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- /*************************************************************************/
- /* physics_server_sw.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PHYSICS_SERVER_SW
- #define PHYSICS_SERVER_SW
- #include "servers/physics_server.h"
- #include "shape_sw.h"
- #include "space_sw.h"
- #include "step_sw.h"
- #include "joints_sw.h"
- class PhysicsServerSW : public PhysicsServer {
- OBJ_TYPE( PhysicsServerSW, PhysicsServer );
- friend class PhysicsDirectSpaceStateSW;
- bool active;
- int iterations;
- bool doing_sync;
- real_t last_step;
- StepSW *stepper;
- Set<const SpaceSW*> active_spaces;
- PhysicsDirectBodyStateSW *direct_state;
- mutable RID_Owner<ShapeSW> shape_owner;
- mutable RID_Owner<SpaceSW> space_owner;
- mutable RID_Owner<AreaSW> area_owner;
- mutable RID_Owner<BodySW> body_owner;
- mutable RID_Owner<JointSW> joint_owner;
- // void _clear_query(QuerySW *p_query);
- public:
- virtual RID shape_create(ShapeType p_shape);
- virtual void shape_set_data(RID p_shape, const Variant& p_data);
- virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias);
- virtual ShapeType shape_get_type(RID p_shape) const;
- virtual Variant shape_get_data(RID p_shape) const;
- virtual real_t shape_get_custom_solver_bias(RID p_shape) const;
- /* SPACE API */
- virtual RID space_create();
- virtual void space_set_active(RID p_space,bool p_active);
- virtual bool space_is_active(RID p_space) const;
- virtual void space_set_param(RID p_space,SpaceParameter p_param, real_t p_value);
- virtual real_t space_get_param(RID p_space,SpaceParameter p_param) const;
- // this function only works on fixed process, errors and returns null otherwise
- virtual PhysicsDirectSpaceState* space_get_direct_state(RID p_space);
- /* AREA API */
- virtual RID area_create();
- virtual void area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode);
- virtual AreaSpaceOverrideMode area_get_space_override_mode(RID p_area) const;
- virtual void area_set_space(RID p_area, RID p_space);
- virtual RID area_get_space(RID p_area) const;
- virtual void area_add_shape(RID p_area, RID p_shape, const Transform& p_transform=Transform());
- virtual void area_set_shape(RID p_area, int p_shape_idx,RID p_shape);
- virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform& p_transform);
- virtual int area_get_shape_count(RID p_area) const;
- virtual RID area_get_shape(RID p_area, int p_shape_idx) const;
- virtual Transform area_get_shape_transform(RID p_area, int p_shape_idx) const;
- virtual void area_remove_shape(RID p_area, int p_shape_idx);
- virtual void area_clear_shapes(RID p_area);
- virtual void area_attach_object_instance_ID(RID p_area,ObjectID p_ID);
- virtual ObjectID area_get_object_instance_ID(RID p_area) const;
- virtual void area_set_param(RID p_area,AreaParameter p_param,const Variant& p_value);
- virtual void area_set_transform(RID p_area, const Transform& p_transform);
- virtual Variant area_get_param(RID p_parea,AreaParameter p_param) const;
- virtual Transform area_get_transform(RID p_area) const;
- virtual void area_set_monitor_callback(RID p_area,Object *p_receiver,const StringName& p_method);
- /* BODY API */
- // create a body of a given type
- virtual RID body_create(BodyMode p_mode=BODY_MODE_RIGID,bool p_init_sleeping=false);
- virtual void body_set_space(RID p_body, RID p_space);
- virtual RID body_get_space(RID p_body) const;
- virtual void body_set_mode(RID p_body, BodyMode p_mode);
- virtual BodyMode body_get_mode(RID p_body, BodyMode p_mode) const;
- virtual void body_add_shape(RID p_body, RID p_shape, const Transform& p_transform=Transform());
- virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape);
- virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform& p_transform);
- virtual int body_get_shape_count(RID p_body) const;
- virtual RID body_get_shape(RID p_body, int p_shape_idx) const;
- virtual Transform body_get_shape_transform(RID p_body, int p_shape_idx) const;
- virtual void body_set_shape_as_trigger(RID p_body, int p_shape_idx,bool p_enable);
- virtual bool body_is_shape_set_as_trigger(RID p_body, int p_shape_idx) const;
- virtual void body_remove_shape(RID p_body, int p_shape_idx);
- virtual void body_clear_shapes(RID p_body);
- virtual void body_attach_object_instance_ID(RID p_body,uint32_t p_ID);
- virtual uint32_t body_get_object_instance_ID(RID p_body) const;
- virtual void body_set_enable_continuous_collision_detection(RID p_body,bool p_enable);
- virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const;
- virtual void body_set_user_flags(RID p_body, uint32_t p_flags);
- virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const;
- virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
- virtual float body_get_param(RID p_body, BodyParameter p_param) const;
- //advanced simulation
- virtual void body_static_simulate_motion(RID p_body,const Transform& p_new_transform);
- virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
- virtual Variant body_get_state(RID p_body, BodyState p_state) const;
- virtual void body_set_applied_force(RID p_body, const Vector3& p_force);
- virtual Vector3 body_get_applied_force(RID p_body) const;
- virtual void body_set_applied_torque(RID p_body, const Vector3& p_torque);
- virtual Vector3 body_get_applied_torque(RID p_body) const;
- virtual void body_apply_impulse(RID p_body, const Vector3& p_pos, const Vector3& p_impulse);
- virtual void body_set_axis_velocity(RID p_body, const Vector3& p_axis_velocity);
- virtual void body_set_axis_lock(RID p_body,BodyAxisLock p_lock);
- virtual BodyAxisLock body_get_axis_lock(RID p_body) const;
- virtual void body_add_collision_exception(RID p_body, RID p_body_b);
- virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
- virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
- virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
- virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
- virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
- virtual bool body_is_omitting_force_integration(RID p_body) const;
- virtual void body_set_max_contacts_reported(RID p_body, int p_contacts);
- virtual int body_get_max_contacts_reported(RID p_body) const;
- virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant());
- /* JOINT API */
- #if 0
- virtual void joint_set_param(RID p_joint, JointParam p_param, real_t p_value);
- virtual real_t joint_get_param(RID p_joint,JointParam p_param) const;
- virtual RID pin_joint_create(const Vector3& p_pos,RID p_body_a,RID p_body_b=RID());
- virtual RID groove_joint_create(const Vector3& p_a_groove1,const Vector3& p_a_groove2, const Vector3& p_b_anchor, RID p_body_a,RID p_body_b);
- virtual RID damped_spring_joint_create(const Vector3& p_anchor_a,const Vector3& p_anchor_b,RID p_body_a,RID p_body_b=RID());
- virtual void damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value);
- virtual real_t damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const;
- virtual JointType joint_get_type(RID p_joint) const;
- #endif
- /* MISC */
- virtual void free(RID p_rid);
- virtual void set_active(bool p_active);
- virtual void init();
- virtual void step(float p_step);
- virtual void sync();
- virtual void flush_queries();
- virtual void finish();
- PhysicsServerSW();
- ~PhysicsServerSW();
- };
- #endif
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