
- #define MSL_BFOP(op) emit_binary_func_op(ops[0], ops[1], ops[2], ops[3], #op)
- #define MSL_BFOP_CAST(op, type) \
- emit_binary_func_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, opcode_is_sign_invariant(opcode))
- #define MSL_UFOP(op) emit_unary_func_op(ops[0], ops[1], ops[2], #op)
- #define MSL_UNORD_BOP(op) emit_binary_unord_op(ops[0], ops[1], ops[2], ops[3], #op)
- auto ops = stream(instruction);
- auto opcode = static_cast<Op>(instruction.op);
- opcode = get_remapped_spirv_op(opcode);
- // If we need to do implicit bitcasts, make sure we do it with the correct type.
- uint32_t integer_width = get_integer_width_for_instruction(instruction);
- auto int_type = to_signed_basetype(integer_width);
- auto uint_type = to_unsigned_basetype(integer_width);
- switch (opcode)
- {
- case OpLoad:
- {
- uint32_t id = ops[1];
- uint32_t ptr = ops[2];
- if (is_tessellation_shader())
- {
- if (!emit_tessellation_io_load(ops[0], id, ptr))
- CompilerGLSL::emit_instruction(instruction);
- }
- else
- {
- // Sample mask input for Metal is not an array
- if (BuiltIn(get_decoration(ptr, DecorationBuiltIn)) == BuiltInSampleMask)
- set_decoration(id, DecorationBuiltIn, BuiltInSampleMask);
- CompilerGLSL::emit_instruction(instruction);
- }
- break;
- }
- // Comparisons
- case OpIEqual:
- MSL_BOP_CAST(==, int_type);
- break;
- case OpLogicalEqual:
- case OpFOrdEqual:
- MSL_BOP(==);
- break;
- case OpINotEqual:
- MSL_BOP_CAST(!=, int_type);
- break;
- case OpLogicalNotEqual:
- case OpFOrdNotEqual:
- // TODO: Should probably negate the == result here.
- // Typically OrdNotEqual comes from GLSL which itself does not really specify what
- // happens with NaN.
- // Consider fixing this if we run into real issues.
- MSL_BOP(!=);
- break;
- case OpUGreaterThan:
- MSL_BOP_CAST(>, uint_type);
- break;
- case OpSGreaterThan:
- MSL_BOP_CAST(>, int_type);
- break;
- case OpFOrdGreaterThan:
- MSL_BOP(>);
- break;
- case OpUGreaterThanEqual:
- MSL_BOP_CAST(>=, uint_type);
- break;
- case OpSGreaterThanEqual:
- MSL_BOP_CAST(>=, int_type);
- break;
- case OpFOrdGreaterThanEqual:
- MSL_BOP(>=);
- break;
- case OpULessThan:
- MSL_BOP_CAST(<, uint_type);
- break;
- case OpSLessThan:
- MSL_BOP_CAST(<, int_type);
- break;
- case OpFOrdLessThan:
- MSL_BOP(<);
- break;
- case OpULessThanEqual:
- MSL_BOP_CAST(<=, uint_type);
- break;
- case OpSLessThanEqual:
- MSL_BOP_CAST(<=, int_type);
- break;
- case OpFOrdLessThanEqual:
- MSL_BOP(<=);
- break;
- case OpFUnordEqual:
- MSL_UNORD_BOP(==);
- break;
- case OpFUnordNotEqual:
- // not equal in MSL generates une opcodes to begin with.
- // Since unordered not equal is how it works in C, just inherit that behavior.
- MSL_BOP(!=);
- break;
- case OpFUnordGreaterThan:
- MSL_UNORD_BOP(>);
- break;
- case OpFUnordGreaterThanEqual:
- MSL_UNORD_BOP(>=);
- break;
- case OpFUnordLessThan:
- MSL_UNORD_BOP(<);
- break;
- case OpFUnordLessThanEqual:
- MSL_UNORD_BOP(<=);
- break;
- // Pointer math
- case OpPtrEqual:
- MSL_PTR_BOP(==);
- break;
- case OpPtrNotEqual:
- MSL_PTR_BOP(!=);
- break;
- case OpPtrDiff:
- MSL_PTR_BOP(-);
- break;
- // Derivatives
- case OpDPdx:
- case OpDPdxFine:
- case OpDPdxCoarse:
- MSL_UFOP(dfdx);
- register_control_dependent_expression(ops[1]);
- break;
- case OpDPdy:
- case OpDPdyFine:
- case OpDPdyCoarse:
- MSL_UFOP(dfdy);
- register_control_dependent_expression(ops[1]);
- break;
- case OpFwidth:
- case OpFwidthCoarse:
- case OpFwidthFine:
- MSL_UFOP(fwidth);
- register_control_dependent_expression(ops[1]);
- break;
- // Bitfield
- case OpBitFieldInsert:
- {
- emit_bitfield_insert_op(ops[0], ops[1], ops[2], ops[3], ops[4], ops[5], "insert_bits", SPIRType::UInt);
- break;
- }
- case OpBitFieldSExtract:
- {
- emit_trinary_func_op_bitextract(ops[0], ops[1], ops[2], ops[3], ops[4], "extract_bits", int_type, int_type,
- SPIRType::UInt, SPIRType::UInt);
- break;
- }
- case OpBitFieldUExtract:
- {
- emit_trinary_func_op_bitextract(ops[0], ops[1], ops[2], ops[3], ops[4], "extract_bits", uint_type, uint_type,
- SPIRType::UInt, SPIRType::UInt);
- break;
- }
- case OpBitReverse:
- // BitReverse does not have issues with sign since result type must match input type.
- MSL_UFOP(reverse_bits);
- break;
- case OpBitCount:
- {
- auto basetype = expression_type(ops[2]).basetype;
- emit_unary_func_op_cast(ops[0], ops[1], ops[2], "popcount", basetype, basetype);
- break;
- }
- case OpFRem:
- MSL_BFOP(fmod);
- break;
- case OpFMul:
- if (msl_options.invariant_float_math || has_decoration(ops[1], DecorationNoContraction))
- MSL_BFOP(spvFMul);
- else
- MSL_BOP(*);
- break;
- case OpFAdd:
- if (msl_options.invariant_float_math || has_decoration(ops[1], DecorationNoContraction))
- MSL_BFOP(spvFAdd);
- else
- MSL_BOP(+);
- break;
- case OpFSub:
- if (msl_options.invariant_float_math || has_decoration(ops[1], DecorationNoContraction))
- MSL_BFOP(spvFSub);
- else
- MSL_BOP(-);
- break;
- // Atomics
- case OpAtomicExchange:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t ptr = ops[2];
- uint32_t mem_sem = ops[4];
- uint32_t val = ops[5];
- emit_atomic_func_op(result_type, id, "atomic_exchange", opcode, mem_sem, mem_sem, false, ptr, val);
- break;
- }
- case OpAtomicCompareExchange:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t ptr = ops[2];
- uint32_t mem_sem_pass = ops[4];
- uint32_t mem_sem_fail = ops[5];
- uint32_t val = ops[6];
- uint32_t comp = ops[7];
- emit_atomic_func_op(result_type, id, "atomic_compare_exchange_weak", opcode,
- mem_sem_pass, mem_sem_fail, true,
- ptr, comp, true, false, val);
- break;
- }
- case OpAtomicCompareExchangeWeak:
- SPIRV_CROSS_THROW("OpAtomicCompareExchangeWeak is only supported in kernel profile.");
- case OpAtomicLoad:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t ptr = ops[2];
- uint32_t mem_sem = ops[4];
- check_atomic_image(ptr);
- emit_atomic_func_op(result_type, id, "atomic_load", opcode, mem_sem, mem_sem, false, ptr, 0);
- break;
- }
- case OpAtomicStore:
- {
- uint32_t result_type = expression_type(ops[0]).self;
- uint32_t id = ops[0];
- uint32_t ptr = ops[0];
- uint32_t mem_sem = ops[2];
- uint32_t val = ops[3];
- check_atomic_image(ptr);
- emit_atomic_func_op(result_type, id, "atomic_store", opcode, mem_sem, mem_sem, false, ptr, val);
- break;
- }
- #define MSL_AFMO_IMPL(op, valsrc, valconst) \
- do \
- { \
- uint32_t result_type = ops[0]; \
- uint32_t id = ops[1]; \
- uint32_t ptr = ops[2]; \
- uint32_t mem_sem = ops[4]; \
- uint32_t val = valsrc; \
- emit_atomic_func_op(result_type, id, "atomic_fetch_" #op, opcode, \
- mem_sem, mem_sem, false, ptr, val, \
- false, valconst); \
- } while (false)
- #define MSL_AFMO(op) MSL_AFMO_IMPL(op, ops[5], false)
- #define MSL_AFMIO(op) MSL_AFMO_IMPL(op, 1, true)
- case OpAtomicIIncrement:
- MSL_AFMIO(add);
- break;
- case OpAtomicIDecrement:
- MSL_AFMIO(sub);
- break;
- case OpAtomicIAdd:
- case OpAtomicFAddEXT:
- MSL_AFMO(add);
- break;
- case OpAtomicISub:
- MSL_AFMO(sub);
- break;
- case OpAtomicSMin:
- case OpAtomicUMin:
- MSL_AFMO(min);
- break;
- case OpAtomicSMax:
- case OpAtomicUMax:
- MSL_AFMO(max);
- break;
- case OpAtomicAnd:
- MSL_AFMO(and);
- break;
- case OpAtomicOr:
- MSL_AFMO(or);
- break;
- case OpAtomicXor:
- MSL_AFMO(xor);
- break;
- // Images
- // Reads == Fetches in Metal
- case OpImageRead:
- {
- // Mark that this shader reads from this image
- uint32_t img_id = ops[2];
- auto &type = expression_type(img_id);
- auto *p_var = maybe_get_backing_variable(img_id);
- if (type.image.dim != DimSubpassData)
- {
- if (p_var && has_decoration(p_var->self, DecorationNonReadable))
- {
- unset_decoration(p_var->self, DecorationNonReadable);
- force_recompile();
- }
- }
- // Metal requires explicit fences to break up RAW hazards, even within the same shader invocation
- if (msl_options.readwrite_texture_fences && p_var && !has_decoration(p_var->self, DecorationNonWritable))
- {
- add_spv_func_and_recompile(SPVFuncImplImageFence);
- // Need to wrap this with a value type,
- // since the Metal headers are broken and do not consider case when the image is a reference.
- statement("spvImageFence(", to_expression(img_id), ");");
- }
- emit_texture_op(instruction, false);
- break;
- }
- // Emulate texture2D atomic operations
- case OpImageTexelPointer:
- {
- // When using the pointer, we need to know which variable it is actually loaded from.
- auto *var = maybe_get_backing_variable(ops[2]);
- if (var && atomic_image_vars_emulated.count(var->self))
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- std::string coord = to_expression(ops[3]);
- auto &type = expression_type(ops[2]);
- if (type.image.dim == Dim2D)
- {
- coord = join("spvImage2DAtomicCoord(", coord, ", ", to_expression(ops[2]), ")");
- }
- auto &e = set<SPIRExpression>(id, join(to_expression(ops[2]), "_atomic[", coord, "]"), result_type, true);
- e.loaded_from = var ? var->self : ID(0);
- inherit_expression_dependencies(id, ops[3]);
- }
- else
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- // Virtual expression. Split this up in the actual image atomic.
- // In GLSL and HLSL we are able to resolve the dereference inline, but MSL has
- // image.op(coord, ...) syntax.
- auto &e =
- set<SPIRExpression>(id, join(to_expression(ops[2]), "@",
- bitcast_expression(SPIRType::UInt, ops[3])),
- result_type, true);
- // When using the pointer, we need to know which variable it is actually loaded from.
- e.loaded_from = var ? var->self : ID(0);
- inherit_expression_dependencies(id, ops[3]);
- }
- break;
- }
- case OpImageWrite:
- {
- uint32_t img_id = ops[0];
- uint32_t coord_id = ops[1];
- uint32_t texel_id = ops[2];
- const uint32_t *opt = &ops[3];
- uint32_t length = instruction.length - 3;
- // Bypass pointers because we need the real image struct
- auto &type = expression_type(img_id);
- auto &img_type = get<SPIRType>(type.self);
- // Ensure this image has been marked as being written to and force a
- // recommpile so that the image type output will include write access
- auto *p_var = maybe_get_backing_variable(img_id);
- if (p_var && has_decoration(p_var->self, DecorationNonWritable))
- {
- unset_decoration(p_var->self, DecorationNonWritable);
- force_recompile();
- }
- bool forward = false;
- uint32_t bias = 0;
- uint32_t lod = 0;
- uint32_t flags = 0;
- if (length)
- {
- flags = *opt++;
- length--;
- }
- auto test = [&](uint32_t &v, uint32_t flag) {
- if (length && (flags & flag))
- {
- v = *opt++;
- length--;
- }
- };
- test(bias, ImageOperandsBiasMask);
- test(lod, ImageOperandsLodMask);
- auto &texel_type = expression_type(texel_id);
- auto store_type = texel_type;
- store_type.vecsize = 4;
- TextureFunctionArguments args = {};
- args.base.img = img_id;
- args.base.imgtype = &img_type;
- args.base.is_fetch = true;
- args.coord = coord_id;
- args.lod = lod;
- string expr;
- if (needs_frag_discard_checks())
- expr = join("(", builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput), " ? ((void)0) : ");
- expr += join(to_expression(img_id), ".write(",
- remap_swizzle(store_type, texel_type.vecsize, to_expression(texel_id)), ", ",
- CompilerMSL::to_function_args(args, &forward), ")");
- if (needs_frag_discard_checks())
- expr += ")";
- statement(expr, ";");
- if (p_var && variable_storage_is_aliased(*p_var))
- flush_all_aliased_variables();
- break;
- }
- case OpImageQuerySize:
- case OpImageQuerySizeLod:
- {
- uint32_t rslt_type_id = ops[0];
- auto &rslt_type = get<SPIRType>(rslt_type_id);
- uint32_t id = ops[1];
- uint32_t img_id = ops[2];
- string img_exp = to_expression(img_id);
- auto &img_type = expression_type(img_id);
- Dim img_dim = img_type.image.dim;
- bool img_is_array = img_type.image.arrayed;
- if (img_type.basetype != SPIRType::Image)
- SPIRV_CROSS_THROW("Invalid type for OpImageQuerySize.");
- string lod;
- if (opcode == OpImageQuerySizeLod)
- {
- // LOD index defaults to zero, so don't bother outputing level zero index
- string decl_lod = to_expression(ops[3]);
- if (decl_lod != "0")
- lod = decl_lod;
- }
- string expr = type_to_glsl(rslt_type) + "(";
- expr += img_exp + ".get_width(" + lod + ")";
- if (img_dim == Dim2D || img_dim == DimCube || img_dim == Dim3D)
- expr += ", " + img_exp + ".get_height(" + lod + ")";
- if (img_dim == Dim3D)
- expr += ", " + img_exp + ".get_depth(" + lod + ")";
- if (img_is_array)
- {
- expr += ", " + img_exp + ".get_array_size()";
- if (img_dim == DimCube && msl_options.emulate_cube_array)
- expr += " / 6";
- }
- expr += ")";
- emit_op(rslt_type_id, id, expr, should_forward(img_id));
- break;
- }
- case OpImageQueryLod:
- {
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("ImageQueryLod is only supported on MSL 2.2 and up.");
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t image_id = ops[2];
- uint32_t coord_id = ops[3];
- emit_uninitialized_temporary_expression(result_type, id);
- std::string coord_expr = to_expression(coord_id);
- auto sampler_expr = to_sampler_expression(image_id);
- auto *combined = maybe_get<SPIRCombinedImageSampler>(image_id);
- auto image_expr = combined ? to_expression(combined->image) : to_expression(image_id);
- const SPIRType &image_type = expression_type(image_id);
- const SPIRType &coord_type = expression_type(coord_id);
- switch (image_type.image.dim)
- {
- case Dim1D:
- if (!msl_options.texture_1D_as_2D)
- SPIRV_CROSS_THROW("ImageQueryLod is not supported on 1D textures.");
- [[fallthrough]];
- case Dim2D:
- if (coord_type.vecsize > 2)
- coord_expr = enclose_expression(coord_expr) + ".xy";
- break;
- case DimCube:
- case Dim3D:
- if (coord_type.vecsize > 3)
- coord_expr = enclose_expression(coord_expr) + ".xyz";
- break;
- default:
- SPIRV_CROSS_THROW("Bad image type given to OpImageQueryLod");
- }
- // TODO: It is unclear if calculcate_clamped_lod also conditionally rounds
- // the reported LOD based on the sampler. NEAREST miplevel should
- // round the LOD, but LINEAR miplevel should not round.
- // Let's hope this does not become an issue ...
- statement(to_expression(id), ".x = ", image_expr, ".calculate_clamped_lod(", sampler_expr, ", ",
- coord_expr, ");");
- statement(to_expression(id), ".y = ", image_expr, ".calculate_unclamped_lod(", sampler_expr, ", ",
- coord_expr, ");");
- register_control_dependent_expression(id);
- break;
- }
- #define MSL_ImgQry(qrytype) \
- do \
- { \
- uint32_t rslt_type_id = ops[0]; \
- auto &rslt_type = get<SPIRType>(rslt_type_id); \
- uint32_t id = ops[1]; \
- uint32_t img_id = ops[2]; \
- string img_exp = to_expression(img_id); \
- string expr = type_to_glsl(rslt_type) + "(" + img_exp + ".get_num_" #qrytype "())"; \
- emit_op(rslt_type_id, id, expr, should_forward(img_id)); \
- } while (false)
- case OpImageQueryLevels:
- MSL_ImgQry(mip_levels);
- break;
- case OpImageQuerySamples:
- MSL_ImgQry(samples);
- break;
- case OpImage:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- auto *combined = maybe_get<SPIRCombinedImageSampler>(ops[2]);
- if (combined)
- {
- auto &e = emit_op(result_type, id, to_expression(combined->image), true, true);
- auto *var = maybe_get_backing_variable(combined->image);
- if (var)
- e.loaded_from = var->self;
- }
- else
- {
- auto *var = maybe_get_backing_variable(ops[2]);
- SPIRExpression *e;
- if (var && has_extended_decoration(var->self, SPIRVCrossDecorationDynamicImageSampler))
- e = &emit_op(result_type, id, join(to_expression(ops[2]), ".plane0"), true, true);
- else
- e = &emit_op(result_type, id, to_expression(ops[2]), true, true);
- if (var)
- e->loaded_from = var->self;
- }
- break;
- }
- // Casting
- case OpQuantizeToF16:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t arg = ops[2];
- string exp = join("spvQuantizeToF16(", to_expression(arg), ")");
- emit_op(result_type, id, exp, should_forward(arg));
- break;
- }
- case OpInBoundsAccessChain:
- case OpAccessChain:
- case OpPtrAccessChain:
- if (is_tessellation_shader())
- {
- if (!emit_tessellation_access_chain(ops, instruction.length))
- CompilerGLSL::emit_instruction(instruction);
- }
- else
- CompilerGLSL::emit_instruction(instruction);
- fix_up_interpolant_access_chain(ops, instruction.length);
- break;
- case OpStore:
- {
- const auto &type = expression_type(ops[0]);
- if (is_out_of_bounds_tessellation_level(ops[0]))
- break;
- if (needs_frag_discard_checks() &&
- (type.storage == StorageClassStorageBuffer || type.storage == StorageClassUniform))
- {
- // If we're in a continue block, this kludge will make the block too complex
- // to emit normally.
- assert(current_emitting_block);
- auto cont_type = continue_block_type(*current_emitting_block);
- if (cont_type != SPIRBlock::ContinueNone && cont_type != SPIRBlock::ComplexLoop)
- {
- current_emitting_block->complex_continue = true;
- force_recompile();
- }
- statement("if (!", builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput), ")");
- begin_scope();
- }
- if (!maybe_emit_array_assignment(ops[0], ops[1]))
- CompilerGLSL::emit_instruction(instruction);
- if (needs_frag_discard_checks() &&
- (type.storage == StorageClassStorageBuffer || type.storage == StorageClassUniform))
- end_scope();
- break;
- }
- // Compute barriers
- case OpMemoryBarrier:
- emit_barrier(0, ops[0], ops[1]);
- break;
- case OpControlBarrier:
- // In GLSL a memory barrier is often followed by a control barrier.
- // But in MSL, memory barriers are also control barriers, so don't
- // emit a simple control barrier if a memory barrier has just been emitted.
- if (previous_instruction_opcode != OpMemoryBarrier)
- emit_barrier(ops[0], ops[1], ops[2]);
- break;
- case OpOuterProduct:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t a = ops[2];
- uint32_t b = ops[3];
- auto &type = get<SPIRType>(result_type);
- string expr = type_to_glsl_constructor(type);
- expr += "(";
- for (uint32_t col = 0; col < type.columns; col++)
- {
- expr += to_enclosed_unpacked_expression(a);
- expr += " * ";
- expr += to_extract_component_expression(b, col);
- if (col + 1 < type.columns)
- expr += ", ";
- }
- expr += ")";
- emit_op(result_type, id, expr, should_forward(a) && should_forward(b));
- inherit_expression_dependencies(id, a);
- inherit_expression_dependencies(id, b);
- break;
- }
- case OpVectorTimesMatrix:
- case OpMatrixTimesVector:
- {
- if (!msl_options.invariant_float_math && !has_decoration(ops[1], DecorationNoContraction))
- {
- CompilerGLSL::emit_instruction(instruction);
- break;
- }
- // If the matrix needs transpose, just flip the multiply order.
- auto *e = maybe_get<SPIRExpression>(ops[opcode == OpMatrixTimesVector ? 2 : 3]);
- if (e && e->need_transpose)
- {
- e->need_transpose = false;
- string expr;
- if (opcode == OpMatrixTimesVector)
- {
- expr = join("spvFMulVectorMatrix(", to_enclosed_unpacked_expression(ops[3]), ", ",
- to_unpacked_row_major_matrix_expression(ops[2]), ")");
- }
- else
- {
- expr = join("spvFMulMatrixVector(", to_unpacked_row_major_matrix_expression(ops[3]), ", ",
- to_enclosed_unpacked_expression(ops[2]), ")");
- }
- bool forward = should_forward(ops[2]) && should_forward(ops[3]);
- emit_op(ops[0], ops[1], expr, forward);
- e->need_transpose = true;
- inherit_expression_dependencies(ops[1], ops[2]);
- inherit_expression_dependencies(ops[1], ops[3]);
- }
- else
- {
- if (opcode == OpMatrixTimesVector)
- MSL_BFOP(spvFMulMatrixVector);
- else
- MSL_BFOP(spvFMulVectorMatrix);
- }
- break;
- }
- case OpMatrixTimesMatrix:
- {
- if (!msl_options.invariant_float_math && !has_decoration(ops[1], DecorationNoContraction))
- {
- CompilerGLSL::emit_instruction(instruction);
- break;
- }
- auto *a = maybe_get<SPIRExpression>(ops[2]);
- auto *b = maybe_get<SPIRExpression>(ops[3]);
- // If both matrices need transpose, we can multiply in flipped order and tag the expression as transposed.
- // a^T * b^T = (b * a)^T.
- if (a && b && a->need_transpose && b->need_transpose)
- {
- a->need_transpose = false;
- b->need_transpose = false;
- auto expr =
- join("spvFMulMatrixMatrix(", enclose_expression(to_unpacked_row_major_matrix_expression(ops[3])), ", ",
- enclose_expression(to_unpacked_row_major_matrix_expression(ops[2])), ")");
- bool forward = should_forward(ops[2]) && should_forward(ops[3]);
- auto &e = emit_op(ops[0], ops[1], expr, forward);
- e.need_transpose = true;
- a->need_transpose = true;
- b->need_transpose = true;
- inherit_expression_dependencies(ops[1], ops[2]);
- inherit_expression_dependencies(ops[1], ops[3]);
- }
- else
- MSL_BFOP(spvFMulMatrixMatrix);
- break;
- }
- case OpIAddCarry:
- case OpISubBorrow:
- {
- uint32_t result_type = ops[0];
- uint32_t result_id = ops[1];
- uint32_t op0 = ops[2];
- uint32_t op1 = ops[3];
- auto &type = get<SPIRType>(result_type);
- emit_uninitialized_temporary_expression(result_type, result_id);
- auto &res_type = get<SPIRType>(type.member_types[1]);
- if (opcode == OpIAddCarry)
- {
- statement(to_expression(result_id), ".", to_member_name(type, 0), " = ",
- to_enclosed_unpacked_expression(op0), " + ", to_enclosed_unpacked_expression(op1), ";");
- statement(to_expression(result_id), ".", to_member_name(type, 1), " = select(", type_to_glsl(res_type),
- "(1), ", type_to_glsl(res_type), "(0), ", to_unpacked_expression(result_id), ".", to_member_name(type, 0),
- " >= max(", to_unpacked_expression(op0), ", ", to_unpacked_expression(op1), "));");
- }
- else
- {
- statement(to_expression(result_id), ".", to_member_name(type, 0), " = ", to_enclosed_unpacked_expression(op0), " - ",
- to_enclosed_unpacked_expression(op1), ";");
- statement(to_expression(result_id), ".", to_member_name(type, 1), " = select(", type_to_glsl(res_type),
- "(1), ", type_to_glsl(res_type), "(0), ", to_enclosed_unpacked_expression(op0),
- " >= ", to_enclosed_unpacked_expression(op1), ");");
- }
- break;
- }
- case OpUMulExtended:
- case OpSMulExtended:
- {
- uint32_t result_type = ops[0];
- uint32_t result_id = ops[1];
- uint32_t op0 = ops[2];
- uint32_t op1 = ops[3];
- auto &type = get<SPIRType>(result_type);
- auto input_type = opcode == OpSMulExtended ? int_type : uint_type;
- string cast_op0, cast_op1;
- binary_op_bitcast_helper(cast_op0, cast_op1, input_type, op0, op1, false);
- emit_uninitialized_temporary_expression(result_type, result_id);
- statement(to_expression(result_id), ".", to_member_name(type, 0), " = ", cast_op0, " * ", cast_op1, ";");
- statement(to_expression(result_id), ".", to_member_name(type, 1), " = mulhi(", cast_op0, ", ", cast_op1, ");");
- break;
- }
- case OpArrayLength:
- {
- auto &type = expression_type(ops[2]);
- uint32_t offset = type_struct_member_offset(type, ops[3]);
- uint32_t stride = type_struct_member_array_stride(type, ops[3]);
- auto expr = join("(", to_buffer_size_expression(ops[2]), " - ", offset, ") / ", stride);
- emit_op(ops[0], ops[1], expr, true);
- break;
- }
- // Legacy sub-group stuff ...
- case OpSubgroupBallotKHR:
- case OpSubgroupFirstInvocationKHR:
- case OpSubgroupReadInvocationKHR:
- case OpSubgroupAllKHR:
- case OpSubgroupAnyKHR:
- case OpSubgroupAllEqualKHR:
- emit_subgroup_op(instruction);
- break;
- // SPV_INTEL_shader_integer_functions2
- case OpUCountLeadingZerosINTEL:
- MSL_UFOP(clz);
- break;
- case OpUCountTrailingZerosINTEL:
- MSL_UFOP(ctz);
- break;
- case OpAbsISubINTEL:
- case OpAbsUSubINTEL:
- MSL_BFOP(absdiff);
- break;
- case OpIAddSatINTEL:
- case OpUAddSatINTEL:
- MSL_BFOP(addsat);
- break;
- case OpIAverageINTEL:
- case OpUAverageINTEL:
- MSL_BFOP(hadd);
- break;
- case OpIAverageRoundedINTEL:
- case OpUAverageRoundedINTEL:
- MSL_BFOP(rhadd);
- break;
- case OpISubSatINTEL:
- case OpUSubSatINTEL:
- MSL_BFOP(subsat);
- break;
- case OpIMul32x16INTEL:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t a = ops[2], b = ops[3];
- bool forward = should_forward(a) && should_forward(b);
- emit_op(result_type, id, join("int(short(", to_unpacked_expression(a), ")) * int(short(", to_unpacked_expression(b), "))"), forward);
- inherit_expression_dependencies(id, a);
- inherit_expression_dependencies(id, b);
- break;
- }
- case OpUMul32x16INTEL:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t a = ops[2], b = ops[3];
- bool forward = should_forward(a) && should_forward(b);
- emit_op(result_type, id, join("uint(ushort(", to_unpacked_expression(a), ")) * uint(ushort(", to_unpacked_expression(b), "))"), forward);
- inherit_expression_dependencies(id, a);
- inherit_expression_dependencies(id, b);
- break;
- }
- // SPV_EXT_demote_to_helper_invocation
- case OpDemoteToHelperInvocationEXT:
- if (!msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("discard_fragment() does not formally have demote semantics until MSL 2.3.");
- CompilerGLSL::emit_instruction(instruction);
- break;
- case OpIsHelperInvocationEXT:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires MSL 2.3 on iOS.");
- else if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires MSL 2.1 on macOS.");
- emit_op(ops[0], ops[1],
- needs_manual_helper_invocation_updates() ? builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput) :
- "simd_is_helper_thread()",
- false);
- break;
- case OpBeginInvocationInterlockEXT:
- case OpEndInvocationInterlockEXT:
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("Raster order groups require MSL 2.0.");
- break; // Nothing to do in the body
- case OpConvertUToAccelerationStructureKHR:
- SPIRV_CROSS_THROW("ConvertUToAccelerationStructure is not supported in MSL.");
- case OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR:
- SPIRV_CROSS_THROW("BindingTableRecordOffset is not supported in MSL.");
- case OpRayQueryInitializeKHR:
- {
- flush_variable_declaration(ops[0]);
- register_write(ops[0]);
- add_spv_func_and_recompile(SPVFuncImplRayQueryIntersectionParams);
- statement(to_expression(ops[0]), ".reset(", "ray(", to_expression(ops[4]), ", ", to_expression(ops[6]), ", ",
- to_expression(ops[5]), ", ", to_expression(ops[7]), "), ", to_expression(ops[1]), ", ", to_expression(ops[3]),
- ", spvMakeIntersectionParams(", to_expression(ops[2]), "));");
- break;
- }
- case OpRayQueryProceedKHR:
- {
- flush_variable_declaration(ops[0]);
- register_write(ops[2]);
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), ".next()"), false);
- break;
- }
- #define MSL_RAY_QUERY_IS_CANDIDATE get<SPIRConstant>(ops[3]).scalar_i32() == 0
- #define MSL_RAY_QUERY_GET_OP(op, msl_op) \
- case OpRayQueryGet##op##KHR: \
- flush_variable_declaration(ops[2]); \
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), ".get_" #msl_op "()"), false); \
- break
- #define MSL_RAY_QUERY_OP_INNER2(op, msl_prefix, msl_op) \
- case OpRayQueryGet##op##KHR: \
- flush_variable_declaration(ops[2]); \
- if (MSL_RAY_QUERY_IS_CANDIDATE) \
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), #msl_prefix "_candidate_" #msl_op "()"), false); \
- else \
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), #msl_prefix "_committed_" #msl_op "()"), false); \
- break
- #define MSL_RAY_QUERY_GET_OP2(op, msl_op) MSL_RAY_QUERY_OP_INNER2(op, .get, msl_op)
- #define MSL_RAY_QUERY_IS_OP2(op, msl_op) MSL_RAY_QUERY_OP_INNER2(op, .is, msl_op)
- MSL_RAY_QUERY_GET_OP(RayTMin, ray_min_distance);
- MSL_RAY_QUERY_GET_OP(WorldRayOrigin, world_space_ray_origin);
- MSL_RAY_QUERY_GET_OP(WorldRayDirection, world_space_ray_direction);
- MSL_RAY_QUERY_GET_OP2(IntersectionInstanceId, instance_id);
- MSL_RAY_QUERY_GET_OP2(IntersectionInstanceCustomIndex, user_instance_id);
- MSL_RAY_QUERY_GET_OP2(IntersectionBarycentrics, triangle_barycentric_coord);
- MSL_RAY_QUERY_GET_OP2(IntersectionPrimitiveIndex, primitive_id);
- MSL_RAY_QUERY_GET_OP2(IntersectionGeometryIndex, geometry_id);
- MSL_RAY_QUERY_GET_OP2(IntersectionObjectRayOrigin, ray_origin);
- MSL_RAY_QUERY_GET_OP2(IntersectionObjectRayDirection, ray_direction);
- MSL_RAY_QUERY_GET_OP2(IntersectionObjectToWorld, object_to_world_transform);
- MSL_RAY_QUERY_GET_OP2(IntersectionWorldToObject, world_to_object_transform);
- MSL_RAY_QUERY_IS_OP2(IntersectionFrontFace, triangle_front_facing);
- case OpRayQueryGetIntersectionTypeKHR:
- flush_variable_declaration(ops[2]);
- if (MSL_RAY_QUERY_IS_CANDIDATE)
- emit_op(ops[0], ops[1], join("uint(", to_expression(ops[2]), ".get_candidate_intersection_type()) - 1"),
- false);
- else
- emit_op(ops[0], ops[1], join("uint(", to_expression(ops[2]), ".get_committed_intersection_type())"), false);
- break;
- case OpRayQueryGetIntersectionTKHR:
- flush_variable_declaration(ops[2]);
- if (MSL_RAY_QUERY_IS_CANDIDATE)
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), ".get_candidate_triangle_distance()"), false);
- else
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), ".get_committed_distance()"), false);
- break;
- case OpRayQueryGetIntersectionCandidateAABBOpaqueKHR:
- {
- flush_variable_declaration(ops[0]);
- emit_op(ops[0], ops[1], join(to_expression(ops[2]), ".is_candidate_non_opaque_bounding_box()"), false);
- break;
- }
- case OpRayQueryConfirmIntersectionKHR:
- flush_variable_declaration(ops[0]);
- register_write(ops[0]);
- statement(to_expression(ops[0]), ".commit_triangle_intersection();");
- break;
- case OpRayQueryGenerateIntersectionKHR:
- flush_variable_declaration(ops[0]);
- register_write(ops[0]);
- statement(to_expression(ops[0]), ".commit_bounding_box_intersection(", to_expression(ops[1]), ");");
- break;
- case OpRayQueryTerminateKHR:
- flush_variable_declaration(ops[0]);
- register_write(ops[0]);
- statement(to_expression(ops[0]), ".abort();");
- break;
- #undef MSL_RAY_QUERY_GET_OP
- #undef MSL_RAY_QUERY_IS_CANDIDATE
- #undef MSL_RAY_QUERY_IS_OP2
- #undef MSL_RAY_QUERY_GET_OP2
- #undef MSL_RAY_QUERY_OP_INNER2
- case OpConvertPtrToU:
- case OpConvertUToPtr:
- case OpBitcast:
- {
- auto &type = get<SPIRType>(ops[0]);
- auto &input_type = expression_type(ops[2]);
- if (opcode != OpBitcast || type.pointer || input_type.pointer)
- {
- string op;
- if (type.vecsize == 1 && input_type.vecsize == 1)
- op = join("reinterpret_cast<", type_to_glsl(type), ">(", to_unpacked_expression(ops[2]), ")");
- else if (input_type.vecsize == 2)
- op = join("reinterpret_cast<", type_to_glsl(type), ">(as_type<ulong>(", to_unpacked_expression(ops[2]), "))");
- else
- op = join("as_type<", type_to_glsl(type), ">(reinterpret_cast<ulong>(", to_unpacked_expression(ops[2]), "))");
- emit_op(ops[0], ops[1], op, should_forward(ops[2]));
- inherit_expression_dependencies(ops[1], ops[2]);
- }
- else
- CompilerGLSL::emit_instruction(instruction);
- break;
- }
- case OpSDot:
- case OpUDot:
- case OpSUDot:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t vec1 = ops[2];
- uint32_t vec2 = ops[3];
- auto &input_type1 = expression_type(vec1);
- auto &input_type2 = expression_type(vec2);
- string vec1input, vec2input;
- auto input_size = input_type1.vecsize;
- if (instruction.length == 5)
- {
- if (ops[4] == PackedVectorFormatPackedVectorFormat4x8Bit)
- {
- string type = opcode == OpSDot || opcode == OpSUDot ? "char4" : "uchar4";
- vec1input = join("as_type<", type, ">(", to_expression(vec1), ")");
- type = opcode == OpSDot ? "char4" : "uchar4";
- vec2input = join("as_type<", type, ">(", to_expression(vec2), ")");
- input_size = 4;
- }
- else
- SPIRV_CROSS_THROW("Packed vector formats other than 4x8Bit for integer dot product is not supported.");
- }
- else
- {
- // Inputs are sign or zero-extended to their target width.
- SPIRType::BaseType vec1_expected_type =
- opcode != OpUDot ?
- to_signed_basetype(input_type1.width) :
- to_unsigned_basetype(input_type1.width);
- SPIRType::BaseType vec2_expected_type =
- opcode != OpSDot ?
- to_unsigned_basetype(input_type2.width) :
- to_signed_basetype(input_type2.width);
- vec1input = bitcast_expression(vec1_expected_type, vec1);
- vec2input = bitcast_expression(vec2_expected_type, vec2);
- }
- auto &type = get<SPIRType>(result_type);
- // We'll get the appropriate sign-extend or zero-extend, no matter which type we cast to here.
- // The addition in reduce_add is sign-invariant.
- auto result_type_cast = join(type_to_glsl(type), input_size);
- string exp = join("reduce_add(",
- result_type_cast, "(", vec1input, ") * ",
- result_type_cast, "(", vec2input, "))");
- emit_op(result_type, id, exp, should_forward(vec1) && should_forward(vec2));
- inherit_expression_dependencies(id, vec1);
- inherit_expression_dependencies(id, vec2);
- break;
- }
- case OpSDotAccSat:
- case OpUDotAccSat:
- case OpSUDotAccSat:
- {
- uint32_t result_type = ops[0];
- uint32_t id = ops[1];
- uint32_t vec1 = ops[2];
- uint32_t vec2 = ops[3];
- uint32_t acc = ops[4];
- auto input_type1 = expression_type(vec1);
- auto input_type2 = expression_type(vec2);
- string vec1input, vec2input;
- if (instruction.length == 6)
- {
- if (ops[5] == PackedVectorFormatPackedVectorFormat4x8Bit)
- {
- string type = opcode == OpSDotAccSat || opcode == OpSUDotAccSat ? "char4" : "uchar4";
- vec1input = join("as_type<", type, ">(", to_expression(vec1), ")");
- type = opcode == OpSDotAccSat ? "char4" : "uchar4";
- vec2input = join("as_type<", type, ">(", to_expression(vec2), ")");
- input_type1.vecsize = 4;
- input_type2.vecsize = 4;
- }
- else
- SPIRV_CROSS_THROW("Packed vector formats other than 4x8Bit for integer dot product is not supported.");
- }
- else
- {
- // Inputs are sign or zero-extended to their target width.
- SPIRType::BaseType vec1_expected_type =
- opcode != OpUDotAccSat ?
- to_signed_basetype(input_type1.width) :
- to_unsigned_basetype(input_type1.width);
- SPIRType::BaseType vec2_expected_type =
- opcode != OpSDotAccSat ?
- to_unsigned_basetype(input_type2.width) :
- to_signed_basetype(input_type2.width);
- vec1input = bitcast_expression(vec1_expected_type, vec1);
- vec2input = bitcast_expression(vec2_expected_type, vec2);
- }
- auto &type = get<SPIRType>(result_type);
- SPIRType::BaseType pre_saturate_type =
- opcode != OpUDotAccSat ?
- to_signed_basetype(type.width) :
- to_unsigned_basetype(type.width);
- input_type1.basetype = pre_saturate_type;
- input_type2.basetype = pre_saturate_type;
- string exp = join(type_to_glsl(type), "(addsat(reduce_add(",
- type_to_glsl(input_type1), "(", vec1input, ") * ",
- type_to_glsl(input_type2), "(", vec2input, ")), ",
- bitcast_expression(pre_saturate_type, acc), "))");
- emit_op(result_type, id, exp, should_forward(vec1) && should_forward(vec2));
- inherit_expression_dependencies(id, vec1);
- inherit_expression_dependencies(id, vec2);
- break;
- }
- default:
- CompilerGLSL::emit_instruction(instruction);
- break;
- }
- previous_instruction_opcode = opcode;
- }
- void CompilerMSL::emit_texture_op(const Instruction &i, bool sparse)
- {
- if (sparse)
- SPIRV_CROSS_THROW("Sparse feedback not yet supported in MSL.");
- if (msl_options.use_framebuffer_fetch_subpasses)
- {
- auto *ops = stream(i);
- uint32_t result_type_id = ops[0];
- uint32_t id = ops[1];
- uint32_t img = ops[2];
- auto &type = expression_type(img);
- auto &imgtype = get<SPIRType>(type.self);
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- if (imgtype.image.dim == DimSubpassData)
- {
- // Subpass inputs cannot be invalidated,
- // so just forward the expression directly.
- string expr = to_expression(img);
- emit_op(result_type_id, id, expr, true);
- return;
- }
- }
- // Fallback to default implementation
- CompilerGLSL::emit_texture_op(i, sparse);
- }
- void CompilerMSL::emit_barrier(uint32_t id_exe_scope, uint32_t id_mem_scope, uint32_t id_mem_sem)
- {
- if (get_execution_model() != ExecutionModelGLCompute && !is_tesc_shader())
- return;
- uint32_t exe_scope = id_exe_scope ? evaluate_constant_u32(id_exe_scope) : uint32_t(ScopeInvocation);
- uint32_t mem_scope = id_mem_scope ? evaluate_constant_u32(id_mem_scope) : uint32_t(ScopeInvocation);
- // Use the wider of the two scopes (smaller value)
- exe_scope = min(exe_scope, mem_scope);
- if (msl_options.emulate_subgroups && exe_scope >= ScopeSubgroup && !id_mem_sem)
- // In this case, we assume a "subgroup" size of 1. The barrier, then, is a noop.
- return;
- string bar_stmt;
- if ((msl_options.is_ios() && msl_options.supports_msl_version(1, 2)) || msl_options.supports_msl_version(2))
- bar_stmt = exe_scope < ScopeSubgroup ? "threadgroup_barrier" : "simdgroup_barrier";
- else
- bar_stmt = "threadgroup_barrier";
- bar_stmt += "(";
- uint32_t mem_sem = id_mem_sem ? evaluate_constant_u32(id_mem_sem) : uint32_t(MemorySemanticsMaskNone);
- // Use the | operator to combine flags if we can.
- if (msl_options.supports_msl_version(1, 2))
- {
- string mem_flags = "";
- // For tesc shaders, this also affects objects in the Output storage class.
- // Since in Metal, these are placed in a device buffer, we have to sync device memory here.
- if (is_tesc_shader() ||
- (mem_sem & (MemorySemanticsUniformMemoryMask | MemorySemanticsCrossWorkgroupMemoryMask)))
- mem_flags += "mem_flags::mem_device";
- // Fix tessellation patch function processing
- if (is_tesc_shader() || (mem_sem & (MemorySemanticsSubgroupMemoryMask | MemorySemanticsWorkgroupMemoryMask)))
- {
- if (!mem_flags.empty())
- mem_flags += " | ";
- mem_flags += "mem_flags::mem_threadgroup";
- }
- if (mem_sem & MemorySemanticsImageMemoryMask)
- {
- if (!mem_flags.empty())
- mem_flags += " | ";
- mem_flags += "mem_flags::mem_texture";
- }
- if (mem_flags.empty())
- mem_flags = "mem_flags::mem_none";
- bar_stmt += mem_flags;
- }
- else
- {
- if ((mem_sem & (MemorySemanticsUniformMemoryMask | MemorySemanticsCrossWorkgroupMemoryMask)) &&
- (mem_sem & (MemorySemanticsSubgroupMemoryMask | MemorySemanticsWorkgroupMemoryMask)))
- bar_stmt += "mem_flags::mem_device_and_threadgroup";
- else if (mem_sem & (MemorySemanticsUniformMemoryMask | MemorySemanticsCrossWorkgroupMemoryMask))
- bar_stmt += "mem_flags::mem_device";
- else if (mem_sem & (MemorySemanticsSubgroupMemoryMask | MemorySemanticsWorkgroupMemoryMask))
- bar_stmt += "mem_flags::mem_threadgroup";
- else if (mem_sem & MemorySemanticsImageMemoryMask)
- bar_stmt += "mem_flags::mem_texture";
- else
- bar_stmt += "mem_flags::mem_none";
- }
- bar_stmt += ");";
- statement(bar_stmt);
- assert(current_emitting_block);
- flush_control_dependent_expressions(current_emitting_block->self);
- flush_all_active_variables();
- }
- static bool storage_class_array_is_thread(StorageClass storage)
- {
- switch (storage)
- {
- case StorageClassInput:
- case StorageClassOutput:
- case StorageClassGeneric:
- case StorageClassFunction:
- case StorageClassPrivate:
- return true;
- default:
- return false;
- }
- }
- bool CompilerMSL::emit_array_copy(const char *expr, uint32_t lhs_id, uint32_t rhs_id,
- StorageClass lhs_storage, StorageClass rhs_storage)
- {
- // Allow Metal to use the array<T> template to make arrays a value type.
- // This, however, cannot be used for threadgroup address specifiers, so consider the custom array copy as fallback.
- bool lhs_is_thread_storage = storage_class_array_is_thread(lhs_storage);
- bool rhs_is_thread_storage = storage_class_array_is_thread(rhs_storage);
- bool lhs_is_array_template = lhs_is_thread_storage || lhs_storage == StorageClassWorkgroup;
- bool rhs_is_array_template = rhs_is_thread_storage || rhs_storage == StorageClassWorkgroup;
- // Special considerations for stage IO variables.
- // If the variable is actually backed by non-user visible device storage, we use array templates for those.
- //
- // Another special consideration is given to thread local variables which happen to have Offset decorations
- // applied to them. Block-like types do not use array templates, so we need to force POD path if we detect
- // these scenarios. This check isn't perfect since it would be technically possible to mix and match these things,
- // and for a fully correct solution we might have to track array template state through access chains as well,
- // but for all reasonable use cases, this should suffice.
- // This special case should also only apply to Function/Private storage classes.
- // We should not check backing variable for temporaries.
- auto *lhs_var = maybe_get_backing_variable(lhs_id);
- if (lhs_var && lhs_storage == StorageClassStorageBuffer && storage_class_array_is_thread(lhs_var->storage))
- lhs_is_array_template = true;
- else if (lhs_var && lhs_storage != StorageClassGeneric && type_is_block_like(get<SPIRType>(lhs_var->basetype)))
- lhs_is_array_template = false;
- auto *rhs_var = maybe_get_backing_variable(rhs_id);
- if (rhs_var && rhs_storage == StorageClassStorageBuffer && storage_class_array_is_thread(rhs_var->storage))
- rhs_is_array_template = true;
- else if (rhs_var && rhs_storage != StorageClassGeneric && type_is_block_like(get<SPIRType>(rhs_var->basetype)))
- rhs_is_array_template = false;
- // If threadgroup storage qualifiers are *not* used:
- // Avoid spvCopy* wrapper functions; Otherwise, spvUnsafeArray<> template cannot be used with that storage qualifier.
- if (lhs_is_array_template && rhs_is_array_template && !using_builtin_array())
- {
- // Fall back to normal copy path.
- return false;
- }
- else
- {
- // Ensure the LHS variable has been declared
- if (lhs_var)
- flush_variable_declaration(lhs_var->self);
- string lhs;
- if (expr)
- lhs = expr;
- else
- lhs = to_expression(lhs_id);
- // Assignment from an array initializer is fine.
- auto &type = expression_type(rhs_id);
- auto *var = maybe_get_backing_variable(rhs_id);
- // Unfortunately, we cannot template on address space in MSL,
- // so explicit address space redirection it is ...
- bool is_constant = false;
- if (ir.ids[rhs_id].get_type() == TypeConstant)
- {
- is_constant = true;
- }
- else if (var && var->remapped_variable && var->statically_assigned &&
- ir.ids[var->static_expression].get_type() == TypeConstant)
- {
- is_constant = true;
- }
- else if (rhs_storage == StorageClassUniform || rhs_storage == StorageClassUniformConstant)
- {
- is_constant = true;
- }
- // For the case where we have OpLoad triggering an array copy,
- // we cannot easily detect this case ahead of time since it's
- // context dependent. We might have to force a recompile here
- // if this is the only use of array copies in our shader.
- add_spv_func_and_recompile(type.array.size() > 1 ? SPVFuncImplArrayCopyMultidim : SPVFuncImplArrayCopy);
- const char *tag = nullptr;
- if (lhs_is_thread_storage && is_constant)
- tag = "FromConstantToStack";
- else if (lhs_storage == StorageClassWorkgroup && is_constant)
- tag = "FromConstantToThreadGroup";
- else if (lhs_is_thread_storage && rhs_is_thread_storage)
- tag = "FromStackToStack";
- else if (lhs_storage == StorageClassWorkgroup && rhs_is_thread_storage)
- tag = "FromStackToThreadGroup";
- else if (lhs_is_thread_storage && rhs_storage == StorageClassWorkgroup)
- tag = "FromThreadGroupToStack";
- else if (lhs_storage == StorageClassWorkgroup && rhs_storage == StorageClassWorkgroup)
- tag = "FromThreadGroupToThreadGroup";
- else if (lhs_storage == StorageClassStorageBuffer && rhs_storage == StorageClassStorageBuffer)
- tag = "FromDeviceToDevice";
- else if (lhs_storage == StorageClassStorageBuffer && is_constant)
- tag = "FromConstantToDevice";
- else if (lhs_storage == StorageClassStorageBuffer && rhs_storage == StorageClassWorkgroup)
- tag = "FromThreadGroupToDevice";
- else if (lhs_storage == StorageClassStorageBuffer && rhs_is_thread_storage)
- tag = "FromStackToDevice";
- else if (lhs_storage == StorageClassWorkgroup && rhs_storage == StorageClassStorageBuffer)
- tag = "FromDeviceToThreadGroup";
- else if (lhs_is_thread_storage && rhs_storage == StorageClassStorageBuffer)
- tag = "FromDeviceToStack";
- else
- SPIRV_CROSS_THROW("Unknown storage class used for copying arrays.");
- // Pass internal array of spvUnsafeArray<> into wrapper functions
- if (lhs_is_array_template && rhs_is_array_template && !msl_options.force_native_arrays)
- statement("spvArrayCopy", tag, "(", lhs, ".elements, ", to_expression(rhs_id), ".elements);");
- if (lhs_is_array_template && !msl_options.force_native_arrays)
- statement("spvArrayCopy", tag, "(", lhs, ".elements, ", to_expression(rhs_id), ");");
- else if (rhs_is_array_template && !msl_options.force_native_arrays)
- statement("spvArrayCopy", tag, "(", lhs, ", ", to_expression(rhs_id), ".elements);");
- else
- statement("spvArrayCopy", tag, "(", lhs, ", ", to_expression(rhs_id), ");");
- }
- return true;
- }
- uint32_t CompilerMSL::get_physical_tess_level_array_size(spv::BuiltIn builtin) const
- {
- if (is_tessellating_triangles())
- return builtin == BuiltInTessLevelInner ? 1 : 3;
- else
- return builtin == BuiltInTessLevelInner ? 2 : 4;
- }
- // Since MSL does not allow arrays to be copied via simple variable assignment,
- // if the LHS and RHS represent an assignment of an entire array, it must be
- // implemented by calling an array copy function.
- // Returns whether the struct assignment was emitted.
- bool CompilerMSL::maybe_emit_array_assignment(uint32_t id_lhs, uint32_t id_rhs)
- {
- // We only care about assignments of an entire array
- auto &type = expression_type(id_lhs);
- if (!is_array(get_pointee_type(type)))
- return false;
- auto *var = maybe_get<SPIRVariable>(id_lhs);
- // Is this a remapped, static constant? Don't do anything.
- if (var && var->remapped_variable && var->statically_assigned)
- return true;
- if (ir.ids[id_rhs].get_type() == TypeConstant && var && var->deferred_declaration)
- {
- // Special case, if we end up declaring a variable when assigning the constant array,
- // we can avoid the copy by directly assigning the constant expression.
- // This is likely necessary to be able to use a variable as a true look-up table, as it is unlikely
- // the compiler will be able to optimize the spvArrayCopy() into a constant LUT.
- // After a variable has been declared, we can no longer assign constant arrays in MSL unfortunately.
- statement(to_expression(id_lhs), " = ", constant_expression(get<SPIRConstant>(id_rhs)), ";");
- return true;
- }
- if (is_tesc_shader() && has_decoration(id_lhs, DecorationBuiltIn))
- {
- auto builtin = BuiltIn(get_decoration(id_lhs, DecorationBuiltIn));
- // Need to manually unroll the array store.
- if (builtin == BuiltInTessLevelInner || builtin == BuiltInTessLevelOuter)
- {
- uint32_t array_size = get_physical_tess_level_array_size(builtin);
- if (array_size == 1)
- statement(to_expression(id_lhs), " = half(", to_expression(id_rhs), "[0]);");
- else
- {
- for (uint32_t i = 0; i < array_size; i++)
- statement(to_expression(id_lhs), "[", i, "] = half(", to_expression(id_rhs), "[", i, "]);");
- }
- return true;
- }
- }
- auto lhs_storage = get_expression_effective_storage_class(id_lhs);
- auto rhs_storage = get_expression_effective_storage_class(id_rhs);
- if (!emit_array_copy(nullptr, id_lhs, id_rhs, lhs_storage, rhs_storage))
- return false;
- register_write(id_lhs);
- return true;
- }
- // Emits one of the atomic functions. In MSL, the atomic functions operate on pointers
- void CompilerMSL::emit_atomic_func_op(uint32_t result_type, uint32_t result_id, const char *op, Op opcode,
- uint32_t mem_order_1, uint32_t mem_order_2, bool has_mem_order_2, uint32_t obj, uint32_t op1,
- bool op1_is_pointer, bool op1_is_literal, uint32_t op2)
- {
- string exp;
- auto &ptr_type = expression_type(obj);
- auto &type = get_pointee_type(ptr_type);
- auto expected_type = type.basetype;
- if (opcode == OpAtomicUMax || opcode == OpAtomicUMin)
- expected_type = to_unsigned_basetype(type.width);
- else if (opcode == OpAtomicSMax || opcode == OpAtomicSMin)
- expected_type = to_signed_basetype(type.width);
- bool use_native_image_atomic;
- if (msl_options.supports_msl_version(3, 1))
- use_native_image_atomic = check_atomic_image(obj);
- else
- use_native_image_atomic = false;
- if (type.width == 64)
- SPIRV_CROSS_THROW("MSL currently does not support 64-bit atomics.");
- auto remapped_type = type;
- remapped_type.basetype = expected_type;
- auto *var = maybe_get_backing_variable(obj);
- const auto *res_type = var ? &get<SPIRType>(var->basetype) : nullptr;
- assert(type.storage != StorageClassImage || res_type);
- bool is_atomic_compare_exchange_strong = op1_is_pointer && op1;
- bool check_discard = opcode != OpAtomicLoad && needs_frag_discard_checks() &&
- ptr_type.storage != StorageClassWorkgroup;
- // Even compare exchange atomics are vec4 on metal for ... reasons :v
- uint32_t vec4_temporary_id = 0;
- if (use_native_image_atomic && is_atomic_compare_exchange_strong)
- {
- uint32_t &tmp_id = extra_sub_expressions[result_id];
- if (!tmp_id)
- {
- tmp_id = ir.increase_bound_by(2);
- auto vec4_type = get<SPIRType>(result_type);
- vec4_type.vecsize = 4;
- set<SPIRType>(tmp_id + 1, vec4_type);
- }
- vec4_temporary_id = tmp_id;
- }
- if (check_discard)
- {
- if (is_atomic_compare_exchange_strong)
- {
- // We're already emitting a CAS loop here; a conditional won't hurt.
- emit_uninitialized_temporary_expression(result_type, result_id);
- if (vec4_temporary_id)
- emit_uninitialized_temporary_expression(vec4_temporary_id + 1, vec4_temporary_id);
- statement("if (!", builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput), ")");
- begin_scope();
- }
- else
- exp = join("(!", builtin_to_glsl(BuiltInHelperInvocation, StorageClassInput), " ? ");
- }
- if (use_native_image_atomic)
- {
- auto obj_expression = to_expression(obj);
- auto split_index = obj_expression.find_first_of('@');
- // Will only be false if we're in "force recompile later" mode.
- if (split_index != string::npos)
- {
- auto coord = obj_expression.substr(split_index + 1);
- auto image_expr = obj_expression.substr(0, split_index);
- // Handle problem cases with sign where we need signed min/max on a uint image for example.
- // It seems to work to cast the texture type itself, even if it is probably wildly outside of spec,
- // but SPIR-V requires this to work.
- if ((opcode == OpAtomicUMax || opcode == OpAtomicUMin ||
- opcode == OpAtomicSMax || opcode == OpAtomicSMin) &&
- type.basetype != expected_type)
- {
- auto *backing_var = maybe_get_backing_variable(obj);
- if (backing_var)
- {
- add_spv_func_and_recompile(SPVFuncImplTextureCast);
- const auto *backing_type = &get<SPIRType>(backing_var->basetype);
- while (backing_type->op != OpTypeImage)
- backing_type = &get<SPIRType>(backing_type->parent_type);
- auto img_type = *backing_type;
- auto tmp_type = type;
- tmp_type.basetype = expected_type;
- img_type.image.type = ir.increase_bound_by(1);
- set<SPIRType>(img_type.image.type, tmp_type);
- image_expr = join("spvTextureCast<", type_to_glsl(img_type, obj), ">(", image_expr, ")");
- }
- }
- exp += join(image_expr, ".", op, "(");
- if (ptr_type.storage == StorageClassImage && res_type->image.arrayed)
- {
- switch (res_type->image.dim)
- {
- case Dim1D:
- if (msl_options.texture_1D_as_2D)
- exp += join("uint2(", coord, ".x, 0), ", coord, ".y");
- else
- exp += join(coord, ".x, ", coord, ".y");
- break;
- case Dim2D:
- exp += join(coord, ".xy, ", coord, ".z");
- break;
- default:
- SPIRV_CROSS_THROW("Cannot do atomics on Cube textures.");
- }
- }
- else if (ptr_type.storage == StorageClassImage && res_type->image.dim == Dim1D && msl_options.texture_1D_as_2D)
- exp += join("uint2(", coord, ", 0)");
- else
- exp += coord;
- }
- else
- {
- exp += obj_expression;
- }
- }
- else
- {
- exp += string(op) + "_explicit(";
- exp += "(";
- // Emulate texture2D atomic operations
- if (ptr_type.storage == StorageClassImage)
- {
- auto &flags = ir.get_decoration_bitset(var->self);
- if (decoration_flags_signal_volatile(flags))
- exp += "volatile ";
- exp += "device";
- }
- else if (var && ptr_type.storage != StorageClassPhysicalStorageBuffer)
- {
- exp += get_argument_address_space(*var);
- }
- else
- {
- // Fallback scenario, could happen for raw pointers.
- exp += ptr_type.storage == StorageClassWorkgroup ? "threadgroup" : "device";
- }
- exp += " atomic_";
- // For signed and unsigned min/max, we can signal this through the pointer type.
- // There is no other way, since C++ does not have explicit signage for atomics.
- exp += type_to_glsl(remapped_type);
- exp += "*)";
- exp += "&";
- exp += to_enclosed_expression(obj);
- }
- if (is_atomic_compare_exchange_strong)
- {
- assert(strcmp(op, "atomic_compare_exchange_weak") == 0);
- assert(op2);
- assert(has_mem_order_2);
- exp += ", &";
- exp += to_name(vec4_temporary_id ? vec4_temporary_id : result_id);
- exp += ", ";
- exp += to_expression(op2);
- if (!use_native_image_atomic)
- {
- exp += ", ";
- exp += get_memory_order(mem_order_1);
- exp += ", ";
- exp += get_memory_order(mem_order_2);
- }
- exp += ")";
- // MSL only supports the weak atomic compare exchange, so emit a CAS loop here.
- // The MSL function returns false if the atomic write fails OR the comparison test fails,
- // so we must validate that it wasn't the comparison test that failed before continuing
- // the CAS loop, otherwise it will loop infinitely, with the comparison test always failing.
- // The function updates the comparator value from the memory value, so the additional
- // comparison test evaluates the memory value against the expected value.
- if (!check_discard)
- {
- emit_uninitialized_temporary_expression(result_type, result_id);
- if (vec4_temporary_id)
- emit_uninitialized_temporary_expression(vec4_temporary_id + 1, vec4_temporary_id);
- }
- statement("do");
- begin_scope();
- string scalar_expression;
- if (vec4_temporary_id)
- scalar_expression = join(to_expression(vec4_temporary_id), ".x");
- else
- scalar_expression = to_expression(result_id);
- statement(scalar_expression, " = ", to_expression(op1), ";");
- end_scope_decl(join("while (!", exp, " && ", scalar_expression, " == ", to_enclosed_expression(op1), ")"));
- if (vec4_temporary_id)
- statement(to_expression(result_id), " = ", scalar_expression, ";");
- // Vulkan: (section 9.29: ... and values returned by atomic instructions in helper invocations are undefined)
- if (check_discard)
- {
- end_scope();
- statement("else");
- begin_scope();
- statement(to_expression(result_id), " = {};");
- end_scope();
- }
- }
- else
- {
- assert(strcmp(op, "atomic_compare_exchange_weak") != 0);
- if (op1)
- {
- exp += ", ";
- if (op1_is_literal)
- exp += to_string(op1);
- else
- exp += bitcast_expression(expected_type, op1);
- }
- if (op2)
- exp += ", " + to_expression(op2);
- if (!use_native_image_atomic)
- {
- exp += string(", ") + get_memory_order(mem_order_1);
- if (has_mem_order_2)
- exp += string(", ") + get_memory_order(mem_order_2);
- }
- exp += ")";
- // For some particular reason, atomics return vec4 in Metal ...
- if (use_native_image_atomic)
- exp += ".x";
- // Vulkan: (section 9.29: ... and values returned by atomic instructions in helper invocations are undefined)
- if (check_discard)
- {
- exp += " : ";
- if (strcmp(op, "atomic_store") != 0)
- exp += join(type_to_glsl(get<SPIRType>(result_type)), "{}");
- else
- exp += "((void)0)";
- exp += ")";
- }
- if (expected_type != type.basetype)
- exp = bitcast_expression(type, expected_type, exp);
- if (strcmp(op, "atomic_store") != 0)
- emit_op(result_type, result_id, exp, false);
- else
- statement(exp, ";");
- }
- flush_all_atomic_capable_variables();
- }
- // Metal only supports relaxed memory order for now
- const char *CompilerMSL::get_memory_order(uint32_t)
- {
- return "memory_order_relaxed";
- }
- // Override for MSL-specific extension syntax instructions.
- // In some cases, deliberately select either the fast or precise versions of the MSL functions to match Vulkan math precision results.
- void CompilerMSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop, const uint32_t *args, uint32_t count)
- {
- auto op = static_cast<GLSLstd450>(eop);
- // If we need to do implicit bitcasts, make sure we do it with the correct type.
- uint32_t integer_width = get_integer_width_for_glsl_instruction(op, args, count);
- auto int_type = to_signed_basetype(integer_width);
- auto uint_type = to_unsigned_basetype(integer_width);
- op = get_remapped_glsl_op(op);
- auto &restype = get<SPIRType>(result_type);
- switch (op)
- {
- case GLSLstd450Sinh:
- if (restype.basetype == SPIRType::Half)
- {
- // MSL does not have overload for half. Force-cast back to half.
- auto expr = join("half(fast::sinh(", to_unpacked_expression(args[0]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]));
- inherit_expression_dependencies(id, args[0]);
- }
- else
- emit_unary_func_op(result_type, id, args[0], "fast::sinh");
- break;
- case GLSLstd450Cosh:
- if (restype.basetype == SPIRType::Half)
- {
- // MSL does not have overload for half. Force-cast back to half.
- auto expr = join("half(fast::cosh(", to_unpacked_expression(args[0]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]));
- inherit_expression_dependencies(id, args[0]);
- }
- else
- emit_unary_func_op(result_type, id, args[0], "fast::cosh");
- break;
- case GLSLstd450Tanh:
- if (restype.basetype == SPIRType::Half)
- {
- // MSL does not have overload for half. Force-cast back to half.
- auto expr = join("half(fast::tanh(", to_unpacked_expression(args[0]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]));
- inherit_expression_dependencies(id, args[0]);
- }
- else
- emit_unary_func_op(result_type, id, args[0], "precise::tanh");
- break;
- case GLSLstd450Atan2:
- if (restype.basetype == SPIRType::Half)
- {
- // MSL does not have overload for half. Force-cast back to half.
- auto expr = join("half(fast::atan2(", to_unpacked_expression(args[0]), ", ", to_unpacked_expression(args[1]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]) && should_forward(args[1]));
- inherit_expression_dependencies(id, args[0]);
- inherit_expression_dependencies(id, args[1]);
- }
- else
- emit_binary_func_op(result_type, id, args[0], args[1], "precise::atan2");
- break;
- case GLSLstd450InverseSqrt:
- emit_unary_func_op(result_type, id, args[0], "rsqrt");
- break;
- case GLSLstd450RoundEven:
- emit_unary_func_op(result_type, id, args[0], "rint");
- break;
- case GLSLstd450FindILsb:
- {
- // In this template version of findLSB, we return T.
- auto basetype = expression_type(args[0]).basetype;
- emit_unary_func_op_cast(result_type, id, args[0], "spvFindLSB", basetype, basetype);
- break;
- }
- case GLSLstd450FindSMsb:
- emit_unary_func_op_cast(result_type, id, args[0], "spvFindSMSB", int_type, int_type);
- break;
- case GLSLstd450FindUMsb:
- emit_unary_func_op_cast(result_type, id, args[0], "spvFindUMSB", uint_type, uint_type);
- break;
- case GLSLstd450PackSnorm4x8:
- emit_unary_func_op(result_type, id, args[0], "pack_float_to_snorm4x8");
- break;
- case GLSLstd450PackUnorm4x8:
- emit_unary_func_op(result_type, id, args[0], "pack_float_to_unorm4x8");
- break;
- case GLSLstd450PackSnorm2x16:
- emit_unary_func_op(result_type, id, args[0], "pack_float_to_snorm2x16");
- break;
- case GLSLstd450PackUnorm2x16:
- emit_unary_func_op(result_type, id, args[0], "pack_float_to_unorm2x16");
- break;
- case GLSLstd450PackHalf2x16:
- {
- auto expr = join("as_type<uint>(half2(", to_expression(args[0]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]));
- inherit_expression_dependencies(id, args[0]);
- break;
- }
- case GLSLstd450UnpackSnorm4x8:
- emit_unary_func_op(result_type, id, args[0], "unpack_snorm4x8_to_float");
- break;
- case GLSLstd450UnpackUnorm4x8:
- emit_unary_func_op(result_type, id, args[0], "unpack_unorm4x8_to_float");
- break;
- case GLSLstd450UnpackSnorm2x16:
- emit_unary_func_op(result_type, id, args[0], "unpack_snorm2x16_to_float");
- break;
- case GLSLstd450UnpackUnorm2x16:
- emit_unary_func_op(result_type, id, args[0], "unpack_unorm2x16_to_float");
- break;
- case GLSLstd450UnpackHalf2x16:
- {
- auto expr = join("float2(as_type<half2>(", to_expression(args[0]), "))");
- emit_op(result_type, id, expr, should_forward(args[0]));
- inherit_expression_dependencies(id, args[0]);
- break;
- }
- case GLSLstd450PackDouble2x32:
- emit_unary_func_op(result_type, id, args[0], "unsupported_GLSLstd450PackDouble2x32"); // Currently unsupported
- break;
- case GLSLstd450UnpackDouble2x32:
- emit_unary_func_op(result_type, id, args[0], "unsupported_GLSLstd450UnpackDouble2x32"); // Currently unsupported
- break;
- case GLSLstd450MatrixInverse:
- {
- auto &mat_type = get<SPIRType>(result_type);
- switch (mat_type.columns)
- {
- case 2:
- emit_unary_func_op(result_type, id, args[0], "spvInverse2x2");
- break;
- case 3:
- emit_unary_func_op(result_type, id, args[0], "spvInverse3x3");
- break;
- case 4:
- emit_unary_func_op(result_type, id, args[0], "spvInverse4x4");
- break;
- default:
- break;
- }
- break;
- }
- case GLSLstd450FMin:
- // If the result type isn't float, don't bother calling the specific
- // precise::/fast:: version. Metal doesn't have those for half and
- // double types.
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_binary_func_op(result_type, id, args[0], args[1], "min");
- else
- emit_binary_func_op(result_type, id, args[0], args[1], "fast::min");
- break;
- case GLSLstd450FMax:
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_binary_func_op(result_type, id, args[0], args[1], "max");
- else
- emit_binary_func_op(result_type, id, args[0], args[1], "fast::max");
- break;
- case GLSLstd450FClamp:
- // TODO: If args[1] is 0 and args[2] is 1, emit a saturate() call.
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "clamp");
- else
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "fast::clamp");
- break;
- case GLSLstd450NMin:
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_binary_func_op(result_type, id, args[0], args[1], "min");
- else
- emit_binary_func_op(result_type, id, args[0], args[1], "precise::min");
- break;
- case GLSLstd450NMax:
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_binary_func_op(result_type, id, args[0], args[1], "max");
- else
- emit_binary_func_op(result_type, id, args[0], args[1], "precise::max");
- break;
- case GLSLstd450NClamp:
- // TODO: If args[1] is 0 and args[2] is 1, emit a saturate() call.
- if (get<SPIRType>(result_type).basetype != SPIRType::Float)
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "clamp");
- else
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "precise::clamp");
- break;
- case GLSLstd450InterpolateAtCentroid:
- {
- // We can't just emit the expression normally, because the qualified name contains a call to the default
- // interpolate method, or refers to a local variable. We saved the interface index we need; use it to construct
- // the base for the method call.
- uint32_t interface_index = get_extended_decoration(args[0], SPIRVCrossDecorationInterfaceMemberIndex);
- string component;
- if (has_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr))
- {
- uint32_t index_expr = get_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr);
- auto *c = maybe_get<SPIRConstant>(index_expr);
- if (!c || c->specialization)
- component = join("[", to_expression(index_expr), "]");
- else
- component = join(".", index_to_swizzle(c->scalar()));
- }
- emit_op(result_type, id,
- join(to_name(stage_in_var_id), ".", to_member_name(get_stage_in_struct_type(), interface_index),
- ".interpolate_at_centroid()", component),
- should_forward(args[0]));
- break;
- }
- case GLSLstd450InterpolateAtSample:
- {
- uint32_t interface_index = get_extended_decoration(args[0], SPIRVCrossDecorationInterfaceMemberIndex);
- string component;
- if (has_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr))
- {
- uint32_t index_expr = get_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr);
- auto *c = maybe_get<SPIRConstant>(index_expr);
- if (!c || c->specialization)
- component = join("[", to_expression(index_expr), "]");
- else
- component = join(".", index_to_swizzle(c->scalar()));
- }
- emit_op(result_type, id,
- join(to_name(stage_in_var_id), ".", to_member_name(get_stage_in_struct_type(), interface_index),
- ".interpolate_at_sample(", to_expression(args[1]), ")", component),
- should_forward(args[0]) && should_forward(args[1]));
- break;
- }
- case GLSLstd450InterpolateAtOffset:
- {
- uint32_t interface_index = get_extended_decoration(args[0], SPIRVCrossDecorationInterfaceMemberIndex);
- string component;
- if (has_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr))
- {
- uint32_t index_expr = get_extended_decoration(args[0], SPIRVCrossDecorationInterpolantComponentExpr);
- auto *c = maybe_get<SPIRConstant>(index_expr);
- if (!c || c->specialization)
- component = join("[", to_expression(index_expr), "]");
- else
- component = join(".", index_to_swizzle(c->scalar()));
- }
- // Like Direct3D, Metal puts the (0, 0) at the upper-left corner, not the center as SPIR-V and GLSL do.
- // Offset the offset by (1/2 - 1/16), or 0.4375, to compensate for this.
- // It has to be (1/2 - 1/16) and not 1/2, or several CTS tests subtly break on Intel.
- emit_op(result_type, id,
- join(to_name(stage_in_var_id), ".", to_member_name(get_stage_in_struct_type(), interface_index),
- ".interpolate_at_offset(", to_expression(args[1]), " + 0.4375)", component),
- should_forward(args[0]) && should_forward(args[1]));
- break;
- }
- case GLSLstd450Distance:
- // MSL does not support scalar versions here.
- if (expression_type(args[0]).vecsize == 1)
- {
- // Equivalent to length(a - b) -> abs(a - b).
- emit_op(result_type, id,
- join("abs(", to_enclosed_unpacked_expression(args[0]), " - ",
- to_enclosed_unpacked_expression(args[1]), ")"),
- should_forward(args[0]) && should_forward(args[1]));
- inherit_expression_dependencies(id, args[0]);
- inherit_expression_dependencies(id, args[1]);
- }
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- case GLSLstd450Length:
- // MSL does not support scalar versions, so use abs().
- if (expression_type(args[0]).vecsize == 1)
- emit_unary_func_op(result_type, id, args[0], "abs");
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- case GLSLstd450Normalize:
- {
- auto &exp_type = expression_type(args[0]);
- // MSL does not support scalar versions here.
- // MSL has no implementation for normalize in the fast:: namespace for half2 and half3
- // Returns -1 or 1 for valid input, sign() does the job.
- if (exp_type.vecsize == 1)
- emit_unary_func_op(result_type, id, args[0], "sign");
- else if (exp_type.vecsize <= 3 && exp_type.basetype == SPIRType::Half)
- emit_unary_func_op(result_type, id, args[0], "normalize");
- else
- emit_unary_func_op(result_type, id, args[0], "fast::normalize");
- break;
- }
- case GLSLstd450Reflect:
- if (get<SPIRType>(result_type).vecsize == 1)
- emit_binary_func_op(result_type, id, args[0], args[1], "spvReflect");
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- case GLSLstd450Refract:
- if (get<SPIRType>(result_type).vecsize == 1)
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "spvRefract");
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- case GLSLstd450FaceForward:
- if (get<SPIRType>(result_type).vecsize == 1)
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "spvFaceForward");
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- case GLSLstd450Modf:
- case GLSLstd450Frexp:
- {
- // Special case. If the variable is a scalar access chain, we cannot use it directly. We have to emit a temporary.
- // Another special case is if the variable is in a storage class which is not thread.
- auto *ptr = maybe_get<SPIRExpression>(args[1]);
- auto &type = expression_type(args[1]);
- bool is_thread_storage = storage_class_array_is_thread(type.storage);
- if (type.storage == StorageClassOutput && capture_output_to_buffer)
- is_thread_storage = false;
- if (!is_thread_storage ||
- (ptr && ptr->access_chain && is_scalar(expression_type(args[1]))))
- {
- register_call_out_argument(args[1]);
- forced_temporaries.insert(id);
- // Need to create temporaries and copy over to access chain after.
- // We cannot directly take the reference of a vector swizzle in MSL, even if it's scalar ...
- uint32_t &tmp_id = extra_sub_expressions[id];
- if (!tmp_id)
- tmp_id = ir.increase_bound_by(1);
- uint32_t tmp_type_id = get_pointee_type_id(expression_type_id(args[1]));
- emit_uninitialized_temporary_expression(tmp_type_id, tmp_id);
- emit_binary_func_op(result_type, id, args[0], tmp_id, eop == GLSLstd450Modf ? "modf" : "frexp");
- statement(to_expression(args[1]), " = ", to_expression(tmp_id), ";");
- }
- else
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- }
- case GLSLstd450Pow:
- // powr makes x < 0.0 undefined, just like SPIR-V.
- emit_binary_func_op(result_type, id, args[0], args[1], "powr");
- break;
- default:
- CompilerGLSL::emit_glsl_op(result_type, id, eop, args, count);
- break;
- }
- }
- void CompilerMSL::emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t id, uint32_t eop,
- const uint32_t *args, uint32_t count)
- {
- enum AMDShaderTrinaryMinMax
- {
- FMin3AMD = 1,
- UMin3AMD = 2,
- SMin3AMD = 3,
- FMax3AMD = 4,
- UMax3AMD = 5,
- SMax3AMD = 6,
- FMid3AMD = 7,
- UMid3AMD = 8,
- SMid3AMD = 9
- };
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Trinary min/max functions require MSL 2.1.");
- auto op = static_cast<AMDShaderTrinaryMinMax>(eop);
- switch (op)
- {
- case FMid3AMD:
- case UMid3AMD:
- case SMid3AMD:
- emit_trinary_func_op(result_type, id, args[0], args[1], args[2], "median3");
- break;
- default:
- CompilerGLSL::emit_spv_amd_shader_trinary_minmax_op(result_type, id, eop, args, count);
- break;
- }
- }
- // Emit a structure declaration for the specified interface variable.
- void CompilerMSL::emit_interface_block(uint32_t ib_var_id)
- {
- if (ib_var_id)
- {
- auto &ib_var = get<SPIRVariable>(ib_var_id);
- auto &ib_type = get_variable_data_type(ib_var);
- //assert(ib_type.basetype == SPIRType::Struct && !ib_type.member_types.empty());
- assert(ib_type.basetype == SPIRType::Struct);
- emit_struct(ib_type);
- }
- }
- // Emits the declaration signature of the specified function.
- // If this is the entry point function, Metal-specific return value and function arguments are added.
- void CompilerMSL::emit_function_prototype(SPIRFunction &func, const Bitset &)
- {
- if (func.self != ir.default_entry_point)
- add_function_overload(func);
- local_variable_names = resource_names;
- string decl;
- processing_entry_point = func.self == ir.default_entry_point;
- // Metal helper functions must be static force-inline otherwise they will cause problems when linked together in a single Metallib.
- if (!processing_entry_point)
- statement(force_inline);
- auto &type = get<SPIRType>(func.return_type);
- if (!type.array.empty() && msl_options.force_native_arrays)
- {
- // We cannot return native arrays in MSL, so "return" through an out variable.
- decl += "void";
- }
- else
- {
- decl += func_type_decl(type);
- }
- decl += " ";
- decl += to_name(func.self);
- decl += "(";
- if (!type.array.empty() && msl_options.force_native_arrays)
- {
- // Fake arrays returns by writing to an out array instead.
- decl += "thread ";
- decl += type_to_glsl(type);
- decl += " (&spvReturnValue)";
- decl += type_to_array_glsl(type, 0);
- if (!func.arguments.empty())
- decl += ", ";
- }
- if (processing_entry_point)
- {
- if (msl_options.argument_buffers)
- decl += entry_point_args_argument_buffer(!func.arguments.empty());
- else
- decl += entry_point_args_classic(!func.arguments.empty());
- // append entry point args to avoid conflicts in local variable names.
- local_variable_names.insert(resource_names.begin(), resource_names.end());
- // If entry point function has variables that require early declaration,
- // ensure they each have an empty initializer, creating one if needed.
- // This is done at this late stage because the initialization expression
- // is cleared after each compilation pass.
- for (auto var_id : vars_needing_early_declaration)
- {
- auto &ed_var = get<SPIRVariable>(var_id);
- ID &initializer = ed_var.initializer;
- if (!initializer)
- initializer = ir.increase_bound_by(1);
- // Do not override proper initializers.
- if (ir.ids[initializer].get_type() == TypeNone || ir.ids[initializer].get_type() == TypeExpression)
- set<SPIRExpression>(ed_var.initializer, "{}", ed_var.basetype, true);
- }
- }
- for (auto &arg : func.arguments)
- {
- uint32_t name_id = arg.id;
- auto *var = maybe_get<SPIRVariable>(arg.id);
- if (var)
- {
- // If we need to modify the name of the variable, make sure we modify the original variable.
- // Our alias is just a shadow variable.
- if (arg.alias_global_variable && var->basevariable)
- name_id = var->basevariable;
- var->parameter = &arg; // Hold a pointer to the parameter so we can invalidate the readonly field if needed.
- }
- add_local_variable_name(name_id);
- decl += argument_decl(arg);
- bool is_dynamic_img_sampler = has_extended_decoration(arg.id, SPIRVCrossDecorationDynamicImageSampler);
- auto &arg_type = get<SPIRType>(arg.type);
- if (arg_type.basetype == SPIRType::SampledImage && !is_dynamic_img_sampler)
- {
- // Manufacture automatic plane args for multiplanar texture
- uint32_t planes = 1;
- if (auto *constexpr_sampler = find_constexpr_sampler(name_id))
- if (constexpr_sampler->ycbcr_conversion_enable)
- planes = constexpr_sampler->planes;
- for (uint32_t i = 1; i < planes; i++)
- decl += join(", ", argument_decl(arg), plane_name_suffix, i);
- // Manufacture automatic sampler arg for SampledImage texture
- if (arg_type.image.dim != DimBuffer)
- {
- if (arg_type.array.empty() || (var ? is_var_runtime_size_array(*var) : is_runtime_size_array(arg_type)))
- {
- decl += join(", ", sampler_type(arg_type, arg.id, false), " ", to_sampler_expression(name_id));
- }
- else
- {
- const char *sampler_address_space =
- descriptor_address_space(name_id,
- StorageClassUniformConstant,
- "thread const");
- decl += join(", ", sampler_address_space, " ", sampler_type(arg_type, name_id, false), "& ",
- to_sampler_expression(name_id));
- }
- }
- }
- // Manufacture automatic swizzle arg.
- if (msl_options.swizzle_texture_samples && has_sampled_images && is_sampled_image_type(arg_type) &&
- !is_dynamic_img_sampler)
- {
- bool arg_is_array = !arg_type.array.empty();
- decl += join(", constant uint", arg_is_array ? "* " : "& ", to_swizzle_expression(name_id));
- }
- if (buffer_requires_array_length(name_id))
- {
- bool arg_is_array = !arg_type.array.empty();
- decl += join(", constant uint", arg_is_array ? "* " : "& ", to_buffer_size_expression(name_id));
- }
- if (&arg != &func.arguments.back())
- decl += ", ";
- }
- decl += ")";
- statement(decl);
- }
- static bool needs_chroma_reconstruction(const MSLConstexprSampler *constexpr_sampler)
- {
- // For now, only multiplanar images need explicit reconstruction. GBGR and BGRG images
- // use implicit reconstruction.
- return constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable && constexpr_sampler->planes > 1;
- }
- // Returns the texture sampling function string for the specified image and sampling characteristics.
- string CompilerMSL::to_function_name(const TextureFunctionNameArguments &args)
- {
- VariableID img = args.base.img;
- const MSLConstexprSampler *constexpr_sampler = nullptr;
- bool is_dynamic_img_sampler = false;
- if (auto *var = maybe_get_backing_variable(img))
- {
- constexpr_sampler = find_constexpr_sampler(var->basevariable ? var->basevariable : VariableID(var->self));
- is_dynamic_img_sampler = has_extended_decoration(var->self, SPIRVCrossDecorationDynamicImageSampler);
- }
- // Special-case gather. We have to alter the component being looked up in the swizzle case.
- if (msl_options.swizzle_texture_samples && args.base.is_gather && !is_dynamic_img_sampler &&
- (!constexpr_sampler || !constexpr_sampler->ycbcr_conversion_enable))
- {
- bool is_compare = comparison_ids.count(img);
- add_spv_func_and_recompile(is_compare ? SPVFuncImplGatherCompareSwizzle : SPVFuncImplGatherSwizzle);
- return is_compare ? "spvGatherCompareSwizzle" : "spvGatherSwizzle";
- }
- // Special-case gather with an array of offsets. We have to lower into 4 separate gathers.
- if (args.has_array_offsets && !is_dynamic_img_sampler &&
- (!constexpr_sampler || !constexpr_sampler->ycbcr_conversion_enable))
- {
- bool is_compare = comparison_ids.count(img);
- add_spv_func_and_recompile(is_compare ? SPVFuncImplGatherCompareConstOffsets : SPVFuncImplGatherConstOffsets);
- add_spv_func_and_recompile(SPVFuncImplForwardArgs);
- return is_compare ? "spvGatherCompareConstOffsets" : "spvGatherConstOffsets";
- }
- auto *combined = maybe_get<SPIRCombinedImageSampler>(img);
- // Texture reference
- string fname;
- if (needs_chroma_reconstruction(constexpr_sampler) && !is_dynamic_img_sampler)
- {
- if (constexpr_sampler->planes != 2 && constexpr_sampler->planes != 3)
- SPIRV_CROSS_THROW("Unhandled number of color image planes!");
- // 444 images aren't downsampled, so we don't need to do linear filtering.
- if (constexpr_sampler->resolution == MSL_FORMAT_RESOLUTION_444 ||
- constexpr_sampler->chroma_filter == MSL_SAMPLER_FILTER_NEAREST)
- {
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructNearest2Plane);
- else
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructNearest3Plane);
- fname = "spvChromaReconstructNearest";
- }
- else // Linear with a downsampled format
- {
- fname = "spvChromaReconstructLinear";
- switch (constexpr_sampler->resolution)
- {
- case MSL_FORMAT_RESOLUTION_444:
- assert(false);
- break; // not reached
- case MSL_FORMAT_RESOLUTION_422:
- switch (constexpr_sampler->x_chroma_offset)
- {
- case MSL_CHROMA_LOCATION_COSITED_EVEN:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear422CositedEven2Plane);
- else
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear422CositedEven3Plane);
- fname += "422CositedEven";
- break;
- case MSL_CHROMA_LOCATION_MIDPOINT:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear422Midpoint2Plane);
- else
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear422Midpoint3Plane);
- fname += "422Midpoint";
- break;
- default:
- SPIRV_CROSS_THROW("Invalid chroma location.");
- }
- break;
- case MSL_FORMAT_RESOLUTION_420:
- fname += "420";
- switch (constexpr_sampler->x_chroma_offset)
- {
- case MSL_CHROMA_LOCATION_COSITED_EVEN:
- switch (constexpr_sampler->y_chroma_offset)
- {
- case MSL_CHROMA_LOCATION_COSITED_EVEN:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven2Plane);
- else
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XCositedEvenYCositedEven3Plane);
- fname += "XCositedEvenYCositedEven";
- break;
- case MSL_CHROMA_LOCATION_MIDPOINT:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint2Plane);
- else
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XCositedEvenYMidpoint3Plane);
- fname += "XCositedEvenYMidpoint";
- break;
- default:
- SPIRV_CROSS_THROW("Invalid Y chroma location.");
- }
- break;
- case MSL_CHROMA_LOCATION_MIDPOINT:
- switch (constexpr_sampler->y_chroma_offset)
- {
- case MSL_CHROMA_LOCATION_COSITED_EVEN:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven2Plane);
- else
- add_spv_func_and_recompile(
- SPVFuncImplChromaReconstructLinear420XMidpointYCositedEven3Plane);
- fname += "XMidpointYCositedEven";
- break;
- case MSL_CHROMA_LOCATION_MIDPOINT:
- if (constexpr_sampler->planes == 2)
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint2Plane);
- else
- add_spv_func_and_recompile(SPVFuncImplChromaReconstructLinear420XMidpointYMidpoint3Plane);
- fname += "XMidpointYMidpoint";
- break;
- default:
- SPIRV_CROSS_THROW("Invalid Y chroma location.");
- }
- break;
- default:
- SPIRV_CROSS_THROW("Invalid X chroma location.");
- }
- break;
- default:
- SPIRV_CROSS_THROW("Invalid format resolution.");
- }
- }
- }
- else
- {
- fname = to_expression(combined ? combined->image : img) + ".";
- // Texture function and sampler
- if (args.base.is_fetch)
- fname += "read";
- else if (args.base.is_gather)
- fname += "gather";
- else
- fname += "sample";
- if (args.has_dref)
- fname += "_compare";
- }
- return fname;
- }
- string CompilerMSL::convert_to_f32(const string &expr, uint32_t components)
- {
- SPIRType t { components > 1 ? OpTypeVector : OpTypeFloat };
- t.basetype = SPIRType::Float;
- t.vecsize = components;
- t.columns = 1;
- return join(type_to_glsl_constructor(t), "(", expr, ")");
- }
- static inline bool sampling_type_needs_f32_conversion(const SPIRType &type)
- {
- // Double is not supported to begin with, but doesn't hurt to check for completion.
- return type.basetype == SPIRType::Half || type.basetype == SPIRType::Double;
- }
- // Returns the function args for a texture sampling function for the specified image and sampling characteristics.
- string CompilerMSL::to_function_args(const TextureFunctionArguments &args, bool *p_forward)
- {
- VariableID img = args.base.img;
- auto &imgtype = *args.base.imgtype;
- uint32_t lod = args.lod;
- uint32_t grad_x = args.grad_x;
- uint32_t grad_y = args.grad_y;
- uint32_t bias = args.bias;
- const MSLConstexprSampler *constexpr_sampler = nullptr;
- bool is_dynamic_img_sampler = false;
- if (auto *var = maybe_get_backing_variable(img))
- {
- constexpr_sampler = find_constexpr_sampler(var->basevariable ? var->basevariable : VariableID(var->self));
- is_dynamic_img_sampler = has_extended_decoration(var->self, SPIRVCrossDecorationDynamicImageSampler);
- }
- string farg_str;
- bool forward = true;
- if (!is_dynamic_img_sampler)
- {
- // Texture reference (for some cases)
- if (needs_chroma_reconstruction(constexpr_sampler))
- {
- // Multiplanar images need two or three textures.
- farg_str += to_expression(img);
- for (uint32_t i = 1; i < constexpr_sampler->planes; i++)
- farg_str += join(", ", to_expression(img), plane_name_suffix, i);
- }
- else if ((!constexpr_sampler || !constexpr_sampler->ycbcr_conversion_enable) &&
- msl_options.swizzle_texture_samples && args.base.is_gather)
- {
- auto *combined = maybe_get<SPIRCombinedImageSampler>(img);
- farg_str += to_expression(combined ? combined->image : img);
- }
- // Gathers with constant offsets call a special function, so include the texture.
- if (args.has_array_offsets)
- farg_str += to_expression(img);
- // Sampler reference
- if (!args.base.is_fetch)
- {
- if (!farg_str.empty())
- farg_str += ", ";
- farg_str += to_sampler_expression(img);
- }
- if ((!constexpr_sampler || !constexpr_sampler->ycbcr_conversion_enable) &&
- msl_options.swizzle_texture_samples && args.base.is_gather)
- {
- // Add the swizzle constant from the swizzle buffer.
- farg_str += ", " + to_swizzle_expression(img);
- used_swizzle_buffer = true;
- }
- // Const offsets gather puts the const offsets before the other args.
- if (args.has_array_offsets)
- {
- forward = forward && should_forward(args.offset);
- farg_str += ", " + to_expression(args.offset);
- }
- // Const offsets gather or swizzled gather puts the component before the other args.
- if (args.component && (args.has_array_offsets || msl_options.swizzle_texture_samples))
- {
- forward = forward && should_forward(args.component);
- farg_str += ", " + to_component_argument(args.component);
- }
- }
- // Texture coordinates
- forward = forward && should_forward(args.coord);
- auto coord_expr = to_enclosed_expression(args.coord);
- auto &coord_type = expression_type(args.coord);
- bool coord_is_fp = type_is_floating_point(coord_type);
- bool is_cube_fetch = false;
- string tex_coords = coord_expr;
- uint32_t alt_coord_component = 0;
- switch (imgtype.image.dim)
- {
- case Dim1D:
- if (coord_type.vecsize > 1)
- tex_coords = enclose_expression(tex_coords) + ".x";
- if (args.base.is_fetch)
- tex_coords = "uint(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- else if (sampling_type_needs_f32_conversion(coord_type))
- tex_coords = convert_to_f32(tex_coords, 1);
- if (msl_options.texture_1D_as_2D)
- {
- if (args.base.is_fetch)
- tex_coords = "uint2(" + tex_coords + ", 0)";
- else
- tex_coords = "float2(" + tex_coords + ", 0.5)";
- }
- alt_coord_component = 1;
- break;
- case DimBuffer:
- if (coord_type.vecsize > 1)
- tex_coords = enclose_expression(tex_coords) + ".x";
- if (msl_options.texture_buffer_native)
- {
- tex_coords = "uint(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- }
- else
- {
- // Metal texel buffer textures are 2D, so convert 1D coord to 2D.
- // Support for Metal 2.1's new texture_buffer type.
- if (args.base.is_fetch)
- {
- if (msl_options.texel_buffer_texture_width > 0)
- {
- tex_coords = "spvTexelBufferCoord(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- }
- else
- {
- tex_coords = "spvTexelBufferCoord(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ", " +
- to_expression(img) + ")";
- }
- }
- }
- alt_coord_component = 1;
- break;
- case DimSubpassData:
- // If we're using Metal's native frame-buffer fetch API for subpass inputs,
- // this path will not be hit.
- tex_coords = "uint2(gl_FragCoord.xy)";
- alt_coord_component = 2;
- break;
- case Dim2D:
- if (coord_type.vecsize > 2)
- tex_coords = enclose_expression(tex_coords) + ".xy";
- if (args.base.is_fetch)
- tex_coords = "uint2(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- else if (sampling_type_needs_f32_conversion(coord_type))
- tex_coords = convert_to_f32(tex_coords, 2);
- alt_coord_component = 2;
- break;
- case Dim3D:
- if (coord_type.vecsize > 3)
- tex_coords = enclose_expression(tex_coords) + ".xyz";
- if (args.base.is_fetch)
- tex_coords = "uint3(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- else if (sampling_type_needs_f32_conversion(coord_type))
- tex_coords = convert_to_f32(tex_coords, 3);
- alt_coord_component = 3;
- break;
- case DimCube:
- if (args.base.is_fetch)
- {
- is_cube_fetch = true;
- tex_coords += ".xy";
- tex_coords = "uint2(" + round_fp_tex_coords(tex_coords, coord_is_fp) + ")";
- }
- else
- {
- if (coord_type.vecsize > 3)
- tex_coords = enclose_expression(tex_coords) + ".xyz";
- }
- if (sampling_type_needs_f32_conversion(coord_type))
- tex_coords = convert_to_f32(tex_coords, 3);
- alt_coord_component = 3;
- break;
- default:
- break;
- }
- if (args.base.is_fetch && args.offset)
- {
- // Fetch offsets must be applied directly to the coordinate.
- forward = forward && should_forward(args.offset);
- auto &type = expression_type(args.offset);
- if (imgtype.image.dim == Dim1D && msl_options.texture_1D_as_2D)
- {
- if (type.basetype != SPIRType::UInt)
- tex_coords += join(" + uint2(", bitcast_expression(SPIRType::UInt, args.offset), ", 0)");
- else
- tex_coords += join(" + uint2(", to_enclosed_expression(args.offset), ", 0)");
- }
- else
- {
- if (type.basetype != SPIRType::UInt)
- tex_coords += " + " + bitcast_expression(SPIRType::UInt, args.offset);
- else
- tex_coords += " + " + to_enclosed_expression(args.offset);
- }
- }
- // If projection, use alt coord as divisor
- if (args.base.is_proj)
- {
- if (sampling_type_needs_f32_conversion(coord_type))
- tex_coords += " / " + convert_to_f32(to_extract_component_expression(args.coord, alt_coord_component), 1);
- else
- tex_coords += " / " + to_extract_component_expression(args.coord, alt_coord_component);
- }
- if (!farg_str.empty())
- farg_str += ", ";
- if (imgtype.image.dim == DimCube && imgtype.image.arrayed && msl_options.emulate_cube_array)
- {
- farg_str += "spvCubemapTo2DArrayFace(" + tex_coords + ").xy";
- if (is_cube_fetch)
- farg_str += ", uint(" + to_extract_component_expression(args.coord, 2) + ")";
- else
- farg_str +=
- ", uint(spvCubemapTo2DArrayFace(" + tex_coords + ").z) + (uint(" +
- round_fp_tex_coords(to_extract_component_expression(args.coord, alt_coord_component), coord_is_fp) +
- ") * 6u)";
- add_spv_func_and_recompile(SPVFuncImplCubemapTo2DArrayFace);
- }
- else
- {
- farg_str += tex_coords;
- // If fetch from cube, add face explicitly
- if (is_cube_fetch)
- {
- // Special case for cube arrays, face and layer are packed in one dimension.
- if (imgtype.image.arrayed)
- farg_str += ", uint(" + to_extract_component_expression(args.coord, 2) + ") % 6u";
- else
- farg_str +=
- ", uint(" + round_fp_tex_coords(to_extract_component_expression(args.coord, 2), coord_is_fp) + ")";
- }
- // If array, use alt coord
- if (imgtype.image.arrayed)
- {
- // Special case for cube arrays, face and layer are packed in one dimension.
- if (imgtype.image.dim == DimCube && args.base.is_fetch)
- {
- farg_str += ", uint(" + to_extract_component_expression(args.coord, 2) + ") / 6u";
- }
- else
- {
- farg_str +=
- ", uint(" +
- round_fp_tex_coords(to_extract_component_expression(args.coord, alt_coord_component), coord_is_fp) +
- ")";
- if (imgtype.image.dim == DimSubpassData)
- {
- if (msl_options.multiview)
- farg_str += " + gl_ViewIndex";
- else if (msl_options.arrayed_subpass_input)
- farg_str += " + gl_Layer";
- }
- }
- }
- else if (imgtype.image.dim == DimSubpassData)
- {
- if (msl_options.multiview)
- farg_str += ", gl_ViewIndex";
- else if (msl_options.arrayed_subpass_input)
- farg_str += ", gl_Layer";
- }
- }
- // Depth compare reference value
- if (args.dref)
- {
- forward = forward && should_forward(args.dref);
- farg_str += ", ";
- auto &dref_type = expression_type(args.dref);
- string dref_expr;
- if (args.base.is_proj)
- dref_expr = join(to_enclosed_expression(args.dref), " / ",
- to_extract_component_expression(args.coord, alt_coord_component));
- else
- dref_expr = to_expression(args.dref);
- if (sampling_type_needs_f32_conversion(dref_type))
- dref_expr = convert_to_f32(dref_expr, 1);
- farg_str += dref_expr;
- if (msl_options.is_macos() && (grad_x || grad_y))
- {
- // For sample compare, MSL does not support gradient2d for all targets (only iOS apparently according to docs).
- // However, the most common case here is to have a constant gradient of 0, as that is the only way to express
- // LOD == 0 in GLSL with sampler2DArrayShadow (cascaded shadow mapping).
- // We will detect a compile-time constant 0 value for gradient and promote that to level(0) on MSL.
- bool constant_zero_x = !grad_x || expression_is_constant_null(grad_x);
- bool constant_zero_y = !grad_y || expression_is_constant_null(grad_y);
- if (constant_zero_x && constant_zero_y &&
- (!imgtype.image.arrayed || !msl_options.sample_dref_lod_array_as_grad))
- {
- lod = 0;
- grad_x = 0;
- grad_y = 0;
- farg_str += ", level(0)";
- }
- else if (!msl_options.supports_msl_version(2, 3))
- {
- SPIRV_CROSS_THROW("Using non-constant 0.0 gradient() qualifier for sample_compare. This is not "
- "supported on macOS prior to MSL 2.3.");
- }
- }
- if (msl_options.is_macos() && bias)
- {
- // Bias is not supported either on macOS with sample_compare.
- // Verify it is compile-time zero, and drop the argument.
- if (expression_is_constant_null(bias))
- {
- bias = 0;
- }
- else if (!msl_options.supports_msl_version(2, 3))
- {
- SPIRV_CROSS_THROW("Using non-constant 0.0 bias() qualifier for sample_compare. This is not supported "
- "on macOS prior to MSL 2.3.");
- }
- }
- }
- // LOD Options
- // Metal does not support LOD for 1D textures.
- if (bias && (imgtype.image.dim != Dim1D || msl_options.texture_1D_as_2D))
- {
- forward = forward && should_forward(bias);
- farg_str += ", bias(" + to_expression(bias) + ")";
- }
- // Metal does not support LOD for 1D textures.
- if (lod && (imgtype.image.dim != Dim1D || msl_options.texture_1D_as_2D))
- {
- forward = forward && should_forward(lod);
- if (args.base.is_fetch)
- {
- farg_str += ", " + to_expression(lod);
- }
- else if (msl_options.sample_dref_lod_array_as_grad && args.dref && imgtype.image.arrayed)
- {
- if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Using non-constant 0.0 gradient() qualifier for sample_compare. This is not "
- "supported on macOS prior to MSL 2.3.");
- // Some Metal devices have a bug where the LoD is erroneously biased upward
- // when using a level() argument. Since this doesn't happen as much with gradient2d(),
- // if we perform the LoD calculation in reverse, we can pass a gradient
- // instead.
- // lod = log2(rhoMax/eta) -> exp2(lod) = rhoMax/eta
- // If we make all of the scale factors the same, eta will be 1 and
- // exp2(lod) = rho.
- // rhoX = dP/dx * extent; rhoY = dP/dy * extent
- // Therefore, dP/dx = dP/dy = exp2(lod)/extent.
- // (Subtracting 0.5 before exponentiation gives better results.)
- string grad_opt, extent, grad_coord;
- VariableID base_img = img;
- if (auto *combined = maybe_get<SPIRCombinedImageSampler>(img))
- base_img = combined->image;
- switch (imgtype.image.dim)
- {
- case Dim1D:
- grad_opt = "gradient2d";
- extent = join("float2(", to_expression(base_img), ".get_width(), 1.0)");
- break;
- case Dim2D:
- grad_opt = "gradient2d";
- extent = join("float2(", to_expression(base_img), ".get_width(), ", to_expression(base_img), ".get_height())");
- break;
- case DimCube:
- if (imgtype.image.arrayed && msl_options.emulate_cube_array)
- {
- grad_opt = "gradient2d";
- extent = join("float2(", to_expression(base_img), ".get_width())");
- }
- else
- {
- if (msl_options.agx_manual_cube_grad_fixup)
- {
- add_spv_func_and_recompile(SPVFuncImplGradientCube);
- grad_opt = "spvGradientCube";
- grad_coord = tex_coords + ", ";
- }
- else
- {
- grad_opt = "gradientcube";
- }
- extent = join("float3(", to_expression(base_img), ".get_width())");
- }
- break;
- default:
- grad_opt = "unsupported_gradient_dimension";
- extent = "float3(1.0)";
- break;
- }
- farg_str += join(", ", grad_opt, "(", grad_coord, "exp2(", to_expression(lod), " - 0.5) / ", extent,
- ", exp2(", to_expression(lod), " - 0.5) / ", extent, ")");
- }
- else
- {
- farg_str += ", level(" + to_expression(lod) + ")";
- }
- }
- else if (args.base.is_fetch && !lod && (imgtype.image.dim != Dim1D || msl_options.texture_1D_as_2D) &&
- imgtype.image.dim != DimBuffer && !imgtype.image.ms && imgtype.image.sampled != 2)
- {
- // Lod argument is optional in OpImageFetch, but we require a LOD value, pick 0 as the default.
- // Check for sampled type as well, because is_fetch is also used for OpImageRead in MSL.
- farg_str += ", 0";
- }
- // Metal does not support LOD for 1D textures.
- if ((grad_x || grad_y) && (imgtype.image.dim != Dim1D || msl_options.texture_1D_as_2D))
- {
- forward = forward && should_forward(grad_x);
- forward = forward && should_forward(grad_y);
- string grad_opt, grad_coord;
- switch (imgtype.image.dim)
- {
- case Dim1D:
- case Dim2D:
- grad_opt = "gradient2d";
- break;
- case Dim3D:
- grad_opt = "gradient3d";
- break;
- case DimCube:
- if (imgtype.image.arrayed && msl_options.emulate_cube_array)
- {
- grad_opt = "gradient2d";
- }
- else if (msl_options.agx_manual_cube_grad_fixup)
- {
- add_spv_func_and_recompile(SPVFuncImplGradientCube);
- grad_opt = "spvGradientCube";
- grad_coord = tex_coords + ", ";
- }
- else
- {
- grad_opt = "gradientcube";
- }
- break;
- default:
- grad_opt = "unsupported_gradient_dimension";
- break;
- }
- farg_str += join(", ", grad_opt, "(", grad_coord, to_expression(grad_x), ", ", to_expression(grad_y), ")");
- }
- if (args.min_lod)
- {
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("min_lod_clamp() is only supported in MSL 2.2+ and up.");
- forward = forward && should_forward(args.min_lod);
- farg_str += ", min_lod_clamp(" + to_expression(args.min_lod) + ")";
- }
- // Add offsets
- string offset_expr;
- const SPIRType *offset_type = nullptr;
- if (args.offset && !args.base.is_fetch && !args.has_array_offsets)
- {
- forward = forward && should_forward(args.offset);
- offset_expr = to_expression(args.offset);
- offset_type = &expression_type(args.offset);
- }
- if (!offset_expr.empty())
- {
- switch (imgtype.image.dim)
- {
- case Dim1D:
- if (!msl_options.texture_1D_as_2D)
- break;
- if (offset_type->vecsize > 1)
- offset_expr = enclose_expression(offset_expr) + ".x";
- farg_str += join(", int2(", offset_expr, ", 0)");
- break;
- case Dim2D:
- if (offset_type->vecsize > 2)
- offset_expr = enclose_expression(offset_expr) + ".xy";
- farg_str += ", " + offset_expr;
- break;
- case Dim3D:
- if (offset_type->vecsize > 3)
- offset_expr = enclose_expression(offset_expr) + ".xyz";
- farg_str += ", " + offset_expr;
- break;
- default:
- break;
- }
- }
- if (args.component && !args.has_array_offsets)
- {
- // If 2D has gather component, ensure it also has an offset arg
- if (imgtype.image.dim == Dim2D && offset_expr.empty())
- farg_str += ", int2(0)";
- if (!msl_options.swizzle_texture_samples || is_dynamic_img_sampler)
- {
- forward = forward && should_forward(args.component);
- uint32_t image_var = 0;
- if (const auto *combined = maybe_get<SPIRCombinedImageSampler>(img))
- {
- if (const auto *img_var = maybe_get_backing_variable(combined->image))
- image_var = img_var->self;
- }
- else if (const auto *var = maybe_get_backing_variable(img))
- {
- image_var = var->self;
- }
- if (image_var == 0 || !is_depth_image(expression_type(image_var), image_var))
- farg_str += ", " + to_component_argument(args.component);
- }
- }
- if (args.sample)
- {
- forward = forward && should_forward(args.sample);
- farg_str += ", ";
- farg_str += to_expression(args.sample);
- }
- *p_forward = forward;
- return farg_str;
- }
- // If the texture coordinates are floating point, invokes MSL round() function to round them.
- string CompilerMSL::round_fp_tex_coords(string tex_coords, bool coord_is_fp)
- {
- return coord_is_fp ? ("rint(" + tex_coords + ")") : tex_coords;
- }
- // Returns a string to use in an image sampling function argument.
- // The ID must be a scalar constant.
- string CompilerMSL::to_component_argument(uint32_t id)
- {
- uint32_t component_index = evaluate_constant_u32(id);
- switch (component_index)
- {
- case 0:
- return "component::x";
- case 1:
- return "component::y";
- case 2:
- return "component::z";
- case 3:
- return "component::w";
- default:
- SPIRV_CROSS_THROW("The value (" + to_string(component_index) + ") of OpConstant ID " + to_string(id) +
- " is not a valid Component index, which must be one of 0, 1, 2, or 3.");
- }
- }
- // Establish sampled image as expression object and assign the sampler to it.
- void CompilerMSL::emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id)
- {
- set<SPIRCombinedImageSampler>(result_id, result_type, image_id, samp_id);
- }
- string CompilerMSL::to_texture_op(const Instruction &i, bool sparse, bool *forward,
- SmallVector<uint32_t> &inherited_expressions)
- {
- auto *ops = stream(i);
- uint32_t result_type_id = ops[0];
- uint32_t img = ops[2];
- auto &result_type = get<SPIRType>(result_type_id);
- auto op = static_cast<Op>(i.op);
- bool is_gather = (op == OpImageGather || op == OpImageDrefGather);
- // Bypass pointers because we need the real image struct
- auto &type = expression_type(img);
- auto &imgtype = get<SPIRType>(type.self);
- const MSLConstexprSampler *constexpr_sampler = nullptr;
- bool is_dynamic_img_sampler = false;
- if (auto *var = maybe_get_backing_variable(img))
- {
- constexpr_sampler = find_constexpr_sampler(var->basevariable ? var->basevariable : VariableID(var->self));
- is_dynamic_img_sampler = has_extended_decoration(var->self, SPIRVCrossDecorationDynamicImageSampler);
- }
- string expr;
- if (constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable && !is_dynamic_img_sampler)
- {
- // If this needs sampler Y'CbCr conversion, we need to do some additional
- // processing.
- switch (constexpr_sampler->ycbcr_model)
- {
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY:
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
- // Default
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_709:
- add_spv_func_and_recompile(SPVFuncImplConvertYCbCrBT709);
- expr += "spvConvertYCbCrBT709(";
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_601:
- add_spv_func_and_recompile(SPVFuncImplConvertYCbCrBT601);
- expr += "spvConvertYCbCrBT601(";
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_2020:
- add_spv_func_and_recompile(SPVFuncImplConvertYCbCrBT2020);
- expr += "spvConvertYCbCrBT2020(";
- break;
- default:
- SPIRV_CROSS_THROW("Invalid Y'CbCr model conversion.");
- }
- if (constexpr_sampler->ycbcr_model != MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY)
- {
- switch (constexpr_sampler->ycbcr_range)
- {
- case MSL_SAMPLER_YCBCR_RANGE_ITU_FULL:
- add_spv_func_and_recompile(SPVFuncImplExpandITUFullRange);
- expr += "spvExpandITUFullRange(";
- break;
- case MSL_SAMPLER_YCBCR_RANGE_ITU_NARROW:
- add_spv_func_and_recompile(SPVFuncImplExpandITUNarrowRange);
- expr += "spvExpandITUNarrowRange(";
- break;
- default:
- SPIRV_CROSS_THROW("Invalid Y'CbCr range.");
- }
- }
- }
- else if (msl_options.swizzle_texture_samples && !is_gather && is_sampled_image_type(imgtype) &&
- !is_dynamic_img_sampler)
- {
- add_spv_func_and_recompile(SPVFuncImplTextureSwizzle);
- expr += "spvTextureSwizzle(";
- }
- string inner_expr = CompilerGLSL::to_texture_op(i, sparse, forward, inherited_expressions);
- if (constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable && !is_dynamic_img_sampler)
- {
- if (!constexpr_sampler->swizzle_is_identity())
- {
- static const char swizzle_names[] = "rgba";
- if (!constexpr_sampler->swizzle_has_one_or_zero())
- {
- // If we can, do it inline.
- expr += inner_expr + ".";
- for (uint32_t c = 0; c < 4; c++)
- {
- switch (constexpr_sampler->swizzle[c])
- {
- case MSL_COMPONENT_SWIZZLE_IDENTITY:
- expr += swizzle_names[c];
- break;
- case MSL_COMPONENT_SWIZZLE_R:
- case MSL_COMPONENT_SWIZZLE_G:
- case MSL_COMPONENT_SWIZZLE_B:
- case MSL_COMPONENT_SWIZZLE_A:
- expr += swizzle_names[constexpr_sampler->swizzle[c] - MSL_COMPONENT_SWIZZLE_R];
- break;
- default:
- SPIRV_CROSS_THROW("Invalid component swizzle.");
- }
- }
- }
- else
- {
- // Otherwise, we need to emit a temporary and swizzle that.
- uint32_t temp_id = ir.increase_bound_by(1);
- emit_op(result_type_id, temp_id, inner_expr, false);
- for (auto &inherit : inherited_expressions)
- inherit_expression_dependencies(temp_id, inherit);
- inherited_expressions.clear();
- inherited_expressions.push_back(temp_id);
- switch (op)
- {
- case OpImageSampleDrefImplicitLod:
- case OpImageSampleImplicitLod:
- case OpImageSampleProjImplicitLod:
- case OpImageSampleProjDrefImplicitLod:
- register_control_dependent_expression(temp_id);
- break;
- default:
- break;
- }
- expr += type_to_glsl(result_type) + "(";
- for (uint32_t c = 0; c < 4; c++)
- {
- switch (constexpr_sampler->swizzle[c])
- {
- case MSL_COMPONENT_SWIZZLE_IDENTITY:
- expr += to_expression(temp_id) + "." + swizzle_names[c];
- break;
- case MSL_COMPONENT_SWIZZLE_ZERO:
- expr += "0";
- break;
- case MSL_COMPONENT_SWIZZLE_ONE:
- expr += "1";
- break;
- case MSL_COMPONENT_SWIZZLE_R:
- case MSL_COMPONENT_SWIZZLE_G:
- case MSL_COMPONENT_SWIZZLE_B:
- case MSL_COMPONENT_SWIZZLE_A:
- expr += to_expression(temp_id) + "." +
- swizzle_names[constexpr_sampler->swizzle[c] - MSL_COMPONENT_SWIZZLE_R];
- break;
- default:
- SPIRV_CROSS_THROW("Invalid component swizzle.");
- }
- if (c < 3)
- expr += ", ";
- }
- expr += ")";
- }
- }
- else
- expr += inner_expr;
- if (constexpr_sampler->ycbcr_model != MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY)
- {
- expr += join(", ", constexpr_sampler->bpc, ")");
- if (constexpr_sampler->ycbcr_model != MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY)
- expr += ")";
- }
- }
- else
- {
- expr += inner_expr;
- if (msl_options.swizzle_texture_samples && !is_gather && is_sampled_image_type(imgtype) &&
- !is_dynamic_img_sampler)
- {
- // Add the swizzle constant from the swizzle buffer.
- expr += ", " + to_swizzle_expression(img) + ")";
- used_swizzle_buffer = true;
- }
- }
- return expr;
- }
- static string create_swizzle(MSLComponentSwizzle swizzle)
- {
- switch (swizzle)
- {
- case MSL_COMPONENT_SWIZZLE_IDENTITY:
- return "spvSwizzle::none";
- case MSL_COMPONENT_SWIZZLE_ZERO:
- return "spvSwizzle::zero";
- case MSL_COMPONENT_SWIZZLE_ONE:
- return "spvSwizzle::one";
- case MSL_COMPONENT_SWIZZLE_R:
- return "spvSwizzle::red";
- case MSL_COMPONENT_SWIZZLE_G:
- return "spvSwizzle::green";
- case MSL_COMPONENT_SWIZZLE_B:
- return "spvSwizzle::blue";
- case MSL_COMPONENT_SWIZZLE_A:
- return "spvSwizzle::alpha";
- default:
- SPIRV_CROSS_THROW("Invalid component swizzle.");
- }
- }
- // Returns a string representation of the ID, usable as a function arg.
- // Manufacture automatic sampler arg for SampledImage texture.
- string CompilerMSL::to_func_call_arg(const SPIRFunction::Parameter &arg, uint32_t id)
- {
- string arg_str;
- auto &type = expression_type(id);
- bool is_dynamic_img_sampler = has_extended_decoration(arg.id, SPIRVCrossDecorationDynamicImageSampler);
- // If the argument *itself* is a "dynamic" combined-image sampler, then we can just pass that around.
- bool arg_is_dynamic_img_sampler = has_extended_decoration(id, SPIRVCrossDecorationDynamicImageSampler);
- if (is_dynamic_img_sampler && !arg_is_dynamic_img_sampler)
- arg_str = join("spvDynamicImageSampler<", type_to_glsl(get<SPIRType>(type.image.type)), ">(");
- auto *c = maybe_get<SPIRConstant>(id);
- if (msl_options.force_native_arrays && c && !get<SPIRType>(c->constant_type).array.empty())
- {
- // If we are passing a constant array directly to a function for some reason,
- // the callee will expect an argument in thread const address space
- // (since we can only bind to arrays with references in MSL).
- // To resolve this, we must emit a copy in this address space.
- // This kind of code gen should be rare enough that performance is not a real concern.
- // Inline the SPIR-V to avoid this kind of suboptimal codegen.
- //
- // We risk calling this inside a continue block (invalid code),
- // so just create a thread local copy in the current function.
- arg_str = join("_", id, "_array_copy");
- auto &constants = current_function->constant_arrays_needed_on_stack;
- auto itr = find(begin(constants), end(constants), ID(id));
- if (itr == end(constants))
- {
- force_recompile();
- constants.push_back(id);
- }
- }
- // Dereference pointer variables where needed.
- // FIXME: This dereference is actually backwards. We should really just support passing pointer variables between functions.
- else if (should_dereference(id))
- arg_str += dereference_expression(type, CompilerGLSL::to_func_call_arg(arg, id));
- else
- arg_str += CompilerGLSL::to_func_call_arg(arg, id);
- // Need to check the base variable in case we need to apply a qualified alias.
- uint32_t var_id = 0;
- auto *var = maybe_get<SPIRVariable>(id);
- if (var)
- var_id = var->basevariable;
- if (!arg_is_dynamic_img_sampler)
- {
- auto *constexpr_sampler = find_constexpr_sampler(var_id ? var_id : id);
- if (type.basetype == SPIRType::SampledImage)
- {
- // Manufacture automatic plane args for multiplanar texture
- uint32_t planes = 1;
- if (constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable)
- {
- planes = constexpr_sampler->planes;
- // If this parameter isn't aliasing a global, then we need to use
- // the special "dynamic image-sampler" class to pass it--and we need
- // to use it for *every* non-alias parameter, in case a combined
- // image-sampler with a Y'CbCr conversion is passed. Hopefully, this
- // pathological case is so rare that it should never be hit in practice.
- if (!arg.alias_global_variable)
- add_spv_func_and_recompile(SPVFuncImplDynamicImageSampler);
- }
- for (uint32_t i = 1; i < planes; i++)
- arg_str += join(", ", CompilerGLSL::to_func_call_arg(arg, id), plane_name_suffix, i);
- // Manufacture automatic sampler arg if the arg is a SampledImage texture.
- if (type.image.dim != DimBuffer)
- arg_str += ", " + to_sampler_expression(var_id ? var_id : id);
- // Add sampler Y'CbCr conversion info if we have it
- if (is_dynamic_img_sampler && constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable)
- {
- SmallVector<string> samp_args;
- switch (constexpr_sampler->resolution)
- {
- case MSL_FORMAT_RESOLUTION_444:
- // Default
- break;
- case MSL_FORMAT_RESOLUTION_422:
- samp_args.push_back("spvFormatResolution::_422");
- break;
- case MSL_FORMAT_RESOLUTION_420:
- samp_args.push_back("spvFormatResolution::_420");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid format resolution.");
- }
- if (constexpr_sampler->chroma_filter != MSL_SAMPLER_FILTER_NEAREST)
- samp_args.push_back("spvChromaFilter::linear");
- if (constexpr_sampler->x_chroma_offset != MSL_CHROMA_LOCATION_COSITED_EVEN)
- samp_args.push_back("spvXChromaLocation::midpoint");
- if (constexpr_sampler->y_chroma_offset != MSL_CHROMA_LOCATION_COSITED_EVEN)
- samp_args.push_back("spvYChromaLocation::midpoint");
- switch (constexpr_sampler->ycbcr_model)
- {
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY:
- // Default
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
- samp_args.push_back("spvYCbCrModelConversion::ycbcr_identity");
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_709:
- samp_args.push_back("spvYCbCrModelConversion::ycbcr_bt_709");
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_601:
- samp_args.push_back("spvYCbCrModelConversion::ycbcr_bt_601");
- break;
- case MSL_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_BT_2020:
- samp_args.push_back("spvYCbCrModelConversion::ycbcr_bt_2020");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid Y'CbCr model conversion.");
- }
- if (constexpr_sampler->ycbcr_range != MSL_SAMPLER_YCBCR_RANGE_ITU_FULL)
- samp_args.push_back("spvYCbCrRange::itu_narrow");
- samp_args.push_back(join("spvComponentBits(", constexpr_sampler->bpc, ")"));
- arg_str += join(", spvYCbCrSampler(", merge(samp_args), ")");
- }
- }
- if (is_dynamic_img_sampler && constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable)
- arg_str += join(", (uint(", create_swizzle(constexpr_sampler->swizzle[3]), ") << 24) | (uint(",
- create_swizzle(constexpr_sampler->swizzle[2]), ") << 16) | (uint(",
- create_swizzle(constexpr_sampler->swizzle[1]), ") << 8) | uint(",
- create_swizzle(constexpr_sampler->swizzle[0]), ")");
- else if (msl_options.swizzle_texture_samples && has_sampled_images && is_sampled_image_type(type))
- arg_str += ", " + to_swizzle_expression(var_id ? var_id : id);
- if (buffer_requires_array_length(var_id))
- arg_str += ", " + to_buffer_size_expression(var_id ? var_id : id);
- if (is_dynamic_img_sampler)
- arg_str += ")";
- }
- // Emulate texture2D atomic operations
- auto *backing_var = maybe_get_backing_variable(var_id);
- if (backing_var && atomic_image_vars_emulated.count(backing_var->self))
- {
- arg_str += ", " + to_expression(var_id) + "_atomic";
- }
- return arg_str;
- }
- // If the ID represents a sampled image that has been assigned a sampler already,
- // generate an expression for the sampler, otherwise generate a fake sampler name
- // by appending a suffix to the expression constructed from the ID.
- string CompilerMSL::to_sampler_expression(uint32_t id)
- {
- auto *combined = maybe_get<SPIRCombinedImageSampler>(id);
- if (combined && combined->sampler)
- return to_expression(combined->sampler);
- uint32_t expr_id = combined ? uint32_t(combined->image) : id;
- // Constexpr samplers are declared as local variables,
- // so exclude any qualifier names on the image expression.
- if (auto *var = maybe_get_backing_variable(expr_id))
- {
- uint32_t img_id = var->basevariable ? var->basevariable : VariableID(var->self);
- if (find_constexpr_sampler(img_id))
- return Compiler::to_name(img_id) + sampler_name_suffix;
- }
- auto img_expr = to_expression(expr_id);
- auto index = img_expr.find_first_of('[');
- if (index == string::npos)
- return img_expr + sampler_name_suffix;
- else
- return img_expr.substr(0, index) + sampler_name_suffix + img_expr.substr(index);
- }
- string CompilerMSL::to_swizzle_expression(uint32_t id)
- {
- auto *combined = maybe_get<SPIRCombinedImageSampler>(id);
- auto expr = to_expression(combined ? combined->image : VariableID(id));
- auto index = expr.find_first_of('[');
- // If an image is part of an argument buffer translate this to a legal identifier.
- string::size_type period = 0;
- while ((period = expr.find_first_of('.', period)) != string::npos && period < index)
- expr[period] = '_';
- if (index == string::npos)
- return expr + swizzle_name_suffix;
- else
- {
- auto image_expr = expr.substr(0, index);
- auto array_expr = expr.substr(index);
- return image_expr + swizzle_name_suffix + array_expr;
- }
- }
- string CompilerMSL::to_buffer_size_expression(uint32_t id)
- {
- auto expr = to_expression(id);
- auto index = expr.find_first_of('[');
- // This is quite crude, but we need to translate the reference name (*spvDescriptorSetN.name) to
- // the pointer expression spvDescriptorSetN.name to make a reasonable expression here.
- // This only happens if we have argument buffers and we are using OpArrayLength on a lone SSBO in that set.
- if (expr.size() >= 3 && expr[0] == '(' && expr[1] == '*')
- expr = address_of_expression(expr);
- // If a buffer is part of an argument buffer translate this to a legal identifier.
- for (auto &c : expr)
- if (c == '.')
- c = '_';
- if (index == string::npos)
- return expr + buffer_size_name_suffix;
- else
- {
- auto buffer_expr = expr.substr(0, index);
- auto array_expr = expr.substr(index);
- if (auto var = maybe_get_backing_variable(id))
- {
- if (is_var_runtime_size_array(*var))
- {
- if (!msl_options.runtime_array_rich_descriptor)
- SPIRV_CROSS_THROW("OpArrayLength requires rich descriptor format");
- auto last_pos = array_expr.find_last_of(']');
- if (last_pos != std::string::npos)
- return buffer_expr + ".length(" + array_expr.substr(1, last_pos - 1) + ")";
- }
- }
- return buffer_expr + buffer_size_name_suffix + array_expr;
- }
- }
- // Checks whether the type is a Block all of whose members have DecorationPatch.
- bool CompilerMSL::is_patch_block(const SPIRType &type)
- {
- if (!has_decoration(type.self, DecorationBlock))
- return false;
- for (uint32_t i = 0; i < type.member_types.size(); i++)
- {
- if (!has_member_decoration(type.self, i, DecorationPatch))
- return false;
- }
- return true;
- }
- // Checks whether the ID is a row_major matrix that requires conversion before use
- bool CompilerMSL::is_non_native_row_major_matrix(uint32_t id)
- {
- auto *e = maybe_get<SPIRExpression>(id);
- if (e)
- return e->need_transpose;
- else
- return has_decoration(id, DecorationRowMajor);
- }
- // Checks whether the member is a row_major matrix that requires conversion before use
- bool CompilerMSL::member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index)
- {
- return has_member_decoration(type.self, index, DecorationRowMajor);
- }
- string CompilerMSL::convert_row_major_matrix(string exp_str, const SPIRType &exp_type, uint32_t physical_type_id,
- bool is_packed, bool relaxed)
- {
- if (!is_matrix(exp_type))
- {
- return CompilerGLSL::convert_row_major_matrix(std::move(exp_str), exp_type, physical_type_id, is_packed, relaxed);
- }
- else
- {
- strip_enclosed_expression(exp_str);
- if (physical_type_id != 0 || is_packed)
- exp_str = unpack_expression_type(exp_str, exp_type, physical_type_id, is_packed, true);
- return join("transpose(", exp_str, ")");
- }
- }
- // Called automatically at the end of the entry point function
- void CompilerMSL::emit_fixup()
- {
- if (is_vertex_like_shader() && stage_out_var_id && !qual_pos_var_name.empty() && !capture_output_to_buffer)
- {
- if (options.vertex.fixup_clipspace)
- statement(qual_pos_var_name, ".z = (", qual_pos_var_name, ".z + ", qual_pos_var_name,
- ".w) * 0.5; // Adjust clip-space for Metal");
- if (options.vertex.flip_vert_y)
- statement(qual_pos_var_name, ".y = -(", qual_pos_var_name, ".y);", " // Invert Y-axis for Metal");
- }
- }
- // Return a string defining a structure member, with padding and packing.
- string CompilerMSL::to_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
- const string &qualifier)
- {
- uint32_t orig_member_type_id = member_type_id;
- if (member_is_remapped_physical_type(type, index))
- member_type_id = get_extended_member_decoration(type.self, index, SPIRVCrossDecorationPhysicalTypeID);
- auto &physical_type = get<SPIRType>(member_type_id);
- // If this member is packed, mark it as so.
- string pack_pfx;
- // Allow Metal to use the array<T> template to make arrays a value type
- uint32_t orig_id = 0;
- if (has_extended_member_decoration(type.self, index, SPIRVCrossDecorationInterfaceOrigID))
- orig_id = get_extended_member_decoration(type.self, index, SPIRVCrossDecorationInterfaceOrigID);
- bool row_major = false;
- if (is_matrix(physical_type))
- row_major = has_member_decoration(type.self, index, DecorationRowMajor);
- SPIRType row_major_physical_type { OpTypeMatrix };
- const SPIRType *declared_type = &physical_type;
- // If a struct is being declared with physical layout,
- // do not use array<T> wrappers.
- // This avoids a lot of complicated cases with packed vectors and matrices,
- // and generally we cannot copy full arrays in and out of buffers into Function
- // address space.
- // Array of resources should also be declared as builtin arrays.
- if (has_member_decoration(type.self, index, DecorationOffset))
- is_using_builtin_array = true;
- else if (has_extended_member_decoration(type.self, index, SPIRVCrossDecorationResourceIndexPrimary))
- is_using_builtin_array = true;
- if (member_is_packed_physical_type(type, index))
- {
- // If we're packing a matrix, output an appropriate typedef
- if (physical_type.basetype == SPIRType::Struct)
- {
- SPIRV_CROSS_THROW("Cannot emit a packed struct currently.");
- }
- else if (is_matrix(physical_type))
- {
- uint32_t rows = physical_type.vecsize;
- uint32_t cols = physical_type.columns;
- pack_pfx = "packed_";
- if (row_major)
- {
- // These are stored transposed.
- rows = physical_type.columns;
- cols = physical_type.vecsize;
- pack_pfx = "packed_rm_";
- }
- string base_type = physical_type.width == 16 ? "half" : "float";
- string td_line = "typedef ";
- td_line += "packed_" + base_type + to_string(rows);
- td_line += " " + pack_pfx;
- // Use the actual matrix size here.
- td_line += base_type + to_string(physical_type.columns) + "x" + to_string(physical_type.vecsize);
- td_line += "[" + to_string(cols) + "]";
- td_line += ";";
- add_typedef_line(td_line);
- }
- else if (!is_scalar(physical_type)) // scalar type is already packed.
- pack_pfx = "packed_";
- }
- else if (is_matrix(physical_type))
- {
- if (!msl_options.supports_msl_version(3, 0) &&
- has_extended_decoration(type.self, SPIRVCrossDecorationWorkgroupStruct))
- {
- pack_pfx = "spvStorage_";
- add_spv_func_and_recompile(SPVFuncImplStorageMatrix);
- // The pack prefix causes problems with array<T> wrappers.
- is_using_builtin_array = true;
- }
- if (row_major)
- {
- // Need to declare type with flipped vecsize/columns.
- row_major_physical_type = physical_type;
- swap(row_major_physical_type.vecsize, row_major_physical_type.columns);
- declared_type = &row_major_physical_type;
- }
- }
- // iOS Tier 1 argument buffers do not support writable images.
- if (physical_type.basetype == SPIRType::Image &&
- physical_type.image.sampled == 2 &&
- msl_options.is_ios() &&
- msl_options.argument_buffers_tier <= Options::ArgumentBuffersTier::Tier1 &&
- !has_decoration(orig_id, DecorationNonWritable))
- {
- SPIRV_CROSS_THROW("Writable images are not allowed on Tier1 argument buffers on iOS.");
- }
- // Array information is baked into these types.
- string array_type;
- if (physical_type.basetype != SPIRType::Image && physical_type.basetype != SPIRType::Sampler &&
- physical_type.basetype != SPIRType::SampledImage)
- {
- BuiltIn builtin = BuiltInMax;
- // Special handling. In [[stage_out]] or [[stage_in]] blocks,
- // we need flat arrays, but if we're somehow declaring gl_PerVertex for constant array reasons, we want
- // template array types to be declared.
- bool is_ib_in_out =
- ((stage_out_var_id && get_stage_out_struct_type().self == type.self &&
- variable_storage_requires_stage_io(StorageClassOutput)) ||
- (stage_in_var_id && get_stage_in_struct_type().self == type.self &&
- variable_storage_requires_stage_io(StorageClassInput)));
- if (is_ib_in_out && is_member_builtin(type, index, &builtin))
- is_using_builtin_array = true;
- array_type = type_to_array_glsl(physical_type, orig_id);
- }
- if (orig_id)
- {
- auto *data_type = declared_type;
- if (is_pointer(*data_type))
- data_type = &get_pointee_type(*data_type);
- if (is_array(*data_type) && get_resource_array_size(*data_type, orig_id) == 0)
- {
- // Hack for declaring unsized array of resources. Need to declare dummy sized array by value inline.
- // This can then be wrapped in spvDescriptorArray as usual.
- array_type = "[1] /* unsized array hack */";
- }
- }
- string decl_type;
- if (declared_type->vecsize > 4)
- {
- auto orig_type = get<SPIRType>(orig_member_type_id);
- if (is_matrix(orig_type) && row_major)
- swap(orig_type.vecsize, orig_type.columns);
- orig_type.columns = 1;
- decl_type = type_to_glsl(orig_type, orig_id, true);
- if (declared_type->columns > 1)
- decl_type = join("spvPaddedStd140Matrix<", decl_type, ", ", declared_type->columns, ">");
- else
- decl_type = join("spvPaddedStd140<", decl_type, ">");
- }
- else
- decl_type = type_to_glsl(*declared_type, orig_id, true);
- const char *overlapping_binding_tag =
- has_extended_member_decoration(type.self, index, SPIRVCrossDecorationOverlappingBinding) ?
- "// Overlapping binding: " : "";
- auto result = join(overlapping_binding_tag, pack_pfx, decl_type, " ", qualifier,
- to_member_name(type, index), member_attribute_qualifier(type, index), array_type, ";");
- is_using_builtin_array = false;
- return result;
- }
- // Emit a structure member, padding and packing to maintain the correct memeber alignments.
- void CompilerMSL::emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index,
- const string &qualifier, uint32_t)
- {
- // If this member requires padding to maintain its declared offset, emit a dummy padding member before it.
- if (has_extended_member_decoration(type.self, index, SPIRVCrossDecorationPaddingTarget))
- {
- uint32_t pad_len = get_extended_member_decoration(type.self, index, SPIRVCrossDecorationPaddingTarget);
- statement("char _m", index, "_pad", "[", pad_len, "];");
- }
- // Handle HLSL-style 0-based vertex/instance index.
- builtin_declaration = true;
- statement(to_struct_member(type, member_type_id, index, qualifier));
- builtin_declaration = false;
- }
- void CompilerMSL::emit_struct_padding_target(const SPIRType &type)
- {
- uint32_t struct_size = get_declared_struct_size_msl(type, true, true);
- uint32_t target_size = get_extended_decoration(type.self, SPIRVCrossDecorationPaddingTarget);
- if (target_size < struct_size)
- SPIRV_CROSS_THROW("Cannot pad with negative bytes.");
- else if (target_size > struct_size)
- statement("char _m0_final_padding[", target_size - struct_size, "];");
- }
- // Return a MSL qualifier for the specified function attribute member
- string CompilerMSL::member_attribute_qualifier(const SPIRType &type, uint32_t index)
- {
- auto &execution = get_entry_point();
- uint32_t mbr_type_id = type.member_types[index];
- auto &mbr_type = get<SPIRType>(mbr_type_id);
- BuiltIn builtin = BuiltInMax;
- bool is_builtin = is_member_builtin(type, index, &builtin);
- if (has_extended_member_decoration(type.self, index, SPIRVCrossDecorationResourceIndexPrimary))
- {
- string quals = join(
- " [[id(", get_extended_member_decoration(type.self, index, SPIRVCrossDecorationResourceIndexPrimary), ")");
- if (interlocked_resources.count(
- get_extended_member_decoration(type.self, index, SPIRVCrossDecorationInterfaceOrigID)))
- quals += ", raster_order_group(0)";
- quals += "]]";
- return quals;
- }
- // Vertex function inputs
- if (execution.model == ExecutionModelVertex && type.storage == StorageClassInput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInVertexId:
- case BuiltInVertexIndex:
- case BuiltInBaseVertex:
- case BuiltInInstanceId:
- case BuiltInInstanceIndex:
- case BuiltInBaseInstance:
- if (msl_options.vertex_for_tessellation)
- return "";
- return string(" [[") + builtin_qualifier(builtin) + "]]";
- case BuiltInDrawIndex:
- SPIRV_CROSS_THROW("DrawIndex is not supported in MSL.");
- default:
- return "";
- }
- }
- uint32_t locn;
- if (is_builtin)
- locn = get_or_allocate_builtin_input_member_location(builtin, type.self, index);
- else
- locn = get_member_location(type.self, index);
- if (locn != k_unknown_location)
- return string(" [[attribute(") + convert_to_string(locn) + ")]]";
- }
- // Vertex and tessellation evaluation function outputs
- if (((execution.model == ExecutionModelVertex && !msl_options.vertex_for_tessellation) || is_tese_shader()) &&
- type.storage == StorageClassOutput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInPointSize:
- // Only mark the PointSize builtin if really rendering points.
- // Some shaders may include a PointSize builtin even when used to render
- // non-point topologies, and Metal will reject this builtin when compiling
- // the shader into a render pipeline that uses a non-point topology.
- return msl_options.enable_point_size_builtin ? (string(" [[") + builtin_qualifier(builtin) + "]]") : "";
- case BuiltInViewportIndex:
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("ViewportIndex requires Metal 2.0.");
- /* fallthrough */
- case BuiltInPosition:
- case BuiltInLayer:
- return string(" [[") + builtin_qualifier(builtin) + "]]" + (mbr_type.array.empty() ? "" : " ");
- case BuiltInClipDistance:
- if (has_member_decoration(type.self, index, DecorationIndex))
- return join(" [[user(clip", get_member_decoration(type.self, index, DecorationIndex), ")]]");
- else
- return string(" [[") + builtin_qualifier(builtin) + "]]" + (mbr_type.array.empty() ? "" : " ");
- case BuiltInCullDistance:
- if (has_member_decoration(type.self, index, DecorationIndex))
- return join(" [[user(cull", get_member_decoration(type.self, index, DecorationIndex), ")]]");
- else
- return string(" [[") + builtin_qualifier(builtin) + "]]" + (mbr_type.array.empty() ? "" : " ");
- default:
- return "";
- }
- }
- string loc_qual = member_location_attribute_qualifier(type, index);
- if (!loc_qual.empty())
- return join(" [[", loc_qual, "]]");
- }
- if (execution.model == ExecutionModelVertex && msl_options.vertex_for_tessellation && type.storage == StorageClassOutput)
- {
- // For this type of shader, we always arrange for it to capture its
- // output to a buffer. For this reason, qualifiers are irrelevant here.
- if (is_builtin)
- // We still have to assign a location so the output struct will sort correctly.
- get_or_allocate_builtin_output_member_location(builtin, type.self, index);
- return "";
- }
- // Tessellation control function inputs
- if (is_tesc_shader() && type.storage == StorageClassInput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInInvocationId:
- case BuiltInPrimitiveId:
- if (msl_options.multi_patch_workgroup)
- return "";
- return string(" [[") + builtin_qualifier(builtin) + "]]" + (mbr_type.array.empty() ? "" : " ");
- case BuiltInSubgroupLocalInvocationId: // FIXME: Should work in any stage
- case BuiltInSubgroupSize: // FIXME: Should work in any stage
- if (msl_options.emulate_subgroups)
- return "";
- return string(" [[") + builtin_qualifier(builtin) + "]]" + (mbr_type.array.empty() ? "" : " ");
- case BuiltInPatchVertices:
- return "";
- // Others come from stage input.
- default:
- break;
- }
- }
- if (msl_options.multi_patch_workgroup)
- return "";
- uint32_t locn;
- if (is_builtin)
- locn = get_or_allocate_builtin_input_member_location(builtin, type.self, index);
- else
- locn = get_member_location(type.self, index);
- if (locn != k_unknown_location)
- return string(" [[attribute(") + convert_to_string(locn) + ")]]";
- }
- // Tessellation control function outputs
- if (is_tesc_shader() && type.storage == StorageClassOutput)
- {
- // For this type of shader, we always arrange for it to capture its
- // output to a buffer. For this reason, qualifiers are irrelevant here.
- if (is_builtin)
- // We still have to assign a location so the output struct will sort correctly.
- get_or_allocate_builtin_output_member_location(builtin, type.self, index);
- return "";
- }
- // Tessellation evaluation function inputs
- if (is_tese_shader() && type.storage == StorageClassInput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInPrimitiveId:
- case BuiltInTessCoord:
- return string(" [[") + builtin_qualifier(builtin) + "]]";
- case BuiltInPatchVertices:
- return "";
- // Others come from stage input.
- default:
- break;
- }
- }
- if (msl_options.raw_buffer_tese_input)
- return "";
- // The special control point array must not be marked with an attribute.
- if (get_type(type.member_types[index]).basetype == SPIRType::ControlPointArray)
- return "";
- uint32_t locn;
- if (is_builtin)
- locn = get_or_allocate_builtin_input_member_location(builtin, type.self, index);
- else
- locn = get_member_location(type.self, index);
- if (locn != k_unknown_location)
- return string(" [[attribute(") + convert_to_string(locn) + ")]]";
- }
- // Tessellation evaluation function outputs were handled above.
- // Fragment function inputs
- if (execution.model == ExecutionModelFragment && type.storage == StorageClassInput)
- {
- string quals;
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInViewIndex:
- if (!msl_options.multiview || !msl_options.multiview_layered_rendering)
- break;
- /* fallthrough */
- case BuiltInFrontFacing:
- case BuiltInPointCoord:
- case BuiltInFragCoord:
- case BuiltInSampleId:
- case BuiltInSampleMask:
- case BuiltInLayer:
- case BuiltInBaryCoordKHR:
- case BuiltInBaryCoordNoPerspKHR:
- quals = builtin_qualifier(builtin);
- break;
- case BuiltInClipDistance:
- return join(" [[user(clip", get_member_decoration(type.self, index, DecorationIndex), ")]]");
- case BuiltInCullDistance:
- return join(" [[user(cull", get_member_decoration(type.self, index, DecorationIndex), ")]]");
- default:
- break;
- }
- }
- else
- quals = member_location_attribute_qualifier(type, index);
- if (builtin == BuiltInBaryCoordKHR || builtin == BuiltInBaryCoordNoPerspKHR)
- {
- if (has_member_decoration(type.self, index, DecorationFlat) ||
- has_member_decoration(type.self, index, DecorationCentroid) ||
- has_member_decoration(type.self, index, DecorationSample) ||
- has_member_decoration(type.self, index, DecorationNoPerspective))
- {
- // NoPerspective is baked into the builtin type.
- SPIRV_CROSS_THROW(
- "Flat, Centroid, Sample, NoPerspective decorations are not supported for BaryCoord inputs.");
- }
- }
- // Don't bother decorating integers with the 'flat' attribute; it's
- // the default (in fact, the only option). Also don't bother with the
- // FragCoord builtin; it's always noperspective on Metal.
- if (!type_is_integral(mbr_type) && (!is_builtin || builtin != BuiltInFragCoord))
- {
- if (has_member_decoration(type.self, index, DecorationFlat))
- {
- if (!quals.empty())
- quals += ", ";
- quals += "flat";
- }
- else if (has_member_decoration(type.self, index, DecorationCentroid))
- {
- if (!quals.empty())
- quals += ", ";
- if (has_member_decoration(type.self, index, DecorationNoPerspective))
- quals += "centroid_no_perspective";
- else
- quals += "centroid_perspective";
- }
- else if (has_member_decoration(type.self, index, DecorationSample))
- {
- if (!quals.empty())
- quals += ", ";
- if (has_member_decoration(type.self, index, DecorationNoPerspective))
- quals += "sample_no_perspective";
- else
- quals += "sample_perspective";
- }
- else if (has_member_decoration(type.self, index, DecorationNoPerspective))
- {
- if (!quals.empty())
- quals += ", ";
- quals += "center_no_perspective";
- }
- }
- if (!quals.empty())
- return " [[" + quals + "]]";
- }
- // Fragment function outputs
- if (execution.model == ExecutionModelFragment && type.storage == StorageClassOutput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInFragStencilRefEXT:
- // Similar to PointSize, only mark FragStencilRef if there's a stencil buffer.
- // Some shaders may include a FragStencilRef builtin even when used to render
- // without a stencil attachment, and Metal will reject this builtin
- // when compiling the shader into a render pipeline that does not set
- // stencilAttachmentPixelFormat.
- if (!msl_options.enable_frag_stencil_ref_builtin)
- return "";
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Stencil export only supported in MSL 2.1 and up.");
- return string(" [[") + builtin_qualifier(builtin) + "]]";
- case BuiltInFragDepth:
- // Ditto FragDepth.
- if (!msl_options.enable_frag_depth_builtin)
- return "";
- /* fallthrough */
- case BuiltInSampleMask:
- return string(" [[") + builtin_qualifier(builtin) + "]]";
- default:
- return "";
- }
- }
- uint32_t locn = get_member_location(type.self, index);
- // Metal will likely complain about missing color attachments, too.
- if (locn != k_unknown_location && !(msl_options.enable_frag_output_mask & (1 << locn)))
- return "";
- if (locn != k_unknown_location && has_member_decoration(type.self, index, DecorationIndex))
- return join(" [[color(", locn, "), index(", get_member_decoration(type.self, index, DecorationIndex),
- ")]]");
- else if (locn != k_unknown_location)
- return join(" [[color(", locn, ")]]");
- else if (has_member_decoration(type.self, index, DecorationIndex))
- return join(" [[index(", get_member_decoration(type.self, index, DecorationIndex), ")]]");
- else
- return "";
- }
- // Compute function inputs
- if (execution.model == ExecutionModelGLCompute && type.storage == StorageClassInput)
- {
- if (is_builtin)
- {
- switch (builtin)
- {
- case BuiltInNumSubgroups:
- case BuiltInSubgroupId:
- case BuiltInSubgroupLocalInvocationId: // FIXME: Should work in any stage
- case BuiltInSubgroupSize: // FIXME: Should work in any stage
- if (msl_options.emulate_subgroups)
- break;
- /* fallthrough */
- case BuiltInGlobalInvocationId:
- case BuiltInWorkgroupId:
- case BuiltInNumWorkgroups:
- case BuiltInLocalInvocationId:
- case BuiltInLocalInvocationIndex:
- return string(" [[") + builtin_qualifier(builtin) + "]]";
- default:
- return "";
- }
- }
- }
- return "";
- }
- // A user-defined output variable is considered to match an input variable in the subsequent
- // stage if the two variables are declared with the same Location and Component decoration and
- // match in type and decoration, except that interpolation decorations are not required to match.
- // For the purposes of interface matching, variables declared without a Component decoration are
- // considered to have a Component decoration of zero.
- string CompilerMSL::member_location_attribute_qualifier(const SPIRType &type, uint32_t index)
- {
- string quals;
- uint32_t comp;
- uint32_t locn = get_member_location(type.self, index, &comp);
- if (locn != k_unknown_location)
- {
- quals += "user(locn";
- quals += convert_to_string(locn);
- if (comp != k_unknown_component && comp != 0)
- {
- quals += "_";
- quals += convert_to_string(comp);
- }
- quals += ")";
- }
- return quals;
- }
- // Returns the location decoration of the member with the specified index in the specified type.
- // If the location of the member has been explicitly set, that location is used. If not, this
- // function assumes the members are ordered in their location order, and simply returns the
- // index as the location.
- uint32_t CompilerMSL::get_member_location(uint32_t type_id, uint32_t index, uint32_t *comp) const
- {
- if (comp)
- {
- if (has_member_decoration(type_id, index, DecorationComponent))
- *comp = get_member_decoration(type_id, index, DecorationComponent);
- else
- *comp = k_unknown_component;
- }
- if (has_member_decoration(type_id, index, DecorationLocation))
- return get_member_decoration(type_id, index, DecorationLocation);
- else
- return k_unknown_location;
- }
- uint32_t CompilerMSL::get_or_allocate_builtin_input_member_location(spv::BuiltIn builtin,
- uint32_t type_id, uint32_t index,
- uint32_t *comp)
- {
- uint32_t loc = get_member_location(type_id, index, comp);
- if (loc != k_unknown_location)
- return loc;
- if (comp)
- *comp = k_unknown_component;
- // Late allocation. Find a location which is unused by the application.
- // This can happen for built-in inputs in tessellation which are mixed and matched with user inputs.
- auto &mbr_type = get<SPIRType>(get<SPIRType>(type_id).member_types[index]);
- uint32_t count = type_to_location_count(mbr_type);
- loc = 0;
- const auto location_range_in_use = [this](uint32_t location, uint32_t location_count) -> bool {
- for (uint32_t i = 0; i < location_count; i++)
- if (location_inputs_in_use.count(location + i) != 0)
- return true;
- return false;
- };
- while (location_range_in_use(loc, count))
- loc++;
- set_member_decoration(type_id, index, DecorationLocation, loc);
- // Triangle tess level inputs are shared in one packed float4,
- // mark both builtins as sharing one location.
- if (!msl_options.raw_buffer_tese_input && is_tessellating_triangles() &&
- (builtin == BuiltInTessLevelInner || builtin == BuiltInTessLevelOuter))
- {
- builtin_to_automatic_input_location[BuiltInTessLevelInner] = loc;
- builtin_to_automatic_input_location[BuiltInTessLevelOuter] = loc;
- }
- else
- builtin_to_automatic_input_location[builtin] = loc;
- mark_location_as_used_by_shader(loc, mbr_type, StorageClassInput, true);
- return loc;
- }
- uint32_t CompilerMSL::get_or_allocate_builtin_output_member_location(spv::BuiltIn builtin,
- uint32_t type_id, uint32_t index,
- uint32_t *comp)
- {
- uint32_t loc = get_member_location(type_id, index, comp);
- if (loc != k_unknown_location)
- return loc;
- loc = 0;
- if (comp)
- *comp = k_unknown_component;
- // Late allocation. Find a location which is unused by the application.
- // This can happen for built-in outputs in tessellation which are mixed and matched with user inputs.
- auto &mbr_type = get<SPIRType>(get<SPIRType>(type_id).member_types[index]);
- uint32_t count = type_to_location_count(mbr_type);
- const auto location_range_in_use = [this](uint32_t location, uint32_t location_count) -> bool {
- for (uint32_t i = 0; i < location_count; i++)
- if (location_outputs_in_use.count(location + i) != 0)
- return true;
- return false;
- };
- while (location_range_in_use(loc, count))
- loc++;
- set_member_decoration(type_id, index, DecorationLocation, loc);
- // Triangle tess level inputs are shared in one packed float4;
- // mark both builtins as sharing one location.
- if (is_tessellating_triangles() && (builtin == BuiltInTessLevelInner || builtin == BuiltInTessLevelOuter))
- {
- builtin_to_automatic_output_location[BuiltInTessLevelInner] = loc;
- builtin_to_automatic_output_location[BuiltInTessLevelOuter] = loc;
- }
- else
- builtin_to_automatic_output_location[builtin] = loc;
- mark_location_as_used_by_shader(loc, mbr_type, StorageClassOutput, true);
- return loc;
- }
- // Returns the type declaration for a function, including the
- // entry type if the current function is the entry point function
- string CompilerMSL::func_type_decl(SPIRType &type)
- {
- // The regular function return type. If not processing the entry point function, that's all we need
- string return_type = type_to_glsl(type) + type_to_array_glsl(type, 0);
- if (!processing_entry_point)
- return return_type;
- // If an outgoing interface block has been defined, and it should be returned, override the entry point return type
- bool ep_should_return_output = !get_is_rasterization_disabled();
- if (stage_out_var_id && ep_should_return_output)
- return_type = type_to_glsl(get_stage_out_struct_type()) + type_to_array_glsl(type, 0);
- // Prepend a entry type, based on the execution model
- string entry_type;
- auto &execution = get_entry_point();
- switch (execution.model)
- {
- case ExecutionModelVertex:
- if (msl_options.vertex_for_tessellation && !msl_options.supports_msl_version(1, 2))
- SPIRV_CROSS_THROW("Tessellation requires Metal 1.2.");
- entry_type = msl_options.vertex_for_tessellation ? "kernel" : "vertex";
- break;
- case ExecutionModelTessellationEvaluation:
- if (!msl_options.supports_msl_version(1, 2))
- SPIRV_CROSS_THROW("Tessellation requires Metal 1.2.");
- if (execution.flags.get(ExecutionModeIsolines))
- SPIRV_CROSS_THROW("Metal does not support isoline tessellation.");
- if (msl_options.is_ios())
- entry_type = join("[[ patch(", is_tessellating_triangles() ? "triangle" : "quad", ") ]] vertex");
- else
- entry_type = join("[[ patch(", is_tessellating_triangles() ? "triangle" : "quad", ", ",
- execution.output_vertices, ") ]] vertex");
- break;
- case ExecutionModelFragment:
- entry_type = uses_explicit_early_fragment_test() ? "[[ early_fragment_tests ]] fragment" : "fragment";
- break;
- case ExecutionModelTessellationControl:
- if (!msl_options.supports_msl_version(1, 2))
- SPIRV_CROSS_THROW("Tessellation requires Metal 1.2.");
- if (execution.flags.get(ExecutionModeIsolines))
- SPIRV_CROSS_THROW("Metal does not support isoline tessellation.");
- /* fallthrough */
- case ExecutionModelGLCompute:
- case ExecutionModelKernel:
- entry_type = "kernel";
- break;
- default:
- entry_type = "unknown";
- break;
- }
- return entry_type + " " + return_type;
- }
- bool CompilerMSL::is_tesc_shader() const
- {
- return get_execution_model() == ExecutionModelTessellationControl;
- }
- bool CompilerMSL::is_tese_shader() const
- {
- return get_execution_model() == ExecutionModelTessellationEvaluation;
- }
- bool CompilerMSL::uses_explicit_early_fragment_test()
- {
- auto &ep_flags = get_entry_point().flags;
- return ep_flags.get(ExecutionModeEarlyFragmentTests) || ep_flags.get(ExecutionModePostDepthCoverage);
- }
- // In MSL, address space qualifiers are required for all pointer or reference variables
- string CompilerMSL::get_argument_address_space(const SPIRVariable &argument)
- {
- const auto &type = get<SPIRType>(argument.basetype);
- return get_type_address_space(type, argument.self, true);
- }
- bool CompilerMSL::decoration_flags_signal_volatile(const Bitset &flags)
- {
- return flags.get(DecorationVolatile) || flags.get(DecorationCoherent);
- }
- string CompilerMSL::get_type_address_space(const SPIRType &type, uint32_t id, bool argument)
- {
- // This can be called for variable pointer contexts as well, so be very careful about which method we choose.
- Bitset flags;
- auto *var = maybe_get<SPIRVariable>(id);
- if (var && type.basetype == SPIRType::Struct &&
- (has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock)))
- flags = get_buffer_block_flags(id);
- else
- flags = get_decoration_bitset(id);
- const char *addr_space = nullptr;
- switch (type.storage)
- {
- case StorageClassWorkgroup:
- addr_space = "threadgroup";
- break;
- case StorageClassStorageBuffer:
- case StorageClassPhysicalStorageBuffer:
- {
- // For arguments from variable pointers, we use the write count deduction, so
- // we should not assume any constness here. Only for global SSBOs.
- bool readonly = false;
- if (!var || has_decoration(type.self, DecorationBlock))
- readonly = flags.get(DecorationNonWritable);
- addr_space = readonly ? "const device" : "device";
- break;
- }
- case StorageClassUniform:
- case StorageClassUniformConstant:
- case StorageClassPushConstant:
- if (type.basetype == SPIRType::Struct)
- {
- bool ssbo = has_decoration(type.self, DecorationBufferBlock);
- if (ssbo)
- addr_space = flags.get(DecorationNonWritable) ? "const device" : "device";
- else
- addr_space = "constant";
- }
- else if (!argument)
- {
- addr_space = "constant";
- }
- else if (type_is_msl_framebuffer_fetch(type))
- {
- // Subpass inputs are passed around by value.
- addr_space = "";
- }
- break;
- case StorageClassFunction:
- case StorageClassGeneric:
- break;
- case StorageClassInput:
- if (is_tesc_shader() && var && var->basevariable == stage_in_ptr_var_id)
- addr_space = msl_options.multi_patch_workgroup ? "const device" : "threadgroup";
- // Don't pass tessellation levels in the device AS; we load and convert them
- // to float manually.
- if (is_tese_shader() && msl_options.raw_buffer_tese_input && var)
- {
- bool is_stage_in = var->basevariable == stage_in_ptr_var_id;
- bool is_patch_stage_in = has_decoration(var->self, DecorationPatch);
- bool is_builtin = has_decoration(var->self, DecorationBuiltIn);
- BuiltIn builtin = (BuiltIn)get_decoration(var->self, DecorationBuiltIn);
- bool is_tess_level = is_builtin && (builtin == BuiltInTessLevelOuter || builtin == BuiltInTessLevelInner);
- if (is_stage_in || (is_patch_stage_in && !is_tess_level))
- addr_space = "const device";
- }
- if (get_execution_model() == ExecutionModelFragment && var && var->basevariable == stage_in_var_id)
- addr_space = "thread";
- break;
- case StorageClassOutput:
- if (capture_output_to_buffer)
- {
- if (var && type.storage == StorageClassOutput)
- {
- bool is_masked = is_stage_output_variable_masked(*var);
- if (is_masked)
- {
- if (is_tessellation_shader())
- addr_space = "threadgroup";
- else
- addr_space = "thread";
- }
- else if (variable_decl_is_remapped_storage(*var, StorageClassWorkgroup))
- addr_space = "threadgroup";
- }
- if (!addr_space)
- addr_space = "device";
- }
- break;
- default:
- break;
- }
- if (!addr_space)
- {
- // No address space for plain values.
- addr_space = type.pointer || (argument && type.basetype == SPIRType::ControlPointArray) ? "thread" : "";
- }
- return join(decoration_flags_signal_volatile(flags) ? "volatile " : "", addr_space);
- }
- const char *CompilerMSL::to_restrict(uint32_t id, bool space)
- {
- // This can be called for variable pointer contexts as well, so be very careful about which method we choose.
- Bitset flags;
- if (ir.ids[id].get_type() == TypeVariable)
- {
- uint32_t type_id = expression_type_id(id);
- auto &type = expression_type(id);
- if (type.basetype == SPIRType::Struct &&
- (has_decoration(type_id, DecorationBlock) || has_decoration(type_id, DecorationBufferBlock)))
- flags = get_buffer_block_flags(id);
- else
- flags = get_decoration_bitset(id);
- }
- else
- flags = get_decoration_bitset(id);
- return flags.get(DecorationRestrict) || flags.get(DecorationRestrictPointerEXT) ?
- (space ? "__restrict " : "__restrict") : "";
- }
- string CompilerMSL::entry_point_arg_stage_in()
- {
- string decl;
- if ((is_tesc_shader() && msl_options.multi_patch_workgroup) ||
- (is_tese_shader() && msl_options.raw_buffer_tese_input))
- return decl;
- // Stage-in structure
- uint32_t stage_in_id;
- if (is_tese_shader())
- stage_in_id = patch_stage_in_var_id;
- else
- stage_in_id = stage_in_var_id;
- if (stage_in_id)
- {
- auto &var = get<SPIRVariable>(stage_in_id);
- auto &type = get_variable_data_type(var);
- add_resource_name(var.self);
- decl = join(type_to_glsl(type), " ", to_name(var.self), " [[stage_in]]");
- }
- return decl;
- }
- // Returns true if this input builtin should be a direct parameter on a shader function parameter list,
- // and false for builtins that should be passed or calculated some other way.
- bool CompilerMSL::is_direct_input_builtin(BuiltIn bi_type)
- {
- switch (bi_type)
- {
- // Vertex function in
- case BuiltInVertexId:
- case BuiltInVertexIndex:
- case BuiltInBaseVertex:
- case BuiltInInstanceId:
- case BuiltInInstanceIndex:
- case BuiltInBaseInstance:
- return get_execution_model() != ExecutionModelVertex || !msl_options.vertex_for_tessellation;
- // Tess. control function in
- case BuiltInPosition:
- case BuiltInPointSize:
- case BuiltInClipDistance:
- case BuiltInCullDistance:
- case BuiltInPatchVertices:
- return false;
- case BuiltInInvocationId:
- case BuiltInPrimitiveId:
- return !is_tesc_shader() || !msl_options.multi_patch_workgroup;
- // Tess. evaluation function in
- case BuiltInTessLevelInner:
- case BuiltInTessLevelOuter:
- return false;
- // Fragment function in
- case BuiltInSamplePosition:
- case BuiltInHelperInvocation:
- case BuiltInBaryCoordKHR:
- case BuiltInBaryCoordNoPerspKHR:
- return false;
- case BuiltInViewIndex:
- return get_execution_model() == ExecutionModelFragment && msl_options.multiview &&
- msl_options.multiview_layered_rendering;
- // Compute function in
- case BuiltInSubgroupId:
- case BuiltInNumSubgroups:
- return !msl_options.emulate_subgroups;
- // Any stage function in
- case BuiltInDeviceIndex:
- case BuiltInSubgroupEqMask:
- case BuiltInSubgroupGeMask:
- case BuiltInSubgroupGtMask:
- case BuiltInSubgroupLeMask:
- case BuiltInSubgroupLtMask:
- return false;
- case BuiltInSubgroupSize:
- if (msl_options.fixed_subgroup_size != 0)
- return false;
- /* fallthrough */
- case BuiltInSubgroupLocalInvocationId:
- return !msl_options.emulate_subgroups;
- default:
- return true;
- }
- }
- // Returns true if this is a fragment shader that runs per sample, and false otherwise.
- bool CompilerMSL::is_sample_rate() const
- {
- auto &caps = get_declared_capabilities();
- return get_execution_model() == ExecutionModelFragment &&
- (msl_options.force_sample_rate_shading ||
- std::find(caps.begin(), caps.end(), CapabilitySampleRateShading) != caps.end() ||
- (msl_options.use_framebuffer_fetch_subpasses && need_subpass_input_ms));
- }
- bool CompilerMSL::is_intersection_query() const
- {
- auto &caps = get_declared_capabilities();
- return std::find(caps.begin(), caps.end(), CapabilityRayQueryKHR) != caps.end();
- }
- void CompilerMSL::entry_point_args_builtin(string &ep_args)
- {
- // Builtin variables
- SmallVector<pair<SPIRVariable *, BuiltIn>, 8> active_builtins;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t var_id, SPIRVariable &var) {
- if (var.storage != StorageClassInput)
- return;
- auto bi_type = BuiltIn(get_decoration(var_id, DecorationBuiltIn));
- // Don't emit SamplePosition as a separate parameter. In the entry
- // point, we get that by calling get_sample_position() on the sample ID.
- if (is_builtin_variable(var) &&
- get_variable_data_type(var).basetype != SPIRType::Struct &&
- get_variable_data_type(var).basetype != SPIRType::ControlPointArray)
- {
- // If the builtin is not part of the active input builtin set, don't emit it.
- // Relevant for multiple entry-point modules which might declare unused builtins.
- if (!active_input_builtins.get(bi_type) || !interface_variable_exists_in_entry_point(var_id))
- return;
- // Remember this variable. We may need to correct its type.
- active_builtins.push_back(make_pair(&var, bi_type));
- if (is_direct_input_builtin(bi_type))
- {
- if (!ep_args.empty())
- ep_args += ", ";
- // Handle HLSL-style 0-based vertex/instance index.
- builtin_declaration = true;
- // Handle different MSL gl_TessCoord types. (float2, float3)
- if (bi_type == BuiltInTessCoord && get_entry_point().flags.get(ExecutionModeQuads))
- ep_args += "float2 " + to_expression(var_id) + "In";
- else
- ep_args += builtin_type_decl(bi_type, var_id) + " " + to_expression(var_id);
- ep_args += string(" [[") + builtin_qualifier(bi_type);
- if (bi_type == BuiltInSampleMask && get_entry_point().flags.get(ExecutionModePostDepthCoverage))
- {
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("Post-depth coverage requires MSL 2.0.");
- if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Post-depth coverage on Mac requires MSL 2.3.");
- ep_args += ", post_depth_coverage";
- }
- ep_args += "]]";
- builtin_declaration = false;
- }
- }
- if (has_extended_decoration(var_id, SPIRVCrossDecorationBuiltInDispatchBase))
- {
- // This is a special implicit builtin, not corresponding to any SPIR-V builtin,
- // which holds the base that was passed to vkCmdDispatchBase() or vkCmdDrawIndexed(). If it's present,
- // assume we emitted it for a good reason.
- assert(msl_options.supports_msl_version(1, 2));
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += type_to_glsl(get_variable_data_type(var)) + " " + to_expression(var_id) + " [[grid_origin]]";
- }
- if (has_extended_decoration(var_id, SPIRVCrossDecorationBuiltInStageInputSize))
- {
- // This is another special implicit builtin, not corresponding to any SPIR-V builtin,
- // which holds the number of vertices and instances to draw. If it's present,
- // assume we emitted it for a good reason.
- assert(msl_options.supports_msl_version(1, 2));
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += type_to_glsl(get_variable_data_type(var)) + " " + to_expression(var_id) + " [[grid_size]]";
- }
- });
- // Correct the types of all encountered active builtins. We couldn't do this before
- // because ensure_correct_builtin_type() may increase the bound, which isn't allowed
- // while iterating over IDs.
- for (auto &var : active_builtins)
- var.first->basetype = ensure_correct_builtin_type(var.first->basetype, var.second);
- // Handle HLSL-style 0-based vertex/instance index.
- if (needs_base_vertex_arg == TriState::Yes)
- ep_args += built_in_func_arg(BuiltInBaseVertex, !ep_args.empty());
- if (needs_base_instance_arg == TriState::Yes)
- ep_args += built_in_func_arg(BuiltInBaseInstance, !ep_args.empty());
- if (capture_output_to_buffer)
- {
- // Add parameters to hold the indirect draw parameters and the shader output. This has to be handled
- // specially because it needs to be a pointer, not a reference.
- if (stage_out_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += join("device ", type_to_glsl(get_stage_out_struct_type()), "* ", output_buffer_var_name,
- " [[buffer(", msl_options.shader_output_buffer_index, ")]]");
- }
- if (is_tesc_shader())
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args +=
- join("constant uint* spvIndirectParams [[buffer(", msl_options.indirect_params_buffer_index, ")]]");
- }
- else if (stage_out_var_id &&
- !(get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation))
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args +=
- join("device uint* spvIndirectParams [[buffer(", msl_options.indirect_params_buffer_index, ")]]");
- }
- if (get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation &&
- (active_input_builtins.get(BuiltInVertexIndex) || active_input_builtins.get(BuiltInVertexId)) &&
- msl_options.vertex_index_type != Options::IndexType::None)
- {
- // Add the index buffer so we can set gl_VertexIndex correctly.
- if (!ep_args.empty())
- ep_args += ", ";
- switch (msl_options.vertex_index_type)
- {
- case Options::IndexType::None:
- break;
- case Options::IndexType::UInt16:
- ep_args += join("const device ushort* ", index_buffer_var_name, " [[buffer(",
- msl_options.shader_index_buffer_index, ")]]");
- break;
- case Options::IndexType::UInt32:
- ep_args += join("const device uint* ", index_buffer_var_name, " [[buffer(",
- msl_options.shader_index_buffer_index, ")]]");
- break;
- }
- }
- // Tessellation control shaders get three additional parameters:
- // a buffer to hold the per-patch data, a buffer to hold the per-patch
- // tessellation levels, and a block of workgroup memory to hold the
- // input control point data.
- if (is_tesc_shader())
- {
- if (patch_stage_out_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args +=
- join("device ", type_to_glsl(get_patch_stage_out_struct_type()), "* ", patch_output_buffer_var_name,
- " [[buffer(", convert_to_string(msl_options.shader_patch_output_buffer_index), ")]]");
- }
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += join("device ", get_tess_factor_struct_name(), "* ", tess_factor_buffer_var_name, " [[buffer(",
- convert_to_string(msl_options.shader_tess_factor_buffer_index), ")]]");
- // Initializer for tess factors must be handled specially since it's never declared as a normal variable.
- uint32_t outer_factor_initializer_id = 0;
- uint32_t inner_factor_initializer_id = 0;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- if (!has_decoration(var.self, DecorationBuiltIn) || var.storage != StorageClassOutput || !var.initializer)
- return;
- BuiltIn builtin = BuiltIn(get_decoration(var.self, DecorationBuiltIn));
- if (builtin == BuiltInTessLevelInner)
- inner_factor_initializer_id = var.initializer;
- else if (builtin == BuiltInTessLevelOuter)
- outer_factor_initializer_id = var.initializer;
- });
- const SPIRConstant *c = nullptr;
- if (outer_factor_initializer_id && (c = maybe_get<SPIRConstant>(outer_factor_initializer_id)))
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- entry_func.fixup_hooks_in.push_back(
- [=]()
- {
- uint32_t components = is_tessellating_triangles() ? 3 : 4;
- for (uint32_t i = 0; i < components; i++)
- {
- statement(builtin_to_glsl(BuiltInTessLevelOuter, StorageClassOutput), "[", i,
- "] = ", "half(", to_expression(c->subconstants[i]), ");");
- }
- });
- }
- if (inner_factor_initializer_id && (c = maybe_get<SPIRConstant>(inner_factor_initializer_id)))
- {
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- if (is_tessellating_triangles())
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_to_glsl(BuiltInTessLevelInner, StorageClassOutput), " = ", "half(",
- to_expression(c->subconstants[0]), ");");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- for (uint32_t i = 0; i < 2; i++)
- {
- statement(builtin_to_glsl(BuiltInTessLevelInner, StorageClassOutput), "[", i, "] = ",
- "half(", to_expression(c->subconstants[i]), ");");
- }
- });
- }
- }
- if (stage_in_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- if (msl_options.multi_patch_workgroup)
- {
- ep_args += join("device ", type_to_glsl(get_stage_in_struct_type()), "* ", input_buffer_var_name,
- " [[buffer(", convert_to_string(msl_options.shader_input_buffer_index), ")]]");
- }
- else
- {
- ep_args += join("threadgroup ", type_to_glsl(get_stage_in_struct_type()), "* ", input_wg_var_name,
- " [[threadgroup(", convert_to_string(msl_options.shader_input_wg_index), ")]]");
- }
- }
- }
- }
- // Tessellation evaluation shaders get three additional parameters:
- // a buffer for the per-patch data, a buffer for the per-patch
- // tessellation levels, and a buffer for the control point data.
- if (is_tese_shader() && msl_options.raw_buffer_tese_input)
- {
- if (patch_stage_in_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args +=
- join("const device ", type_to_glsl(get_patch_stage_in_struct_type()), "* ", patch_input_buffer_var_name,
- " [[buffer(", convert_to_string(msl_options.shader_patch_input_buffer_index), ")]]");
- }
- if (tess_level_inner_var_id || tess_level_outer_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += join("const device ", get_tess_factor_struct_name(), "* ", tess_factor_buffer_var_name,
- " [[buffer(", convert_to_string(msl_options.shader_tess_factor_buffer_index), ")]]");
- }
- if (stage_in_var_id)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += join("const device ", type_to_glsl(get_stage_in_struct_type()), "* ", input_buffer_var_name,
- " [[buffer(", convert_to_string(msl_options.shader_input_buffer_index), ")]]");
- }
- }
- }
- string CompilerMSL::entry_point_args_argument_buffer(bool append_comma)
- {
- string ep_args = entry_point_arg_stage_in();
- Bitset claimed_bindings;
- for (uint32_t i = 0; i < kMaxArgumentBuffers; i++)
- {
- uint32_t id = argument_buffer_ids[i];
- if (id == 0)
- continue;
- add_resource_name(id);
- auto &var = get<SPIRVariable>(id);
- auto &type = get_variable_data_type(var);
- if (!ep_args.empty())
- ep_args += ", ";
- // Check if the argument buffer binding itself has been remapped.
- uint32_t buffer_binding;
- auto itr = resource_bindings.find({ get_entry_point().model, i, kArgumentBufferBinding });
- if (itr != end(resource_bindings))
- {
- buffer_binding = itr->second.first.msl_buffer;
- itr->second.second = true;
- }
- else
- {
- // As a fallback, directly map desc set <-> binding.
- // If that was taken, take the next buffer binding.
- if (claimed_bindings.get(i))
- buffer_binding = next_metal_resource_index_buffer;
- else
- buffer_binding = i;
- }
- claimed_bindings.set(buffer_binding);
- ep_args += get_argument_address_space(var) + " ";
- if (recursive_inputs.count(type.self))
- ep_args += string("void* ") + to_restrict(id, true) + to_name(id) + "_vp";
- else
- ep_args += type_to_glsl(type) + "& " + to_restrict(id, true) + to_name(id);
- ep_args += " [[buffer(" + convert_to_string(buffer_binding) + ")]]";
- next_metal_resource_index_buffer = max(next_metal_resource_index_buffer, buffer_binding + 1);
- }
- entry_point_args_discrete_descriptors(ep_args);
- entry_point_args_builtin(ep_args);
- if (!ep_args.empty() && append_comma)
- ep_args += ", ";
- return ep_args;
- }
- const MSLConstexprSampler *CompilerMSL::find_constexpr_sampler(uint32_t id) const
- {
- // Try by ID.
- {
- auto itr = constexpr_samplers_by_id.find(id);
- if (itr != end(constexpr_samplers_by_id))
- return &itr->second;
- }
- // Try by binding.
- {
- uint32_t desc_set = get_decoration(id, DecorationDescriptorSet);
- uint32_t binding = get_decoration(id, DecorationBinding);
- auto itr = constexpr_samplers_by_binding.find({ desc_set, binding });
- if (itr != end(constexpr_samplers_by_binding))
- return &itr->second;
- }
- return nullptr;
- }
- void CompilerMSL::entry_point_args_discrete_descriptors(string &ep_args)
- {
- // Output resources, sorted by resource index & type
- // We need to sort to work around a bug on macOS 10.13 with NVidia drivers where switching between shaders
- // with different order of buffers can result in issues with buffer assignments inside the driver.
- struct Resource
- {
- SPIRVariable *var;
- SPIRVariable *discrete_descriptor_alias;
- string name;
- SPIRType::BaseType basetype;
- uint32_t index;
- uint32_t plane;
- uint32_t secondary_index;
- };
- SmallVector<Resource> resources;
- entry_point_bindings.clear();
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t var_id, SPIRVariable &var) {
- if ((var.storage == StorageClassUniform || var.storage == StorageClassUniformConstant ||
- var.storage == StorageClassPushConstant || var.storage == StorageClassStorageBuffer) &&
- !is_hidden_variable(var))
- {
- auto &type = get_variable_data_type(var);
- uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
- if (is_supported_argument_buffer_type(type) && var.storage != StorageClassPushConstant)
- {
- if (descriptor_set_is_argument_buffer(desc_set))
- {
- if (is_var_runtime_size_array(var))
- {
- // Runtime arrays need to be wrapped in spvDescriptorArray from argument buffer payload.
- entry_point_bindings.push_back(&var);
- // We'll wrap this, so to_name() will always use non-qualified name.
- // We'll need the qualified name to create temporary variable instead.
- ir.meta[var_id].decoration.qualified_alias_explicit_override = true;
- }
- return;
- }
- }
- // Handle descriptor aliasing of simple discrete cases.
- // We can handle aliasing of buffers by casting pointers.
- // The amount of aliasing we can perform for discrete descriptors is very limited.
- // For fully mutable-style aliasing, we need argument buffers where we can exploit the fact
- // that descriptors are all 8 bytes.
- SPIRVariable *discrete_descriptor_alias = nullptr;
- if (var.storage == StorageClassUniform || var.storage == StorageClassStorageBuffer)
- {
- for (auto &resource : resources)
- {
- if (get_decoration(resource.var->self, DecorationDescriptorSet) ==
- get_decoration(var_id, DecorationDescriptorSet) &&
- get_decoration(resource.var->self, DecorationBinding) ==
- get_decoration(var_id, DecorationBinding) &&
- resource.basetype == SPIRType::Struct && type.basetype == SPIRType::Struct &&
- (resource.var->storage == StorageClassUniform ||
- resource.var->storage == StorageClassStorageBuffer))
- {
- discrete_descriptor_alias = resource.var;
- // Self-reference marks that we should declare the resource,
- // and it's being used as an alias (so we can emit void* instead).
- resource.discrete_descriptor_alias = resource.var;
- // Need to promote interlocked usage so that the primary declaration is correct.
- if (interlocked_resources.count(var_id))
- interlocked_resources.insert(resource.var->self);
- break;
- }
- }
- }
- const MSLConstexprSampler *constexpr_sampler = nullptr;
- if (type.basetype == SPIRType::SampledImage || type.basetype == SPIRType::Sampler)
- {
- constexpr_sampler = find_constexpr_sampler(var_id);
- if (constexpr_sampler)
- {
- // Mark this ID as a constexpr sampler for later in case it came from set/bindings.
- constexpr_samplers_by_id[var_id] = *constexpr_sampler;
- }
- }
- // Emulate texture2D atomic operations
- uint32_t secondary_index = 0;
- if (atomic_image_vars_emulated.count(var.self))
- {
- secondary_index = get_metal_resource_index(var, SPIRType::AtomicCounter, 0);
- }
- if (type.basetype == SPIRType::SampledImage)
- {
- add_resource_name(var_id);
- uint32_t plane_count = 1;
- if (constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable)
- plane_count = constexpr_sampler->planes;
- entry_point_bindings.push_back(&var);
- for (uint32_t i = 0; i < plane_count; i++)
- resources.push_back({&var, discrete_descriptor_alias, to_name(var_id), SPIRType::Image,
- get_metal_resource_index(var, SPIRType::Image, i), i, secondary_index });
- if (type.image.dim != DimBuffer && !constexpr_sampler)
- {
- resources.push_back({&var, discrete_descriptor_alias, to_sampler_expression(var_id), SPIRType::Sampler,
- get_metal_resource_index(var, SPIRType::Sampler), 0, 0 });
- }
- }
- else if (!constexpr_sampler)
- {
- // constexpr samplers are not declared as resources.
- add_resource_name(var_id);
- // Don't allocate resource indices for aliases.
- uint32_t resource_index = ~0u;
- if (!discrete_descriptor_alias)
- resource_index = get_metal_resource_index(var, type.basetype);
- entry_point_bindings.push_back(&var);
- resources.push_back({&var, discrete_descriptor_alias, to_name(var_id), type.basetype,
- resource_index, 0, secondary_index });
- }
- }
- });
- stable_sort(resources.begin(), resources.end(),
- [](const Resource &lhs, const Resource &rhs)
- { return tie(lhs.basetype, lhs.index) < tie(rhs.basetype, rhs.index); });
- for (auto &r : resources)
- {
- auto &var = *r.var;
- auto &type = get_variable_data_type(var);
- uint32_t var_id = var.self;
- switch (r.basetype)
- {
- case SPIRType::Struct:
- {
- auto &m = ir.meta[type.self];
- if (m.members.size() == 0)
- break;
- if (r.discrete_descriptor_alias)
- {
- if (r.var == r.discrete_descriptor_alias)
- {
- auto primary_name = join("spvBufferAliasSet",
- get_decoration(var_id, DecorationDescriptorSet),
- "Binding",
- get_decoration(var_id, DecorationBinding));
- // Declare the primary alias as void*
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += get_argument_address_space(var) + " void* " + primary_name;
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- buffer_aliases_discrete.push_back(r.var->self);
- }
- else if (!type.array.empty())
- {
- if (type.array.size() > 1)
- SPIRV_CROSS_THROW("Arrays of arrays of buffers are not supported.");
- is_using_builtin_array = true;
- if (is_var_runtime_size_array(var))
- {
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
- if (!ep_args.empty())
- ep_args += ", ";
- const bool ssbo = has_decoration(type.self, DecorationBufferBlock);
- if ((var.storage == spv::StorageClassStorageBuffer || ssbo) &&
- msl_options.runtime_array_rich_descriptor)
- {
- add_spv_func_and_recompile(SPVFuncImplVariableSizedDescriptor);
- ep_args += "const device spvBufferDescriptor<" + get_argument_address_space(var) + " " +
- type_to_glsl(type) + "*>* ";
- }
- else
- {
- ep_args += "const device spvDescriptor<" + get_argument_address_space(var) + " " +
- type_to_glsl(type) + "*>* ";
- }
- ep_args += to_restrict(var_id, true) + r.name + "_";
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- else
- {
- uint32_t array_size = get_resource_array_size(type, var_id);
- for (uint32_t i = 0; i < array_size; ++i)
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += get_argument_address_space(var) + " " + type_to_glsl(type) + "* " +
- to_restrict(var_id, true) + r.name + "_" + convert_to_string(i);
- ep_args += " [[buffer(" + convert_to_string(r.index + i) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- }
- is_using_builtin_array = false;
- }
- else
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += get_argument_address_space(var) + " ";
- if (recursive_inputs.count(type.self))
- ep_args += string("void* ") + to_restrict(var_id, true) + r.name + "_vp";
- else
- ep_args += type_to_glsl(type) + "& " + to_restrict(var_id, true) + r.name;
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- break;
- }
- case SPIRType::Sampler:
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += sampler_type(type, var_id, false) + " " + r.name;
- if (is_var_runtime_size_array(var))
- ep_args += "_ [[buffer(" + convert_to_string(r.index) + ")]]";
- else
- ep_args += " [[sampler(" + convert_to_string(r.index) + ")]]";
- break;
- case SPIRType::Image:
- {
- if (!ep_args.empty())
- ep_args += ", ";
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- const auto &basetype = get<SPIRType>(var.basetype);
- if (!type_is_msl_framebuffer_fetch(basetype))
- {
- ep_args += image_type_glsl(type, var_id, false) + " " + r.name;
- if (r.plane > 0)
- ep_args += join(plane_name_suffix, r.plane);
- if (is_var_runtime_size_array(var))
- ep_args += "_ [[buffer(" + convert_to_string(r.index) + ")";
- else
- ep_args += " [[texture(" + convert_to_string(r.index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- else
- {
- if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Framebuffer fetch on Mac is not supported before MSL 2.3.");
- ep_args += image_type_glsl(type, var_id, false) + " " + r.name;
- ep_args += " [[color(" + convert_to_string(r.index) + ")]]";
- }
- // Emulate texture2D atomic operations
- if (atomic_image_vars_emulated.count(var.self))
- {
- auto &flags = ir.get_decoration_bitset(var.self);
- const char *cv_flags = decoration_flags_signal_volatile(flags) ? "volatile " : "";
- ep_args += join(", ", cv_flags, "device atomic_", type_to_glsl(get<SPIRType>(basetype.image.type), 0));
- ep_args += "* " + r.name + "_atomic";
- ep_args += " [[buffer(" + convert_to_string(r.secondary_index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- }
- break;
- }
- case SPIRType::AccelerationStructure:
- {
- if (is_var_runtime_size_array(var))
- {
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptor);
- const auto &parent_type = get<SPIRType>(type.parent_type);
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += "const device spvDescriptor<" + type_to_glsl(parent_type) + ">* " +
- to_restrict(var_id, true) + r.name + "_";
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")]]";
- }
- else
- {
- if (!ep_args.empty())
- ep_args += ", ";
- ep_args += type_to_glsl(type, var_id) + " " + r.name;
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")]]";
- }
- break;
- }
- default:
- if (!ep_args.empty())
- ep_args += ", ";
- if (!type.pointer)
- ep_args += get_type_address_space(get<SPIRType>(var.basetype), var_id) + " " +
- type_to_glsl(type, var_id) + "& " + r.name;
- else
- ep_args += type_to_glsl(type, var_id) + " " + r.name;
- ep_args += " [[buffer(" + convert_to_string(r.index) + ")";
- if (interlocked_resources.count(var_id))
- ep_args += ", raster_order_group(0)";
- ep_args += "]]";
- break;
- }
- }
- }
- // Returns a string containing a comma-delimited list of args for the entry point function
- // This is the "classic" method of MSL 1 when we don't have argument buffer support.
- string CompilerMSL::entry_point_args_classic(bool append_comma)
- {
- string ep_args = entry_point_arg_stage_in();
- entry_point_args_discrete_descriptors(ep_args);
- entry_point_args_builtin(ep_args);
- if (!ep_args.empty() && append_comma)
- ep_args += ", ";
- return ep_args;
- }
- void CompilerMSL::fix_up_shader_inputs_outputs()
- {
- auto &entry_func = this->get<SPIRFunction>(ir.default_entry_point);
- // Emit a guard to ensure we don't execute beyond the last vertex.
- // Vertex shaders shouldn't have the problems with barriers in non-uniform control flow that
- // tessellation control shaders do, so early returns should be OK. We may need to revisit this
- // if it ever becomes possible to use barriers from a vertex shader.
- if (get_execution_model() == ExecutionModelVertex && msl_options.vertex_for_tessellation)
- {
- entry_func.fixup_hooks_in.push_back([this]() {
- statement("if (any(", to_expression(builtin_invocation_id_id),
- " >= ", to_expression(builtin_stage_input_size_id), "))");
- statement(" return;");
- });
- }
- // Look for sampled images and buffer. Add hooks to set up the swizzle constants or array lengths.
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t, SPIRVariable &var) {
- auto &type = get_variable_data_type(var);
- uint32_t var_id = var.self;
- bool ssbo = has_decoration(type.self, DecorationBufferBlock);
- if (var.storage == StorageClassUniformConstant && !is_hidden_variable(var))
- {
- if (msl_options.swizzle_texture_samples && has_sampled_images && is_sampled_image_type(type))
- {
- entry_func.fixup_hooks_in.push_back([this, &type, &var, var_id]() {
- bool is_array_type = !type.array.empty();
- uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
- if (descriptor_set_is_argument_buffer(desc_set))
- {
- statement("constant uint", is_array_type ? "* " : "& ", to_swizzle_expression(var_id),
- is_array_type ? " = &" : " = ", to_name(argument_buffer_ids[desc_set]),
- ".spvSwizzleConstants", "[",
- convert_to_string(get_metal_resource_index(var, SPIRType::Image)), "];");
- }
- else
- {
- // If we have an array of images, we need to be able to index into it, so take a pointer instead.
- statement("constant uint", is_array_type ? "* " : "& ", to_swizzle_expression(var_id),
- is_array_type ? " = &" : " = ", to_name(swizzle_buffer_id), "[",
- convert_to_string(get_metal_resource_index(var, SPIRType::Image)), "];");
- }
- });
- }
- }
- else if ((var.storage == StorageClassStorageBuffer || (var.storage == StorageClassUniform && ssbo)) &&
- !is_hidden_variable(var))
- {
- if (buffer_requires_array_length(var.self))
- {
- entry_func.fixup_hooks_in.push_back(
- [this, &type, &var, var_id]()
- {
- bool is_array_type = !type.array.empty() && !is_var_runtime_size_array(var);
- uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
- if (descriptor_set_is_argument_buffer(desc_set))
- {
- statement("constant uint", is_array_type ? "* " : "& ", to_buffer_size_expression(var_id),
- is_array_type ? " = &" : " = ", to_name(argument_buffer_ids[desc_set]),
- ".spvBufferSizeConstants", "[",
- convert_to_string(get_metal_resource_index(var, SPIRType::UInt)), "];");
- }
- else
- {
- // If we have an array of images, we need to be able to index into it, so take a pointer instead.
- statement("constant uint", is_array_type ? "* " : "& ", to_buffer_size_expression(var_id),
- is_array_type ? " = &" : " = ", to_name(buffer_size_buffer_id), "[",
- convert_to_string(get_metal_resource_index(var, type.basetype)), "];");
- }
- });
- }
- }
- if (!msl_options.argument_buffers &&
- msl_options.replace_recursive_inputs && type_contains_recursion(type) &&
- (var.storage == StorageClassUniform || var.storage == StorageClassUniformConstant ||
- var.storage == StorageClassPushConstant || var.storage == StorageClassStorageBuffer))
- {
- recursive_inputs.insert(type.self);
- entry_func.fixup_hooks_in.push_back([this, &type, &var, var_id]() {
- auto addr_space = get_argument_address_space(var);
- auto var_name = to_name(var_id);
- statement(addr_space, " auto& ", to_restrict(var_id, true), var_name,
- " = *(", addr_space, " ", type_to_glsl(type), "*)", var_name, "_vp;");
- });
- }
- });
- // Builtin variables
- ir.for_each_typed_id<SPIRVariable>([this, &entry_func](uint32_t, SPIRVariable &var) {
- uint32_t var_id = var.self;
- BuiltIn bi_type = ir.meta[var_id].decoration.builtin_type;
- if (var.storage != StorageClassInput && var.storage != StorageClassOutput)
- return;
- if (!interface_variable_exists_in_entry_point(var.self))
- return;
- if (var.storage == StorageClassInput && is_builtin_variable(var) && active_input_builtins.get(bi_type))
- {
- switch (bi_type)
- {
- case BuiltInSamplePosition:
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = get_sample_position(",
- to_expression(builtin_sample_id_id), ");");
- });
- break;
- case BuiltInFragCoord:
- if (is_sample_rate())
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(to_expression(var_id), ".xy += get_sample_position(",
- to_expression(builtin_sample_id_id), ") - 0.5;");
- });
- }
- break;
- case BuiltInInvocationId:
- // This is direct-mapped without multi-patch workgroups.
- if (!is_tesc_shader() || !msl_options.multi_patch_workgroup)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_invocation_id_id), ".x % ", this->get_entry_point().output_vertices,
- ";");
- });
- break;
- case BuiltInPrimitiveId:
- // This is natively supported by fragment and tessellation evaluation shaders.
- // In tessellation control shaders, this is direct-mapped without multi-patch workgroups.
- if (!is_tesc_shader() || !msl_options.multi_patch_workgroup)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = min(",
- to_expression(builtin_invocation_id_id), ".x / ", this->get_entry_point().output_vertices,
- ", spvIndirectParams[1] - 1);");
- });
- break;
- case BuiltInPatchVertices:
- if (is_tese_shader())
- {
- if (msl_options.raw_buffer_tese_input)
- {
- entry_func.fixup_hooks_in.push_back(
- [=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- get_entry_point().output_vertices, ";");
- });
- }
- else
- {
- entry_func.fixup_hooks_in.push_back(
- [=]()
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(patch_stage_in_var_id), ".gl_in.size();");
- });
- }
- }
- else
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = spvIndirectParams[0];");
- });
- }
- break;
- case BuiltInTessCoord:
- if (get_entry_point().flags.get(ExecutionModeQuads))
- {
- // The entry point will only have a float2 TessCoord variable.
- // Pad to float3.
- entry_func.fixup_hooks_in.push_back([=]() {
- auto name = builtin_to_glsl(BuiltInTessCoord, StorageClassInput);
- statement("float3 " + name + " = float3(" + name + "In.x, " + name + "In.y, 0.0);");
- });
- }
- // Emit a fixup to account for the shifted domain. Don't do this for triangles;
- // MoltenVK will just reverse the winding order instead.
- if (msl_options.tess_domain_origin_lower_left && !is_tessellating_triangles())
- {
- string tc = to_expression(var_id);
- entry_func.fixup_hooks_in.push_back([=]() { statement(tc, ".y = 1.0 - ", tc, ".y;"); });
- }
- break;
- case BuiltInSubgroupId:
- if (!msl_options.emulate_subgroups)
- break;
- // For subgroup emulation, this is the same as the local invocation index.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_local_invocation_index_id), ";");
- });
- break;
- case BuiltInNumSubgroups:
- if (!msl_options.emulate_subgroups)
- break;
- // For subgroup emulation, this is the same as the workgroup size.
- entry_func.fixup_hooks_in.push_back([=]() {
- auto &type = expression_type(builtin_workgroup_size_id);
- string size_expr = to_expression(builtin_workgroup_size_id);
- if (type.vecsize >= 3)
- size_expr = join(size_expr, ".x * ", size_expr, ".y * ", size_expr, ".z");
- else if (type.vecsize == 2)
- size_expr = join(size_expr, ".x * ", size_expr, ".y");
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ", size_expr, ";");
- });
- break;
- case BuiltInSubgroupLocalInvocationId:
- if (!msl_options.emulate_subgroups)
- break;
- // For subgroup emulation, assume subgroups of size 1.
- entry_func.fixup_hooks_in.push_back(
- [=]() { statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = 0;"); });
- break;
- case BuiltInSubgroupSize:
- if (msl_options.emulate_subgroups)
- {
- // For subgroup emulation, assume subgroups of size 1.
- entry_func.fixup_hooks_in.push_back(
- [=]() { statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = 1;"); });
- }
- else if (msl_options.fixed_subgroup_size != 0)
- {
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- msl_options.fixed_subgroup_size, ";");
- });
- }
- break;
- case BuiltInSubgroupEqMask:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.2 on iOS.");
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.1.");
- entry_func.fixup_hooks_in.push_back([=]() {
- if (msl_options.is_ios())
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ", "uint4(1 << ",
- to_expression(builtin_subgroup_invocation_id_id), ", uint3(0));");
- }
- else
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_subgroup_invocation_id_id), " >= 32 ? uint4(0, (1 << (",
- to_expression(builtin_subgroup_invocation_id_id), " - 32)), uint2(0)) : uint4(1 << ",
- to_expression(builtin_subgroup_invocation_id_id), ", uint3(0));");
- }
- });
- break;
- case BuiltInSubgroupGeMask:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.2 on iOS.");
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.1.");
- if (msl_options.fixed_subgroup_size != 0)
- add_spv_func_and_recompile(SPVFuncImplSubgroupBallot);
- entry_func.fixup_hooks_in.push_back([=]() {
- // Case where index < 32, size < 32:
- // mask0 = bfi(0, 0xFFFFFFFF, index, size - index);
- // mask1 = bfi(0, 0xFFFFFFFF, 0, 0); // Gives 0
- // Case where index < 32 but size >= 32:
- // mask0 = bfi(0, 0xFFFFFFFF, index, 32 - index);
- // mask1 = bfi(0, 0xFFFFFFFF, 0, size - 32);
- // Case where index >= 32:
- // mask0 = bfi(0, 0xFFFFFFFF, 32, 0); // Gives 0
- // mask1 = bfi(0, 0xFFFFFFFF, index - 32, size - index);
- // This is expressed without branches to avoid divergent
- // control flow--hence the complicated min/max expressions.
- // This is further complicated by the fact that if you attempt
- // to bfi/bfe out-of-bounds on Metal, undefined behavior is the
- // result.
- if (msl_options.fixed_subgroup_size > 32)
- {
- // Don't use the subgroup size variable with fixed subgroup sizes,
- // since the variables could be defined in the wrong order.
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, min(",
- to_expression(builtin_subgroup_invocation_id_id), ", 32u), (uint)max(32 - (int)",
- to_expression(builtin_subgroup_invocation_id_id),
- ", 0)), insert_bits(0u, 0xFFFFFFFF,"
- " (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " - 32, 0), ",
- msl_options.fixed_subgroup_size, " - max(",
- to_expression(builtin_subgroup_invocation_id_id),
- ", 32u)), uint2(0));");
- }
- else if (msl_options.fixed_subgroup_size != 0)
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, ",
- to_expression(builtin_subgroup_invocation_id_id), ", ",
- msl_options.fixed_subgroup_size, " - ",
- to_expression(builtin_subgroup_invocation_id_id),
- "), uint3(0));");
- }
- else if (msl_options.is_ios())
- {
- // On iOS, the SIMD-group size will currently never exceed 32.
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, ",
- to_expression(builtin_subgroup_invocation_id_id), ", ",
- to_expression(builtin_subgroup_size_id), " - ",
- to_expression(builtin_subgroup_invocation_id_id), "), uint3(0));");
- }
- else
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, min(",
- to_expression(builtin_subgroup_invocation_id_id), ", 32u), (uint)max(min((int)",
- to_expression(builtin_subgroup_size_id), ", 32) - (int)",
- to_expression(builtin_subgroup_invocation_id_id),
- ", 0)), insert_bits(0u, 0xFFFFFFFF, (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " - 32, 0), (uint)max((int)",
- to_expression(builtin_subgroup_size_id), " - (int)max(",
- to_expression(builtin_subgroup_invocation_id_id), ", 32u), 0)), uint2(0));");
- }
- });
- break;
- case BuiltInSubgroupGtMask:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.2 on iOS.");
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.1.");
- add_spv_func_and_recompile(SPVFuncImplSubgroupBallot);
- entry_func.fixup_hooks_in.push_back([=]() {
- // The same logic applies here, except now the index is one
- // more than the subgroup invocation ID.
- if (msl_options.fixed_subgroup_size > 32)
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, min(",
- to_expression(builtin_subgroup_invocation_id_id), " + 1, 32u), (uint)max(32 - (int)",
- to_expression(builtin_subgroup_invocation_id_id),
- " - 1, 0)), insert_bits(0u, 0xFFFFFFFF, (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " + 1 - 32, 0), ",
- msl_options.fixed_subgroup_size, " - max(",
- to_expression(builtin_subgroup_invocation_id_id),
- " + 1, 32u)), uint2(0));");
- }
- else if (msl_options.fixed_subgroup_size != 0)
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, ",
- to_expression(builtin_subgroup_invocation_id_id), " + 1, ",
- msl_options.fixed_subgroup_size, " - ",
- to_expression(builtin_subgroup_invocation_id_id),
- " - 1), uint3(0));");
- }
- else if (msl_options.is_ios())
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, ",
- to_expression(builtin_subgroup_invocation_id_id), " + 1, ",
- to_expression(builtin_subgroup_size_id), " - ",
- to_expression(builtin_subgroup_invocation_id_id), " - 1), uint3(0));");
- }
- else
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(insert_bits(0u, 0xFFFFFFFF, min(",
- to_expression(builtin_subgroup_invocation_id_id), " + 1, 32u), (uint)max(min((int)",
- to_expression(builtin_subgroup_size_id), ", 32) - (int)",
- to_expression(builtin_subgroup_invocation_id_id),
- " - 1, 0)), insert_bits(0u, 0xFFFFFFFF, (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " + 1 - 32, 0), (uint)max((int)",
- to_expression(builtin_subgroup_size_id), " - (int)max(",
- to_expression(builtin_subgroup_invocation_id_id), " + 1, 32u), 0)), uint2(0));");
- }
- });
- break;
- case BuiltInSubgroupLeMask:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.2 on iOS.");
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.1.");
- add_spv_func_and_recompile(SPVFuncImplSubgroupBallot);
- entry_func.fixup_hooks_in.push_back([=]() {
- if (msl_options.is_ios())
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(extract_bits(0xFFFFFFFF, 0, ",
- to_expression(builtin_subgroup_invocation_id_id), " + 1), uint3(0));");
- }
- else
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(extract_bits(0xFFFFFFFF, 0, min(",
- to_expression(builtin_subgroup_invocation_id_id),
- " + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " + 1 - 32, 0)), uint2(0));");
- }
- });
- break;
- case BuiltInSubgroupLtMask:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.2 on iOS.");
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Subgroup ballot functionality requires Metal 2.1.");
- add_spv_func_and_recompile(SPVFuncImplSubgroupBallot);
- entry_func.fixup_hooks_in.push_back([=]() {
- if (msl_options.is_ios())
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(extract_bits(0xFFFFFFFF, 0, ",
- to_expression(builtin_subgroup_invocation_id_id), "), uint3(0));");
- }
- else
- {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id),
- " = uint4(extract_bits(0xFFFFFFFF, 0, min(",
- to_expression(builtin_subgroup_invocation_id_id),
- ", 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)",
- to_expression(builtin_subgroup_invocation_id_id), " - 32, 0)), uint2(0));");
- }
- });
- break;
- case BuiltInViewIndex:
- if (!msl_options.multiview)
- {
- // According to the Vulkan spec, when not running under a multiview
- // render pass, ViewIndex is 0.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("const ", builtin_type_decl(bi_type), " ", to_expression(var_id), " = 0;");
- });
- }
- else if (msl_options.view_index_from_device_index)
- {
- // In this case, we take the view index from that of the device we're running on.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("const ", builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- msl_options.device_index, ";");
- });
- // We actually don't want to set the render_target_array_index here.
- // Since every physical device is rendering a different view,
- // there's no need for layered rendering here.
- }
- else if (!msl_options.multiview_layered_rendering)
- {
- // In this case, the views are rendered one at a time. The view index, then,
- // is just the first part of the "view mask".
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("const ", builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(view_mask_buffer_id), "[0];");
- });
- }
- else if (get_execution_model() == ExecutionModelFragment)
- {
- // Because we adjusted the view index in the vertex shader, we have to
- // adjust it back here.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(to_expression(var_id), " += ", to_expression(view_mask_buffer_id), "[0];");
- });
- }
- else if (get_execution_model() == ExecutionModelVertex)
- {
- // Metal provides no special support for multiview, so we smuggle
- // the view index in the instance index.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(view_mask_buffer_id), "[0] + (", to_expression(builtin_instance_idx_id),
- " - ", to_expression(builtin_base_instance_id), ") % ",
- to_expression(view_mask_buffer_id), "[1];");
- statement(to_expression(builtin_instance_idx_id), " = (",
- to_expression(builtin_instance_idx_id), " - ",
- to_expression(builtin_base_instance_id), ") / ", to_expression(view_mask_buffer_id),
- "[1] + ", to_expression(builtin_base_instance_id), ";");
- });
- // In addition to setting the variable itself, we also need to
- // set the render_target_array_index with it on output. We have to
- // offset this by the base view index, because Metal isn't in on
- // our little game here.
- entry_func.fixup_hooks_out.push_back([=]() {
- statement(to_expression(builtin_layer_id), " = ", to_expression(var_id), " - ",
- to_expression(view_mask_buffer_id), "[0];");
- });
- }
- break;
- case BuiltInDeviceIndex:
- // Metal pipelines belong to the devices which create them, so we'll
- // need to create a MTLPipelineState for every MTLDevice in a grouped
- // VkDevice. We can assume, then, that the device index is constant.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement("const ", builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- msl_options.device_index, ";");
- });
- break;
- case BuiltInWorkgroupId:
- if (!msl_options.dispatch_base || !active_input_builtins.get(BuiltInWorkgroupId))
- break;
- // The vkCmdDispatchBase() command lets the client set the base value
- // of WorkgroupId. Metal has no direct equivalent; we must make this
- // adjustment ourselves.
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(to_expression(var_id), " += ", to_dereferenced_expression(builtin_dispatch_base_id), ";");
- });
- break;
- case BuiltInGlobalInvocationId:
- if (!msl_options.dispatch_base || !active_input_builtins.get(BuiltInGlobalInvocationId))
- break;
- // GlobalInvocationId is defined as LocalInvocationId + WorkgroupId * WorkgroupSize.
- // This needs to be adjusted too.
- entry_func.fixup_hooks_in.push_back([=]() {
- auto &execution = this->get_entry_point();
- uint32_t workgroup_size_id = execution.workgroup_size.constant;
- if (workgroup_size_id)
- statement(to_expression(var_id), " += ", to_dereferenced_expression(builtin_dispatch_base_id),
- " * ", to_expression(workgroup_size_id), ";");
- else
- statement(to_expression(var_id), " += ", to_dereferenced_expression(builtin_dispatch_base_id),
- " * uint3(", execution.workgroup_size.x, ", ", execution.workgroup_size.y, ", ",
- execution.workgroup_size.z, ");");
- });
- break;
- case BuiltInVertexId:
- case BuiltInVertexIndex:
- // This is direct-mapped normally.
- if (!msl_options.vertex_for_tessellation)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- builtin_declaration = true;
- switch (msl_options.vertex_index_type)
- {
- case Options::IndexType::None:
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_invocation_id_id), ".x + ",
- to_expression(builtin_dispatch_base_id), ".x;");
- break;
- case Options::IndexType::UInt16:
- case Options::IndexType::UInt32:
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ", index_buffer_var_name,
- "[", to_expression(builtin_invocation_id_id), ".x] + ",
- to_expression(builtin_dispatch_base_id), ".x;");
- break;
- }
- builtin_declaration = false;
- });
- break;
- case BuiltInBaseVertex:
- // This is direct-mapped normally.
- if (!msl_options.vertex_for_tessellation)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_dispatch_base_id), ".x;");
- });
- break;
- case BuiltInInstanceId:
- case BuiltInInstanceIndex:
- // This is direct-mapped normally.
- if (!msl_options.vertex_for_tessellation)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- builtin_declaration = true;
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_invocation_id_id), ".y + ", to_expression(builtin_dispatch_base_id),
- ".y;");
- builtin_declaration = false;
- });
- break;
- case BuiltInBaseInstance:
- // This is direct-mapped normally.
- if (!msl_options.vertex_for_tessellation)
- break;
- entry_func.fixup_hooks_in.push_back([=]() {
- statement(builtin_type_decl(bi_type), " ", to_expression(var_id), " = ",
- to_expression(builtin_dispatch_base_id), ".y;");
- });
- break;
- default:
- break;
- }
- }
- else if (var.storage == StorageClassOutput && get_execution_model() == ExecutionModelFragment &&
- is_builtin_variable(var) && active_output_builtins.get(bi_type))
- {
- switch (bi_type)
- {
- case BuiltInSampleMask:
- if (has_additional_fixed_sample_mask())
- {
- // If the additional fixed sample mask was set, we need to adjust the sample_mask
- // output to reflect that. If the shader outputs the sample_mask itself too, we need
- // to AND the two masks to get the final one.
- string op_str = does_shader_write_sample_mask ? " &= " : " = ";
- entry_func.fixup_hooks_out.push_back([=]() {
- statement(to_expression(builtin_sample_mask_id), op_str, additional_fixed_sample_mask_str(), ";");
- });
- }
- break;
- case BuiltInFragDepth:
- if (msl_options.input_attachment_is_ds_attachment && !writes_to_depth)
- {
- entry_func.fixup_hooks_out.push_back([=]() {
- statement(to_expression(builtin_frag_depth_id), " = ", to_expression(builtin_frag_coord_id), ".z;");
- });
- }
- break;
- default:
- break;
- }
- }
- });
- }
- // Returns the Metal index of the resource of the specified type as used by the specified variable.
- uint32_t CompilerMSL::get_metal_resource_index(SPIRVariable &var, SPIRType::BaseType basetype, uint32_t plane)
- {
- auto &execution = get_entry_point();
- auto &var_dec = ir.meta[var.self].decoration;
- auto &var_type = get<SPIRType>(var.basetype);
- uint32_t var_desc_set = (var.storage == StorageClassPushConstant) ? kPushConstDescSet : var_dec.set;
- uint32_t var_binding = (var.storage == StorageClassPushConstant) ? kPushConstBinding : var_dec.binding;
- // If a matching binding has been specified, find and use it.
- auto itr = resource_bindings.find({ execution.model, var_desc_set, var_binding });
- // Atomic helper buffers for image atomics need to use secondary bindings as well.
- bool use_secondary_binding = (var_type.basetype == SPIRType::SampledImage && basetype == SPIRType::Sampler) ||
- basetype == SPIRType::AtomicCounter;
- auto resource_decoration =
- use_secondary_binding ? SPIRVCrossDecorationResourceIndexSecondary : SPIRVCrossDecorationResourceIndexPrimary;
- if (plane == 1)
- resource_decoration = SPIRVCrossDecorationResourceIndexTertiary;
- if (plane == 2)
- resource_decoration = SPIRVCrossDecorationResourceIndexQuaternary;
- if (itr != end(resource_bindings))
- {
- auto &remap = itr->second;
- remap.second = true;
- switch (basetype)
- {
- case SPIRType::Image:
- set_extended_decoration(var.self, resource_decoration, remap.first.msl_texture + plane);
- return remap.first.msl_texture + plane;
- case SPIRType::Sampler:
- set_extended_decoration(var.self, resource_decoration, remap.first.msl_sampler);
- return remap.first.msl_sampler;
- default:
- set_extended_decoration(var.self, resource_decoration, remap.first.msl_buffer);
- return remap.first.msl_buffer;
- }
- }
- // If we have already allocated an index, keep using it.
- if (has_extended_decoration(var.self, resource_decoration))
- return get_extended_decoration(var.self, resource_decoration);
- auto &type = get<SPIRType>(var.basetype);
- if (type_is_msl_framebuffer_fetch(type))
- {
- // Frame-buffer fetch gets its fallback resource index from the input attachment index,
- // which is then treated as color index.
- return get_decoration(var.self, DecorationInputAttachmentIndex);
- }
- else if (msl_options.enable_decoration_binding)
- {
- // Allow user to enable decoration binding.
- // If there is no explicit mapping of bindings to MSL, use the declared binding as a fallback.
- if (has_decoration(var.self, DecorationBinding))
- {
- var_binding = get_decoration(var.self, DecorationBinding);
- // Avoid emitting sentinel bindings.
- if (var_binding < 0x80000000u)
- return var_binding;
- }
- }
- // If we did not explicitly remap, allocate bindings on demand.
- // We cannot reliably use Binding decorations since SPIR-V and MSL's binding models are very different.
- bool allocate_argument_buffer_ids = false;
- if (var.storage != StorageClassPushConstant)
- allocate_argument_buffer_ids = descriptor_set_is_argument_buffer(var_desc_set);
- uint32_t binding_stride = 1;
- for (uint32_t i = 0; i < uint32_t(type.array.size()); i++)
- binding_stride *= to_array_size_literal(type, i);
- // If a binding has not been specified, revert to incrementing resource indices.
- uint32_t resource_index;
- if (allocate_argument_buffer_ids)
- {
- // Allocate from a flat ID binding space.
- resource_index = next_metal_resource_ids[var_desc_set];
- next_metal_resource_ids[var_desc_set] += binding_stride;
- }
- else
- {
- if (is_var_runtime_size_array(var))
- {
- basetype = SPIRType::Struct;
- binding_stride = 1;
- }
- // Allocate from plain bindings which are allocated per resource type.
- switch (basetype)
- {
- case SPIRType::Image:
- resource_index = next_metal_resource_index_texture;
- next_metal_resource_index_texture += binding_stride;
- break;
- case SPIRType::Sampler:
- resource_index = next_metal_resource_index_sampler;
- next_metal_resource_index_sampler += binding_stride;
- break;
- default:
- resource_index = next_metal_resource_index_buffer;
- next_metal_resource_index_buffer += binding_stride;
- break;
- }
- }
- set_extended_decoration(var.self, resource_decoration, resource_index);
- return resource_index;
- }
- bool CompilerMSL::type_is_msl_framebuffer_fetch(const SPIRType &type) const
- {
- return type.basetype == SPIRType::Image && type.image.dim == DimSubpassData &&
- msl_options.use_framebuffer_fetch_subpasses;
- }
- const char *CompilerMSL::descriptor_address_space(uint32_t id, StorageClass storage, const char *plain_address_space) const
- {
- if (msl_options.argument_buffers)
- {
- bool storage_class_is_descriptor = storage == StorageClassUniform ||
- storage == StorageClassStorageBuffer ||
- storage == StorageClassUniformConstant;
- uint32_t desc_set = get_decoration(id, DecorationDescriptorSet);
- if (storage_class_is_descriptor && descriptor_set_is_argument_buffer(desc_set))
- {
- // An awkward case where we need to emit *more* address space declarations (yay!).
- // An example is where we pass down an array of buffer pointers to leaf functions.
- // It's a constant array containing pointers to constants.
- // The pointer array is always constant however. E.g.
- // device SSBO * constant (&array)[N].
- // const device SSBO * constant (&array)[N].
- // constant SSBO * constant (&array)[N].
- // However, this only matters for argument buffers, since for MSL 1.0 style codegen,
- // we emit the buffer array on stack instead, and that seems to work just fine apparently.
- // If the argument was marked as being in device address space, any pointer to member would
- // be const device, not constant.
- if (argument_buffer_device_storage_mask & (1u << desc_set))
- return "const device";
- else
- return "constant";
- }
- }
- return plain_address_space;
- }
- string CompilerMSL::argument_decl(const SPIRFunction::Parameter &arg)
- {
- auto &var = get<SPIRVariable>(arg.id);
- auto &type = get_variable_data_type(var);
- auto &var_type = get<SPIRType>(arg.type);
- StorageClass type_storage = var_type.storage;
- // If we need to modify the name of the variable, make sure we use the original variable.
- // Our alias is just a shadow variable.
- uint32_t name_id = var.self;
- if (arg.alias_global_variable && var.basevariable)
- name_id = var.basevariable;
- bool constref = !arg.alias_global_variable && is_pointer(var_type) && arg.write_count == 0;
- // Framebuffer fetch is plain value, const looks out of place, but it is not wrong.
- if (type_is_msl_framebuffer_fetch(type))
- constref = false;
- else if (type_storage == StorageClassUniformConstant)
- constref = true;
- bool type_is_image = type.basetype == SPIRType::Image || type.basetype == SPIRType::SampledImage ||
- type.basetype == SPIRType::Sampler;
- bool type_is_tlas = type.basetype == SPIRType::AccelerationStructure;
- // For opaque types we handle const later due to descriptor address spaces.
- const char *cv_qualifier = (constref && !type_is_image) ? "const " : "";
- string decl;
- // If this is a combined image-sampler for a 2D image with floating-point type,
- // we emitted the 'spvDynamicImageSampler' type, and this is *not* an alias parameter
- // for a global, then we need to emit a "dynamic" combined image-sampler.
- // Unfortunately, this is necessary to properly support passing around
- // combined image-samplers with Y'CbCr conversions on them.
- bool is_dynamic_img_sampler = !arg.alias_global_variable && type.basetype == SPIRType::SampledImage &&
- type.image.dim == Dim2D && type_is_floating_point(get<SPIRType>(type.image.type)) &&
- spv_function_implementations.count(SPVFuncImplDynamicImageSampler);
- // Allow Metal to use the array<T> template to make arrays a value type
- string address_space = get_argument_address_space(var);
- bool builtin = has_decoration(var.self, DecorationBuiltIn);
- auto builtin_type = BuiltIn(get_decoration(arg.id, DecorationBuiltIn));
- if (var.basevariable && (var.basevariable == stage_in_ptr_var_id || var.basevariable == stage_out_ptr_var_id))
- decl = join(cv_qualifier, type_to_glsl(type, arg.id));
- else if (builtin)
- {
- // Only use templated array for Clip/Cull distance when feasible.
- // In other scenarios, we need need to override array length for tess levels (if used as outputs),
- // or we need to emit the expected type for builtins (uint vs int).
- auto storage = get<SPIRType>(var.basetype).storage;
- if (storage == StorageClassInput &&
- (builtin_type == BuiltInTessLevelInner || builtin_type == BuiltInTessLevelOuter))
- {
- is_using_builtin_array = false;
- }
- else if (builtin_type != BuiltInClipDistance && builtin_type != BuiltInCullDistance)
- {
- is_using_builtin_array = true;
- }
- if (storage == StorageClassOutput && variable_storage_requires_stage_io(storage) &&
- !is_stage_output_builtin_masked(builtin_type))
- is_using_builtin_array = true;
- if (is_using_builtin_array)
- decl = join(cv_qualifier, builtin_type_decl(builtin_type, arg.id));
- else
- decl = join(cv_qualifier, type_to_glsl(type, arg.id));
- }
- else if (is_var_runtime_size_array(var))
- {
- const auto *parent_type = &get<SPIRType>(type.parent_type);
- auto type_name = type_to_glsl(*parent_type, arg.id);
- if (type.basetype == SPIRType::AccelerationStructure)
- decl = join("spvDescriptorArray<", type_name, ">");
- else if (type_is_image)
- decl = join("spvDescriptorArray<", cv_qualifier, type_name, ">");
- else
- decl = join("spvDescriptorArray<", address_space, " ", type_name, "*>");
- address_space = "const";
- }
- else if ((type_storage == StorageClassUniform || type_storage == StorageClassStorageBuffer) && is_array(type))
- {
- is_using_builtin_array = true;
- decl += join(cv_qualifier, type_to_glsl(type, arg.id), "*");
- }
- else if (is_dynamic_img_sampler)
- {
- decl = join(cv_qualifier, "spvDynamicImageSampler<", type_to_glsl(get<SPIRType>(type.image.type)), ">");
- // Mark the variable so that we can handle passing it to another function.
- set_extended_decoration(arg.id, SPIRVCrossDecorationDynamicImageSampler);
- }
- else
- {
- // The type is a pointer type we need to emit cv_qualifier late.
- if (is_pointer(type))
- {
- decl = type_to_glsl(type, arg.id);
- if (*cv_qualifier != '\0')
- decl += join(" ", cv_qualifier);
- }
- else
- {
- decl = join(cv_qualifier, type_to_glsl(type, arg.id));
- }
- }
- if (!builtin && !is_pointer(var_type) &&
- (type_storage == StorageClassFunction || type_storage == StorageClassGeneric))
- {
- // If the argument is a pure value and not an opaque type, we will pass by value.
- if (msl_options.force_native_arrays && is_array(type))
- {
- // We are receiving an array by value. This is problematic.
- // We cannot be sure of the target address space since we are supposed to receive a copy,
- // but this is not possible with MSL without some extra work.
- // We will have to assume we're getting a reference in thread address space.
- // If we happen to get a reference in constant address space, the caller must emit a copy and pass that.
- // Thread const therefore becomes the only logical choice, since we cannot "create" a constant array from
- // non-constant arrays, but we can create thread const from constant.
- decl = string("thread const ") + decl;
- decl += " (&";
- const char *restrict_kw = to_restrict(name_id, true);
- if (*restrict_kw)
- {
- decl += " ";
- decl += restrict_kw;
- }
- decl += to_expression(name_id);
- decl += ")";
- decl += type_to_array_glsl(type, name_id);
- }
- else
- {
- if (!address_space.empty())
- decl = join(address_space, " ", decl);
- decl += " ";
- decl += to_expression(name_id);
- }
- }
- else if (is_array(type) && !type_is_image)
- {
- // Arrays of opaque types are special cased.
- if (!address_space.empty())
- decl = join(address_space, " ", decl);
- // spvDescriptorArray absorbs the address space inside the template.
- if (!is_var_runtime_size_array(var))
- {
- const char *argument_buffer_space = descriptor_address_space(name_id, type_storage, nullptr);
- if (argument_buffer_space)
- {
- decl += " ";
- decl += argument_buffer_space;
- }
- }
- // Special case, need to override the array size here if we're using tess level as an argument.
- if (is_tesc_shader() && builtin &&
- (builtin_type == BuiltInTessLevelInner || builtin_type == BuiltInTessLevelOuter))
- {
- uint32_t array_size = get_physical_tess_level_array_size(builtin_type);
- if (array_size == 1)
- {
- decl += " &";
- decl += to_expression(name_id);
- }
- else
- {
- decl += " (&";
- decl += to_expression(name_id);
- decl += ")";
- decl += join("[", array_size, "]");
- }
- }
- else if (is_var_runtime_size_array(var))
- {
- decl += " " + to_expression(name_id);
- }
- else
- {
- auto array_size_decl = type_to_array_glsl(type, name_id);
- if (array_size_decl.empty())
- decl += "& ";
- else
- decl += " (&";
- const char *restrict_kw = to_restrict(name_id, true);
- if (*restrict_kw)
- {
- decl += " ";
- decl += restrict_kw;
- }
- decl += to_expression(name_id);
- if (!array_size_decl.empty())
- {
- decl += ")";
- decl += array_size_decl;
- }
- }
- }
- else if (!type_is_image && !type_is_tlas &&
- (!pull_model_inputs.count(var.basevariable) || type.basetype == SPIRType::Struct))
- {
- // If this is going to be a reference to a variable pointer, the address space
- // for the reference has to go before the '&', but after the '*'.
- if (!address_space.empty())
- {
- if (is_pointer(type))
- {
- if (*cv_qualifier == '\0')
- decl += ' ';
- decl += join(address_space, " ");
- }
- else
- decl = join(address_space, " ", decl);
- }
- decl += "&";
- decl += " ";
- decl += to_restrict(name_id, true);
- decl += to_expression(name_id);
- }
- else if (type_is_image || type_is_tlas)
- {
- if (is_var_runtime_size_array(var))
- {
- decl = address_space + " " + decl + " " + to_expression(name_id);
- }
- else if (type.array.empty())
- {
- // For non-arrayed types we can just pass opaque descriptors by value.
- // This fixes problems if descriptors are passed by value from argument buffers and plain descriptors
- // in same shader.
- // There is no address space we can actually use, but value will work.
- // This will break if applications attempt to pass down descriptor arrays as arguments, but
- // fortunately that is extremely unlikely ...
- decl += " ";
- decl += to_expression(name_id);
- }
- else
- {
- const char *img_address_space = descriptor_address_space(name_id, type_storage, "thread const");
- decl = join(img_address_space, " ", decl);
- decl += "& ";
- decl += to_expression(name_id);
- }
- }
- else
- {
- if (!address_space.empty())
- decl = join(address_space, " ", decl);
- decl += " ";
- decl += to_expression(name_id);
- }
- // Emulate texture2D atomic operations
- auto *backing_var = maybe_get_backing_variable(name_id);
- if (backing_var && atomic_image_vars_emulated.count(backing_var->self))
- {
- auto &flags = ir.get_decoration_bitset(backing_var->self);
- const char *cv_flags = decoration_flags_signal_volatile(flags) ? "volatile " : "";
- decl += join(", ", cv_flags, "device atomic_", type_to_glsl(get<SPIRType>(var_type.image.type), 0));
- decl += "* " + to_expression(name_id) + "_atomic";
- }
- is_using_builtin_array = false;
- return decl;
- }
- // If we're currently in the entry point function, and the object
- // has a qualified name, use it, otherwise use the standard name.
- string CompilerMSL::to_name(uint32_t id, bool allow_alias) const
- {
- if (current_function && (current_function->self == ir.default_entry_point))
- {
- auto *m = ir.find_meta(id);
- if (m && !m->decoration.qualified_alias_explicit_override && !m->decoration.qualified_alias.empty())
- return m->decoration.qualified_alias;
- }
- return Compiler::to_name(id, allow_alias);
- }
- // Appends the name of the member to the variable qualifier string, except for Builtins.
- string CompilerMSL::append_member_name(const string &qualifier, const SPIRType &type, uint32_t index)
- {
- // Don't qualify Builtin names because they are unique and are treated as such when building expressions
- BuiltIn builtin = BuiltInMax;
- if (is_member_builtin(type, index, &builtin))
- return builtin_to_glsl(builtin, type.storage);
- // Strip any underscore prefix from member name
- string mbr_name = to_member_name(type, index);
- size_t startPos = mbr_name.find_first_not_of("_");
- mbr_name = (startPos != string::npos) ? mbr_name.substr(startPos) : "";
- return join(qualifier, "_", mbr_name);
- }
- // Ensures that the specified name is permanently usable by prepending a prefix
- // if the first chars are _ and a digit, which indicate a transient name.
- string CompilerMSL::ensure_valid_name(string name, string pfx)
- {
- return (name.size() >= 2 && name[0] == '_' && isdigit(name[1])) ? (pfx + name) : name;
- }
- const std::unordered_set<std::string> &CompilerMSL::get_reserved_keyword_set()
- {
- static const unordered_set<string> keywords = {
- "kernel",
- "vertex",
- "fragment",
- "compute",
- "constant",
- "device",
- "bias",
- "level",
- "gradient2d",
- "gradientcube",
- "gradient3d",
- "min_lod_clamp",
- "assert",
- "VARIABLE_TRACEPOINT",
- "STATIC_DATA_TRACEPOINT",
- "STATIC_DATA_TRACEPOINT_V",
- "METAL_ALIGN",
- "METAL_ASM",
- "METAL_CONST",
- "METAL_DEPRECATED",
- "METAL_ENABLE_IF",
- "METAL_FUNC",
- "METAL_INTERNAL",
- "METAL_NON_NULL_RETURN",
- "METAL_NORETURN",
- "METAL_NOTHROW",
- "METAL_PURE",
- "METAL_UNAVAILABLE",
- "METAL_IMPLICIT",
- "METAL_EXPLICIT",
- "METAL_CONST_ARG",
- "METAL_ARG_UNIFORM",
- "METAL_ZERO_ARG",
- "METAL_VALID_LOD_ARG",
- "METAL_VALID_LEVEL_ARG",
- "METAL_VALID_STORE_ORDER",
- "METAL_VALID_LOAD_ORDER",
- "METAL_VALID_COMPARE_EXCHANGE_FAILURE_ORDER",
- "METAL_COMPATIBLE_COMPARE_EXCHANGE_ORDERS",
- "METAL_VALID_RENDER_TARGET",
- "is_function_constant_defined",
- "CHAR_BIT",
- "SCHAR_MAX",
- "SCHAR_MIN",
- "UCHAR_MAX",
- "CHAR_MAX",
- "CHAR_MIN",
- "USHRT_MAX",
- "SHRT_MAX",
- "SHRT_MIN",
- "UINT_MAX",
- "INT_MAX",
- "INT_MIN",
- "FLT_DIG",
- "FLT_MANT_DIG",
- "FLT_MAX_10_EXP",
- "FLT_MAX_EXP",
- "FLT_MIN_10_EXP",
- "FLT_MIN_EXP",
- "FLT_RADIX",
- "FLT_MAX",
- "FLT_MIN",
- "FLT_EPSILON",
- "FP_ILOGB0",
- "FP_ILOGBNAN",
- "MAXFLOAT",
- "HUGE_VALF",
- "INFINITY",
- "NAN",
- "M_E_F",
- "M_LOG2E_F",
- "M_LOG10E_F",
- "M_LN2_F",
- "M_LN10_F",
- "M_PI_F",
- "M_PI_2_F",
- "M_PI_4_F",
- "M_1_PI_F",
- "M_2_PI_F",
- "M_2_SQRTPI_F",
- "M_SQRT2_F",
- "M_SQRT1_2_F",
- "HALF_DIG",
- "HALF_MANT_DIG",
- "HALF_MAX_10_EXP",
- "HALF_MAX_EXP",
- "HALF_MIN_10_EXP",
- "HALF_MIN_EXP",
- "HALF_RADIX",
- "HALF_MAX",
- "HALF_MIN",
- "HALF_EPSILON",
- "MAXHALF",
- "HUGE_VALH",
- "M_E_H",
- "M_LOG2E_H",
- "M_LOG10E_H",
- "M_LN2_H",
- "M_LN10_H",
- "M_PI_H",
- "M_PI_2_H",
- "M_PI_4_H",
- "M_1_PI_H",
- "M_2_PI_H",
- "M_2_SQRTPI_H",
- "M_SQRT2_H",
- "M_SQRT1_2_H",
- "DBL_DIG",
- "DBL_MANT_DIG",
- "DBL_MAX_10_EXP",
- "DBL_MAX_EXP",
- "DBL_MIN_10_EXP",
- "DBL_MIN_EXP",
- "DBL_RADIX",
- "DBL_MAX",
- "DBL_MIN",
- "DBL_EPSILON",
- "HUGE_VAL",
- "M_E",
- "M_LOG2E",
- "M_LOG10E",
- "M_LN2",
- "M_LN10",
- "M_PI",
- "M_PI_2",
- "M_PI_4",
- "M_1_PI",
- "M_2_PI",
- "M_2_SQRTPI",
- "M_SQRT2",
- "M_SQRT1_2",
- "quad_broadcast",
- "thread",
- "threadgroup",
- };
- return keywords;
- }
- const std::unordered_set<std::string> &CompilerMSL::get_illegal_func_names()
- {
- static const unordered_set<string> illegal_func_names = {
- "main",
- "saturate",
- "assert",
- "fmin3",
- "fmax3",
- "divide",
- "median3",
- "VARIABLE_TRACEPOINT",
- "STATIC_DATA_TRACEPOINT",
- "STATIC_DATA_TRACEPOINT_V",
- "METAL_ALIGN",
- "METAL_ASM",
- "METAL_CONST",
- "METAL_DEPRECATED",
- "METAL_ENABLE_IF",
- "METAL_FUNC",
- "METAL_INTERNAL",
- "METAL_NON_NULL_RETURN",
- "METAL_NORETURN",
- "METAL_NOTHROW",
- "METAL_PURE",
- "METAL_UNAVAILABLE",
- "METAL_IMPLICIT",
- "METAL_EXPLICIT",
- "METAL_CONST_ARG",
- "METAL_ARG_UNIFORM",
- "METAL_ZERO_ARG",
- "METAL_VALID_LOD_ARG",
- "METAL_VALID_LEVEL_ARG",
- "METAL_VALID_STORE_ORDER",
- "METAL_VALID_LOAD_ORDER",
- "METAL_VALID_COMPARE_EXCHANGE_FAILURE_ORDER",
- "METAL_COMPATIBLE_COMPARE_EXCHANGE_ORDERS",
- "METAL_VALID_RENDER_TARGET",
- "is_function_constant_defined",
- "CHAR_BIT",
- "SCHAR_MAX",
- "SCHAR_MIN",
- "UCHAR_MAX",
- "CHAR_MAX",
- "CHAR_MIN",
- "USHRT_MAX",
- "SHRT_MAX",
- "SHRT_MIN",
- "UINT_MAX",
- "INT_MAX",
- "INT_MIN",
- "FLT_DIG",
- "FLT_MANT_DIG",
- "FLT_MAX_10_EXP",
- "FLT_MAX_EXP",
- "FLT_MIN_10_EXP",
- "FLT_MIN_EXP",
- "FLT_RADIX",
- "FLT_MAX",
- "FLT_MIN",
- "FLT_EPSILON",
- "FP_ILOGB0",
- "FP_ILOGBNAN",
- "MAXFLOAT",
- "HUGE_VALF",
- "INFINITY",
- "NAN",
- "M_E_F",
- "M_LOG2E_F",
- "M_LOG10E_F",
- "M_LN2_F",
- "M_LN10_F",
- "M_PI_F",
- "M_PI_2_F",
- "M_PI_4_F",
- "M_1_PI_F",
- "M_2_PI_F",
- "M_2_SQRTPI_F",
- "M_SQRT2_F",
- "M_SQRT1_2_F",
- "HALF_DIG",
- "HALF_MANT_DIG",
- "HALF_MAX_10_EXP",
- "HALF_MAX_EXP",
- "HALF_MIN_10_EXP",
- "HALF_MIN_EXP",
- "HALF_RADIX",
- "HALF_MAX",
- "HALF_MIN",
- "HALF_EPSILON",
- "MAXHALF",
- "HUGE_VALH",
- "M_E_H",
- "M_LOG2E_H",
- "M_LOG10E_H",
- "M_LN2_H",
- "M_LN10_H",
- "M_PI_H",
- "M_PI_2_H",
- "M_PI_4_H",
- "M_1_PI_H",
- "M_2_PI_H",
- "M_2_SQRTPI_H",
- "M_SQRT2_H",
- "M_SQRT1_2_H",
- "DBL_DIG",
- "DBL_MANT_DIG",
- "DBL_MAX_10_EXP",
- "DBL_MAX_EXP",
- "DBL_MIN_10_EXP",
- "DBL_MIN_EXP",
- "DBL_RADIX",
- "DBL_MAX",
- "DBL_MIN",
- "DBL_EPSILON",
- "HUGE_VAL",
- "M_E",
- "M_LOG2E",
- "M_LOG10E",
- "M_LN2",
- "M_LN10",
- "M_PI",
- "M_PI_2",
- "M_PI_4",
- "M_1_PI",
- "M_2_PI",
- "M_2_SQRTPI",
- "M_SQRT2",
- "M_SQRT1_2",
- };
- return illegal_func_names;
- }
- // Replace all names that match MSL keywords or Metal Standard Library functions.
- void CompilerMSL::replace_illegal_names()
- {
- // FIXME: MSL and GLSL are doing two different things here.
- // Agree on convention and remove this override.
- auto &keywords = get_reserved_keyword_set();
- auto &illegal_func_names = get_illegal_func_names();
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t self, SPIRVariable &) {
- auto *meta = ir.find_meta(self);
- if (!meta)
- return;
- auto &dec = meta->decoration;
- if (keywords.find(dec.alias) != end(keywords))
- dec.alias += "0";
- });
- ir.for_each_typed_id<SPIRFunction>([&](uint32_t self, SPIRFunction &) {
- auto *meta = ir.find_meta(self);
- if (!meta)
- return;
- auto &dec = meta->decoration;
- if (illegal_func_names.find(dec.alias) != end(illegal_func_names))
- dec.alias += "0";
- });
- ir.for_each_typed_id<SPIRType>([&](uint32_t self, SPIRType &) {
- auto *meta = ir.find_meta(self);
- if (!meta)
- return;
- for (auto &mbr_dec : meta->members)
- if (keywords.find(mbr_dec.alias) != end(keywords))
- mbr_dec.alias += "0";
- });
- CompilerGLSL::replace_illegal_names();
- }
- void CompilerMSL::replace_illegal_entry_point_names()
- {
- auto &illegal_func_names = get_illegal_func_names();
- // It is important to this before we fixup identifiers,
- // since if ep_name is reserved, we will need to fix that up,
- // and then copy alias back into entry.name after the fixup.
- for (auto &entry : ir.entry_points)
- {
- // Change both the entry point name and the alias, to keep them synced.
- string &ep_name = entry.second.name;
- if (illegal_func_names.find(ep_name) != end(illegal_func_names))
- ep_name += "0";
- ir.meta[entry.first].decoration.alias = ep_name;
- }
- }
- void CompilerMSL::sync_entry_point_aliases_and_names()
- {
- for (auto &entry : ir.entry_points)
- entry.second.name = ir.meta[entry.first].decoration.alias;
- }
- string CompilerMSL::to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain_is_resolved)
- {
- auto *var = maybe_get_backing_variable(base);
- // If this is a buffer array, we have to dereference the buffer pointers.
- // Otherwise, if this is a pointer expression, dereference it.
- bool declared_as_pointer = false;
- if (var)
- {
- // Only allow -> dereference for block types. This is so we get expressions like
- // buffer[i]->first_member.second_member, rather than buffer[i]->first->second.
- const bool is_block =
- has_decoration(type.self, DecorationBlock) || has_decoration(type.self, DecorationBufferBlock);
- bool is_buffer_variable =
- is_block && (var->storage == StorageClassUniform || var->storage == StorageClassStorageBuffer);
- declared_as_pointer = is_buffer_variable && is_array(get_pointee_type(var->basetype));
- }
- if (declared_as_pointer || (!ptr_chain_is_resolved && should_dereference(base)))
- return join("->", to_member_name(type, index));
- else
- return join(".", to_member_name(type, index));
- }
- string CompilerMSL::to_qualifiers_glsl(uint32_t id)
- {
- string quals;
- auto *var = maybe_get<SPIRVariable>(id);
- auto &type = expression_type(id);
- if (type.storage == StorageClassWorkgroup || (var && variable_decl_is_remapped_storage(*var, StorageClassWorkgroup)))
- quals += "threadgroup ";
- return quals;
- }
- // The optional id parameter indicates the object whose type we are trying
- // to find the description for. It is optional. Most type descriptions do not
- // depend on a specific object's use of that type.
- string CompilerMSL::type_to_glsl(const SPIRType &type, uint32_t id, bool member)
- {
- string type_name;
- // Pointer?
- if (is_pointer(type) || type_is_array_of_pointers(type))
- {
- assert(type.pointer_depth > 0);
- const char *restrict_kw;
- auto type_address_space = get_type_address_space(type, id);
- const auto *p_parent_type = &get<SPIRType>(type.parent_type);
- // If we're wrapping buffer descriptors in a spvDescriptorArray, we'll have to handle it as a special case.
- if (member && id)
- {
- auto &var = get<SPIRVariable>(id);
- if (is_var_runtime_size_array(var) && is_runtime_size_array(*p_parent_type))
- {
- const bool ssbo = has_decoration(p_parent_type->self, DecorationBufferBlock);
- bool buffer_desc =
- (var.storage == StorageClassStorageBuffer || ssbo) &&
- msl_options.runtime_array_rich_descriptor;
- const char *wrapper_type = buffer_desc ? "spvBufferDescriptor" : "spvDescriptor";
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
- add_spv_func_and_recompile(buffer_desc ? SPVFuncImplVariableSizedDescriptor : SPVFuncImplVariableDescriptor);
- type_name = join(wrapper_type, "<", type_address_space, " ", type_to_glsl(*p_parent_type, id), " *>");
- return type_name;
- }
- }
- // Work around C pointer qualifier rules. If glsl_type is a pointer type as well
- // we'll need to emit the address space to the right.
- // We could always go this route, but it makes the code unnatural.
- // Prefer emitting thread T *foo over T thread* foo since it's more readable,
- // but we'll have to emit thread T * thread * T constant bar; for example.
- if (is_pointer(type) && is_pointer(*p_parent_type))
- type_name = join(type_to_glsl(*p_parent_type, id), " ", type_address_space, " ");
- else
- {
- // Since this is not a pointer-to-pointer, ensure we've dug down to the base type.
- // Some situations chain pointers even though they are not formally pointers-of-pointers.
- while (is_pointer(*p_parent_type))
- p_parent_type = &get<SPIRType>(p_parent_type->parent_type);
- // If we're emitting BDA, just use the templated type.
- // Emitting builtin arrays need a lot of cooperation with other code to ensure
- // the C-style nesting works right.
- // FIXME: This is somewhat of a hack.
- bool old_is_using_builtin_array = is_using_builtin_array;
- if (is_physical_pointer(type))
- is_using_builtin_array = false;
- type_name = join(type_address_space, " ", type_to_glsl(*p_parent_type, id));
- is_using_builtin_array = old_is_using_builtin_array;
- }
- switch (type.basetype)
- {
- case SPIRType::Image:
- case SPIRType::SampledImage:
- case SPIRType::Sampler:
- // These are handles.
- break;
- default:
- // Anything else can be a raw pointer.
- type_name += "*";
- restrict_kw = to_restrict(id, false);
- if (*restrict_kw)
- {
- type_name += " ";
- type_name += restrict_kw;
- }
- break;
- }
- return type_name;
- }
- switch (type.basetype)
- {
- case SPIRType::Struct:
- // Need OpName lookup here to get a "sensible" name for a struct.
- // Allow Metal to use the array<T> template to make arrays a value type
- type_name = to_name(type.self);
- break;
- case SPIRType::Image:
- case SPIRType::SampledImage:
- return image_type_glsl(type, id, member);
- case SPIRType::Sampler:
- return sampler_type(type, id, member);
- case SPIRType::Void:
- return "void";
- case SPIRType::AtomicCounter:
- return "atomic_uint";
- case SPIRType::ControlPointArray:
- return join("patch_control_point<", type_to_glsl(get<SPIRType>(type.parent_type), id), ">");
- case SPIRType::Interpolant:
- return join("interpolant<", type_to_glsl(get<SPIRType>(type.parent_type), id), ", interpolation::",
- has_decoration(type.self, DecorationNoPerspective) ? "no_perspective" : "perspective", ">");
- // Scalars
- case SPIRType::Boolean:
- {
- auto *var = maybe_get_backing_variable(id);
- if (var && var->basevariable)
- var = &get<SPIRVariable>(var->basevariable);
- // Need to special-case threadgroup booleans. They are supposed to be logical
- // storage, but MSL compilers will sometimes crash if you use threadgroup bool.
- // Workaround this by using 16-bit types instead and fixup on load-store to this data.
- if ((var && var->storage == StorageClassWorkgroup) || type.storage == StorageClassWorkgroup || member)
- type_name = "short";
- else
- type_name = "bool";
- break;
- }
- case SPIRType::Char:
- case SPIRType::SByte:
- type_name = "char";
- break;
- case SPIRType::UByte:
- type_name = "uchar";
- break;
- case SPIRType::Short:
- type_name = "short";
- break;
- case SPIRType::UShort:
- type_name = "ushort";
- break;
- case SPIRType::Int:
- type_name = "int";
- break;
- case SPIRType::UInt:
- type_name = "uint";
- break;
- case SPIRType::Int64:
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("64-bit integers are only supported in MSL 2.2 and above.");
- type_name = "long";
- break;
- case SPIRType::UInt64:
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("64-bit integers are only supported in MSL 2.2 and above.");
- type_name = "ulong";
- break;
- case SPIRType::Half:
- type_name = "half";
- break;
- case SPIRType::Float:
- type_name = "float";
- break;
- case SPIRType::Double:
- type_name = "double"; // Currently unsupported
- break;
- case SPIRType::AccelerationStructure:
- if (msl_options.supports_msl_version(2, 4))
- type_name = "raytracing::acceleration_structure<raytracing::instancing>";
- else if (msl_options.supports_msl_version(2, 3))
- type_name = "raytracing::instance_acceleration_structure";
- else
- SPIRV_CROSS_THROW("Acceleration Structure Type is supported in MSL 2.3 and above.");
- break;
- case SPIRType::RayQuery:
- return "raytracing::intersection_query<raytracing::instancing, raytracing::triangle_data>";
- default:
- return "unknown_type";
- }
- // Matrix?
- if (type.columns > 1)
- {
- auto *var = maybe_get_backing_variable(id);
- if (var && var->basevariable)
- var = &get<SPIRVariable>(var->basevariable);
- // Need to special-case threadgroup matrices. Due to an oversight, Metal's
- // matrix struct prior to Metal 3 lacks constructors in the threadgroup AS,
- // preventing us from default-constructing or initializing matrices in threadgroup storage.
- // Work around this by using our own type as storage.
- if (((var && var->storage == StorageClassWorkgroup) || type.storage == StorageClassWorkgroup) &&
- !msl_options.supports_msl_version(3, 0))
- {
- add_spv_func_and_recompile(SPVFuncImplStorageMatrix);
- type_name = "spvStorage_" + type_name;
- }
- type_name += to_string(type.columns) + "x";
- }
- // Vector or Matrix?
- if (type.vecsize > 1)
- type_name += to_string(type.vecsize);
- if (type.array.empty() || using_builtin_array())
- {
- return type_name;
- }
- else
- {
- // Allow Metal to use the array<T> template to make arrays a value type
- add_spv_func_and_recompile(SPVFuncImplUnsafeArray);
- string res;
- string sizes;
- for (uint32_t i = 0; i < uint32_t(type.array.size()); i++)
- {
- res += "spvUnsafeArray<";
- sizes += ", ";
- sizes += to_array_size(type, i);
- sizes += ">";
- }
- res += type_name + sizes;
- return res;
- }
- }
- string CompilerMSL::type_to_glsl(const SPIRType &type, uint32_t id)
- {
- return type_to_glsl(type, id, false);
- }
- string CompilerMSL::type_to_array_glsl(const SPIRType &type, uint32_t variable_id)
- {
- // Allow Metal to use the array<T> template to make arrays a value type
- switch (type.basetype)
- {
- case SPIRType::AtomicCounter:
- case SPIRType::ControlPointArray:
- case SPIRType::RayQuery:
- return CompilerGLSL::type_to_array_glsl(type, variable_id);
- default:
- if (type_is_array_of_pointers(type) || using_builtin_array())
- {
- const SPIRVariable *var = variable_id ? &get<SPIRVariable>(variable_id) : nullptr;
- if (var && (var->storage == StorageClassUniform || var->storage == StorageClassStorageBuffer) &&
- is_array(get_variable_data_type(*var)))
- {
- return join("[", get_resource_array_size(type, variable_id), "]");
- }
- else
- return CompilerGLSL::type_to_array_glsl(type, variable_id);
- }
- else
- return "";
- }
- }
- string CompilerMSL::constant_op_expression(const SPIRConstantOp &cop)
- {
- switch (cop.opcode)
- {
- case OpQuantizeToF16:
- add_spv_func_and_recompile(SPVFuncImplQuantizeToF16);
- return join("spvQuantizeToF16(", to_expression(cop.arguments[0]), ")");
- default:
- return CompilerGLSL::constant_op_expression(cop);
- }
- }
- bool CompilerMSL::variable_decl_is_remapped_storage(const SPIRVariable &variable, spv::StorageClass storage) const
- {
- if (variable.storage == storage)
- return true;
- if (storage == StorageClassWorkgroup)
- {
- // Specially masked IO block variable.
- // Normally, we will never access IO blocks directly here.
- // The only scenario which that should occur is with a masked IO block.
- if (is_tesc_shader() && variable.storage == StorageClassOutput &&
- has_decoration(get<SPIRType>(variable.basetype).self, DecorationBlock))
- {
- return true;
- }
- return variable.storage == StorageClassOutput && is_tesc_shader() && is_stage_output_variable_masked(variable);
- }
- else if (storage == StorageClassStorageBuffer)
- {
- // These builtins are passed directly; we don't want to use remapping
- // for them.
- auto builtin = (BuiltIn)get_decoration(variable.self, DecorationBuiltIn);
- if (is_tese_shader() && is_builtin_variable(variable) && (builtin == BuiltInTessCoord || builtin == BuiltInPrimitiveId))
- return false;
- // We won't be able to catch writes to control point outputs here since variable
- // refers to a function local pointer.
- // This is fine, as there cannot be concurrent writers to that memory anyways,
- // so we just ignore that case.
- return (variable.storage == StorageClassOutput || variable.storage == StorageClassInput) &&
- !variable_storage_requires_stage_io(variable.storage) &&
- (variable.storage != StorageClassOutput || !is_stage_output_variable_masked(variable));
- }
- else
- {
- return false;
- }
- }
- // GCC workaround of lambdas calling protected funcs
- std::string CompilerMSL::variable_decl(const SPIRType &type, const std::string &name, uint32_t id)
- {
- return CompilerGLSL::variable_decl(type, name, id);
- }
- std::string CompilerMSL::sampler_type(const SPIRType &type, uint32_t id, bool member)
- {
- auto *var = maybe_get<SPIRVariable>(id);
- if (var && var->basevariable)
- {
- // Check against the base variable, and not a fake ID which might have been generated for this variable.
- id = var->basevariable;
- }
- if (!type.array.empty())
- {
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("MSL 2.0 or greater is required for arrays of samplers.");
- if (type.array.size() > 1)
- SPIRV_CROSS_THROW("Arrays of arrays of samplers are not supported in MSL.");
- // Arrays of samplers in MSL must be declared with a special array<T, N> syntax ala C++11 std::array.
- // If we have a runtime array, it could be a variable-count descriptor set binding.
- auto &parent = get<SPIRType>(get_pointee_type(type).parent_type);
- uint32_t array_size = get_resource_array_size(type, id);
- if (array_size == 0)
- {
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptor);
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
- const char *descriptor_wrapper = processing_entry_point ? "const device spvDescriptor" : "const spvDescriptorArray";
- if (member)
- descriptor_wrapper = "spvDescriptor";
- return join(descriptor_wrapper, "<", sampler_type(parent, id, false), ">",
- processing_entry_point ? "*" : "");
- }
- else
- {
- return join("array<", sampler_type(parent, id, false), ", ", array_size, ">");
- }
- }
- else
- return "sampler";
- }
- // Returns an MSL string describing the SPIR-V image type
- string CompilerMSL::image_type_glsl(const SPIRType &type, uint32_t id, bool member)
- {
- auto *var = maybe_get<SPIRVariable>(id);
- if (var && var->basevariable)
- {
- // For comparison images, check against the base variable,
- // and not the fake ID which might have been generated for this variable.
- id = var->basevariable;
- }
- if (!type.array.empty())
- {
- uint32_t major = 2, minor = 0;
- if (msl_options.is_ios())
- {
- major = 1;
- minor = 2;
- }
- if (!msl_options.supports_msl_version(major, minor))
- {
- if (msl_options.is_ios())
- SPIRV_CROSS_THROW("MSL 1.2 or greater is required for arrays of textures.");
- else
- SPIRV_CROSS_THROW("MSL 2.0 or greater is required for arrays of textures.");
- }
- if (type.array.size() > 1)
- SPIRV_CROSS_THROW("Arrays of arrays of textures are not supported in MSL.");
- // Arrays of images in MSL must be declared with a special array<T, N> syntax ala C++11 std::array.
- // If we have a runtime array, it could be a variable-count descriptor set binding.
- auto &parent = get<SPIRType>(get_pointee_type(type).parent_type);
- uint32_t array_size = get_resource_array_size(type, id);
- if (array_size == 0)
- {
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptor);
- add_spv_func_and_recompile(SPVFuncImplVariableDescriptorArray);
- const char *descriptor_wrapper = processing_entry_point ? "const device spvDescriptor" : "const spvDescriptorArray";
- if (member)
- {
- descriptor_wrapper = "spvDescriptor";
- // This requires a specialized wrapper type that packs image and sampler side by side.
- // It is possible in theory.
- if (type.basetype == SPIRType::SampledImage)
- SPIRV_CROSS_THROW("Argument buffer runtime array currently not supported for combined image sampler.");
- }
- return join(descriptor_wrapper, "<", image_type_glsl(parent, id, false), ">",
- processing_entry_point ? "*" : "");
- }
- else
- {
- return join("array<", image_type_glsl(parent, id, false), ", ", array_size, ">");
- }
- }
- string img_type_name;
- auto &img_type = type.image;
- if (is_depth_image(type, id))
- {
- switch (img_type.dim)
- {
- case Dim1D:
- case Dim2D:
- if (img_type.dim == Dim1D && !msl_options.texture_1D_as_2D)
- {
- // Use a native Metal 1D texture
- img_type_name += "depth1d_unsupported_by_metal";
- break;
- }
- if (img_type.ms && img_type.arrayed)
- {
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Multisampled array textures are supported from 2.1.");
- img_type_name += "depth2d_ms_array";
- }
- else if (img_type.ms)
- img_type_name += "depth2d_ms";
- else if (img_type.arrayed)
- img_type_name += "depth2d_array";
- else
- img_type_name += "depth2d";
- break;
- case Dim3D:
- img_type_name += "depth3d_unsupported_by_metal";
- break;
- case DimCube:
- if (!msl_options.emulate_cube_array)
- img_type_name += (img_type.arrayed ? "depthcube_array" : "depthcube");
- else
- img_type_name += (img_type.arrayed ? "depth2d_array" : "depthcube");
- break;
- default:
- img_type_name += "unknown_depth_texture_type";
- break;
- }
- }
- else
- {
- switch (img_type.dim)
- {
- case DimBuffer:
- if (img_type.ms || img_type.arrayed)
- SPIRV_CROSS_THROW("Cannot use texel buffers with multisampling or array layers.");
- if (msl_options.texture_buffer_native)
- {
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Native texture_buffer type is only supported in MSL 2.1.");
- img_type_name = "texture_buffer";
- }
- else
- img_type_name += "texture2d";
- break;
- case Dim1D:
- case Dim2D:
- case DimSubpassData:
- {
- bool subpass_array =
- img_type.dim == DimSubpassData && (msl_options.multiview || msl_options.arrayed_subpass_input);
- if (img_type.dim == Dim1D && !msl_options.texture_1D_as_2D)
- {
- // Use a native Metal 1D texture
- img_type_name += (img_type.arrayed ? "texture1d_array" : "texture1d");
- break;
- }
- // Use Metal's native frame-buffer fetch API for subpass inputs.
- if (type_is_msl_framebuffer_fetch(type))
- {
- auto img_type_4 = get<SPIRType>(img_type.type);
- img_type_4.vecsize = 4;
- return type_to_glsl(img_type_4);
- }
- if (img_type.ms && (img_type.arrayed || subpass_array))
- {
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Multisampled array textures are supported from 2.1.");
- img_type_name += "texture2d_ms_array";
- }
- else if (img_type.ms)
- img_type_name += "texture2d_ms";
- else if (img_type.arrayed || subpass_array)
- img_type_name += "texture2d_array";
- else
- img_type_name += "texture2d";
- break;
- }
- case Dim3D:
- img_type_name += "texture3d";
- break;
- case DimCube:
- if (!msl_options.emulate_cube_array)
- img_type_name += (img_type.arrayed ? "texturecube_array" : "texturecube");
- else
- img_type_name += (img_type.arrayed ? "texture2d_array" : "texturecube");
- break;
- default:
- img_type_name += "unknown_texture_type";
- break;
- }
- }
- // Append the pixel type
- img_type_name += "<";
- img_type_name += type_to_glsl(get<SPIRType>(img_type.type));
- // For unsampled images, append the sample/read/write access qualifier.
- // For kernel images, the access qualifier my be supplied directly by SPIR-V.
- // Otherwise it may be set based on whether the image is read from or written to within the shader.
- if (type.basetype == SPIRType::Image && type.image.sampled == 2 && type.image.dim != DimSubpassData)
- {
- switch (img_type.access)
- {
- case AccessQualifierReadOnly:
- img_type_name += ", access::read";
- break;
- case AccessQualifierWriteOnly:
- img_type_name += ", access::write";
- break;
- case AccessQualifierReadWrite:
- img_type_name += ", access::read_write";
- break;
- default:
- {
- auto *p_var = maybe_get_backing_variable(id);
- if (p_var && p_var->basevariable)
- p_var = maybe_get<SPIRVariable>(p_var->basevariable);
- if (p_var && !has_decoration(p_var->self, DecorationNonWritable))
- {
- img_type_name += ", access::";
- if (!has_decoration(p_var->self, DecorationNonReadable))
- img_type_name += "read_";
- img_type_name += "write";
- }
- break;
- }
- }
- }
- img_type_name += ">";
- return img_type_name;
- }
- void CompilerMSL::emit_subgroup_op(const Instruction &i)
- {
- const uint32_t *ops = stream(i);
- auto op = static_cast<Op>(i.op);
- if (msl_options.emulate_subgroups)
- {
- // In this mode, only the GroupNonUniform cap is supported. The only op
- // we need to handle, then, is OpGroupNonUniformElect.
- if (op != OpGroupNonUniformElect)
- SPIRV_CROSS_THROW("Subgroup emulation does not support operations other than Elect.");
- // In this mode, the subgroup size is assumed to be one, so every invocation
- // is elected.
- emit_op(ops[0], ops[1], "true", true);
- return;
- }
- // Metal 2.0 is required. iOS only supports quad ops on 11.0 (2.0), with
- // full support in 13.0 (2.2). macOS only supports broadcast and shuffle on
- // 10.13 (2.0), with full support in 10.14 (2.1).
- // Note that Apple GPUs before A13 make no distinction between a quad-group
- // and a SIMD-group; all SIMD-groups are quad-groups on those.
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("Subgroups are only supported in Metal 2.0 and up.");
- // If we need to do implicit bitcasts, make sure we do it with the correct type.
- uint32_t integer_width = get_integer_width_for_instruction(i);
- auto int_type = to_signed_basetype(integer_width);
- auto uint_type = to_unsigned_basetype(integer_width);
- if (msl_options.is_ios() && (!msl_options.supports_msl_version(2, 3) || !msl_options.ios_use_simdgroup_functions))
- {
- switch (op)
- {
- default:
- SPIRV_CROSS_THROW("Subgroup ops beyond broadcast, ballot, and shuffle on iOS require Metal 2.3 and up.");
- case OpGroupNonUniformBroadcastFirst:
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("BroadcastFirst on iOS requires Metal 2.2 and up.");
- break;
- case OpGroupNonUniformElect:
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Elect on iOS requires Metal 2.2 and up.");
- break;
- case OpGroupNonUniformAny:
- case OpGroupNonUniformAll:
- case OpGroupNonUniformAllEqual:
- case OpGroupNonUniformBallot:
- case OpGroupNonUniformInverseBallot:
- case OpGroupNonUniformBallotBitExtract:
- case OpGroupNonUniformBallotFindLSB:
- case OpGroupNonUniformBallotFindMSB:
- case OpGroupNonUniformBallotBitCount:
- case OpSubgroupBallotKHR:
- case OpSubgroupAllKHR:
- case OpSubgroupAnyKHR:
- case OpSubgroupAllEqualKHR:
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Ballot ops on iOS requires Metal 2.2 and up.");
- break;
- case OpGroupNonUniformBroadcast:
- case OpGroupNonUniformShuffle:
- case OpGroupNonUniformShuffleXor:
- case OpGroupNonUniformShuffleUp:
- case OpGroupNonUniformShuffleDown:
- case OpGroupNonUniformQuadSwap:
- case OpGroupNonUniformQuadBroadcast:
- case OpSubgroupReadInvocationKHR:
- break;
- }
- }
- if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 1))
- {
- switch (op)
- {
- default:
- SPIRV_CROSS_THROW("Subgroup ops beyond broadcast and shuffle on macOS require Metal 2.1 and up.");
- case OpGroupNonUniformBroadcast:
- case OpGroupNonUniformShuffle:
- case OpGroupNonUniformShuffleXor:
- case OpGroupNonUniformShuffleUp:
- case OpGroupNonUniformShuffleDown:
- case OpSubgroupReadInvocationKHR:
- break;
- }
- }
- uint32_t op_idx = 0;
- uint32_t result_type = ops[op_idx++];
- uint32_t id = ops[op_idx++];
- Scope scope;
- switch (op)
- {
- case OpSubgroupBallotKHR:
- case OpSubgroupFirstInvocationKHR:
- case OpSubgroupReadInvocationKHR:
- case OpSubgroupAllKHR:
- case OpSubgroupAnyKHR:
- case OpSubgroupAllEqualKHR:
- // These earlier instructions don't have the scope operand.
- scope = ScopeSubgroup;
- break;
- default:
- scope = static_cast<Scope>(evaluate_constant_u32(ops[op_idx++]));
- break;
- }
- if (scope != ScopeSubgroup)
- SPIRV_CROSS_THROW("Only subgroup scope is supported.");
- switch (op)
- {
- case OpGroupNonUniformElect:
- if (msl_options.use_quadgroup_operation())
- emit_op(result_type, id, "quad_is_first()", false);
- else
- emit_op(result_type, id, "simd_is_first()", false);
- break;
- case OpGroupNonUniformBroadcast:
- case OpSubgroupReadInvocationKHR:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupBroadcast");
- break;
- case OpGroupNonUniformBroadcastFirst:
- case OpSubgroupFirstInvocationKHR:
- emit_unary_func_op(result_type, id, ops[op_idx], "spvSubgroupBroadcastFirst");
- break;
- case OpGroupNonUniformBallot:
- case OpSubgroupBallotKHR:
- emit_unary_func_op(result_type, id, ops[op_idx], "spvSubgroupBallot");
- break;
- case OpGroupNonUniformInverseBallot:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_invocation_id_id, "spvSubgroupBallotBitExtract");
- break;
- case OpGroupNonUniformBallotBitExtract:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupBallotBitExtract");
- break;
- case OpGroupNonUniformBallotFindLSB:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_size_id, "spvSubgroupBallotFindLSB");
- break;
- case OpGroupNonUniformBallotFindMSB:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_size_id, "spvSubgroupBallotFindMSB");
- break;
- case OpGroupNonUniformBallotBitCount:
- {
- auto operation = static_cast<GroupOperation>(ops[op_idx++]);
- switch (operation)
- {
- case GroupOperationReduce:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_size_id, "spvSubgroupBallotBitCount");
- break;
- case GroupOperationInclusiveScan:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_invocation_id_id,
- "spvSubgroupBallotInclusiveBitCount");
- break;
- case GroupOperationExclusiveScan:
- emit_binary_func_op(result_type, id, ops[op_idx], builtin_subgroup_invocation_id_id,
- "spvSubgroupBallotExclusiveBitCount");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid BitCount operation.");
- }
- break;
- }
- case OpGroupNonUniformShuffle:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupShuffle");
- break;
- case OpGroupNonUniformShuffleXor:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupShuffleXor");
- break;
- case OpGroupNonUniformShuffleUp:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupShuffleUp");
- break;
- case OpGroupNonUniformShuffleDown:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvSubgroupShuffleDown");
- break;
- case OpGroupNonUniformAll:
- case OpSubgroupAllKHR:
- if (msl_options.use_quadgroup_operation())
- emit_unary_func_op(result_type, id, ops[op_idx], "quad_all");
- else
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_all");
- break;
- case OpGroupNonUniformAny:
- case OpSubgroupAnyKHR:
- if (msl_options.use_quadgroup_operation())
- emit_unary_func_op(result_type, id, ops[op_idx], "quad_any");
- else
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_any");
- break;
- case OpGroupNonUniformAllEqual:
- case OpSubgroupAllEqualKHR:
- emit_unary_func_op(result_type, id, ops[op_idx], "spvSubgroupAllEqual");
- break;
- // clang-format off
- #define MSL_GROUP_OP(op, msl_op) \
- case OpGroupNonUniform##op: \
- { \
- auto operation = static_cast<GroupOperation>(ops[op_idx++]); \
- if (operation == GroupOperationReduce) \
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_" #msl_op); \
- else if (operation == GroupOperationInclusiveScan) \
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_prefix_inclusive_" #msl_op); \
- else if (operation == GroupOperationExclusiveScan) \
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_prefix_exclusive_" #msl_op); \
- else if (operation == GroupOperationClusteredReduce) \
- { \
- /* Only cluster sizes of 4 are supported. */ \
- uint32_t cluster_size = evaluate_constant_u32(ops[op_idx + 1]); \
- if (cluster_size != 4) \
- SPIRV_CROSS_THROW("Metal only supports quad ClusteredReduce."); \
- emit_unary_func_op(result_type, id, ops[op_idx], "quad_" #msl_op); \
- } \
- else \
- SPIRV_CROSS_THROW("Invalid group operation."); \
- break; \
- }
- MSL_GROUP_OP(FAdd, sum)
- MSL_GROUP_OP(FMul, product)
- MSL_GROUP_OP(IAdd, sum)
- MSL_GROUP_OP(IMul, product)
- #undef MSL_GROUP_OP
- // The others, unfortunately, don't support InclusiveScan or ExclusiveScan.
- #define MSL_GROUP_OP(op, msl_op) \
- case OpGroupNonUniform##op: \
- { \
- auto operation = static_cast<GroupOperation>(ops[op_idx++]); \
- if (operation == GroupOperationReduce) \
- emit_unary_func_op(result_type, id, ops[op_idx], "simd_" #msl_op); \
- else if (operation == GroupOperationInclusiveScan) \
- SPIRV_CROSS_THROW("Metal doesn't support InclusiveScan for OpGroupNonUniform" #op "."); \
- else if (operation == GroupOperationExclusiveScan) \
- SPIRV_CROSS_THROW("Metal doesn't support ExclusiveScan for OpGroupNonUniform" #op "."); \
- else if (operation == GroupOperationClusteredReduce) \
- { \
- /* Only cluster sizes of 4 are supported. */ \
- uint32_t cluster_size = evaluate_constant_u32(ops[op_idx + 1]); \
- if (cluster_size != 4) \
- SPIRV_CROSS_THROW("Metal only supports quad ClusteredReduce."); \
- emit_unary_func_op(result_type, id, ops[op_idx], "quad_" #msl_op); \
- } \
- else \
- SPIRV_CROSS_THROW("Invalid group operation."); \
- break; \
- }
- #define MSL_GROUP_OP_CAST(op, msl_op, type) \
- case OpGroupNonUniform##op: \
- { \
- auto operation = static_cast<GroupOperation>(ops[op_idx++]); \
- if (operation == GroupOperationReduce) \
- emit_unary_func_op_cast(result_type, id, ops[op_idx], "simd_" #msl_op, type, type); \
- else if (operation == GroupOperationInclusiveScan) \
- SPIRV_CROSS_THROW("Metal doesn't support InclusiveScan for OpGroupNonUniform" #op "."); \
- else if (operation == GroupOperationExclusiveScan) \
- SPIRV_CROSS_THROW("Metal doesn't support ExclusiveScan for OpGroupNonUniform" #op "."); \
- else if (operation == GroupOperationClusteredReduce) \
- { \
- /* Only cluster sizes of 4 are supported. */ \
- uint32_t cluster_size = evaluate_constant_u32(ops[op_idx + 1]); \
- if (cluster_size != 4) \
- SPIRV_CROSS_THROW("Metal only supports quad ClusteredReduce."); \
- emit_unary_func_op_cast(result_type, id, ops[op_idx], "quad_" #msl_op, type, type); \
- } \
- else \
- SPIRV_CROSS_THROW("Invalid group operation."); \
- break; \
- }
- MSL_GROUP_OP(FMin, min)
- MSL_GROUP_OP(FMax, max)
- MSL_GROUP_OP_CAST(SMin, min, int_type)
- MSL_GROUP_OP_CAST(SMax, max, int_type)
- MSL_GROUP_OP_CAST(UMin, min, uint_type)
- MSL_GROUP_OP_CAST(UMax, max, uint_type)
- MSL_GROUP_OP(BitwiseAnd, and)
- MSL_GROUP_OP(BitwiseOr, or)
- MSL_GROUP_OP(BitwiseXor, xor)
- MSL_GROUP_OP(LogicalAnd, and)
- MSL_GROUP_OP(LogicalOr, or)
- MSL_GROUP_OP(LogicalXor, xor)
- // clang-format on
- #undef MSL_GROUP_OP
- #undef MSL_GROUP_OP_CAST
- case OpGroupNonUniformQuadSwap:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvQuadSwap");
- break;
- case OpGroupNonUniformQuadBroadcast:
- emit_binary_func_op(result_type, id, ops[op_idx], ops[op_idx + 1], "spvQuadBroadcast");
- break;
- default:
- SPIRV_CROSS_THROW("Invalid opcode for subgroup.");
- }
- register_control_dependent_expression(id);
- }
- string CompilerMSL::bitcast_glsl_op(const SPIRType &out_type, const SPIRType &in_type)
- {
- if (out_type.basetype == in_type.basetype)
- return "";
- assert(out_type.basetype != SPIRType::Boolean);
- assert(in_type.basetype != SPIRType::Boolean);
- bool integral_cast = type_is_integral(out_type) && type_is_integral(in_type) && (out_type.vecsize == in_type.vecsize);
- bool same_size_cast = (out_type.width * out_type.vecsize) == (in_type.width * in_type.vecsize);
- // Bitcasting can only be used between types of the same overall size.
- // And always formally cast between integers, because it's trivial, and also
- // because Metal can internally cast the results of some integer ops to a larger
- // size (eg. short shift right becomes int), which means chaining integer ops
- // together may introduce size variations that SPIR-V doesn't know about.
- if (same_size_cast && !integral_cast)
- return "as_type<" + type_to_glsl(out_type) + ">";
- else
- return type_to_glsl(out_type);
- }
- bool CompilerMSL::emit_complex_bitcast(uint32_t, uint32_t, uint32_t)
- {
- // This is handled from the outside where we deal with PtrToU/UToPtr and friends.
- return false;
- }
- // Returns an MSL string identifying the name of a SPIR-V builtin.
- // Output builtins are qualified with the name of the stage out structure.
- string CompilerMSL::builtin_to_glsl(BuiltIn builtin, StorageClass storage)
- {
- switch (builtin)
- {
- // Handle HLSL-style 0-based vertex/instance index.
- // Override GLSL compiler strictness
- case BuiltInVertexId:
- ensure_builtin(StorageClassInput, BuiltInVertexId);
- if (msl_options.enable_base_index_zero && msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- if (builtin_declaration)
- {
- if (needs_base_vertex_arg != TriState::No)
- needs_base_vertex_arg = TriState::Yes;
- return "gl_VertexID";
- }
- else
- {
- ensure_builtin(StorageClassInput, BuiltInBaseVertex);
- return "(gl_VertexID - gl_BaseVertex)";
- }
- }
- else
- {
- return "gl_VertexID";
- }
- case BuiltInInstanceId:
- ensure_builtin(StorageClassInput, BuiltInInstanceId);
- if (msl_options.enable_base_index_zero && msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- if (builtin_declaration)
- {
- if (needs_base_instance_arg != TriState::No)
- needs_base_instance_arg = TriState::Yes;
- return "gl_InstanceID";
- }
- else
- {
- ensure_builtin(StorageClassInput, BuiltInBaseInstance);
- return "(gl_InstanceID - gl_BaseInstance)";
- }
- }
- else
- {
- return "gl_InstanceID";
- }
- case BuiltInVertexIndex:
- ensure_builtin(StorageClassInput, BuiltInVertexIndex);
- if (msl_options.enable_base_index_zero && msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- if (builtin_declaration)
- {
- if (needs_base_vertex_arg != TriState::No)
- needs_base_vertex_arg = TriState::Yes;
- return "gl_VertexIndex";
- }
- else
- {
- ensure_builtin(StorageClassInput, BuiltInBaseVertex);
- return "(gl_VertexIndex - gl_BaseVertex)";
- }
- }
- else
- {
- return "gl_VertexIndex";
- }
- case BuiltInInstanceIndex:
- ensure_builtin(StorageClassInput, BuiltInInstanceIndex);
- if (msl_options.enable_base_index_zero && msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- if (builtin_declaration)
- {
- if (needs_base_instance_arg != TriState::No)
- needs_base_instance_arg = TriState::Yes;
- return "gl_InstanceIndex";
- }
- else
- {
- ensure_builtin(StorageClassInput, BuiltInBaseInstance);
- return "(gl_InstanceIndex - gl_BaseInstance)";
- }
- }
- else
- {
- return "gl_InstanceIndex";
- }
- case BuiltInBaseVertex:
- if (msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- needs_base_vertex_arg = TriState::No;
- return "gl_BaseVertex";
- }
- else
- {
- SPIRV_CROSS_THROW("BaseVertex requires Metal 1.1 and Mac or Apple A9+ hardware.");
- }
- case BuiltInBaseInstance:
- if (msl_options.supports_msl_version(1, 1) &&
- (msl_options.ios_support_base_vertex_instance || msl_options.is_macos()))
- {
- needs_base_instance_arg = TriState::No;
- return "gl_BaseInstance";
- }
- else
- {
- SPIRV_CROSS_THROW("BaseInstance requires Metal 1.1 and Mac or Apple A9+ hardware.");
- }
- case BuiltInDrawIndex:
- SPIRV_CROSS_THROW("DrawIndex is not supported in MSL.");
- // When used in the entry function, output builtins are qualified with output struct name.
- // Test storage class as NOT Input, as output builtins might be part of generic type.
- // Also don't do this for tessellation control shaders.
- case BuiltInViewportIndex:
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("ViewportIndex requires Metal 2.0.");
- /* fallthrough */
- case BuiltInFragDepth:
- case BuiltInFragStencilRefEXT:
- if ((builtin == BuiltInFragDepth && !msl_options.enable_frag_depth_builtin) ||
- (builtin == BuiltInFragStencilRefEXT && !msl_options.enable_frag_stencil_ref_builtin))
- break;
- /* fallthrough */
- case BuiltInPosition:
- case BuiltInPointSize:
- case BuiltInClipDistance:
- case BuiltInCullDistance:
- case BuiltInLayer:
- if (is_tesc_shader())
- break;
- if (storage != StorageClassInput && current_function && (current_function->self == ir.default_entry_point) &&
- !is_stage_output_builtin_masked(builtin))
- return stage_out_var_name + "." + CompilerGLSL::builtin_to_glsl(builtin, storage);
- break;
- case BuiltInSampleMask:
- if (storage == StorageClassInput && current_function && (current_function->self == ir.default_entry_point) &&
- (has_additional_fixed_sample_mask() || needs_sample_id))
- {
- string samp_mask_in;
- samp_mask_in += "(" + CompilerGLSL::builtin_to_glsl(builtin, storage);
- if (has_additional_fixed_sample_mask())
- samp_mask_in += " & " + additional_fixed_sample_mask_str();
- if (needs_sample_id)
- samp_mask_in += " & (1 << gl_SampleID)";
- samp_mask_in += ")";
- return samp_mask_in;
- }
- if (storage != StorageClassInput && current_function && (current_function->self == ir.default_entry_point) &&
- !is_stage_output_builtin_masked(builtin))
- return stage_out_var_name + "." + CompilerGLSL::builtin_to_glsl(builtin, storage);
- break;
- case BuiltInBaryCoordKHR:
- case BuiltInBaryCoordNoPerspKHR:
- if (storage == StorageClassInput && current_function && (current_function->self == ir.default_entry_point))
- return stage_in_var_name + "." + CompilerGLSL::builtin_to_glsl(builtin, storage);
- break;
- case BuiltInTessLevelOuter:
- if (is_tesc_shader() && storage != StorageClassInput && current_function &&
- (current_function->self == ir.default_entry_point))
- {
- return join(tess_factor_buffer_var_name, "[", to_expression(builtin_primitive_id_id),
- "].edgeTessellationFactor");
- }
- break;
- case BuiltInTessLevelInner:
- if (is_tesc_shader() && storage != StorageClassInput && current_function &&
- (current_function->self == ir.default_entry_point))
- {
- return join(tess_factor_buffer_var_name, "[", to_expression(builtin_primitive_id_id),
- "].insideTessellationFactor");
- }
- break;
- case BuiltInHelperInvocation:
- if (needs_manual_helper_invocation_updates())
- break;
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires version 2.3 on iOS.");
- else if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("simd_is_helper_thread() requires version 2.1 on macOS.");
- // In SPIR-V 1.6 with Volatile HelperInvocation, we cannot emit a fixup early.
- return "simd_is_helper_thread()";
- default:
- break;
- }
- return CompilerGLSL::builtin_to_glsl(builtin, storage);
- }
- // Returns an MSL string attribute qualifer for a SPIR-V builtin
- string CompilerMSL::builtin_qualifier(BuiltIn builtin)
- {
- auto &execution = get_entry_point();
- switch (builtin)
- {
- // Vertex function in
- case BuiltInVertexId:
- return "vertex_id";
- case BuiltInVertexIndex:
- return "vertex_id";
- case BuiltInBaseVertex:
- return "base_vertex";
- case BuiltInInstanceId:
- return "instance_id";
- case BuiltInInstanceIndex:
- return "instance_id";
- case BuiltInBaseInstance:
- return "base_instance";
- case BuiltInDrawIndex:
- SPIRV_CROSS_THROW("DrawIndex is not supported in MSL.");
- // Vertex function out
- case BuiltInClipDistance:
- return "clip_distance";
- case BuiltInPointSize:
- return "point_size";
- case BuiltInPosition:
- if (position_invariant)
- {
- if (!msl_options.supports_msl_version(2, 1))
- SPIRV_CROSS_THROW("Invariant position is only supported on MSL 2.1 and up.");
- return "position, invariant";
- }
- else
- return "position";
- case BuiltInLayer:
- return "render_target_array_index";
- case BuiltInViewportIndex:
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("ViewportIndex requires Metal 2.0.");
- return "viewport_array_index";
- // Tess. control function in
- case BuiltInInvocationId:
- if (msl_options.multi_patch_workgroup)
- {
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("InvocationId is computed manually with multi-patch workgroups in MSL.");
- }
- return "thread_index_in_threadgroup";
- case BuiltInPatchVertices:
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("PatchVertices is derived from the auxiliary buffer in MSL.");
- case BuiltInPrimitiveId:
- switch (execution.model)
- {
- case ExecutionModelTessellationControl:
- if (msl_options.multi_patch_workgroup)
- {
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("PrimitiveId is computed manually with multi-patch workgroups in MSL.");
- }
- return "threadgroup_position_in_grid";
- case ExecutionModelTessellationEvaluation:
- return "patch_id";
- case ExecutionModelFragment:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("PrimitiveId on iOS requires MSL 2.3.");
- else if (msl_options.is_macos() && !msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("PrimitiveId on macOS requires MSL 2.2.");
- return "primitive_id";
- default:
- SPIRV_CROSS_THROW("PrimitiveId is not supported in this execution model.");
- }
- // Tess. control function out
- case BuiltInTessLevelOuter:
- case BuiltInTessLevelInner:
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("Tessellation levels are handled specially in MSL.");
- // Tess. evaluation function in
- case BuiltInTessCoord:
- return "position_in_patch";
- // Fragment function in
- case BuiltInFrontFacing:
- return "front_facing";
- case BuiltInPointCoord:
- return "point_coord";
- case BuiltInFragCoord:
- return "position";
- case BuiltInSampleId:
- return "sample_id";
- case BuiltInSampleMask:
- return "sample_mask";
- case BuiltInSamplePosition:
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("Sample position is retrieved by a function in MSL.");
- case BuiltInViewIndex:
- if (execution.model != ExecutionModelFragment)
- SPIRV_CROSS_THROW("ViewIndex is handled specially outside fragment shaders.");
- // The ViewIndex was implicitly used in the prior stages to set the render_target_array_index,
- // so we can get it from there.
- return "render_target_array_index";
- // Fragment function out
- case BuiltInFragDepth:
- if (execution.flags.get(ExecutionModeDepthGreater))
- return "depth(greater)";
- else if (execution.flags.get(ExecutionModeDepthLess))
- return "depth(less)";
- else
- return "depth(any)";
- case BuiltInFragStencilRefEXT:
- return "stencil";
- // Compute function in
- case BuiltInGlobalInvocationId:
- return "thread_position_in_grid";
- case BuiltInWorkgroupId:
- return "threadgroup_position_in_grid";
- case BuiltInNumWorkgroups:
- return "threadgroups_per_grid";
- case BuiltInLocalInvocationId:
- return "thread_position_in_threadgroup";
- case BuiltInLocalInvocationIndex:
- return "thread_index_in_threadgroup";
- case BuiltInSubgroupSize:
- if (msl_options.emulate_subgroups || msl_options.fixed_subgroup_size != 0)
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("Emitting threads_per_simdgroup attribute with fixed subgroup size??");
- if (execution.model == ExecutionModelFragment)
- {
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("threads_per_simdgroup requires Metal 2.2 in fragment shaders.");
- return "threads_per_simdgroup";
- }
- else
- {
- // thread_execution_width is an alias for threads_per_simdgroup, and it's only available since 1.0,
- // but not in fragment.
- return "thread_execution_width";
- }
- case BuiltInNumSubgroups:
- if (msl_options.emulate_subgroups)
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("NumSubgroups is handled specially with emulation.");
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("Subgroup builtins require Metal 2.0.");
- return msl_options.use_quadgroup_operation() ? "quadgroups_per_threadgroup" : "simdgroups_per_threadgroup";
- case BuiltInSubgroupId:
- if (msl_options.emulate_subgroups)
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("SubgroupId is handled specially with emulation.");
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("Subgroup builtins require Metal 2.0.");
- return msl_options.use_quadgroup_operation() ? "quadgroup_index_in_threadgroup" : "simdgroup_index_in_threadgroup";
- case BuiltInSubgroupLocalInvocationId:
- if (msl_options.emulate_subgroups)
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("SubgroupLocalInvocationId is handled specially with emulation.");
- if (execution.model == ExecutionModelFragment)
- {
- if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("thread_index_in_simdgroup requires Metal 2.2 in fragment shaders.");
- return "thread_index_in_simdgroup";
- }
- else if (execution.model == ExecutionModelKernel || execution.model == ExecutionModelGLCompute ||
- execution.model == ExecutionModelTessellationControl ||
- (execution.model == ExecutionModelVertex && msl_options.vertex_for_tessellation))
- {
- // We are generating a Metal kernel function.
- if (!msl_options.supports_msl_version(2))
- SPIRV_CROSS_THROW("Subgroup builtins in kernel functions require Metal 2.0.");
- return msl_options.use_quadgroup_operation() ? "thread_index_in_quadgroup" : "thread_index_in_simdgroup";
- }
- else
- SPIRV_CROSS_THROW("Subgroup builtins are not available in this type of function.");
- case BuiltInSubgroupEqMask:
- case BuiltInSubgroupGeMask:
- case BuiltInSubgroupGtMask:
- case BuiltInSubgroupLeMask:
- case BuiltInSubgroupLtMask:
- // Shouldn't be reached.
- SPIRV_CROSS_THROW("Subgroup ballot masks are handled specially in MSL.");
- case BuiltInBaryCoordKHR:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Barycentrics are only supported in MSL 2.3 and above on iOS.");
- else if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Barycentrics are only supported in MSL 2.2 and above on macOS.");
- return "barycentric_coord, center_perspective";
- case BuiltInBaryCoordNoPerspKHR:
- if (msl_options.is_ios() && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Barycentrics are only supported in MSL 2.3 and above on iOS.");
- else if (!msl_options.supports_msl_version(2, 2))
- SPIRV_CROSS_THROW("Barycentrics are only supported in MSL 2.2 and above on macOS.");
- return "barycentric_coord, center_no_perspective";
- default:
- return "unsupported-built-in";
- }
- }
- // Returns an MSL string type declaration for a SPIR-V builtin
- string CompilerMSL::builtin_type_decl(BuiltIn builtin, uint32_t id)
- {
- switch (builtin)
- {
- // Vertex function in
- case BuiltInVertexId:
- return "uint";
- case BuiltInVertexIndex:
- return "uint";
- case BuiltInBaseVertex:
- return "uint";
- case BuiltInInstanceId:
- return "uint";
- case BuiltInInstanceIndex:
- return "uint";
- case BuiltInBaseInstance:
- return "uint";
- case BuiltInDrawIndex:
- SPIRV_CROSS_THROW("DrawIndex is not supported in MSL.");
- // Vertex function out
- case BuiltInClipDistance:
- case BuiltInCullDistance:
- return "float";
- case BuiltInPointSize:
- return "float";
- case BuiltInPosition:
- return "float4";
- case BuiltInLayer:
- return "uint";
- case BuiltInViewportIndex:
- if (!msl_options.supports_msl_version(2, 0))
- SPIRV_CROSS_THROW("ViewportIndex requires Metal 2.0.");
- return "uint";
- // Tess. control function in
- case BuiltInInvocationId:
- return "uint";
- case BuiltInPatchVertices:
- return "uint";
- case BuiltInPrimitiveId:
- return "uint";
- // Tess. control function out
- case BuiltInTessLevelInner:
- if (is_tese_shader())
- return (msl_options.raw_buffer_tese_input || is_tessellating_triangles()) ? "float" : "float2";
- return "half";
- case BuiltInTessLevelOuter:
- if (is_tese_shader())
- return (msl_options.raw_buffer_tese_input || is_tessellating_triangles()) ? "float" : "float4";
- return "half";
- // Tess. evaluation function in
- case BuiltInTessCoord:
- return "float3";
- // Fragment function in
- case BuiltInFrontFacing:
- return "bool";
- case BuiltInPointCoord:
- return "float2";
- case BuiltInFragCoord:
- return "float4";
- case BuiltInSampleId:
- return "uint";
- case BuiltInSampleMask:
- return "uint";
- case BuiltInSamplePosition:
- return "float2";
- case BuiltInViewIndex:
- return "uint";
- case BuiltInHelperInvocation:
- return "bool";
- case BuiltInBaryCoordKHR:
- case BuiltInBaryCoordNoPerspKHR:
- // Use the type as declared, can be 1, 2 or 3 components.
- return type_to_glsl(get_variable_data_type(get<SPIRVariable>(id)));
- // Fragment function out
- case BuiltInFragDepth:
- return "float";
- case BuiltInFragStencilRefEXT:
- return "uint";
- // Compute function in
- case BuiltInGlobalInvocationId:
- case BuiltInLocalInvocationId:
- case BuiltInNumWorkgroups:
- case BuiltInWorkgroupId:
- return "uint3";
- case BuiltInLocalInvocationIndex:
- case BuiltInNumSubgroups:
- case BuiltInSubgroupId:
- case BuiltInSubgroupSize:
- case BuiltInSubgroupLocalInvocationId:
- return "uint";
- case BuiltInSubgroupEqMask:
- case BuiltInSubgroupGeMask:
- case BuiltInSubgroupGtMask:
- case BuiltInSubgroupLeMask:
- case BuiltInSubgroupLtMask:
- return "uint4";
- case BuiltInDeviceIndex:
- return "int";
- default:
- return "unsupported-built-in-type";
- }
- }
- // Returns the declaration of a built-in argument to a function
- string CompilerMSL::built_in_func_arg(BuiltIn builtin, bool prefix_comma)
- {
- string bi_arg;
- if (prefix_comma)
- bi_arg += ", ";
- // Handle HLSL-style 0-based vertex/instance index.
- builtin_declaration = true;
- bi_arg += builtin_type_decl(builtin);
- bi_arg += string(" ") + builtin_to_glsl(builtin, StorageClassInput);
- bi_arg += string(" [[") + builtin_qualifier(builtin) + string("]]");
- builtin_declaration = false;
- return bi_arg;
- }
- const SPIRType &CompilerMSL::get_physical_member_type(const SPIRType &type, uint32_t index) const
- {
- if (member_is_remapped_physical_type(type, index))
- return get<SPIRType>(get_extended_member_decoration(type.self, index, SPIRVCrossDecorationPhysicalTypeID));
- else
- return get<SPIRType>(type.member_types[index]);
- }
- SPIRType CompilerMSL::get_presumed_input_type(const SPIRType &ib_type, uint32_t index) const
- {
- SPIRType type = get_physical_member_type(ib_type, index);
- uint32_t loc = get_member_decoration(ib_type.self, index, DecorationLocation);
- uint32_t cmp = get_member_decoration(ib_type.self, index, DecorationComponent);
- auto p_va = inputs_by_location.find({loc, cmp});
- if (p_va != end(inputs_by_location) && p_va->second.vecsize > type.vecsize)
- type.vecsize = p_va->second.vecsize;
- return type;
- }
- uint32_t CompilerMSL::get_declared_type_array_stride_msl(const SPIRType &type, bool is_packed, bool row_major) const
- {
- // Array stride in MSL is always size * array_size. sizeof(float3) == 16,
- // unlike GLSL and HLSL where array stride would be 16 and size 12.
- // We could use parent type here and recurse, but that makes creating physical type remappings
- // far more complicated. We'd rather just create the final type, and ignore having to create the entire type
- // hierarchy in order to compute this value, so make a temporary type on the stack.
- auto basic_type = type;
- basic_type.array.clear();
- basic_type.array_size_literal.clear();
- uint32_t value_size = get_declared_type_size_msl(basic_type, is_packed, row_major);
- uint32_t dimensions = uint32_t(type.array.size());
- assert(dimensions > 0);
- dimensions--;
- // Multiply together every dimension, except the last one.
- for (uint32_t dim = 0; dim < dimensions; dim++)
- {
- uint32_t array_size = to_array_size_literal(type, dim);
- value_size *= max<uint32_t>(array_size, 1u);
- }
- return value_size;
- }
- uint32_t CompilerMSL::get_declared_struct_member_array_stride_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_array_stride_msl(get_physical_member_type(type, index),
- member_is_packed_physical_type(type, index),
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_input_array_stride_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_array_stride_msl(get_presumed_input_type(type, index), false,
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_type_matrix_stride_msl(const SPIRType &type, bool packed, bool row_major) const
- {
- // For packed matrices, we just use the size of the vector type.
- // Otherwise, MatrixStride == alignment, which is the size of the underlying vector type.
- if (packed)
- return (type.width / 8) * ((row_major && type.columns > 1) ? type.columns : type.vecsize);
- else
- return get_declared_type_alignment_msl(type, false, row_major);
- }
- uint32_t CompilerMSL::get_declared_struct_member_matrix_stride_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_matrix_stride_msl(get_physical_member_type(type, index),
- member_is_packed_physical_type(type, index),
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_input_matrix_stride_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_matrix_stride_msl(get_presumed_input_type(type, index), false,
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_struct_size_msl(const SPIRType &struct_type, bool ignore_alignment,
- bool ignore_padding) const
- {
- // If we have a target size, that is the declared size as well.
- if (!ignore_padding && has_extended_decoration(struct_type.self, SPIRVCrossDecorationPaddingTarget))
- return get_extended_decoration(struct_type.self, SPIRVCrossDecorationPaddingTarget);
- if (struct_type.member_types.empty())
- return 0;
- uint32_t mbr_cnt = uint32_t(struct_type.member_types.size());
- // In MSL, a struct's alignment is equal to the maximum alignment of any of its members.
- uint32_t alignment = 1;
- if (!ignore_alignment)
- {
- for (uint32_t i = 0; i < mbr_cnt; i++)
- {
- uint32_t mbr_alignment = get_declared_struct_member_alignment_msl(struct_type, i);
- alignment = max(alignment, mbr_alignment);
- }
- }
- // Last member will always be matched to the final Offset decoration, but size of struct in MSL now depends
- // on physical size in MSL, and the size of the struct itself is then aligned to struct alignment.
- uint32_t spirv_offset = type_struct_member_offset(struct_type, mbr_cnt - 1);
- uint32_t msl_size = spirv_offset + get_declared_struct_member_size_msl(struct_type, mbr_cnt - 1);
- msl_size = (msl_size + alignment - 1) & ~(alignment - 1);
- return msl_size;
- }
- uint32_t CompilerMSL::get_physical_type_stride(const SPIRType &type) const
- {
- // This should only be relevant for plain types such as scalars and vectors?
- // If we're pointing to a struct, it will recursively pick up packed/row-major state.
- return get_declared_type_size_msl(type, false, false);
- }
- // Returns the byte size of a struct member.
- uint32_t CompilerMSL::get_declared_type_size_msl(const SPIRType &type, bool is_packed, bool row_major) const
- {
- // Pointers take 8 bytes each
- // Match both pointer and array-of-pointer here.
- if (type.pointer && type.storage == StorageClassPhysicalStorageBuffer)
- {
- uint32_t type_size = 8;
- // Work our way through potentially layered arrays,
- // stopping when we hit a pointer that is not also an array.
- int32_t dim_idx = (int32_t)type.array.size() - 1;
- auto *p_type = &type;
- while (!is_pointer(*p_type) && dim_idx >= 0)
- {
- type_size *= to_array_size_literal(*p_type, dim_idx);
- p_type = &get<SPIRType>(p_type->parent_type);
- dim_idx--;
- }
- return type_size;
- }
- switch (type.basetype)
- {
- case SPIRType::Unknown:
- case SPIRType::Void:
- case SPIRType::AtomicCounter:
- case SPIRType::Image:
- case SPIRType::SampledImage:
- case SPIRType::Sampler:
- SPIRV_CROSS_THROW("Querying size of opaque object.");
- default:
- {
- if (!type.array.empty())
- {
- uint32_t array_size = to_array_size_literal(type);
- return get_declared_type_array_stride_msl(type, is_packed, row_major) * max<uint32_t>(array_size, 1u);
- }
- if (type.basetype == SPIRType::Struct)
- return get_declared_struct_size_msl(type);
- if (is_packed)
- {
- return type.vecsize * type.columns * (type.width / 8);
- }
- else
- {
- // An unpacked 3-element vector or matrix column is the same memory size as a 4-element.
- uint32_t vecsize = type.vecsize;
- uint32_t columns = type.columns;
- if (row_major && columns > 1)
- swap(vecsize, columns);
- if (vecsize == 3)
- vecsize = 4;
- return vecsize * columns * (type.width / 8);
- }
- }
- }
- }
- uint32_t CompilerMSL::get_declared_struct_member_size_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_size_msl(get_physical_member_type(type, index),
- member_is_packed_physical_type(type, index),
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_input_size_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_size_msl(get_presumed_input_type(type, index), false,
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- // Returns the byte alignment of a type.
- uint32_t CompilerMSL::get_declared_type_alignment_msl(const SPIRType &type, bool is_packed, bool row_major) const
- {
- // Pointers align on multiples of 8 bytes.
- // Deliberately ignore array-ness here. It's not relevant for alignment.
- if (type.pointer && type.storage == StorageClassPhysicalStorageBuffer)
- return 8;
- switch (type.basetype)
- {
- case SPIRType::Unknown:
- case SPIRType::Void:
- case SPIRType::AtomicCounter:
- case SPIRType::Image:
- case SPIRType::SampledImage:
- case SPIRType::Sampler:
- SPIRV_CROSS_THROW("Querying alignment of opaque object.");
- case SPIRType::Double:
- SPIRV_CROSS_THROW("double types are not supported in buffers in MSL.");
- case SPIRType::Struct:
- {
- // In MSL, a struct's alignment is equal to the maximum alignment of any of its members.
- uint32_t alignment = 1;
- for (uint32_t i = 0; i < type.member_types.size(); i++)
- alignment = max(alignment, uint32_t(get_declared_struct_member_alignment_msl(type, i)));
- return alignment;
- }
- default:
- {
- if (type.basetype == SPIRType::Int64 && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("long types in buffers are only supported in MSL 2.3 and above.");
- if (type.basetype == SPIRType::UInt64 && !msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("ulong types in buffers are only supported in MSL 2.3 and above.");
- // Alignment of packed type is the same as the underlying component or column size.
- // Alignment of unpacked type is the same as the vector size.
- // Alignment of 3-elements vector is the same as 4-elements (including packed using column).
- if (is_packed)
- {
- // If we have packed_T and friends, the alignment is always scalar.
- return type.width / 8;
- }
- else
- {
- // This is the general rule for MSL. Size == alignment.
- uint32_t vecsize = (row_major && type.columns > 1) ? type.columns : type.vecsize;
- return (type.width / 8) * (vecsize == 3 ? 4 : vecsize);
- }
- }
- }
- }
- uint32_t CompilerMSL::get_declared_struct_member_alignment_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_alignment_msl(get_physical_member_type(type, index),
- member_is_packed_physical_type(type, index),
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- uint32_t CompilerMSL::get_declared_input_alignment_msl(const SPIRType &type, uint32_t index) const
- {
- return get_declared_type_alignment_msl(get_presumed_input_type(type, index), false,
- has_member_decoration(type.self, index, DecorationRowMajor));
- }
- bool CompilerMSL::skip_argument(uint32_t) const
- {
- return false;
- }
- void CompilerMSL::analyze_sampled_image_usage()
- {
- if (msl_options.swizzle_texture_samples)
- {
- SampledImageScanner scanner(*this);
- traverse_all_reachable_opcodes(get<SPIRFunction>(ir.default_entry_point), scanner);
- }
- }
- bool CompilerMSL::SampledImageScanner::handle(spv::Op opcode, const uint32_t *args, uint32_t length)
- {
- switch (opcode)
- {
- case OpLoad:
- case OpImage:
- case OpSampledImage:
- {
- if (length < 3)
- return false;
- uint32_t result_type = args[0];
- auto &type = compiler.get<SPIRType>(result_type);
- if ((type.basetype != SPIRType::Image && type.basetype != SPIRType::SampledImage) || type.image.sampled != 1)
- return true;
- uint32_t id = args[1];
- compiler.set<SPIRExpression>(id, "", result_type, true);
- break;
- }
- case OpImageSampleExplicitLod:
- case OpImageSampleProjExplicitLod:
- case OpImageSampleDrefExplicitLod:
- case OpImageSampleProjDrefExplicitLod:
- case OpImageSampleImplicitLod:
- case OpImageSampleProjImplicitLod:
- case OpImageSampleDrefImplicitLod:
- case OpImageSampleProjDrefImplicitLod:
- case OpImageFetch:
- case OpImageGather:
- case OpImageDrefGather:
- compiler.has_sampled_images =
- compiler.has_sampled_images || compiler.is_sampled_image_type(compiler.expression_type(args[2]));
- compiler.needs_swizzle_buffer_def = compiler.needs_swizzle_buffer_def || compiler.has_sampled_images;
- break;
- default:
- break;
- }
- return true;
- }
- // If a needed custom function wasn't added before, add it and force a recompile.
- void CompilerMSL::add_spv_func_and_recompile(SPVFuncImpl spv_func)
- {
- if (spv_function_implementations.count(spv_func) == 0)
- {
- spv_function_implementations.insert(spv_func);
- suppress_missing_prototypes = true;
- force_recompile();
- }
- }
- bool CompilerMSL::OpCodePreprocessor::handle(Op opcode, const uint32_t *args, uint32_t length)
- {
- // Since MSL exists in a single execution scope, function prototype declarations are not
- // needed, and clutter the output. If secondary functions are output (either as a SPIR-V
- // function implementation or as indicated by the presence of OpFunctionCall), then set
- // suppress_missing_prototypes to suppress compiler warnings of missing function prototypes.
- // Mark if the input requires the implementation of an SPIR-V function that does not exist in Metal.
- SPVFuncImpl spv_func = get_spv_func_impl(opcode, args);
- if (spv_func != SPVFuncImplNone)
- {
- compiler.spv_function_implementations.insert(spv_func);
- suppress_missing_prototypes = true;
- }
- switch (opcode)
- {
- case OpFunctionCall:
- suppress_missing_prototypes = true;
- break;
- case OpDemoteToHelperInvocationEXT:
- uses_discard = true;
- break;
- // Emulate texture2D atomic operations
- case OpImageTexelPointer:
- {
- if (!compiler.msl_options.supports_msl_version(3, 1))
- {
- auto *var = compiler.maybe_get_backing_variable(args[2]);
- image_pointers_emulated[args[1]] = var ? var->self : ID(0);
- }
- break;
- }
- case OpImageWrite:
- uses_image_write = true;
- break;
- case OpStore:
- check_resource_write(args[0]);
- break;
- // Emulate texture2D atomic operations
- case OpAtomicExchange:
- case OpAtomicCompareExchange:
- case OpAtomicCompareExchangeWeak:
- case OpAtomicIIncrement:
- case OpAtomicIDecrement:
- case OpAtomicIAdd:
- case OpAtomicFAddEXT:
- case OpAtomicISub:
- case OpAtomicSMin:
- case OpAtomicUMin:
- case OpAtomicSMax:
- case OpAtomicUMax:
- case OpAtomicAnd:
- case OpAtomicOr:
- case OpAtomicXor:
- {
- uses_atomics = true;
- auto it = image_pointers_emulated.find(args[2]);
- if (it != image_pointers_emulated.end())
- {
- uses_image_write = true;
- compiler.atomic_image_vars_emulated.insert(it->second);
- }
- else
- check_resource_write(args[2]);
- break;
- }
- case OpAtomicStore:
- {
- uses_atomics = true;
- auto it = image_pointers_emulated.find(args[0]);
- if (it != image_pointers_emulated.end())
- {
- compiler.atomic_image_vars_emulated.insert(it->second);
- uses_image_write = true;
- }
- else
- check_resource_write(args[0]);
- break;
- }
- case OpAtomicLoad:
- {
- uses_atomics = true;
- auto it = image_pointers_emulated.find(args[2]);
- if (it != image_pointers_emulated.end())
- {
- compiler.atomic_image_vars_emulated.insert(it->second);
- }
- break;
- }
- case OpGroupNonUniformInverseBallot:
- needs_subgroup_invocation_id = true;
- break;
- case OpGroupNonUniformBallotFindLSB:
- case OpGroupNonUniformBallotFindMSB:
- needs_subgroup_size = true;
- break;
- case OpGroupNonUniformBallotBitCount:
- if (args[3] == GroupOperationReduce)
- needs_subgroup_size = true;
- else
- needs_subgroup_invocation_id = true;
- break;
- case OpArrayLength:
- {
- auto *var = compiler.maybe_get_backing_variable(args[2]);
- if (var != nullptr)
- {
- if (!compiler.is_var_runtime_size_array(*var))
- compiler.buffers_requiring_array_length.insert(var->self);
- }
- break;
- }
- case OpInBoundsAccessChain:
- case OpAccessChain:
- case OpPtrAccessChain:
- {
- // OpArrayLength might want to know if taking ArrayLength of an array of SSBOs.
- uint32_t result_type = args[0];
- uint32_t id = args[1];
- uint32_t ptr = args[2];
- compiler.set<SPIRExpression>(id, "", result_type, true);
- compiler.register_read(id, ptr, true);
- compiler.ir.ids[id].set_allow_type_rewrite();
- break;
- }
- case OpExtInst:
- {
- uint32_t extension_set = args[2];
- if (compiler.get<SPIRExtension>(extension_set).ext == SPIRExtension::GLSL)
- {
- auto op_450 = static_cast<GLSLstd450>(args[3]);
- switch (op_450)
- {
- case GLSLstd450InterpolateAtCentroid:
- case GLSLstd450InterpolateAtSample:
- case GLSLstd450InterpolateAtOffset:
- {
- if (!compiler.msl_options.supports_msl_version(2, 3))
- SPIRV_CROSS_THROW("Pull-model interpolation requires MSL 2.3.");
- // Fragment varyings used with pull-model interpolation need special handling,
- // due to the way pull-model interpolation works in Metal.
- auto *var = compiler.maybe_get_backing_variable(args[4]);
- if (var)
- {
- compiler.pull_model_inputs.insert(var->self);
- auto &var_type = compiler.get_variable_element_type(*var);
- // In addition, if this variable has a 'Sample' decoration, we need the sample ID
- // in order to do default interpolation.
- if (compiler.has_decoration(var->self, DecorationSample))
- {
- needs_sample_id = true;
- }
- else if (var_type.basetype == SPIRType::Struct)
- {
- // Now we need to check each member and see if it has this decoration.
- for (uint32_t i = 0; i < var_type.member_types.size(); ++i)
- {
- if (compiler.has_member_decoration(var_type.self, i, DecorationSample))
- {
- needs_sample_id = true;
- break;
- }
- }
- }
- }
- break;
- }
- default:
- break;
- }
- }
- break;
- }
- case OpIsHelperInvocationEXT:
- if (compiler.needs_manual_helper_invocation_updates())
- needs_helper_invocation = true;
- break;
- default:
- break;
- }
- // If it has one, keep track of the instruction's result type, mapped by ID
- uint32_t result_type, result_id;
- if (compiler.instruction_to_result_type(result_type, result_id, opcode, args, length))
- result_types[result_id] = result_type;
- return true;
- }
- // If the variable is a Uniform or StorageBuffer, mark that a resource has been written to.
- void CompilerMSL::OpCodePreprocessor::check_resource_write(uint32_t var_id)
- {
- auto *p_var = compiler.maybe_get_backing_variable(var_id);
- StorageClass sc = p_var ? p_var->storage : StorageClassMax;
- if (sc == StorageClassUniform || sc == StorageClassStorageBuffer)
- uses_buffer_write = true;
- }
- // Returns an enumeration of a SPIR-V function that needs to be output for certain Op codes.
- CompilerMSL::SPVFuncImpl CompilerMSL::OpCodePreprocessor::get_spv_func_impl(Op opcode, const uint32_t *args)
- {
- switch (opcode)
- {
- case OpFMod:
- return SPVFuncImplMod;
- case OpFAdd:
- case OpFSub:
- if (compiler.msl_options.invariant_float_math ||
- compiler.has_decoration(args[1], DecorationNoContraction))
- {
- return opcode == OpFAdd ? SPVFuncImplFAdd : SPVFuncImplFSub;
- }
- break;
- case OpFMul:
- case OpOuterProduct:
- case OpMatrixTimesVector:
- case OpVectorTimesMatrix:
- case OpMatrixTimesMatrix:
- if (compiler.msl_options.invariant_float_math ||
- compiler.has_decoration(args[1], DecorationNoContraction))
- {
- return SPVFuncImplFMul;
- }
- break;
- case OpQuantizeToF16:
- return SPVFuncImplQuantizeToF16;
- case OpTypeArray:
- {
- // Allow Metal to use the array<T> template to make arrays a value type
- return SPVFuncImplUnsafeArray;
- }
- // Emulate texture2D atomic operations
- case OpAtomicExchange:
- case OpAtomicCompareExchange:
- case OpAtomicCompareExchangeWeak:
- case OpAtomicIIncrement:
- case OpAtomicIDecrement:
- case OpAtomicIAdd:
- case OpAtomicFAddEXT:
- case OpAtomicISub:
- case OpAtomicSMin:
- case OpAtomicUMin:
- case OpAtomicSMax:
- case OpAtomicUMax:
- case OpAtomicAnd:
- case OpAtomicOr:
- case OpAtomicXor:
- case OpAtomicLoad:
- case OpAtomicStore:
- {
- auto it = image_pointers_emulated.find(args[opcode == OpAtomicStore ? 0 : 2]);
- if (it != image_pointers_emulated.end())
- {
- uint32_t tid = compiler.get<SPIRVariable>(it->second).basetype;
- if (tid && compiler.get<SPIRType>(tid).image.dim == Dim2D)
- return SPVFuncImplImage2DAtomicCoords;
- }
- break;
- }
- case OpImageFetch:
- case OpImageRead:
- case OpImageWrite:
- {
- // Retrieve the image type, and if it's a Buffer, emit a texel coordinate function
- uint32_t tid = result_types[args[opcode == OpImageWrite ? 0 : 2]];
- if (tid && compiler.get<SPIRType>(tid).image.dim == DimBuffer && !compiler.msl_options.texture_buffer_native)
- return SPVFuncImplTexelBufferCoords;
- break;
- }
- case OpExtInst:
- {
- uint32_t extension_set = args[2];
- if (compiler.get<SPIRExtension>(extension_set).ext == SPIRExtension::GLSL)
- {
- auto op_450 = static_cast<GLSLstd450>(args[3]);
- switch (op_450)
- {
- case GLSLstd450Radians:
- return SPVFuncImplRadians;
- case GLSLstd450Degrees:
- return SPVFuncImplDegrees;
- case GLSLstd450FindILsb:
- return SPVFuncImplFindILsb;
- case GLSLstd450FindSMsb:
- return SPVFuncImplFindSMsb;
- case GLSLstd450FindUMsb:
- return SPVFuncImplFindUMsb;
- case GLSLstd450SSign:
- return SPVFuncImplSSign;
- case GLSLstd450Reflect:
- {
- auto &type = compiler.get<SPIRType>(args[0]);
- if (type.vecsize == 1)
- return SPVFuncImplReflectScalar;
- break;
- }
- case GLSLstd450Refract:
- {
- auto &type = compiler.get<SPIRType>(args[0]);
- if (type.vecsize == 1)
- return SPVFuncImplRefractScalar;
- break;
- }
- case GLSLstd450FaceForward:
- {
- auto &type = compiler.get<SPIRType>(args[0]);
- if (type.vecsize == 1)
- return SPVFuncImplFaceForwardScalar;
- break;
- }
- case GLSLstd450MatrixInverse:
- {
- auto &mat_type = compiler.get<SPIRType>(args[0]);
- switch (mat_type.columns)
- {
- case 2:
- return SPVFuncImplInverse2x2;
- case 3:
- return SPVFuncImplInverse3x3;
- case 4:
- return SPVFuncImplInverse4x4;
- default:
- break;
- }
- break;
- }
- default:
- break;
- }
- }
- break;
- }
- case OpGroupNonUniformBroadcast:
- case OpSubgroupReadInvocationKHR:
- return SPVFuncImplSubgroupBroadcast;
- case OpGroupNonUniformBroadcastFirst:
- case OpSubgroupFirstInvocationKHR:
- return SPVFuncImplSubgroupBroadcastFirst;
- case OpGroupNonUniformBallot:
- case OpSubgroupBallotKHR:
- return SPVFuncImplSubgroupBallot;
- case OpGroupNonUniformInverseBallot:
- case OpGroupNonUniformBallotBitExtract:
- return SPVFuncImplSubgroupBallotBitExtract;
- case OpGroupNonUniformBallotFindLSB:
- return SPVFuncImplSubgroupBallotFindLSB;
- case OpGroupNonUniformBallotFindMSB:
- return SPVFuncImplSubgroupBallotFindMSB;
- case OpGroupNonUniformBallotBitCount:
- return SPVFuncImplSubgroupBallotBitCount;
- case OpGroupNonUniformAllEqual:
- case OpSubgroupAllEqualKHR:
- return SPVFuncImplSubgroupAllEqual;
- case OpGroupNonUniformShuffle:
- return SPVFuncImplSubgroupShuffle;
- case OpGroupNonUniformShuffleXor:
- return SPVFuncImplSubgroupShuffleXor;
- case OpGroupNonUniformShuffleUp:
- return SPVFuncImplSubgroupShuffleUp;
- case OpGroupNonUniformShuffleDown:
- return SPVFuncImplSubgroupShuffleDown;
- case OpGroupNonUniformQuadBroadcast:
- return SPVFuncImplQuadBroadcast;
- case OpGroupNonUniformQuadSwap:
- return SPVFuncImplQuadSwap;
- case OpSDot:
- case OpUDot:
- case OpSUDot:
- case OpSDotAccSat:
- case OpUDotAccSat:
- case OpSUDotAccSat:
- return SPVFuncImplReduceAdd;
- default:
- break;
- }
- return SPVFuncImplNone;
- }
- // Sort both type and meta member content based on builtin status (put builtins at end),
- // then by the required sorting aspect.
- void CompilerMSL::MemberSorter::sort()
- {
- // Create a temporary array of consecutive member indices and sort it based on how
- // the members should be reordered, based on builtin and sorting aspect meta info.
- size_t mbr_cnt = type.member_types.size();
- SmallVector<uint32_t> mbr_idxs(mbr_cnt);
- std::iota(mbr_idxs.begin(), mbr_idxs.end(), 0); // Fill with consecutive indices
- std::stable_sort(mbr_idxs.begin(), mbr_idxs.end(), *this); // Sort member indices based on sorting aspect
- bool sort_is_identity = true;
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- if (mbr_idx != mbr_idxs[mbr_idx])
- {
- sort_is_identity = false;
- break;
- }
- }
- if (sort_is_identity)
- return;
- if (meta.members.size() < type.member_types.size())
- {
- // This should never trigger in normal circumstances, but to be safe.
- meta.members.resize(type.member_types.size());
- }
- // Move type and meta member info to the order defined by the sorted member indices.
- // This is done by creating temporary copies of both member types and meta, and then
- // copying back to the original content at the sorted indices.
- auto mbr_types_cpy = type.member_types;
- auto mbr_meta_cpy = meta.members;
- for (uint32_t mbr_idx = 0; mbr_idx < mbr_cnt; mbr_idx++)
- {
- type.member_types[mbr_idx] = mbr_types_cpy[mbr_idxs[mbr_idx]];
- meta.members[mbr_idx] = mbr_meta_cpy[mbr_idxs[mbr_idx]];
- }
- // If we're sorting by Offset, this might affect user code which accesses a buffer block.
- // We will need to redirect member indices from defined index to sorted index using reverse lookup.
- if (sort_aspect == SortAspect::Offset)
- {
- type.member_type_index_redirection.resize(mbr_cnt);
- for (uint32_t map_idx = 0; map_idx < mbr_cnt; map_idx++)
- type.member_type_index_redirection[mbr_idxs[map_idx]] = map_idx;
- }
- }
- bool CompilerMSL::MemberSorter::operator()(uint32_t mbr_idx1, uint32_t mbr_idx2)
- {
- auto &mbr_meta1 = meta.members[mbr_idx1];
- auto &mbr_meta2 = meta.members[mbr_idx2];
- if (sort_aspect == LocationThenBuiltInType)
- {
- // Sort first by builtin status (put builtins at end), then by the sorting aspect.
- if (mbr_meta1.builtin != mbr_meta2.builtin)
- return mbr_meta2.builtin;
- else if (mbr_meta1.builtin)
- return mbr_meta1.builtin_type < mbr_meta2.builtin_type;
- else if (mbr_meta1.location == mbr_meta2.location)
- return mbr_meta1.component < mbr_meta2.component;
- else
- return mbr_meta1.location < mbr_meta2.location;
- }
- else
- return mbr_meta1.offset < mbr_meta2.offset;
- }
- CompilerMSL::MemberSorter::MemberSorter(SPIRType &t, Meta &m, SortAspect sa)
- : type(t)
- , meta(m)
- , sort_aspect(sa)
- {
- // Ensure enough meta info is available
- meta.members.resize(max(type.member_types.size(), meta.members.size()));
- }
- void CompilerMSL::remap_constexpr_sampler(VariableID id, const MSLConstexprSampler &sampler)
- {
- auto &type = get<SPIRType>(get<SPIRVariable>(id).basetype);
- if (type.basetype != SPIRType::SampledImage && type.basetype != SPIRType::Sampler)
- SPIRV_CROSS_THROW("Can only remap SampledImage and Sampler type.");
- if (!type.array.empty())
- SPIRV_CROSS_THROW("Can not remap array of samplers.");
- constexpr_samplers_by_id[id] = sampler;
- }
- void CompilerMSL::remap_constexpr_sampler_by_binding(uint32_t desc_set, uint32_t binding,
- const MSLConstexprSampler &sampler)
- {
- constexpr_samplers_by_binding[{ desc_set, binding }] = sampler;
- }
- void CompilerMSL::cast_from_variable_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type)
- {
- bool is_packed = has_extended_decoration(source_id, SPIRVCrossDecorationPhysicalTypePacked);
- auto *source_expr = maybe_get<SPIRExpression>(source_id);
- auto *var = maybe_get_backing_variable(source_id);
- const SPIRType *var_type = nullptr, *phys_type = nullptr;
- if (uint32_t phys_id = get_extended_decoration(source_id, SPIRVCrossDecorationPhysicalTypeID))
- phys_type = &get<SPIRType>(phys_id);
- else
- phys_type = &expr_type;
- if (var)
- {
- source_id = var->self;
- var_type = &get_variable_data_type(*var);
- }
- bool rewrite_boolean_load =
- expr_type.basetype == SPIRType::Boolean &&
- (var && (var->storage == StorageClassWorkgroup || var_type->basetype == SPIRType::Struct));
- // Type fixups for workgroup variables if they are booleans.
- if (rewrite_boolean_load)
- {
- if (is_array(expr_type))
- expr = to_rerolled_array_expression(expr_type, expr, expr_type);
- else
- expr = join(type_to_glsl(expr_type), "(", expr, ")");
- }
- // Type fixups for workgroup variables if they are matrices.
- // Don't do fixup for packed types; those are handled specially.
- // FIXME: Maybe use a type like spvStorageMatrix for packed matrices?
- if (!msl_options.supports_msl_version(3, 0) && var &&
- (var->storage == StorageClassWorkgroup ||
- (var_type->basetype == SPIRType::Struct &&
- has_extended_decoration(var_type->self, SPIRVCrossDecorationWorkgroupStruct) && !is_packed)) &&
- expr_type.columns > 1)
- {
- SPIRType matrix_type = *phys_type;
- if (source_expr && source_expr->need_transpose)
- swap(matrix_type.vecsize, matrix_type.columns);
- matrix_type.array.clear();
- matrix_type.array_size_literal.clear();
- expr = join(type_to_glsl(matrix_type), "(", expr, ")");
- }
- // Only interested in standalone builtin variables in the switch below.
- if (!has_decoration(source_id, DecorationBuiltIn))
- {
- // If the backing variable does not match our expected sign, we can fix it up here.
- // See ensure_correct_input_type().
- if (var && var->storage == StorageClassInput)
- {
- auto &base_type = get<SPIRType>(var->basetype);
- if (base_type.basetype != SPIRType::Struct && expr_type.basetype != base_type.basetype)
- expr = join(type_to_glsl(expr_type), "(", expr, ")");
- }
- return;
- }
- auto builtin = static_cast<BuiltIn>(get_decoration(source_id, DecorationBuiltIn));
- auto expected_type = expr_type.basetype;
- auto expected_width = expr_type.width;
- switch (builtin)
- {
- case BuiltInGlobalInvocationId:
- case BuiltInLocalInvocationId:
- case BuiltInWorkgroupId:
- case BuiltInLocalInvocationIndex:
- case BuiltInWorkgroupSize:
- case BuiltInNumWorkgroups:
- case BuiltInLayer:
- case BuiltInViewportIndex:
- case BuiltInFragStencilRefEXT:
- case BuiltInPrimitiveId:
- case BuiltInSubgroupSize:
- case BuiltInSubgroupLocalInvocationId:
- case BuiltInViewIndex:
- case BuiltInVertexIndex:
- case BuiltInInstanceIndex:
- case BuiltInBaseInstance:
- case BuiltInBaseVertex:
- case BuiltInSampleMask:
- expected_type = SPIRType::UInt;
- expected_width = 32;
- break;
- case BuiltInTessLevelInner:
- case BuiltInTessLevelOuter:
- if (is_tesc_shader())
- {
- expected_type = SPIRType::Half;
- expected_width = 16;
- }
- break;
- default:
- break;
- }
- if (is_array(expr_type) && builtin == BuiltInSampleMask)
- {
- // Needs special handling.
- auto wrap_expr = join(type_to_glsl(expr_type), "({ ");
- wrap_expr += join(type_to_glsl(get<SPIRType>(expr_type.parent_type)), "(", expr, ")");
- wrap_expr += " })";
- expr = std::move(wrap_expr);
- }
- else if (expected_type != expr_type.basetype)
- {
- if (is_array(expr_type) && (builtin == BuiltInTessLevelInner || builtin == BuiltInTessLevelOuter))
- {
- // Triggers when loading TessLevel directly as an array.
- // Need explicit padding + cast.
- auto wrap_expr = join(type_to_glsl(expr_type), "({ ");
- uint32_t array_size = get_physical_tess_level_array_size(builtin);
- for (uint32_t i = 0; i < array_size; i++)
- {
- if (array_size > 1)
- wrap_expr += join("float(", expr, "[", i, "])");
- else
- wrap_expr += join("float(", expr, ")");
- if (i + 1 < array_size)
- wrap_expr += ", ";
- }
- if (is_tessellating_triangles())
- wrap_expr += ", 0.0";
- wrap_expr += " })";
- expr = std::move(wrap_expr);
- }
- else
- {
- // These are of different widths, so we cannot do a straight bitcast.
- if (expected_width != expr_type.width)
- expr = join(type_to_glsl(expr_type), "(", expr, ")");
- else
- expr = bitcast_expression(expr_type, expected_type, expr);
- }
- }
- }
- void CompilerMSL::cast_to_variable_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type)
- {
- bool is_packed = has_extended_decoration(target_id, SPIRVCrossDecorationPhysicalTypePacked);
- auto *target_expr = maybe_get<SPIRExpression>(target_id);
- auto *var = maybe_get_backing_variable(target_id);
- const SPIRType *var_type = nullptr, *phys_type = nullptr;
- if (uint32_t phys_id = get_extended_decoration(target_id, SPIRVCrossDecorationPhysicalTypeID))
- phys_type = &get<SPIRType>(phys_id);
- else
- phys_type = &expr_type;
- if (var)
- {
- target_id = var->self;
- var_type = &get_variable_data_type(*var);
- }
- bool rewrite_boolean_store =
- expr_type.basetype == SPIRType::Boolean &&
- (var && (var->storage == StorageClassWorkgroup || var_type->basetype == SPIRType::Struct));
- // Type fixups for workgroup variables or struct members if they are booleans.
- if (rewrite_boolean_store)
- {
- if (is_array(expr_type))
- {
- expr = to_rerolled_array_expression(*var_type, expr, expr_type);
- }
- else
- {
- auto short_type = expr_type;
- short_type.basetype = SPIRType::Short;
- expr = join(type_to_glsl(short_type), "(", expr, ")");
- }
- }
- // Type fixups for workgroup variables if they are matrices.
- // Don't do fixup for packed types; those are handled specially.
- // FIXME: Maybe use a type like spvStorageMatrix for packed matrices?
- if (!msl_options.supports_msl_version(3, 0) && var &&
- (var->storage == StorageClassWorkgroup ||
- (var_type->basetype == SPIRType::Struct &&
- has_extended_decoration(var_type->self, SPIRVCrossDecorationWorkgroupStruct) && !is_packed)) &&
- expr_type.columns > 1)
- {
- SPIRType matrix_type = *phys_type;
- if (target_expr && target_expr->need_transpose)
- swap(matrix_type.vecsize, matrix_type.columns);
- expr = join("spvStorage_", type_to_glsl(matrix_type), "(", expr, ")");
- }
- // Only interested in standalone builtin variables.
- if (!has_decoration(target_id, DecorationBuiltIn))
- return;
- auto builtin = static_cast<BuiltIn>(get_decoration(target_id, DecorationBuiltIn));
- auto expected_type = expr_type.basetype;
- auto expected_width = expr_type.width;
- switch (builtin)
- {
- case BuiltInLayer:
- case BuiltInViewportIndex:
- case BuiltInFragStencilRefEXT:
- case BuiltInPrimitiveId:
- case BuiltInViewIndex:
- expected_type = SPIRType::UInt;
- expected_width = 32;
- break;
- case BuiltInTessLevelInner:
- case BuiltInTessLevelOuter:
- expected_type = SPIRType::Half;
- expected_width = 16;
- break;
- default:
- break;
- }
- if (expected_type != expr_type.basetype)
- {
- if (expected_width != expr_type.width)
- {
- // These are of different widths, so we cannot do a straight bitcast.
- auto type = expr_type;
- type.basetype = expected_type;
- type.width = expected_width;
- expr = join(type_to_glsl(type), "(", expr, ")");
- }
- else
- {
- auto type = expr_type;
- type.basetype = expected_type;
- expr = bitcast_expression(type, expr_type.basetype, expr);
- }
- }
- }
- string CompilerMSL::to_initializer_expression(const SPIRVariable &var)
- {
- // We risk getting an array initializer here with MSL. If we have an array.
- // FIXME: We cannot handle non-constant arrays being initialized.
- // We will need to inject spvArrayCopy here somehow ...
- auto &type = get<SPIRType>(var.basetype);
- string expr;
- if (ir.ids[var.initializer].get_type() == TypeConstant &&
- (!type.array.empty() || type.basetype == SPIRType::Struct))
- expr = constant_expression(get<SPIRConstant>(var.initializer));
- else
- expr = CompilerGLSL::to_initializer_expression(var);
- // If the initializer has more vector components than the variable, add a swizzle.
- // FIXME: This can't handle arrays or structs.
- auto &init_type = expression_type(var.initializer);
- if (type.array.empty() && type.basetype != SPIRType::Struct && init_type.vecsize > type.vecsize)
- expr = enclose_expression(expr + vector_swizzle(type.vecsize, 0));
- return expr;
- }
- string CompilerMSL::to_zero_initialized_expression(uint32_t)
- {
- return "{}";
- }
- bool CompilerMSL::descriptor_set_is_argument_buffer(uint32_t desc_set) const
- {
- if (!msl_options.argument_buffers)
- return false;
- if (desc_set >= kMaxArgumentBuffers)
- return false;
- return (argument_buffer_discrete_mask & (1u << desc_set)) == 0;
- }
- bool CompilerMSL::is_supported_argument_buffer_type(const SPIRType &type) const
- {
- // iOS Tier 1 argument buffers do not support writable images.
- // When the argument buffer is encoded, we don't know whether this image will have a
- // NonWritable decoration, so just use discrete arguments for all storage images on iOS.
- bool is_supported_type = !(type.basetype == SPIRType::Image &&
- type.image.sampled == 2 &&
- msl_options.is_ios() &&
- msl_options.argument_buffers_tier <= Options::ArgumentBuffersTier::Tier1);
- return is_supported_type && !type_is_msl_framebuffer_fetch(type);
- }
- void CompilerMSL::emit_argument_buffer_aliased_descriptor(const SPIRVariable &aliased_var,
- const SPIRVariable &base_var)
- {
- // To deal with buffer <-> image aliasing, we need to perform an unholy UB ritual.
- // A texture type in Metal 3.0 is a pointer. However, we cannot simply cast a pointer to texture.
- // What we *can* do is to cast pointer-to-pointer to pointer-to-texture.
- // We need to explicitly reach into the descriptor buffer lvalue, not any spvDescriptorArray wrapper.
- auto *var_meta = ir.find_meta(base_var.self);
- bool old_explicit_qualifier = var_meta && var_meta->decoration.qualified_alias_explicit_override;
- if (var_meta)
- var_meta->decoration.qualified_alias_explicit_override = false;
- auto unqualified_name = to_name(base_var.self, false);
- if (var_meta)
- var_meta->decoration.qualified_alias_explicit_override = old_explicit_qualifier;
- // For non-arrayed buffers, we have already performed a de-reference.
- // We need a proper lvalue to cast, so strip away the de-reference.
- if (unqualified_name.size() > 2 && unqualified_name[0] == '(' && unqualified_name[1] == '*')
- {
- unqualified_name.erase(unqualified_name.begin(), unqualified_name.begin() + 2);
- unqualified_name.pop_back();
- }
- string name;
- auto &var_type = get<SPIRType>(aliased_var.basetype);
- auto &data_type = get_variable_data_type(aliased_var);
- string descriptor_storage = descriptor_address_space(aliased_var.self, aliased_var.storage, "");
- if (aliased_var.storage == StorageClassUniformConstant)
- {
- if (is_var_runtime_size_array(aliased_var))
- {
- // This becomes a plain pointer to spvDescriptor.
- name = join("reinterpret_cast<", descriptor_storage, " ",
- type_to_glsl(get_variable_data_type(aliased_var), aliased_var.self, true), ">(&",
- unqualified_name, ")");
- }
- else
- {
- name = join("reinterpret_cast<", descriptor_storage, " ",
- type_to_glsl(get_variable_data_type(aliased_var), aliased_var.self, true), " &>(",
- unqualified_name, ");");
- }
- }
- else
- {
- // Buffer types.
- bool old_is_using_builtin_array = is_using_builtin_array;
- is_using_builtin_array = true;
- bool needs_post_cast_deref = !is_array(data_type);
- string ref_type = needs_post_cast_deref ? "&" : join("(&)", type_to_array_glsl(var_type, aliased_var.self));
- if (is_var_runtime_size_array(aliased_var))
- {
- name = join("reinterpret_cast<",
- type_to_glsl(var_type, aliased_var.self, true), " ", descriptor_storage, " *>(&",
- unqualified_name, ")");
- }
- else
- {
- name = join(needs_post_cast_deref ? "*" : "", "reinterpret_cast<",
- type_to_glsl(var_type, aliased_var.self, true), " ", descriptor_storage, " ",
- ref_type,
- ">(", unqualified_name, ");");
- }
- if (needs_post_cast_deref)
- descriptor_storage = get_type_address_space(var_type, aliased_var.self, false);
- // These kinds of ridiculous casts trigger warnings in compiler. Just ignore them.
- if (!suppress_incompatible_pointer_types_discard_qualifiers)
- {
- suppress_incompatible_pointer_types_discard_qualifiers = true;
- force_recompile_guarantee_forward_progress();
- }
- is_using_builtin_array = old_is_using_builtin_array;
- }
- if (!is_var_runtime_size_array(aliased_var))
- {
- // Lower to temporary, so drop the qualification.
- set_qualified_name(aliased_var.self, "");
- statement(descriptor_storage, " auto &", to_name(aliased_var.self), " = ", name);
- }
- else
- {
- // This alias may have already been used to emit an entry point declaration. If there is a mismatch, we need a recompile.
- // Moving this code to be run earlier will also conflict,
- // because we need the qualified alias for the base resource,
- // so forcing recompile until things sync up is the least invasive method for now.
- if (ir.meta[aliased_var.self].decoration.qualified_alias != name)
- force_recompile();
- // This will get wrapped in a separate temporary when a spvDescriptorArray wrapper is emitted.
- set_qualified_name(aliased_var.self, name);
- }
- }
- void CompilerMSL::analyze_argument_buffers()
- {
- // Gather all used resources and sort them out into argument buffers.
- // Each argument buffer corresponds to a descriptor set in SPIR-V.
- // The [[id(N)]] values used correspond to the resource mapping we have for MSL.
- // Otherwise, the binding number is used, but this is generally not safe some types like
- // combined image samplers and arrays of resources. Metal needs different indices here,
- // while SPIR-V can have one descriptor set binding. To use argument buffers in practice,
- // you will need to use the remapping from the API.
- for (auto &id : argument_buffer_ids)
- id = 0;
- // Output resources, sorted by resource index & type.
- struct Resource
- {
- SPIRVariable *var;
- string name;
- SPIRType::BaseType basetype;
- uint32_t index;
- uint32_t plane_count;
- uint32_t plane;
- uint32_t overlapping_var_id;
- };
- SmallVector<Resource> resources_in_set[kMaxArgumentBuffers];
- SmallVector<uint32_t> inline_block_vars;
- bool set_needs_swizzle_buffer[kMaxArgumentBuffers] = {};
- bool set_needs_buffer_sizes[kMaxArgumentBuffers] = {};
- bool needs_buffer_sizes = false;
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t self, SPIRVariable &var) {
- if ((var.storage == StorageClassUniform || var.storage == StorageClassUniformConstant ||
- var.storage == StorageClassStorageBuffer) &&
- !is_hidden_variable(var))
- {
- uint32_t desc_set = get_decoration(self, DecorationDescriptorSet);
- // Ignore if it's part of a push descriptor set.
- if (!descriptor_set_is_argument_buffer(desc_set))
- return;
- uint32_t var_id = var.self;
- auto &type = get_variable_data_type(var);
- if (desc_set >= kMaxArgumentBuffers)
- SPIRV_CROSS_THROW("Descriptor set index is out of range.");
- const MSLConstexprSampler *constexpr_sampler = nullptr;
- if (type.basetype == SPIRType::SampledImage || type.basetype == SPIRType::Sampler)
- {
- constexpr_sampler = find_constexpr_sampler(var_id);
- if (constexpr_sampler)
- {
- // Mark this ID as a constexpr sampler for later in case it came from set/bindings.
- constexpr_samplers_by_id[var_id] = *constexpr_sampler;
- }
- }
- uint32_t binding = get_decoration(var_id, DecorationBinding);
- if (type.basetype == SPIRType::SampledImage)
- {
- add_resource_name(var_id);
- uint32_t plane_count = 1;
- if (constexpr_sampler && constexpr_sampler->ycbcr_conversion_enable)
- plane_count = constexpr_sampler->planes;
- for (uint32_t i = 0; i < plane_count; i++)
- {
- uint32_t image_resource_index = get_metal_resource_index(var, SPIRType::Image, i);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id), SPIRType::Image, image_resource_index, plane_count, i, 0 });
- }
- if (type.image.dim != DimBuffer && !constexpr_sampler)
- {
- uint32_t sampler_resource_index = get_metal_resource_index(var, SPIRType::Sampler);
- resources_in_set[desc_set].push_back(
- { &var, to_sampler_expression(var_id), SPIRType::Sampler, sampler_resource_index, 1, 0, 0 });
- }
- }
- else if (inline_uniform_blocks.count(SetBindingPair{ desc_set, binding }))
- {
- inline_block_vars.push_back(var_id);
- }
- else if (!constexpr_sampler && is_supported_argument_buffer_type(type))
- {
- // constexpr samplers are not declared as resources.
- // Inline uniform blocks are always emitted at the end.
- add_resource_name(var_id);
- uint32_t resource_index = get_metal_resource_index(var, type.basetype);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id), type.basetype, resource_index, 1, 0, 0 });
- // Emulate texture2D atomic operations
- if (atomic_image_vars_emulated.count(var.self))
- {
- uint32_t buffer_resource_index = get_metal_resource_index(var, SPIRType::AtomicCounter, 0);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id) + "_atomic", SPIRType::Struct, buffer_resource_index, 1, 0, 0 });
- }
- }
- // Check if this descriptor set needs a swizzle buffer.
- if (needs_swizzle_buffer_def && is_sampled_image_type(type))
- set_needs_swizzle_buffer[desc_set] = true;
- else if (buffer_requires_array_length(var_id))
- {
- set_needs_buffer_sizes[desc_set] = true;
- needs_buffer_sizes = true;
- }
- }
- });
- if (needs_swizzle_buffer_def || needs_buffer_sizes)
- {
- uint32_t uint_ptr_type_id = 0;
- // We might have to add a swizzle buffer resource to the set.
- for (uint32_t desc_set = 0; desc_set < kMaxArgumentBuffers; desc_set++)
- {
- if (!set_needs_swizzle_buffer[desc_set] && !set_needs_buffer_sizes[desc_set])
- continue;
- if (uint_ptr_type_id == 0)
- {
- uint_ptr_type_id = ir.increase_bound_by(1);
- // Create a buffer to hold extra data, including the swizzle constants.
- SPIRType uint_type_pointer = get_uint_type();
- uint_type_pointer.op = OpTypePointer;
- uint_type_pointer.pointer = true;
- uint_type_pointer.pointer_depth++;
- uint_type_pointer.parent_type = get_uint_type_id();
- uint_type_pointer.storage = StorageClassUniform;
- set<SPIRType>(uint_ptr_type_id, uint_type_pointer);
- set_decoration(uint_ptr_type_id, DecorationArrayStride, 4);
- }
- if (set_needs_swizzle_buffer[desc_set])
- {
- uint32_t var_id = ir.increase_bound_by(1);
- auto &var = set<SPIRVariable>(var_id, uint_ptr_type_id, StorageClassUniformConstant);
- set_name(var_id, "spvSwizzleConstants");
- set_decoration(var_id, DecorationDescriptorSet, desc_set);
- set_decoration(var_id, DecorationBinding, kSwizzleBufferBinding);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 1, 0, 0 });
- }
- if (set_needs_buffer_sizes[desc_set])
- {
- uint32_t var_id = ir.increase_bound_by(1);
- auto &var = set<SPIRVariable>(var_id, uint_ptr_type_id, StorageClassUniformConstant);
- set_name(var_id, "spvBufferSizeConstants");
- set_decoration(var_id, DecorationDescriptorSet, desc_set);
- set_decoration(var_id, DecorationBinding, kBufferSizeBufferBinding);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id), SPIRType::UInt, get_metal_resource_index(var, SPIRType::UInt), 1, 0, 0 });
- }
- }
- }
- // Now add inline uniform blocks.
- for (uint32_t var_id : inline_block_vars)
- {
- auto &var = get<SPIRVariable>(var_id);
- uint32_t desc_set = get_decoration(var_id, DecorationDescriptorSet);
- add_resource_name(var_id);
- resources_in_set[desc_set].push_back(
- { &var, to_name(var_id), SPIRType::Struct, get_metal_resource_index(var, SPIRType::Struct), 1, 0, 0 });
- }
- for (uint32_t desc_set = 0; desc_set < kMaxArgumentBuffers; desc_set++)
- {
- auto &resources = resources_in_set[desc_set];
- if (resources.empty())
- continue;
- assert(descriptor_set_is_argument_buffer(desc_set));
- uint32_t next_id = ir.increase_bound_by(3);
- uint32_t type_id = next_id + 1;
- uint32_t ptr_type_id = next_id + 2;
- argument_buffer_ids[desc_set] = next_id;
- auto &buffer_type = set<SPIRType>(type_id, OpTypeStruct);
- buffer_type.basetype = SPIRType::Struct;
- if ((argument_buffer_device_storage_mask & (1u << desc_set)) != 0)
- {
- buffer_type.storage = StorageClassStorageBuffer;
- // Make sure the argument buffer gets marked as const device.
- set_decoration(next_id, DecorationNonWritable);
- // Need to mark the type as a Block to enable this.
- set_decoration(type_id, DecorationBlock);
- }
- else
- buffer_type.storage = StorageClassUniform;
- auto buffer_type_name = join("spvDescriptorSetBuffer", desc_set);
- set_name(type_id, buffer_type_name);
- auto &ptr_type = set<SPIRType>(ptr_type_id, OpTypePointer);
- ptr_type = buffer_type;
- ptr_type.op = spv::OpTypePointer;
- ptr_type.pointer = true;
- ptr_type.pointer_depth++;
- ptr_type.parent_type = type_id;
- uint32_t buffer_variable_id = next_id;
- auto &buffer_var = set<SPIRVariable>(buffer_variable_id, ptr_type_id, StorageClassUniform);
- auto buffer_name = join("spvDescriptorSet", desc_set);
- set_name(buffer_variable_id, buffer_name);
- // Ids must be emitted in ID order.
- stable_sort(begin(resources), end(resources), [&](const Resource &lhs, const Resource &rhs) -> bool {
- return tie(lhs.index, lhs.basetype) < tie(rhs.index, rhs.basetype);
- });
- for (size_t i = 0; i < resources.size() - 1; i++)
- {
- auto &r1 = resources[i];
- auto &r2 = resources[i + 1];
- if (r1.index == r2.index)
- {
- if (r1.overlapping_var_id)
- r2.overlapping_var_id = r1.overlapping_var_id;
- else
- r2.overlapping_var_id = r1.var->self;
- set_extended_decoration(r2.var->self, SPIRVCrossDecorationOverlappingBinding, r2.overlapping_var_id);
- }
- }
- uint32_t member_index = 0;
- uint32_t next_arg_buff_index = 0;
- for (auto &resource : resources)
- {
- auto &var = *resource.var;
- auto &type = get_variable_data_type(var);
- if (is_var_runtime_size_array(var) && (argument_buffer_device_storage_mask & (1u << desc_set)) == 0)
- SPIRV_CROSS_THROW("Runtime sized variables must be in device storage argument buffers.");
- // If needed, synthesize and add padding members.
- // member_index and next_arg_buff_index are incremented when padding members are added.
- if (msl_options.pad_argument_buffer_resources && resource.plane == 0 && resource.overlapping_var_id == 0)
- {
- auto rez_bind = get_argument_buffer_resource(desc_set, next_arg_buff_index);
- while (resource.index > next_arg_buff_index)
- {
- switch (rez_bind.basetype)
- {
- case SPIRType::Void:
- case SPIRType::Boolean:
- case SPIRType::SByte:
- case SPIRType::UByte:
- case SPIRType::Short:
- case SPIRType::UShort:
- case SPIRType::Int:
- case SPIRType::UInt:
- case SPIRType::Int64:
- case SPIRType::UInt64:
- case SPIRType::AtomicCounter:
- case SPIRType::Half:
- case SPIRType::Float:
- case SPIRType::Double:
- add_argument_buffer_padding_buffer_type(buffer_type, member_index, next_arg_buff_index, rez_bind);
- break;
- case SPIRType::Image:
- add_argument_buffer_padding_image_type(buffer_type, member_index, next_arg_buff_index, rez_bind);
- break;
- case SPIRType::Sampler:
- add_argument_buffer_padding_sampler_type(buffer_type, member_index, next_arg_buff_index, rez_bind);
- break;
- case SPIRType::SampledImage:
- if (next_arg_buff_index == rez_bind.msl_sampler)
- add_argument_buffer_padding_sampler_type(buffer_type, member_index, next_arg_buff_index, rez_bind);
- else
- add_argument_buffer_padding_image_type(buffer_type, member_index, next_arg_buff_index, rez_bind);
- break;
- default:
- break;
- }
- // After padding, retrieve the resource again. It will either be more padding, or the actual resource.
- rez_bind = get_argument_buffer_resource(desc_set, next_arg_buff_index);
- }
- // Adjust the number of slots consumed by current member itself.
- // Use the count value from the app, instead of the shader, in case the
- // shader is only accessing part, or even one element, of the array.
- next_arg_buff_index += resource.plane_count * rez_bind.count;
- }
- string mbr_name = ensure_valid_name(resource.name, "m");
- if (resource.plane > 0)
- mbr_name += join(plane_name_suffix, resource.plane);
- set_member_name(buffer_type.self, member_index, mbr_name);
- if (resource.basetype == SPIRType::Sampler && type.basetype != SPIRType::Sampler)
- {
- // Have to synthesize a sampler type here.
- bool type_is_array = !type.array.empty();
- uint32_t sampler_type_id = ir.increase_bound_by(type_is_array ? 2 : 1);
- auto &new_sampler_type = set<SPIRType>(sampler_type_id, OpTypeSampler);
- new_sampler_type.basetype = SPIRType::Sampler;
- new_sampler_type.storage = StorageClassUniformConstant;
- if (type_is_array)
- {
- uint32_t sampler_type_array_id = sampler_type_id + 1;
- auto &sampler_type_array = set<SPIRType>(sampler_type_array_id, OpTypeArray);
- sampler_type_array = new_sampler_type;
- sampler_type_array.array = type.array;
- sampler_type_array.array_size_literal = type.array_size_literal;
- sampler_type_array.parent_type = sampler_type_id;
- buffer_type.member_types.push_back(sampler_type_array_id);
- }
- else
- buffer_type.member_types.push_back(sampler_type_id);
- }
- else
- {
- uint32_t binding = get_decoration(var.self, DecorationBinding);
- SetBindingPair pair = { desc_set, binding };
- if (resource.basetype == SPIRType::Image || resource.basetype == SPIRType::Sampler ||
- resource.basetype == SPIRType::SampledImage)
- {
- // Drop pointer information when we emit the resources into a struct.
- buffer_type.member_types.push_back(get_variable_data_type_id(var));
- if (has_extended_decoration(var.self, SPIRVCrossDecorationOverlappingBinding))
- {
- if (!msl_options.supports_msl_version(3, 0))
- SPIRV_CROSS_THROW("Full mutable aliasing of argument buffer descriptors only works on Metal 3+.");
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- entry_func.fixup_hooks_in.push_back([this, resource]() {
- emit_argument_buffer_aliased_descriptor(*resource.var, this->get<SPIRVariable>(resource.overlapping_var_id));
- });
- }
- else if (resource.plane == 0)
- {
- set_qualified_name(var.self, join(to_name(buffer_variable_id), ".", mbr_name));
- }
- }
- else if (buffers_requiring_dynamic_offset.count(pair))
- {
- // Don't set the qualified name here; we'll define a variable holding the corrected buffer address later.
- buffer_type.member_types.push_back(var.basetype);
- buffers_requiring_dynamic_offset[pair].second = var.self;
- }
- else if (inline_uniform_blocks.count(pair))
- {
- // Put the buffer block itself into the argument buffer.
- buffer_type.member_types.push_back(get_variable_data_type_id(var));
- set_qualified_name(var.self, join(to_name(buffer_variable_id), ".", mbr_name));
- }
- else if (atomic_image_vars_emulated.count(var.self))
- {
- // Emulate texture2D atomic operations.
- // Don't set the qualified name: it's already set for this variable,
- // and the code that references the buffer manually appends "_atomic"
- // to the name.
- uint32_t offset = ir.increase_bound_by(2);
- uint32_t atomic_type_id = offset;
- uint32_t type_ptr_id = offset + 1;
- SPIRType atomic_type { OpTypeInt };
- atomic_type.basetype = SPIRType::AtomicCounter;
- atomic_type.width = 32;
- atomic_type.vecsize = 1;
- set<SPIRType>(atomic_type_id, atomic_type);
- atomic_type.op = OpTypePointer;
- atomic_type.pointer = true;
- atomic_type.pointer_depth++;
- atomic_type.parent_type = atomic_type_id;
- atomic_type.storage = StorageClassStorageBuffer;
- auto &atomic_ptr_type = set<SPIRType>(type_ptr_id, atomic_type);
- atomic_ptr_type.self = atomic_type_id;
- buffer_type.member_types.push_back(type_ptr_id);
- }
- else
- {
- buffer_type.member_types.push_back(var.basetype);
- if (has_extended_decoration(var.self, SPIRVCrossDecorationOverlappingBinding))
- {
- // Casting raw pointers is fine since their ABI is fixed, but anything opaque is deeply questionable on Metal 2.
- if (get<SPIRVariable>(resource.overlapping_var_id).storage == StorageClassUniformConstant &&
- !msl_options.supports_msl_version(3, 0))
- {
- SPIRV_CROSS_THROW("Full mutable aliasing of argument buffer descriptors only works on Metal 3+.");
- }
- auto &entry_func = get<SPIRFunction>(ir.default_entry_point);
- entry_func.fixup_hooks_in.push_back([this, resource]() {
- emit_argument_buffer_aliased_descriptor(*resource.var, this->get<SPIRVariable>(resource.overlapping_var_id));
- });
- }
- else if (type.array.empty())
- set_qualified_name(var.self, join("(*", to_name(buffer_variable_id), ".", mbr_name, ")"));
- else
- set_qualified_name(var.self, join(to_name(buffer_variable_id), ".", mbr_name));
- }
- }
- set_extended_member_decoration(buffer_type.self, member_index, SPIRVCrossDecorationResourceIndexPrimary,
- resource.index);
- set_extended_member_decoration(buffer_type.self, member_index, SPIRVCrossDecorationInterfaceOrigID,
- var.self);
- if (has_extended_decoration(var.self, SPIRVCrossDecorationOverlappingBinding))
- set_extended_member_decoration(buffer_type.self, member_index, SPIRVCrossDecorationOverlappingBinding);
- member_index++;
- }
-
- if (msl_options.replace_recursive_inputs && type_contains_recursion(buffer_type))
- {
- recursive_inputs.insert(type_id);
- auto &entry_func = this->get<SPIRFunction>(ir.default_entry_point);
- auto addr_space = get_argument_address_space(buffer_var);
- entry_func.fixup_hooks_in.push_back([this, addr_space, buffer_name, buffer_type_name]() {
- statement(addr_space, " auto& ", buffer_name, " = *(", addr_space, " ", buffer_type_name, "*)", buffer_name, "_vp;");
- });
- }
- }
- }
- // Return the resource type of the app-provided resources for the descriptor set,
- // that matches the resource index of the argument buffer index.
- // This is a two-step lookup, first lookup the resource binding number from the argument buffer index,
- // then lookup the resource binding using the binding number.
- const MSLResourceBinding &CompilerMSL::get_argument_buffer_resource(uint32_t desc_set, uint32_t arg_idx) const
- {
- auto stage = get_entry_point().model;
- StageSetBinding arg_idx_tuple = { stage, desc_set, arg_idx };
- auto arg_itr = resource_arg_buff_idx_to_binding_number.find(arg_idx_tuple);
- if (arg_itr != end(resource_arg_buff_idx_to_binding_number))
- {
- StageSetBinding bind_tuple = { stage, desc_set, arg_itr->second };
- auto bind_itr = resource_bindings.find(bind_tuple);
- if (bind_itr != end(resource_bindings))
- return bind_itr->second.first;
- }
- SPIRV_CROSS_THROW("Argument buffer resource base type could not be determined. When padding argument buffer "
- "elements, all descriptor set resources must be supplied with a base type by the app.");
- }
- // Adds an argument buffer padding argument buffer type as one or more members of the struct type at the member index.
- // Metal does not support arrays of buffers, so these are emitted as multiple struct members.
- void CompilerMSL::add_argument_buffer_padding_buffer_type(SPIRType &struct_type, uint32_t &mbr_idx,
- uint32_t &arg_buff_index, MSLResourceBinding &rez_bind)
- {
- if (!argument_buffer_padding_buffer_type_id)
- {
- uint32_t buff_type_id = ir.increase_bound_by(2);
- auto &buff_type = set<SPIRType>(buff_type_id, OpNop);
- buff_type.basetype = rez_bind.basetype;
- buff_type.storage = StorageClassUniformConstant;
- uint32_t ptr_type_id = buff_type_id + 1;
- auto &ptr_type = set<SPIRType>(ptr_type_id, OpTypePointer);
- ptr_type = buff_type;
- ptr_type.op = spv::OpTypePointer;
- ptr_type.pointer = true;
- ptr_type.pointer_depth++;
- ptr_type.parent_type = buff_type_id;
- argument_buffer_padding_buffer_type_id = ptr_type_id;
- }
- add_argument_buffer_padding_type(argument_buffer_padding_buffer_type_id, struct_type, mbr_idx, arg_buff_index, rez_bind.count);
- }
- // Adds an argument buffer padding argument image type as a member of the struct type at the member index.
- void CompilerMSL::add_argument_buffer_padding_image_type(SPIRType &struct_type, uint32_t &mbr_idx,
- uint32_t &arg_buff_index, MSLResourceBinding &rez_bind)
- {
- if (!argument_buffer_padding_image_type_id)
- {
- uint32_t base_type_id = ir.increase_bound_by(2);
- auto &base_type = set<SPIRType>(base_type_id, OpTypeFloat);
- base_type.basetype = SPIRType::Float;
- base_type.width = 32;
- uint32_t img_type_id = base_type_id + 1;
- auto &img_type = set<SPIRType>(img_type_id, OpTypeImage);
- img_type.basetype = SPIRType::Image;
- img_type.storage = StorageClassUniformConstant;
- img_type.image.type = base_type_id;
- img_type.image.dim = Dim2D;
- img_type.image.depth = false;
- img_type.image.arrayed = false;
- img_type.image.ms = false;
- img_type.image.sampled = 1;
- img_type.image.format = ImageFormatUnknown;
- img_type.image.access = AccessQualifierMax;
- argument_buffer_padding_image_type_id = img_type_id;
- }
- add_argument_buffer_padding_type(argument_buffer_padding_image_type_id, struct_type, mbr_idx, arg_buff_index, rez_bind.count);
- }
- // Adds an argument buffer padding argument sampler type as a member of the struct type at the member index.
- void CompilerMSL::add_argument_buffer_padding_sampler_type(SPIRType &struct_type, uint32_t &mbr_idx,
- uint32_t &arg_buff_index, MSLResourceBinding &rez_bind)
- {
- if (!argument_buffer_padding_sampler_type_id)
- {
- uint32_t samp_type_id = ir.increase_bound_by(1);
- auto &samp_type = set<SPIRType>(samp_type_id, OpTypeSampler);
- samp_type.basetype = SPIRType::Sampler;
- samp_type.storage = StorageClassUniformConstant;
- argument_buffer_padding_sampler_type_id = samp_type_id;
- }
- add_argument_buffer_padding_type(argument_buffer_padding_sampler_type_id, struct_type, mbr_idx, arg_buff_index, rez_bind.count);
- }
- // Adds the argument buffer padding argument type as a member of the struct type at the member index.
- // Advances both arg_buff_index and mbr_idx to next argument slots.
- void CompilerMSL::add_argument_buffer_padding_type(uint32_t mbr_type_id, SPIRType &struct_type, uint32_t &mbr_idx,
- uint32_t &arg_buff_index, uint32_t count)
- {
- uint32_t type_id = mbr_type_id;
- if (count > 1)
- {
- uint32_t ary_type_id = ir.increase_bound_by(1);
- auto &ary_type = set<SPIRType>(ary_type_id, get<SPIRType>(type_id));
- ary_type.op = OpTypeArray;
- ary_type.array.push_back(count);
- ary_type.array_size_literal.push_back(true);
- ary_type.parent_type = type_id;
- type_id = ary_type_id;
- }
- set_member_name(struct_type.self, mbr_idx, join("_m", arg_buff_index, "_pad"));
- set_extended_member_decoration(struct_type.self, mbr_idx, SPIRVCrossDecorationResourceIndexPrimary, arg_buff_index);
- struct_type.member_types.push_back(type_id);
- arg_buff_index += count;
- mbr_idx++;
- }
- void CompilerMSL::activate_argument_buffer_resources()
- {
- // For ABI compatibility, force-enable all resources which are part of argument buffers.
- ir.for_each_typed_id<SPIRVariable>([&](uint32_t self, const SPIRVariable &) {
- if (!has_decoration(self, DecorationDescriptorSet))
- return;
- uint32_t desc_set = get_decoration(self, DecorationDescriptorSet);
- if (descriptor_set_is_argument_buffer(desc_set))
- add_active_interface_variable(self);
- });
- }
- bool CompilerMSL::using_builtin_array() const
- {
- return msl_options.force_native_arrays || is_using_builtin_array;
- }
- void CompilerMSL::set_combined_sampler_suffix(const char *suffix)
- {
- sampler_name_suffix = suffix;
- }
- const char *CompilerMSL::get_combined_sampler_suffix() const
- {
- return sampler_name_suffix.c_str();
- }
- void CompilerMSL::emit_block_hints(const SPIRBlock &)
- {
- }
- string CompilerMSL::additional_fixed_sample_mask_str() const
- {
- char print_buffer[32];
- #ifdef _MSC_VER
- // snprintf does not exist or is buggy on older MSVC versions, some of
- // them being used by MinGW. Use sprintf instead and disable
- // corresponding warning.
- #pragma warning(push)
- #pragma warning(disable : 4996)
- #endif
- #if _WIN32
- sprintf(print_buffer, "0x%x", msl_options.additional_fixed_sample_mask);
- #else
- snprintf(print_buffer, sizeof(print_buffer), "0x%x", msl_options.additional_fixed_sample_mask);
- #endif
- #ifdef _MSC_VER
- #pragma warning(pop)
- #endif
- return print_buffer;
- }
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