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- /*************************************************************************/
- /* style_box.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef STYLE_BOX_H
- #define STYLE_BOX_H
- #include "resource.h"
- #include "servers/visual_server.h"
- #include "scene/resources/texture.h"
- /**
- @author Juan Linietsky <[email protected]>
- */
- class StyleBox : public Resource {
-
- OBJ_TYPE( StyleBox, Resource );
- RES_BASE_EXTENSION("sbx");
- OBJ_SAVE_TYPE( StyleBox );
- float margin[4];
-
- protected:
-
- virtual float get_style_margin(Margin p_margin) const=0;
- static void _bind_methods();
- public:
-
- virtual bool test_mask(const Point2& p_point, const Rect2& p_rect) const;
-
- void set_default_margin(Margin p_margin, float p_value);
- float get_default_margin(Margin p_margin) const;
- float get_margin(Margin p_margin) const;
- virtual Size2 get_center_size() const;
-
- virtual void draw(RID p_canvas_item,const Rect2& p_rect) const=0;
-
- Size2 get_minimum_size() const;
- Point2 get_offset() const;
-
- StyleBox();
- };
- class StyleBoxEmpty : public StyleBox {
-
- OBJ_TYPE( StyleBoxEmpty, StyleBox );
- virtual float get_style_margin(Margin p_margin) const { return 0; }
- public:
-
- virtual void draw(RID p_canvas_item,const Rect2& p_rect) const {}
- StyleBoxEmpty() {}
-
- };
- class StyleBoxTexture : public StyleBox {
-
- OBJ_TYPE( StyleBoxTexture, StyleBox );
-
- float expand_margin[4];
- float margin[4];
- Ref<Texture> texture;
- bool draw_center;
-
- protected:
-
- virtual float get_style_margin(Margin p_margin) const;
- static void _bind_methods();
-
- public:
- void set_expand_margin_size(Margin p_expand_margin,float p_size);
- float get_expand_margin_size(Margin p_expand_margin) const;
- void set_margin_size(Margin p_margin,float p_size);
- float get_margin_size(Margin p_margin) const;
- void set_texture(RES p_texture);
- RES get_texture() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
- virtual Size2 get_center_size() const;
-
- virtual void draw(RID p_canvas_item,const Rect2& p_rect) const;
-
- StyleBoxTexture();
- ~StyleBoxTexture();
-
- };
- class StyleBoxFlat : public StyleBox {
- OBJ_TYPE( StyleBoxFlat, StyleBox );
- Color bg_color;
- Color light_color;
- Color dark_color;
- int border_size;
- bool draw_center;
- bool blend;
- protected:
- virtual float get_style_margin(Margin p_margin) const;
- static void _bind_methods();
- public:
- void set_bg_color(const Color& p_color);
- void set_light_color(const Color& p_color);
- void set_dark_color(const Color& p_color);
- Color get_bg_color() const;
- Color get_light_color() const;
- Color get_dark_color() const;
- void set_border_size(int p_size);
- int get_border_size() const;
- void set_border_blend(bool p_blend);
- bool get_border_blend() const;
- void set_draw_center(bool p_draw);
- bool get_draw_center() const;
- virtual Size2 get_center_size() const;
- virtual void draw(RID p_canvas_item,const Rect2& p_rect) const;
- StyleBoxFlat();
- ~StyleBoxFlat();
- };
- class StyleBoxImageMask : public StyleBox {
- OBJ_TYPE( StyleBoxImageMask, StyleBox );
- virtual float get_style_margin(Margin p_margin) const { return 0; }
- Image image;
- float expand_margin[4];
- bool expand;
- protected:
- static void _bind_methods();
- public:
- virtual void draw(RID p_canvas_item,const Rect2& p_rect) const {}
- virtual bool test_mask(const Point2& p_point, const Rect2& p_rect) const;
- void set_image(const Image& p_image);
- Image get_image() const;
- void set_expand(bool p_expand);
- bool get_expand() const;
- void set_expand_margin_size(Margin p_expand_margin,float p_size);
- float get_expand_margin_size(Margin p_expand_margin) const;
- StyleBoxImageMask();
- };
- #endif
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