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- /*************************************************************************/
- /* font.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef FONT_H
- #define FONT_H
- #include "resource.h"
- #include "scene/resources/texture.h"
- #include "map.h"
- /**
- @author Juan Linietsky <[email protected]>
- */
- class Font : public Resource {
-
- OBJ_TYPE( Font, Resource );
- RES_BASE_EXTENSION("fnt");
-
- Vector< Ref<Texture> > textures;
- public:
- struct Character {
-
- int texture_idx;
- Rect2 rect;
- float v_align;
- float h_align;
- float advance;
-
- Character() { texture_idx=0; v_align=0; }
- };
- struct KerningPairKey {
- union {
- struct {
- uint32_t A,B;
- };
- uint64_t pair;
- };
- _FORCE_INLINE_ bool operator<(const KerningPairKey& p_r) const { return pair<p_r.pair; }
- };
- private:
-
- HashMap< CharType, Character > char_map;
- Map<KerningPairKey,int> kerning_map;
-
- float height;
- float ascent;
- void _set_chars(const DVector<int>& p_chars);
- DVector<int> _get_chars() const;
- void _set_kernings(const DVector<int>& p_kernings);
- DVector<int> _get_kernings() const;
- void _set_textures(const Vector<Variant> & p_textures);
- Vector<Variant> _get_textures() const;
- protected:
-
- static void _bind_methods();
- public:
- Error create_from_fnt(const String& p_file);
-
- void set_height(float p_height);
- float get_height() const;
-
- void set_ascent(float p_ascent);
- float get_ascent() const;
- float get_descent() const;
-
- void add_texture(const Ref<Texture>& p_texture);
- void add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance=-1);
- int get_character_count() const;
- Vector<CharType> get_char_keys() const;
- Character get_character(CharType p_char) const;
- int get_texture_count() const;
- Ref<Texture> get_texture(int p_idx) const;
- void add_kerning_pair(CharType p_A,CharType p_B,int p_kerning);
- int get_kerning_pair(CharType p_A,CharType p_B) const;
- Vector<KerningPairKey> get_kerning_pair_keys() const;
- _FORCE_INLINE_ Size2 get_char_size(CharType p_char,CharType p_next=0) const;
- Size2 get_string_size(const String& p_string) const;
-
- void clear();
-
- void draw(RID p_canvas_item, const Point2& p_pos, const String& p_text,const Color& p_modulate=Color(1,1,1),int p_clip_w=-1) const;
- void draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate=Color(1,1,1)) const;
- float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const;
-
- Font();
- ~Font();
- };
- Size2 Font::get_char_size(CharType p_char,CharType p_next) const {
- const Character * c = char_map.getptr(p_char);
- if (!c)
- return Size2();
- Size2 ret(c->advance,c->rect.size.y);
- if (p_next) {
- KerningPairKey kpk;
- kpk.A=p_char;
- kpk.B=p_next;
- const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk);
- if (E) {
- ret.width-=E->get();
- }
- }
- return ret;
- }
- #endif
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