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- /*************************************************************************/
- /* gd_compiler.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GD_COMPILER_H
- #define GD_COMPILER_H
- #include "gd_parser.h"
- #include "gd_script.h"
- class GDCompiler {
- const GDParser *parser;
- struct CodeGen {
- GDScript *script;
- const GDParser::ClassNode *class_node;
- const GDParser::FunctionNode *function_node;
- bool debug_stack;
- List< Map<StringName,int> > stack_id_stack;
- Map<StringName,int> stack_identifiers;
- List<GDFunction::StackDebug> stack_debug;
- List< Map<StringName,int> > block_identifier_stack;
- Map<StringName,int> block_identifiers;
- void add_stack_identifier(const StringName& p_id,int p_stackpos) {
- stack_identifiers[p_id]=p_stackpos;
- if (debug_stack) {
- block_identifiers[p_id]=p_stackpos;
- GDFunction::StackDebug sd;
- sd.added=true;
- sd.line=current_line;
- sd.identifier=p_id;
- sd.pos=p_stackpos;
- stack_debug.push_back(sd);
- }
- }
- void push_stack_identifiers() {
- stack_id_stack.push_back( stack_identifiers );
- if (debug_stack) {
- block_identifier_stack.push_back(block_identifiers);
- block_identifiers.clear();
- }
- }
- void pop_stack_identifiers() {
- stack_identifiers = stack_id_stack.back()->get();
- stack_id_stack.pop_back();
- if (debug_stack) {
- for (Map<StringName,int>::Element *E=block_identifiers.front();E;E=E->next()) {
- GDFunction::StackDebug sd;
- sd.added=false;
- sd.identifier=E->key();
- sd.line=current_line;
- sd.pos=E->get();
- stack_debug.push_back(sd);
- }
- block_identifiers=block_identifier_stack.back()->get();
- block_identifier_stack.pop_back();
- }
- }
- // int get_identifier_pos(const StringName& p_dentifier) const;
- HashMap<Variant,int,VariantHasher> constant_map;
- Map<StringName,int> name_map;
- int get_name_map_pos(const StringName& p_identifier) {
- int ret;
- if (!name_map.has(p_identifier)) {
- ret=name_map.size();
- name_map[p_identifier]=ret;
- } else {
- ret=name_map[p_identifier];
- }
- return ret;
- }
- int get_constant_pos(const Variant& p_constant) {
- if (constant_map.has(p_constant))
- return constant_map[p_constant];
- int pos = constant_map.size();
- constant_map[p_constant]=pos;
- return pos;
- }
- Vector<int> opcodes;
- void alloc_stack(int p_level) { if (p_level >= stack_max) stack_max=p_level+1; }
- void alloc_call(int p_params) { if (p_params >= call_max) call_max=p_params; }
- int current_line;
- int stack_max;
- int call_max;
- };
- #if 0
- void _create_index(const GDParser::OperatorNode *on);
- void _create_call(const GDParser::OperatorNode *on);
- int _parse_expression(const GDParser::Node *p_expr,CodeGen& codegen);
- void _parse_block(GDParser::BlockNode *p_block);
- void _parse_function(GDParser::FunctionNode *p_func);
- Ref<GDScript> _parse_class(GDParser::ClassNode *p_class);
- #endif
- void _set_error(const String& p_error,const GDParser::Node *p_node);
- bool _create_unary_operator(CodeGen& codegen,const GDParser::OperatorNode *on,Variant::Operator op, int p_stack_level);
- bool _create_binary_operator(CodeGen& codegen,const GDParser::OperatorNode *on,Variant::Operator op, int p_stack_level);
- //int _parse_subexpression(CodeGen& codegen,const GDParser::BlockNode *p_block,const GDParser::Node *p_expression);
- int _parse_assign_right_expression(CodeGen& codegen,const GDParser::OperatorNode *p_expression, int p_stack_level);
- int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false);
- Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1);
- Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func);
- Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class);
- int err_line;
- int err_column;
- StringName source;
- String error;
- public:
- Error compile(const GDParser *p_parser,GDScript *p_script);
- String get_error() const;
- int get_error_line() const;
- int get_error_column() const;
- GDCompiler();
- };
- #endif // COMPILER_H
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