os_osx.h 8.9 KB

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  1. /*************************************************************************/
  2. /* os_osx.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef OS_OSX_H
  31. #define OS_OSX_H
  32. #include "core/os/input.h"
  33. #include "crash_handler_osx.h"
  34. #include "drivers/coreaudio/audio_driver_coreaudio.h"
  35. #include "drivers/coremidi/midi_driver_coremidi.h"
  36. #include "drivers/unix/os_unix.h"
  37. #include "joypad_osx.h"
  38. #include "main/input_default.h"
  39. #include "power_osx.h"
  40. #include "servers/audio_server.h"
  41. #include "servers/visual/rasterizer.h"
  42. #include "servers/visual/visual_server_wrap_mt.h"
  43. #include "servers/visual_server.h"
  44. #include <AppKit/AppKit.h>
  45. #include <AppKit/NSCursor.h>
  46. #include <ApplicationServices/ApplicationServices.h>
  47. #include <CoreVideo/CoreVideo.h>
  48. #undef CursorShape
  49. /**
  50. @author Juan Linietsky <[email protected]>
  51. */
  52. class OS_OSX : public OS_Unix {
  53. public:
  54. struct KeyEvent {
  55. unsigned int osx_state;
  56. bool pressed;
  57. bool echo;
  58. uint32_t scancode;
  59. uint32_t unicode;
  60. };
  61. Vector<KeyEvent> key_event_buffer;
  62. int key_event_pos;
  63. bool force_quit;
  64. // rasterizer seems to no longer be given to visual server, its using GLES3 directly?
  65. //Rasterizer *rasterizer;
  66. VisualServer *visual_server;
  67. List<String> args;
  68. MainLoop *main_loop;
  69. IP_Unix *ip_unix;
  70. #ifdef COREAUDIO_ENABLED
  71. AudioDriverCoreAudio audio_driver;
  72. #endif
  73. #ifdef COREMIDI_ENABLED
  74. MIDIDriverCoreMidi midi_driver;
  75. #endif
  76. InputDefault *input;
  77. JoypadOSX *joypad_osx;
  78. /* objc */
  79. CGEventSourceRef eventSource;
  80. void process_events();
  81. void process_key_events();
  82. void *framework;
  83. // pthread_key_t current;
  84. bool mouse_grab;
  85. Point2 mouse_pos;
  86. id delegate;
  87. id window_delegate;
  88. id window_object;
  89. id window_view;
  90. id autoreleasePool;
  91. id cursor;
  92. NSOpenGLPixelFormat *pixelFormat;
  93. NSOpenGLContext *context;
  94. bool layered_window;
  95. bool waiting_for_vsync;
  96. NSCondition *vsync_condition;
  97. CVDisplayLinkRef displayLink;
  98. CursorShape cursor_shape;
  99. NSCursor *cursors[CURSOR_MAX];
  100. MouseMode mouse_mode;
  101. String title;
  102. bool minimized;
  103. bool maximized;
  104. bool zoomed;
  105. bool resizable;
  106. Size2 window_size;
  107. Rect2 restore_rect;
  108. String open_with_filename;
  109. Point2 im_position;
  110. bool im_active;
  111. String im_text;
  112. Point2 im_selection;
  113. PowerOSX *power_manager;
  114. CrashHandler crash_handler;
  115. float _mouse_scale(float p_scale) {
  116. if (_display_scale() > 1.0)
  117. return p_scale;
  118. else
  119. return 1.0;
  120. }
  121. float _display_scale() const;
  122. float _display_scale(id screen) const;
  123. void _update_window();
  124. int video_driver_index;
  125. virtual int get_current_video_driver() const;
  126. protected:
  127. virtual void initialize_core();
  128. virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
  129. virtual void finalize();
  130. virtual void set_main_loop(MainLoop *p_main_loop);
  131. virtual void delete_main_loop();
  132. public:
  133. static OS_OSX *singleton;
  134. void wm_minimized(bool p_minimized);
  135. virtual String get_name();
  136. virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
  137. virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
  138. virtual void set_cursor_shape(CursorShape p_shape);
  139. virtual CursorShape get_cursor_shape() const;
  140. virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
  141. virtual void set_mouse_show(bool p_show);
  142. virtual void set_mouse_grab(bool p_grab);
  143. virtual bool is_mouse_grab_enabled() const;
  144. virtual void warp_mouse_position(const Point2 &p_to);
  145. virtual Point2 get_mouse_position() const;
  146. virtual int get_mouse_button_state() const;
  147. virtual void set_window_title(const String &p_title);
  148. virtual Size2 get_window_size() const;
  149. virtual Size2 get_real_window_size() const;
  150. virtual void set_icon(const Ref<Image> &p_icon);
  151. virtual MainLoop *get_main_loop() const;
  152. virtual String get_config_path() const;
  153. virtual String get_data_path() const;
  154. virtual String get_cache_path() const;
  155. virtual String get_godot_dir_name() const;
  156. virtual String get_system_dir(SystemDir p_dir) const;
  157. virtual bool can_draw() const;
  158. virtual void set_clipboard(const String &p_text);
  159. virtual String get_clipboard() const;
  160. virtual void release_rendering_thread();
  161. virtual void make_rendering_thread();
  162. virtual void swap_buffers();
  163. Error shell_open(String p_uri);
  164. void push_input(const Ref<InputEvent> &p_event);
  165. String get_locale() const;
  166. virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
  167. virtual VideoMode get_video_mode(int p_screen = 0) const;
  168. virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
  169. virtual String get_executable_path() const;
  170. virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
  171. virtual void move_window_to_foreground();
  172. virtual int get_screen_count() const;
  173. virtual int get_current_screen() const;
  174. virtual void set_current_screen(int p_screen);
  175. virtual Point2 get_screen_position(int p_screen = -1) const;
  176. virtual Size2 get_screen_size(int p_screen = -1) const;
  177. virtual int get_screen_dpi(int p_screen = -1) const;
  178. virtual Point2 get_window_position() const;
  179. virtual void set_window_position(const Point2 &p_position);
  180. virtual void set_window_size(const Size2 p_size);
  181. virtual void set_window_fullscreen(bool p_enabled);
  182. virtual bool is_window_fullscreen() const;
  183. virtual void set_window_resizable(bool p_enabled);
  184. virtual bool is_window_resizable() const;
  185. virtual void set_window_minimized(bool p_enabled);
  186. virtual bool is_window_minimized() const;
  187. virtual void set_window_maximized(bool p_enabled);
  188. virtual bool is_window_maximized() const;
  189. virtual void set_window_always_on_top(bool p_enabled);
  190. virtual bool is_window_always_on_top() const;
  191. virtual void request_attention();
  192. virtual String get_joy_guid(int p_device) const;
  193. virtual void set_borderless_window(bool p_borderless);
  194. virtual bool get_borderless_window();
  195. virtual bool get_window_per_pixel_transparency_enabled() const;
  196. virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
  197. virtual void set_ime_active(const bool p_active);
  198. virtual void set_ime_position(const Point2 &p_pos);
  199. virtual Point2 get_ime_selection() const;
  200. virtual String get_ime_text() const;
  201. virtual String get_unique_id() const;
  202. virtual OS::PowerState get_power_state();
  203. virtual int get_power_seconds_left();
  204. virtual int get_power_percent_left();
  205. virtual bool _check_internal_feature_support(const String &p_feature);
  206. virtual void _set_use_vsync(bool p_enable);
  207. //virtual bool is_vsync_enabled() const;
  208. void run();
  209. void set_mouse_mode(MouseMode p_mode);
  210. MouseMode get_mouse_mode() const;
  211. void disable_crash_handler();
  212. bool is_disable_crash_handler() const;
  213. virtual Error move_to_trash(const String &p_path);
  214. void force_process_input();
  215. OS_OSX();
  216. private:
  217. Point2 get_native_screen_position(int p_screen) const;
  218. Point2 get_native_window_position() const;
  219. void set_native_window_position(const Point2 &p_position);
  220. Point2 get_screens_origin() const;
  221. };
  222. #endif