AnimationTree.xml 1.9 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="AnimationTree" inherits="Node" category="Core" version="3.1.2">
  3. <brief_description>
  4. </brief_description>
  5. <description>
  6. </description>
  7. <tutorials>
  8. <link>https://docs.godotengine.org/en/3.1/tutorials/animation/animation_tree.html</link>
  9. <link>https://github.com/godotengine/tps-demo</link>
  10. </tutorials>
  11. <methods>
  12. <method name="advance">
  13. <return type="void">
  14. </return>
  15. <argument index="0" name="delta" type="float">
  16. </argument>
  17. <description>
  18. </description>
  19. </method>
  20. <method name="get_root_motion_transform" qualifiers="const">
  21. <return type="Transform">
  22. </return>
  23. <description>
  24. </description>
  25. </method>
  26. <method name="rename_parameter">
  27. <return type="void">
  28. </return>
  29. <argument index="0" name="old_name" type="String">
  30. </argument>
  31. <argument index="1" name="new_name" type="String">
  32. </argument>
  33. <description>
  34. </description>
  35. </method>
  36. </methods>
  37. <members>
  38. <member name="active" type="bool" setter="set_active" getter="is_active">
  39. </member>
  40. <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player">
  41. </member>
  42. <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="AnimationTree.AnimationProcessMode">
  43. </member>
  44. <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track">
  45. </member>
  46. <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root">
  47. </member>
  48. </members>
  49. <constants>
  50. <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode">
  51. </constant>
  52. <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode">
  53. </constant>
  54. <constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessMode">
  55. </constant>
  56. </constants>
  57. </class>