- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeVectorClamp" inherits="VisualShaderNode" version="3.2">
- <brief_description>
- Clamps a vector value within the visual shader graph.
- </brief_description>
- <description>
- Constrains a value to lie between [code]min[/code] and [code]max[/code] values. The operation is performed on each component of the vector individually.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
- </class>
|