capsule_shape_2d.cpp 3.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182
  1. /*************************************************************************/
  2. /* capsule_shape_2d.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "capsule_shape_2d.h"
  30. #include "servers/physics_2d_server.h"
  31. void CapsuleShape2D::_update_shape() {
  32. Physics2DServer::get_singleton()->shape_set_data(get_rid(),Vector2(radius,height));
  33. emit_changed();
  34. }
  35. void CapsuleShape2D::set_radius(real_t p_radius) {
  36. radius=p_radius;
  37. _update_shape();
  38. }
  39. real_t CapsuleShape2D::get_radius() const {
  40. return radius;
  41. }
  42. void CapsuleShape2D::set_height(real_t p_height) {
  43. height=p_height;
  44. _update_shape();
  45. }
  46. real_t CapsuleShape2D::get_height() const {
  47. return height;
  48. }
  49. void CapsuleShape2D::_bind_methods() {
  50. ObjectTypeDB::bind_method(_MD("set_radius","radius"),&CapsuleShape2D::set_radius);
  51. ObjectTypeDB::bind_method(_MD("get_radius"),&CapsuleShape2D::get_radius);
  52. ObjectTypeDB::bind_method(_MD("set_height","height"),&CapsuleShape2D::set_height);
  53. ObjectTypeDB::bind_method(_MD("get_height"),&CapsuleShape2D::get_height);
  54. ADD_PROPERTY( PropertyInfo(Variant::REAL,"radius"),_SCS("set_radius"),_SCS("get_radius") );
  55. ADD_PROPERTY( PropertyInfo(Variant::REAL,"height"),_SCS("set_height"),_SCS("get_height") );
  56. }
  57. CapsuleShape2D::CapsuleShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CAPSULE)) {
  58. radius=10;
  59. height=20;
  60. _update_shape();
  61. }