123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399 |
- /*************************************************************************/
- /* spatial_editor_gizmos.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef SPATIAL_EDITOR_GIZMOS_H
- #define SPATIAL_EDITOR_GIZMOS_H
- #include "tools/editor/plugins/spatial_editor_plugin.h"
- #include "scene/3d/light.h"
- #include "scene/3d/camera.h"
- #include "scene/3d/position_3d.h"
- #include "scene/3d/spatial_sample_player.h"
- #include "scene/3d/spatial_stream_player.h"
- #include "scene/3d/test_cube.h"
- #include "scene/3d/mesh_instance.h"
- #include "scene/3d/body_shape.h"
- #include "scene/3d/room_instance.h"
- #include "scene/3d/visibility_notifier.h"
- #include "scene/3d/portal.h"
- #include "scene/3d/ray_cast.h"
- #include "scene/3d/navigation_mesh.h"
- #include "scene/3d/car_body.h"
- class Camera;
- class SpatialGizmoTool : public SpatialEditorGizmo {
- OBJ_TYPE(SpatialGizmoTool,SpatialGizmo);
- struct Instance{
- RID instance;
- Ref<Mesh> mesh;
- RID skeleton;
- bool billboard;
- bool unscaled;
- bool can_intersect;
- bool extra_margin;
- Instance() {
- billboard=false;
- unscaled=false;
- can_intersect=false;
- extra_margin=false;
- }
- void create_instance(Spatial *p_base);
- };
- Vector<Vector3> collision_segments;
- Ref<TriangleMesh> collision_mesh;
- struct Handle {
- Vector3 pos;
- bool billboard;
- };
- Vector<Vector3> handles;
- Vector<Vector3> secondary_handles;
- bool billboard_handle;
- bool valid;
- Spatial *base;
- Vector<Instance> instances;
- Spatial *spatial_node;
- protected:
- void clear();
- void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false);
- void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID());
- void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh);
- void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1);
- void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false);
- void set_spatial_node(Spatial *p_node);
- public:
- virtual Vector3 get_handle_pos(int p_idx) const;
- virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
- void create();
- void transform();
- //void redraw();
- void free();
- SpatialGizmoTool();
- ~SpatialGizmoTool();
- };
- class LightSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(LightSpatialGizmo,SpatialGizmoTool);
- Light* light;
- public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- LightSpatialGizmo(Light* p_light=NULL);
- };
- class CameraSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(CameraSpatialGizmo,SpatialGizmoTool);
- Camera* camera;
- public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- CameraSpatialGizmo(Camera* p_camera=NULL);
- };
- class MeshInstanceSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(MeshInstanceSpatialGizmo,SpatialGizmoTool);
- MeshInstance* mesh;
- public:
- void redraw();
- MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL);
- };
- class Position3DSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(Position3DSpatialGizmo,SpatialGizmoTool);
- Position3D* p3d;
- public:
- void redraw();
- Position3DSpatialGizmo(Position3D* p_p3d=NULL);
- };
- class SkeletonSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(SkeletonSpatialGizmo,SpatialGizmoTool);
- Skeleton* skel;
- public:
- void redraw();
- SkeletonSpatialGizmo(Skeleton* p_skel=NULL);
- };
- class SpatialPlayerSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(SpatialPlayerSpatialGizmo,SpatialGizmoTool);
- SpatialPlayer* splayer;
- public:
- void redraw();
- SpatialPlayerSpatialGizmo(SpatialPlayer* p_splayer=NULL);
- };
- class TestCubeSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(TestCubeSpatialGizmo,SpatialGizmoTool);
- TestCube* tc;
- public:
- void redraw();
- TestCubeSpatialGizmo(TestCube* p_tc=NULL);
- };
- class RoomSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(RoomSpatialGizmo,SpatialGizmoTool);
- struct _EdgeKey {
- Vector3 from;
- Vector3 to;
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
- Room* room;
- public:
- void redraw();
- RoomSpatialGizmo(Room* p_room=NULL);
- };
- class PortalSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(PortalSpatialGizmo,SpatialGizmoTool);
- Portal* portal;
- public:
- void redraw();
- PortalSpatialGizmo(Portal* p_portal=NULL);
- };
- class VisibilityNotifierGizmo : public SpatialGizmoTool {
- OBJ_TYPE(VisibilityNotifierGizmo ,SpatialGizmoTool);
- VisibilityNotifier* notifier;
- public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL);
- };
- class CollisionShapeSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(CollisionShapeSpatialGizmo,SpatialGizmoTool);
- CollisionShape* cs;
- public:
- virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
- void redraw();
- CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL);
- };
- class RayCastSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(RayCastSpatialGizmo,SpatialGizmoTool);
- RayCast* raycast;
- public:
- void redraw();
- RayCastSpatialGizmo(RayCast* p_raycast=NULL);
- };
- class CarWheelSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(CarWheelSpatialGizmo,SpatialGizmoTool);
- CarWheel* car_wheel;
- public:
- void redraw();
- CarWheelSpatialGizmo(CarWheel* p_car_wheel=NULL);
- };
- class NavigationMeshSpatialGizmo : public SpatialGizmoTool {
- OBJ_TYPE(NavigationMeshSpatialGizmo,SpatialGizmoTool);
- struct _EdgeKey {
- Vector3 from;
- Vector3 to;
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
- };
- NavigationMeshInstance* navmesh;
- public:
- void redraw();
- NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL);
- };
- class SpatialEditorGizmos {
- public:
- Ref<FixedMaterial> create_line_material(const Color& p_base_color);
- Ref<FixedMaterial> create_solid_material(const Color& p_base_color);
- Ref<FixedMaterial> handle2_material;
- Ref<FixedMaterial> handle_material;
- Ref<FixedMaterial> light_material;
- Ref<FixedMaterial> light_material_omni_icon;
- Ref<FixedMaterial> light_material_directional_icon;
- Ref<FixedMaterial> camera_material;
- Ref<FixedMaterial> skeleton_material;
- Ref<FixedMaterial> room_material;
- Ref<FixedMaterial> portal_material;
- Ref<FixedMaterial> raycast_material;
- Ref<FixedMaterial> visibility_notifier_material;
- Ref<FixedMaterial> car_wheel_material;
- Ref<FixedMaterial> navmesh_edge_material;
- Ref<FixedMaterial> navmesh_solid_material;
- Ref<FixedMaterial> navmesh_edge_material_disabled;
- Ref<FixedMaterial> navmesh_solid_material_disabled;
- Ref<FixedMaterial> sample_player_icon;
- Ref<FixedMaterial> stream_player_icon;
- Ref<FixedMaterial> visibility_notifier_icon;
- Ref<FixedMaterial> shape_material;
- Ref<Texture> handle_t;
- Ref<Mesh> pos3d_mesh;
- static SpatialEditorGizmos *singleton;
- Ref<TriangleMesh> test_cube_tm;
- Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
- SpatialEditorGizmos();
- };
- #endif // SPATIAL_EDITOR_GIZMOS_H
|