popup.h 3.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. /*************************************************************************/
  2. /* popup.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef POPUP_H
  30. #define POPUP_H
  31. #include "scene/gui/control.h"
  32. /**
  33. @author Juan Linietsky <[email protected]>
  34. */
  35. class Popup : public Control {
  36. OBJ_TYPE( Popup, Control );
  37. bool exclusive;
  38. bool popped_up;
  39. protected:
  40. virtual void _post_popup() {}
  41. void _input_event(InputEvent p_event);
  42. void _notification(int p_what);
  43. void _fix_size();
  44. static void _bind_methods();
  45. public:
  46. enum {
  47. NOTIFICATION_POST_POPUP=80,
  48. NOTIFICATION_POPUP_HIDE=81
  49. };
  50. void set_exclusive(bool p_exclusive);
  51. bool is_exclusive() const;
  52. void popup_centered_ratio(float p_screen_ratio=0.75);
  53. void popup_centered(const Size2& p_size=Size2());
  54. void popup_centered_minsize(const Size2& p_minsize=Size2());
  55. virtual void popup();
  56. Popup();
  57. ~Popup();
  58. };
  59. class PopupPanel : public Popup {
  60. OBJ_TYPE(PopupPanel,Popup);
  61. protected:
  62. void _notification(int p_what);
  63. public:
  64. void set_child_rect(Control *p_child);
  65. PopupPanel();
  66. };
  67. #endif