image_path_finder.h 3.1 KB

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  1. /*************************************************************************/
  2. /* image_path_finder.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef IMAGE_PATH_FINDER_H
  30. #define IMAGE_PATH_FINDER_H
  31. #include "resource.h"
  32. class ImagePathFinder : public Resource{
  33. OBJ_TYPE(ImagePathFinder,Resource);
  34. union Cell {
  35. struct {
  36. bool solid:1;
  37. bool visited:1;
  38. bool final:1;
  39. uint8_t parent:3;
  40. uint32_t cost:26;
  41. };
  42. uint32_t data;
  43. };
  44. DVector<Cell>::Write lock;
  45. DVector<Cell> cell_data;
  46. uint32_t width;
  47. uint32_t height;
  48. Cell* cells; //when unlocked
  49. void _unlock();
  50. void _lock();
  51. _FORCE_INLINE_ bool _can_go_straigth(const Point2& p_from, const Point2& p_to) const;
  52. _FORCE_INLINE_ bool _is_linear_path(const Point2& p_from, const Point2& p_to);
  53. protected:
  54. static void _bind_methods();
  55. public:
  56. DVector<Point2> find_path(const Point2& p_from, const Point2& p_to,bool p_optimize=false);
  57. Size2 get_size() const;
  58. bool is_solid(const Point2& p_pos);
  59. void create_from_image_alpha(const Image& p_image);
  60. ImagePathFinder();
  61. };
  62. #endif // IMAGE_PATH_FINDER_H