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- /*************************************************************************/
- /* mesh_library.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "mesh_library.h"
- bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) {
- String name=p_name;
- if (name.begins_with("item/")) {
- int idx = name.get_slice("/",1).to_int();
- String what = name.get_slice("/",2);
- if (!item_map.has(idx))
- create_item(idx);
- if(what=="name")
- set_item_name(idx,p_value);
- else if(what=="mesh")
- set_item_mesh(idx,p_value);
- else if(what=="shape")
- set_item_shape(idx,p_value);
- else if(what=="preview")
- set_item_preview(idx,p_value);
- else
- return false;
- return true;
- }
- return false;
- }
- bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const {
- String name=p_name;
- int idx = name.get_slice("/",1).to_int();
- ERR_FAIL_COND_V(!item_map.has(idx),false);
- String what = name.get_slice("/",2);
- if(what=="name")
- r_ret= get_item_name(idx);
- else if(what=="mesh")
- r_ret= get_item_mesh(idx);
- else if(what=="shape")
- r_ret= get_item_shape(idx);
- else if(what=="preview")
- r_ret= get_item_preview(idx);
- else
- return false;
- return true;
- }
- void MeshLibrary::_get_property_list( List<PropertyInfo> *p_list) const {
- for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
- String name="item/"+itos(E->key())+"/";
- p_list->push_back( PropertyInfo(Variant::STRING,name+"name"));
- p_list->push_back( PropertyInfo(Variant::OBJECT,name+"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh"));
- p_list->push_back( PropertyInfo(Variant::OBJECT,name+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape"));
- p_list->push_back( PropertyInfo(Variant::OBJECT,name+"preview",PROPERTY_HINT_RESOURCE_TYPE,"Texture",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_EDITOR_HELPER));
- }
- }
- void MeshLibrary::create_item(int p_item) {
- ERR_FAIL_COND(p_item<0);
- ERR_FAIL_COND(item_map.has(p_item));
- item_map[p_item]=Item();
- _change_notify();
- }
- void MeshLibrary::set_item_name(int p_item,const String& p_name) {
- ERR_FAIL_COND(!item_map.has(p_item));
- item_map[p_item].name=p_name;
- emit_changed();
- _change_notify();
- }
- void MeshLibrary::set_item_mesh(int p_item,const Ref<Mesh>& p_mesh) {
- ERR_FAIL_COND(!item_map.has(p_item));
- item_map[p_item].mesh=p_mesh;
- notify_change_to_owners();
- emit_changed();
- _change_notify();
- }
- void MeshLibrary::set_item_shape(int p_item,const Ref<Shape>& p_shape) {
- ERR_FAIL_COND(!item_map.has(p_item));
- item_map[p_item].shape=p_shape;
- _change_notify();
- notify_change_to_owners();
- emit_changed();
- _change_notify();
- }
- void MeshLibrary::set_item_preview(int p_item,const Ref<Texture>& p_preview) {
- ERR_FAIL_COND(!item_map.has(p_item));
- item_map[p_item].preview=p_preview;
- emit_changed();
- _change_notify();
- }
- String MeshLibrary::get_item_name(int p_item) const {
- ERR_FAIL_COND_V(!item_map.has(p_item),"");
- return item_map[p_item].name;
- }
- Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
- ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Mesh>());
- return item_map[p_item].mesh;
- }
- Ref<Shape> MeshLibrary::get_item_shape(int p_item) const {
- ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Shape>());
- return item_map[p_item].shape;
- }
- Ref<Texture> MeshLibrary::get_item_preview(int p_item) const {
- ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Texture>());
- return item_map[p_item].preview;
- }
- bool MeshLibrary::has_item(int p_item) const {
- return item_map.has(p_item) ;
- }
- void MeshLibrary::remove_item(int p_item) {
- ERR_FAIL_COND(!item_map.has(p_item));
- item_map.erase(p_item);
- notify_change_to_owners();
- _change_notify();
- emit_changed();
- }
- void MeshLibrary::clear() {
- item_map.clear();
- notify_change_to_owners();
- _change_notify();
- emit_changed();
- }
- Vector<int> MeshLibrary::get_item_list() const {
- Vector<int> ret;
- ret.resize(item_map.size());
- int idx=0;
- for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
- ret[idx++]=E->key();
- }
- return ret;
- }
- int MeshLibrary::find_item_name(const String& p_name) const {
- for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
- if (E->get().name==p_name)
- return E->key();
- }
- return -1;
- }
- int MeshLibrary::get_last_unused_item_id() const {
- if (!item_map.size())
- return 0;
- else
- return item_map.back()->key()+1;
- }
- void MeshLibrary::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("create_item","id"),&MeshLibrary::create_item);
- ObjectTypeDB::bind_method(_MD("set_item_name","id","name"),&MeshLibrary::set_item_name);
- ObjectTypeDB::bind_method(_MD("set_item_mesh","id","mesh:Mesh"),&MeshLibrary::set_item_mesh);
- ObjectTypeDB::bind_method(_MD("set_item_shape","id","shape:Shape"),&MeshLibrary::set_item_shape);
- ObjectTypeDB::bind_method(_MD("get_item_name","id"),&MeshLibrary::get_item_name);
- ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh","id"),&MeshLibrary::get_item_mesh);
- ObjectTypeDB::bind_method(_MD("get_item_shape:Shape","id"),&MeshLibrary::get_item_shape);
- ObjectTypeDB::bind_method(_MD("remove_item","id"),&MeshLibrary::remove_item);
- ObjectTypeDB::bind_method(_MD("clear"),&MeshLibrary::clear);
- ObjectTypeDB::bind_method(_MD("get_item_list"),&MeshLibrary::get_item_list);
- ObjectTypeDB::bind_method(_MD("get_last_unused_item_id"),&MeshLibrary::get_last_unused_item_id);
- }
- MeshLibrary::MeshLibrary() {
- }
- MeshLibrary::~MeshLibrary() {
- }
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