1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231 |
- /*************************************************************************/
- /* scene_tree_dock.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "scene_tree_dock.h"
- #include "editor_node.h"
- #include "globals.h"
- #include "os/keyboard.h"
- #include "scene/resources/packed_scene.h"
- #include "editor_settings.h"
- #include "tools/editor/plugins/canvas_item_editor_plugin.h"
- void SceneTreeDock::_unhandled_key_input(InputEvent p_event) {
- uint32_t sc = p_event.key.get_scancode_with_modifiers();
- if (!p_event.key.pressed || p_event.key.echo)
- return;
- switch(sc) {
- case KEY_MASK_CMD|KEY_A: { _tool_selected(TOOL_NEW); } break;
- case KEY_MASK_CMD|KEY_D: { _tool_selected(TOOL_DUPLICATE); } break;
- case KEY_MASK_CMD|KEY_UP: { _tool_selected(TOOL_MOVE_UP); } break;
- case KEY_MASK_CMD|KEY_DOWN: { _tool_selected(TOOL_MOVE_DOWN); } break;
- case KEY_MASK_SHIFT|KEY_DELETE: { _tool_selected(TOOL_ERASE, true); } break;
- case KEY_DELETE: { _tool_selected(TOOL_ERASE); } break;
- }
- }
- Node* SceneTreeDock::instance(const String& p_file) {
- Node *parent = scene_tree->get_selected();
- if (!parent || !edited_scene) {
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ok :( ");
- accept->set_text("No parent to instance a child at.");
- accept->popup_centered(Size2(300,70));
- return NULL;
- };
- ERR_FAIL_COND_V(!parent,NULL);
- Node*instanced_scene=NULL;
- Ref<PackedScene> sdata = ResourceLoader::load(p_file);
- if (sdata.is_valid())
- instanced_scene=sdata->instance();
- if (!instanced_scene) {
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("Ugh");
- accept->set_text(String("Error loading scene from ")+p_file);
- accept->popup_centered(Size2(300,70));;
- return NULL;
- }
- instanced_scene->generate_instance_state();
- instanced_scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
- editor_data->get_undo_redo().create_action("Instance Scene");
- editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
- editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
- editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
- editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",instanced_scene);
- editor_data->get_undo_redo().add_do_reference(instanced_scene);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
- editor_data->get_undo_redo().commit_action();
- return instanced_scene;
- }
- void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
- current_option=p_tool;
- switch(p_tool) {
- case TOOL_NEW: {
- create_dialog->popup_centered_ratio();
- } break;
- case TOOL_INSTANCE: {
- Node *scene = edited_scene;
- if (!scene) {
- current_option=-1;
- //confirmation->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done without a tree root.");
- accept->popup_centered(Size2(300,70));;
- break;
- }
- file->set_mode(FileDialog::MODE_OPEN_FILE);
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
- file->clear_filters();
- for(int i=0;i<extensions.size();i++) {
- file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
- }
- //file->set_current_path(current_path);
- file->popup_centered_ratio();
- } break;
- case TOOL_REPLACE: {
- create_dialog->popup_centered_ratio();
- } break;
- case TOOL_CONNECT: {
- Node *current = scene_tree->get_selected();
- if (!current)
- break;
- connect_dialog->popup_centered_ratio();
- connect_dialog->set_node(current);
- } break;
- case TOOL_GROUP: {
- Node *current = scene_tree->get_selected();
- if (!current)
- break;
- groups_editor->set_current(current);
- groups_editor->popup_centered_ratio();
- } break;
- case TOOL_SCRIPT: {
- Node *selected = scene_tree->get_selected();
- if (!selected)
- break;
- Ref<Script> existing = selected->get_script();
- if (existing.is_valid())
- editor->push_item(existing.ptr());
- else {
- String path = selected->get_filename();
- script_create_dialog->config(selected->get_type(),path);
- script_create_dialog->popup_centered(Size2(300,290));
- //script_create_dialog->popup_centered_minsize();
- }
- } break;
- case TOOL_MOVE_UP:
- case TOOL_MOVE_DOWN: {
- if (!scene_tree->get_selected())
- break;
- if (scene_tree->get_selected()==edited_scene) {
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done on the tree root.");
- accept->popup_centered(Size2(300,70));;
- break;
- }
- Node * node=scene_tree->get_selected();
- ERR_FAIL_COND(!node->get_parent());
- int current_pos = node->get_index();
- int next_pos = current_pos + ((p_tool==TOOL_MOVE_DOWN)?1:-1);
- if (next_pos< 0 || next_pos>=node->get_parent()->get_child_count())
- break; // invalid position
- editor_data->get_undo_redo().create_action("Move Node In Parent");
- editor_data->get_undo_redo().add_do_method(node->get_parent(),"move_child",node,next_pos);
- editor_data->get_undo_redo().add_undo_method(node->get_parent(),"move_child",node,current_pos);
- editor_data->get_undo_redo().commit_action();
- } break;
- case TOOL_DUPLICATE: {
- if (!edited_scene)
- break;
- if (editor_selection->is_selected(edited_scene)) {
- current_option=-1;
- //accept->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done on the tree root.");
- accept->popup_centered(Size2(300,70));;
- break;
- }
- List<Node*> selection = editor_selection->get_selected_node_list();
- List<Node*> reselect;
- editor_data->get_undo_redo().create_action("Duplicate Node(s)");
- editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
- Node *dupsingle=NULL;
- for (List<Node*>::Element *E=selection.front();E;E=E->next()) {
- Node *node = E->get();
- Node *parent = node->get_parent();
- List<Node*> owned;
- node->get_owned_by(node->get_owner(),&owned);
- Map<Node*,Node*> duplimap;
- Node * dup = _duplicate(node,duplimap);
- ERR_CONTINUE(!dup);
- if (selection.size()==1)
- dupsingle=dup;
- String name = node->get_name();
- String nums;
- for(int i=name.length()-1;i>=0;i--) {
- CharType n=name[i];
- if (n>='0' && n<='9') {
- nums=String::chr(name[i])+nums;
- } else {
- break;
- }
- }
- int num=nums.to_int();
- if (num<2)
- num=2;
- else
- num++;
- name=name.substr(0,name.length()-nums.length()).strip_edges();
- String attempt=name+" "+itos(num);
- while(parent->has_node(attempt)) {
- num++;
- attempt=name+" "+itos(num);
- }
- dup->set_name(attempt);
- editor_data->get_undo_redo().add_do_method(parent,"add_child",dup);
- for (List<Node*>::Element *F=owned.front();F;F=F->next()) {
- if (!duplimap.has(F->get())) {
- continue;
- }
- Node *d=duplimap[F->get()];
- editor_data->get_undo_redo().add_do_method(d,"set_owner",node->get_owner());
- }
- editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",dup);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",dup);
- editor_data->get_undo_redo().add_do_reference(dup);
- //parent->add_child(dup);
- //reselect.push_back(dup);
- }
- editor_data->get_undo_redo().commit_action();
- if (dupsingle)
- editor->push_item(dupsingle);
- } break;
- case TOOL_REPARENT: {
- if (!scene_tree->get_selected())
- break;
- if (editor_selection->is_selected(edited_scene)) {
- current_option=-1;
- //confirmation->get_cancel()->hide();
- accept->get_ok()->set_text("I see..");
- accept->set_text("This operation can't be done on the tree root.");
- accept->popup_centered(Size2(300,70));;
- break;
- }
- List<Node*> nodes = editor_selection->get_selected_node_list();
- Set<Node*> nodeset;
- for(List<Node*>::Element *E=nodes.front();E;E=E->next()) {
- nodeset.insert(E->get());
- }
- reparent_dialog->popup_centered_ratio();
- reparent_dialog->set_current( nodeset );
- } break;
- case TOOL_ERASE: {
- List<Node*> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
- return;
- if (p_confirm_override) {
- _delete_confirm();
- // hack, force 2d editor viewport to refresh after deletion
- if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton())
- editor->get_viewport_control()->update();
- } else {
- delete_dialog->set_text("Delete Node(s)?");
- delete_dialog->popup_centered(Size2(200,80));
- }
- } break;
- }
- }
- void SceneTreeDock::_notification(int p_what) {
- switch(p_what) {
- case NOTIFICATION_ENTER_SCENE: {
- static const char* button_names[TOOL_BUTTON_MAX]={
- "New",
- "Add",
- "Replace",
- "Connect",
- "Groups",
- "Script",
- "MoveUp",
- "MoveDown",
- "Duplicate",
- "Reparent",
- "Del",
- };
- for(int i=0;i<TOOL_BUTTON_MAX;i++)
- tool_buttons[i]->set_icon(get_icon(button_names[i],"EditorIcons"));
- } break;
- case NOTIFICATION_READY: {
- CanvasItemEditorPlugin *canvas_item_plugin = editor_data->get_editor("2D")->cast_to<CanvasItemEditorPlugin>();
- if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
- scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
- }
- } break;
- }
- }
- void SceneTreeDock::_load_request(const String& p_path) {
- editor->open_request(p_path);
- }
- void SceneTreeDock::_script_open_request(const Ref<Script>& p_script) {
- editor->edit_resource(p_script);
- }
- void SceneTreeDock::_node_selected() {
- Node *node=scene_tree->get_selected();
- if (!node) {
- editor->push_item(NULL);
- return;
- }
- editor->push_item(node);
- }
- Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node*,Node*> &duplimap) {
- Node *node=NULL;
- if (p_node->get_filename()!="") { //an instance
- Ref<PackedScene> sd = ResourceLoader::load( p_node->get_filename() );
- ERR_FAIL_COND_V(!sd.is_valid(),NULL);
- node = sd->instance();
- ERR_FAIL_COND_V(!node,NULL);
- node->generate_instance_state();
- } else {
- Object *obj = ObjectTypeDB::instance(p_node->get_type());
- ERR_FAIL_COND_V(!obj,NULL);
- node = obj->cast_to<Node>();
- if (!node)
- memdelete(obj);
- ERR_FAIL_COND_V(!node,NULL);
- }
- List<PropertyInfo> plist;
- p_node->get_property_list(&plist);
- for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) {
- if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
- continue;
- String name = E->get().name;
- node->set( name, p_node->get(name) );
- }
- node->set_name(p_node->get_name());
- duplimap[p_node]=node;
- for(int i=0;i<p_node->get_child_count();i++) {
- Node *child = p_node->get_child(i);
- if (p_node->get_owner()!=child->get_owner())
- continue; //don't bother with not in-scene nodes.
- Node *dup = _duplicate(child,duplimap);
- if (!dup) {
- memdelete(node);
- return NULL;
- }
- node->add_child(dup);
- }
- return node;
- }
- void SceneTreeDock::_set_owners(Node *p_owner, const Array& p_nodes) {
- for(int i=0;i<p_nodes.size();i++) {
- Object *obj=p_nodes[i];
- if (!obj)
- continue;
- Node *n=obj->cast_to<Node>();
- if (!n)
- continue;
- n->set_owner(p_owner);
- }
- }
- void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path,Vector<StringName> new_base_path,Node * p_node, List<Pair<NodePath,NodePath> > *p_renames) {
- base_path.push_back(p_node->get_name());
- if (new_base_path.size())
- new_base_path.push_back(p_node->get_name());
- NodePath from( base_path,true );
- NodePath to;
- if (new_base_path.size())
- to=NodePath( new_base_path,true );
- Pair<NodePath,NodePath> npp;
- npp.first=from;
- npp.second=to;
- p_renames->push_back(npp);
- for(int i=0;i<p_node->get_child_count();i++) {
- _fill_path_renames(base_path,new_base_path,p_node->get_child(i),p_renames);
- }
- }
- void SceneTreeDock::fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames) {
- if (!bool(EDITOR_DEF("animation/autorename_animation_tracks",true)))
- return;
- Vector<StringName> base_path;
- Node *n = p_node->get_parent();
- while(n) {
- base_path.push_back(n->get_name());
- n=n->get_parent();
- }
- base_path.invert();
- Vector<StringName> new_base_path;
- if (p_new_parent) {
- n = p_new_parent;
- while(n) {
- new_base_path.push_back(n->get_name());
- n=n->get_parent();
- }
- new_base_path.invert();
- }
- _fill_path_renames(base_path,new_base_path,p_node,p_renames);
- }
- void SceneTreeDock::perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims) {
- Map<Ref<Animation>, Set<int> > rem_anims;
- if (!r_rem_anims)
- r_rem_anims=&rem_anims;
- if (!bool(EDITOR_DEF("animation/autorename_animation_tracks",true)))
- return;
- if (!p_base) {
- p_base=edited_scene;
- }
- if (!p_base)
- return;
- if (p_base->cast_to<AnimationPlayer>()) {
- AnimationPlayer *ap=p_base->cast_to<AnimationPlayer>();
- List<StringName> anims;
- ap->get_animation_list(&anims);
- Node *root = ap->get_node(ap->get_root());
- if (root) {
- NodePath root_path=root->get_path();
- NodePath new_root_path=root_path;
- for(List<Pair<NodePath,NodePath> >::Element* E=p_renames->front();E;E=E->next()) {
- if (E->get().first==root_path) {
- new_root_path=E->get().second;
- break;
- }
- }
- if (new_root_path!=NodePath()) {
- //will not be erased
- for(List<StringName>::Element *E=anims.front();E;E=E->next()) {
- Ref<Animation> anim=ap->get_animation(E->get());
- if (!r_rem_anims->has(anim)) {
- r_rem_anims->insert(anim,Set<int>());
- Set<int> &ran = r_rem_anims->find(anim)->get();
- for(int i=0;i<anim->get_track_count();i++)
- ran.insert(i);
- }
- Set<int> &ran = r_rem_anims->find(anim)->get();
- if (anim.is_null())
- continue;
- for(int i=0;i<anim->get_track_count();i++) {
- NodePath track_np=anim->track_get_path(i);
- Node *n = root->get_node(track_np);
- if (!n) {
- continue;
- }
- NodePath old_np = n->get_path();
- if (!ran.has(i))
- continue; //channel was removed
- for(List<Pair<NodePath,NodePath> >::Element* E=p_renames->front();E;E=E->next()) {
- if (E->get().first==old_np) {
- if (E->get().second==NodePath()) {
- //will be erased
- int idx=0;
- Set<int>::Element *EI=ran.front();
- ERR_FAIL_COND(!EI); //bug
- while(EI->get()!=i) {
- idx++;
- EI=EI->next();
- ERR_FAIL_COND(!EI); //another bug
- }
- editor_data->get_undo_redo().add_do_method(anim.ptr(),"remove_track",idx);
- editor_data->get_undo_redo().add_undo_method(anim.ptr(),"add_track",anim->track_get_type(i),idx);
- editor_data->get_undo_redo().add_undo_method(anim.ptr(),"track_set_path",idx,track_np);
- editor_data->get_undo_redo().add_undo_method(anim.ptr(),"track_set_interpolation_type",idx,anim->track_get_interpolation_type(i));
- for(int j=0;j<anim->track_get_key_count(i);j++) {
- editor_data->get_undo_redo().add_undo_method(anim.ptr(),"track_insert_key",idx,anim->track_get_key_time(i,j),anim->track_get_key_value(i,j),anim->track_get_key_transition(i,j));
- }
- ran.erase(i); //byebye channel
- } else {
- //will be renamed
- NodePath rel_path = new_root_path.rel_path_to(E->get().second);
- NodePath new_path = NodePath( rel_path.get_names(), track_np.get_subnames(), false, track_np.get_property() );
- if (new_path==track_np)
- continue; //bleh
- editor_data->get_undo_redo().add_do_method(anim.ptr(),"track_set_path",i,new_path);
- editor_data->get_undo_redo().add_undo_method(anim.ptr(),"track_set_path",i,track_np);
- }
- }
- }
- }
- }
- }
- }
- }
- for(int i=0;i<p_base->get_child_count();i++)
- perform_node_renames(p_base->get_child(i),p_renames,r_rem_anims);
- }
- void SceneTreeDock::_node_prerenamed(Node* p_node, const String& p_new_name) {
- List<Pair<NodePath,NodePath> > path_renames;
- Vector<StringName> base_path;
- Node *n = p_node->get_parent();
- while(n) {
- base_path.push_back(n->get_name());
- n=n->get_parent();
- }
- base_path.invert();
- Vector<StringName> new_base_path=base_path;
- base_path.push_back(p_node->get_name());
- new_base_path.push_back(p_new_name);
- Pair<NodePath,NodePath> npp;
- npp.first = NodePath(base_path,true);
- npp.second = NodePath(new_base_path,true);
- path_renames.push_back(npp);
- for(int i=0;i<p_node->get_child_count();i++)
- _fill_path_renames(base_path,new_base_path,p_node->get_child(i),&path_renames);
- perform_node_renames(NULL,&path_renames);
- }
- void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) {
- Node *node = scene_tree->get_selected();
- ERR_FAIL_COND(!node);
- ERR_FAIL_COND(node==edited_scene);
- Node *new_parent = scene_root->get_node(p_path);
- ERR_FAIL_COND(!new_parent);
- Node *validate=new_parent;
- while(validate) {
- if (editor_selection->is_selected(validate)) {
- ERR_EXPLAIN("Selection changed at some point.. can't reparent");
- ERR_FAIL();
- return;
- }
- validate=validate->get_parent();
- }
- //ok all valid
- List<Node*> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
- return; //nothing to reparent
- //sort by tree order, so re-adding is easy
- selection.sort_custom<Node::Comparator>();
- editor_data->get_undo_redo().create_action("Reparent Node");
- List<Pair<NodePath,NodePath> > path_renames;
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
- //no undo for now, sorry
- Node *node = E->get();
- fill_path_renames(node,new_parent,&path_renames);
- List<Node*> owned;
- node->get_owned_by(node->get_owner(),&owned);
- Array owners;
- for(List<Node*>::Element *E=owned.front();E;E=E->next()) {
- owners.push_back(E->get());
- }
- editor_data->get_undo_redo().add_do_method(node->get_parent(),"remove_child",node);
- editor_data->get_undo_redo().add_do_method(new_parent,"add_child",node);
- editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners);
- if (editor->get_animation_editor()->get_root()==node)
- editor_data->get_undo_redo().add_do_method(editor->get_animation_editor(),"set_root",node);
- editor_data->get_undo_redo().add_undo_method(new_parent,"remove_child",node);
- }
- //add and move in a second step.. (so old order is preserved)
- for(List<Node*>::Element *E=selection.front();E;E=E->next()) {
- Node *node = E->get();
- List<Node*> owned;
- node->get_owned_by(node->get_owner(),&owned);
- Array owners;
- for(List<Node*>::Element *E=owned.front();E;E=E->next()) {
- owners.push_back(E->get());
- }
- int child_pos = node->get_position_in_parent();
- editor_data->get_undo_redo().add_undo_method(node->get_parent(),"add_child",node);
- editor_data->get_undo_redo().add_undo_method(node->get_parent(),"move_child",node,child_pos);
- editor_data->get_undo_redo().add_undo_method(this,"_set_owners",edited_scene,owners);
- if (editor->get_animation_editor()->get_root()==node)
- editor_data->get_undo_redo().add_undo_method(editor->get_animation_editor(),"set_root",node);
- }
- perform_node_renames(NULL,&path_renames);
- editor_data->get_undo_redo().commit_action();
- //node->set_owner(owner);
- }
- void SceneTreeDock::_script_created(Ref<Script> p_script) {
- Node *selected = scene_tree->get_selected();
- if (!selected)
- return;
- selected->set_script(p_script.get_ref_ptr());
- editor->push_item(p_script.operator->());
- }
- void SceneTreeDock::_delete_confirm() {
- List<Node*> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
- return;
- if (editor->get_editor_plugin_over())
- editor->get_editor_plugin_over()->make_visible(false);
- editor_data->get_undo_redo().create_action("Remove Node(s)");
- bool entire_scene=false;
- for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) {
- if (E->get()==edited_scene) {
- entire_scene=true;
- }
- }
- if (entire_scene) {
- editor_data->get_undo_redo().add_do_method(editor,"set_edited_scene",(Object*)NULL);
- editor_data->get_undo_redo().add_undo_method(editor,"set_edited_scene",edited_scene);
- editor_data->get_undo_redo().add_undo_method(edited_scene,"set_owner",edited_scene->get_owner());
- editor_data->get_undo_redo().add_undo_reference(edited_scene);
- } else {
- remove_list.sort_custom<Node::Comparator>(); //sort nodes to keep positions
- List<Pair<NodePath,NodePath> > path_renames;
- //delete from animation
- for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) {
- Node *n = E->get();
- if (!n->is_inside_scene() || !n->get_parent())
- continue;
- fill_path_renames(n,NULL,&path_renames);
- }
- perform_node_renames(NULL,&path_renames);
- //delete for read
- for(List<Node*>::Element *E=remove_list.front();E;E=E->next()) {
- Node *n = E->get();
- if (!n->is_inside_scene() || !n->get_parent())
- continue;
- List<Node*> owned;
- n->get_owned_by(n->get_owner(),&owned);
- Array owners;
- for(List<Node*>::Element *E=owned.front();E;E=E->next()) {
- owners.push_back(E->get());
- }
- editor_data->get_undo_redo().add_do_method(n->get_parent(),"remove_child",n);
- editor_data->get_undo_redo().add_undo_method(n->get_parent(),"add_child",n);
- editor_data->get_undo_redo().add_undo_method(n->get_parent(),"move_child",n,n->get_index());
- if (editor->get_animation_editor()->get_root()==n)
- editor_data->get_undo_redo().add_undo_method(editor->get_animation_editor(),"set_root",n);
- editor_data->get_undo_redo().add_undo_method(this,"_set_owners",edited_scene,owners);
- //editor_data->get_undo_redo().add_undo_method(n,"set_owner",n->get_owner());
- editor_data->get_undo_redo().add_undo_reference(n);
- }
- }
- editor_data->get_undo_redo().commit_action();
- _update_tool_buttons();
- }
- void SceneTreeDock::_update_tool_buttons() {
- Node *sel = scene_tree->get_selected();
- bool disable = !sel;
- bool disable_root = disable || sel->get_parent()==scene_root;
- tool_buttons[TOOL_INSTANCE]->set_disabled(disable);
- tool_buttons[TOOL_REPLACE]->set_disabled(disable);
- tool_buttons[TOOL_CONNECT]->set_disabled(disable);
- tool_buttons[TOOL_GROUP]->set_disabled(disable);
- tool_buttons[TOOL_SCRIPT]->set_disabled(disable);
- tool_buttons[TOOL_MOVE_UP]->set_disabled(disable_root);
- tool_buttons[TOOL_MOVE_DOWN]->set_disabled(disable_root);
- tool_buttons[TOOL_DUPLICATE]->set_disabled(disable_root);
- tool_buttons[TOOL_REPARENT]->set_disabled(disable_root);
- tool_buttons[TOOL_ERASE]->set_disabled(disable);
- }
- void SceneTreeDock::_create() {
- if (current_option==TOOL_NEW) {
- Node *parent=NULL;
- if (edited_scene) {
- parent = scene_tree->get_selected();
- ERR_FAIL_COND(!parent);
- } else {
- parent = scene_root;
- ERR_FAIL_COND(!parent);
- }
- Object *c = create_dialog->instance_selected();
- ERR_FAIL_COND(!c);
- Node *child=c->cast_to<Node>();
- ERR_FAIL_COND(!child);
- editor_data->get_undo_redo().create_action("Create Node");
- if (edited_scene) {
- editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
- editor_data->get_undo_redo().add_do_method(child,"set_owner",edited_scene);
- editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
- editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",child);
- editor_data->get_undo_redo().add_do_reference(child);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
- } else {
- editor_data->get_undo_redo().add_do_method(editor,"set_edited_scene",child);
- editor_data->get_undo_redo().add_do_reference(child);
- editor_data->get_undo_redo().add_undo_method(editor,"set_edited_scene",(Object*)NULL);
- }
- editor_data->get_undo_redo().commit_action();
- editor->push_item(c);
- if (c->cast_to<Control>()) {
- //make editor more comfortable, so some controls don't appear super shrunk
- Control *ct = c->cast_to<Control>();
- Size2 ms = ct->get_minimum_size();
- if (ms.width<4)
- ms.width=40;
- if (ms.height<4)
- ms.height=40;
- ct->set_size(ms);
- }
- } else if (current_option==TOOL_REPLACE) {
- Node * n = scene_tree->get_selected();
- ERR_FAIL_COND(!n);
- Object *c = create_dialog->instance_selected();
- ERR_FAIL_COND(!c);
- Node *newnode=c->cast_to<Node>();
- ERR_FAIL_COND(!newnode);
- List<PropertyInfo> pinfo;
- n->get_property_list(&pinfo);
- for(List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
- if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
- continue;
- newnode->set(E->get().name,n->get(E->get().name));
- }
- editor->push_item(NULL);
- //reconnect signals
- List<MethodInfo> sl;
- n->get_signal_list(&sl);
- for (List<MethodInfo>::Element *E=sl.front();E;E=E->next()) {
- List<Object::Connection> cl;
- n->get_signal_connection_list(E->get().name,&cl);
- for(List<Object::Connection>::Element *F=cl.front();F;F=F->next()) {
- Object::Connection &c=F->get();
- if (!(c.flags&Object::CONNECT_PERSIST))
- continue;
- newnode->connect(c.signal,c.target,c.method,varray(),Object::CONNECT_PERSIST);
- }
- }
- String newname=n->get_name();
- n->replace_by(newnode,true);
- if (n==edited_scene) {
- edited_scene=newnode;
- editor->set_edited_scene(newnode);
- }
- editor_data->get_undo_redo().clear_history();
- memdelete(n);
- newnode->set_name(newname);
- editor->push_item(newnode);
- _update_tool_buttons();
- }
- }
- void SceneTreeDock::set_edited_scene(Node* p_scene) {
- edited_scene=p_scene;
- }
- void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected ) {
- scene_tree->set_selected(p_node,p_emit_selected);
- _update_tool_buttons();
- }
- void SceneTreeDock::import_subscene() {
- import_subscene_dialog->popup_centered_ratio();
- }
- void SceneTreeDock::_import_subscene() {
- Node* parent = scene_tree->get_selected();
- ERR_FAIL_COND(!parent);
- import_subscene_dialog->move(parent,edited_scene);
- editor_data->get_undo_redo().clear_history(); //no undo for now..
- /*
- editor_data->get_undo_redo().create_action("Import Subscene");
- editor_data->get_undo_redo().add_do_method(parent,"add_child",ss);
- //editor_data->get_undo_redo().add_do_method(editor_selection,"clear");
- //editor_data->get_undo_redo().add_do_method(editor_selection,"add_node",child);
- editor_data->get_undo_redo().add_do_reference(ss);
- editor_data->get_undo_redo().add_undo_method(parent,"remove_child",ss);
- editor_data->get_undo_redo().commit_action();
- */
- }
- void SceneTreeDock::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("_tool_selected"),&SceneTreeDock::_tool_selected);
- ObjectTypeDB::bind_method(_MD("_create"),&SceneTreeDock::_create);
- //ObjectTypeDB::bind_method(_MD("_script_created"),&SceneTreeDock::_script_created);
- ObjectTypeDB::bind_method(_MD("_node_reparent"),&SceneTreeDock::_node_reparent);
- ObjectTypeDB::bind_method(_MD("_set_owners"),&SceneTreeDock::_set_owners);
- ObjectTypeDB::bind_method(_MD("_node_selected"),&SceneTreeDock::_node_selected);
- ObjectTypeDB::bind_method(_MD("_script_created"),&SceneTreeDock::_script_created);
- ObjectTypeDB::bind_method(_MD("_load_request"),&SceneTreeDock::_load_request);
- ObjectTypeDB::bind_method(_MD("_script_open_request"),&SceneTreeDock::_script_open_request);
- ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&SceneTreeDock::_unhandled_key_input);
- ObjectTypeDB::bind_method(_MD("_delete_confirm"),&SceneTreeDock::_delete_confirm);
- ObjectTypeDB::bind_method(_MD("_node_prerenamed"),&SceneTreeDock::_node_prerenamed);
- ObjectTypeDB::bind_method(_MD("_import_subscene"),&SceneTreeDock::_import_subscene);
- ObjectTypeDB::bind_method(_MD("instance"),&SceneTreeDock::instance);
- }
- SceneTreeDock::SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data) {
- editor=p_editor;
- edited_scene=NULL;
- editor_data=&p_editor_data;
- editor_selection=p_editor_selection;
- scene_root=p_scene_root;
- VBoxContainer *vbc = this;
- HBoxContainer *hbc_top = memnew( HBoxContainer );
- vbc->add_child(hbc_top);
- ToolButton *tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_NEW, false));
- tb->set_tooltip("Add/Create a New Node\n("+keycode_get_string(KEY_MASK_CMD|KEY_A)+")");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_NEW]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_INSTANCE, false));
- tb->set_tooltip("Instance a Node from scene file.");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_INSTANCE]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPLACE, false));
- tb->set_tooltip("Replace a Node by Another Node Type");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_REPLACE]=tb;
- hbc_top->add_spacer();
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_CONNECT, false));
- tb->set_tooltip("Edit the Node Connections");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_CONNECT]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_GROUP, false));
- tb->set_tooltip("Edit the Node Groups");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_GROUP]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_SCRIPT, false));
- tb->set_tooltip("Edit/Create the Node Script");
- hbc_top->add_child(tb);
- tool_buttons[TOOL_SCRIPT]=tb;
- scene_tree = memnew( SceneTreeEditor(false,true,true ));
- vbc->add_child(scene_tree);
- scene_tree->set_v_size_flags(SIZE_EXPAND|SIZE_FILL);
- scene_tree->connect("node_selected", this,"_node_selected",varray(),CONNECT_DEFERRED);
- scene_tree->connect("node_renamed", this,"_node_renamed",varray(),CONNECT_DEFERRED);
- scene_tree->connect("node_prerename", this,"_node_prerenamed");
- scene_tree->connect("open",this,"_load_request");
- scene_tree->connect("open_script",this,"_script_open_request");
- scene_tree->set_undo_redo(&editor_data->get_undo_redo());
- scene_tree->set_editor_selection(editor_selection);
- HBoxContainer *hbc_bottom = memnew( HBoxContainer );
- vbc->add_child(hbc_bottom);
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_UP, false));
- tb->set_tooltip("Move Node Up\n("+keycode_get_string(KEY_MASK_CMD|KEY_UP)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_MOVE_UP]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_MOVE_DOWN, false));
- tb->set_tooltip("Move Node Down\n("+keycode_get_string(KEY_MASK_CMD|KEY_DOWN)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_MOVE_DOWN]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_DUPLICATE, false));
- tb->set_tooltip("Duplicate Selected Node(s)\n("+keycode_get_string(KEY_MASK_CMD|KEY_D)+")");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_DUPLICATE]=tb;
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_REPARENT, false));
- tb->set_tooltip("Reparent Selected Node(s)");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_REPARENT]=tb;
- hbc_bottom->add_spacer();
- tb = memnew( ToolButton );
- tb->connect("pressed",this,"_tool_selected",make_binds(TOOL_ERASE, false));
- tb->set_tooltip("Erase Selected Node(s)");
- hbc_bottom->add_child(tb);
- tool_buttons[TOOL_ERASE]=tb;
- create_dialog = memnew( CreateDialog );
- create_dialog->set_base_type("Node");
- add_child(create_dialog);
- create_dialog->connect("create",this,"_create");
- groups_editor = memnew( GroupsEditor );
- add_child(groups_editor);
- groups_editor->set_undo_redo(&editor_data->get_undo_redo());
- connect_dialog = memnew( ConnectionsDialog(p_editor) );
- add_child(connect_dialog);
- connect_dialog->set_undoredo(&editor_data->get_undo_redo());
- script_create_dialog = memnew( ScriptCreateDialog );
- add_child(script_create_dialog);
- script_create_dialog->connect("script_created",this,"_script_created");
- reparent_dialog = memnew( ReparentDialog );
- add_child(reparent_dialog);
- reparent_dialog->connect("reparent",this,"_node_reparent");
- accept = memnew( AcceptDialog );
- add_child(accept);
- file = memnew( FileDialog );
- add_child(file);
- file->connect("file_selected",this,"instance");
- set_process_unhandled_key_input(true);
- delete_dialog = memnew( ConfirmationDialog );
- add_child(delete_dialog);
- delete_dialog->connect("confirmed",this,"_delete_confirm");
- import_subscene_dialog = memnew( EditorSubScene );
- add_child(import_subscene_dialog);
- import_subscene_dialog->connect("subscene_selected",this,"_import_subscene");
- }
|