script_language.cpp 16 KB

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  1. /*************************************************************************/
  2. /* script_language.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "script_language.h"
  31. #include "core/project_settings.h"
  32. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  33. int ScriptServer::_language_count = 0;
  34. bool ScriptServer::scripting_enabled = true;
  35. bool ScriptServer::reload_scripts_on_save = false;
  36. bool ScriptServer::languages_finished = false;
  37. ScriptEditRequestFunction ScriptServer::edit_request_func = NULL;
  38. void Script::_notification(int p_what) {
  39. if (p_what == NOTIFICATION_POSTINITIALIZE) {
  40. if (ScriptDebugger::get_singleton())
  41. ScriptDebugger::get_singleton()->set_break_language(get_language());
  42. }
  43. }
  44. void Script::_bind_methods() {
  45. ClassDB::bind_method(D_METHOD("can_instance"), &Script::can_instance);
  46. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  47. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  48. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  49. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  50. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  51. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  52. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  53. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  54. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  55. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  56. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", 0), "set_source_code", "get_source_code");
  57. }
  58. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  59. scripting_enabled = p_enabled;
  60. }
  61. bool ScriptServer::is_scripting_enabled() {
  62. return scripting_enabled;
  63. }
  64. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  65. ERR_FAIL_INDEX_V(p_idx, _language_count, NULL);
  66. return _languages[p_idx];
  67. }
  68. void ScriptServer::register_language(ScriptLanguage *p_language) {
  69. ERR_FAIL_COND(_language_count >= MAX_LANGUAGES);
  70. _languages[_language_count++] = p_language;
  71. }
  72. void ScriptServer::unregister_language(ScriptLanguage *p_language) {
  73. for (int i = 0; i < _language_count; i++) {
  74. if (_languages[i] == p_language) {
  75. _language_count--;
  76. if (i < _language_count) {
  77. SWAP(_languages[i], _languages[_language_count]);
  78. }
  79. return;
  80. }
  81. }
  82. }
  83. void ScriptServer::init_languages() {
  84. { //load global classes
  85. global_classes_clear();
  86. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  87. Array script_classes = ProjectSettings::get_singleton()->get("_global_script_classes");
  88. for (int i = 0; i < script_classes.size(); i++) {
  89. Dictionary c = script_classes[i];
  90. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base"))
  91. continue;
  92. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  93. }
  94. }
  95. }
  96. for (int i = 0; i < _language_count; i++) {
  97. _languages[i]->init();
  98. }
  99. }
  100. void ScriptServer::finish_languages() {
  101. for (int i = 0; i < _language_count; i++) {
  102. _languages[i]->finish();
  103. }
  104. global_classes_clear();
  105. languages_finished = true;
  106. }
  107. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  108. reload_scripts_on_save = p_enable;
  109. }
  110. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  111. return reload_scripts_on_save;
  112. }
  113. void ScriptServer::thread_enter() {
  114. for (int i = 0; i < _language_count; i++) {
  115. _languages[i]->thread_enter();
  116. }
  117. }
  118. void ScriptServer::thread_exit() {
  119. for (int i = 0; i < _language_count; i++) {
  120. _languages[i]->thread_exit();
  121. }
  122. }
  123. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  124. void ScriptServer::global_classes_clear() {
  125. global_classes.clear();
  126. }
  127. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  128. GlobalScriptClass g;
  129. g.language = p_language;
  130. g.path = p_path;
  131. g.base = p_base;
  132. global_classes[p_class] = g;
  133. }
  134. void ScriptServer::remove_global_class(const StringName &p_class) {
  135. global_classes.erase(p_class);
  136. }
  137. bool ScriptServer::is_global_class(const StringName &p_class) {
  138. return global_classes.has(p_class);
  139. }
  140. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  141. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  142. return global_classes[p_class].language;
  143. }
  144. String ScriptServer::get_global_class_path(const String &p_class) {
  145. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  146. return global_classes[p_class].path;
  147. }
  148. StringName ScriptServer::get_global_class_base(const String &p_class) {
  149. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  150. return global_classes[p_class].base;
  151. }
  152. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  153. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  154. String base = global_classes[p_class].base;
  155. while (global_classes.has(base)) {
  156. base = global_classes[base].base;
  157. }
  158. return base;
  159. }
  160. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  161. const StringName *K = NULL;
  162. List<StringName> classes;
  163. while ((K = global_classes.next(K))) {
  164. classes.push_back(*K);
  165. }
  166. classes.sort_custom<StringName::AlphCompare>();
  167. for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
  168. r_global_classes->push_back(E->get());
  169. }
  170. }
  171. void ScriptServer::save_global_classes() {
  172. List<StringName> gc;
  173. get_global_class_list(&gc);
  174. Array gcarr;
  175. for (List<StringName>::Element *E = gc.front(); E; E = E->next()) {
  176. Dictionary d;
  177. d["class"] = E->get();
  178. d["language"] = global_classes[E->get()].language;
  179. d["path"] = global_classes[E->get()].path;
  180. d["base"] = global_classes[E->get()].base;
  181. gcarr.push_back(d);
  182. }
  183. ProjectSettings::get_singleton()->set("_global_script_classes", gcarr);
  184. ProjectSettings::get_singleton()->save();
  185. }
  186. ////////////////////
  187. void ScriptInstance::get_property_state(List<Pair<StringName, Variant> > &state) {
  188. List<PropertyInfo> pinfo;
  189. get_property_list(&pinfo);
  190. for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
  191. if (E->get().usage & PROPERTY_USAGE_STORAGE) {
  192. Pair<StringName, Variant> p;
  193. p.first = E->get().name;
  194. if (get(p.first, p.second))
  195. state.push_back(p);
  196. }
  197. }
  198. }
  199. Variant ScriptInstance::call(const StringName &p_method, VARIANT_ARG_DECLARE) {
  200. VARIANT_ARGPTRS;
  201. int argc = 0;
  202. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  203. if (argptr[i]->get_type() == Variant::NIL)
  204. break;
  205. argc++;
  206. }
  207. Variant::CallError error;
  208. return call(p_method, argptr, argc, error);
  209. }
  210. void ScriptInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) {
  211. Variant::CallError ce;
  212. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  213. }
  214. void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount) {
  215. Variant::CallError ce;
  216. call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls
  217. }
  218. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  219. if (r_valid)
  220. *r_valid = false;
  221. }
  222. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  223. if (r_valid)
  224. *r_valid = false;
  225. return Variant();
  226. }
  227. void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) {
  228. VARIANT_ARGPTRS;
  229. int argc = 0;
  230. for (int i = 0; i < VARIANT_ARG_MAX; i++) {
  231. if (argptr[i]->get_type() == Variant::NIL)
  232. break;
  233. argc++;
  234. }
  235. call_multilevel(p_method, argptr, argc);
  236. }
  237. ScriptInstance::~ScriptInstance() {
  238. }
  239. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = NULL;
  240. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  241. singleton = this;
  242. }
  243. void ScriptLanguage::frame() {
  244. }
  245. ScriptDebugger *ScriptDebugger::singleton = NULL;
  246. void ScriptDebugger::set_lines_left(int p_left) {
  247. lines_left = p_left;
  248. }
  249. int ScriptDebugger::get_lines_left() const {
  250. return lines_left;
  251. }
  252. void ScriptDebugger::set_depth(int p_depth) {
  253. depth = p_depth;
  254. }
  255. int ScriptDebugger::get_depth() const {
  256. return depth;
  257. }
  258. void ScriptDebugger::insert_breakpoint(int p_line, const StringName &p_source) {
  259. if (!breakpoints.has(p_line))
  260. breakpoints[p_line] = Set<StringName>();
  261. breakpoints[p_line].insert(p_source);
  262. }
  263. void ScriptDebugger::remove_breakpoint(int p_line, const StringName &p_source) {
  264. if (!breakpoints.has(p_line))
  265. return;
  266. breakpoints[p_line].erase(p_source);
  267. if (breakpoints[p_line].size() == 0)
  268. breakpoints.erase(p_line);
  269. }
  270. bool ScriptDebugger::is_breakpoint(int p_line, const StringName &p_source) const {
  271. if (!breakpoints.has(p_line))
  272. return false;
  273. return breakpoints[p_line].has(p_source);
  274. }
  275. bool ScriptDebugger::is_breakpoint_line(int p_line) const {
  276. return breakpoints.has(p_line);
  277. }
  278. String ScriptDebugger::breakpoint_find_source(const String &p_source) const {
  279. return p_source;
  280. }
  281. void ScriptDebugger::clear_breakpoints() {
  282. breakpoints.clear();
  283. }
  284. void ScriptDebugger::idle_poll() {
  285. }
  286. void ScriptDebugger::line_poll() {
  287. }
  288. void ScriptDebugger::set_break_language(ScriptLanguage *p_lang) {
  289. break_lang = p_lang;
  290. }
  291. ScriptLanguage *ScriptDebugger::get_break_language() const {
  292. return break_lang;
  293. }
  294. ScriptDebugger::ScriptDebugger() {
  295. singleton = this;
  296. lines_left = -1;
  297. depth = -1;
  298. break_lang = NULL;
  299. }
  300. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  301. if (script->is_placeholder_fallback_enabled())
  302. return false;
  303. if (values.has(p_name)) {
  304. Variant defval;
  305. if (script->get_property_default_value(p_name, defval)) {
  306. if (defval == p_value) {
  307. values.erase(p_name);
  308. return true;
  309. }
  310. }
  311. values[p_name] = p_value;
  312. return true;
  313. } else {
  314. Variant defval;
  315. if (script->get_property_default_value(p_name, defval)) {
  316. if (defval != p_value) {
  317. values[p_name] = p_value;
  318. }
  319. return true;
  320. }
  321. }
  322. return false;
  323. }
  324. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  325. if (values.has(p_name)) {
  326. r_ret = values[p_name];
  327. return true;
  328. }
  329. if (constants.has(p_name)) {
  330. r_ret = constants[p_name];
  331. return true;
  332. }
  333. if (!script->is_placeholder_fallback_enabled()) {
  334. Variant defval;
  335. if (script->get_property_default_value(p_name, defval)) {
  336. r_ret = defval;
  337. return true;
  338. }
  339. }
  340. return false;
  341. }
  342. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  343. if (script->is_placeholder_fallback_enabled()) {
  344. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  345. p_properties->push_back(E->get());
  346. }
  347. } else {
  348. for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
  349. PropertyInfo pinfo = E->get();
  350. if (!values.has(pinfo.name)) {
  351. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  352. }
  353. p_properties->push_back(E->get());
  354. }
  355. }
  356. }
  357. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  358. if (values.has(p_name)) {
  359. if (r_is_valid)
  360. *r_is_valid = true;
  361. return values[p_name].get_type();
  362. }
  363. if (constants.has(p_name)) {
  364. if (r_is_valid)
  365. *r_is_valid = true;
  366. return constants[p_name].get_type();
  367. }
  368. if (r_is_valid)
  369. *r_is_valid = false;
  370. return Variant::NIL;
  371. }
  372. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  373. if (script->is_placeholder_fallback_enabled())
  374. return;
  375. if (script.is_valid()) {
  376. script->get_script_method_list(p_list);
  377. }
  378. }
  379. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  380. if (script->is_placeholder_fallback_enabled())
  381. return false;
  382. if (script.is_valid()) {
  383. return script->has_method(p_method);
  384. }
  385. return false;
  386. }
  387. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) {
  388. Set<StringName> new_values;
  389. for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) {
  390. StringName n = E->get().name;
  391. new_values.insert(n);
  392. if (!values.has(n) || values[n].get_type() != E->get().type) {
  393. if (p_values.has(n))
  394. values[n] = p_values[n];
  395. }
  396. }
  397. properties = p_properties;
  398. List<StringName> to_remove;
  399. for (Map<StringName, Variant>::Element *E = values.front(); E; E = E->next()) {
  400. if (!new_values.has(E->key()))
  401. to_remove.push_back(E->key());
  402. Variant defval;
  403. if (script->get_property_default_value(E->key(), defval)) {
  404. //remove because it's the same as the default value
  405. if (defval == E->get()) {
  406. to_remove.push_back(E->key());
  407. }
  408. }
  409. }
  410. while (to_remove.size()) {
  411. values.erase(to_remove.front()->get());
  412. to_remove.pop_front();
  413. }
  414. if (owner && owner->get_script_instance() == this) {
  415. owner->_change_notify();
  416. }
  417. //change notify
  418. constants.clear();
  419. script->get_constants(&constants);
  420. }
  421. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  422. if (script->is_placeholder_fallback_enabled()) {
  423. Map<StringName, Variant>::Element *E = values.find(p_name);
  424. if (E) {
  425. E->value() = p_value;
  426. } else {
  427. values.insert(p_name, p_value);
  428. }
  429. bool found = false;
  430. for (const List<PropertyInfo>::Element *F = properties.front(); F; F = F->next()) {
  431. if (F->get().name == p_name) {
  432. found = true;
  433. break;
  434. }
  435. }
  436. if (!found) {
  437. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  438. }
  439. }
  440. if (r_valid)
  441. *r_valid = false; // Cannot change the value in either case
  442. }
  443. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  444. if (script->is_placeholder_fallback_enabled()) {
  445. const Map<StringName, Variant>::Element *E = values.find(p_name);
  446. if (E) {
  447. if (r_valid)
  448. *r_valid = true;
  449. return E->value();
  450. }
  451. E = constants.find(p_name);
  452. if (E) {
  453. if (r_valid)
  454. *r_valid = true;
  455. return E->value();
  456. }
  457. }
  458. if (r_valid)
  459. *r_valid = false;
  460. return Variant();
  461. }
  462. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  463. owner(p_owner),
  464. language(p_language),
  465. script(p_script) {
  466. }
  467. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  468. if (script.is_valid()) {
  469. script->_placeholder_erased(this);
  470. }
  471. }