video_player.h 3.1 KB

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  1. /*************************************************************************/
  2. /* video_player.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef VIDEO_PLAYER_H
  30. #define VIDEO_PLAYER_H
  31. #include "scene/resources/video_stream.h"
  32. #include "scene/gui/control.h"
  33. class VideoPlayer : public Control {
  34. OBJ_TYPE(VideoPlayer,Control);
  35. Ref<VideoStream> stream;
  36. RID stream_rid;
  37. Ref<ImageTexture> texture;
  38. Image last_frame;
  39. bool paused;
  40. bool autoplay;
  41. float volume;
  42. bool expand;
  43. bool loops;
  44. protected:
  45. static void _bind_methods();
  46. void _notification(int p_notification);
  47. public:
  48. Size2 get_minimum_size() const;
  49. void set_expand(bool p_expand);
  50. bool has_expand() const;
  51. void set_stream(const Ref<VideoStream> &p_stream);
  52. Ref<VideoStream> get_stream() const;
  53. void play();
  54. void stop();
  55. bool is_playing() const;
  56. void set_paused(bool p_paused);
  57. bool is_paused() const;
  58. void set_volume(float p_vol);
  59. float get_volume() const;
  60. void set_volume_db(float p_db);
  61. float get_volume_db() const;
  62. String get_stream_name() const;
  63. float get_pos() const;
  64. void set_autoplay(bool p_vol);
  65. bool has_autoplay() const;
  66. VideoPlayer();
  67. ~VideoPlayer();
  68. };
  69. #endif