VisualShaderNodeVectorRefract.xml 616 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNode" version="3.3">
  3. <brief_description>
  4. Returns the [Vector3] that points in the direction of refraction. For use within the visual shader graph.
  5. </brief_description>
  6. <description>
  7. Translated to [code]refract(I, N, eta)[/code] in the shader language, where [code]I[/code] is the incident vector, [code]N[/code] is the normal vector and [code]eta[/code] is the ratio of the indices of the refraction.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <constants>
  14. </constants>
  15. </class>