wsl_server.cpp 11 KB

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  1. /*************************************************************************/
  2. /* wsl_server.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #ifndef JAVASCRIPT_ENABLED
  31. #include "wsl_server.h"
  32. #include "core/os/os.h"
  33. #include "core/project_settings.h"
  34. WSLServer::PendingPeer::PendingPeer() {
  35. use_ssl = false;
  36. time = 0;
  37. has_request = false;
  38. response_sent = 0;
  39. req_pos = 0;
  40. memset(req_buf, 0, sizeof(req_buf));
  41. }
  42. bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
  43. Vector<String> psa = String((char *)req_buf).split("\r\n");
  44. int len = psa.size();
  45. ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
  46. Vector<String> req = psa[0].split(" ", false);
  47. ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
  48. // Wrong protocol
  49. ERR_FAIL_COND_V_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", false, "Invalid method or HTTP version.");
  50. Map<String, String> headers;
  51. for (int i = 1; i < len; i++) {
  52. Vector<String> header = psa[i].split(":", false, 1);
  53. ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i]);
  54. String name = header[0].to_lower();
  55. String value = header[1].strip_edges();
  56. if (headers.has(name))
  57. headers[name] += "," + value;
  58. else
  59. headers[name] = value;
  60. }
  61. #define _WSL_CHECK(NAME, VALUE) \
  62. ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
  63. "Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
  64. #define _WSL_CHECK_EX(NAME) \
  65. ERR_FAIL_COND_V_MSG(!headers.has(NAME), false, "Missing header '" + String(NAME) + "'.");
  66. _WSL_CHECK("upgrade", "websocket");
  67. _WSL_CHECK("sec-websocket-version", "13");
  68. _WSL_CHECK_EX("sec-websocket-key");
  69. _WSL_CHECK_EX("connection");
  70. #undef _WSL_CHECK_EX
  71. #undef _WSL_CHECK
  72. key = headers["sec-websocket-key"];
  73. if (headers.has("sec-websocket-protocol")) {
  74. Vector<String> protos = headers["sec-websocket-protocol"].split(",");
  75. for (int i = 0; i < protos.size(); i++) {
  76. String proto = protos[i].strip_edges();
  77. // Check if we have the given protocol
  78. for (int j = 0; j < p_protocols.size(); j++) {
  79. if (proto != p_protocols[j])
  80. continue;
  81. protocol = proto;
  82. break;
  83. }
  84. // Found a protocol
  85. if (protocol != "")
  86. break;
  87. }
  88. if (protocol == "") // Invalid protocol(s) requested
  89. return false;
  90. } else if (p_protocols.size() > 0) // No protocol requested, but we need one
  91. return false;
  92. return true;
  93. }
  94. Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) {
  95. if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT)
  96. return ERR_TIMEOUT;
  97. if (use_ssl) {
  98. Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL> >(connection);
  99. if (ssl.is_null())
  100. return FAILED;
  101. ssl->poll();
  102. if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING)
  103. return ERR_BUSY;
  104. else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED)
  105. return FAILED;
  106. }
  107. if (!has_request) {
  108. int read = 0;
  109. while (true) {
  110. ERR_FAIL_COND_V_MSG(req_pos >= WSL_MAX_HEADER_SIZE, ERR_OUT_OF_MEMORY, "Response headers too big.");
  111. Error err = connection->get_partial_data(&req_buf[req_pos], 1, read);
  112. if (err != OK) // Got an error
  113. return FAILED;
  114. else if (read != 1) // Busy, wait next poll
  115. return ERR_BUSY;
  116. char *r = (char *)req_buf;
  117. int l = req_pos;
  118. if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
  119. r[l - 3] = '\0';
  120. if (!_parse_request(p_protocols)) {
  121. return FAILED;
  122. }
  123. String s = "HTTP/1.1 101 Switching Protocols\r\n";
  124. s += "Upgrade: websocket\r\n";
  125. s += "Connection: Upgrade\r\n";
  126. s += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n";
  127. if (protocol != "")
  128. s += "Sec-WebSocket-Protocol: " + protocol + "\r\n";
  129. s += "\r\n";
  130. response = s.utf8();
  131. has_request = true;
  132. break;
  133. }
  134. req_pos += 1;
  135. }
  136. }
  137. if (has_request && response_sent < response.size() - 1) {
  138. int sent = 0;
  139. Error err = connection->put_partial_data((const uint8_t *)response.get_data() + response_sent, response.size() - response_sent - 1, sent);
  140. if (err != OK) {
  141. return err;
  142. }
  143. response_sent += sent;
  144. }
  145. if (response_sent < response.size() - 1)
  146. return ERR_BUSY;
  147. return OK;
  148. }
  149. Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) {
  150. ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
  151. _is_multiplayer = gd_mp_api;
  152. // Strip edges from protocols.
  153. _protocols.resize(p_protocols.size());
  154. String *pw = _protocols.ptrw();
  155. for (int i = 0; i < p_protocols.size(); i++) {
  156. pw[i] = p_protocols[i].strip_edges();
  157. }
  158. return _server->listen(p_port, bind_ip);
  159. }
  160. void WSLServer::poll() {
  161. List<int> remove_ids;
  162. for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
  163. Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr();
  164. peer->poll();
  165. if (!peer->is_connected_to_host()) {
  166. _on_disconnect(E->key(), peer->close_code != -1);
  167. remove_ids.push_back(E->key());
  168. }
  169. }
  170. for (List<int>::Element *E = remove_ids.front(); E; E = E->next()) {
  171. _peer_map.erase(E->get());
  172. }
  173. remove_ids.clear();
  174. List<Ref<PendingPeer> > remove_peers;
  175. for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) {
  176. Ref<PendingPeer> ppeer = E->get();
  177. Error err = ppeer->do_handshake(_protocols);
  178. if (err == ERR_BUSY) {
  179. continue;
  180. } else if (err != OK) {
  181. remove_peers.push_back(ppeer);
  182. continue;
  183. }
  184. // Creating new peer
  185. int32_t id = _gen_unique_id();
  186. WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
  187. data->obj = this;
  188. data->conn = ppeer->connection;
  189. data->tcp = ppeer->tcp;
  190. data->is_server = true;
  191. data->id = id;
  192. Ref<WSLPeer> ws_peer = memnew(WSLPeer);
  193. ws_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
  194. ws_peer->set_no_delay(true);
  195. _peer_map[id] = ws_peer;
  196. remove_peers.push_back(ppeer);
  197. _on_connect(id, ppeer->protocol);
  198. }
  199. for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) {
  200. _pending.erase(E->get());
  201. }
  202. remove_peers.clear();
  203. if (!_server->is_listening())
  204. return;
  205. while (_server->is_connection_available()) {
  206. Ref<StreamPeerTCP> conn = _server->take_connection();
  207. if (is_refusing_new_connections())
  208. continue; // Conn will go out-of-scope and be closed.
  209. Ref<PendingPeer> peer = memnew(PendingPeer);
  210. if (private_key.is_valid() && ssl_cert.is_valid()) {
  211. Ref<StreamPeerSSL> ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
  212. ssl->set_blocking_handshake_enabled(false);
  213. ssl->accept_stream(conn, private_key, ssl_cert, ca_chain);
  214. peer->connection = ssl;
  215. peer->use_ssl = true;
  216. } else {
  217. peer->connection = conn;
  218. }
  219. peer->tcp = conn;
  220. peer->time = OS::get_singleton()->get_ticks_msec();
  221. _pending.push_back(peer);
  222. }
  223. }
  224. bool WSLServer::is_listening() const {
  225. return _server->is_listening();
  226. }
  227. int WSLServer::get_max_packet_size() const {
  228. return (1 << _out_buf_size) - PROTO_SIZE;
  229. }
  230. void WSLServer::stop() {
  231. _server->stop();
  232. for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) {
  233. Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr();
  234. peer->close_now();
  235. }
  236. _pending.clear();
  237. _peer_map.clear();
  238. _protocols.clear();
  239. }
  240. bool WSLServer::has_peer(int p_id) const {
  241. return _peer_map.has(p_id);
  242. }
  243. Ref<WebSocketPeer> WSLServer::get_peer(int p_id) const {
  244. ERR_FAIL_COND_V(!has_peer(p_id), NULL);
  245. return _peer_map[p_id];
  246. }
  247. IP_Address WSLServer::get_peer_address(int p_peer_id) const {
  248. ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address());
  249. return _peer_map[p_peer_id]->get_connected_host();
  250. }
  251. int WSLServer::get_peer_port(int p_peer_id) const {
  252. ERR_FAIL_COND_V(!has_peer(p_peer_id), 0);
  253. return _peer_map[p_peer_id]->get_connected_port();
  254. }
  255. void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
  256. ERR_FAIL_COND(!has_peer(p_peer_id));
  257. get_peer(p_peer_id)->close(p_code, p_reason);
  258. }
  259. Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
  260. ERR_FAIL_COND_V_MSG(_server->is_listening(), FAILED, "Buffers sizes can only be set before listening or connecting.");
  261. _in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
  262. _in_pkt_size = nearest_shift(p_in_packets - 1);
  263. _out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
  264. _out_pkt_size = nearest_shift(p_out_packets - 1);
  265. return OK;
  266. }
  267. WSLServer::WSLServer() {
  268. _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10;
  269. _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1);
  270. _out_buf_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_BUF) - 1) + 10;
  271. _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_PKT) - 1);
  272. _server.instance();
  273. }
  274. WSLServer::~WSLServer() {
  275. stop();
  276. }
  277. #endif // JAVASCRIPT_ENABLED