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- /*************************************************************************/
- /* broad_phase_basic.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef BROAD_PHASE_BASIC_H
- #define BROAD_PHASE_BASIC_H
- #include "broad_phase_sw.h"
- #include "map.h"
- class BroadPhaseBasic : public BroadPhaseSW {
- struct Element {
- CollisionObjectSW *owner;
- bool _static;
- AABB aabb;
- int subindex;
- };
- Map<ID,Element> element_map;
- ID current;
- struct PairKey {
- union {
- struct {
- ID a;
- ID b;
- };
- uint64_t key;
- };
- _FORCE_INLINE_ bool operator<(const PairKey& p_key) const {
- return key < p_key.key;
- }
- PairKey() { key=0; }
- PairKey(ID p_a, ID p_b) { if (p_a>p_b) { a=p_b; b=p_a; } else { a=p_a; b=p_b; }}
- };
- Map<PairKey,void*> pair_map;
- PairCallback pair_callback;
- void *pair_userdata;
- UnpairCallback unpair_callback;
- void *unpair_userdata;
- public:
- // 0 is an invalid ID
- virtual ID create(CollisionObjectSW *p_object_, int p_subindex=0);
- virtual void move(ID p_id, const AABB& p_aabb);
- virtual void set_static(ID p_id, bool p_static);
- virtual void remove(ID p_id);
- virtual CollisionObjectSW *get_object(ID p_id) const;
- virtual bool is_static(ID p_id) const;
- virtual int get_subindex(ID p_id) const;
- virtual int cull_segment(const Vector3& p_from, const Vector3& p_to,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL);
- virtual int cull_aabb(const AABB& p_aabb,CollisionObjectSW** p_results,int p_max_results,int *p_result_indices=NULL);
- virtual void set_pair_callback(PairCallback p_pair_callback,void *p_userdata);
- virtual void set_unpair_callback(UnpairCallback p_unpair_callback,void *p_userdata);
- virtual void update();
- static BroadPhaseSW *_create();
- BroadPhaseBasic();
- };
- #endif // BROAD_PHASE_BASIC_H
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