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- /*************************************************************************/
- /* shape_line_2d.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "shape_line_2d.h"
- #include "servers/physics_2d_server.h"
- void LineShape2D::_update_shape() {
- Array arr;
- arr.push_back(normal);
- arr.push_back(d);
- Physics2DServer::get_singleton()->shape_set_data(get_rid(),arr);
- }
- void LineShape2D::set_normal(const Vector2& p_normal) {
- normal=p_normal;
- _update_shape();
- }
- void LineShape2D::set_d(real_t p_d) {
- d=p_d;
- _update_shape();
- }
- Vector2 LineShape2D::get_normal() const {
- return normal;
- }
- real_t LineShape2D::get_d() const {
- return d;
- }
- void LineShape2D::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_normal","normal"),&LineShape2D::set_normal);
- ObjectTypeDB::bind_method(_MD("get_normal"),&LineShape2D::get_normal);
- ObjectTypeDB::bind_method(_MD("set_d","d"),&LineShape2D::set_d);
- ObjectTypeDB::bind_method(_MD("get_d"),&LineShape2D::get_d);
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"normal"),_SCS("set_normal"),_SCS("get_normal") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL,"d"),_SCS("set_d"),_SCS("get_d") );
- }
- LineShape2D::LineShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_LINE)) {
- normal=Vector2(0,-1);
- d=0;
- _update_shape();
- }
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