- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="TextureArray" inherits="TextureLayered" version="3.2">
- <brief_description>
- Array of textures stored in a single primitive.
- </brief_description>
- <description>
- [TextureArray]s store an array of images in a single [Texture] primitive. Each layer of the texture array has its own mipmap chain. This makes it is a good alternative to texture atlases.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
- </class>
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