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- /*************************************************************************/
- /* gd_script.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GD_SCRIPT_H
- #define GD_SCRIPT_H
- #include "script_language.h"
- #include "io/resource_loader.h"
- #include "io/resource_saver.h"
- #include "os/thread.h"
- #include "pair.h"
- class GDInstance;
- class GDScript;
- class GDFunction {
- public:
- enum Opcode {
- OPCODE_OPERATOR,
- OPCODE_EXTENDS_TEST,
- OPCODE_SET,
- OPCODE_GET,
- OPCODE_SET_NAMED,
- OPCODE_GET_NAMED,
- OPCODE_ASSIGN,
- OPCODE_ASSIGN_TRUE,
- OPCODE_ASSIGN_FALSE,
- OPCODE_CONSTRUCT, //only for basic types!!
- OPCODE_CONSTRUCT_ARRAY,
- OPCODE_CONSTRUCT_DICTIONARY,
- OPCODE_CALL,
- OPCODE_CALL_RETURN,
- OPCODE_CALL_BUILT_IN,
- OPCODE_CALL_SELF,
- OPCODE_CALL_SELF_BASE,
- OPCODE_JUMP,
- OPCODE_JUMP_IF,
- OPCODE_JUMP_IF_NOT,
- OPCODE_JUMP_TO_DEF_ARGUMENT,
- OPCODE_RETURN,
- OPCODE_ITERATE_BEGIN,
- OPCODE_ITERATE,
- OPCODE_ASSERT,
- OPCODE_LINE,
- OPCODE_END
- };
- enum Address {
- ADDR_BITS=24,
- ADDR_MASK=((1<<ADDR_BITS)-1),
- ADDR_TYPE_MASK=~ADDR_MASK,
- ADDR_TYPE_SELF=0,
- ADDR_TYPE_CLASS=1,
- ADDR_TYPE_MEMBER=2,
- ADDR_TYPE_CLASS_CONSTANT=3,
- ADDR_TYPE_LOCAL_CONSTANT=4,
- ADDR_TYPE_STACK=5,
- ADDR_TYPE_STACK_VARIABLE=6,
- ADDR_TYPE_GLOBAL=7,
- ADDR_TYPE_NIL=8
- };
- struct StackDebug {
- int line;
- int pos;
- bool added;
- StringName identifier;
- };
- private:
- friend class GDCompiler;
- StringName source;
- mutable Variant nil;
- mutable Variant *_constants_ptr;
- int _constant_count;
- const StringName *_global_names_ptr;
- int _global_names_count;
- const int *_default_arg_ptr;
- int _default_arg_count;
- const int *_code_ptr;
- int _code_size;
- int _argument_count;
- int _stack_size;
- int _call_size;
- int _initial_line;
- bool _static;
- GDScript *_script;
- StringName name;
- Vector<Variant> constants;
- Vector<StringName> global_names;
- Vector<int> default_arguments;
- Vector<int> code;
- #ifdef DEBUG_ENABLED
- CharString func_cname;
- const char*_func_cname;
- #endif
- List<StackDebug> stack_debug;
- _FORCE_INLINE_ Variant *_get_variant(int p_address,GDInstance *p_instance,GDScript *p_script,Variant &self,Variant *p_stack,String& r_error) const;
- _FORCE_INLINE_ String _get_call_error(const Variant::CallError& p_err, const String& p_where,const Variant**argptrs) const;
- public:
- _FORCE_INLINE_ bool is_static() const { return _static; }
- const int* get_code() const; //used for debug
- int get_code_size() const;
- Variant get_constant(int p_idx) const;
- StringName get_global_name(int p_idx) const;
- StringName get_name() const;
- int get_max_stack_size() const;
- int get_default_argument_count() const;
- int get_default_argument_addr(int p_idx) const;
- GDScript *get_script() const { return _script; }
- void debug_get_stack_member_state(int p_line,List<Pair<StringName,int> > *r_stackvars) const;
- _FORCE_INLINE_ bool is_empty() const { return _code_size==0; }
- int get_argument_count() const { return _argument_count; }
- Variant call(GDInstance *p_instance,const Variant **p_args, int p_argcount,Variant::CallError& r_err);
- GDFunction();
- };
- class GDNativeClass : public Reference {
- OBJ_TYPE(GDNativeClass,Reference);
- StringName name;
- protected:
- bool _get(const StringName& p_name,Variant &r_ret) const;
- static void _bind_methods();
- public:
- _FORCE_INLINE_ const StringName& get_name() const { return name; }
- Variant _new();
- Object *instance();
- GDNativeClass(const StringName& p_name);
- };
- class GDScript : public Script {
- OBJ_TYPE(GDScript,Script);
- bool tool;
- bool valid;
- friend class GDInstance;
- friend class GDFunction;
- friend class GDCompiler;
- friend class GDFunctions;
- Variant _static_ref; //used for static call
- Ref<GDNativeClass> native;
- Ref<GDScript> base;
- GDScript *_base; //fast pointer access
- GDScript *_owner; //for subclasses
- Set<StringName> members; //members are just indices to the instanced script.
- Map<StringName,Variant> constants;
- Map<StringName,GDFunction> member_functions;
- Map<StringName,int> member_indices; //members are just indices to the instanced script.
- Map<StringName,Ref<GDScript> > subclasses;
- #ifdef TOOLS_ENABLED
- Map<StringName,Variant> member_default_values;
- #endif
- Map<StringName,PropertyInfo> member_info;
- GDFunction *initializer; //direct pointer to _init , faster to locate
- int subclass_count;
- Set<Object*> instances;
- //exported members
- String source;
- String path;
- String name;
- GDInstance* _create_instance(const Variant** p_args,int p_argcount,Object *p_owner,bool p_isref);
- void _set_subclass_path(Ref<GDScript>& p_sc,const String& p_path);
- #ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance*> placeholders;
- void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
- #endif
- protected:
- bool _get(const StringName& p_name,Variant &r_ret) const;
- bool _set(const StringName& p_name, const Variant& p_value);
- void _get_property_list(List<PropertyInfo> *p_properties) const;
- Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
- // void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
- static void _bind_methods();
- public:
- const Map<StringName,Ref<GDScript> >& get_subclasses() const { return subclasses; }
- const Map<StringName,Variant >& get_constants() const { return constants; }
- const Set<StringName>& get_members() const { return members; }
- const Map<StringName,GDFunction>& get_member_functions() const { return member_functions; }
- const Ref<GDNativeClass>& get_native() const { return native; }
- bool is_tool() const { return tool; }
- Ref<GDScript> get_base() const;
- const Map<StringName,int>& debug_get_member_indices() const { return member_indices; }
- const Map<StringName,GDFunction>& debug_get_member_functions() const; //this is debug only
- StringName debug_get_member_by_index(int p_idx) const;
- Variant _new(const Variant** p_args,int p_argcount,Variant::CallError& r_error);
- virtual bool can_instance() const;
- virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so
- virtual ScriptInstance* instance_create(Object *p_this);
- virtual bool instance_has(const Object *p_this) const;
- virtual bool has_source_code() const;
- virtual String get_source_code() const;
- virtual void set_source_code(const String& p_code);
- virtual Error reload();
- virtual String get_node_type() const;
- void set_script_path(const String& p_path) { path=p_path; } //because subclasses need a path too...
- Error load_source_code(const String& p_path);
- Error load_byte_code(const String& p_path);
- virtual ScriptLanguage *get_language() const;
- GDScript();
- };
- class GDInstance : public ScriptInstance {
- friend class GDScript;
- friend class GDFunction;
- friend class GDFunctions;
- Object *owner;
- Ref<GDScript> script;
- Vector<Variant> members;
- bool base_ref;
- void _ml_call_reversed(GDScript *sptr,const StringName& p_method,const Variant** p_args,int p_argcount);
- public:
- virtual bool set(const StringName& p_name, const Variant& p_value);
- virtual bool get(const StringName& p_name, Variant &r_ret) const;
- virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual void get_method_list(List<MethodInfo> *p_list) const;
- virtual bool has_method(const StringName& p_method) const;
- virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
- virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
- virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
- Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
- virtual void notification(int p_notification);
- virtual Ref<Script> get_script() const;
- virtual ScriptLanguage *get_language();
- void set_path(const String& p_path);
- GDInstance();
- ~GDInstance();
- };
- class GDScriptLanguage : public ScriptLanguage {
- static GDScriptLanguage *singleton;
- Variant* _global_array;
- Vector<Variant> global_array;
- Map<StringName,int> globals;
- struct CallLevel {
- Variant *stack;
- GDFunction *function;
- GDInstance *instance;
- int *ip;
- int *line;
- };
- int _debug_parse_err_line;
- String _debug_parse_err_file;
- String _debug_error;
- int _debug_call_stack_pos;
- int _debug_max_call_stack;
- CallLevel *_call_stack;
- void _add_global(const StringName& p_name,const Variant& p_value);
- public:
- int calls;
- bool debug_break(const String& p_error,bool p_allow_continue=true);
- bool debug_break_parse(const String& p_file, int p_line,const String& p_error);
- _FORCE_INLINE_ void enter_function(GDInstance *p_instance,GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
- if (Thread::get_main_ID()!=Thread::get_caller_ID())
- return; //no support for other threads than main for now
- if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
- ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() +1 );
- if (_debug_call_stack_pos >= _debug_max_call_stack) {
- //stack overflow
- _debug_error="Stack Overflow (Stack Size: "+itos(_debug_max_call_stack)+")";
- ScriptDebugger::get_singleton()->debug(this);
- return;
- }
- _call_stack[_debug_call_stack_pos].stack=p_stack;
- _call_stack[_debug_call_stack_pos].instance=p_instance;
- _call_stack[_debug_call_stack_pos].function=p_function;
- _call_stack[_debug_call_stack_pos].ip=p_ip;
- _call_stack[_debug_call_stack_pos].line=p_line;
- _debug_call_stack_pos++;
- }
- _FORCE_INLINE_ void exit_function() {
- if (Thread::get_main_ID()!=Thread::get_caller_ID())
- return; //no support for other threads than main for now
- if (ScriptDebugger::get_singleton()->get_lines_left()>0 && ScriptDebugger::get_singleton()->get_depth()>=0)
- ScriptDebugger::get_singleton()->set_depth( ScriptDebugger::get_singleton()->get_depth() -1 );
- if (_debug_call_stack_pos==0) {
- _debug_error="Stack Underflow (Engine Bug)";
- ScriptDebugger::get_singleton()->debug(this);
- return;
- }
- _debug_call_stack_pos--;
- }
- struct {
- StringName _init;
- StringName _notification;
- StringName _set;
- StringName _get;
- StringName _get_property_list;
- StringName _script_source;
- } strings;
- _FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
- _FORCE_INLINE_ Variant* get_global_array() { return _global_array; }
- _FORCE_INLINE_ const Map<StringName,int>& get_global_map() { return globals; }
- _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
- virtual String get_name() const;
- /* LANGUAGE FUNCTIONS */
- virtual void init();
- virtual String get_type() const;
- virtual String get_extension() const;
- virtual Error execute_file(const String& p_path) ;
- virtual void finish();
- /* EDITOR FUNCTIONS */
- virtual void get_reserved_words(List<String> *p_words) const;
- virtual void get_comment_delimiters(List<String> *p_delimiters) const;
- virtual void get_string_delimiters(List<String> *p_delimiters) const;
- virtual String get_template(const String& p_class_name, const String& p_base_class_name) const;
- virtual bool validate(const String& p_script,int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const;
- virtual Script *create_script() const;
- virtual bool has_named_classes() const;
- virtual int find_function(const String& p_function,const String& p_code) const;
- virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const;
- virtual Error complete_keyword(const String& p_code, int p_line, const String& p_base_path,const String& p_keyword, List<String>* r_options);
- virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const;
- /* DEBUGGER FUNCTIONS */
- virtual String debug_get_error() const;
- virtual int debug_get_stack_level_count() const;
- virtual int debug_get_stack_level_line(int p_level) const;
- virtual String debug_get_stack_level_function(int p_level) const;
- virtual String debug_get_stack_level_source(int p_level) const;
- virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
- virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
- virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1);
- virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1);
- virtual void frame();
- virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const;
- /* LOADER FUNCTIONS */
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- GDScriptLanguage();
- ~GDScriptLanguage();
- };
- class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
- public:
- virtual RES load(const String &p_path,const String& p_original_path="");
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String& p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- };
- class ResourceFormatSaverGDScript : public ResourceFormatSaver {
- public:
- virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
- virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
- virtual bool recognize(const RES& p_resource) const;
- };
- #endif // GD_SCRIPT_H
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