script_language.cpp 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403
  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  32. int ScriptServer::_language_count = 0;
  33. bool ScriptServer::scripting_enabled = true;
  34. bool ScriptServer::reload_scripts_on_save = false;
  35. ScriptEditRequestFunction ScriptServer::edit_request_func = NULL;
  36. void Script::_notification(int p_what) {
  37. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  38. if (ScriptDebugger::get_singleton())
  39. ScriptDebugger::get_singleton()->set_break_language(get_language());
  40. }
  41. }
  42. void Script::_bind_methods() {
  43. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  44. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  45. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  46. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  47. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  48. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  49. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  50. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  51. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  52. ClassDB::bind_method(D_METHOD("get_node_type"), &Script::get_node_type);
  53. }
  54. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  55. scripting_enabled = p_enabled;
  56. }
  57. bool ScriptServer::is_scripting_enabled() {
  58. return scripting_enabled;
  59. }
  60. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  61. ERR_FAIL_INDEX_V(p_idx, _language_count, NULL);
  62. return _languages[p_idx];
  63. }
  64. void ScriptServer::register_language(ScriptLanguage *p_language) {
  65. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  66. _languages[_language_count++] = p_language;
  67. }
  68. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  69. for (int i = 0; i < _language_count; i++) {
  70. if (_languages[i] == p_language) {
  71. _language_count--;
  72. if (i < _language_count) {
  73. SWAP(_languages[i], _languages[_language_count]);
  74. }
  75. return;
  76. }
  77. }
  78. }
  79. void ScriptServer::init_languages() {
  80. for (int i = 0; i < _language_count; i++) {
  81. _languages[i]->init();
  82. }
  83. }
  84. void ScriptServer::finish_languages() {
  85. for (int i = 0; i < _language_count; i++) {
  86. _languages[i]->finish();
  87. }
  88. }
  89. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  90. reload_scripts_on_save = p_enable;
  91. }
  92. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  93. return reload_scripts_on_save;
  94. }
  95. void ScriptServer::thread_enter() {
  96. for (int i = 0; i < _language_count; i++) {
  97. _languages[i]->thread_enter();
  98. }
  99. }
  100. void ScriptServer::thread_exit() {
  101. for (int i = 0; i < _language_count; i++) {
  102. _languages[i]->thread_exit();
  103. }
  104. }
  105. void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
  106. List<PropertyInfo> pinfo;
  107. get_property_list(&pinfo);
  108. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  109. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  110. Pair<StringName, Variant> p;
  111. p.first = E->get().name;
  112. if (get(p.first, p.second))
  113. state.push_back(p);
  114. }
  115. }
  116. }
  117. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  118. VARIANT_ARGPTRS;
  119. int argc = 0;
  120. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  121. if (argptr[i]->get_type() == Variant::NIL)
  122. break;
  123. argc++;
  124. }
  125. Variant::CallError error;
  126. return call(p_method, argptr, argc, error);
  127. }
  128. void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
  129. Variant::CallError ce;
  130. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  131. }
  132. void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
  133. Variant::CallError ce;
  134. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  135. }
  136. void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
  137. VARIANT_ARGPTRS;
  138. int argc = 0;
  139. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  140. if (argptr[i]->get_type() == Variant::NIL)
  141. break;
  142. argc++;
  143. }
  144. Variant::CallError error;
  145. call_multilevel(p_method, argptr, argc);
  146. }
  147. ScriptInstance::~ScriptInstance() {
  148. }
  149. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL;
  150. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  151. singleton = this;
  152. }
  153. void ScriptLanguage::frame() {
  154. }
  155. ScriptDebugger *ScriptDebugger::singleton = NULL;
  156. void ScriptDebugger::set_lines_left(int p_left) {
  157. lines_left = p_left;
  158. }
  159. int ScriptDebugger::get_lines_left() const {
  160. return lines_left;
  161. }
  162. void ScriptDebugger::set_depth(int p_depth) {
  163. depth = p_depth;
  164. }
  165. int ScriptDebugger::get_depth() const {
  166. return depth;
  167. }
  168. void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) {
  169. if (!breakpoints.has(p_line))
  170. breakpoints[p_line] = Set<StringName>();
  171. breakpoints[p_line].insert(p_source);
  172. }
  173. void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) {
  174. if (!breakpoints.has(p_line))
  175. return;
  176. breakpoints[p_line].erase(p_source);
  177. if (breakpoints[p_line].size() == 0)
  178. breakpoints.erase(p_line);
  179. }
  180. bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const {
  181. if (!breakpoints.has(p_line))
  182. return false;
  183. return breakpoints[p_line].has(p_source);
  184. }
  185. bool ScriptDebugger::is_breakpoint_line(int p_line) const {
  186. return breakpoints.has(p_line);
  187. }
  188. String ScriptDebugger::breakpoint_find_source(const String &p_source) const {
  189. return p_source;
  190. }
  191. void ScriptDebugger::clear_breakpoints() {
  192. breakpoints.clear();
  193. }
  194. void ScriptDebugger::idle_poll() {
  195. }
  196. void ScriptDebugger::line_poll() {
  197. }
  198. void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) {
  199. break_lang = p_lang;
  200. }
  201. ScriptLanguage *ScriptDebugger::get_break_language() const {
  202. return break_lang;
  203. }
  204. ScriptDebugger::ScriptDebugger() {
  205. singleton = this;
  206. lines_left = -1;
  207. depth = -1;
  208. break_lang = NULL;
  209. }
  210. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  211. if (values.has(p_name)) {
  212. Variant defval;
  213. if (script->get_property_default_value(p_name, defval)) {
  214. if (defval == p_value) {
  215. values.erase(p_name);
  216. return true;
  217. }
  218. }
  219. values[p_name] = p_value;
  220. return true;
  221. } else {
  222. Variant defval;
  223. if (script->get_property_default_value(p_name, defval)) {
  224. if (defval != p_value) {
  225. values[p_name] = p_value;
  226. }
  227. return true;
  228. }
  229. }
  230. return false;
  231. }
  232. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  233. if (values.has(p_name)) {
  234. r_ret = values[p_name];
  235. return true;
  236. }
  237. Variant defval;
  238. if (script->get_property_default_value(p_name, defval)) {
  239. r_ret = defval;
  240. return true;
  241. }
  242. return false;
  243. }
  244. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  245. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  246. PropertyInfo pinfo = E->get();
  247. if (!values.has(pinfo.name)) {
  248. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  249. }
  250. p_properties->push_back(E->get());
  251. }
  252. }
  253. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  254. if (values.has(p_name)) {
  255. if (r_is_valid)
  256. *r_is_valid = true;
  257. return values[p_name].get_type();
  258. }
  259. if (r_is_valid)
  260. *r_is_valid = false;
  261. return Variant::NIL;
  262. }
  263. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  264. Set<StringName> new_values;
  265. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  266. StringName n = E->get().name;
  267. new_values.insert(n);
  268. if (!values.has(n) || values[n].get_type() != E->get().type) {
  269. if (p_values.has(n))
  270. values[n] = p_values[n];
  271. }
  272. }
  273. properties = p_properties;
  274. List<StringName> to_remove;
  275. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  276. if (!new_values.has(E->key()))
  277. to_remove.push_back(E->key());
  278. Variant defval;
  279. if (script->get_property_default_value(E->key(), defval)) {
  280. //remove because it's the same as the default value
  281. if (defval == E->get()) {
  282. to_remove.push_back(E->key());
  283. }
  284. }
  285. }
  286. while (to_remove.size()) {
  287. values.erase(to_remove.front()->get());
  288. to_remove.pop_front();
  289. }
  290. if (owner && owner->get_script_instance() == this) {
  291. owner->_change_notify();
  292. }
  293. //change notify
  294. }
  295. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner)
  296. : owner(p_owner),
  297. language(p_language),
  298. script(p_script) {
  299. }
  300. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  301. if (script.is_valid()) {
  302. script->_placeholder_erased(this);
  303. }
  304. }