box_container.h 2.9 KB

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  1. /*************************************************************************/
  2. /* box_container.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef BOX_CONTAINER_H
  30. #define BOX_CONTAINER_H
  31. #include "scene/gui/container.h"
  32. class BoxContainer : public Container {
  33. OBJ_TYPE(BoxContainer,Container);
  34. bool vertical;
  35. void _resort();
  36. protected:
  37. void _notification(int p_what);
  38. public:
  39. void add_spacer(bool p_begin=false);
  40. virtual Size2 get_minimum_size() const;
  41. BoxContainer(bool p_vertical=false);
  42. };
  43. class HBoxContainer : public BoxContainer {
  44. OBJ_TYPE(HBoxContainer,BoxContainer);
  45. public:
  46. HBoxContainer() : BoxContainer(false) {}
  47. };
  48. class MarginContainer;
  49. class VBoxContainer : public BoxContainer {
  50. OBJ_TYPE(VBoxContainer,BoxContainer);
  51. public:
  52. MarginContainer* add_margin_child(const String& p_label,Control *p_control,bool p_expand=false);
  53. VBoxContainer() : BoxContainer(true) {}
  54. };
  55. #endif // BOX_CONTAINER_H