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- /*************************************************************************/
- /* project_export.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef PROJECT_EXPORT_SETTINGS_H
- #define PROJECT_EXPORT_SETTINGS_H
- #include "scene/main/timer.h"
- #include "scene/gui/control.h"
- #include "scene/gui/tree.h"
- #include "scene/gui/label.h"
- #include "scene/gui/file_dialog.h"
- #include "scene/gui/button.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/tab_container.h"
- #include "os/dir_access.h"
- #include "os/thread.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/empty_control.h"
- #include "scene/gui/slider.h"
- #include "tools/editor/editor_file_system.h"
- #include "property_editor.h"
- #include "editor_import_export.h"
- class EditorNode;
- class ProjectExportDialog : public ConfirmationDialog {
- OBJ_TYPE( ProjectExportDialog, ConfirmationDialog );
- public:
- enum ExportAction {
- ACTION_NONE,
- ACTION_COPY,
- ACTION_BUNDLE,
- ACTION_MAX
- };
- static const char *da_string[ACTION_MAX];
- private:
- EditorNode *editor;
- String expopt;
- TabContainer *sections;
- bool updating_tree;
- AcceptDialog *error;
- ConfirmationDialog *confirm;
- Button *button_reload;
- LineEdit *filters;
- HBoxContainer *plat_errors;
- Label *platform_error_string;
- Tree * tree;
- FileDialog *pck_export;
- FileDialog *file_export;
- CheckButton *file_export_check;
- LineEdit *file_export_password;
- Button *button_export;
- String _delete_attempt;
- bool updating;
- void _tree_changed();
- void _update_tree();
- bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
- void _rescan();
- // void _confirmed();
- void _scan_finished();
- void _validate_platform();
- ///////////////////
- Tree * platforms;
- PropertyEditor *platform_options;
- OptionButton *export_mode;
- VBoxContainer *tree_vb;
- VBoxContainer *image_vb;
- OptionButton *image_action;
- HSlider *image_quality;
- SpinBox *image_shrink;
- Tree *image_formats;
- Vector<TreeItem*> formats;
- LineEdit *group_new_name;
- HSlider *group_lossy_quality;
- Label *group_new_name_error;
- VBoxContainer *group_options;
- Tree *groups;
- SpinBox *group_shrink;
- CheckButton *group_atlas;
- OptionButton *group_image_action;
- Button *group_add;
- Tree *group_images;
- LineEdit *group_images_filter;
- Button *atlas_preview;
- AcceptDialog *atlas_preview_dialog;
- TextureFrame *atlas_preview_frame;
- VBoxContainer *script_vbox;
- OptionButton *script_mode;
- LineEdit *script_key;
- void _export_mode_changed(int p_idx);
- void _prop_edited(String what);
- void _update_platform();
- void _update_exporter();
- void _platform_selected();
- void _filters_edited(String what);
- void _update_group_tree();
- void _image_filter_changed(String);
- bool _update_group_treef(TreeItem *p_parent,EditorFileSystemDirectory *p_dir,const Set<String>& p_extensions,const String& p_groups,const Map<StringName,int>& p_group_index);
- void _group_item_edited();
- void _group_atlas_preview();
- void _quality_edited(float what);
- void _image_export_edited(int what);
- void _shrink_edited(float what);
- void _update_group_list();
- void _select_group(const String& p_by_name);
- String _get_selected_group();
- void _update_group();
- void _group_changed(Variant v);
- void _group_selected();
- void _group_add();
- void _group_select_all();
- void _group_select_none();
- void _group_del(Object *item,int p_column, int p_button);
- bool updating_script;
- void _update_script();
- void _script_edited(Variant v);
- void _export_action(const String& p_file);
- void _export_action_pck(const String& p_file);
- void ok_pressed();
- void custom_action(const String&);
- void _save_export_cfg();
- void _format_toggled();
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- String get_selected_path() const;
- Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
- ProjectExportDialog(EditorNode *p_editor);
- ~ProjectExportDialog();
- };
- class EditorData;
- class ProjectExport : public ConfirmationDialog {
- OBJ_TYPE( ProjectExport, ConfirmationDialog );
- EditorData *editor_data;
- AcceptDialog *error;
- Label *label;
- OptionButton *export_preset;
- public:
- Error export_project(const String& p_preset);
- void popup_export();
- ProjectExport(EditorData* p_data);
- };
- #endif // PROJECT_EXPORT_SETTINGS_H
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