event_stream.cpp 2.8 KB

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  1. /*************************************************************************/
  2. /* event_stream.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "event_stream.h"
  30. Error EventStreamPlayback::play() {
  31. if (stream.is_valid())
  32. stop();
  33. Error err = _play();
  34. if (err)
  35. return err;
  36. playing=true;
  37. AudioServer::get_singleton()->stream_set_active(stream,true);
  38. return OK;
  39. }
  40. void EventStreamPlayback::stop(){
  41. if (!playing)
  42. return;
  43. AudioServer::get_singleton()->stream_set_active(stream,false);
  44. _stop();
  45. playing=false;
  46. }
  47. bool EventStreamPlayback::is_playing() const{
  48. return playing;
  49. }
  50. EventStreamPlayback::EventStreamPlayback() {
  51. playing=false;
  52. estream.playback=this;
  53. stream=AudioServer::get_singleton()->event_stream_create(&estream);
  54. }
  55. EventStreamPlayback::~EventStreamPlayback() {
  56. AudioServer::get_singleton()->free(stream);
  57. }
  58. EventStream::EventStream()
  59. {
  60. }