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- /*************************************************************************/
- /* menu_button.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef MENU_BUTTON_H
- #define MENU_BUTTON_H
- #include "scene/gui/popup_menu.h"
- #include "scene/gui/button.h"
- /**
- @author Juan Linietsky <[email protected]>
- */
- class MenuButton : public Button {
-
- OBJ_TYPE( MenuButton, Button );
- bool clicked;
- PopupMenu *popup;
- virtual void pressed();
- void _unhandled_key_input(InputEvent p_event);
- Array _get_items() const;
- void _set_items(const Array& p_items);
- void _input_event(InputEvent p_event);
- protected:
-
- static void _bind_methods();
- public:
-
- PopupMenu *get_popup();
- MenuButton();
- ~MenuButton();
- };
- #endif
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