TextureArray.xml 508 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="TextureArray" inherits="TextureLayered" version="3.2">
  3. <brief_description>
  4. Array of textures stored in a single primitive.
  5. </brief_description>
  6. <description>
  7. [TextureArray]s store an array of images in a single [Texture] primitive. Each layer of the texture array has its own mipmap chain. This makes it is a good alternative to texture atlases.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <constants>
  14. </constants>
  15. </class>