audio_driver_opensl.h 3.8 KB

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  1. /*************************************************************************/
  2. /* audio_driver_opensl.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef AUDIO_DRIVER_OPENSL_H
  31. #define AUDIO_DRIVER_OPENSL_H
  32. #include "core/os/mutex.h"
  33. #include "servers/audio_server.h"
  34. #include <SLES/OpenSLES.h>
  35. #include <SLES/OpenSLES_Android.h>
  36. class AudioDriverOpenSL : public AudioDriver {
  37. bool active;
  38. Mutex *mutex;
  39. enum {
  40. BUFFER_COUNT = 2
  41. };
  42. bool pause;
  43. uint32_t buffer_size;
  44. int16_t *buffers[BUFFER_COUNT];
  45. int32_t *mixdown_buffer;
  46. int last_free;
  47. Vector<int16_t> rec_buffer;
  48. SLPlayItf playItf;
  49. SLRecordItf recordItf;
  50. SLObjectItf sl;
  51. SLEngineItf EngineItf;
  52. SLObjectItf OutputMix;
  53. SLVolumeItf volumeItf;
  54. SLObjectItf player;
  55. SLObjectItf recorder;
  56. SLAndroidSimpleBufferQueueItf bufferQueueItf;
  57. SLAndroidSimpleBufferQueueItf recordBufferQueueItf;
  58. SLDataSource audioSource;
  59. SLDataFormat_PCM pcm;
  60. SLDataSink audioSink;
  61. SLDataLocator_OutputMix locator_outputmix;
  62. SLBufferQueueState state;
  63. static AudioDriverOpenSL *s_ad;
  64. void _buffer_callback(
  65. SLAndroidSimpleBufferQueueItf queueItf);
  66. static void _buffer_callbacks(
  67. SLAndroidSimpleBufferQueueItf queueItf,
  68. void *pContext);
  69. void _record_buffer_callback(
  70. SLAndroidSimpleBufferQueueItf queueItf);
  71. static void _record_buffer_callbacks(
  72. SLAndroidSimpleBufferQueueItf queueItf,
  73. void *pContext);
  74. virtual Error capture_init_device();
  75. public:
  76. void set_singleton();
  77. virtual const char *get_name() const;
  78. virtual Error init();
  79. virtual void start();
  80. virtual int get_mix_rate() const;
  81. virtual SpeakerMode get_speaker_mode() const;
  82. virtual void lock();
  83. virtual void unlock();
  84. virtual void finish();
  85. virtual void set_pause(bool p_pause);
  86. virtual Error capture_start();
  87. virtual Error capture_stop();
  88. AudioDriverOpenSL();
  89. };
  90. #endif // AUDIO_DRIVER_ANDROID_H