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- /*************************************************************************/
- /* scene_format_script.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "scene_format_script.h"
- #if 0
- Node* SceneFormatLoaderScript::load(const String &p_path,bool p_save_instance_state) {
- Ref<Script> script = ResourceLoader::load(p_path);
- ERR_EXPLAIN("Can't load script-based scene: "+p_path);
- ERR_FAIL_COND_V(script.is_null(),NULL);
- ERR_EXPLAIN("Script does not instance in a node: "+p_path);
- ERR_FAIL_COND_V(script->get_node_type()=="",NULL);
- String node_type=script->get_node_type();
- Object *obj = ObjectTypeDB::instance(node_type);
- ERR_EXPLAIN("Unknown node type for instancing '"+node_type+"' in script: "+p_path);
- ERR_FAIL_COND_V(!obj,NULL);
- Node *node = obj->cast_to<Node>();
- if (!node)
- memdelete(obj);
- ERR_EXPLAIN("Node type '"+node_type+"' not of type 'Node'' in script: "+p_path);
- ERR_FAIL_COND_V(!node,NULL);
- node->set_script(script.get_ref_ptr());
- return node;
- }
- void SceneFormatLoaderScript::get_recognized_extensions(List<String> *p_extensions) const {
- for (int i=0;i<ScriptServer::get_language_count();i++) {
- ScriptServer::get_language(i)->get_recognized_extensions(p_extensions);
- }
- }
- SceneFormatLoaderScript::SceneFormatLoaderScript()
- {
- }
- #endif
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