AnimationNodeAnimation.xml 879 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.2">
  3. <brief_description>
  4. Input animation to use in an [AnimationNodeBlendTree].
  5. </brief_description>
  6. <description>
  7. A resource to add to an [AnimationNodeBlendTree]. Only features one output set using the [member animation] property. Use it as an input for [AnimationNode] that blend animations together.
  8. </description>
  9. <tutorials>
  10. <link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
  11. </tutorials>
  12. <methods>
  13. </methods>
  14. <members>
  15. <member name="animation" type="String" setter="set_animation" getter="get_animation" default="&quot;&quot;">
  16. Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player].
  17. </member>
  18. </members>
  19. <constants>
  20. </constants>
  21. </class>