SCsub 526 B

12345678910111213141516171819202122
  1. #!/usr/bin/env python
  2. Import('env')
  3. from platform_methods import run_in_subprocess
  4. import platform_osx_builders
  5. files = [
  6. 'crash_handler_osx.mm',
  7. 'os_osx.mm',
  8. 'godot_main_osx.mm',
  9. 'semaphore_osx.cpp',
  10. 'dir_access_osx.mm',
  11. 'joypad_osx.cpp',
  12. 'power_osx.cpp',
  13. ]
  14. prog = env.add_program('#bin/godot', files)
  15. if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
  16. env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))