segment_shape_2d.h 2.8 KB

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  1. /*************************************************************************/
  2. /* segment_shape_2d.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef SEGMENT_SHAPE_2D_H
  30. #define SEGMENT_SHAPE_2D_H
  31. #include "scene/resources/shape_2d.h"
  32. class SegmentShape2D : public Shape2D {
  33. OBJ_TYPE( SegmentShape2D, Shape2D );
  34. Vector2 a;
  35. Vector2 b;
  36. void _update_shape();
  37. protected:
  38. static void _bind_methods();
  39. public:
  40. void set_a(const Vector2& p_a);
  41. void set_b(const Vector2& p_b);
  42. Vector2 get_a() const;
  43. Vector2 get_b() const;
  44. SegmentShape2D();
  45. };
  46. class RayShape2D : public Shape2D {
  47. OBJ_TYPE( RayShape2D, Shape2D );
  48. real_t length;
  49. void _update_shape();
  50. protected:
  51. static void _bind_methods();
  52. public:
  53. void set_length(real_t p_length);
  54. real_t get_length() const;
  55. RayShape2D();
  56. };
  57. #endif // SEGMENT_SHAPE_2D_H