QuadMesh.xml 777 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.1.2">
  3. <brief_description>
  4. Class representing a square mesh.
  5. </brief_description>
  6. <description>
  7. Class representing a square [PrimitiveMesh]. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this default rotation is more suited for use with billboarded materials. Unlike [PlaneMesh], this mesh doesn't provide subdivision options.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="size" type="Vector2" setter="set_size" getter="get_size">
  15. Size in the X and Y axes. Default is [code]Vector2(1, 1)[/code].
  16. </member>
  17. </members>
  18. <constants>
  19. </constants>
  20. </class>