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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualInstance" inherits="Spatial" category="Core" version="3.1.2">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_aabb" qualifiers="const">
- <return type="AABB">
- </return>
- <description>
- Returns the [AABB] (also known as the bounding box) for this VisualInstance.
- </description>
- </method>
- <method name="get_base" qualifiers="const">
- <return type="RID">
- </return>
- <description>
- </description>
- </method>
- <method name="get_instance" qualifiers="const">
- <return type="RID">
- </return>
- <description>
- </description>
- </method>
- <method name="get_layer_mask_bit" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="layer" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="get_transformed_aabb" qualifiers="const">
- <return type="AABB">
- </return>
- <description>
- Returns the transformed [AABB] (also known as the bounding box) for this VisualInstance.
- Transformed in this case means the [AABB] plus the position, rotation, and scale of the [Spatial]s [Transform]
- </description>
- </method>
- <method name="set_base">
- <return type="void">
- </return>
- <argument index="0" name="base" type="RID">
- </argument>
- <description>
- Sets the base of the VisualInstance, which changes how the engine handles the VisualInstance under the hood.
- It is recommended to only use set_base if you know what you're doing.
- </description>
- </method>
- <method name="set_layer_mask_bit">
- <return type="void">
- </return>
- <argument index="0" name="layer" type="int">
- </argument>
- <argument index="1" name="enabled" type="bool">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <members>
- <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask">
- The render layer(s) this VisualInstance is drawn on.
- This object will only be visible for [Camera]s whose cull mask includes the render object this VisualInstance is set to.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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