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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.3">
- <brief_description>
- Input animation to use in an [AnimationNodeBlendTree].
- </brief_description>
- <description>
- A resource to add to an [AnimationNodeBlendTree]. Only features one output set using the [member animation] property. Use it as an input for [AnimationNode] that blend animations together.
- </description>
- <tutorials>
- <link title="AnimationTree">https://docs.godotengine.org/en/3.3/tutorials/animation/animation_tree.html</link>
- <link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
- <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="animation" type="String" setter="set_animation" getter="get_animation" default="""">
- Animation to use as an output. It is one of the animations provided by [member AnimationTree.anim_player].
- </member>
- </members>
- <constants>
- </constants>
- </class>
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