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- /*************************************************************************/
- /* editor_atlas.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "editor_atlas.h"
- struct _EditorAtlasWorkRect {
- Size2i s;
- Point2i p;
- int idx;
- _FORCE_INLINE_ bool operator<(const _EditorAtlasWorkRect& p_r) const { return s.width > p_r.s.width; };
- };
- struct _EditorAtlasWorkRectResult {
- Vector<_EditorAtlasWorkRect> result;
- int max_w;
- int max_h;
- };
- void EditorAtlas::fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size) {
- //super simple, almost brute force scanline stacking fitter
- //it's pretty basic for now, but it tries to make sure that the aspect ratio of the
- //resulting atlas is somehow square. This is necesary because video cards have limits
- //on texture size (usually 2048 or 4096), so the more square a texture, the more chances
- //it will work in every hardware.
- // for example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a
- // 256x8192 atlas (won't work anywhere).
- ERR_FAIL_COND(p_rects.size()==0);
- Vector<_EditorAtlasWorkRect> wrects;
- wrects.resize(p_rects.size());
- for(int i=0;i<p_rects.size();i++) {
- wrects[i].s=p_rects[i];
- wrects[i].idx=i;
- }
- wrects.sort();
- int widest = wrects[0].s.width;
- Vector<_EditorAtlasWorkRectResult> results;
- for(int i=0;i<=12;i++) {
- int w = 1<<i;
- int max_h=0;
- int max_w=0;
- if ( w < widest )
- continue;
- Vector<int> hmax;
- hmax.resize(w);
- for(int j=0;j<w;j++)
- hmax[j]=0;
- //place them
- int ofs=0;
- int limit_h=0;
- for(int j=0;j<wrects.size();j++) {
- if (ofs+wrects[j].s.width > w) {
- ofs=0;
- }
- int from_y=0;
- for(int k=0;k<wrects[j].s.width;k++) {
- if (hmax[ofs+k] > from_y)
- from_y=hmax[ofs+k];
- }
- wrects[j].p.x=ofs;
- wrects[j].p.y=from_y;
- int end_h = from_y+wrects[j].s.height;
- int end_w = ofs+wrects[j].s.width;
- if (ofs==0)
- limit_h=end_h;
- for(int k=0;k<wrects[j].s.width;k++) {
- hmax[ofs+k]=end_h;
- }
- if (end_h > max_h)
- max_h=end_h;
- if (end_w > max_w)
- max_w=end_w;
- if (ofs==0 || end_h>limit_h ) //while h limit not reched, keep stacking
- ofs+=wrects[j].s.width;
- }
- _EditorAtlasWorkRectResult result;
- result.result=wrects;
- result.max_h=max_h;
- result.max_w=max_w;
- results.push_back(result);
- }
- //find the result with the best aspect ratio
- int best=-1;
- float best_aspect=1e20;
- for(int i=0;i<results.size();i++) {
- float h = nearest_power_of_2(results[i].max_h);
- float w = nearest_power_of_2(results[i].max_w);
- float aspect = h>w ? h/w : w/h;
- if (aspect < best_aspect) {
- best=i;
- best_aspect=aspect;
- }
- }
- r_result.resize(p_rects.size());
- for(int i=0;i<p_rects.size();i++) {
- r_result[ results[best].result[i].idx ]=results[best].result[i].p;
- }
- r_size=Size2(results[best].max_w,results[best].max_h );
- }
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