os_javascript.cpp 37 KB

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  1. /*************************************************************************/
  2. /* os_javascript.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_javascript.h"
  31. #include "core/io/file_access_buffered_fa.h"
  32. #include "drivers/gles2/rasterizer_gles2.h"
  33. #include "drivers/gles3/rasterizer_gles3.h"
  34. #include "drivers/unix/dir_access_unix.h"
  35. #include "drivers/unix/file_access_unix.h"
  36. #include "main/main.h"
  37. #include "servers/visual/visual_server_raster.h"
  38. #include <emscripten.h>
  39. #include <png.h>
  40. #include <stdlib.h>
  41. #include "dom_keys.inc"
  42. #define DOM_BUTTON_LEFT 0
  43. #define DOM_BUTTON_MIDDLE 1
  44. #define DOM_BUTTON_RIGHT 2
  45. #define DOM_BUTTON_XBUTTON1 3
  46. #define DOM_BUTTON_XBUTTON2 4
  47. // Window (canvas)
  48. static void focus_canvas() {
  49. /* clang-format off */
  50. EM_ASM(
  51. Module.canvas.focus();
  52. );
  53. /* clang-format on */
  54. }
  55. static bool is_canvas_focused() {
  56. /* clang-format off */
  57. return EM_ASM_INT_V(
  58. return document.activeElement == Module.canvas;
  59. );
  60. /* clang-format on */
  61. }
  62. static Point2 correct_canvas_position(int x, int y) {
  63. int canvas_width;
  64. int canvas_height;
  65. emscripten_get_canvas_element_size(NULL, &canvas_width, &canvas_height);
  66. double element_width;
  67. double element_height;
  68. emscripten_get_element_css_size(NULL, &element_width, &element_height);
  69. x = (int)(canvas_width / element_width * x);
  70. y = (int)(canvas_height / element_height * y);
  71. return Point2(x, y);
  72. }
  73. static bool cursor_inside_canvas = true;
  74. EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
  75. OS_JavaScript *os = get_singleton();
  76. // Empty ID is canvas.
  77. String target_id = String::utf8(p_event->id);
  78. if (target_id.empty() || target_id == "canvas") {
  79. // This event property is the only reliable data on
  80. // browser fullscreen state.
  81. os->video_mode.fullscreen = p_event->isFullscreen;
  82. if (os->video_mode.fullscreen) {
  83. os->entering_fullscreen = false;
  84. } else {
  85. // Restoring maximized window now will cause issues,
  86. // so delay until main_loop_iterate.
  87. os->just_exited_fullscreen = true;
  88. }
  89. }
  90. return false;
  91. }
  92. void OS_JavaScript::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  93. video_mode = p_video_mode;
  94. }
  95. OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {
  96. return video_mode;
  97. }
  98. Size2 OS_JavaScript::get_screen_size(int p_screen) const {
  99. EmscriptenFullscreenChangeEvent ev;
  100. EMSCRIPTEN_RESULT result = emscripten_get_fullscreen_status(&ev);
  101. ERR_FAIL_COND_V(result != EMSCRIPTEN_RESULT_SUCCESS, Size2());
  102. return Size2(ev.screenWidth, ev.screenHeight);
  103. }
  104. void OS_JavaScript::set_window_size(const Size2 p_size) {
  105. windowed_size = p_size;
  106. if (video_mode.fullscreen) {
  107. window_maximized = false;
  108. set_window_fullscreen(false);
  109. } else {
  110. if (window_maximized) {
  111. emscripten_exit_soft_fullscreen();
  112. window_maximized = false;
  113. }
  114. emscripten_set_canvas_element_size(NULL, p_size.x, p_size.y);
  115. }
  116. }
  117. Size2 OS_JavaScript::get_window_size() const {
  118. int canvas[2];
  119. emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
  120. return Size2(canvas[0], canvas[1]);
  121. }
  122. void OS_JavaScript::set_window_maximized(bool p_enabled) {
  123. if (video_mode.fullscreen) {
  124. window_maximized = p_enabled;
  125. set_window_fullscreen(false);
  126. } else if (!p_enabled) {
  127. emscripten_exit_soft_fullscreen();
  128. window_maximized = false;
  129. } else if (!window_maximized) {
  130. // Prevent calling emscripten_enter_soft_fullscreen mutltiple times,
  131. // this would hide page elements permanently.
  132. EmscriptenFullscreenStrategy strategy;
  133. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  134. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  135. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  136. strategy.canvasResizedCallback = NULL;
  137. emscripten_enter_soft_fullscreen(NULL, &strategy);
  138. window_maximized = p_enabled;
  139. }
  140. }
  141. bool OS_JavaScript::is_window_maximized() const {
  142. return window_maximized;
  143. }
  144. void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
  145. if (p_enabled == video_mode.fullscreen) {
  146. return;
  147. }
  148. // Just request changes here, if successful, logic continues in
  149. // fullscreen_change_callback.
  150. if (p_enabled) {
  151. if (window_maximized) {
  152. // Soft fullsreen during real fullscreen can cause issues, so exit.
  153. // This must be called before requesting full screen.
  154. emscripten_exit_soft_fullscreen();
  155. }
  156. EmscriptenFullscreenStrategy strategy;
  157. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  158. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  159. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  160. strategy.canvasResizedCallback = NULL;
  161. EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(NULL, false, &strategy);
  162. ERR_EXPLAIN("Enabling fullscreen is only possible from an input callback for the HTML5 platform");
  163. ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
  164. ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
  165. // Not fullscreen yet, so prevent "windowed" canvas dimensions from
  166. // being overwritten.
  167. entering_fullscreen = true;
  168. } else {
  169. // No logic allowed here, since exiting w/ ESC key won't use this function.
  170. ERR_FAIL_COND(emscripten_exit_fullscreen() != EMSCRIPTEN_RESULT_SUCCESS);
  171. }
  172. }
  173. bool OS_JavaScript::is_window_fullscreen() const {
  174. return video_mode.fullscreen;
  175. }
  176. void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  177. Size2 screen = get_screen_size();
  178. p_list->push_back(OS::VideoMode(screen.width, screen.height, true));
  179. }
  180. // Keys
  181. template <typename T>
  182. static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
  183. godot_event->set_shift(emscripten_event_ptr->shiftKey);
  184. godot_event->set_alt(emscripten_event_ptr->altKey);
  185. godot_event->set_control(emscripten_event_ptr->ctrlKey);
  186. godot_event->set_metakey(emscripten_event_ptr->metaKey);
  187. }
  188. static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
  189. Ref<InputEventKey> ev;
  190. ev.instance();
  191. ev->set_echo(emscripten_event->repeat);
  192. dom2godot_mod(emscripten_event, ev);
  193. ev->set_scancode(dom2godot_scancode(emscripten_event->keyCode));
  194. String unicode = String::utf8(emscripten_event->key);
  195. // Check if empty or multi-character (e.g. `CapsLock`).
  196. if (unicode.length() != 1) {
  197. // Might be empty as well, but better than nonsense.
  198. unicode = String::utf8(emscripten_event->charValue);
  199. }
  200. if (unicode.length() == 1) {
  201. ev->set_unicode(unicode[0]);
  202. }
  203. return ev;
  204. }
  205. EM_BOOL OS_JavaScript::keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  206. OS_JavaScript *os = get_singleton();
  207. Ref<InputEventKey> ev = setup_key_event(p_event);
  208. ev->set_pressed(true);
  209. if (ev->get_unicode() == 0 && keycode_has_unicode(ev->get_scancode())) {
  210. // Defer to keypress event for legacy unicode retrieval.
  211. os->deferred_key_event = ev;
  212. // Do not suppress keypress event.
  213. return false;
  214. }
  215. os->input->parse_input_event(ev);
  216. // Resume audio context after input in case autoplay was denied.
  217. os->audio_driver_javascript.resume();
  218. return true;
  219. }
  220. EM_BOOL OS_JavaScript::keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  221. OS_JavaScript *os = get_singleton();
  222. os->deferred_key_event->set_unicode(p_event->charCode);
  223. os->input->parse_input_event(os->deferred_key_event);
  224. return true;
  225. }
  226. EM_BOOL OS_JavaScript::keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data) {
  227. Ref<InputEventKey> ev = setup_key_event(p_event);
  228. ev->set_pressed(false);
  229. get_singleton()->input->parse_input_event(ev);
  230. return ev->get_scancode() != KEY_UNKNOWN && ev->get_scancode() != 0;
  231. }
  232. // Mouse
  233. Point2 OS_JavaScript::get_mouse_position() const {
  234. return input->get_mouse_position();
  235. }
  236. int OS_JavaScript::get_mouse_button_state() const {
  237. return input->get_mouse_button_mask();
  238. }
  239. EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
  240. OS_JavaScript *os = get_singleton();
  241. Ref<InputEventMouseButton> ev;
  242. ev.instance();
  243. ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_MOUSEDOWN);
  244. ev->set_position(correct_canvas_position(p_event->canvasX, p_event->canvasY));
  245. ev->set_global_position(ev->get_position());
  246. dom2godot_mod(p_event, ev);
  247. switch (p_event->button) {
  248. case DOM_BUTTON_LEFT: ev->set_button_index(BUTTON_LEFT); break;
  249. case DOM_BUTTON_MIDDLE: ev->set_button_index(BUTTON_MIDDLE); break;
  250. case DOM_BUTTON_RIGHT: ev->set_button_index(BUTTON_RIGHT); break;
  251. case DOM_BUTTON_XBUTTON1: ev->set_button_index(BUTTON_XBUTTON1); break;
  252. case DOM_BUTTON_XBUTTON2: ev->set_button_index(BUTTON_XBUTTON2); break;
  253. default: return false;
  254. }
  255. if (ev->is_pressed()) {
  256. uint64_t diff = p_event->timestamp - os->last_click_ms;
  257. if (ev->get_button_index() == os->last_click_button_index) {
  258. if (diff < 400 && Point2(os->last_click_pos).distance_to(ev->get_position()) < 5) {
  259. os->last_click_ms = 0;
  260. os->last_click_pos = Point2(-100, -100);
  261. os->last_click_button_index = -1;
  262. ev->set_doubleclick(true);
  263. }
  264. } else {
  265. os->last_click_button_index = ev->get_button_index();
  266. }
  267. if (!ev->is_doubleclick()) {
  268. os->last_click_ms += diff;
  269. os->last_click_pos = ev->get_position();
  270. }
  271. }
  272. int mask = os->input->get_mouse_button_mask();
  273. int button_flag = 1 << (ev->get_button_index() - 1);
  274. if (ev->is_pressed()) {
  275. // Since the event is consumed, focus manually. The containing iframe,
  276. // if exists, may not have focus yet, so focus even if already focused.
  277. focus_canvas();
  278. mask |= button_flag;
  279. } else if (mask & button_flag) {
  280. mask &= ~button_flag;
  281. } else {
  282. // Received release event, but press was outside the canvas, so ignore.
  283. return false;
  284. }
  285. ev->set_button_mask(mask);
  286. os->input->parse_input_event(ev);
  287. // Resume audio context after input in case autoplay was denied.
  288. os->audio_driver_javascript.resume();
  289. // Prevent multi-click text selection and wheel-click scrolling anchor.
  290. // Context menu is prevented through contextmenu event.
  291. return true;
  292. }
  293. EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
  294. OS_JavaScript *os = get_singleton();
  295. int input_mask = os->input->get_mouse_button_mask();
  296. Point2 pos = correct_canvas_position(p_event->canvasX, p_event->canvasY);
  297. // For motion outside the canvas, only read mouse movement if dragging
  298. // started inside the canvas; imitating desktop app behaviour.
  299. if (!cursor_inside_canvas && !input_mask)
  300. return false;
  301. Ref<InputEventMouseMotion> ev;
  302. ev.instance();
  303. dom2godot_mod(p_event, ev);
  304. ev->set_button_mask(input_mask);
  305. ev->set_position(pos);
  306. ev->set_global_position(ev->get_position());
  307. ev->set_relative(Vector2(p_event->movementX, p_event->movementY));
  308. os->input->set_mouse_position(ev->get_position());
  309. ev->set_speed(os->input->get_last_mouse_speed());
  310. os->input->parse_input_event(ev);
  311. // Don't suppress mouseover/-leave events.
  312. return false;
  313. }
  314. static const char *godot2dom_cursor(OS::CursorShape p_shape) {
  315. switch (p_shape) {
  316. case OS::CURSOR_ARROW:
  317. default:
  318. return "auto";
  319. case OS::CURSOR_IBEAM: return "text";
  320. case OS::CURSOR_POINTING_HAND: return "pointer";
  321. case OS::CURSOR_CROSS: return "crosshair";
  322. case OS::CURSOR_WAIT: return "progress";
  323. case OS::CURSOR_BUSY: return "wait";
  324. case OS::CURSOR_DRAG: return "grab";
  325. case OS::CURSOR_CAN_DROP: return "grabbing";
  326. case OS::CURSOR_FORBIDDEN: return "no-drop";
  327. case OS::CURSOR_VSIZE: return "ns-resize";
  328. case OS::CURSOR_HSIZE: return "ew-resize";
  329. case OS::CURSOR_BDIAGSIZE: return "nesw-resize";
  330. case OS::CURSOR_FDIAGSIZE: return "nwse-resize";
  331. case OS::CURSOR_MOVE: return "move";
  332. case OS::CURSOR_VSPLIT: return "row-resize";
  333. case OS::CURSOR_HSPLIT: return "col-resize";
  334. case OS::CURSOR_HELP: return "help";
  335. }
  336. }
  337. static void set_css_cursor(const char *p_cursor) {
  338. /* clang-format off */
  339. EM_ASM_({
  340. Module.canvas.style.cursor = UTF8ToString($0);
  341. }, p_cursor);
  342. /* clang-format on */
  343. }
  344. static bool is_css_cursor_hidden() {
  345. /* clang-format off */
  346. return EM_ASM_INT({
  347. return Module.canvas.style.cursor === 'none';
  348. });
  349. /* clang-format on */
  350. }
  351. void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
  352. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  353. if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
  354. if (cursors[p_shape] != "") {
  355. Vector<String> url = cursors[p_shape].split("?");
  356. set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
  357. } else {
  358. set_css_cursor(godot2dom_cursor(p_shape));
  359. }
  360. }
  361. cursor_shape = p_shape;
  362. }
  363. void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  364. if (p_cursor.is_valid()) {
  365. Ref<Texture> texture = p_cursor;
  366. Ref<AtlasTexture> atlas_texture = p_cursor;
  367. Ref<Image> image;
  368. Size2 texture_size;
  369. Rect2 atlas_rect;
  370. if (texture.is_valid()) {
  371. image = texture->get_data();
  372. if (image.is_valid()) {
  373. image->duplicate();
  374. }
  375. }
  376. if (!image.is_valid() && atlas_texture.is_valid()) {
  377. texture = atlas_texture->get_atlas();
  378. atlas_rect.size.width = texture->get_width();
  379. atlas_rect.size.height = texture->get_height();
  380. atlas_rect.position.x = atlas_texture->get_region().position.x;
  381. atlas_rect.position.y = atlas_texture->get_region().position.y;
  382. texture_size.width = atlas_texture->get_region().size.x;
  383. texture_size.height = atlas_texture->get_region().size.y;
  384. } else if (image.is_valid()) {
  385. texture_size.width = texture->get_width();
  386. texture_size.height = texture->get_height();
  387. }
  388. ERR_FAIL_COND(!texture.is_valid());
  389. ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0);
  390. ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256);
  391. ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height);
  392. image = texture->get_data();
  393. ERR_FAIL_COND(!image.is_valid());
  394. image = image->duplicate();
  395. if (atlas_texture.is_valid())
  396. image->crop_from_point(
  397. atlas_rect.position.x,
  398. atlas_rect.position.y,
  399. texture_size.width,
  400. texture_size.height);
  401. if (image->get_format() != Image::FORMAT_RGBA8) {
  402. image->convert(Image::FORMAT_RGBA8);
  403. }
  404. png_image png_meta;
  405. memset(&png_meta, 0, sizeof png_meta);
  406. png_meta.version = PNG_IMAGE_VERSION;
  407. png_meta.width = texture_size.width;
  408. png_meta.height = texture_size.height;
  409. png_meta.format = PNG_FORMAT_RGBA;
  410. PoolByteArray png;
  411. size_t len;
  412. PoolByteArray::Read r = image->get_data().read();
  413. ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
  414. png.resize(len);
  415. PoolByteArray::Write w = png.write();
  416. ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
  417. w = PoolByteArray::Write();
  418. r = png.read();
  419. char *object_url;
  420. /* clang-format off */
  421. EM_ASM({
  422. var PNG_PTR = $0;
  423. var PNG_LEN = $1;
  424. var PTR = $2;
  425. var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
  426. var url = URL.createObjectURL(png);
  427. var length_bytes = lengthBytesUTF8(url) + 1;
  428. var string_on_wasm_heap = _malloc(length_bytes);
  429. setValue(PTR, string_on_wasm_heap, '*');
  430. stringToUTF8(url, string_on_wasm_heap, length_bytes);
  431. }, r.ptr(), len, &object_url);
  432. /* clang-format on */
  433. r = PoolByteArray::Read();
  434. String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
  435. /* clang-format off */
  436. EM_ASM({ _free($0); }, object_url);
  437. /* clang-format on */
  438. if (cursors[p_shape] != "") {
  439. /* clang-format off */
  440. EM_ASM({
  441. URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
  442. }, cursors[p_shape].utf8().get_data());
  443. /* clang-format on */
  444. cursors[p_shape] = "";
  445. }
  446. cursors[p_shape] = url;
  447. } else if (cursors[p_shape] != "") {
  448. /* clang-format off */
  449. EM_ASM({
  450. URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
  451. }, cursors[p_shape].utf8().get_data());
  452. /* clang-format on */
  453. cursors[p_shape] = "";
  454. }
  455. set_cursor_shape(cursor_shape);
  456. }
  457. void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
  458. ERR_EXPLAIN("MOUSE_MODE_CONFINED is not supported for the HTML5 platform");
  459. ERR_FAIL_COND(p_mode == MOUSE_MODE_CONFINED);
  460. if (p_mode == get_mouse_mode())
  461. return;
  462. if (p_mode == MOUSE_MODE_VISIBLE) {
  463. // set_css_cursor must be called before set_cursor_shape to make the cursor visible
  464. set_css_cursor(godot2dom_cursor(cursor_shape));
  465. set_cursor_shape(cursor_shape);
  466. emscripten_exit_pointerlock();
  467. } else if (p_mode == MOUSE_MODE_HIDDEN) {
  468. set_css_cursor("none");
  469. emscripten_exit_pointerlock();
  470. } else if (p_mode == MOUSE_MODE_CAPTURED) {
  471. EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
  472. ERR_EXPLAIN("MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback");
  473. ERR_FAIL_COND(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED);
  474. ERR_FAIL_COND(result != EMSCRIPTEN_RESULT_SUCCESS);
  475. // set_css_cursor must be called before set_cursor_shape to make the cursor visible
  476. set_css_cursor(godot2dom_cursor(cursor_shape));
  477. set_cursor_shape(cursor_shape);
  478. }
  479. }
  480. OS::MouseMode OS_JavaScript::get_mouse_mode() const {
  481. if (is_css_cursor_hidden())
  482. return MOUSE_MODE_HIDDEN;
  483. EmscriptenPointerlockChangeEvent ev;
  484. emscripten_get_pointerlock_status(&ev);
  485. return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
  486. }
  487. // Wheel
  488. EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
  489. ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
  490. if (!is_canvas_focused()) {
  491. if (cursor_inside_canvas) {
  492. focus_canvas();
  493. } else {
  494. return false;
  495. }
  496. }
  497. InputDefault *input = get_singleton()->input;
  498. Ref<InputEventMouseButton> ev;
  499. ev.instance();
  500. ev->set_position(input->get_mouse_position());
  501. ev->set_global_position(ev->get_position());
  502. ev->set_shift(input->is_key_pressed(KEY_SHIFT));
  503. ev->set_alt(input->is_key_pressed(KEY_ALT));
  504. ev->set_control(input->is_key_pressed(KEY_CONTROL));
  505. ev->set_metakey(input->is_key_pressed(KEY_META));
  506. if (p_event->deltaY < 0)
  507. ev->set_button_index(BUTTON_WHEEL_UP);
  508. else if (p_event->deltaY > 0)
  509. ev->set_button_index(BUTTON_WHEEL_DOWN);
  510. else if (p_event->deltaX > 0)
  511. ev->set_button_index(BUTTON_WHEEL_LEFT);
  512. else if (p_event->deltaX < 0)
  513. ev->set_button_index(BUTTON_WHEEL_RIGHT);
  514. else
  515. return false;
  516. // Different browsers give wildly different delta values, and we can't
  517. // interpret deltaMode, so use default value for wheel events' factor.
  518. int button_flag = 1 << (ev->get_button_index() - 1);
  519. ev->set_pressed(true);
  520. ev->set_button_mask(input->get_mouse_button_mask() | button_flag);
  521. input->parse_input_event(ev);
  522. ev->set_pressed(false);
  523. ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag);
  524. input->parse_input_event(ev);
  525. return true;
  526. }
  527. // Touch
  528. bool OS_JavaScript::has_touchscreen_ui_hint() const {
  529. /* clang-format off */
  530. return EM_ASM_INT_V(
  531. return 'ontouchstart' in window;
  532. );
  533. /* clang-format on */
  534. }
  535. EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
  536. OS_JavaScript *os = get_singleton();
  537. Ref<InputEventScreenTouch> ev;
  538. ev.instance();
  539. int lowest_id_index = -1;
  540. for (int i = 0; i < p_event->numTouches; ++i) {
  541. const EmscriptenTouchPoint &touch = p_event->touches[i];
  542. if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
  543. lowest_id_index = i;
  544. if (!touch.isChanged)
  545. continue;
  546. ev->set_index(touch.identifier);
  547. ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
  548. os->touches[i] = ev->get_position();
  549. ev->set_pressed(p_event_type == EMSCRIPTEN_EVENT_TOUCHSTART);
  550. os->input->parse_input_event(ev);
  551. }
  552. // Resume audio context after input in case autoplay was denied.
  553. os->audio_driver_javascript.resume();
  554. return true;
  555. }
  556. EM_BOOL OS_JavaScript::touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
  557. OS_JavaScript *os = get_singleton();
  558. Ref<InputEventScreenDrag> ev;
  559. ev.instance();
  560. int lowest_id_index = -1;
  561. for (int i = 0; i < p_event->numTouches; ++i) {
  562. const EmscriptenTouchPoint &touch = p_event->touches[i];
  563. if (lowest_id_index == -1 || touch.identifier < p_event->touches[lowest_id_index].identifier)
  564. lowest_id_index = i;
  565. if (!touch.isChanged)
  566. continue;
  567. ev->set_index(touch.identifier);
  568. ev->set_position(correct_canvas_position(touch.canvasX, touch.canvasY));
  569. Point2 &prev = os->touches[i];
  570. ev->set_relative(ev->get_position() - prev);
  571. prev = ev->get_position();
  572. os->input->parse_input_event(ev);
  573. }
  574. return true;
  575. }
  576. // Gamepad
  577. EM_BOOL OS_JavaScript::gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data) {
  578. InputDefault *input = get_singleton()->input;
  579. if (p_event_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {
  580. String guid = "";
  581. if (String::utf8(p_event->mapping) == "standard")
  582. guid = "Default HTML5 Gamepad";
  583. input->joy_connection_changed(p_event->index, true, String::utf8(p_event->id), guid);
  584. } else {
  585. input->joy_connection_changed(p_event->index, false, "");
  586. }
  587. return true;
  588. }
  589. void OS_JavaScript::process_joypads() {
  590. int joypad_count = emscripten_get_num_gamepads();
  591. for (int joypad = 0; joypad < joypad_count; joypad++) {
  592. EmscriptenGamepadEvent state;
  593. EMSCRIPTEN_RESULT query_result = emscripten_get_gamepad_status(joypad, &state);
  594. // Chromium reserves gamepads slots, so NO_DATA is an expected result.
  595. ERR_CONTINUE(query_result != EMSCRIPTEN_RESULT_SUCCESS &&
  596. query_result != EMSCRIPTEN_RESULT_NO_DATA);
  597. if (query_result == EMSCRIPTEN_RESULT_SUCCESS && state.connected) {
  598. int button_count = MIN(state.numButtons, 18);
  599. int axis_count = MIN(state.numAxes, 8);
  600. for (int button = 0; button < button_count; button++) {
  601. float value = state.analogButton[button];
  602. if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) {
  603. InputDefault::JoyAxis joy_axis;
  604. joy_axis.min = 0;
  605. joy_axis.value = value;
  606. input->joy_axis(joypad, button, joy_axis);
  607. } else {
  608. input->joy_button(joypad, button, value);
  609. }
  610. }
  611. for (int axis = 0; axis < axis_count; axis++) {
  612. InputDefault::JoyAxis joy_axis;
  613. joy_axis.min = -1;
  614. joy_axis.value = state.axis[axis];
  615. input->joy_axis(joypad, axis, joy_axis);
  616. }
  617. }
  618. }
  619. }
  620. bool OS_JavaScript::is_joy_known(int p_device) {
  621. return input->is_joy_mapped(p_device);
  622. }
  623. String OS_JavaScript::get_joy_guid(int p_device) const {
  624. return input->get_joy_guid_remapped(p_device);
  625. }
  626. // Video
  627. int OS_JavaScript::get_video_driver_count() const {
  628. return VIDEO_DRIVER_MAX;
  629. }
  630. const char *OS_JavaScript::get_video_driver_name(int p_driver) const {
  631. switch (p_driver) {
  632. case VIDEO_DRIVER_GLES3:
  633. return "GLES3";
  634. case VIDEO_DRIVER_GLES2:
  635. return "GLES2";
  636. }
  637. ERR_EXPLAIN("Invalid video driver index " + itos(p_driver));
  638. ERR_FAIL_V(NULL);
  639. }
  640. // Audio
  641. int OS_JavaScript::get_audio_driver_count() const {
  642. return 1;
  643. }
  644. const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
  645. return "JavaScript";
  646. }
  647. // Lifecycle
  648. int OS_JavaScript::get_current_video_driver() const {
  649. return video_driver_index;
  650. }
  651. void OS_JavaScript::initialize_core() {
  652. OS_Unix::initialize_core();
  653. FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);
  654. }
  655. Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  656. EmscriptenWebGLContextAttributes attributes;
  657. emscripten_webgl_init_context_attributes(&attributes);
  658. attributes.alpha = false;
  659. attributes.antialias = false;
  660. ERR_FAIL_INDEX_V(p_video_driver, VIDEO_DRIVER_MAX, ERR_INVALID_PARAMETER);
  661. bool gles3 = true;
  662. if (p_video_driver == VIDEO_DRIVER_GLES2) {
  663. gles3 = false;
  664. }
  665. bool gl_initialization_error = false;
  666. while (true) {
  667. if (gles3) {
  668. if (RasterizerGLES3::is_viable() == OK) {
  669. attributes.majorVersion = 2;
  670. RasterizerGLES3::register_config();
  671. RasterizerGLES3::make_current();
  672. break;
  673. } else {
  674. if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
  675. p_video_driver = VIDEO_DRIVER_GLES2;
  676. gles3 = false;
  677. continue;
  678. } else {
  679. gl_initialization_error = true;
  680. break;
  681. }
  682. }
  683. } else {
  684. if (RasterizerGLES2::is_viable() == OK) {
  685. attributes.majorVersion = 1;
  686. RasterizerGLES2::register_config();
  687. RasterizerGLES2::make_current();
  688. break;
  689. } else {
  690. gl_initialization_error = true;
  691. break;
  692. }
  693. }
  694. }
  695. EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = emscripten_webgl_create_context(NULL, &attributes);
  696. if (emscripten_webgl_make_context_current(ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
  697. gl_initialization_error = true;
  698. }
  699. if (gl_initialization_error) {
  700. OS::get_singleton()->alert("Your browser does not support any of the supported WebGL versions.\n"
  701. "Please update your browser version.",
  702. "Unable to initialize Video driver");
  703. return ERR_UNAVAILABLE;
  704. }
  705. video_driver_index = p_video_driver;
  706. video_mode = p_desired;
  707. // fullscreen_change_callback will correct this if the request is successful.
  708. video_mode.fullscreen = false;
  709. // Emscripten only attempts fullscreen requests if the user input callback
  710. // was registered through one its own functions, so request manually for
  711. // start-up fullscreen.
  712. if (p_desired.fullscreen) {
  713. /* clang-format off */
  714. EM_ASM({
  715. (canvas.requestFullscreen || canvas.msRequestFullscreen ||
  716. canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
  717. canvas.webkitRequestFullscreen
  718. ).call(canvas);
  719. });
  720. /* clang-format on */
  721. }
  722. /* clang-format off */
  723. if (EM_ASM_INT_V({ return Module.resizeCanvasOnStart })) {
  724. /* clang-format on */
  725. set_window_size(Size2(video_mode.width, video_mode.height));
  726. } else {
  727. set_window_size(get_window_size());
  728. }
  729. char locale_ptr[16];
  730. /* clang-format off */
  731. EM_ASM_ARGS({
  732. stringToUTF8(Module.locale, $0, 16);
  733. }, locale_ptr);
  734. /* clang-format on */
  735. setenv("LANG", locale_ptr, true);
  736. AudioDriverManager::initialize(p_audio_driver);
  737. VisualServer *visual_server = memnew(VisualServerRaster());
  738. input = memnew(InputDefault);
  739. EMSCRIPTEN_RESULT result;
  740. #define EM_CHECK(ev) \
  741. if (result != EMSCRIPTEN_RESULT_SUCCESS) \
  742. ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
  743. #define SET_EM_CALLBACK(target, ev, cb) \
  744. result = emscripten_set_##ev##_callback(target, NULL, true, &cb); \
  745. EM_CHECK(ev)
  746. #define SET_EM_CALLBACK_NOTARGET(ev, cb) \
  747. result = emscripten_set_##ev##_callback(NULL, true, &cb); \
  748. EM_CHECK(ev)
  749. // These callbacks from Emscripten's html5.h suffice to access most
  750. // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
  751. // is used below.
  752. SET_EM_CALLBACK("#window", mousemove, mousemove_callback)
  753. SET_EM_CALLBACK("#canvas", mousedown, mouse_button_callback)
  754. SET_EM_CALLBACK("#window", mouseup, mouse_button_callback)
  755. SET_EM_CALLBACK("#window", wheel, wheel_callback)
  756. SET_EM_CALLBACK("#window", touchstart, touch_press_callback)
  757. SET_EM_CALLBACK("#window", touchmove, touchmove_callback)
  758. SET_EM_CALLBACK("#window", touchend, touch_press_callback)
  759. SET_EM_CALLBACK("#window", touchcancel, touch_press_callback)
  760. SET_EM_CALLBACK("#canvas", keydown, keydown_callback)
  761. SET_EM_CALLBACK("#canvas", keypress, keypress_callback)
  762. SET_EM_CALLBACK("#canvas", keyup, keyup_callback)
  763. SET_EM_CALLBACK(NULL, fullscreenchange, fullscreen_change_callback)
  764. SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
  765. SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
  766. #undef SET_EM_CALLBACK_NODATA
  767. #undef SET_EM_CALLBACK
  768. #undef EM_CHECK
  769. /* clang-format off */
  770. EM_ASM_ARGS({
  771. const send_notification = cwrap('send_notification', null, ['number']);
  772. const notifications = arguments;
  773. (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
  774. Module.canvas.addEventListener(event, send_notification.bind(null, notifications[index]));
  775. });
  776. },
  777. MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
  778. MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
  779. MainLoop::NOTIFICATION_WM_FOCUS_IN,
  780. MainLoop::NOTIFICATION_WM_FOCUS_OUT
  781. );
  782. /* clang-format on */
  783. visual_server->init();
  784. return OK;
  785. }
  786. void OS_JavaScript::set_main_loop(MainLoop *p_main_loop) {
  787. main_loop = p_main_loop;
  788. input->set_main_loop(p_main_loop);
  789. }
  790. MainLoop *OS_JavaScript::get_main_loop() const {
  791. return main_loop;
  792. }
  793. void OS_JavaScript::run_async() {
  794. main_loop->init();
  795. emscripten_set_main_loop(main_loop_callback, -1, false);
  796. }
  797. void OS_JavaScript::main_loop_callback() {
  798. get_singleton()->main_loop_iterate();
  799. }
  800. bool OS_JavaScript::main_loop_iterate() {
  801. if (is_userfs_persistent() && sync_wait_time >= 0) {
  802. int64_t current_time = get_ticks_msec();
  803. int64_t elapsed_time = current_time - last_sync_check_time;
  804. last_sync_check_time = current_time;
  805. sync_wait_time -= elapsed_time;
  806. if (sync_wait_time < 0) {
  807. /* clang-format off */
  808. EM_ASM(
  809. FS.syncfs(function(error) {
  810. if (error) { err('Failed to save IDB file system: ' + error.message); }
  811. });
  812. );
  813. /* clang-format on */
  814. }
  815. }
  816. if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
  817. process_joypads();
  818. if (just_exited_fullscreen) {
  819. if (window_maximized) {
  820. EmscriptenFullscreenStrategy strategy;
  821. strategy.scaleMode = EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH;
  822. strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
  823. strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
  824. strategy.canvasResizedCallback = NULL;
  825. emscripten_enter_soft_fullscreen(NULL, &strategy);
  826. } else {
  827. emscripten_set_canvas_element_size(NULL, windowed_size.width, windowed_size.height);
  828. }
  829. just_exited_fullscreen = false;
  830. }
  831. int canvas[2];
  832. emscripten_get_canvas_element_size(NULL, canvas, canvas + 1);
  833. video_mode.width = canvas[0];
  834. video_mode.height = canvas[1];
  835. if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
  836. windowed_size.width = canvas[0];
  837. windowed_size.height = canvas[1];
  838. }
  839. return Main::iteration();
  840. }
  841. void OS_JavaScript::delete_main_loop() {
  842. memdelete(main_loop);
  843. }
  844. void OS_JavaScript::finalize() {
  845. memdelete(input);
  846. }
  847. // Miscellaneous
  848. Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) {
  849. ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform");
  850. ERR_FAIL_V(ERR_UNAVAILABLE);
  851. }
  852. Error OS_JavaScript::kill(const ProcessID &p_pid) {
  853. ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform");
  854. ERR_FAIL_V(ERR_UNAVAILABLE);
  855. }
  856. int OS_JavaScript::get_process_id() const {
  857. ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform");
  858. ERR_FAIL_V(0);
  859. }
  860. extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
  861. if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
  862. cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
  863. }
  864. OS_JavaScript::get_singleton()->get_main_loop()->notification(p_notification);
  865. }
  866. bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
  867. if (p_feature == "HTML5" || p_feature == "web")
  868. return true;
  869. #ifdef JAVASCRIPT_EVAL_ENABLED
  870. if (p_feature == "JavaScript")
  871. return true;
  872. #endif
  873. return false;
  874. }
  875. void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
  876. /* clang-format off */
  877. EM_ASM_({
  878. window.alert(UTF8ToString($0));
  879. }, p_alert.utf8().get_data());
  880. /* clang-format on */
  881. }
  882. void OS_JavaScript::set_window_title(const String &p_title) {
  883. /* clang-format off */
  884. EM_ASM_({
  885. document.title = UTF8ToString($0);
  886. }, p_title.utf8().get_data());
  887. /* clang-format on */
  888. }
  889. void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
  890. ERR_FAIL_COND(p_icon.is_null());
  891. Ref<Image> icon = p_icon;
  892. if (icon->is_compressed()) {
  893. icon = icon->duplicate();
  894. ERR_FAIL_COND(icon->decompress() != OK)
  895. }
  896. if (icon->get_format() != Image::FORMAT_RGBA8) {
  897. if (icon == p_icon)
  898. icon = icon->duplicate();
  899. icon->convert(Image::FORMAT_RGBA8);
  900. }
  901. png_image png_meta;
  902. memset(&png_meta, 0, sizeof png_meta);
  903. png_meta.version = PNG_IMAGE_VERSION;
  904. png_meta.width = icon->get_width();
  905. png_meta.height = icon->get_height();
  906. png_meta.format = PNG_FORMAT_RGBA;
  907. PoolByteArray png;
  908. size_t len;
  909. PoolByteArray::Read r = icon->get_data().read();
  910. ERR_FAIL_COND(!png_image_write_get_memory_size(png_meta, len, 0, r.ptr(), 0, NULL));
  911. png.resize(len);
  912. PoolByteArray::Write w = png.write();
  913. ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, w.ptr(), &len, 0, r.ptr(), 0, NULL));
  914. w = PoolByteArray::Write();
  915. r = png.read();
  916. /* clang-format off */
  917. EM_ASM_ARGS({
  918. var PNG_PTR = $0;
  919. var PNG_LEN = $1;
  920. var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
  921. var url = URL.createObjectURL(png);
  922. var link = document.getElementById('-gd-engine-icon');
  923. if (link === null) {
  924. link = document.createElement('link');
  925. link.rel = 'icon';
  926. link.id = '-gd-engine-icon';
  927. document.head.appendChild(link);
  928. }
  929. link.href = url;
  930. }, r.ptr(), len);
  931. /* clang-format on */
  932. }
  933. String OS_JavaScript::get_executable_path() const {
  934. return OS::get_executable_path();
  935. }
  936. Error OS_JavaScript::shell_open(String p_uri) {
  937. // Open URI in a new tab, browser will deal with it by protocol.
  938. /* clang-format off */
  939. EM_ASM_({
  940. window.open(UTF8ToString($0), '_blank');
  941. }, p_uri.utf8().get_data());
  942. /* clang-format on */
  943. return OK;
  944. }
  945. String OS_JavaScript::get_name() {
  946. return "HTML5";
  947. }
  948. bool OS_JavaScript::can_draw() const {
  949. return true; // Always?
  950. }
  951. String OS_JavaScript::get_user_data_dir() const {
  952. return "/userfs";
  953. };
  954. String OS_JavaScript::get_resource_dir() const {
  955. return "/";
  956. }
  957. OS::PowerState OS_JavaScript::get_power_state() {
  958. WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to POWERSTATE_UNKNOWN");
  959. return OS::POWERSTATE_UNKNOWN;
  960. }
  961. int OS_JavaScript::get_power_seconds_left() {
  962. WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
  963. return -1;
  964. }
  965. int OS_JavaScript::get_power_percent_left() {
  966. WARN_PRINT("Power management is not supported for the HTML5 platform, defaulting to -1");
  967. return -1;
  968. }
  969. void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
  970. OS_JavaScript *os = get_singleton();
  971. if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
  972. os->last_sync_check_time = OS::get_singleton()->get_ticks_msec();
  973. // Wait five seconds in case more files are about to be closed.
  974. os->sync_wait_time = 5000;
  975. }
  976. }
  977. void OS_JavaScript::set_idb_available(bool p_idb_available) {
  978. idb_available = p_idb_available;
  979. }
  980. bool OS_JavaScript::is_userfs_persistent() const {
  981. return idb_available;
  982. }
  983. OS_JavaScript *OS_JavaScript::get_singleton() {
  984. return static_cast<OS_JavaScript *>(OS::get_singleton());
  985. }
  986. OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
  987. List<String> arguments;
  988. for (int i = 1; i < p_argc; i++) {
  989. arguments.push_back(String::utf8(p_argv[i]));
  990. }
  991. set_cmdline(p_argv[0], arguments);
  992. last_click_button_index = -1;
  993. last_click_ms = 0;
  994. last_click_pos = Point2(-100, -100);
  995. window_maximized = false;
  996. entering_fullscreen = false;
  997. just_exited_fullscreen = false;
  998. main_loop = NULL;
  999. idb_available = false;
  1000. sync_wait_time = -1;
  1001. AudioDriverManager::add_driver(&audio_driver_javascript);
  1002. Vector<Logger *> loggers;
  1003. loggers.push_back(memnew(StdLogger));
  1004. _set_logger(memnew(CompositeLogger(loggers)));
  1005. FileAccessUnix::close_notification_func = file_access_close_callback;
  1006. }