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- /*************************************************************************/
- /* animation.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef ANIMATION_H
- #define ANIMATION_H
- #include "resource.h"
- /**
- @author Juan Linietsky <[email protected]>
- */
- class Animation : public Resource {
- OBJ_TYPE( Animation, Resource );
- RES_BASE_EXTENSION("anm");
- public:
- enum LoopMode {
- LOOP_NONE,
- LOOP_ENABLED,
- LOOP_WRAP
- };
- enum TrackType {
- TYPE_VALUE, ///< Set a value in a property, can be interpolated.
- TYPE_TRANSFORM, ///< Transform a node or a bone.
- TYPE_METHOD, ///< Call any method on a specific node.
- };
- enum InterpolationType {
- INTERPOLATION_NEAREST,
- INTERPOLATION_LINEAR,
- INTERPOLATION_CUBIC
- };
- private:
- struct Track {
-
- TrackType type;
- InterpolationType interpolation;
- NodePath path; // path to something
- Track() { interpolation=INTERPOLATION_LINEAR; }
- virtual ~Track() {}
- };
- struct Key {
-
- float transition;
- float time; // time in secs
- Key() { transition=1; }
- };
-
- // transform key holds either Vector3 or Quaternion
- template<class T>
- struct TKey : public Key {
-
- float time;
- T value;
- };
-
- struct TransformKey {
- Vector3 loc;
- Quat rot;
- Vector3 scale;
- };
- /* TRANSFORM TRACK */
-
- struct TransformTrack : public Track {
- Vector< TKey<TransformKey> > transforms;
-
- TransformTrack() { type=TYPE_TRANSFORM; }
- };
-
- /* PROPERTY VALUE TRACK */
- struct ValueTrack : public Track {
- bool continuous;
- Vector< TKey<Variant> > values;
-
- ValueTrack() { type=TYPE_VALUE; continuous=true; }
- };
- /* METHOD TRACK */
-
- struct MethodKey : public Key {
-
- StringName method;
- Vector<Variant> params;
- };
-
- struct MethodTrack : public Track {
-
- Vector< MethodKey > methods;
- MethodTrack() { type=TYPE_METHOD; }
- };
-
- Vector<Track*> tracks;
- /*
- template<class T>
- int _insert_pos(float p_time, T& p_keys);*/
-
- template<class T>
- void _clear(T& p_keys);
- template<class T, class V>
- int _insert(float p_time, T& p_keys, const V& p_value);
- template<class K>
- inline int _find( const Vector<K>& p_keys, float p_time) const;
-
- _FORCE_INLINE_ Animation::TransformKey _interpolate( const Animation::TransformKey& p_a, const Animation::TransformKey& p_b, float p_c) const;
- _FORCE_INLINE_ Vector3 _interpolate( const Vector3& p_a, const Vector3& p_b, float p_c) const;
- _FORCE_INLINE_ Quat _interpolate( const Quat& p_a, const Quat& p_b, float p_c) const;
- _FORCE_INLINE_ Variant _interpolate( const Variant& p_a, const Variant& p_b, float p_c) const;
- _FORCE_INLINE_ float _interpolate( const float& p_a, const float& p_b, float p_c) const;
- _FORCE_INLINE_ Animation::TransformKey _cubic_interpolate( const Animation::TransformKey& p_pre_a, const Animation::TransformKey& p_a, const Animation::TransformKey& p_b, const Animation::TransformKey& p_post_b,float p_c) const;
- _FORCE_INLINE_ Vector3 _cubic_interpolate( const Vector3& p_pre_a,const Vector3& p_a, const Vector3& p_b,const Vector3& p_post_b, float p_c) const;
- _FORCE_INLINE_ Quat _cubic_interpolate( const Quat& p_pre_a,const Quat& p_a, const Quat& p_b,const Quat& p_post_b, float p_c) const;
- _FORCE_INLINE_ Variant _cubic_interpolate( const Variant& p_pre_a,const Variant& p_a, const Variant& p_b, const Variant& p_post_b,float p_c) const;
- _FORCE_INLINE_ float _cubic_interpolate( const float& p_pre_a,const float& p_a, const float& p_b, const float& p_post_b, float p_c) const;
- template<class T>
- _FORCE_INLINE_ T _interpolate( const Vector< TKey<T> >& p_keys, float p_time, InterpolationType p_interp,bool *p_ok) const;
- _FORCE_INLINE_ void _value_track_get_key_indices_in_range(const ValueTrack * vt, float from_time, float to_time,List<int> *p_indices) const;
- _FORCE_INLINE_ void _method_track_get_key_indices_in_range(const MethodTrack * mt, float from_time, float to_time,List<int> *p_indices) const;
- float length;
- float step;
- bool loop;
-
- // bind helpers
- private:
- Array _transform_track_interpolate(int p_track, float p_time) const {
- Vector3 loc;
- Quat rot;
- Vector3 scale;
- transform_track_interpolate(p_track,p_time,&loc,&rot,&scale);
- Array ret;
- ret.push_back(loc);
- ret.push_back(rot);
- ret.push_back(scale);
- return ret;
- }
- DVector<int> _value_track_get_key_indices(int p_track, float p_time, float p_delta) const {
-
- List<int> idxs;
- value_track_get_key_indices(p_track,p_time,p_delta,&idxs);
- DVector<int> idxr;
-
- for (List<int>::Element *E=idxs.front();E;E=E->next()) {
-
- idxr.push_back(E->get());
- }
- return idxr;
- }
- DVector<int> _method_track_get_key_indices(int p_track, float p_time, float p_delta) const {
-
- List<int> idxs;
- method_track_get_key_indices(p_track,p_time,p_delta,&idxs);
- DVector<int> idxr;
-
- for (List<int>::Element *E=idxs.front();E;E=E->next()) {
-
- idxr.push_back(E->get());
- }
- return idxr;
- }
- void _transform_track_optimize(int p_idx, float p_allowed_err=0.05, float p_alowed_angular_err=0.01);
- protected:
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
- public:
-
- int add_track(TrackType p_type,int p_at_pos=-1);
- void remove_track(int p_track);
- int get_track_count() const;
- TrackType track_get_type(int p_track) const;
-
- void track_set_path(int p_track,const NodePath& p_path);
- NodePath track_get_path(int p_track) const;
- int find_track(const NodePath& p_path) const;
- // transform
-
- void track_move_up(int p_track);
- void track_move_down(int p_track);
- int transform_track_insert_key(int p_track, float p_time, const Vector3 p_loc, const Quat& p_rot=Quat(), const Vector3& p_scale=Vector3());
- void track_insert_key(int p_track, float p_time, const Variant& p_key, float p_transition=1);
- void track_set_key_transition(int p_track, int p_key_idx,float p_transition);
- void track_set_key_value(int p_track, int p_key_idx,const Variant& p_value);
- int track_find_key(int p_track, float p_time, bool p_exact=false) const;
- void track_remove_key(int p_track, int p_idx);
- void track_remove_key_at_pos(int p_track, float p_pos);
- int track_get_key_count(int p_track) const;
- Variant track_get_key_value(int p_track, int p_key_idx) const;
- float track_get_key_time(int p_track, int p_key_idx) const;
- float track_get_key_transition(int p_track, int p_key_idx) const;
- Error transform_track_get_key(int p_track, int p_key, Vector3* r_loc, Quat* r_rot, Vector3* r_scale) const;
- void track_set_interpolation_type(int p_track,InterpolationType p_interp);
- InterpolationType track_get_interpolation_type(int p_track) const;
-
- Error transform_track_interpolate(int p_track, float p_time, Vector3 * r_loc, Quat *r_rot, Vector3 *r_scale) const;
-
- Variant value_track_interpolate(int p_track, float p_time) const;
- void value_track_get_key_indices(int p_track, float p_time, float p_delta,List<int> *p_indices) const;
- void value_track_set_continuous(int p_track, bool p_continuous);
- bool value_track_is_continuous(int p_track) const;
- void method_track_get_key_indices(int p_track, float p_time, float p_delta,List<int> *p_indices) const;
- Vector<Variant> method_track_get_params(int p_track,int p_key_idx) const;
- StringName method_track_get_name(int p_track,int p_key_idx) const;
-
- void set_length(float p_length);
- float get_length() const;
-
- void set_loop(bool p_enabled);
- bool has_loop() const;
- void set_step(float p_step);
- float get_step() const;
- void clear();
- void optimize(float p_allowed_linear_err=0.05,float p_allowed_angular_err=0.01);
- Animation();
- ~Animation();
- };
- VARIANT_ENUM_CAST( Animation::TrackType );
- VARIANT_ENUM_CAST( Animation::InterpolationType );
- #endif
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