InputEventMouseMotion.xml 1.7 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="InputEventMouseMotion" inherits="InputEventMouse" version="3.2">
  3. <brief_description>
  4. Input event type for mouse motion events.
  5. </brief_description>
  6. <description>
  7. Contains mouse and pen motion information. Supports relative, absolute positions and speed. See [method Node._input].
  8. </description>
  9. <tutorials>
  10. <link>https://docs.godotengine.org/en/latest/tutorials/inputs/mouse_and_input_coordinates.html</link>
  11. </tutorials>
  12. <methods>
  13. </methods>
  14. <members>
  15. <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
  16. Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
  17. </member>
  18. <member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2( 0, 0 )">
  19. The mouse position relative to the previous position (position at the last frame).
  20. [b]Note:[/b] Since [InputEventMouseMotion] is only emitted when the mouse moves, the last event won't have a relative position of [code]Vector2(0, 0)[/code] when the user stops moving the mouse.
  21. </member>
  22. <member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2( 0, 0 )">
  23. The mouse speed in pixels per second.
  24. </member>
  25. <member name="tilt" type="Vector2" setter="set_tilt" getter="get_tilt" default="Vector2( 0, 0 )">
  26. Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes.
  27. </member>
  28. </members>
  29. <constants>
  30. </constants>
  31. </class>