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- /*************************************************************************/
- /* texture_frame.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "texture_frame.h"
- #include "servers/visual_server.h"
- void TextureFrame::_notification(int p_what) {
- if (p_what==NOTIFICATION_DRAW) {
- if (texture.is_null())
- return;
- Size2 s=expand?get_size():texture->get_size();
- RID ci = get_canvas_item();
- draw_texture_rect(texture,Rect2(Point2(),s),false,modulate);
- /*
- Vector<Point2> points;
- points.resize(4);
- points[0]=Point2(0,0);
- points[1]=Point2(s.x,0);
- points[2]=Point2(s.x,s.y);
- points[3]=Point2(0,s.y);
- Vector<Point2> uvs;
- uvs.resize(4);
- uvs[0]=Point2(0,0);
- uvs[1]=Point2(1,0);
- uvs[2]=Point2(1,1);
- uvs[3]=Point2(0,1);
- VisualServer::get_singleton()->canvas_item_add_primitive(ci,points,Vector<Color>(),uvs,texture->get_rid());
- */
- }
- }
- Size2 TextureFrame::get_minimum_size() const {
- if (!expand && !texture.is_null())
- return texture->get_size();
- else
- return Size2();
- }
- void TextureFrame::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_texture","texture"), & TextureFrame::set_texture );
- ObjectTypeDB::bind_method(_MD("get_texture"), & TextureFrame::get_texture );
- ObjectTypeDB::bind_method(_MD("set_modulate","modulate"), & TextureFrame::set_modulate );
- ObjectTypeDB::bind_method(_MD("get_modulate"), & TextureFrame::get_modulate );
- ObjectTypeDB::bind_method(_MD("set_expand","enable"), & TextureFrame::set_expand );
- ObjectTypeDB::bind_method(_MD("has_expand"), & TextureFrame::has_expand );
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
- ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- }
- void TextureFrame::set_texture(const Ref<Texture>& p_tex) {
- texture=p_tex;
- update();
- if (texture.is_valid())
- texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
- minimum_size_changed();
- }
- Ref<Texture> TextureFrame::get_texture() const {
- return texture;
- }
- void TextureFrame::set_modulate(const Color& p_tex) {
- modulate=p_tex;
- update();
- }
- Color TextureFrame::get_modulate() const{
- return modulate;
- }
- void TextureFrame::set_expand(bool p_expand) {
- expand=p_expand;
- update();
- minimum_size_changed();
- }
- bool TextureFrame::has_expand() const {
- return expand;
- }
- TextureFrame::TextureFrame() {
- expand=false;
- modulate=Color(1,1,1,1);
- set_ignore_mouse(true);
- }
- TextureFrame::~TextureFrame()
- {
- }
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