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SCsub
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7bf9787921
SCons: Format buildsystem files with psf/black
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5 年之前 |
a_star.cpp
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49646383f1
Update copyright statements to 2021
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4 年之前 |
a_star.h
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49646383f1
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4 年之前 |
aabb.cpp
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49646383f1
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4 年之前 |
aabb.h
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49646383f1
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4 年之前 |
audio_frame.cpp
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49646383f1
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4 年之前 |
audio_frame.h
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ae215451fc
Make audio bus channels' peak volume consistent
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4 年之前 |
basis.cpp
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
basis.h
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
bsp_tree.cpp
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49646383f1
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4 年之前 |
bsp_tree.h
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49646383f1
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4 年之前 |
bvh.h
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d67975c1cd
BVH - prevent self collisions
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4 年之前 |
bvh_abb.h
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b9c5e2f9eb
doc: Sync classref with current source
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4 年之前 |
bvh_cull.inc
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4954a869bb
BVH render tree new updating scheme
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4 年之前 |
bvh_debug.inc
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7b33050b3d
BVH - fix physics expecting plus one based IDs.
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4 年之前 |
bvh_integrity.inc
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690e07b509
Dynamic BVH for rendering and godot physics
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4 年之前 |
bvh_logic.inc
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00bd087d82
BVH add support for visibility (activation)
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4 年之前 |
bvh_misc.inc
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690e07b509
Dynamic BVH for rendering and godot physics
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4 年之前 |
bvh_pair.inc
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df18f72384
BVH fix pairing AABB init and mask checks
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4 年之前 |
bvh_public.inc
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00bd087d82
BVH add support for visibility (activation)
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4 年之前 |
bvh_refit.inc
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690e07b509
Dynamic BVH for rendering and godot physics
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4 年之前 |
bvh_split.inc
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690e07b509
Dynamic BVH for rendering and godot physics
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4 年之前 |
bvh_structs.inc
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00bd087d82
BVH add support for visibility (activation)
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4 年之前 |
bvh_tree.h
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00bd087d82
BVH add support for visibility (activation)
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4 年之前 |
camera_matrix.cpp
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49646383f1
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4 年之前 |
camera_matrix.h
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49646383f1
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4 年之前 |
delaunay.h
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49646383f1
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4 年之前 |
disjoint_set.cpp
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49646383f1
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4 年之前 |
disjoint_set.h
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49646383f1
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4 年之前 |
expression.cpp
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49646383f1
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4 年之前 |
expression.h
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49646383f1
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4 年之前 |
face3.cpp
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49646383f1
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4 年之前 |
face3.h
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49646383f1
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4 年之前 |
geometry.cpp
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5d628535b9
Geometry2D::make_atlas Fail is passed invalid rect size
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4 年之前 |
geometry.h
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c6fbd55ca9
Cylinder support in Godot Physics 3D
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4 年之前 |
math_defs.h
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49646383f1
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4 年之前 |
math_fieldwise.cpp
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49646383f1
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4 年之前 |
math_fieldwise.h
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49646383f1
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4 年之前 |
math_funcs.cpp
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49646383f1
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4 年之前 |
math_funcs.h
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045b85b6e0
Make posmod use int64_t instead of int
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4 年之前 |
octree.h
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49646383f1
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4 年之前 |
octree_definition.inc
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337ef03958
Fix typos with codespell
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4 年之前 |
plane.cpp
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49646383f1
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4 年之前 |
plane.h
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49646383f1
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4 年之前 |
quat.cpp
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
quat.h
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
quick_hull.cpp
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49646383f1
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4 年之前 |
quick_hull.h
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49646383f1
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4 年之前 |
random_number_generator.cpp
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49646383f1
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4 年之前 |
random_number_generator.h
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49646383f1
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4 年之前 |
random_pcg.cpp
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49646383f1
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4 年之前 |
random_pcg.h
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49646383f1
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4 年之前 |
rect2.cpp
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49646383f1
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4 年之前 |
rect2.h
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49646383f1
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4 年之前 |
transform.cpp
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49646383f1
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4 年之前 |
transform.h
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49646383f1
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4 年之前 |
transform_2d.cpp
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49646383f1
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4 年之前 |
transform_2d.h
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49646383f1
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4 年之前 |
triangle_mesh.cpp
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49646383f1
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4 年之前 |
triangle_mesh.h
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49646383f1
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4 年之前 |
triangulate.cpp
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49646383f1
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4 年之前 |
triangulate.h
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49646383f1
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4 年之前 |
vector2.cpp
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
vector2.h
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
vector3.cpp
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |
vector3.h
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9201ffa9a2
Improve some argument names for core types
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4 年之前 |