java_godot_wrapper.cpp 10 KB

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  1. /*************************************************************************/
  2. /* java_godot_wrapper.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "java_godot_wrapper.h"
  31. // JNIEnv is only valid within the thread it belongs to, in a multi threading environment
  32. // we can't cache it.
  33. // For Godot we call most access methods from our thread and we thus get a valid JNIEnv
  34. // from get_jni_env(). For one or two we expect to pass the environment
  35. // TODO we could probably create a base class for this...
  36. GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance) {
  37. godot_instance = p_env->NewGlobalRef(p_godot_instance);
  38. activity = p_env->NewGlobalRef(p_activity);
  39. // get info about our Godot class so we can get pointers and stuff...
  40. godot_class = p_env->FindClass("org/godotengine/godot/Godot");
  41. if (godot_class) {
  42. godot_class = (jclass)p_env->NewGlobalRef(godot_class);
  43. } else {
  44. // this is a pretty serious fail.. bail... pointers will stay 0
  45. return;
  46. }
  47. activity_class = p_env->FindClass("android/app/Activity");
  48. if (activity_class) {
  49. activity_class = (jclass)p_env->NewGlobalRef(activity_class);
  50. } else {
  51. // this is a pretty serious fail.. bail... pointers will stay 0
  52. return;
  53. }
  54. // get some Godot method pointers...
  55. _on_video_init = p_env->GetMethodID(godot_class, "onVideoInit", "()V");
  56. _restart = p_env->GetMethodID(godot_class, "restart", "()V");
  57. _finish = p_env->GetMethodID(godot_class, "forceQuit", "()V");
  58. _set_keep_screen_on = p_env->GetMethodID(godot_class, "setKeepScreenOn", "(Z)V");
  59. _alert = p_env->GetMethodID(godot_class, "alert", "(Ljava/lang/String;Ljava/lang/String;)V");
  60. _get_GLES_version_code = p_env->GetMethodID(godot_class, "getGLESVersionCode", "()I");
  61. _get_clipboard = p_env->GetMethodID(godot_class, "getClipboard", "()Ljava/lang/String;");
  62. _set_clipboard = p_env->GetMethodID(godot_class, "setClipboard", "(Ljava/lang/String;)V");
  63. _request_permission = p_env->GetMethodID(godot_class, "requestPermission", "(Ljava/lang/String;)Z");
  64. _request_permissions = p_env->GetMethodID(godot_class, "requestPermissions", "()Z");
  65. _get_granted_permissions = p_env->GetMethodID(godot_class, "getGrantedPermissions", "()[Ljava/lang/String;");
  66. _init_input_devices = p_env->GetMethodID(godot_class, "initInputDevices", "()V");
  67. _get_surface = p_env->GetMethodID(godot_class, "getSurface", "()Landroid/view/Surface;");
  68. _is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
  69. _vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
  70. _get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
  71. _on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
  72. _on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
  73. // get some Activity method pointers...
  74. _get_class_loader = p_env->GetMethodID(activity_class, "getClassLoader", "()Ljava/lang/ClassLoader;");
  75. }
  76. GodotJavaWrapper::~GodotJavaWrapper() {
  77. // nothing to do here for now
  78. }
  79. jobject GodotJavaWrapper::get_activity() {
  80. return activity;
  81. }
  82. jobject GodotJavaWrapper::get_member_object(const char *p_name, const char *p_class, JNIEnv *p_env) {
  83. if (godot_class) {
  84. if (p_env == nullptr)
  85. p_env = get_jni_env();
  86. jfieldID fid = p_env->GetStaticFieldID(godot_class, p_name, p_class);
  87. return p_env->GetStaticObjectField(godot_class, fid);
  88. } else {
  89. return nullptr;
  90. }
  91. }
  92. jobject GodotJavaWrapper::get_class_loader() {
  93. if (_get_class_loader) {
  94. JNIEnv *env = get_jni_env();
  95. return env->CallObjectMethod(activity, _get_class_loader);
  96. } else {
  97. return nullptr;
  98. }
  99. }
  100. GodotJavaViewWrapper *GodotJavaWrapper::get_godot_view() {
  101. if (_godot_view != nullptr) {
  102. return _godot_view;
  103. }
  104. JNIEnv *env = get_jni_env();
  105. jmethodID godot_view_getter = env->GetMethodID(godot_class, "getRenderView", "()Lorg/godotengine/godot/GodotRenderView;");
  106. _godot_view = new GodotJavaViewWrapper(env->CallObjectMethod(godot_instance, godot_view_getter));
  107. return _godot_view;
  108. }
  109. void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
  110. if (_on_video_init) {
  111. if (p_env == nullptr)
  112. p_env = get_jni_env();
  113. p_env->CallVoidMethod(godot_instance, _on_video_init);
  114. }
  115. }
  116. void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
  117. if (_on_godot_setup_completed) {
  118. if (p_env == nullptr) {
  119. p_env = get_jni_env();
  120. }
  121. p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed);
  122. }
  123. }
  124. void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
  125. if (_on_godot_main_loop_started) {
  126. if (p_env == nullptr) {
  127. p_env = get_jni_env();
  128. }
  129. p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
  130. }
  131. }
  132. void GodotJavaWrapper::restart(JNIEnv *p_env) {
  133. if (_restart) {
  134. if (p_env == nullptr)
  135. p_env = get_jni_env();
  136. p_env->CallVoidMethod(godot_instance, _restart);
  137. }
  138. }
  139. void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
  140. if (_finish) {
  141. if (p_env == nullptr)
  142. p_env = get_jni_env();
  143. p_env->CallVoidMethod(godot_instance, _finish);
  144. }
  145. }
  146. void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
  147. if (_set_keep_screen_on) {
  148. JNIEnv *env = get_jni_env();
  149. env->CallVoidMethod(godot_instance, _set_keep_screen_on, p_enabled);
  150. }
  151. }
  152. void GodotJavaWrapper::alert(const String &p_message, const String &p_title) {
  153. if (_alert) {
  154. JNIEnv *env = get_jni_env();
  155. jstring jStrMessage = env->NewStringUTF(p_message.utf8().get_data());
  156. jstring jStrTitle = env->NewStringUTF(p_title.utf8().get_data());
  157. env->CallVoidMethod(godot_instance, _alert, jStrMessage, jStrTitle);
  158. }
  159. }
  160. int GodotJavaWrapper::get_gles_version_code() {
  161. JNIEnv *env = get_jni_env();
  162. if (_get_GLES_version_code) {
  163. return env->CallIntMethod(godot_instance, _get_GLES_version_code);
  164. }
  165. return 0;
  166. }
  167. bool GodotJavaWrapper::has_get_clipboard() {
  168. return _get_clipboard != 0;
  169. }
  170. String GodotJavaWrapper::get_clipboard() {
  171. if (_get_clipboard) {
  172. JNIEnv *env = get_jni_env();
  173. jstring s = (jstring)env->CallObjectMethod(godot_instance, _get_clipboard);
  174. return jstring_to_string(s, env);
  175. } else {
  176. return String();
  177. }
  178. }
  179. String GodotJavaWrapper::get_input_fallback_mapping() {
  180. if (_get_input_fallback_mapping) {
  181. JNIEnv *env = get_jni_env();
  182. jstring fallback_mapping = (jstring)env->CallObjectMethod(godot_instance, _get_input_fallback_mapping);
  183. return jstring_to_string(fallback_mapping, env);
  184. } else {
  185. return String();
  186. }
  187. }
  188. bool GodotJavaWrapper::has_set_clipboard() {
  189. return _set_clipboard != 0;
  190. }
  191. void GodotJavaWrapper::set_clipboard(const String &p_text) {
  192. if (_set_clipboard) {
  193. JNIEnv *env = get_jni_env();
  194. jstring jStr = env->NewStringUTF(p_text.utf8().get_data());
  195. env->CallVoidMethod(godot_instance, _set_clipboard, jStr);
  196. }
  197. }
  198. bool GodotJavaWrapper::request_permission(const String &p_name) {
  199. if (_request_permission) {
  200. JNIEnv *env = get_jni_env();
  201. jstring jStrName = env->NewStringUTF(p_name.utf8().get_data());
  202. return env->CallBooleanMethod(godot_instance, _request_permission, jStrName);
  203. } else {
  204. return false;
  205. }
  206. }
  207. bool GodotJavaWrapper::request_permissions() {
  208. if (_request_permissions) {
  209. JNIEnv *env = get_jni_env();
  210. return env->CallBooleanMethod(godot_instance, _request_permissions);
  211. } else {
  212. return false;
  213. }
  214. }
  215. Vector<String> GodotJavaWrapper::get_granted_permissions() const {
  216. Vector<String> permissions_list;
  217. if (_get_granted_permissions) {
  218. JNIEnv *env = get_jni_env();
  219. jobject permissions_object = env->CallObjectMethod(godot_instance, _get_granted_permissions);
  220. jobjectArray *arr = reinterpret_cast<jobjectArray *>(&permissions_object);
  221. int i = 0;
  222. jsize len = env->GetArrayLength(*arr);
  223. for (i = 0; i < len; i++) {
  224. jstring jstr = (jstring)env->GetObjectArrayElement(*arr, i);
  225. String str = jstring_to_string(jstr, env);
  226. permissions_list.push_back(str);
  227. env->DeleteLocalRef(jstr);
  228. }
  229. }
  230. return permissions_list;
  231. }
  232. void GodotJavaWrapper::init_input_devices() {
  233. if (_init_input_devices) {
  234. JNIEnv *env = get_jni_env();
  235. env->CallVoidMethod(godot_instance, _init_input_devices);
  236. }
  237. }
  238. jobject GodotJavaWrapper::get_surface() {
  239. if (_get_surface) {
  240. JNIEnv *env = get_jni_env();
  241. return env->CallObjectMethod(godot_instance, _get_surface);
  242. } else {
  243. return nullptr;
  244. }
  245. }
  246. bool GodotJavaWrapper::is_activity_resumed() {
  247. if (_is_activity_resumed) {
  248. JNIEnv *env = get_jni_env();
  249. return env->CallBooleanMethod(godot_instance, _is_activity_resumed);
  250. } else {
  251. return false;
  252. }
  253. }
  254. void GodotJavaWrapper::vibrate(int p_duration_ms) {
  255. if (_vibrate) {
  256. JNIEnv *env = get_jni_env();
  257. env->CallVoidMethod(godot_instance, _vibrate, p_duration_ms);
  258. }
  259. }